2020 Playoff Giallo(x) vs Oysteilo(+12) BM


  • TripleA Turn Summary: Russians round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 18
    
        Purchase Units - Russians
            Russians buy 1 armour, 10 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour and 1 mech_infantry moved from Norway to Finland
            2 fighters moved from Norway to Finland
            16 infantry moved from Buryatia to Amur
                  Russians take Amur from Japanese
    
        Combat - Russians
            Battle in Finland
                Russians attack with 1 armour, 2 fighters and 1 mech_infantry
                Germans defend with 1 artillery and 1 mech_infantry
                    Russians roll dice for 1 armour, 2 fighters and 1 mech_infantry in Finland, round 2 : 0/4 hits, 1,67 expected hits
                    Germans roll dice for 1 artillery and 1 mech_infantry in Finland, round 2 : 0/2 hits, 0,67 expected hits
                    Russians roll dice for 1 armour, 2 fighters and 1 mech_infantry in Finland, round 3 : 1/4 hits, 1,67 expected hits
                    Germans roll dice for 1 artillery and 1 mech_infantry in Finland, round 3 : 1/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Finland
                    Russians roll dice for 1 armour and 2 fighters in Finland, round 4 : 2/3 hits, 1,50 expected hits
                    Germans roll dice for 1 artillery in Finland, round 4 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Germans lost in Finland
                Russians win, taking Finland from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
                Casualties for Germans: 1 artillery and 1 mech_infantry
    
        Non Combat Move - Russians
            2 fighters moved from Finland to Russia
            1 aaGun, 2 artilleries, 8 infantry and 2 mech_infantrys moved from Bryansk to Russia
            2 infantry moved from Smolensk to Russia
            1 infantry moved from Western Ukraine to Bryansk
            1 infantry moved from Ukraine to Western Ukraine
            2 infantry moved from Ukraine to Rostov
            1 artillery moved from Bessarabia to Ukraine
            2 artilleries and 2 infantry moved from Volgograd to Samara
            1 armour and 1 mech_infantry moved from Yenisey to Novosibirsk
            2 aaGuns moved from Buryatia to Amur
            1 fighter and 1 tactical_bomber moved from Volgograd to Russia
            2 infantry moved from Sikang to Kazakhstan
            1 infantry moved from Kansu to Novosibirsk
            6 infantry moved from Timguska to Novosibirsk
    
        Place Units - Russians
            10 infantry placed in Russia
            1 armour and 2 mech_infantrys placed in Volgograd
            3 mech_infantrys placed in Ukraine
    
        Turn Complete - Russians
            Russians collect 34 PUs; end with 34 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 43 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0,67
    Russians regular : -1,83
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Japanese round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 18
    
        Purchase Units - Japanese
            Japanese buy 3 infantry; Remaining resources: 0 PUs; 2 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Suiyuyan to Hopei
            1 bomber moved from Kiangsu to Hopei
            1 infantry moved from Kiangsu to Kiangsi
            1 fighter and 1 tactical_bomber moved from Kiangsu to Kiangsi
            1 tactical_bomber moved from Kiangsu to 19 Sea Zone
            1 artillery moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
            1 artillery moved from Suiyuyan to Chahar
                  Japanese take Chahar from Chinese
            1 bomber moved from Japan to Anhwe
            1 infantry moved from Kiangsu to Anhwe
            3 artilleries and 2 infantry moved from Kiangsu to Shantung
            2 fighters and 3 tactical_bombers moved from Kiangsu to Shantung
            3 fighters and 3 tactical_bombers moved from Buyant-Uhaa to Anhwe
    
        Combat - Japanese
            Battle in Hopei
                Japanese attack with 1 bomber and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber and 1 infantry in Hopei, round 2 : 1/2 hits, 0,83 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                Japanese win, taking Hopei from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Kiangsi
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 mech_infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsi, round 2 : 3/3 hits, 1,33 expected hits
                    Chinese roll dice for 1 mech_infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the British lost in Kiangsi
                Japanese win, taking Kiangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in Shantung
                Japanese attack with 3 artilleries, 2 fighters, 2 infantry and 3 tactical_bombers
                ANZAC defend with 1 infantry
                    Japanese roll dice for 3 artilleries, 2 fighters, 2 infantry and 3 tactical_bombers in Shantung, round 2 : 5/10 hits, 4,50 expected hits
                    Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC lost in Shantung
                Japanese win, taking Shantung from Chinese with 3 artilleries, 2 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in 19 Sea Zone
                Japanese attack with 1 tactical_bomber
                ANZAC defend with 3 submarines and 1 transport; Americans defend with 1 submarine
                1 submarine owned by the Americans and 3 submarines owned by the ANZAC submerged
                    1 transport owned by the ANZAC lost in 19 Sea Zone
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Anhwe
                Japanese attack with 1 bomber, 3 fighters, 1 infantry and 3 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber, 3 fighters, 1 infantry and 3 tactical_bombers in Anhwe, round 2 : 5/8 hits, 4,33 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 1 bomber, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            10 mech_infantrys moved from Kiangsu to Jehol
            19 artilleries moved from Suiyuyan to Chahar
            9 artilleries and 10 infantry moved from Jehol to Manchuria
            1 bomber moved from Anhwe to Jehol
            1 fighter and 1 tactical_bomber moved from Kiangsi to Jehol
            3 fighters and 3 tactical_bombers moved from Anhwe to Jehol
            2 fighters and 3 tactical_bombers moved from Shantung to Jehol
            1 tactical_bomber moved from 19 Sea Zone to Jehol
            1 bomber moved from Hopei to Jehol
    
        Place Units - Japanese
            3 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 19
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,2,6,3,2,5,6,6
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4,4,5,5,3,2,4,6,6,1,3,1,2,3,3
            Japanese collect 12 PUs (19 lost to blockades); end with 12 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1,33
    Japanese regular : 3,00
    

    Savegame


  • TripleA Turn Summary: Americans round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 18
    
        Purchase Units - Americans
            Americans buy 2 armour, 3 artilleries, 1 bomber, 4 fighters, 6 infantry, 2 mech_infantrys, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            9 transports moved from 110 Sea Zone to 112 Sea Zone
            1 infantry moved from Norway to 112 Sea Zone
            1 infantry moved from 112 Sea Zone to Denmark
            4 artilleries and 2 mech_infantrys moved from Norway to 112 Sea Zone
            2 armour moved from Norway to 112 Sea Zone
            8 infantry moved from Norway to 112 Sea Zone
            2 armour, 4 artilleries, 8 infantry and 2 mech_infantrys moved from 112 Sea Zone to Western Germany
            1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
            1 mech_infantry moved from Turkey to 99 Sea Zone
            1 mech_infantry moved from 99 Sea Zone to Cyprus
            1 destroyer moved from 92 Sea Zone to 98 Sea Zone
            6 bombers moved from Egypt to 98 Sea Zone
    
        Combat - Americans
            Battle in Denmark
            Battle in Cyprus
            Battle in Western Germany
                Americans attack with 2 armour, 4 artilleries, 8 infantry and 2 mech_infantrys
                Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 2 armour, 4 artilleries, 8 infantry and 2 mech_infantrys in Western Germany, round 2 : 3/16 hits, 4,67 expected hits
                    Germans roll dice for 1 infantry in Western Germany, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Western Germany
                Americans win, taking Denmark from Germans, taking Cyprus from Italians, taking Western Germany from Germans with 2 armour, 4 artilleries, 7 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in 98 Sea Zone
                Americans attack with 6 bombers and 1 destroyer
                Italians defend with 1 submarine
                    Americans roll dice for 6 bombers and 1 destroyer in 98 Sea Zone, round 2 : 6/7 hits, 4,33 expected hits
                    Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Italians lost in 98 Sea Zone
                Americans win, taking 98 Sea Zone from Neutral with 6 bombers and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Italians: 1 submarine
    
        Non Combat Move - Americans
            6 bombers moved from 98 Sea Zone to Norway
            4 bombers moved from Gibraltar to Norway
            2 infantry moved from Holland Belgium to Western Germany
            1 infantry moved from Southern France to France
            5 artilleries and 9 infantry moved from Normandy Bordeaux to France
            2 aaGuns moved from Gibraltar to Spain
            1 infantry moved from Gibraltar to Spain
            2 armour moved from Portugal to Normandy Bordeaux
            1 infantry moved from Portugal to Spain
            4 submarines moved from 91 Sea Zone to 93 Sea Zone
            2 infantry moved from Iraq to Turkey
            1 armour moved from Turkey to Albania
            11 fighters moved from Albania to Turkey
            3 fighters moved from Albania to Turkey
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
            1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
            1 artillery moved from Western United States to 10 Sea Zone
            6 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 6 infantry and 4 transports moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 6 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 carriers, 1 cruiser, 1 destroyer and 4 transports moved from 110 Sea Zone to 112 Sea Zone
            2 aaGuns moved from Norway to 112 Sea Zone
            2 infantry moved from Norway to 112 Sea Zone
            2 aaGuns and 2 infantry moved from 112 Sea Zone to Western Germany
            1 infantry moved from Central United States to Western United States
            2 submarines moved from 6 Sea Zone to 19 Sea Zone
    
        Place Units - Americans
            3 fighters placed in Norway
            1 artillery and 2 infantry placed in Sweden
            1 armour and 2 mech_infantrys placed in Saudi Arabia
            1 armour placed in Western United States
            1 transport placed in 10 Sea Zone
            1 bomber, 1 fighter and 1 tactical_bomber placed in Western United States
            1 artillery and 2 infantry placed in Holland Belgium
            1 artillery and 2 infantry placed in Spain
    
        Turn Complete - Americans
            Americans collect 80 PUs; end with 80 PUs
            Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 85 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 100 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 105 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 110 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 115 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 120 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 125 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0,00
    Italians regular : -0,17
    Germans regular : 0,67
    

    Savegame


  • TripleA Turn Summary: Chinese round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 18
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
            Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
            1 infantry moved from Hunan to Kiangsi
            1 fighter moved from Burma to Kiangsi
            1 infantry moved from Shensi to Kansu
            1 infantry moved from Tsinghai to Kansu
    
        Combat - Chinese
            Chinese creates battle in territory Suiyuyan
            Chinese creates battle in territory Szechwan
            Battle in Kansu
                Chinese attack with 2 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 2 infantry in Kansu, round 2 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery in Kansu, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Kansu
                    Chinese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 artillery in Kansu, round 3 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Chinese retreated to Tsinghai
                Japanese win, taking Suiyuyan from Japanese, taking Szechwan from Japanese with 1 artillery remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
            Battle in Kiangsi
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Kiangsi, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kiangsi
                Chinese win, taking Kiangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kiangsi to Hunan
            2 infantry moved from Yunnan to Hunan
    
        Place Units - Chinese
            1 infantry placed in Shensi
            2 infantry placed in Tsinghai
            1 infantry placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 11 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0,17
    Japanese regular : 0,00
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 18
    
        Purchase Units - Americans
            Americans buy 2 armour, 3 artilleries, 1 bomber, 4 fighters, 6 infantry, 2 mech_infantrys, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            9 transports moved from 110 Sea Zone to 112 Sea Zone
            1 infantry moved from Norway to 112 Sea Zone
            1 infantry moved from 112 Sea Zone to Denmark
            4 artilleries and 2 mech_infantrys moved from Norway to 112 Sea Zone
            2 armour moved from Norway to 112 Sea Zone
            8 infantry moved from Norway to 112 Sea Zone
            2 armour, 4 artilleries, 8 infantry and 2 mech_infantrys moved from 112 Sea Zone to Western Germany
            1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
            1 mech_infantry moved from Turkey to 99 Sea Zone
            1 mech_infantry moved from 99 Sea Zone to Cyprus
            1 destroyer moved from 92 Sea Zone to 98 Sea Zone
            6 bombers moved from Egypt to 98 Sea Zone
    
        Combat - Americans
            Battle in Denmark
            Battle in Cyprus
            Battle in Western Germany
                Americans attack with 2 armour, 4 artilleries, 8 infantry and 2 mech_infantrys
                Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 2 armour, 4 artilleries, 8 infantry and 2 mech_infantrys in Western Germany, round 2 : 3/16 hits, 4,67 expected hits
                    Germans roll dice for 1 infantry in Western Germany, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Western Germany
                Americans win, taking Denmark from Germans, taking Cyprus from Italians, taking Western Germany from Germans with 2 armour, 4 artilleries, 7 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in 98 Sea Zone
                Americans attack with 6 bombers and 1 destroyer
                Italians defend with 1 submarine
                    Americans roll dice for 6 bombers and 1 destroyer in 98 Sea Zone, round 2 : 6/7 hits, 4,33 expected hits
                    Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Italians lost in 98 Sea Zone
                Americans win, taking 98 Sea Zone from Neutral with 6 bombers and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Italians: 1 submarine
    
        Non Combat Move - Americans
            6 bombers moved from 98 Sea Zone to Norway
            4 bombers moved from Gibraltar to Norway
            2 infantry moved from Holland Belgium to Western Germany
            1 infantry moved from Southern France to France
            5 artilleries and 9 infantry moved from Normandy Bordeaux to France
            2 aaGuns moved from Gibraltar to Spain
            1 infantry moved from Gibraltar to Spain
            2 armour moved from Portugal to Normandy Bordeaux
            1 infantry moved from Portugal to Spain
            4 submarines moved from 91 Sea Zone to 93 Sea Zone
            2 infantry moved from Iraq to Turkey
            1 armour moved from Turkey to Albania
            11 fighters moved from Albania to Turkey
            3 fighters moved from Albania to Turkey
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
            1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
            1 artillery moved from Western United States to 10 Sea Zone
            6 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 6 infantry and 4 transports moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 6 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 carriers, 1 cruiser, 1 destroyer and 4 transports moved from 110 Sea Zone to 112 Sea Zone
            2 aaGuns moved from Norway to 112 Sea Zone
            2 infantry moved from Norway to 112 Sea Zone
            2 aaGuns and 2 infantry moved from 112 Sea Zone to Western Germany
            1 infantry moved from Central United States to Western United States
            2 submarines moved from 6 Sea Zone to 19 Sea Zone
    
        Place Units - Americans
            3 fighters placed in Norway
            1 artillery and 2 infantry placed in Sweden
            1 armour and 2 mech_infantrys placed in Saudi Arabia
            1 armour placed in Western United States
            1 transport placed in 10 Sea Zone
            1 bomber, 1 fighter and 1 tactical_bomber placed in Western United States
            1 artillery and 2 infantry placed in Holland Belgium
            1 artillery and 2 infantry placed in Spain
    
        Turn Complete - Americans
            Americans collect 80 PUs; end with 80 PUs
            Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 85 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 100 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 105 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 110 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 115 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 120 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 125 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
            Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
            1 infantry moved from Hunan to Kiangsi
            1 fighter moved from Burma to Kiangsi
            1 infantry moved from Shensi to Kansu
            1 infantry moved from Tsinghai to Kansu
    
        Combat - Chinese
            Chinese creates battle in territory Suiyuyan
            Chinese creates battle in territory Szechwan
            Battle in Kansu
                Chinese attack with 2 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 2 infantry in Kansu, round 2 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery in Kansu, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Kansu
                    Chinese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 artillery in Kansu, round 3 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Chinese retreated to Tsinghai
                Japanese win, taking Suiyuyan from Japanese, taking Szechwan from Japanese with 1 artillery remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
            Battle in Kiangsi
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Kiangsi, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kiangsi
                Chinese win, taking Kiangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kiangsi to Hunan
            2 infantry moved from Yunnan to Hunan
    
        Place Units - Chinese
            1 infantry placed in Shensi
            2 infantry placed in Tsinghai
            1 infantry placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 11 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
    
        Purchase Units - British
            British buy 1 armour, 3 fighters and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 4 armour; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from Hunan to Kiangsu
                  Chinese take Kiangsu from Japanese
            1 infantry moved from Hunan to Anhwe
            1 infantry moved from Kweichow to Anhwe
            1 fighter moved from Hunan to Anhwe
            1 tactical_bomber moved from Hunan to Anhwe
            1 armour and 1 mech_infantry moved from Albania to Yugoslavia
                  British take Yugoslavia from Germans
            1 armour and 1 mech_infantry moved from Yugoslavia to Romania
            1 bomber moved from Egypt to Romania
            1 mech_infantry moved from Albania to Yugoslavia
            4 mech_infantrys moved from Albania to Bulgaria
            1 armour moved from Albania to Bulgaria
            2 artilleries and 3 infantry moved from Greece to Bulgaria
            1 infantry moved from 99 Sea Zone to Crete
            1 infantry moved from Egypt to 81 Sea Zone
            1 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone
            1 infantry moved from 96 Sea Zone to Malta
            1 infantry moved from Libya to Tunisia
            1 armour and 4 mech_infantrys moved from Tobruk to Tunisia
            1 mech_infantry moved from Norway to Karelia
                  Russians take Karelia from Germans
            1 mech_infantry moved from Norway to Vyborg
                  Russians take Vyborg from Germans
    
        Combat - British
            Battle in Crete
            Battle in Malta
            Battle in Romania
                British attack with 1 armour, 1 bomber and 1 mech_infantry
                Germans defend with 2 infantry
                    British roll dice for 1 armour, 1 bomber and 1 mech_infantry in Romania, round 2 : 0/3 hits, 1,33 expected hits
                    Germans roll dice for 2 infantry in Romania, round 2 : 0/2 hits, 0,67 expected hits
                    British roll dice for 1 armour, 1 bomber and 1 mech_infantry in Romania, round 3 : 2/3 hits, 1,33 expected hits
                    Germans roll dice for 2 infantry in Romania, round 3 : 1/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the British and 2 infantry owned by the Germans lost in Romania
                British win, taking Crete from Italians, taking Malta from Italians, taking Romania from Germans with 1 armour and 1 bomber remaining. Battle score for attacker is 2
                Casualties for British: 1 mech_infantry
                Casualties for Germans: 2 infantry
            Battle in Bulgaria
                British attack with 1 armour, 2 artilleries, 3 infantry and 4 mech_infantrys
                Italians defend with 3 infantry
                    British roll dice for 1 armour, 2 artilleries, 3 infantry and 4 mech_infantrys in Bulgaria, round 2 : 0/10 hits, 2,67 expected hits
                    Italians roll dice for 3 infantry in Bulgaria, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the British lost in Bulgaria
                    British roll dice for 1 armour, 2 artilleries, 2 infantry and 4 mech_infantrys in Bulgaria, round 3 : 2/9 hits, 2,50 expected hits
                    Italians roll dice for 3 infantry in Bulgaria, round 3 : 1/3 hits, 1,00 expected hits
                    2 infantry owned by the Italians and 1 infantry owned by the British lost in Bulgaria
                    British roll dice for 1 armour, 2 artilleries, 1 infantry and 4 mech_infantrys in Bulgaria, round 4 : 3/8 hits, 2,33 expected hits
                    Italians roll dice for 1 infantry in Bulgaria, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Bulgaria
                British win, taking Bulgaria from Italians with 1 armour, 2 artilleries, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for British: 2 infantry
                Casualties for Italians: 3 infantry
            Battle in Tunisia
                British attack with 1 armour, 1 infantry and 4 mech_infantrys
                Italians defend with 1 infantry
                    British roll dice for 1 armour, 1 infantry and 4 mech_infantrys in Tunisia, round 2 : 2/6 hits, 1,33 expected hits
                    Italians roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in Tunisia
                British win, taking Tunisia from Italians with 1 armour and 4 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in Anhwe
                British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Anhwe, round 2 : 1/4 hits, 1,50 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                British win, taking Anhwe from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from Anhwe to Hunan
            2 aaGuns, 6 infantry and 2 mech_infantrys moved from Yunnan to Hunan
            3 mech_infantrys moved from Hunan to Kiangsi
            1 armour moved from Hunan to Kiangsi
            1 mech_infantry moved from Hunan to Kiangsi
            3 mech_infantrys moved from Burma to Hunan
            5 mech_infantrys moved from India to Yunnan
            1 bomber moved from Romania to Turkey
            6 infantry moved from France to Western Germany
            5 transports moved from 110 Sea Zone to 112 Sea Zone
            2 aaGuns moved from Norway to 112 Sea Zone
            8 infantry moved from Norway to 112 Sea Zone
            2 infantry moved from Norway to 112 Sea Zone
            2 aaGuns and 10 infantry moved from 112 Sea Zone to Western Germany
            2 carriers, 1 cruiser, 1 destroyer and 1 submarine moved from 110 Sea Zone to 112 Sea Zone
            3 fighters moved from United Kingdom to 112 Sea Zone
            3 fighters moved from Normandy Bordeaux to Norway
            1 fighter moved from Norway to 112 Sea Zone
            2 artilleries and 6 infantry moved from Trans-Jordan to Iraq
            3 infantry moved from Egypt to Trans-Jordan
    
        Place Units - British
            3 fighters placed in Persia
            1 armour and 2 mech_infantrys placed in Turkey
    
        Turn Complete - British
            British collect 42 PUs; end with 42 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 48 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 51 PUs
    
        Place Units - UK_Pacific
            4 armour placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 18 PUs; end with 18 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs
            Some Units in India change ownership: 4 armour
    

    Combat Hit Differential Summary :

    Chinese regular : -0,17
    Americans regular : 0,00
    Japanese regular : -0,33
    Italians regular : 0,17
    Germans regular : 0,33
    British regular : -3,00
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Italians round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 18
    
        Purchase Units - Italians
            Italians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            6 infantry moved from Northern Italy to Yugoslavia
            1 fighter moved from Germany to Yugoslavia
            1 fighter moved from Southern Italy to Yugoslavia
    
        Combat - Italians
            Battle in Yugoslavia
                Italians attack with 2 fighters and 6 infantry
                British defend with 1 mech_infantry
                    Italians roll dice for 2 fighters and 6 infantry in Yugoslavia, round 2 : 0/8 hits, 2,00 expected hits
                    British roll dice for 1 mech_infantry in Yugoslavia, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 2 fighters and 6 infantry in Yugoslavia, round 3 : 4/8 hits, 2,00 expected hits
                    British roll dice for 1 mech_infantry in Yugoslavia, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the British lost in Yugoslavia
                Italians win, taking Yugoslavia from British with 2 fighters and 6 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Italians
            2 fighters moved from Yugoslavia to Germany
    
        Place Units - Italians
            2 artilleries and 1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,3,4,5,5,6,5
            Italians collect 4 PUs (8 lost to blockades); end with 4 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0,00
    British regular : -0,67
    

    Savegame


  • TripleA Turn Summary: French round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 18
    
        Purchase Units - ANZAC
            ANZAC buy 2 artilleries, 1 infantry and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
            1 infantry moved from 20 Sea Zone to Formosa
            1 bomber moved from Egypt to Southern Italy
    
        Combat - ANZAC
            Strategic bombing raid in Southern Italy
                    Italians roll AA dice in Southern Italy : 0/1 hits, 0,17 expected hits
                Bombing raid in Southern Italy rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in Southern Italy causes 6 damage total. 
            Battle in Formosa
    
        Non Combat Move - ANZAC
            1 bomber moved from Southern Italy to France
            1 bomber moved from Egypt to France
            1 bomber moved from Brazil to France
            1 submarine moved from 35 Sea Zone to 19 Sea Zone
            1 submarine moved from 19 Sea Zone to 6 Sea Zone
            1 submarine moved from 33 Sea Zone to 19 Sea Zone
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 armour moved from Caroline Islands to 33 Sea Zone
            1 armour, 1 artillery, 1 infantry and 2 transports moved from 33 Sea Zone to 32 Sea Zone
            1 infantry moved from Marshall Islands to 32 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 32 Sea Zone to 17 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 17 Sea Zone to Iwo Jima
            1 destroyer moved from 33 Sea Zone to 17 Sea Zone
            1 fighter moved from Caroline Islands to Iwo Jima
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
            1 artillery moved from Paulau Island to 34 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 fighter moved from Queensland to Caroline Islands
            1 submarine moved from 62 Sea Zone to 33 Sea Zone
    
        Place Units - ANZAC
            2 artilleries and 1 infantry placed in Queensland
            2 transports placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 19 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
    
        Purchase Units - French
            French repair damage of 6x factory_minor; Remaining resources: 9 PUs; 
            French buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - French
                French converts factory_major into different units
            1 infantry moved from France to Northern Italy
                  French take Northern Italy from Italians
    
        Combat - French
    
        Non Combat Move - French
            3 infantry moved from France to Western Germany
    
        Place Units - French
            3 infantry placed in France
    
        Turn Complete - French
            French collect 21 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Italians AA : -0,17
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Germans round 19

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 19
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 fighters and 7 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Baltic States to Germany
            2 mech_infantrys moved from Eastern Poland to Germany
            1 mech_infantry moved from Belarus to Romania
            2 fighters and 2 tactical_bombers moved from Eastern Poland to Romania
            1 armour moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            1 armour moved from Archangel to Belarus
            13 artilleries and 2 mech_infantrys moved from Novgorod to Belarus
            1 bomber moved from Germany to 96 Sea Zone
            1 bomber moved from Germany to 99 Sea Zone
            2 fighters and 2 tactical_bombers moved from Germany to Romania
            1 armour moved from Belarus to Smolensk
                  Germans take Smolensk from Russians
            1 armour moved from Smolensk to Bryansk
            1 mech_infantry moved from Belarus to Western Ukraine
            8 armour, 6 artilleries and 54 mech_infantrys moved from Belarus to Bryansk
            1 bomber moved from Germany to Western Ukraine
    
        Combat - Germans
            Battle in 96 Sea Zone
                Germans attack with 1 bomber
                British defend with 1 transport
                    1 transport owned by the British lost in 96 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in 99 Sea Zone
                Germans attack with 1 bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 99 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Romania
                Germans attack with 4 fighters, 1 mech_infantry and 4 tactical_bombers
                British defend with 1 armour
                    Germans roll dice for 4 fighters, 1 mech_infantry and 4 tactical_bombers in Romania, round 2 : 5/9 hits, 4,83 expected hits
                    British roll dice for 1 armour in Romania, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the British lost in Romania
                Germans win, taking Romania from British with 4 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for British: 1 armour
            Battle in Bryansk
                Germans attack with 9 armour, 6 artilleries and 54 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 9 armour, 6 artilleries and 54 mech_infantrys in Bryansk, round 2 : 14/69 hits, 16,50 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 9 armour, 6 artilleries and 54 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Western Ukraine
                Germans attack with 1 bomber and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 mech_infantry in Western Ukraine, round 2 : 1/2 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
                Germans win with 1 bomber remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Western Ukraine to Germany
            4 fighters and 4 tactical_bombers moved from Romania to Germany
            1 aaGun moved from Eastern Poland to Belarus
            1 aaGun moved from Novgorod to Belarus
            1 bomber moved from 99 Sea Zone to Southern Italy
            1 bomber moved from 96 Sea Zone to Southern Italy
    
        Place Units - Germans
            2 fighters and 7 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 24 PUs; end with 25 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0,33
    Germans regular : -2,17
    British regular : -0,50
    

    Savegame


  • TripleA Turn Summary: Russians round 19

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 19
    
        Purchase Units - Russians
            Russians buy 4 artilleries, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour moved from Russia to Smolensk
                  Russians take Smolensk from Germans
            1 armour moved from Smolensk to Russia
            1 mech_infantry moved from Russia to Archangel
                  Russians take Archangel from Germans
            1 armour moved from Finland to Novgorod
                  Russians take Novgorod from Germans
            2 mech_infantrys moved from Ukraine to Romania
            1 armour moved from Greece to Romania
            2 infantry moved from Novosibirsk to Kansu
            1 fighter and 1 tactical_bomber moved from Russia to Kansu
            1 infantry moved from Amur to Siberia
                  Russians take Siberia from Japanese
    
        Combat - Russians
            Battle in Romania
                Russians attack with 1 armour and 2 mech_infantrys
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 armour and 2 mech_infantrys in Romania, round 2 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 mech_infantry in Romania, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Romania
                Russians win, taking Romania from Germans with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Kansu
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 artillery
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kansu, round 2 : 1/4 hits, 1,50 expected hits
                    Japanese roll dice for 1 artillery in Kansu, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Kansu
                Russians win, taking Kansu from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Russians
            2 artilleries and 2 infantry moved from Samara to Russia
            1 armour and 1 mech_infantry moved from Novosibirsk to Russia
            4 infantry moved from Novosibirsk to Samara
            1 infantry moved from Novosibirsk to Samara
            1 mech_infantry moved from Ukraine to Volgograd
            1 artillery moved from Ukraine to Western Ukraine
            1 infantry moved from Rostov to Tambov
            1 infantry moved from Kazakhstan to Caucasus
            1 infantry moved from Kazakhstan to Samara
            1 submarine moved from 113 Sea Zone to 112 Sea Zone
            2 aaGuns and 15 infantry moved from Amur to Buryatia
            1 fighter and 1 tactical_bomber moved from Kansu to Samara
            1 armour and 2 mech_infantrys moved from Volgograd to Russia
    
        Place Units - Russians
            1 infantry placed in Ukraine
            3 mech_infantrys placed in Volgograd
            4 artilleries and 6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 40 PUs; end with 40 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 46 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0,33
    Germans regular : -0,33
    Russians regular : -0,33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    @oysteilo I give up, well played. good luck in the play offs!


  • Thank you for an interesting game

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