@VictoryFirst Glad you are ok. Your message is well received I would guess, since a lot here were worried! :-)
I will do my best to lead Germany as good as it can get!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Caucasus to Northwest Persia
1 artillery and 3 infantry moved from South Australia to Queensland
2 aaGuns, 2 artilleries and 1 fighter moved from New South Wales to Queensland
3 fighters moved from Szechwan to Russia
1 aaGun and 1 infantry moved from Burma to India
Place Units - ANZAC
1 fighter placed in Queensland
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Russia: 3 fighters
EDIT: Adding units owned by ANZAC to Northwest Persia: 3 fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 51 PUs;
Germans buy 1 armour, 4 artilleries, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Belarus to Archangel
1 bomber moved from Novgorod to Archangel
2 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
2 infantry moved from Western Germany to Holland Belgium
1 infantry moved from France to Holland Belgium
3 fighters moved from Western Germany to Holland Belgium
1 fighter and 1 tactical_bomber moved from 113 Sea Zone to Holland Belgium
2 infantry moved from Bryansk to Smolensk
1 fighter and 1 tactical_bomber moved from Bryansk to Smolensk
1 bomber moved from Novgorod to Smolensk
1 infantry moved from Bryansk to Tambov
1 tactical_bomber moved from Bryansk to Tambov
1 mech_infantry moved from Bryansk to Caucasus
Germans take Caucasus from Russians
2 mech_infantrys moved from Ukraine to Volgograd
1 tactical_bomber moved from Bryansk to Volgograd
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/5 hits, 1.67 expected hits
British roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the British and 1 infantry owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in Holland Belgium
Germans attack with 4 fighters, 3 infantry and 1 tactical_bomber
British defend with 2 infantry
Germans roll dice for 4 fighters, 3 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 4/8 hits, 3.17 expected hits
British roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 2 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Tambov
Germans attack with 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 infantry and 1 tactical_bomber in Tambov, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 infantry and 1 tactical_bomber in Tambov, round 3 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Tambov, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 2/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Archangel, round 2 : 0/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber and 1 infantry in Archangel, round 3 : 2/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/5 hits, 2.17 expected hits
Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 3 : 3/4 hits, 2.00 expected hits
Russians roll dice for 1 artillery in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Germans
1 armour and 2 mech_infantrys moved from Novgorod to Bryansk
1 mech_infantry moved from Bessarabia to Rostov
2 fighters moved from Holland Belgium to Southern Italy
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
2 fighters moved from Holland Belgium to Western Germany
1 tactical_bomber moved from Holland Belgium to Western Germany
1 bomber moved from Smolensk to Novgorod
1 bomber moved from Archangel to Novgorod
1 fighter and 1 tactical_bomber moved from Smolensk to Bryansk
1 tactical_bomber moved from Tambov to Bryansk
1 tactical_bomber moved from Volgograd to Bryansk
1 aaGun moved from Bryansk to Rostov
4 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Rostov
5 mech_infantrys moved from Poland to Western Ukraine
3 mech_infantrys moved from Western Germany to Poland
1 fighter moved from Western Germany to 113 Sea Zone
1 fighter moved from Bryansk to Rostov
Place Units - Germans
3 artilleries placed in Ukraine
1 armour, 1 infantry and 1 mech_infantry placed in Novgorod
1 artillery and 2 infantry placed in France
4 infantry and 1 mech_infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,2
Germans collect 50 PUs (2 lost to blockades); end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs
Combat Hit Differential Summary :
Russians regular : 0.33
Germans regular : 2.17
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 6
Purchase Units - Russians
Russians buy 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Szechwan to Shan State
UK_Pacific take Shan State from Japanese
1 mech_infantry moved from Russia to Archangel
1 fighter moved from Russia to Archangel
2 mech_infantrys moved from Kazakhstan to Volgograd
1 tactical_bomber moved from Russia to Caucasus
1 mech_infantry moved from Northwest Persia to Caucasus
1 fighter moved from Russia to Volgograd
1 artillery moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Volgograd
Combat - Russians
Battle in Volgograd
Russians attack with 2 fighters and 2 mech_infantrys
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 2 fighters and 2 mech_infantrys in Volgograd, round 2 : 2/4 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Archangel
Russians attack with 1 fighter and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 mech_infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Archangel
1 fighter owned by the Russians retreated
Germans win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Russians: 1 mech_infantry
Battle in Smolensk
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Caucasus
Russians attack with 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 tactical_bomber moved from Caucasus to Northwest Persia
1 mech_infantry moved from Kazakhstan to Northwest Persia
1 mech_infantry moved from Szechwan to Kazakhstan
1 mech_infantry moved from Russia to Kazakhstan
2 fighters moved from Volgograd to Russia
1 fighter moved from Archangel to Russia
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Samara
1 armour moved from Russia to Kazakhstan
1 infantry moved from Russia to Samara
Place Units - Russians
8 infantry and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 23 PUs; end with 23 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 factory_minor, 5 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter moved from 42 Sea Zone to 45 Sea Zone
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
2 fighters moved from 42 Sea Zone to Dutch New Guinea
1 infantry moved from Malaya to Shan State
1 artillery moved from Malaya to Shan State
3 fighters moved from 42 Sea Zone to Dutch New Guinea
2 infantry moved from French Indo China to Yunnan
1 armour moved from French Indo China to Yunnan
1 armour moved from Hunan to Yunnan
1 mech_infantry moved from Kwangsi to Yunnan
1 artillery moved from Kwangsi to Yunnan
3 armour moved from Kwangtung to Yunnan
2 bombers moved from Kwangsi to Shan State
1 tactical_bomber moved from 41 Sea Zone to Shan State
1 fighter moved from 41 Sea Zone to Shan State
1 infantry moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Hunan to Yunnan
6 tactical_bombers moved from Kwangsi to Yunnan
2 fighters moved from Kwangsi to Yunnan
1 fighter moved from French Indo China to Yunnan
1 tactical_bomber moved from French Indo China to Yunnan
Combat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 45 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Dutch New Guinea
Japanese attack with 5 fighters and 2 infantry
Americans defend with 1 infantry
Japanese roll dice for 5 fighters and 2 infantry in Dutch New Guinea, round 2 : 4/7 hits, 2.83 expected hits
Americans roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from Americans with 5 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Yunnan
Japanese attack with 5 armour, 1 artillery, 3 fighters, 3 infantry, 1 mech_infantry and 7 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 5 armour, 1 artillery, 3 fighters, 3 infantry, 1 mech_infantry and 7 tactical_bombers in Yunnan, round 2 : 12/20 hits, 9.83 expected hits
Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 5 armour, 1 artillery, 3 fighters, 2 infantry, 1 mech_infantry and 7 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Chinese: 3 infantry
Battle in Shan State
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 mech_infantry
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 5/6 hits, 3.17 expected hits
UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Non Combat Move - Japanese
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 marine moved from Java to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 marine moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
5 fighters moved from Dutch New Guinea to 35 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to French Indo China
1 infantry moved from 36 Sea Zone to French Indo China
1 transport moved from 37 Sea Zone to 35 Sea Zone
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 aaGun moved from Japan to 6 Sea Zone
1 aaGun and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 aaGun moved from 36 Sea Zone to French Indo China
1 mech_infantry moved from Hunan to French Indo China
2 bombers moved from Shan State to Kwangsi
2 mech_infantrys moved from Shantung to Manchuria
1 fighter moved from Manchuria to Japan
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Chahar
1 infantry moved from Shantung to Anhwe
1 mech_infantry moved from Hunan to French Indo China
2 mech_infantrys moved from Anhwe to Kweichow
1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from 45 Sea Zone to 35 Sea Zone
1 fighter moved from Shan State to 36 Sea Zone
1 tactical_bomber moved from Shan State to Kwangsi
1 fighter moved from Yunnan to Kwangsi
2 tactical_bombers moved from Yunnan to Philippines
1 fighter moved from Yunnan to Kwangsi
1 tactical_bomber moved from Yunnan to 36 Sea Zone
1 tactical_bomber moved from Yunnan to Shantung
1 tactical_bomber moved from Yunnan to Shantung
1 tactical_bomber moved from Yunnan to Shantung
1 tactical_bomber moved from Yunnan to Shantung
1 fighter moved from Yunnan to Philippines
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
Place Units - Japanese
1 factory_minor placed in French Indo China
3 mech_infantrys placed in Kwangtung
1 infantry and 2 mech_infantrys placed in Shantung
1 armour and 2 artilleries placed in Manchuria
4 infantry placed in Japan
1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Americans regular : -0.33
Japanese regular : 5.17
UK_Pacific regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 factory_minor, 5 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter moved from 42 Sea Zone to 45 Sea Zone
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
2 fighters moved from 42 Sea Zone to Dutch New Guinea
1 infantry moved from Malaya to Shan State
1 artillery moved from Malaya to Shan State
3 fighters moved from 42 Sea Zone to Dutch New Guinea
2 infantry moved from French Indo China to Yunnan
1 armour moved from French Indo China to Yunnan
1 armour moved from Hunan to Yunnan
1 mech_infantry moved from Kwangsi to Yunnan
1 artillery moved from Kwangsi to Yunnan
3 armour moved from Kwangtung to Yunnan
2 bombers moved from Kwangsi to Shan State
1 tactical_bomber moved from 41 Sea Zone to Shan State
1 fighter moved from 41 Sea Zone to Shan State
1 infantry moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Hunan to Yunnan
6 tactical_bombers moved from Kwangsi to Yunnan
2 fighters moved from Kwangsi to Yunnan
1 fighter moved from French Indo China to Yunnan
1 tactical_bomber moved from French Indo China to Yunnan
Combat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 45 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Dutch New Guinea
Japanese attack with 5 fighters and 2 infantry
Americans defend with 1 infantry
Japanese roll dice for 5 fighters and 2 infantry in Dutch New Guinea, round 2 : 4/7 hits, 2.83 expected hits
Americans roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from Americans with 5 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Yunnan
Japanese attack with 5 armour, 1 artillery, 3 fighters, 3 infantry, 1 mech_infantry and 7 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 5 armour, 1 artillery, 3 fighters, 3 infantry, 1 mech_infantry and 7 tactical_bombers in Yunnan, round 2 : 12/20 hits, 9.83 expected hits
Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 5 armour, 1 artillery, 3 fighters, 2 infantry, 1 mech_infantry and 7 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Chinese: 3 infantry
Battle in Shan State
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 mech_infantry
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 5/6 hits, 3.17 expected hits
UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Non Combat Move - Japanese
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 marine moved from Java to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 marine moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
5 fighters moved from Dutch New Guinea to 35 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to French Indo China
1 infantry moved from 36 Sea Zone to French Indo China
1 transport moved from 37 Sea Zone to 35 Sea Zone
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 aaGun moved from Japan to 6 Sea Zone
1 aaGun and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 aaGun moved from 36 Sea Zone to French Indo China
1 mech_infantry moved from Hunan to French Indo China
2 bombers moved from Shan State to Kwangsi
2 mech_infantrys moved from Shantung to Manchuria
1 fighter moved from Manchuria to Japan
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Chahar
1 infantry moved from Shantung to Anhwe
1 mech_infantry moved from Hunan to French Indo China
2 mech_infantrys moved from Anhwe to Kweichow
1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from 45 Sea Zone to 35 Sea Zone
1 fighter moved from Shan State to 36 Sea Zone
1 tactical_bomber moved from Shan State to Kwangsi
1 fighter moved from Yunnan to Kwangsi
2 tactical_bombers moved from Yunnan to Philippines
1 fighter moved from Yunnan to Kwangsi
1 tactical_bomber moved from Yunnan to 36 Sea Zone
1 tactical_bomber moved from Yunnan to Shantung
1 tactical_bomber moved from Yunnan to Shantung
1 tactical_bomber moved from Yunnan to Shantung
1 tactical_bomber moved from Yunnan to Shantung
1 fighter moved from Yunnan to Philippines
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
Place Units - Japanese
1 factory_minor placed in French Indo China
3 mech_infantrys placed in Kwangtung
1 infantry and 2 mech_infantrys placed in Shantung
1 armour and 2 artilleries placed in Manchuria
4 infantry placed in Japan
1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kwangsi: 1 aaGun
EDIT: Adding units owned by Japanese to Yunnan: 1 aaGun
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.00
Americans regular : -0.33
Japanese regular : 5.17
UK_Pacific regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 artilleries, 1 destroyer, 3 infantry, 1 submarine, 2 tactical_bombers and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from 33 Sea Zone to 45 Sea Zone
1 infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
Combat - Americans
Battle in Guam
Battle in Celebes
Battle in 45 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
Americans win, taking Guam from Japanese, taking Celebes from Japanese with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - Americans
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 fighter moved from 45 Sea Zone to 54 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 3 submarines and 1 tactical_bomber moved from 30 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 mech_infantry moved from Western United States to Eastern United States
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 destroyer, 1 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 88 Sea Zone
3 infantry moved from British Guiana to 88 Sea Zone
1 destroyer, 4 infantry, 2 mech_infantrys and 3 transports moved from 88 Sea Zone to 91 Sea Zone
1 artillery moved from Algeria to Morocco
1 infantry and 1 mech_infantry moved from Algeria to Tunisia
2 infantry moved from 91 Sea Zone to Gibraltar
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
2 fighters moved from Brazil to 91 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 110 Sea Zone to 91 Sea Zone
2 bombers moved from India to Syria
1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 tactical_bomber moved from Western United States to 30 Sea Zone
1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
1 submarine moved from 33 Sea Zone to 6 Sea Zone
1 submarine moved from 33 Sea Zone to 19 Sea Zone
Place Units - Americans
1 transport placed in 101 Sea Zone
1 infantry placed in Eastern United States
2 artilleries, 2 infantry and 2 tactical_bombers placed in Western United States
1 destroyer, 1 submarine and 2 transports placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
3 infantry moved from Kansu to Suiyuyan
1 infantry moved from Sikang to Shensi
1 fighter moved from Sikang to Shensi
1 infantry moved from Sikang to Shensi
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Sikang
1 infantry moved from Sikang to Szechwan
Place Units - Chinese
3 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Japanese regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 artilleries, 1 destroyer, 3 infantry, 1 submarine, 2 tactical_bombers and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from 33 Sea Zone to 45 Sea Zone
1 infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
Combat - Americans
Battle in Guam
Battle in Celebes
Battle in 45 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
Americans win, taking Guam from Japanese, taking Celebes from Japanese with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - Americans
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 fighter moved from 45 Sea Zone to 54 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 3 submarines and 1 tactical_bomber moved from 30 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 mech_infantry moved from Western United States to Eastern United States
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 destroyer, 1 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 88 Sea Zone
3 infantry moved from British Guiana to 88 Sea Zone
1 destroyer, 4 infantry, 2 mech_infantrys and 3 transports moved from 88 Sea Zone to 91 Sea Zone
1 artillery moved from Algeria to Morocco
1 infantry and 1 mech_infantry moved from Algeria to Tunisia
2 infantry moved from 91 Sea Zone to Gibraltar
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
2 fighters moved from Brazil to 91 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 110 Sea Zone to 91 Sea Zone
2 bombers moved from India to Syria
1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 tactical_bomber moved from Western United States to 30 Sea Zone
1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
1 submarine moved from 33 Sea Zone to 6 Sea Zone
1 submarine moved from 33 Sea Zone to 19 Sea Zone
Place Units - Americans
1 transport placed in 101 Sea Zone
1 infantry placed in Eastern United States
2 artilleries, 2 infantry and 2 tactical_bombers placed in Western United States
1 destroyer, 1 submarine and 2 transports placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
3 infantry moved from Kansu to Suiyuyan
1 infantry moved from Sikang to Shensi
1 fighter moved from Sikang to Shensi
1 infantry moved from Sikang to Shensi
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Sikang
1 infantry moved from Sikang to Szechwan
Place Units - Chinese
3 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Purchase Units - British
British buy 1 artillery, 1 fighter, 8 infantry and 2 submarines; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 6 Sea Zone: 1 submarine
EDIT: Removing units owned by Americans from 19 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 54 Sea Zone: 2 submarines
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Queensland: 2 bombers
EDIT: Adding units owned by Americans to India: 2 bombers
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 30 Sea Zone: 1 carrier, 1 destroyer, 1 submarine and 1 transport
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 carrier, 1 destroyer, 1 submarine, 1 tactical_bomber and 1 transport
EDIT: Removing units owned by Americans from 30 Sea Zone: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Johnston Island: 1 artillery and 1 infantry
EDIT: Adding units owned by Americans to Hawaiian Islands: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
1 fighter, 2 mech_infantrys and 1 tactical_bomber moved from India to Shan State
1 armour moved from French Equatorial Africa to Egypt
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 mech_infantry moved from Eastern Persia to India
1 mech_infantry moved from Persia to Eastern Persia
1 infantry moved from Persia to Northwest Persia
1 artillery and 2 infantry moved from Iraq to Northwest Persia
Combat - British
Battle in Normandy Bordeaux
British attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 3 infantry
British roll dice for 1 battleship and 1 cruiser in Normandy Bordeaux, round 2 : 2/2 hits, 1.17 expected hits
British roll dice for 1 artillery, 2 fighters and 1 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1.67 expected hits
Germans roll dice for 3 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.00 expected hits
3 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Germans: 3 infantry
Battle in Holland Belgium
British attack with 2 fighters and 2 infantry
Germans defend with 2 infantry
British roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
British roll dice for 2 fighters and 1 infantry in Holland Belgium, round 3 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Germans: 2 infantry
Battle in Shan State
British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1.50 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 mech_infantry owned by the British lost in Shan State
British win, taking Shan State from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - British
1 aaGun moved from Iraq to Northwest Persia
1 armour moved from Syria to Northwest Persia
1 fighter moved from Persia to Syria
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Holland Belgium to United Kingdom
3 aaGuns, 2 artilleries, 17 infantry and 1 mech_infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from Shan State to Burma
Place Units - British
1 artillery, 1 fighter and 1 infantry placed in United Kingdom
1 submarine placed in 110 Sea Zone
1 submarine placed in 98 Sea Zone
2 infantry placed in Egypt
3 infantry placed in Persia
2 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 5,6
British collect 42 PUs; end with 42 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 48 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 51 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,4
UK_Pacific collect 7 PUs; end with 7 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Chinese regular : 0.67
Japanese regular : 0.67
Germans regular : 0.00
British regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 artilleries, 1 destroyer, 3 infantry, 1 submarine, 2 tactical_bombers and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from 33 Sea Zone to 45 Sea Zone
1 infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
Combat - Americans
Battle in Guam
Battle in Celebes
Battle in 45 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
Americans win, taking Guam from Japanese, taking Celebes from Japanese with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - Americans
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 fighter moved from 45 Sea Zone to 54 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 3 submarines and 1 tactical_bomber moved from 30 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 mech_infantry moved from Western United States to Eastern United States
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 destroyer, 1 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 88 Sea Zone
3 infantry moved from British Guiana to 88 Sea Zone
1 destroyer, 4 infantry, 2 mech_infantrys and 3 transports moved from 88 Sea Zone to 91 Sea Zone
1 artillery moved from Algeria to Morocco
1 infantry and 1 mech_infantry moved from Algeria to Tunisia
2 infantry moved from 91 Sea Zone to Gibraltar
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
2 fighters moved from Brazil to 91 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 110 Sea Zone to 91 Sea Zone
2 bombers moved from India to Syria
1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 tactical_bomber moved from Western United States to 30 Sea Zone
1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
1 submarine moved from 33 Sea Zone to 6 Sea Zone
1 submarine moved from 33 Sea Zone to 19 Sea Zone
Place Units - Americans
1 transport placed in 101 Sea Zone
1 infantry placed in Eastern United States
2 artilleries, 2 infantry and 2 tactical_bombers placed in Western United States
1 destroyer, 1 submarine and 2 transports placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
3 infantry moved from Kansu to Suiyuyan
1 infantry moved from Sikang to Shensi
1 fighter moved from Sikang to Shensi
1 infantry moved from Sikang to Shensi
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Sikang
1 infantry moved from Sikang to Szechwan
Place Units - Chinese
3 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Purchase Units - British
British buy 1 artillery, 1 fighter, 8 infantry and 2 submarines; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 6 Sea Zone: 1 submarine
EDIT: Removing units owned by Americans from 19 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 54 Sea Zone: 2 submarines
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Queensland: 2 bombers
EDIT: Adding units owned by Americans to India: 2 bombers
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 30 Sea Zone: 1 carrier, 1 destroyer, 1 submarine and 1 transport
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 carrier, 1 destroyer, 1 submarine, 1 tactical_bomber and 1 transport
EDIT: Removing units owned by Americans from 30 Sea Zone: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Johnston Island: 1 artillery and 1 infantry
EDIT: Adding units owned by Americans to Hawaiian Islands: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
1 fighter, 2 mech_infantrys and 1 tactical_bomber moved from India to Shan State
1 armour moved from French Equatorial Africa to Egypt
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 mech_infantry moved from Eastern Persia to India
1 mech_infantry moved from Persia to Eastern Persia
1 infantry moved from Persia to Northwest Persia
1 artillery and 2 infantry moved from Iraq to Northwest Persia
Combat - British
Battle in Normandy Bordeaux
British attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 3 infantry
British roll dice for 1 battleship and 1 cruiser in Normandy Bordeaux, round 2 : 2/2 hits, 1.17 expected hits
British roll dice for 1 artillery, 2 fighters and 1 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1.67 expected hits
Germans roll dice for 3 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.00 expected hits
3 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Germans: 3 infantry
Battle in Holland Belgium
British attack with 2 fighters and 2 infantry
Germans defend with 2 infantry
British roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
British roll dice for 2 fighters and 1 infantry in Holland Belgium, round 3 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Germans: 2 infantry
Battle in Shan State
British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1.50 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 mech_infantry owned by the British lost in Shan State
British win, taking Shan State from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - British
1 aaGun moved from Iraq to Northwest Persia
1 armour moved from Syria to Northwest Persia
1 fighter moved from Persia to Syria
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Holland Belgium to United Kingdom
3 aaGuns, 2 artilleries, 17 infantry and 1 mech_infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from Shan State to Burma
Place Units - British
1 artillery, 1 fighter and 1 infantry placed in United Kingdom
1 submarine placed in 110 Sea Zone
1 submarine placed in 98 Sea Zone
2 infantry placed in Egypt
3 infantry placed in Persia
2 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 5,6
British collect 42 PUs; end with 42 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 48 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 51 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,4
UK_Pacific collect 7 PUs; end with 7 PUs
Some Units in India change ownership: 2 infantry
Turning on Edit Mode
EDIT: Removing units owned by Americans from 26 Sea Zone: 1 carrier, 1 destroyer, 1 submarine, 1 tactical_bomber and 1 transport
EDIT: Adding units owned by Americans to 30 Sea Zone: 1 carrier, 1 destroyer, 1 submarine, 1 tactical_bomber and 1 transport
EDIT: Adding units owned by Americans to Johnston Island: 1 artillery and 1 infantry
EDIT: Removing units owned by Americans from Hawaiian Islands: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.67
Japanese regular : 0.67
Germans regular : 0.00
British regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Southern France to Normandy Bordeaux
1 bomber moved from Southern France to Normandy Bordeaux
1 armour, 1 artillery and 2 infantry moved from Libya to Tobruk
Italians take Tobruk from British
Combat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 bomber and 1 infantry
British defend with 1 artillery, 1 factory_minor and 1 harbour
Italians roll dice for 1 bomber and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.83 expected hits
British roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Non Combat Move - Italians
1 bomber moved from Normandy Bordeaux to Southern Italy
1 mech_infantry moved from Southern France to Western Germany
2 infantry moved from Albania to Bulgaria
2 aaGuns and 2 artilleries moved from Bryansk to Rostov
1 armour and 1 mech_infantry moved from Ukraine to Rostov
1 mech_infantry moved from Yugoslavia to Bessarabia
Place Units - Italians
1 fighter placed in 97 Sea Zone
1 artillery and 2 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 24 PUs; end with 24 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 1 infantry
EDIT: Adding units owned by Italians to Southern Italy: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : 0.17
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Southern France to Normandy Bordeaux
1 bomber moved from Southern France to Normandy Bordeaux
1 armour, 1 artillery and 2 infantry moved from Libya to Tobruk
Italians take Tobruk from British
Combat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 bomber and 1 infantry
British defend with 1 artillery, 1 factory_minor and 1 harbour
Italians roll dice for 1 bomber and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.83 expected hits
British roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Non Combat Move - Italians
1 bomber moved from Normandy Bordeaux to Southern Italy
1 mech_infantry moved from Southern France to Western Germany
2 infantry moved from Albania to Bulgaria
2 aaGuns and 2 artilleries moved from Bryansk to Rostov
1 armour and 1 mech_infantry moved from Ukraine to Rostov
1 mech_infantry moved from Yugoslavia to Bessarabia
Place Units - Italians
1 fighter placed in 97 Sea Zone
1 artillery and 2 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 24 PUs; end with 24 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 1 infantry
EDIT: Adding units owned by Italians to Southern Italy: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : 0.17
British regular : -0.33
Test summary from TripleA, engine version: 2.5.22294, time: 3:16:46 p.m.
Savegame
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 54 Sea Zone
2 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 54 Sea Zone
2 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 destroyer, 2 fighters and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Archangel to Vologda
2 infantry moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Tambov
2 infantry moved from Rostov to Caucasus
1 infantry moved from Rostov to Volgograd
7 mech_infantrys moved from Bryansk to Volgograd
6 armour moved from Bryansk to Volgograd
1 armour moved from Bryansk to Volgograd
2 infantry moved from Western Germany to Holland Belgium
1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
1 fighter moved from Rostov to Tambov
1 tactical_bomber moved from Bryansk to Tambov
2 tactical_bombers moved from Bryansk to Smolensk
2 bombers moved from Novgorod to Vologda
1 mech_infantry moved from Novgorod to Vologda
1 armour moved from Novgorod to Nenetsia
Germans take Nenetsia from Russians
1 fighter moved from Southern Italy to Caucasus
1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
1 fighter moved from 113 Sea Zone to Holland Belgium
Combat - Germans
Battle in Holland Belgium
Germans attack with 3 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Germans roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 4/7 hits, 3.17 expected hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Tambov
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 7 armour, 1 infantry and 7 mech_infantrys
Russians defend with 1 factory_minor and 2 mech_infantrys
Germans roll dice for 7 armour, 1 infantry and 7 mech_infantrys in Volgograd, round 2 : 6/15 hits, 4.83 expected hits
Russians roll dice for 2 mech_infantrys in Volgograd, round 2 : 0/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 7 armour, 1 infantry and 7 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Russians: 2 mech_infantrys
Battle in Smolensk
Germans attack with 2 infantry and 2 tactical_bombers
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 2 infantry and 2 tactical_bombers in Smolensk, round 2 : 2/4 hits, 1.33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Vologda
Germans attack with 2 bombers, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Vologda, round 2 : 2/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 mech_infantry
Germans roll dice for 1 fighter and 2 infantry in Caucasus, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter and 2 infantry in Caucasus, round 3 : 2/3 hits, 0.83 expected hits
Russians roll dice for 1 mech_infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Non Combat Move - Germans
1 aaGun and 1 mech_infantry moved from Rostov to Volgograd
2 bombers moved from Vologda to Novgorod
1 infantry moved from Novgorod to Archangel
2 aaGuns, 7 armour, 5 artilleries, 8 infantry and 7 mech_infantrys moved from Bryansk to Rostov
3 artilleries moved from Ukraine to Rostov
5 mech_infantrys moved from Western Ukraine to Rostov
1 fighter and 1 tactical_bomber moved from Tambov to Rostov
2 tactical_bombers moved from Smolensk to Novgorod
1 fighter moved from Holland Belgium to 97 Sea Zone
1 tactical_bomber moved from Holland Belgium to Southern Italy
2 fighters moved from Holland Belgium to 113 Sea Zone
1 tactical_bomber moved from Holland Belgium to Western Germany
3 mech_infantrys moved from Poland to Western Ukraine
1 mech_infantry moved from Western Germany to Slovakia Hungary
1 armour and 2 mech_infantrys moved from Rostov to Volgograd
1 fighter moved from Caucasus to Rostov
Place Units - Germans
1 destroyer placed in 113 Sea Zone
2 fighters placed in Western Germany
3 infantry placed in Novgorod
3 artilleries placed in Ukraine
2 infantry placed in France
5 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5
Germans collect 51 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs
Combat Hit Differential Summary :
Russians regular : -0.67
Germans regular : 3.00
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 7
Purchase Units - Russians
Russians buy 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Kazakhstan to Caucasus
1 mech_infantry moved from Northwest Persia to Caucasus
1 tactical_bomber moved from Northwest Persia to Caucasus
1 fighter moved from Russia to Caucasus
1 artillery moved from Russia to Vologda
2 infantry moved from Samara to Vologda
1 fighter moved from Russia to Vologda
1 artillery and 1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Tambov
1 fighter moved from Russia to Bryansk
1 artillery and 1 infantry moved from Russia to Bryansk
Combat - Russians
Battle in Bryansk
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Bryansk, round 2 : 1/3 hits, 1.17 expected hits
Italians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Caucasus
Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 2/4 hits, 1.50 expected hits
Germans roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Russians and 2 infantry owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Russians: 1 mech_infantry
Casualties for Germans: 2 infantry
Battle in Vologda
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 infantry and 1 mech_infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Vologda, round 2 : 2/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry and 1 mech_infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry and 1 mech_infantry
Non Combat Move - Russians
1 fighter moved from Vologda to Russia
1 fighter moved from Bryansk to Russia
2 mech_infantrys moved from Russia to Urals
2 aaGuns and 17 infantry moved from Amur to Buryatia
1 tactical_bomber moved from Caucasus to Russia
1 fighter moved from Caucasus to Persia
1 artillery and 2 infantry moved from Russia to Vologda
2 armour moved from Kazakhstan to Eastern Persia
1 mech_infantry moved from Kazakhstan to Eastern Persia
Place Units - Russians
8 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 22 PUs; end with 22 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Combat Hit Differential Summary :
Italians regular : 0.67
Germans regular : -0.67
Russians regular : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 7
Purchase Units - Russians
Russians buy 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Kazakhstan to Caucasus
1 mech_infantry moved from Northwest Persia to Caucasus
1 tactical_bomber moved from Northwest Persia to Caucasus
1 fighter moved from Russia to Caucasus
1 artillery moved from Russia to Vologda
2 infantry moved from Samara to Vologda
1 fighter moved from Russia to Vologda
1 artillery and 1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Tambov
1 fighter moved from Russia to Bryansk
1 artillery and 1 infantry moved from Russia to Bryansk
Combat - Russians
Battle in Bryansk
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Bryansk, round 2 : 1/3 hits, 1.17 expected hits
Italians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Caucasus
Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 2/4 hits, 1.50 expected hits
Germans roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Russians and 2 infantry owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Russians: 1 mech_infantry
Casualties for Germans: 2 infantry
Battle in Vologda
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 infantry and 1 mech_infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Vologda, round 2 : 2/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry and 1 mech_infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry and 1 mech_infantry
Non Combat Move - Russians
1 fighter moved from Vologda to Russia
1 fighter moved from Bryansk to Russia
2 mech_infantrys moved from Russia to Urals
2 aaGuns and 17 infantry moved from Amur to Buryatia
1 tactical_bomber moved from Caucasus to Russia
1 fighter moved from Caucasus to Persia
1 artillery and 2 infantry moved from Russia to Vologda
2 armour moved from Kazakhstan to Eastern Persia
1 mech_infantry moved from Kazakhstan to Eastern Persia
Place Units - Russians
8 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 22 PUs; end with 22 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from 125 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 110 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : 0.67
Germans regular : -0.67
Russians regular : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 2 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
1 artillery moved from Hopei to Suiyuyan
1 artillery moved from Kweichow to Shensi
1 mech_infantry moved from Kweichow to Shensi
1 tactical_bomber moved from Shantung to Suiyuyan
1 tactical_bomber moved from Shantung to Suiyuyan
1 tactical_bomber moved from Shantung to Shensi
1 tactical_bomber moved from Shantung to Shensi
1 bomber moved from Kwangsi to India
1 infantry moved from French Indo China to Shan State
1 infantry moved from Yunnan to Shan State
1 tactical_bomber moved from Kwangsi to Shan State
1 fighter moved from Kwangsi to Shan State
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 fighter moved from Kwangsi to 37 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 bomber moved from Kwangsi to Java
1 marine moved from Philippines to 35 Sea Zone
1 marine and 1 transport moved from 35 Sea Zone to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry, 1 marine and 1 transport moved from 45 Sea Zone to 21 Sea Zone
1 marine moved from 21 Sea Zone to Guam
1 infantry moved from 21 Sea Zone to Guam
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from 44 Sea Zone to Celebes
1 fighter moved from 35 Sea Zone to Guam
1 tactical_bomber moved from Philippines to Guam
1 tactical_bomber moved from Philippines to Celebes
1 fighter moved from Philippines to Celebes
1 fighter moved from 35 Sea Zone to 21 Sea Zone
1 fighter moved from 35 Sea Zone to 44 Sea Zone
1 fighter moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from 35 Sea Zone to Guam
1 fighter moved from 35 Sea Zone to Guam
1 fighter moved from 36 Sea Zone to 37 Sea Zone
Combat - Japanese
Strategic bombing raid in India
UK_Pacific roll AA dice in India : 0/1 hits, 0.17 expected hits
Bombing raid in India rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in India causes 6 damage total.
Battle in 44 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 21 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 21 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Java
Japanese attack with 1 artillery, 1 bomber and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Java, round 2 : 2/3 hits, 1.33 expected hits
ANZAC roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 37 Sea Zone
Japanese win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Celebes
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 3/4 hits, 1.83 expected hits
Americans roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Celebes
Japanese win, taking Celebes from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Guam
Japanese attack with 3 fighters, 1 infantry, 1 marine and 1 tactical_bomber
Americans defend with 1 airfield and 2 infantry
Japanese roll dice for 3 fighters, 1 infantry, 1 marine and 1 tactical_bomber in Guam, round 2 : 4/6 hits, 2.67 expected hits
Americans roll dice for 2 infantry in Guam, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Guam
Japanese win, taking Guam from Americans with 3 fighters, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Shan State
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1.50 expected hits
UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Suiyuyan
Japanese attack with 1 artillery, 1 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 1 infantry and 2 tactical_bombers in Suiyuyan, round 2 : 1/4 hits, 1.67 expected hits
Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese roll dice for 1 artillery, 1 infantry and 2 tactical_bombers in Suiyuyan, round 3 : 2/4 hits, 1.67 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 artillery, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Shensi
Japanese attack with 1 artillery, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 1 mech_infantry and 2 tactical_bombers in Shensi, round 2 : 1/4 hits, 1.67 expected hits
Chinese roll dice for 2 infantry in Shensi, round 2 : 2/2 hits, 0.67 expected hits
1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
2 tactical_bombers owned by the Japanese retreated
Chinese win with 1 infantry remaining. Battle score for attacker is -5
Casualties for Japanese: 1 artillery and 1 mech_infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
2 mech_infantrys moved from French Indo China to Yunnan
3 mech_infantrys moved from Kwangtung to Yunnan
1 tactical_bomber moved from Shensi to Hopei
1 tactical_bomber moved from Shensi to Hopei
2 tactical_bombers moved from Suiyuyan to Hopei
1 infantry moved from Anhwe to Hopei
1 mech_infantry moved from Manchuria to Chahar
1 mech_infantry moved from Kweichow to Yunnan
1 mech_infantry moved from Hunan to Yunnan
1 mech_infantry moved from Shantung to Kweichow
1 mech_infantry moved from Shantung to Hunan
1 infantry moved from Shantung to Anhwe
1 armour moved from Manchuria to Anhwe
1 mech_infantry moved from Manchuria to Anhwe
1 carrier moved from 36 Sea Zone to 35 Sea Zone
2 destroyers moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
2 transports moved from 36 Sea Zone to 6 Sea Zone
3 fighters moved from Guam to 35 Sea Zone
1 tactical_bomber moved from Guam to 35 Sea Zone
1 tactical_bomber moved from Celebes to 35 Sea Zone
1 fighter moved from Celebes to 35 Sea Zone
1 fighter moved from 44 Sea Zone to Philippines
1 fighter moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from 21 Sea Zone to Philippines
1 fighter moved from 37 Sea Zone to Philippines
1 fighter moved from 37 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to Yunnan
1 tactical_bomber moved from Shan State to Yunnan
1 bomber moved from Java to Siam
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 bomber moved from India to Yunnan
1 aaGun moved from French Indo China to Siam
1 fighter moved from Shan State to Siam
1 infantry moved from Manchuria to Jehol
1 infantry moved from Manchuria to Jehol
1 infantry moved from Manchuria to Jehol
Place Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
2 artilleries and 1 infantry placed in French Indo China
3 mech_infantrys placed in Kwangtung
1 infantry and 2 mech_infantrys placed in Shantung
1 mech_infantry placed in Manchuria
Turn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : -0.33
Japanese regular : 0.67
UK_Pacific AA : -0.17
UK_Pacific regular : -0.33
ANZAC regular : 0.67
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 7
Purchase Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 1 aaGun and 3 infantry
EDIT: Adding units owned by Japanese to Korea: 1 aaGun and 3 infantry
EDIT: Removing units owned by Japanese from Philippines: 1 fighter
EDIT: Adding units owned by Japanese to Siam: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 7
Purchase Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 1 aaGun and 3 infantry
EDIT: Adding units owned by Japanese to Korea: 1 aaGun and 3 infantry
EDIT: Removing units owned by Japanese from Philippines: 1 fighter
EDIT: Adding units owned by Japanese to Siam: 1 fighter
EDIT: Turning off Edit Mode
Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 21 Sea Zone
1 bomber moved from India to 44 Sea Zone
1 infantry moved from Tunisia to Libya
Americans take Libya from Italians
1 armour, 3 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone
1 armour, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Denmark
1 armour and 1 infantry moved from 112 Sea Zone to Norway
1 bomber moved from Syria to 112 Sea Zone
1 bomber moved from Syria to Normandy Bordeaux
1 infantry and 1 mech_infantry moved from Tunisia to Libya
1 bomber moved from India to Kweichow
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
Combat - Americans
Battle in Norway
Battle in Denmark
Battle in 44 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans win, taking Norway from Germans, taking Denmark from Germans with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 42 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 21 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 21 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Kweichow
Americans attack with 1 bomber
Japanese defend with 1 mech_infantry
Americans roll dice for 1 bomber in Kweichow, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 bomber owned by the Americans lost in Kweichow
Japanese win with no units remaining. Battle score for attacker is -10
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 mech_infantry
Battle in Normandy Bordeaux
Americans attack with 1 bomber, 1 infantry and 1 mech_infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 0/3 hits, 1.00 expected hits
Italians roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Americans roll dice for 1 bomber and 1 mech_infantry in Normandy Bordeaux, round 3 : 1/2 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Normandy Bordeaux, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Normandy Bordeaux
Americans win with 1 bomber remaining. Battle score for attacker is -4
Casualties for Americans: 1 infantry and 1 mech_infantry
Casualties for Italians: 1 infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Normandy Bordeaux: 1 bomber
EDIT: Changing ownership of Normandy Bordeaux from Italians to Americans
EDIT: Adding units owned by Americans to Normandy Bordeaux: 1 mech_infantry
EDIT: Turning off Edit Mode
1 bomber moved from 112 Sea Zone to United Kingdom
1 bomber moved from 44 Sea Zone to Northern Territory
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 2 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 30 Sea Zone
2 tactical_bombers moved from Western United States to Hawaiian Islands
1 mech_infantry moved from Eastern United States to Western United States
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
2 artilleries and 2 infantry moved from 30 Sea Zone to Johnston Island
1 tactical_bomber moved from 54 Sea Zone to Queensland
Place Units - Americans
2 fighters placed in Eastern United States
1 artillery and 2 infantry placed in Western United States
1 carrier, 2 destroyers, 2 submarines and 2 transports placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 63 PUs; end with 63 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Combat Hit Differential Summary :
Americans regular : -0.50
Italians regular : 1.33
Japanese regular : 0.67