L21 #4 trulpen (X) vs Giallo (A+21) BM3

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 12
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
            1 fighter moved from Burma to Kweichow
            1 infantry moved from Shensi to Kweichow
    
        Combat - Chinese
            Chinese creates battle in territory Chahar
            Battle in Kweichow
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 2/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Kweichow
                Japanese win, taking Chahar from Japanese with 1 artillery remaining. Battle score for attacker is -10
                Casualties for Chinese: 1 fighter and 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,33
    Japanese regular : 1,33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 1 armour, 9 submarines and 2 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery moved from Soviet Far East to Siberia
                  Americans take Siberia from Japanese
            1 transport moved from 3 Sea Zone to 1 Sea Zone
            1 infantry moved from Korea to Manchuria
                  Chinese take Manchuria from Japanese
            1 artillery moved from Korea to Amur
                  Americans take Amur from Japanese
            3 cruisers moved from 6 Sea Zone to 26 Sea Zone
            2 battleships moved from 6 Sea Zone to 26 Sea Zone
            9 carriers moved from 6 Sea Zone to 26 Sea Zone
            1 transport moved from 6 Sea Zone to 26 Sea Zone
            1 transport moved from 6 Sea Zone to 26 Sea Zone
            2 destroyers moved from 6 Sea Zone to 26 Sea Zone
            3 fighters moved from Korea to Jehol
            1 destroyer and 8 submarines moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from Korea to Jehol
            6 fighters moved from Korea to 6 Sea Zone
            4 bombers moved from Korea to Chahar
    
        Combat - Americans
            Battle in 6 Sea Zone
                Americans attack with 15 fighters, 6 submarines and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 6 submarines in 6 Sea Zone, round 2 : 3/6 hits, 2,00 expected hits
                    Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 6 Sea Zone
                Americans win with 15 fighters, 6 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Chahar
                Americans attack with 4 bombers
                Japanese defend with 1 artillery
                    Americans roll dice for 4 bombers in Chahar, round 2 : 3/4 hits, 2,67 expected hits
                    Japanese roll dice for 1 artillery in Chahar, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Chahar
                Americans win with 4 bombers remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in Jehol
                Americans attack with 5 fighters
                Japanese defend with 1 infantry
                    Americans roll dice for 5 fighters in Jehol, round 2 : 2/5 hits, 2,50 expected hits
                    Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Jehol
                Americans win with 5 fighters remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            5 fighters moved from Jehol to Korea
            4 bombers moved from Chahar to Korea
            10 fighters moved from 6 Sea Zone to 26 Sea Zone
            4 fighters and 1 tactical_bomber moved from 6 Sea Zone to Korea
            1 fighter moved from 6 Sea Zone to Korea
    
        Place Units - Americans
            1 armour and 2 tactical_bombers placed in Korea
            9 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
            1 fighter moved from Burma to Kweichow
            1 infantry moved from Shensi to Kweichow
    
        Combat - Chinese
            Chinese creates battle in territory Chahar
            Battle in Kweichow
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 2/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Kweichow
                Japanese win, taking Chahar from Japanese with 1 artillery remaining. Battle score for attacker is -10
                Casualties for Chinese: 1 fighter and 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 1 armour and 8 mech_infantrys; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            3 armour and 3 mech_infantrys moved from Iraq to Caucasus
                  British take Northwest Persia from Germans
            2 fighters moved from Persia to Caucasus
            1 bomber and 4 tactical_bombers moved from Iraq to Caucasus
            3 fighters moved from Egypt to Caucasus
            4 fighters moved from India to Caucasus
            1 armour and 1 mech_infantry moved from Egypt to Syria
            1 infantry moved from Iraq to Syria
    
        Combat - British
            Battle in Syria
                British attack with 1 armour, 1 infantry and 1 mech_infantry
                Germans defend with 1 infantry
                    British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Syria, round 2 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Syria
                British win, taking Syria from Germans with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Caucasus
                British attack with 3 armour, 1 bomber, 9 fighters, 3 mech_infantrys and 4 tactical_bombers
                Germans defend with 3 armour, 6 mech_infantrys and 3 tactical_bombers; Italians defend with 2 armour, 1 artillery and 1 infantry
                    British roll dice for 3 armour, 1 bomber, 9 fighters, 3 mech_infantrys and 4 tactical_bombers in Caucasus, round 2 : 11/20 hits, 9,83 expected hits
                    Italians roll dice for 5 armour, 1 artillery, 1 infantry, 6 mech_infantrys and 3 tactical_bombers in Caucasus, round 2 : 6/16 hits, 6,67 expected hits
                    3 mech_infantrys owned by the British, 3 armour owned by the Germans, 1 artillery owned by the Italians, 6 mech_infantrys owned by the Germans, 1 infantry owned by the Italians and 3 armour owned by the British lost in Caucasus
                    British roll dice for 1 bomber, 9 fighters and 4 tactical_bombers in Caucasus, round 3 : 9/14 hits, 7,83 expected hits
                    Italians roll dice for 2 armour and 3 tactical_bombers in Caucasus, round 3 : 3/5 hits, 2,50 expected hits
                    3 tactical_bombers owned by the Germans, 3 fighters owned by the British and 2 armour owned by the Italians lost in Caucasus
                British win with 1 bomber, 6 fighters and 4 tactical_bombers remaining. Battle score for attacker is 34
                Casualties for British: 3 armour, 3 fighters and 3 mech_infantrys
                Casualties for Germans: 3 armour, 6 mech_infantrys and 3 tactical_bombers
                Casualties for Italians: 2 armour, 1 artillery and 1 infantry
    
        Non Combat Move - British
            1 bomber, 6 fighters and 4 tactical_bombers moved from Caucasus to Kazakhstan
            1 armour moved from Alexandria to Egypt
            1 artillery and 2 infantry moved from Persia to Northwest Persia
            9 artilleries, 16 infantry and 13 mech_infantrys moved from Iraq to Northwest Persia
            2 aaGuns, 4 artilleries and 17 infantry moved from Burma to India
            1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 39 Sea Zone to 80 Sea Zone
    
        Place Units - British
            1 armour and 2 mech_infantrys placed in Persia
            3 mech_infantrys placed in Iraq
            3 mech_infantrys placed in Egypt
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,1,4,4,1,4
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,4,6,2,2,2
            British collect 33 PUs (6 lost to blockades); end with 34 PUs
    
        Place Units - UK_Pacific
            1 artillery and 1 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 1 artillery and 1 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0,33
    Americans regular : 0,83
    Italians regular : -0,17
    Japanese regular : 0,33
    Germans regular : -0,33
    British regular : 2,50
    

    Savegame


  • TripleA Turn Summary: Italians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 12
    
        Purchase Units - Italians
            Italians buy 2 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Cyprus to 99 Sea Zone
            1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
            1 artillery moved from Southern Italy to 97 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from 96 Sea Zone to Malta
            1 infantry moved from Morocco to 92 Sea Zone
            1 infantry and 1 transport moved from 92 Sea Zone to 89 Sea Zone
            1 infantry moved from 89 Sea Zone to Central America
            1 bomber moved from Greece to Malta
            1 fighter moved from 97 Sea Zone to Malta
    
        Combat - Italians
            Battle in Central America
            Battle in Malta
                Italians attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
                British defend with 1 aaGun and 1 infantry
                    British roll AA dice in Malta : 0/2 hits, 0,33 expected hits
                    Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Malta, round 2 : 1/4 hits, 1,83 expected hits
                    British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 0/1 hits, 0,33 expected hits
                    1 aaGun owned by the British lost in Malta
                    Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Malta, round 3 : 0/4 hits, 1,83 expected hits
                    British roll dice for 1 infantry in Malta, round 3 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Malta, round 4 : 2/4 hits, 1,83 expected hits
                    British roll dice for 1 infantry in Malta, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Malta
                Italians win, taking Central America from Americans, taking Malta from British with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 8
                Casualties for British: 1 aaGun and 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Malta to Greece
            1 fighter moved from 97 Sea Zone to Greece
            1 fighter moved from Malta to 96 Sea Zone
            1 carrier moved from 97 Sea Zone to 96 Sea Zone
    
        Place Units - Italians
            2 infantry and 1 tactical_bomber placed in Southern Italy
            Italians undo move 1.
            2 infantry placed in Northern Italy
            1 tactical_bomber placed in Southern Italy
            1 transport placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 17 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 25 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -2,50
    British AA : -0,33
    British regular : -1,00
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: ANZAC round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            3 infantry moved from New South Wales to Queensland
            2 infantry moved from Iraq to Northwest Persia
            1 fighter moved from Iraq to Persia
    
        Non Combat Move - ANZAC
            1 aaGun moved from New South Wales to Queensland
            1 fighter moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 destroyer placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 63 Sea Zone. Rolls: 1,1
                Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 1,6,2,3
                Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 2,1
            ANZAC collect 3 PUs (7 lost to blockades); end with 4 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            3 infantry moved from New South Wales to Queensland
            2 infantry moved from Iraq to Northwest Persia
            1 fighter moved from Iraq to Persia
    
        Non Combat Move - ANZAC
            1 aaGun moved from New South Wales to Queensland
            1 fighter moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 destroyer placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 63 Sea Zone. Rolls: 1,1
                Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 1,6,2,3
                Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 2,1
            ANZAC collect 3 PUs (7 lost to blockades); end with 4 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 3 artilleries, 1 carrier, 1 destroyer, 1 fighter, 9 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 artillery moved from Algeria to 92 Sea Zone
            1 artillery and 1 transport moved from 92 Sea Zone to 89 Sea Zone
            1 artillery moved from 89 Sea Zone to West Indies
            1 infantry moved from Crete to 99 Sea Zone
            1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
            1 artillery moved from Northern Italy to 97 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from 96 Sea Zone to Libya
            1 bomber moved from Southern Italy to Egypt
            1 bomber moved from Greece to Tambov
            2 infantry moved from Russia to Tambov
            15 artilleries and 39 infantry moved from Russia to Samara
            2 armour and 2 mech_infantrys moved from Russia to Samara
            10 armour and 22 mech_infantrys moved from Russia to Samara
            1 fighter moved from 99 Sea Zone to Tambov
    
        Combat - Germans
            Germans creates battle in territory 99 Sea Zone
            Strategic bombing raid in Egypt
                    British roll AA dice in Egypt : 0/1 hits, 0,17 expected hits
                Bombing raid in Egypt rolls: 4 and causes: 4 damage to unit: factory_minor
                Bombing raid in Egypt causes 4 damage total. 
            Battle in Libya
            Battle in West Indies
            Battle in Tambov
                Germans attack with 1 bomber, 1 fighter and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Tambov, round 2 : 3/4 hits, 1,50 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                Germans win, taking 99 Sea Zone from Americans, taking Libya from British, taking West Indies from Americans, taking Tambov from Russians with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Samara
                Germans attack with 12 armour, 15 artilleries, 39 infantry and 24 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 12 armour, 15 artilleries, 39 infantry and 24 mech_infantrys in Samara, round 2 : 23/90 hits, 24,00 expected hits
                    Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
                Germans win, taking Samara from Russians with 12 armour, 15 artilleries, 38 infantry and 24 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 fighter moved from Tambov to Russia
            2 artilleries and 1 infantry moved from Ukraine to Bryansk
            2 aaGuns moved from Ukraine to Bryansk
            1 aaGun and 1 artillery moved from Belarus to Bryansk
            1 infantry moved from Smolensk to Bryansk
            3 infantry moved from Novgorod to Belarus
            1 infantry moved from Archangel to Smolensk
            1 bomber moved from Tambov to Greece
            1 bomber moved from Egypt to Greece
            1 carrier and 2 destroyers moved from 99 Sea Zone to 96 Sea Zone
            1 carrier moved from 92 Sea Zone to 89 Sea Zone
            1 destroyer moved from 91 Sea Zone to 89 Sea Zone
            1 fighter and 1 tactical_bomber moved from Gibraltar to 89 Sea Zone
            1 carrier moved from 113 Sea Zone to 110 Sea Zone
            3 submarines moved from 113 Sea Zone to 109 Sea Zone
            1 destroyer moved from 113 Sea Zone to 110 Sea Zone
            2 infantry moved from Western Germany to 113 Sea Zone
            2 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone
            1 infantry moved from Southern France to Normandy Bordeaux
            1 fighter moved from Western Germany to 110 Sea Zone
            1 battleship and 1 cruiser moved from 92 Sea Zone to 91 Sea Zone
            1 fighter moved from 92 Sea Zone to Gibraltar
            1 tactical_bomber moved from 92 Sea Zone to Gibraltar
            1 fighter moved from 99 Sea Zone to Ukraine
            1 destroyer moved from 97 Sea Zone to 92 Sea Zone
            1 carrier moved from 96 Sea Zone to 94 Sea Zone
            2 infantry moved from Volgograd to Samara
            1 fighter moved from Greece to 96 Sea Zone
            1 destroyer moved from 96 Sea Zone to 94 Sea Zone
            1 fighter moved from Greece to Gibraltar
    
        Place Units - Germans
            1 fighter and 1 tactical_bomber placed in Western Germany
            1 infantry placed in Normandy Bordeaux
            1 destroyer and 1 transport placed in 110 Sea Zone
            1 submarine placed in 97 Sea Zone
            2 infantry placed in Yugoslavia
            1 carrier placed in 112 Sea Zone
            3 armour placed in Novgorod
            2 artilleries and 1 infantry placed in Russia
            1 artillery and 2 infantry placed in Ukraine
            3 infantry placed in Volgograd
    
        Turn Complete - Germans
            Germans collect 68 PUs; end with 69 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 76 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 96 PUs
    

    Combat Hit Differential Summary :

    British AA : -0,17
    Russians regular : 0,33
    Germans regular : 0,50
    

    Savegame


  • Wait, I will take Tunisia instead. Didn’t consider that Libya is original italian.


  • TripleA Turn Summary: Germans round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 3 artilleries, 1 carrier, 1 destroyer, 1 fighter, 9 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 artillery moved from Algeria to 92 Sea Zone
            1 artillery and 1 transport moved from 92 Sea Zone to 89 Sea Zone
            1 artillery moved from 89 Sea Zone to West Indies
            1 infantry moved from Crete to 99 Sea Zone
            1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
            1 artillery moved from Northern Italy to 97 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from 96 Sea Zone to Libya
            1 bomber moved from Southern Italy to Egypt
            1 bomber moved from Greece to Tambov
            2 infantry moved from Russia to Tambov
            15 artilleries and 39 infantry moved from Russia to Samara
            2 armour and 2 mech_infantrys moved from Russia to Samara
            10 armour and 22 mech_infantrys moved from Russia to Samara
            1 fighter moved from 99 Sea Zone to Tambov
    
        Combat - Germans
            Germans creates battle in territory 99 Sea Zone
            Strategic bombing raid in Egypt
                    British roll AA dice in Egypt : 0/1 hits, 0,17 expected hits
                Bombing raid in Egypt rolls: 4 and causes: 4 damage to unit: factory_minor
                Bombing raid in Egypt causes 4 damage total. 
            Battle in Libya
            Battle in West Indies
            Battle in Tambov
                Germans attack with 1 bomber, 1 fighter and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Tambov, round 2 : 3/4 hits, 1,50 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                Germans win, taking 99 Sea Zone from Americans, taking Libya from British, taking West Indies from Americans, taking Tambov from Russians with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Samara
                Germans attack with 12 armour, 15 artilleries, 39 infantry and 24 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 12 armour, 15 artilleries, 39 infantry and 24 mech_infantrys in Samara, round 2 : 23/90 hits, 24,00 expected hits
                    Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
                Germans win, taking Samara from Russians with 12 armour, 15 artilleries, 38 infantry and 24 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 fighter moved from Tambov to Russia
            2 artilleries and 1 infantry moved from Ukraine to Bryansk
            2 aaGuns moved from Ukraine to Bryansk
            1 aaGun and 1 artillery moved from Belarus to Bryansk
            1 infantry moved from Smolensk to Bryansk
            3 infantry moved from Novgorod to Belarus
            1 infantry moved from Archangel to Smolensk
            1 bomber moved from Tambov to Greece
            1 bomber moved from Egypt to Greece
            1 carrier and 2 destroyers moved from 99 Sea Zone to 96 Sea Zone
            1 carrier moved from 92 Sea Zone to 89 Sea Zone
            1 destroyer moved from 91 Sea Zone to 89 Sea Zone
            1 fighter and 1 tactical_bomber moved from Gibraltar to 89 Sea Zone
            1 carrier moved from 113 Sea Zone to 110 Sea Zone
            3 submarines moved from 113 Sea Zone to 109 Sea Zone
            1 destroyer moved from 113 Sea Zone to 110 Sea Zone
            2 infantry moved from Western Germany to 113 Sea Zone
            2 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone
            1 infantry moved from Southern France to Normandy Bordeaux
            1 fighter moved from Western Germany to 110 Sea Zone
            1 battleship and 1 cruiser moved from 92 Sea Zone to 91 Sea Zone
            1 fighter moved from 92 Sea Zone to Gibraltar
            1 tactical_bomber moved from 92 Sea Zone to Gibraltar
            1 fighter moved from 99 Sea Zone to Ukraine
            1 destroyer moved from 97 Sea Zone to 92 Sea Zone
            1 carrier moved from 96 Sea Zone to 94 Sea Zone
            2 infantry moved from Volgograd to Samara
            1 fighter moved from Greece to 96 Sea Zone
            1 destroyer moved from 96 Sea Zone to 94 Sea Zone
            1 fighter moved from Greece to Gibraltar
    
        Place Units - Germans
            1 fighter and 1 tactical_bomber placed in Western Germany
            1 infantry placed in Normandy Bordeaux
            1 destroyer and 1 transport placed in 110 Sea Zone
            1 submarine placed in 97 Sea Zone
            2 infantry placed in Yugoslavia
            1 carrier placed in 112 Sea Zone
            3 armour placed in Novgorod
            2 artilleries and 1 infantry placed in Russia
            1 artillery and 2 infantry placed in Ukraine
            3 infantry placed in Volgograd
    
        Turn Complete - Germans
            Germans collect 68 PUs; end with 69 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 76 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 96 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Libya: 1 artillery and 1 infantry
            EDIT: Adding units owned by Germans to Tunisia: 1 artillery and 1 infantry
            EDIT: Changing ownership of Tunisia from British to Germans
            EDIT: Changing ownership of Libya from Italians to British
            EDIT: Removing units owned by Germans from 96 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Tunisia: 1 artillery
            EDIT: Adding units owned by Germans to Southern France: 1 artillery
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to 94 Sea Zone: 1 transport
            EDIT: Removing units owned by Germans from Southern France: 1 artillery
            EDIT: Adding units owned by Germans to Yugoslavia: 1 artillery
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Changing PUs for Germans from 96 to 97
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    British AA : -0,17
    Russians regular : 0,33
    Germans regular : 0,50
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 13
    
        Combat Move - Russians
            4 artilleries, 28 infantry and 4 mech_infantrys moved from Novosibirsk to Samara
            16 artilleries and 36 infantry moved from Kazakhstan to Samara
    
        Combat - Russians
            Battle in Samara
                Russians attack with 20 artilleries, 64 infantry and 4 mech_infantrys
                Germans defend with 12 armour, 15 artilleries, 40 infantry and 24 mech_infantrys
                    Russians roll dice for 20 artilleries, 64 infantry and 4 mech_infantrys in Samara, round 2 : 19/88 hits, 21,33 expected hits
                    Germans roll dice for 12 armour, 15 artilleries, 40 infantry and 24 mech_infantrys in Samara, round 2 : 32/91 hits, 32,33 expected hits
                    32 infantry owned by the Russians and 19 infantry owned by the Germans lost in Samara
                4 mech_infantrys owned by the Russians, 32 infantry owned by the Russians and 20 artilleries owned by the Russians retreated to Kazakhstan
                Germans win with 12 armour, 15 artilleries, 21 infantry and 24 mech_infantrys remaining. Battle score for attacker is -39
                Casualties for Russians: 32 infantry
                Casualties for Germans: 19 infantry
    
        Non Combat Move - Russians
            2 infantry moved from Tsinghai to Kazakhstan
            1 aaGun and 3 infantry moved from Szechwan to Shensi
            1 fighter and 1 tactical_bomber moved from Iraq to Kazakhstan
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Germans regular : -0,33
    Russians regular : -2,33
    

    Savegame


  • Looks like you forgot the aa in Novosibirsk. It won’t stop anything and J doesn’t even have a blitzing opportunity there. I’ll move it to the stack.


  • TripleA Manual Gamesave Post: Japanese round 13

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 13
    
        Purchase Units - Japanese
            Turning on Edit Mode
            EDIT: Adding units owned by Russians to Kazakhstan: 1 aaGun
            EDIT: Removing units owned by Russians from Novosibirsk: 1 aaGun
            EDIT: Turning off Edit Mode
            Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 5 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 3 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Yunnan to Szechwan
                  Japanese take Szechwan from Chinese
            1 infantry moved from Vologda to Novosibirsk
                  Japanese take Novosibirsk from Russians
            1 infantry moved from Shan State to Burma
                  Japanese take Burma from UK_Pacific
            1 submarine moved from 63 Sea Zone to 54 Sea Zone
            2 battleships, 2 cruisers, 3 marines and 1 submarine moved from 30 Sea Zone to 54 Sea Zone
            3 destroyers moved from 30 Sea Zone to 54 Sea Zone
            4 fighters and 4 tactical_bombers moved from 30 Sea Zone to 54 Sea Zone
    
        Combat - Japanese
            Battle in 54 Sea Zone
                Japanese attack with 2 battleships, 2 cruisers, 3 destroyers, 4 fighters, 3 marines, 4 submarines and 4 tactical_bombers
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 4 submarines in 54 Sea Zone, round 2 : 2/4 hits, 1,33 expected hits
                    ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    1 destroyer owned by the ANZAC lost in 54 Sea Zone
                Japanese win with 2 battleships, 2 cruisers, 3 destroyers, 4 fighters, 4 submarines and 4 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
    
        Non Combat Move - Japanese
            4 carriers moved from 30 Sea Zone to 54 Sea Zone
            2 carriers moved from 48 Sea Zone to 54 Sea Zone
            1 fighter moved from 48 Sea Zone to 54 Sea Zone
            1 fighter moved from Philippines to 54 Sea Zone
            2 fighters moved from 37 Sea Zone to 54 Sea Zone
            2 infantry moved from Johnston Island to 30 Sea Zone
            2 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
            1 infantry moved from Gilbert Islands to 48 Sea Zone
            1 infantry and 1 transport moved from 48 Sea Zone to 54 Sea Zone
            1 destroyer moved from 37 Sea Zone to 36 Sea Zone
            1 carrier moved from 37 Sea Zone to 54 Sea Zone
            2 tactical_bombers moved from 37 Sea Zone to 54 Sea Zone
            1 destroyer moved from 42 Sea Zone to 54 Sea Zone
            1 submarine moved from 41 Sea Zone to 74 Sea Zone
            1 carrier moved from 37 Sea Zone to 54 Sea Zone
            1 tactical_bomber moved from 48 Sea Zone to 54 Sea Zone
            1 tactical_bomber moved from Philippines to 54 Sea Zone
            1 submarine moved from 37 Sea Zone to 54 Sea Zone
            2 submarines moved from 37 Sea Zone to 36 Sea Zone
            1 infantry moved from Shan State to Burma
            2 aaGuns, 1 armour, 10 artilleries, 10 infantry and 3 mech_infantrys moved from Yunnan to Burma
            3 infantry moved from Malaya to Shan State
            3 infantry moved from French Indo China to Yunnan
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Anhwe to Hunan
            1 artillery moved from Hunan to Yunnan
            1 artillery moved from Kweichow to Yunnan
            3 infantry moved from Shantung to Anhwe
            2 fighters moved from Japan to 36 Sea Zone
            1 transport moved from 43 Sea Zone to 36 Sea Zone
    

    Combat Hit Differential Summary :

    Japanese regular : 0,67
    ANZAC regular : 0,67
    

    Savegame


  • Will attack Chahar with 1 inf, 2 sb.


  • TripleA Manual Gamesave Post: Japanese round 13

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 13
    
        Purchase Units - Japanese
            Turning on Edit Mode
            EDIT: Adding units owned by Russians to Kazakhstan: 1 aaGun
            EDIT: Removing units owned by Russians from Novosibirsk: 1 aaGun
            EDIT: Turning off Edit Mode
            Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 5 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 3 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Yunnan to Szechwan
                  Japanese take Szechwan from Chinese
            1 infantry moved from Vologda to Novosibirsk
                  Japanese take Novosibirsk from Russians
            1 infantry moved from Shan State to Burma
                  Japanese take Burma from UK_Pacific
            1 submarine moved from 63 Sea Zone to 54 Sea Zone
            2 battleships, 2 cruisers, 3 marines and 1 submarine moved from 30 Sea Zone to 54 Sea Zone
            3 destroyers moved from 30 Sea Zone to 54 Sea Zone
            4 fighters and 4 tactical_bombers moved from 30 Sea Zone to 54 Sea Zone
            1 infantry moved from Anhwe to Chahar
            2 bombers moved from Japan to Chahar
    
        Combat - Japanese
            Battle in Chahar
                Japanese attack with 2 bombers and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 bombers and 1 infantry in Chahar, round 2 : 2/3 hits, 1,50 expected hits
                    Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                Japanese win, taking Chahar from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -0,33
    Japanese regular : 0,50
    

    Savegame


  • TripleA Turn Summary: Japanese round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 13
    
        Purchase Units - Japanese
            Turning on Edit Mode
            EDIT: Adding units owned by Russians to Kazakhstan: 1 aaGun
            EDIT: Removing units owned by Russians from Novosibirsk: 1 aaGun
            EDIT: Turning off Edit Mode
            Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 5 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 3 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Yunnan to Szechwan
                  Japanese take Szechwan from Chinese
            1 infantry moved from Vologda to Novosibirsk
                  Japanese take Novosibirsk from Russians
            1 infantry moved from Shan State to Burma
                  Japanese take Burma from UK_Pacific
            1 submarine moved from 63 Sea Zone to 54 Sea Zone
            2 battleships, 2 cruisers, 3 marines and 1 submarine moved from 30 Sea Zone to 54 Sea Zone
            3 destroyers moved from 30 Sea Zone to 54 Sea Zone
            4 fighters and 4 tactical_bombers moved from 30 Sea Zone to 54 Sea Zone
    
        Combat - Japanese
            Battle in 54 Sea Zone
                Japanese attack with 2 battleships, 2 cruisers, 3 destroyers, 4 fighters, 3 marines, 4 submarines and 4 tactical_bombers
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 4 submarines in 54 Sea Zone, round 2 : 2/4 hits, 1,33 expected hits
                    ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    1 destroyer owned by the ANZAC lost in 54 Sea Zone
                Japanese win with 2 battleships, 2 cruisers, 3 destroyers, 4 fighters, 4 submarines and 4 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Chahar: 1 infantry
            EDIT: Changing ownership of Chahar from Chinese to Japanese
            EDIT: Turning off Edit Mode
            4 carriers moved from 30 Sea Zone to 54 Sea Zone
            2 carriers moved from 48 Sea Zone to 54 Sea Zone
            1 fighter moved from 48 Sea Zone to 54 Sea Zone
            1 fighter moved from Philippines to 54 Sea Zone
            2 fighters moved from 37 Sea Zone to 54 Sea Zone
            2 infantry moved from Johnston Island to 30 Sea Zone
            2 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
            1 infantry moved from Gilbert Islands to 48 Sea Zone
            1 infantry and 1 transport moved from 48 Sea Zone to 54 Sea Zone
            1 destroyer moved from 37 Sea Zone to 36 Sea Zone
            1 carrier moved from 37 Sea Zone to 54 Sea Zone
            2 tactical_bombers moved from 37 Sea Zone to 54 Sea Zone
            1 destroyer moved from 42 Sea Zone to 54 Sea Zone
            1 submarine moved from 41 Sea Zone to 74 Sea Zone
            1 carrier moved from 37 Sea Zone to 54 Sea Zone
            1 tactical_bomber moved from 48 Sea Zone to 54 Sea Zone
            1 tactical_bomber moved from Philippines to 54 Sea Zone
            1 submarine moved from 37 Sea Zone to 54 Sea Zone
            2 submarines moved from 37 Sea Zone to 36 Sea Zone
            1 infantry moved from Shan State to Burma
            2 aaGuns, 1 armour, 10 artilleries, 10 infantry and 3 mech_infantrys moved from Yunnan to Burma
            3 infantry moved from Malaya to Shan State
            3 infantry moved from French Indo China to Yunnan
            1 infantry moved from Anhwe to Kweichow
            1 artillery moved from Kweichow to Yunnan
            2 fighters moved from Japan to 36 Sea Zone
            1 transport moved from 43 Sea Zone to 36 Sea Zone
            1 infantry moved from Anhwe to Chahar
            3 infantry moved from Shantung to Anhwe
            2 bombers moved from Japan to Chahar
            2 bombers moved from Chahar to Yunnan
            1 infantry moved from Yenisey to Yakut S.S.R.
    
        Place Units - Japanese
            1 carrier, 1 destroyer and 1 submarine placed in 36 Sea Zone
            1 submarine placed in 6 Sea Zone
            3 infantry placed in Shantung
            1 artillery and 2 infantry placed in Malaya
            1 fighter and 1 tactical_bomber placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,1,4,2,1,4,5,5,4,6,1,6
            Japanese collect 59 PUs (6 lost to blockades); end with 59 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0,67
    ANZAC regular : 0,67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 artillery, 1 destroyer, 3 fighters, 2 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery moved from Siberia to Sakha
                  Americans take Sakha from Japanese
            1 artillery moved from Amur to Buryatia
                  Americans take Buryatia from Japanese
            1 infantry moved from Manchuria to Jehol
                  Chinese take Jehol from Japanese
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            1 infantry moved from 33 Sea Zone to Caroline Islands
            1 fighter moved from Eastern United States to Central America
            4 bombers moved from Korea to Yakut S.S.R.
    
        Combat - Americans
            Americans creates battle in territory 6 Sea Zone
            Battle in Caroline Islands
            Battle in Central America
                Americans attack with 1 fighter
                Italians defend with 1 infantry
                    Americans roll dice for 1 fighter in Central America, round 2 : 1/1 hits, 0,50 expected hits
                    Italians roll dice for 1 infantry in Central America, round 2 : 1/1 hits, 0,33 expected hits
                    1 fighter owned by the Americans and 1 infantry owned by the Italians lost in Central America
                Italians win, taking Caroline Islands from Japanese with no units remaining. Battle score for attacker is -7
                Casualties for Americans: 1 fighter
                Casualties for Italians: 1 infantry
            Battle in Yakut S.S.R.
                Americans attack with 4 bombers
                Japanese defend with 1 infantry
                    Americans roll dice for 4 bombers in Yakut S.S.R., round 2 : 3/4 hits, 2,67 expected hits
                    Japanese roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Yakut S.S.R.
                Americans win with 4 bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            4 bombers moved from Yakut S.S.R. to Korea
            1 aaGun moved from Hawaiian Islands to 26 Sea Zone
            6 submarines moved from 6 Sea Zone to 33 Sea Zone
            1 destroyer moved from 26 Sea Zone to 46 Sea Zone
            1 destroyer moved from 26 Sea Zone to 64 Sea Zone
            1 aaGun, 2 battleships, 9 carriers, 3 cruisers, 1 destroyer, 10 fighters, 8 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            1 aaGun moved from 33 Sea Zone to Caroline Islands
            1 transport moved from 1 Sea Zone to 10 Sea Zone
            9 submarines moved from 10 Sea Zone to 26 Sea Zone
            3 fighters and 3 tactical_bombers moved from Korea to 33 Sea Zone
    
        Place Units - Americans
            1 armour and 2 mech_infantrys placed in Korea
            1 artillery and 1 infantry placed in Western United States
            1 fighter placed in Western United States
            1 infantry and 1 mech_infantry placed in Central United States
            Americans undo move 4.
            1 mech_infantry placed in Central United States
            2 fighters and 1 infantry placed in Eastern United States
            1 destroyer placed in 101 Sea Zone
            1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2
                Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 2,6,3,1,6
            Americans collect 54 PUs (3 lost to blockades); end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Eastern United States: 1 mech_infantry
            EDIT: Adding units owned by Americans to Central United States: 1 mech_infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : 0,83
    Japanese regular : -0,33
    Italians regular : 0,67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 13
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Shensi to Sikang
    
        Combat - Chinese
            Battle in Sikang
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Sikang, round 2 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 2 infantry in Sikang, round 3 : 1/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Sikang
                Chinese win, taking Sikang from Japanese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,33
    Japanese regular : -0,67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 artillery, 1 destroyer, 3 fighters, 2 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery moved from Siberia to Sakha
                  Americans take Sakha from Japanese
            1 artillery moved from Amur to Buryatia
                  Americans take Buryatia from Japanese
            1 infantry moved from Manchuria to Jehol
                  Chinese take Jehol from Japanese
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            1 infantry moved from 33 Sea Zone to Caroline Islands
            1 fighter moved from Eastern United States to Central America
            4 bombers moved from Korea to Yakut S.S.R.
    
        Combat - Americans
            Americans creates battle in territory 6 Sea Zone
            Battle in Caroline Islands
            Battle in Central America
                Americans attack with 1 fighter
                Italians defend with 1 infantry
                    Americans roll dice for 1 fighter in Central America, round 2 : 1/1 hits, 0,50 expected hits
                    Italians roll dice for 1 infantry in Central America, round 2 : 1/1 hits, 0,33 expected hits
                    1 fighter owned by the Americans and 1 infantry owned by the Italians lost in Central America
                Italians win, taking Caroline Islands from Japanese with no units remaining. Battle score for attacker is -7
                Casualties for Americans: 1 fighter
                Casualties for Italians: 1 infantry
            Battle in Yakut S.S.R.
                Americans attack with 4 bombers
                Japanese defend with 1 infantry
                    Americans roll dice for 4 bombers in Yakut S.S.R., round 2 : 3/4 hits, 2,67 expected hits
                    Japanese roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Yakut S.S.R.
                Americans win with 4 bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            4 bombers moved from Yakut S.S.R. to Korea
            1 aaGun moved from Hawaiian Islands to 26 Sea Zone
            6 submarines moved from 6 Sea Zone to 33 Sea Zone
            1 destroyer moved from 26 Sea Zone to 46 Sea Zone
            1 destroyer moved from 26 Sea Zone to 64 Sea Zone
            1 aaGun, 2 battleships, 9 carriers, 3 cruisers, 1 destroyer, 10 fighters, 8 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            1 aaGun moved from 33 Sea Zone to Caroline Islands
            1 transport moved from 1 Sea Zone to 10 Sea Zone
            9 submarines moved from 10 Sea Zone to 26 Sea Zone
            3 fighters and 3 tactical_bombers moved from Korea to 33 Sea Zone
    
        Place Units - Americans
            1 armour and 2 mech_infantrys placed in Korea
            1 artillery and 1 infantry placed in Western United States
            1 fighter placed in Western United States
            1 infantry and 1 mech_infantry placed in Central United States
            Americans undo move 4.
            1 mech_infantry placed in Central United States
            2 fighters and 1 infantry placed in Eastern United States
            1 destroyer placed in 101 Sea Zone
            1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2
                Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 2,6,3,1,6
            Americans collect 54 PUs (3 lost to blockades); end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Eastern United States: 1 mech_infantry
            EDIT: Adding units owned by Americans to Central United States: 1 mech_infantry
            EDIT: Turning off Edit Mode
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Shensi to Sikang
    
        Combat - Chinese
            Battle in Sikang
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Sikang, round 2 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 2 infantry in Sikang, round 3 : 1/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Sikang
                Chinese win, taking Sikang from Japanese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 1 fighter and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Northwest Persia to Caucasus
                  British take Caucasus from Italians
            1 destroyer moved from 101 Sea Zone to 106 Sea Zone
            1 destroyer moved from 106 Sea Zone to 117 Sea Zone
    
        Combat - British
    
        Non Combat Move - British
            2 fighters moved from Kazakhstan to India
            10 artilleries and 17 infantry moved from Northwest Persia to Caucasus
            1 armour and 2 mech_infantrys moved from Persia to Caucasus
            3 mech_infantrys moved from Iraq to Caucasus
            1 armour and 1 mech_infantry moved from Syria to Northwest Persia
            3 mech_infantrys moved from Northwest Persia to Kazakhstan
            2 mech_infantrys moved from Northwest Persia to Caucasus
            4 mech_infantrys moved from Northwest Persia to Caucasus
            1 mech_infantry moved from Northwest Persia to Kazakhstan
            1 mech_infantry moved from Northwest Persia to Caucasus
            5 armour moved from Egypt to Iraq
            1 mech_infantry moved from Northwest Persia to Caucasus
            1 mech_infantry moved from Northwest Persia to Kazakhstan
            1 destroyer moved from 76 Sea Zone to 71 Sea Zone
            1 battleship, 1 cruiser and 1 destroyer moved from 80 Sea Zone to 75 Sea Zone
            1 transport moved from 80 Sea Zone to 79 Sea Zone
    
        Place Units - British
            3 mech_infantrys placed in Iraq
            3 mech_infantrys placed in Persia
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,5,2,3,4,1,6,6,3,4,6,2
            British collect 32 PUs (8 lost to blockades); end with 32 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0,33
    Americans regular : 0,83
    Japanese regular : -1,00
    Italians regular : 0,67
    

    Savegame


  • TripleA Turn Summary: Italians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 13
    
        Purchase Units - Italians
            Italians buy 1 artillery, 4 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery and 1 infantry moved from Malta to 96 Sea Zone
            1 artillery and 1 infantry moved from 96 Sea Zone to Libya
            2 infantry moved from Northern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
            2 infantry moved from 96 Sea Zone to Tobruk
            1 bomber and 1 fighter moved from Greece to Iraq
    
        Combat - Italians
            Air Battle in Iraq
                Italians attacks with 2 units heading to Iraq
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Iraq
                    British roll AA dice in Iraq : 0/1 hits, 0,17 expected hits
                Bombing raid in Iraq rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in Iraq causes 6 damage total. 
            Battle in Tobruk
            Battle in Libya
            Cleaning up after air battles
    
        Non Combat Move - Italians
            1 fighter moved from Iraq to 98 Sea Zone
            1 fighter moved from 96 Sea Zone to Greece
            1 carrier and 1 fighter moved from 96 Sea Zone to 98 Sea Zone
            1 bomber moved from Iraq to Greece
            1 tactical_bomber moved from Southern Italy to Greece
            1 infantry moved from Southern Italy to Northern Italy
            1 aaGun moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            2 transports placed in 95 Sea Zone
            1 artillery and 2 infantry placed in Southern Italy
            2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 14 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 22 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    British AA : -0,17
    

    Savegame


  • TripleA Turn Summary: Italians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 13
    
        Purchase Units - Italians
            Italians buy 1 artillery, 4 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery and 1 infantry moved from Malta to 96 Sea Zone
            1 artillery and 1 infantry moved from 96 Sea Zone to Libya
            2 infantry moved from Northern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
            2 infantry moved from 96 Sea Zone to Tobruk
            1 bomber and 1 fighter moved from Greece to Iraq
    
        Combat - Italians
            Air Battle in Iraq
                Italians attacks with 2 units heading to Iraq
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Iraq
                    British roll AA dice in Iraq : 0/1 hits, 0,17 expected hits
                Bombing raid in Iraq rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in Iraq causes 6 damage total. 
            Battle in Tobruk
            Battle in Libya
            Cleaning up after air battles
    
        Non Combat Move - Italians
            1 fighter moved from Iraq to 98 Sea Zone
            1 fighter moved from 96 Sea Zone to Greece
            1 carrier and 1 fighter moved from 96 Sea Zone to 98 Sea Zone
            1 bomber moved from Iraq to Greece
            1 tactical_bomber moved from Southern Italy to Greece
            1 infantry moved from Southern Italy to Northern Italy
            1 aaGun moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            2 transports placed in 95 Sea Zone
            1 artillery and 2 infantry placed in Southern Italy
            2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 14 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 22 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from 89 Sea Zone: 1 transport
            EDIT: Adding units owned by Italians to 91 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    British AA : -0,17
    

    Savegame


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