41780-AoW (X) v Stu (L)-ITA-3.tsvg
Intercept Egyptian SBR?
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 9
Combat Move - ANZAC
1 carrier and 1 cruiser moved from 34 Sea Zone to 31 Sea Zone
Non Combat Move - ANZAC
Combat Move - French
Trigger French Liberate Southern France2 activates a trigger called: Trigger French Liberate Southern France3
1 fighter moved from 93 Sea Zone to Southern France
2 infantry moved from France to Southern France
1 infantry moved from France to Southern France
Combat - French
Battle in Southern France
French attack with 1 fighter and 3 infantry
Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
French roll dice for 1 fighter and 3 infantry in Southern France, round 2 : 0/4 hits, 1.00 expected hits
Italians roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
French roll dice for 1 fighter and 3 infantry in Southern France, round 3 : 1/4 hits, 1.00 expected hits
Italians roll dice for 1 artillery and 1 infantry in Southern France, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the French and 1 infantry owned by the Italians lost in Southern France
French roll dice for 1 fighter and 2 infantry in Southern France, round 4 : 1/3 hits, 0.83 expected hits
Italians roll dice for 1 artillery in Southern France, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Southern France
French win, taking Southern France from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for French: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - French
1 fighter moved from Southern France to France
Turn Complete - French
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 5,2
French collect 16 PUs (1 lost to blockades); end with 16 PUs
Combat Hit Differential Summary :
Italians regular : -0.67
French regular : -0.83
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 fighters, 18 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
3 fighters and 2 tactical_bombers moved from Germany to Holland Belgium
3 fighters moved from Western Germany to Holland Belgium
2 artilleries and 2 infantry moved from Western Germany to Holland Belgium
6 artilleries and 12 infantry moved from Stalingrad to Saratov
4 armour, 1 fighter, 4 mech_infantrys and 1 tactical_bomber moved from Stalingrad to Saratov
Combat Hit Differential Summary :
@nikola1975 Scramble?
@flyingbadger No.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 fighters, 18 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
3 fighters and 2 tactical_bombers moved from Germany to Holland Belgium
3 fighters moved from Western Germany to Holland Belgium
2 artilleries and 2 infantry moved from Western Germany to Holland Belgium
6 artilleries and 12 infantry moved from Stalingrad to Saratov
4 armour, 1 fighter, 4 mech_infantrys and 1 tactical_bomber moved from Stalingrad to Saratov
Combat - Germans
Battle in Saratov
Germans attack with 4 armour, 6 artilleries, 1 fighter, 12 infantry, 4 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 4 armour, 6 artilleries, 1 fighter, 12 infantry, 4 mech_infantrys and 1 tactical_bomber in Saratov, round 2 : 11/28 hits, 9.50 expected hits
Russians roll dice for 1 infantry in Saratov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Saratov
Germans win, taking Saratov from Russians with 4 armour, 6 artilleries, 1 fighter, 11 infantry, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 2 artilleries, 6 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 3 infantry
Germans roll dice for 2 artilleries, 6 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 7/12 hits, 5.67 expected hits
Americans roll dice for 3 infantry in Holland Belgium, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Germans and 3 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 2 artilleries, 6 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Americans: 3 infantry
Non Combat Move - Germans
6 fighters and 2 tactical_bombers moved from Holland Belgium to Western Germany
1 armour and 1 mech_infantry moved from Vyborg to Leningrad
1 armour, 7 artilleries and 10 infantry moved from Vologda to Leningrad
1 infantry moved from Northern Belarus to Leningrad
1 infantry moved from Southern Belarus to Northern Belarus
4 infantry moved from Baltic States to Leningrad
1 transport moved from 118 Sea Zone to 117 Sea Zone
1 infantry moved from Poland to 117 Sea Zone
1 infantry and 1 transport moved from 117 Sea Zone to 118 Sea Zone
1 infantry moved from 118 Sea Zone to Leningrad
3 infantry moved from Poland to Germany
1 infantry moved from Eastern Poland to Baltic States
3 infantry moved from Eastern Poland to Western Ukraine
1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
3 infantry moved from Western Ukraine to Ukraine
2 artilleries and 3 infantry moved from Northern Caucasus to Southern Caucasus
1 artillery and 2 infantry moved from Rostov to Northern Caucasus
3 infantry moved from Stalingrad to Northern Caucasus
2 armour and 2 mech_infantrys moved from Stalingrad to Southern Caucasus
1 armour and 1 mech_infantry moved from Western Sinkiang to Stalingrad
1 armour and 1 mech_infantry moved from Uzbekistan to Stalingrad
1 infantry moved from Stalingrad to Kazakhstan
2 artilleries and 2 infantry moved from Ukraine to Rostov
1 aaGun moved from Rostov to Northern Caucasus
1 fighter and 1 tactical_bomber moved from Saratov to Ukraine
3 infantry moved from Germany to Western Germany
2 armour and 2 mech_infantrys moved from Germany to Western Germany
Place Units - Germans
2 infantry and 1 mech_infantry placed in Leningrad
3 fighters placed in Germany
10 infantry placed in Western Germany
3 infantry placed in Ukraine
3 infantry placed in Stalingrad
Turn Complete - Germans
Germans collect 57 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
Combat Hit Differential Summary :
Americans regular : 0.00
Russians regular : 0.67
Germans regular : 2.83
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 10
Purchase Units - Russians
Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Smolensk to Novgorod
3 armour moved from Russia to Novgorod
1 infantry moved from Gorky to Vologda
Russians take Vologda from Germans
1 infantry moved from Yaroslavl to Novgorod
9 infantry moved from Russia to Smolensk
6 artilleries moved from Russia to Smolensk
1 fighter and 1 tactical_bomber moved from Russia to Kazakhstan
1 infantry moved from Bryansk to Southern Belarus
Russians take Southern Belarus from Germans
1 infantry moved from Russia to Tula
1 infantry moved from Russia to Bryansk
1 infantry moved from Samara to Kazakhstan
1 infantry moved from Russia to Samara
1 infantry moved from Urals to Western Sinkiang
Chinese take Western Sinkiang from Germans
2 infantry moved from Russia to Smolensk
1 fighter and 1 tactical_bomber moved from Russia to Kazakhstan
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
1 artillery moved from Russia to Smolensk
Combat - Russians
Battle in Kazakhstan
Russians attack with 2 fighters, 1 infantry and 2 tactical_bombers
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kazakhstan, round 2 : 2/5 hits, 2.50 expected hits
Germans roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Kazakhstan
Russians win, taking Kazakhstan from Germans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters and 2 tactical_bombers moved from Kazakhstan to Russia
1 artillery and 6 infantry moved from Timguska to Urals
1 artillery moved from Urals to Komi
2 aaGuns, 2 artilleries and 10 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Siberia to Sakha
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
1 artillery moved from Russia to Smolensk
1 artillery moved from Russia to Smolensk
1 artillery moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
Place Units - Russians
2 artilleries and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : -0.50
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 armour, 7 artilleries, 2 destroyers, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 transport moved from 64 Sea Zone to 55 Sea Zone
1 marine moved from Solomon Islands to 55 Sea Zone
2 infantry and 1 mech_infantry moved from Queensland to 55 Sea Zone
2 infantry, 1 marine, 1 mech_infantry and 2 transports moved from 55 Sea Zone to 43 Sea Zone
2 infantry, 1 marine and 1 mech_infantry moved from 43 Sea Zone to Java
2 transports moved from 37 Sea Zone to 132 Sea Zone
1 armour and 1 mech_infantry moved from Malaya to 132 Sea Zone
1 armour, 1 mech_infantry and 2 transports moved from 132 Sea Zone to 38 Sea Zone
1 armour and 1 mech_infantry moved from 38 Sea Zone to Sumatra
7 artilleries and 11 infantry moved from Northern Manchuria to Amur
Japanese take Amur from Russians
1 armour and 1 mech_infantry moved from Southern Manchuria to Amur
1 infantry moved from Southern Manchuria to Northern Manchuria
1 armour moved from Shantung to Kiangsu
Japanese take Kiangsu from Chinese
1 armour moved from Kiangsu to Shantung
2 artilleries and 10 infantry moved from Kwangsi to French Indo China
1 destroyer moved from 37 Sea Zone to 38 Sea Zone
1 submarine moved from 57 Sea Zone to 38 Sea Zone
1 destroyer and 1 submarine moved from 64 Sea Zone to 43 Sea Zone
1 submarine moved from 55 Sea Zone to 31 Sea Zone
2 battleships, 6 carriers, 3 cruisers, 3 destroyers, 8 fighters and 4 tactical_bombers moved from 35 Sea Zone to 31 Sea Zone
1 bomber moved from Guam to 31 Sea Zone
1 submarine moved from 23 Sea Zone to 17 Sea Zone
1 destroyer moved from 7 Sea Zone to 17 Sea Zone
1 fighter moved from Shantung to French Indo China
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 armour, 7 artilleries, 2 destroyers, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 transport moved from 64 Sea Zone to 55 Sea Zone
1 marine moved from Solomon Islands to 55 Sea Zone
2 infantry and 1 mech_infantry moved from Queensland to 55 Sea Zone
2 infantry, 1 marine, 1 mech_infantry and 2 transports moved from 55 Sea Zone to 43 Sea Zone
2 infantry, 1 marine and 1 mech_infantry moved from 43 Sea Zone to Java
2 transports moved from 37 Sea Zone to 132 Sea Zone
1 armour and 1 mech_infantry moved from Malaya to 132 Sea Zone
1 armour, 1 mech_infantry and 2 transports moved from 132 Sea Zone to 38 Sea Zone
1 armour and 1 mech_infantry moved from 38 Sea Zone to Sumatra
7 artilleries and 11 infantry moved from Northern Manchuria to Amur
Japanese take Amur from Russians
1 armour and 1 mech_infantry moved from Southern Manchuria to Amur
1 infantry moved from Southern Manchuria to Northern Manchuria
1 armour moved from Shantung to Kiangsu
Japanese take Kiangsu from Chinese
1 armour moved from Kiangsu to Shantung
2 artilleries and 10 infantry moved from Kwangsi to French Indo China
1 destroyer moved from 37 Sea Zone to 38 Sea Zone
1 submarine moved from 57 Sea Zone to 38 Sea Zone
1 destroyer and 1 submarine moved from 64 Sea Zone to 43 Sea Zone
1 submarine moved from 55 Sea Zone to 31 Sea Zone
2 battleships, 6 carriers, 3 cruisers, 3 destroyers, 8 fighters and 4 tactical_bombers moved from 35 Sea Zone to 31 Sea Zone
1 bomber moved from Guam to 31 Sea Zone
1 submarine moved from 23 Sea Zone to 17 Sea Zone
1 destroyer moved from 7 Sea Zone to 17 Sea Zone
1 fighter moved from Shantung to French Indo China
Combat - Japanese
Americans scrambles 1 units out of 27 Sea Zone to defend against the attack in 31 Sea Zone
Battle in Java
Japanese attack with 2 infantry, 1 marine and 1 mech_infantry
British defend with 2 infantry
Japanese roll dice for 2 infantry, 1 marine and 1 mech_infantry in Java, round 2 : 1/4 hits, 0.83 expected hits
UK_Pacific roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Java
Japanese roll dice for 2 infantry, 1 marine and 1 mech_infantry in Java, round 3 : 1/4 hits, 0.83 expected hits
UK_Pacific roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Java
Japanese win, taking Java from UK_Pacific with 2 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Sumatra
Japanese attack with 1 armour and 1 mech_infantry
British defend with 2 infantry
Japanese roll dice for 1 armour and 1 mech_infantry in Sumatra, round 2 : 1/2 hits, 0.83 expected hits
UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Sumatra
Japanese roll dice for 1 armour and 1 mech_infantry in Sumatra, round 3 : 1/2 hits, 0.83 expected hits
UK_Pacific roll dice for 1 infantry in Sumatra, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 armour remaining. Battle score for attacker is 1
Casualties for British: 2 infantry
Casualties for Japanese: 1 mech_infantry
Battle in 17 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 17 Sea Zone
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 17 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 17 Sea Zone
Americans win with no units remaining. Battle score for attacker is -8
Casualties for Japanese: 1 destroyer and 1 submarine
Casualties for Americans: 1 submarine
Combat Hit Differential Summary :
Americans regular : 1.67
Japanese regular : 0.67
UK_Pacific regular : -1.00
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 armour, 7 artilleries, 2 destroyers, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 transport moved from 64 Sea Zone to 55 Sea Zone
1 marine moved from Solomon Islands to 55 Sea Zone
2 infantry and 1 mech_infantry moved from Queensland to 55 Sea Zone
2 infantry, 1 marine, 1 mech_infantry and 2 transports moved from 55 Sea Zone to 43 Sea Zone
2 infantry, 1 marine and 1 mech_infantry moved from 43 Sea Zone to Java
2 transports moved from 37 Sea Zone to 132 Sea Zone
1 armour and 1 mech_infantry moved from Malaya to 132 Sea Zone
1 armour, 1 mech_infantry and 2 transports moved from 132 Sea Zone to 38 Sea Zone
1 armour and 1 mech_infantry moved from 38 Sea Zone to Sumatra
7 artilleries and 11 infantry moved from Northern Manchuria to Amur
Japanese take Amur from Russians
1 armour and 1 mech_infantry moved from Southern Manchuria to Amur
1 infantry moved from Southern Manchuria to Northern Manchuria
1 armour moved from Shantung to Kiangsu
Japanese take Kiangsu from Chinese
1 armour moved from Kiangsu to Shantung
2 artilleries and 10 infantry moved from Kwangsi to French Indo China
1 destroyer moved from 37 Sea Zone to 38 Sea Zone
1 submarine moved from 57 Sea Zone to 38 Sea Zone
1 destroyer and 1 submarine moved from 64 Sea Zone to 43 Sea Zone
1 submarine moved from 55 Sea Zone to 31 Sea Zone
2 battleships, 6 carriers, 3 cruisers, 3 destroyers, 8 fighters and 4 tactical_bombers moved from 35 Sea Zone to 31 Sea Zone
1 bomber moved from Guam to 31 Sea Zone
1 submarine moved from 23 Sea Zone to 17 Sea Zone
1 destroyer moved from 7 Sea Zone to 17 Sea Zone
1 fighter moved from Shantung to French Indo China
Combat - Japanese
Americans scrambles 1 units out of 27 Sea Zone to defend against the attack in 31 Sea Zone
Battle in Java
Japanese attack with 2 infantry, 1 marine and 1 mech_infantry
British defend with 2 infantry
Japanese roll dice for 2 infantry, 1 marine and 1 mech_infantry in Java, round 2 : 1/4 hits, 0.83 expected hits
UK_Pacific roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Java
Japanese roll dice for 2 infantry, 1 marine and 1 mech_infantry in Java, round 3 : 1/4 hits, 0.83 expected hits
UK_Pacific roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Java
Japanese win, taking Java from UK_Pacific with 2 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Sumatra
Japanese attack with 1 armour and 1 mech_infantry
British defend with 2 infantry
Japanese roll dice for 1 armour and 1 mech_infantry in Sumatra, round 2 : 1/2 hits, 0.83 expected hits
UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Sumatra
Japanese roll dice for 1 armour and 1 mech_infantry in Sumatra, round 3 : 1/2 hits, 0.83 expected hits
UK_Pacific roll dice for 1 infantry in Sumatra, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 armour remaining. Battle score for attacker is 1
Casualties for British: 2 infantry
Casualties for Japanese: 1 mech_infantry
Battle in 17 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 17 Sea Zone
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 17 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 17 Sea Zone
Americans win with no units remaining. Battle score for attacker is -8
Casualties for Japanese: 1 destroyer and 1 submarine
Casualties for Americans: 1 submarine
Battle in 31 Sea Zone
Japanese attack with 2 battleships, 1 bomber, 6 carriers, 3 cruisers, 3 destroyers, 8 fighters, 1 submarine and 4 tactical_bombers
Americans defend with 1 battleship, 5 carriers, 3 cruisers, 6 destroyers, 9 fighters, 4 submarines, 2 tactical_bombers and 2 transports; ANZAC defend with 1 carrier and 1 cruiser
Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 battleships, 1 bomber, 6 carriers, 3 cruisers, 3 destroyers, 8 fighters and 4 tactical_bombers in 31 Sea Zone, round 2 : 12/21 hits, 11.00 expected hits
Combat Hit Differential Summary :
Americans regular : 1.67
Japanese regular : 1.33
UK_Pacific regular : -1.00
@nikola1975 12 hits, casualties?
@flyingbadger Whoho.
6 damaged carriers
1 damaged battleship
4 subs
1 destroyer
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 armour, 7 artilleries, 2 destroyers, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 transport moved from 64 Sea Zone to 55 Sea Zone
1 marine moved from Solomon Islands to 55 Sea Zone
2 infantry and 1 mech_infantry moved from Queensland to 55 Sea Zone
2 infantry, 1 marine, 1 mech_infantry and 2 transports moved from 55 Sea Zone to 43 Sea Zone
2 infantry, 1 marine and 1 mech_infantry moved from 43 Sea Zone to Java
2 transports moved from 37 Sea Zone to 132 Sea Zone
1 armour and 1 mech_infantry moved from Malaya to 132 Sea Zone
1 armour, 1 mech_infantry and 2 transports moved from 132 Sea Zone to 38 Sea Zone
1 armour and 1 mech_infantry moved from 38 Sea Zone to Sumatra
7 artilleries and 11 infantry moved from Northern Manchuria to Amur
Japanese take Amur from Russians
1 armour and 1 mech_infantry moved from Southern Manchuria to Amur
1 infantry moved from Southern Manchuria to Northern Manchuria
1 armour moved from Shantung to Kiangsu
Japanese take Kiangsu from Chinese
1 armour moved from Kiangsu to Shantung
2 artilleries and 10 infantry moved from Kwangsi to French Indo China
1 destroyer moved from 37 Sea Zone to 38 Sea Zone
1 submarine moved from 57 Sea Zone to 38 Sea Zone
1 destroyer and 1 submarine moved from 64 Sea Zone to 43 Sea Zone
1 submarine moved from 55 Sea Zone to 31 Sea Zone
2 battleships, 6 carriers, 3 cruisers, 3 destroyers, 8 fighters and 4 tactical_bombers moved from 35 Sea Zone to 31 Sea Zone
1 bomber moved from Guam to 31 Sea Zone
1 submarine moved from 23 Sea Zone to 17 Sea Zone
1 destroyer moved from 7 Sea Zone to 17 Sea Zone
1 fighter moved from Shantung to French Indo China
Combat - Japanese
Americans scrambles 1 units out of 27 Sea Zone to defend against the attack in 31 Sea Zone
Battle in Java
Japanese attack with 2 infantry, 1 marine and 1 mech_infantry
British defend with 2 infantry
Japanese roll dice for 2 infantry, 1 marine and 1 mech_infantry in Java, round 2 : 1/4 hits, 0.83 expected hits
UK_Pacific roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Java
Japanese roll dice for 2 infantry, 1 marine and 1 mech_infantry in Java, round 3 : 1/4 hits, 0.83 expected hits
UK_Pacific roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Java
Japanese win, taking Java from UK_Pacific with 2 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Sumatra
Japanese attack with 1 armour and 1 mech_infantry
British defend with 2 infantry
Japanese roll dice for 1 armour and 1 mech_infantry in Sumatra, round 2 : 1/2 hits, 0.83 expected hits
UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Sumatra
Japanese roll dice for 1 armour and 1 mech_infantry in Sumatra, round 3 : 1/2 hits, 0.83 expected hits
UK_Pacific roll dice for 1 infantry in Sumatra, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 armour remaining. Battle score for attacker is 1
Casualties for British: 2 infantry
Casualties for Japanese: 1 mech_infantry
Battle in 17 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 17 Sea Zone
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 17 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 17 Sea Zone
Americans win with no units remaining. Battle score for attacker is -8
Casualties for Japanese: 1 destroyer and 1 submarine
Casualties for Americans: 1 submarine
Battle in 31 Sea Zone
Japanese attack with 2 battleships, 1 bomber, 6 carriers, 3 cruisers, 3 destroyers, 8 fighters, 1 submarine and 4 tactical_bombers
Americans defend with 1 battleship, 5 carriers, 3 cruisers, 6 destroyers, 9 fighters, 4 submarines, 2 tactical_bombers and 2 transports; ANZAC defend with 1 carrier and 1 cruiser
Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 battleships, 1 bomber, 6 carriers, 3 cruisers, 3 destroyers, 8 fighters and 4 tactical_bombers in 31 Sea Zone, round 2 : 12/21 hits, 11.00 expected hits
Units damaged: 1 carrier owned by the ANZAC, 5 carriers owned by the Americans and 1 battleship owned by the Americans
Americans roll dice for 4 submarines in 31 Sea Zone, round 2 : 0/4 hits, 0.67 expected hits
Americans roll dice for 1 battleship, 6 carriers, 4 cruisers, 6 destroyers, 9 fighters, 2 tactical_bombers and 2 transports in 31 Sea Zone, round 2 : 15/28 hits, 12.67 expected hits
Units damaged: 2 battleships owned by the Japanese
4 submarines owned by the Americans, 1 destroyer owned by the Americans, 6 carriers owned by the Japanese and 1 submarine owned by the Japanese lost in 31 Sea Zone
Japanese roll dice for 2 battleships, 1 bomber, 3 cruisers, 3 destroyers, 8 fighters and 4 tactical_bombers in 31 Sea Zone, round 3 : 8/21 hits, 11.00 expected hits
Combat Hit Differential Summary :
Americans regular : 3.33
Japanese regular : -1.67
UK_Pacific regular : -1.00
@nikola1975 said in PtV FlyingBadger (Axis+7) vs Nikola1975 (Allies) #2:
@flyingbadger Whoho.
The desperate Battle of Madway
15 hits by the Allies.
8 hits in the 2nd round, casualties?
@flyingbadger Yes, you did surprise me, but I guess IJN had to do something.
1 ANZAC carrier
2 US carrier
5 destroyers
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 armour, 7 artilleries, 2 destroyers, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 transport moved from 64 Sea Zone to 55 Sea Zone
1 marine moved from Solomon Islands to 55 Sea Zone
2 infantry and 1 mech_infantry moved from Queensland to 55 Sea Zone
2 infantry, 1 marine, 1 mech_infantry and 2 transports moved from 55 Sea Zone to 43 Sea Zone
2 infantry, 1 marine and 1 mech_infantry moved from 43 Sea Zone to Java
2 transports moved from 37 Sea Zone to 132 Sea Zone
1 armour and 1 mech_infantry moved from Malaya to 132 Sea Zone
1 armour, 1 mech_infantry and 2 transports moved from 132 Sea Zone to 38 Sea Zone
1 armour and 1 mech_infantry moved from 38 Sea Zone to Sumatra
7 artilleries and 11 infantry moved from Northern Manchuria to Amur
Japanese take Amur from Russians
1 armour and 1 mech_infantry moved from Southern Manchuria to Amur
1 infantry moved from Southern Manchuria to Northern Manchuria
1 armour moved from Shantung to Kiangsu
Japanese take Kiangsu from Chinese
1 armour moved from Kiangsu to Shantung
2 artilleries and 10 infantry moved from Kwangsi to French Indo China
1 destroyer moved from 37 Sea Zone to 38 Sea Zone
1 submarine moved from 57 Sea Zone to 38 Sea Zone
1 destroyer and 1 submarine moved from 64 Sea Zone to 43 Sea Zone
1 submarine moved from 55 Sea Zone to 31 Sea Zone
2 battleships, 6 carriers, 3 cruisers, 3 destroyers, 8 fighters and 4 tactical_bombers moved from 35 Sea Zone to 31 Sea Zone
1 bomber moved from Guam to 31 Sea Zone
1 submarine moved from 23 Sea Zone to 17 Sea Zone
1 destroyer moved from 7 Sea Zone to 17 Sea Zone
1 fighter moved from Shantung to French Indo China
Combat - Japanese
Americans scrambles 1 units out of 27 Sea Zone to defend against the attack in 31 Sea Zone
Battle in Java
Japanese attack with 2 infantry, 1 marine and 1 mech_infantry
British defend with 2 infantry
Japanese roll dice for 2 infantry, 1 marine and 1 mech_infantry in Java, round 2 : 1/4 hits, 0.83 expected hits
UK_Pacific roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Java
Japanese roll dice for 2 infantry, 1 marine and 1 mech_infantry in Java, round 3 : 1/4 hits, 0.83 expected hits
UK_Pacific roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Java
Japanese win, taking Java from UK_Pacific with 2 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Sumatra
Japanese attack with 1 armour and 1 mech_infantry
British defend with 2 infantry
Japanese roll dice for 1 armour and 1 mech_infantry in Sumatra, round 2 : 1/2 hits, 0.83 expected hits
UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Sumatra
Japanese roll dice for 1 armour and 1 mech_infantry in Sumatra, round 3 : 1/2 hits, 0.83 expected hits
UK_Pacific roll dice for 1 infantry in Sumatra, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 armour remaining. Battle score for attacker is 1
Casualties for British: 2 infantry
Casualties for Japanese: 1 mech_infantry
Battle in 17 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 17 Sea Zone
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 17 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 17 Sea Zone
Americans win with no units remaining. Battle score for attacker is -8
Casualties for Japanese: 1 destroyer and 1 submarine
Casualties for Americans: 1 submarine
Battle in 31 Sea Zone
Japanese attack with 2 battleships, 1 bomber, 6 carriers, 3 cruisers, 3 destroyers, 8 fighters, 1 submarine and 4 tactical_bombers
Americans defend with 1 battleship, 5 carriers, 3 cruisers, 6 destroyers, 9 fighters, 4 submarines, 2 tactical_bombers and 2 transports; ANZAC defend with 1 carrier and 1 cruiser
Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 battleships, 1 bomber, 6 carriers, 3 cruisers, 3 destroyers, 8 fighters and 4 tactical_bombers in 31 Sea Zone, round 2 : 12/21 hits, 11.00 expected hits
Units damaged: 1 carrier owned by the ANZAC, 5 carriers owned by the Americans and 1 battleship owned by the Americans
Americans roll dice for 4 submarines in 31 Sea Zone, round 2 : 0/4 hits, 0.67 expected hits
Americans roll dice for 1 battleship, 6 carriers, 4 cruisers, 6 destroyers, 9 fighters, 2 tactical_bombers and 2 transports in 31 Sea Zone, round 2 : 15/28 hits, 12.67 expected hits
Units damaged: 2 battleships owned by the Japanese
4 submarines owned by the Americans, 1 destroyer owned by the Americans, 6 carriers owned by the Japanese and 1 submarine owned by the Japanese lost in 31 Sea Zone
Japanese roll dice for 2 battleships, 1 bomber, 3 cruisers, 3 destroyers, 8 fighters and 4 tactical_bombers in 31 Sea Zone, round 3 : 8/21 hits, 11.00 expected hits
Americans roll dice for 1 battleship, 6 carriers, 4 cruisers, 5 destroyers, 9 fighters, 2 tactical_bombers and 2 transports in 31 Sea Zone, round 3 : 12/27 hits, 12.33 expected hits
1 tactical_bomber owned by the Japanese, 4 fighters owned by the Japanese, 1 carrier owned by the ANZAC, 1 bomber owned by the Japanese, 5 destroyers owned by the Americans, 3 destroyers owned by the Japanese, 2 carriers owned by the Americans and 3 cruisers owned by the Japanese lost in 31 Sea Zone
Japanese roll dice for 2 battleships, 4 fighters and 3 tactical_bombers in 31 Sea Zone, round 4 : 5/9 hits, 5.33 expected hits
Combat Hit Differential Summary :
Americans regular : 3.00
Japanese regular : -2.00
UK_Pacific regular : -1.00
@nikola1975 said in PtV FlyingBadger (Axis+7) vs Nikola1975 (Allies) #2:
@flyingbadger Yes, you did surprise me, but I guess IJN had to do something.
Have been hoping you’d make a mistake or do something rash, but you’ve sensibly contained Japan and built up your strength.
5 hits, casualties?
@flyingbadger
1 ANZAC carrier
1 US carrier
1 tac bomber
2 fighters
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 armour, 7 artilleries, 2 destroyers, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 transport moved from 64 Sea Zone to 55 Sea Zone
1 marine moved from Solomon Islands to 55 Sea Zone
2 infantry and 1 mech_infantry moved from Queensland to 55 Sea Zone
2 infantry, 1 marine, 1 mech_infantry and 2 transports moved from 55 Sea Zone to 43 Sea Zone
2 infantry, 1 marine and 1 mech_infantry moved from 43 Sea Zone to Java
2 transports moved from 37 Sea Zone to 132 Sea Zone
1 armour and 1 mech_infantry moved from Malaya to 132 Sea Zone
1 armour, 1 mech_infantry and 2 transports moved from 132 Sea Zone to 38 Sea Zone
1 armour and 1 mech_infantry moved from 38 Sea Zone to Sumatra
7 artilleries and 11 infantry moved from Northern Manchuria to Amur
Japanese take Amur from Russians
1 armour and 1 mech_infantry moved from Southern Manchuria to Amur
1 infantry moved from Southern Manchuria to Northern Manchuria
1 armour moved from Shantung to Kiangsu
Japanese take Kiangsu from Chinese
1 armour moved from Kiangsu to Shantung
2 artilleries and 10 infantry moved from Kwangsi to French Indo China
1 destroyer moved from 37 Sea Zone to 38 Sea Zone
1 submarine moved from 57 Sea Zone to 38 Sea Zone
1 destroyer and 1 submarine moved from 64 Sea Zone to 43 Sea Zone
1 submarine moved from 55 Sea Zone to 31 Sea Zone
2 battleships, 6 carriers, 3 cruisers, 3 destroyers, 8 fighters and 4 tactical_bombers moved from 35 Sea Zone to 31 Sea Zone
1 bomber moved from Guam to 31 Sea Zone
1 submarine moved from 23 Sea Zone to 17 Sea Zone
1 destroyer moved from 7 Sea Zone to 17 Sea Zone
1 fighter moved from Shantung to French Indo China
Combat - Japanese
Americans scrambles 1 units out of 27 Sea Zone to defend against the attack in 31 Sea Zone
Battle in Java
Japanese attack with 2 infantry, 1 marine and 1 mech_infantry
British defend with 2 infantry
Japanese roll dice for 2 infantry, 1 marine and 1 mech_infantry in Java, round 2 : 1/4 hits, 0.83 expected hits
UK_Pacific roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Java
Japanese roll dice for 2 infantry, 1 marine and 1 mech_infantry in Java, round 3 : 1/4 hits, 0.83 expected hits
UK_Pacific roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Java
Japanese win, taking Java from UK_Pacific with 2 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Sumatra
Japanese attack with 1 armour and 1 mech_infantry
British defend with 2 infantry
Japanese roll dice for 1 armour and 1 mech_infantry in Sumatra, round 2 : 1/2 hits, 0.83 expected hits
UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Sumatra
Japanese roll dice for 1 armour and 1 mech_infantry in Sumatra, round 3 : 1/2 hits, 0.83 expected hits
UK_Pacific roll dice for 1 infantry in Sumatra, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 armour remaining. Battle score for attacker is 1
Casualties for British: 2 infantry
Casualties for Japanese: 1 mech_infantry
Battle in 17 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 17 Sea Zone
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 17 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 17 Sea Zone
Americans win with no units remaining. Battle score for attacker is -8
Casualties for Japanese: 1 destroyer and 1 submarine
Casualties for Americans: 1 submarine
Battle in 31 Sea Zone
Japanese attack with 2 battleships, 1 bomber, 6 carriers, 3 cruisers, 3 destroyers, 8 fighters, 1 submarine and 4 tactical_bombers
Americans defend with 1 battleship, 5 carriers, 3 cruisers, 6 destroyers, 9 fighters, 4 submarines, 2 tactical_bombers and 2 transports; ANZAC defend with 1 carrier and 1 cruiser
Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 battleships, 1 bomber, 6 carriers, 3 cruisers, 3 destroyers, 8 fighters and 4 tactical_bombers in 31 Sea Zone, round 2 : 12/21 hits, 11.00 expected hits
Units damaged: 1 carrier owned by the ANZAC, 5 carriers owned by the Americans and 1 battleship owned by the Americans
Americans roll dice for 4 submarines in 31 Sea Zone, round 2 : 0/4 hits, 0.67 expected hits
Americans roll dice for 1 battleship, 6 carriers, 4 cruisers, 6 destroyers, 9 fighters, 2 tactical_bombers and 2 transports in 31 Sea Zone, round 2 : 15/28 hits, 12.67 expected hits
Units damaged: 2 battleships owned by the Japanese
4 submarines owned by the Americans, 1 destroyer owned by the Americans, 6 carriers owned by the Japanese and 1 submarine owned by the Japanese lost in 31 Sea Zone
Japanese roll dice for 2 battleships, 1 bomber, 3 cruisers, 3 destroyers, 8 fighters and 4 tactical_bombers in 31 Sea Zone, round 3 : 8/21 hits, 11.00 expected hits
Americans roll dice for 1 battleship, 6 carriers, 4 cruisers, 5 destroyers, 9 fighters, 2 tactical_bombers and 2 transports in 31 Sea Zone, round 3 : 12/27 hits, 12.33 expected hits
1 tactical_bomber owned by the Japanese, 4 fighters owned by the Japanese, 1 carrier owned by the ANZAC, 1 bomber owned by the Japanese, 5 destroyers owned by the Americans, 3 destroyers owned by the Japanese, 2 carriers owned by the Americans and 3 cruisers owned by the Japanese lost in 31 Sea Zone
Japanese roll dice for 2 battleships, 4 fighters and 3 tactical_bombers in 31 Sea Zone, round 4 : 5/9 hits, 5.33 expected hits
Americans roll dice for 1 battleship, 3 carriers, 4 cruisers, 9 fighters, 2 tactical_bombers and 2 transports in 31 Sea Zone, round 4 : 10/19 hits, 10.17 expected hits
3 tactical_bombers owned by the Japanese, 4 fighters owned by the Japanese, 1 tactical_bomber owned by the Americans, 2 carriers owned by the Americans, 2 battleships owned by the Japanese and 2 fighters owned by the Americans lost in 31 Sea Zone
Americans win with 1 battleship, 1 carrier, 4 cruisers, 7 fighters, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is -145
Casualties for Japanese: 2 battleships, 1 bomber, 6 carriers, 3 cruisers, 3 destroyers, 8 fighters, 1 submarine and 4 tactical_bombers
Casualties for Americans: 4 carriers, 6 destroyers, 2 fighters, 4 submarines and 1 tactical_bomber
Casualties for ANZAC: 1 carrier
1 tactical_bomber owned by the Americans and 7 fighters owned by the Americans forced to land in Johnston Island
Non Combat Move - Japanese
3 artilleries and 5 infantry moved from Caroline Islands to 35 Sea Zone
3 artilleries, 5 infantry and 4 transports moved from 35 Sea Zone to 37 Sea Zone
3 artilleries and 5 infantry moved from 37 Sea Zone to French Indo China
1 transport moved from 35 Sea Zone to 6 Sea Zone
Place Units - Japanese
2 destroyers placed in 7 Sea Zone
1 armour, 1 infantry and 1 mech_infantry placed in Southern Manchuria
3 artilleries placed in French Indo China
3 artilleries placed in Shantung
Japanese undo move 2.
1 armour and 1 mech_infantry placed in Southern Manchuria
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 64 Sea Zone
Turn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Americans regular : 2.83
Japanese regular : -2.00
UK_Pacific regular : -1.00
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 3 artilleries, 4 destroyers, 1 fighter, 4 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 27 Sea Zone to 7 Sea Zone
1 fighter and 1 tactical_bomber moved from Johnston Island to 7 Sea Zone
3 fighters moved from 113 Sea Zone to Holland Belgium
1 tactical_bomber moved from 113 Sea Zone to Holland Belgium
1 bomber moved from Gibraltar to Holland Belgium
1 artillery and 3 infantry moved from Morocco to 93 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 93 Sea Zone to 113 Sea Zone
1 artillery and 3 infantry moved from 113 Sea Zone to Holland Belgium
Combat - Americans
Battle in 7 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 2 destroyers
Americans roll dice for 1 submarine in 7 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 7 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
Japanese roll dice for 2 destroyers in 7 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
2 destroyers owned by the Japanese lost in 7 Sea Zone
Americans win, taking 7 Sea Zone from Japanese with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Japanese: 2 destroyers
Battle in Holland Belgium
Americans attack with 1 artillery, 1 bomber, 3 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 2 artilleries and 1 infantry
Americans roll dice for 1 artillery, 1 bomber, 3 fighters, 3 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/9 hits, 3.67 expected hits
Germans roll dice for 2 artilleries and 1 infantry in Holland Belgium, round 2 : 0/3 hits, 1.00 expected hits
2 artilleries owned by the Germans and 1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 artillery, 1 bomber, 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Germans: 2 artilleries and 1 infantry
Non Combat Move - Americans
2 fighters moved from Holland Belgium to 113 Sea Zone
1 bomber moved from Holland Belgium to France
2 infantry moved from Normandy Bordeaux to France
1 armour and 1 mech_infantry moved from Morocco to 93 Sea Zone
4 infantry moved from Gibraltar to 93 Sea Zone
1 armour, 4 infantry, 1 mech_infantry and 3 transports moved from 93 Sea Zone to 113 Sea Zone
1 armour and 1 mech_infantry moved from 113 Sea Zone to Normandy Bordeaux
4 infantry moved from 113 Sea Zone to Normandy Bordeaux
1 artillery moved from Algeria to Morocco
1 armour, 2 infantry and 1 mech_infantry moved from Eastern United States to 104 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 104 Sea Zone to 105 Sea Zone
2 transports moved from 93 Sea Zone to 104 Sea Zone
1 tactical_bomber moved from Holland Belgium to France
1 fighter moved from Holland Belgium to 113 Sea Zone
1 tactical_bomber moved from Eastern United States to 113 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 105 Sea Zone to 93 Sea Zone
1 destroyer moved from 93 Sea Zone to 113 Sea Zone
1 destroyer moved from 104 Sea Zone to 93 Sea Zone
1 carrier moved from 27 Sea Zone to 7 Sea Zone
1 fighter moved from 27 Sea Zone to Hawaiian Islands
1 carrier moved from 11 Sea Zone to 8 Sea Zone
2 fighters moved from 11 Sea Zone to 8 Sea Zone
1 transport moved from 11 Sea Zone to 27 Sea Zone
6 fighters moved from Johnston Island to Hawaiian Islands
1 destroyer moved from 11 Sea Zone to 8 Sea Zone
1 battleship, 1 carrier, 3 cruisers and 2 transports moved from 31 Sea Zone to 27 Sea Zone
1 armour and 1 infantry moved from 93 Sea Zone to Morocco
1 infantry and 1 mech_infantry moved from 93 Sea Zone to Gibraltar
1 submarine moved from 40 Sea Zone to 82 Sea Zone
Place Units - Americans
1 transport placed in 11 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 artillery and 3 infantry placed in Eastern United States
1 artillery placed in Eastern United States
2 destroyers placed in 11 Sea Zone
1 destroyer placed in 104 Sea Zone
1 submarine placed in 104 Sea Zone
Americans undo move 7.
1 submarine placed in 11 Sea Zone
1 destroyer placed in 104 Sea Zone
1 fighter and 1 tactical_bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
1 infantry moved from Kiangsi to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Inner Mongolia to Chahar
1 fighter moved from Kiangsi to Chahar
1 infantry moved from Inner Mongolia to Shansi
1 infantry moved from Honan to Shansi
2 infantry moved from Honan to Shansi
1 artillery moved from Honan to Shansi
Combat - Chinese
Chinese creates battle in territory Kansu
Battle in Shansi
Chinese attack with 1 artillery and 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 4 infantry in Shansi, round 2 : 1/5 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shansi
Chinese win, taking Kansu from Japanese, taking Shansi from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Chahar
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Chahar to Inner Mongolia
1 infantry moved from Honan to Inner Mongolia
1 infantry moved from Honan to Shansi
1 artillery moved from Honan to Shansi
1 infantry moved from Honan to Shansi
1 infantry moved from Honan to Shansi
1 infantry moved from Honan to Hopei
1 infantry moved from Honan to Hopei
1 infantry moved from Honan to Hopei
1 infantry moved from Honan to Hopei
1 infantry moved from Honan to Shansi
6 infantry moved from Szechwan to Yunnan
1 artillery moved from Kiangsi to Hopei
1 infantry moved from Kiangsi to Kwangtung
1 infantry moved from Kiangsi to Kwangtung
Place Units - Chinese
1 infantry placed in Shansi
4 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 19 PUs; end with 19 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 22 PUs
Purchase Units - British
British buy 2 artilleries, 1 fighter, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 transport moved from 93 Sea Zone to 98 Sea Zone
2 infantry moved from Tobruk to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Malta
1 destroyer moved from 94 Sea Zone to 100 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to 100 Sea Zone
1 infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
1 fighter and 1 tactical_bomber moved from Eastern India to 38 Sea Zone
1 tactical_bomber moved from Eastern India to 38 Sea Zone
Combat - British
Battle in Malta
Battle in 38 Sea Zone
British attack with 1 fighter and 2 tactical_bombers
Japanese defend with 1 destroyer, 1 submarine and 2 transports
1 submarine owned by the Japanese submerged
British roll dice for 1 fighter and 2 tactical_bombers in 38 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
Japanese roll dice for 1 destroyer and 2 transports in 38 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 38 Sea Zone
2 transports owned by the Japanese lost in 38 Sea Zone
British win, taking Malta from Italians with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 20
Casualties for Japanese: 1 destroyer and 2 transports
Battle in 100 Sea Zone
British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Italians defend with 1 submarine
British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 100 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Italians roll dice for 1 submarine in 100 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Italians lost in 100 Sea Zone
British win, taking 100 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from 100 Sea Zone to Northwest Persia
5 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Iraq to Northwest Persia
3 armour moved from Southern Persia to Northwest Persia
2 infantry moved from Trans-Jordan to Iraq
1 bomber moved from Egypt to Northwest Persia
1 artillery moved from Egypt to Trans-Jordan
1 infantry moved from Syria to Iraq
1 carrier moved from 93 Sea Zone to 113 Sea Zone
3 artilleries and 3 infantry moved from Normandy Bordeaux to France
2 infantry moved from 113 Sea Zone to Normandy Bordeaux
1 aaGun and 5 infantry moved from United Kingdom to 113 Sea Zone
1 aaGun and 5 infantry moved from 113 Sea Zone to Normandy Bordeaux
3 aaGuns, 8 artilleries and 19 infantry moved from Shan State to Yunnan
1 armour, 1 artillery and 2 infantry moved from Burma to Yunnan
1 armour and 1 mech_infantry moved from Eastern India to Yunnan
4 infantry moved from Eastern India to Burma
1 fighter and 2 tactical_bombers moved from 38 Sea Zone to Burma
1 fighter moved from Eastern India to Northwest Persia
1 battleship, 1 cruiser and 1 destroyer moved from 78 Sea Zone to 81 Sea Zone
2 infantry moved from Baluchistan to Southern Persia
Place Units - British
1 infantry and 2 mech_infantrys placed in Southern Persia
2 artilleries and 3 infantry placed in United Kingdom
1 fighter placed in United Kingdom
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Place Units - UK_Pacific
2 artilleries and 4 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 3,2
UK_Pacific collect 11 PUs (3 lost to blockades); end with 11 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
Some Units in Eastern India change ownership: 2 artilleries and 4 infantry
Combat Hit Differential Summary :
Chinese regular : -0.50
Americans regular : 0.83
Italians regular : -0.17
Japanese regular : -1.00
Germans regular : -1.00
British regular : -1.17
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 10
Purchase Units - Italians
Italians buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 artilleries and 3 infantry moved from Northern Italy to Southern France
2 fighters and 1 tactical_bomber moved from Southern Italy to Southern France
2 fighters moved from Northern Italy to Southern France
Combat Hit Differential Summary :