Test summary from TripleA, engine version: 2.6.14364, time: 3:31:57 PM
Savegame
2020 Playoff Giallo(x) vs Oysteilo(+12) BM
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TripleA Turn Summary: Russians round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 18 Purchase Units - Russians Russians buy 1 armour, 10 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 armour and 1 mech_infantry moved from Norway to Finland 2 fighters moved from Norway to Finland 16 infantry moved from Buryatia to Amur Russians take Amur from Japanese Combat - Russians Battle in Finland Russians attack with 1 armour, 2 fighters and 1 mech_infantry Germans defend with 1 artillery and 1 mech_infantry Russians roll dice for 1 armour, 2 fighters and 1 mech_infantry in Finland, round 2 : 0/4 hits, 1,67 expected hits Germans roll dice for 1 artillery and 1 mech_infantry in Finland, round 2 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 armour, 2 fighters and 1 mech_infantry in Finland, round 3 : 1/4 hits, 1,67 expected hits Germans roll dice for 1 artillery and 1 mech_infantry in Finland, round 3 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Finland Russians roll dice for 1 armour and 2 fighters in Finland, round 4 : 2/3 hits, 1,50 expected hits Germans roll dice for 1 artillery in Finland, round 4 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Finland Russians win, taking Finland from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Casualties for Germans: 1 artillery and 1 mech_infantry Non Combat Move - Russians 2 fighters moved from Finland to Russia 1 aaGun, 2 artilleries, 8 infantry and 2 mech_infantrys moved from Bryansk to Russia 2 infantry moved from Smolensk to Russia 1 infantry moved from Western Ukraine to Bryansk 1 infantry moved from Ukraine to Western Ukraine 2 infantry moved from Ukraine to Rostov 1 artillery moved from Bessarabia to Ukraine 2 artilleries and 2 infantry moved from Volgograd to Samara 1 armour and 1 mech_infantry moved from Yenisey to Novosibirsk 2 aaGuns moved from Buryatia to Amur 1 fighter and 1 tactical_bomber moved from Volgograd to Russia 2 infantry moved from Sikang to Kazakhstan 1 infantry moved from Kansu to Novosibirsk 6 infantry moved from Timguska to Novosibirsk Place Units - Russians 10 infantry placed in Russia 1 armour and 2 mech_infantrys placed in Volgograd 3 mech_infantrys placed in Ukraine Turn Complete - Russians Russians collect 34 PUs; end with 34 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 43 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 49 PUs
Combat Hit Differential Summary :
Germans regular : -0,67 Russians regular : -1,83
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TripleA Turn Summary: Japanese round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 18 Purchase Units - Japanese Japanese buy 3 infantry; Remaining resources: 0 PUs; 2 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Suiyuyan to Hopei 1 bomber moved from Kiangsu to Hopei 1 infantry moved from Kiangsu to Kiangsi 1 fighter and 1 tactical_bomber moved from Kiangsu to Kiangsi 1 tactical_bomber moved from Kiangsu to 19 Sea Zone 1 artillery moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 artillery moved from Suiyuyan to Chahar Japanese take Chahar from Chinese 1 bomber moved from Japan to Anhwe 1 infantry moved from Kiangsu to Anhwe 3 artilleries and 2 infantry moved from Kiangsu to Shantung 2 fighters and 3 tactical_bombers moved from Kiangsu to Shantung 3 fighters and 3 tactical_bombers moved from Buyant-Uhaa to Anhwe Combat - Japanese Battle in Hopei Japanese attack with 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Hopei, round 2 : 1/2 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kiangsi Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 mech_infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsi, round 2 : 3/3 hits, 1,33 expected hits Chinese roll dice for 1 mech_infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Shantung Japanese attack with 3 artilleries, 2 fighters, 2 infantry and 3 tactical_bombers ANZAC defend with 1 infantry Japanese roll dice for 3 artilleries, 2 fighters, 2 infantry and 3 tactical_bombers in Shantung, round 2 : 5/10 hits, 4,50 expected hits Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Shantung Japanese win, taking Shantung from Chinese with 3 artilleries, 2 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in 19 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 3 submarines and 1 transport; Americans defend with 1 submarine 1 submarine owned by the Americans and 3 submarines owned by the ANZAC submerged 1 transport owned by the ANZAC lost in 19 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Anhwe Japanese attack with 1 bomber, 3 fighters, 1 infantry and 3 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 1 bomber, 3 fighters, 1 infantry and 3 tactical_bombers in Anhwe, round 2 : 5/8 hits, 4,33 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 bomber, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 10 mech_infantrys moved from Kiangsu to Jehol 19 artilleries moved from Suiyuyan to Chahar 9 artilleries and 10 infantry moved from Jehol to Manchuria 1 bomber moved from Anhwe to Jehol 1 fighter and 1 tactical_bomber moved from Kiangsi to Jehol 3 fighters and 3 tactical_bombers moved from Anhwe to Jehol 2 fighters and 3 tactical_bombers moved from Shantung to Jehol 1 tactical_bomber moved from 19 Sea Zone to Jehol 1 bomber moved from Hopei to Jehol Place Units - Japanese 3 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 19 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,2,6,3,2,5,6,6 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4,4,5,5,3,2,4,6,6,1,3,1,2,3,3 Japanese collect 12 PUs (19 lost to blockades); end with 12 PUs
Combat Hit Differential Summary :
Chinese regular : -1,33 Japanese regular : 3,00
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TripleA Turn Summary: Americans round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 18 Purchase Units - Americans Americans buy 2 armour, 3 artilleries, 1 bomber, 4 fighters, 6 infantry, 2 mech_infantrys, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 9 transports moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from Norway to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Denmark 4 artilleries and 2 mech_infantrys moved from Norway to 112 Sea Zone 2 armour moved from Norway to 112 Sea Zone 8 infantry moved from Norway to 112 Sea Zone 2 armour, 4 artilleries, 8 infantry and 2 mech_infantrys moved from 112 Sea Zone to Western Germany 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone 1 mech_infantry moved from Turkey to 99 Sea Zone 1 mech_infantry moved from 99 Sea Zone to Cyprus 1 destroyer moved from 92 Sea Zone to 98 Sea Zone 6 bombers moved from Egypt to 98 Sea Zone Combat - Americans Battle in Denmark Battle in Cyprus Battle in Western Germany Americans attack with 2 armour, 4 artilleries, 8 infantry and 2 mech_infantrys Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 2 armour, 4 artilleries, 8 infantry and 2 mech_infantrys in Western Germany, round 2 : 3/16 hits, 4,67 expected hits Germans roll dice for 1 infantry in Western Germany, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Western Germany Americans win, taking Denmark from Germans, taking Cyprus from Italians, taking Western Germany from Germans with 2 armour, 4 artilleries, 7 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Battle in 98 Sea Zone Americans attack with 6 bombers and 1 destroyer Italians defend with 1 submarine Americans roll dice for 6 bombers and 1 destroyer in 98 Sea Zone, round 2 : 6/7 hits, 4,33 expected hits Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Italians lost in 98 Sea Zone Americans win, taking 98 Sea Zone from Neutral with 6 bombers and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Non Combat Move - Americans 6 bombers moved from 98 Sea Zone to Norway 4 bombers moved from Gibraltar to Norway 2 infantry moved from Holland Belgium to Western Germany 1 infantry moved from Southern France to France 5 artilleries and 9 infantry moved from Normandy Bordeaux to France 2 aaGuns moved from Gibraltar to Spain 1 infantry moved from Gibraltar to Spain 2 armour moved from Portugal to Normandy Bordeaux 1 infantry moved from Portugal to Spain 4 submarines moved from 91 Sea Zone to 93 Sea Zone 2 infantry moved from Iraq to Turkey 1 armour moved from Turkey to Albania 11 fighters moved from Albania to Turkey 3 fighters moved from Albania to Turkey 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 1 artillery moved from Western United States to 10 Sea Zone 6 infantry moved from Western United States to 10 Sea Zone 1 artillery, 6 infantry and 4 transports moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 6 infantry moved from 26 Sea Zone to Hawaiian Islands 2 carriers, 1 cruiser, 1 destroyer and 4 transports moved from 110 Sea Zone to 112 Sea Zone 2 aaGuns moved from Norway to 112 Sea Zone 2 infantry moved from Norway to 112 Sea Zone 2 aaGuns and 2 infantry moved from 112 Sea Zone to Western Germany 1 infantry moved from Central United States to Western United States 2 submarines moved from 6 Sea Zone to 19 Sea Zone Place Units - Americans 3 fighters placed in Norway 1 artillery and 2 infantry placed in Sweden 1 armour and 2 mech_infantrys placed in Saudi Arabia 1 armour placed in Western United States 1 transport placed in 10 Sea Zone 1 bomber, 1 fighter and 1 tactical_bomber placed in Western United States 1 artillery and 2 infantry placed in Holland Belgium 1 artillery and 2 infantry placed in Spain Turn Complete - Americans Americans collect 80 PUs; end with 80 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 85 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 100 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 105 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 110 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 115 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 120 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 125 PUs
Combat Hit Differential Summary :
Americans regular : 0,00 Italians regular : -0,17 Germans regular : 0,67
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TripleA Turn Summary: Chinese round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 18 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan 1 infantry moved from Hunan to Kiangsi 1 fighter moved from Burma to Kiangsi 1 infantry moved from Shensi to Kansu 1 infantry moved from Tsinghai to Kansu Combat - Chinese Chinese creates battle in territory Suiyuyan Chinese creates battle in territory Szechwan Battle in Kansu Chinese attack with 2 infantry Japanese defend with 1 artillery Chinese roll dice for 2 infantry in Kansu, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 artillery in Kansu, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kansu Chinese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 artillery in Kansu, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese retreated to Tsinghai Japanese win, taking Suiyuyan from Japanese, taking Szechwan from Japanese with 1 artillery remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Kiangsi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kiangsi, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kiangsi Chinese win, taking Kiangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kiangsi to Hunan 2 infantry moved from Yunnan to Hunan Place Units - Chinese 1 infantry placed in Shensi 2 infantry placed in Tsinghai 1 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 10 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
Combat Hit Differential Summary :
Chinese regular : -0,17 Japanese regular : 0,00
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TripleA Turn Summary: UK_Pacific round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 18 Purchase Units - Americans Americans buy 2 armour, 3 artilleries, 1 bomber, 4 fighters, 6 infantry, 2 mech_infantrys, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 9 transports moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from Norway to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Denmark 4 artilleries and 2 mech_infantrys moved from Norway to 112 Sea Zone 2 armour moved from Norway to 112 Sea Zone 8 infantry moved from Norway to 112 Sea Zone 2 armour, 4 artilleries, 8 infantry and 2 mech_infantrys moved from 112 Sea Zone to Western Germany 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone 1 mech_infantry moved from Turkey to 99 Sea Zone 1 mech_infantry moved from 99 Sea Zone to Cyprus 1 destroyer moved from 92 Sea Zone to 98 Sea Zone 6 bombers moved from Egypt to 98 Sea Zone Combat - Americans Battle in Denmark Battle in Cyprus Battle in Western Germany Americans attack with 2 armour, 4 artilleries, 8 infantry and 2 mech_infantrys Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 2 armour, 4 artilleries, 8 infantry and 2 mech_infantrys in Western Germany, round 2 : 3/16 hits, 4,67 expected hits Germans roll dice for 1 infantry in Western Germany, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Western Germany Americans win, taking Denmark from Germans, taking Cyprus from Italians, taking Western Germany from Germans with 2 armour, 4 artilleries, 7 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Battle in 98 Sea Zone Americans attack with 6 bombers and 1 destroyer Italians defend with 1 submarine Americans roll dice for 6 bombers and 1 destroyer in 98 Sea Zone, round 2 : 6/7 hits, 4,33 expected hits Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Italians lost in 98 Sea Zone Americans win, taking 98 Sea Zone from Neutral with 6 bombers and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Non Combat Move - Americans 6 bombers moved from 98 Sea Zone to Norway 4 bombers moved from Gibraltar to Norway 2 infantry moved from Holland Belgium to Western Germany 1 infantry moved from Southern France to France 5 artilleries and 9 infantry moved from Normandy Bordeaux to France 2 aaGuns moved from Gibraltar to Spain 1 infantry moved from Gibraltar to Spain 2 armour moved from Portugal to Normandy Bordeaux 1 infantry moved from Portugal to Spain 4 submarines moved from 91 Sea Zone to 93 Sea Zone 2 infantry moved from Iraq to Turkey 1 armour moved from Turkey to Albania 11 fighters moved from Albania to Turkey 3 fighters moved from Albania to Turkey 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 1 artillery moved from Western United States to 10 Sea Zone 6 infantry moved from Western United States to 10 Sea Zone 1 artillery, 6 infantry and 4 transports moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 6 infantry moved from 26 Sea Zone to Hawaiian Islands 2 carriers, 1 cruiser, 1 destroyer and 4 transports moved from 110 Sea Zone to 112 Sea Zone 2 aaGuns moved from Norway to 112 Sea Zone 2 infantry moved from Norway to 112 Sea Zone 2 aaGuns and 2 infantry moved from 112 Sea Zone to Western Germany 1 infantry moved from Central United States to Western United States 2 submarines moved from 6 Sea Zone to 19 Sea Zone Place Units - Americans 3 fighters placed in Norway 1 artillery and 2 infantry placed in Sweden 1 armour and 2 mech_infantrys placed in Saudi Arabia 1 armour placed in Western United States 1 transport placed in 10 Sea Zone 1 bomber, 1 fighter and 1 tactical_bomber placed in Western United States 1 artillery and 2 infantry placed in Holland Belgium 1 artillery and 2 infantry placed in Spain Turn Complete - Americans Americans collect 80 PUs; end with 80 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 85 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 100 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 105 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 110 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 115 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 120 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 125 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan 1 infantry moved from Hunan to Kiangsi 1 fighter moved from Burma to Kiangsi 1 infantry moved from Shensi to Kansu 1 infantry moved from Tsinghai to Kansu Combat - Chinese Chinese creates battle in territory Suiyuyan Chinese creates battle in territory Szechwan Battle in Kansu Chinese attack with 2 infantry Japanese defend with 1 artillery Chinese roll dice for 2 infantry in Kansu, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 artillery in Kansu, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kansu Chinese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 artillery in Kansu, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese retreated to Tsinghai Japanese win, taking Suiyuyan from Japanese, taking Szechwan from Japanese with 1 artillery remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Kiangsi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kiangsi, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kiangsi Chinese win, taking Kiangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kiangsi to Hunan 2 infantry moved from Yunnan to Hunan Place Units - Chinese 1 infantry placed in Shensi 2 infantry placed in Tsinghai 1 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 10 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs Purchase Units - British British buy 1 armour, 3 fighters and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 4 armour; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Hunan to Kiangsu Chinese take Kiangsu from Japanese 1 infantry moved from Hunan to Anhwe 1 infantry moved from Kweichow to Anhwe 1 fighter moved from Hunan to Anhwe 1 tactical_bomber moved from Hunan to Anhwe 1 armour and 1 mech_infantry moved from Albania to Yugoslavia British take Yugoslavia from Germans 1 armour and 1 mech_infantry moved from Yugoslavia to Romania 1 bomber moved from Egypt to Romania 1 mech_infantry moved from Albania to Yugoslavia 4 mech_infantrys moved from Albania to Bulgaria 1 armour moved from Albania to Bulgaria 2 artilleries and 3 infantry moved from Greece to Bulgaria 1 infantry moved from 99 Sea Zone to Crete 1 infantry moved from Egypt to 81 Sea Zone 1 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Malta 1 infantry moved from Libya to Tunisia 1 armour and 4 mech_infantrys moved from Tobruk to Tunisia 1 mech_infantry moved from Norway to Karelia Russians take Karelia from Germans 1 mech_infantry moved from Norway to Vyborg Russians take Vyborg from Germans Combat - British Battle in Crete Battle in Malta Battle in Romania British attack with 1 armour, 1 bomber and 1 mech_infantry Germans defend with 2 infantry British roll dice for 1 armour, 1 bomber and 1 mech_infantry in Romania, round 2 : 0/3 hits, 1,33 expected hits Germans roll dice for 2 infantry in Romania, round 2 : 0/2 hits, 0,67 expected hits British roll dice for 1 armour, 1 bomber and 1 mech_infantry in Romania, round 3 : 2/3 hits, 1,33 expected hits Germans roll dice for 2 infantry in Romania, round 3 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the British and 2 infantry owned by the Germans lost in Romania British win, taking Crete from Italians, taking Malta from Italians, taking Romania from Germans with 1 armour and 1 bomber remaining. Battle score for attacker is 2 Casualties for British: 1 mech_infantry Casualties for Germans: 2 infantry Battle in Bulgaria British attack with 1 armour, 2 artilleries, 3 infantry and 4 mech_infantrys Italians defend with 3 infantry British roll dice for 1 armour, 2 artilleries, 3 infantry and 4 mech_infantrys in Bulgaria, round 2 : 0/10 hits, 2,67 expected hits Italians roll dice for 3 infantry in Bulgaria, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the British lost in Bulgaria British roll dice for 1 armour, 2 artilleries, 2 infantry and 4 mech_infantrys in Bulgaria, round 3 : 2/9 hits, 2,50 expected hits Italians roll dice for 3 infantry in Bulgaria, round 3 : 1/3 hits, 1,00 expected hits 2 infantry owned by the Italians and 1 infantry owned by the British lost in Bulgaria British roll dice for 1 armour, 2 artilleries, 1 infantry and 4 mech_infantrys in Bulgaria, round 4 : 3/8 hits, 2,33 expected hits Italians roll dice for 1 infantry in Bulgaria, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Bulgaria British win, taking Bulgaria from Italians with 1 armour, 2 artilleries, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 2 infantry Casualties for Italians: 3 infantry Battle in Tunisia British attack with 1 armour, 1 infantry and 4 mech_infantrys Italians defend with 1 infantry British roll dice for 1 armour, 1 infantry and 4 mech_infantrys in Tunisia, round 2 : 2/6 hits, 1,33 expected hits Italians roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Tunisia British win, taking Tunisia from Italians with 1 armour and 4 mech_infantrys remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in Anhwe British attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Anhwe, round 2 : 1/4 hits, 1,50 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Anhwe British win, taking Anhwe from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Anhwe to Hunan 2 aaGuns, 6 infantry and 2 mech_infantrys moved from Yunnan to Hunan 3 mech_infantrys moved from Hunan to Kiangsi 1 armour moved from Hunan to Kiangsi 1 mech_infantry moved from Hunan to Kiangsi 3 mech_infantrys moved from Burma to Hunan 5 mech_infantrys moved from India to Yunnan 1 bomber moved from Romania to Turkey 6 infantry moved from France to Western Germany 5 transports moved from 110 Sea Zone to 112 Sea Zone 2 aaGuns moved from Norway to 112 Sea Zone 8 infantry moved from Norway to 112 Sea Zone 2 infantry moved from Norway to 112 Sea Zone 2 aaGuns and 10 infantry moved from 112 Sea Zone to Western Germany 2 carriers, 1 cruiser, 1 destroyer and 1 submarine moved from 110 Sea Zone to 112 Sea Zone 3 fighters moved from United Kingdom to 112 Sea Zone 3 fighters moved from Normandy Bordeaux to Norway 1 fighter moved from Norway to 112 Sea Zone 2 artilleries and 6 infantry moved from Trans-Jordan to Iraq 3 infantry moved from Egypt to Trans-Jordan Place Units - British 3 fighters placed in Persia 1 armour and 2 mech_infantrys placed in Turkey Turn Complete - British British collect 42 PUs; end with 42 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 48 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 51 PUs Place Units - UK_Pacific 4 armour placed in India Turn Complete - UK_Pacific UK_Pacific collect 18 PUs; end with 18 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs Some Units in India change ownership: 4 armour
Combat Hit Differential Summary :
Chinese regular : -0,17 Americans regular : 0,00 Japanese regular : -0,33 Italians regular : 0,17 Germans regular : 0,33 British regular : -3,00
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TripleA Turn Summary: Italians round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 18 Purchase Units - Italians Italians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 6 infantry moved from Northern Italy to Yugoslavia 1 fighter moved from Germany to Yugoslavia 1 fighter moved from Southern Italy to Yugoslavia Combat - Italians Battle in Yugoslavia Italians attack with 2 fighters and 6 infantry British defend with 1 mech_infantry Italians roll dice for 2 fighters and 6 infantry in Yugoslavia, round 2 : 0/8 hits, 2,00 expected hits British roll dice for 1 mech_infantry in Yugoslavia, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 2 fighters and 6 infantry in Yugoslavia, round 3 : 4/8 hits, 2,00 expected hits British roll dice for 1 mech_infantry in Yugoslavia, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in Yugoslavia Italians win, taking Yugoslavia from British with 2 fighters and 6 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Italians 2 fighters moved from Yugoslavia to Germany Place Units - Italians 2 artilleries and 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,3,4,5,5,6,5 Italians collect 4 PUs (8 lost to blockades); end with 4 PUs
Combat Hit Differential Summary :
Italians regular : 0,00 British regular : -0,67
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TripleA Turn Summary: French round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 18 Purchase Units - ANZAC ANZAC buy 2 artilleries, 1 infantry and 2 transports; Remaining resources: 1 PUs; Combat Move - ANZAC 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone 1 infantry moved from 20 Sea Zone to Formosa 1 bomber moved from Egypt to Southern Italy Combat - ANZAC Strategic bombing raid in Southern Italy Italians roll AA dice in Southern Italy : 0/1 hits, 0,17 expected hits Bombing raid in Southern Italy rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Southern Italy causes 6 damage total. Battle in Formosa Non Combat Move - ANZAC 1 bomber moved from Southern Italy to France 1 bomber moved from Egypt to France 1 bomber moved from Brazil to France 1 submarine moved from 35 Sea Zone to 19 Sea Zone 1 submarine moved from 19 Sea Zone to 6 Sea Zone 1 submarine moved from 33 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 armour moved from Caroline Islands to 33 Sea Zone 1 armour, 1 artillery, 1 infantry and 2 transports moved from 33 Sea Zone to 32 Sea Zone 1 infantry moved from Marshall Islands to 32 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 32 Sea Zone to 17 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 17 Sea Zone to Iwo Jima 1 destroyer moved from 33 Sea Zone to 17 Sea Zone 1 fighter moved from Caroline Islands to Iwo Jima 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone 1 artillery moved from Paulau Island to 34 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 fighter moved from Queensland to Caroline Islands 1 submarine moved from 62 Sea Zone to 33 Sea Zone Place Units - ANZAC 2 artilleries and 1 infantry placed in Queensland 2 transports placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 18 PUs; end with 19 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs Purchase Units - French French repair damage of 6x factory_minor; Remaining resources: 9 PUs; French buy 3 infantry; Remaining resources: 0 PUs; Combat Move - French French converts factory_major into different units 1 infantry moved from France to Northern Italy French take Northern Italy from Italians Combat - French Non Combat Move - French 3 infantry moved from France to Western Germany Place Units - French 3 infantry placed in France Turn Complete - French French collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians AA : -0,17
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TripleA Turn Summary: Germans round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 19 Research Technology - Germans Purchase Units - Germans Germans buy 2 fighters and 7 infantry; Remaining resources: 1 PUs; Combat Move - Germans 1 mech_infantry moved from Baltic States to Germany 2 mech_infantrys moved from Eastern Poland to Germany 1 mech_infantry moved from Belarus to Romania 2 fighters and 2 tactical_bombers moved from Eastern Poland to Romania 1 armour moved from Novgorod to Archangel Germans take Archangel from Russians 1 armour moved from Archangel to Belarus 13 artilleries and 2 mech_infantrys moved from Novgorod to Belarus 1 bomber moved from Germany to 96 Sea Zone 1 bomber moved from Germany to 99 Sea Zone 2 fighters and 2 tactical_bombers moved from Germany to Romania 1 armour moved from Belarus to Smolensk Germans take Smolensk from Russians 1 armour moved from Smolensk to Bryansk 1 mech_infantry moved from Belarus to Western Ukraine 8 armour, 6 artilleries and 54 mech_infantrys moved from Belarus to Bryansk 1 bomber moved from Germany to Western Ukraine Combat - Germans Battle in 96 Sea Zone Germans attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 96 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 99 Sea Zone Germans attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 99 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Romania Germans attack with 4 fighters, 1 mech_infantry and 4 tactical_bombers British defend with 1 armour Germans roll dice for 4 fighters, 1 mech_infantry and 4 tactical_bombers in Romania, round 2 : 5/9 hits, 4,83 expected hits British roll dice for 1 armour in Romania, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the British lost in Romania Germans win, taking Romania from British with 4 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 1 armour Battle in Bryansk Germans attack with 9 armour, 6 artilleries and 54 mech_infantrys Russians defend with 1 infantry Germans roll dice for 9 armour, 6 artilleries and 54 mech_infantrys in Bryansk, round 2 : 14/69 hits, 16,50 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 9 armour, 6 artilleries and 54 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 1 bomber and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 mech_infantry in Western Ukraine, round 2 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine Germans win with 1 bomber remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Western Ukraine to Germany 4 fighters and 4 tactical_bombers moved from Romania to Germany 1 aaGun moved from Eastern Poland to Belarus 1 aaGun moved from Novgorod to Belarus 1 bomber moved from 99 Sea Zone to Southern Italy 1 bomber moved from 96 Sea Zone to Southern Italy Place Units - Germans 2 fighters and 7 infantry placed in Germany Turn Complete - Germans Germans collect 24 PUs; end with 25 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 30 PUs
Combat Hit Differential Summary :
Russians regular : 0,33 Germans regular : -2,17 British regular : -0,50
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TripleA Turn Summary: Russians round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 19 Purchase Units - Russians Russians buy 4 artilleries, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Russia to Smolensk Russians take Smolensk from Germans 1 armour moved from Smolensk to Russia 1 mech_infantry moved from Russia to Archangel Russians take Archangel from Germans 1 armour moved from Finland to Novgorod Russians take Novgorod from Germans 2 mech_infantrys moved from Ukraine to Romania 1 armour moved from Greece to Romania 2 infantry moved from Novosibirsk to Kansu 1 fighter and 1 tactical_bomber moved from Russia to Kansu 1 infantry moved from Amur to Siberia Russians take Siberia from Japanese Combat - Russians Battle in Romania Russians attack with 1 armour and 2 mech_infantrys Germans defend with 1 mech_infantry Russians roll dice for 1 armour and 2 mech_infantrys in Romania, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 mech_infantry in Romania, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Romania Russians win, taking Romania from Germans with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Kansu Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 artillery Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kansu, round 2 : 1/4 hits, 1,50 expected hits Japanese roll dice for 1 artillery in Kansu, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Kansu Russians win, taking Kansu from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Russians 2 artilleries and 2 infantry moved from Samara to Russia 1 armour and 1 mech_infantry moved from Novosibirsk to Russia 4 infantry moved from Novosibirsk to Samara 1 infantry moved from Novosibirsk to Samara 1 mech_infantry moved from Ukraine to Volgograd 1 artillery moved from Ukraine to Western Ukraine 1 infantry moved from Rostov to Tambov 1 infantry moved from Kazakhstan to Caucasus 1 infantry moved from Kazakhstan to Samara 1 submarine moved from 113 Sea Zone to 112 Sea Zone 2 aaGuns and 15 infantry moved from Amur to Buryatia 1 fighter and 1 tactical_bomber moved from Kansu to Samara 1 armour and 2 mech_infantrys moved from Volgograd to Russia Place Units - Russians 1 infantry placed in Ukraine 3 mech_infantrys placed in Volgograd 4 artilleries and 6 infantry placed in Russia Turn Complete - Russians Russians collect 40 PUs; end with 40 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 46 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 55 PUs
Combat Hit Differential Summary :
Japanese regular : -0,33 Germans regular : -0,33 Russians regular : -0,33
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@oysteilo I give up, well played. good luck in the play offs!
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Thank you for an interesting game