JDOW (X) vs Farmboy (L+22) BM3

  • 15 14

    @farmboy Sorry, insanely busy. Today and tomorrow there is almost no room to breach in between things I have on my plate.

    Will most likely continue on Thursday when I am on the train.

    MAYBE I will post late tonight though

  • 25 23 22 21 20 19 18 17

    @jdow no worries!

  • 15 14

    TripleA Move Summary: Japanese round 10

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese repair damage of 6x factory_minor; Remaining resources: 53 PUs; 6 SuicideAttackTokens; 
            Japanese buy 1 artillery, 2 destroyers, 5 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 6 Sea Zone to 5 Sea Zone
            1 destroyer moved from 36 Sea Zone to 6 Sea Zone
            1 destroyer moved from 36 Sea Zone to 19 Sea Zone
            3 fighters moved from Manchuria to 19 Sea Zone
            3 tactical_bombers moved from Manchuria to 19 Sea Zone
            8 fighters moved from Japan to 6 Sea Zone
            7 tactical_bombers moved from Japan to 6 Sea Zone
            1 mech_infantry moved from Anhwe to Chahar
                  Japanese take Chahar from Chinese
            1 mech_infantry moved from Szechwan to Hopei
                  Japanese take Hopei from Chinese
            1 infantry moved from Malaya to 37 Sea Zone
            1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
            1 artillery moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            1 artillery moved from 44 Sea Zone to Celebes
            1 bomber moved from Borneo to Celebes
    

    Savegame

  • 15 14

    I prefer to ask, scramble sz6?
    If it was US only, I would assume no scramble, but as you have the choice to trade Anzac air vs Japanese air, I would like to confirm.

  • 25 23 22 21 20 19 18 17

    @jdow on just on my phone but it looks to me that you are attacking just the sub in 6 with a lot of air. I won’t scramble.

  • 15 14

    @farmboy Yes, would be a suicide scramble, so I will proceed with no scramble.

    Bedtime now though, will roll and finish tomorrow (hopefully), or Thursday.

  • 25 23 22 21 20 19 18 17

    @jdow looked at it now. I can see a context where I might want to, but not this time.

  • 15 14

    @farmboy said in JDOW (X) vs Farmboy (L+22) BM3:

    @jdow looked at it now. I can see a context where I might want to, but not this time.

    Ok thanks, I agree with you but this was a spot I’d better ask.

  • 15 14

    TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese repair damage of 6x factory_minor; Remaining resources: 53 PUs; 6 SuicideAttackTokens; 
            Japanese buy 1 artillery, 2 destroyers, 5 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 6 Sea Zone to 5 Sea Zone
            1 destroyer moved from 36 Sea Zone to 6 Sea Zone
            1 destroyer moved from 36 Sea Zone to 19 Sea Zone
            3 fighters moved from Manchuria to 19 Sea Zone
            3 tactical_bombers moved from Manchuria to 19 Sea Zone
            8 fighters moved from Japan to 6 Sea Zone
            7 tactical_bombers moved from Japan to 6 Sea Zone
            1 mech_infantry moved from Anhwe to Chahar
                  Japanese take Chahar from Chinese
            1 mech_infantry moved from Szechwan to Hopei
                  Japanese take Hopei from Chinese
            1 infantry moved from Malaya to 37 Sea Zone
            1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
            1 artillery moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            1 artillery moved from 44 Sea Zone to Celebes
            1 bomber moved from Borneo to Celebes
    
        Combat - Japanese
            Battle in Celebes
                Japanese attack with 1 artillery, 1 bomber and 1 infantry
                Americans defend with 1 infantry and 1 mech_infantry
                    Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Celebes, round 2 : 2/3 hits, 1,33 expected hits
                    Americans roll dice for 1 infantry and 1 mech_infantry in Celebes, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Celebes
                Japanese win, taking Celebes from Americans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
                Casualties for Americans: 1 infantry and 1 mech_infantry
            Battle in 19 Sea Zone
                Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 19 Sea Zone, round 2 : 4/7 hits, 3,83 expected hits
                    ANZAC roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the ANZAC lost in 19 Sea Zone
                Japanese win with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in 6 Sea Zone
                Japanese attack with 1 destroyer, 8 fighters and 7 tactical_bombers
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 8 fighters and 7 tactical_bombers in 6 Sea Zone, round 2 : 11/16 hits, 9,00 expected hits
                    ANZAC roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the ANZAC lost in 6 Sea Zone
                Japanese win, taking 6 Sea Zone from Americans with 1 destroyer, 8 fighters and 7 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
    
        Non Combat Move - Japanese
            1 fighter moved from 42 Sea Zone to Java
            1 destroyer moved from 42 Sea Zone to 35 Sea Zone
            1 bomber moved from Celebes to Borneo
            1 marine moved from Ceylon to 39 Sea Zone
            1 cruiser and 1 marine moved from 39 Sea Zone to 36 Sea Zone
            1 bomber moved from Shan State to French Indo China
            1 mech_infantry moved from Yunnan to Anhwe
            1 infantry moved from Kwangsi to Hunan
            1 infantry moved from Yunnan to Kweichow
            1 mech_infantry moved from Yunnan to Szechwan
            1 mech_infantry moved from Malaya to Yunnan
            1 transport moved from 42 Sea Zone to 37 Sea Zone
            1 infantry moved from Malaya to 37 Sea Zone
            1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 infantry moved from 36 Sea Zone to Kwangsi
            1 marine moved from 36 Sea Zone to Kwangsi
            1 infantry moved from French Indo China to Kwangsi
            1 armour moved from Hunan to Kwangsi
            2 fighters moved from 42 Sea Zone to Philippines
            1 battleship, 5 carriers, 1 cruiser and 1 transport moved from 42 Sea Zone to 36 Sea Zone
            1 fighter moved from Kiangsi to French Indo China
            1 tactical_bomber moved from Kiangsi to French Indo China
            1 tactical_bomber moved from Guam to French Indo China
            1 fighter moved from 6 Sea Zone to Manchuria
            1 tactical_bomber moved from 19 Sea Zone to Japan
            7 fighters and 7 tactical_bombers moved from 6 Sea Zone to Japan
            3 fighters and 2 tactical_bombers moved from 19 Sea Zone to Manchuria
            3 infantry moved from India to Burma
            3 mech_infantrys moved from India to Yunnan
    
        Place Units - Japanese
            1 submarine placed in 6 Sea Zone
            2 destroyers placed in 36 Sea Zone
            1 infantry placed in French Indo China
            3 mech_infantrys placed in Malaya
            2 infantry placed in India
            1 artillery and 2 infantry placed in Manchuria
    
        Turn Complete - Japanese
            Japanese collect 59 PUs; end with 59 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0,67
    Japanese regular : 2,83
    ANZAC regular : -0,33
    

    Savegame

  • 15 14

    TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese repair damage of 6x factory_minor; Remaining resources: 53 PUs; 6 SuicideAttackTokens; 
            Japanese buy 1 artillery, 2 destroyers, 5 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 6 Sea Zone to 5 Sea Zone
            1 destroyer moved from 36 Sea Zone to 6 Sea Zone
            1 destroyer moved from 36 Sea Zone to 19 Sea Zone
            3 fighters moved from Manchuria to 19 Sea Zone
            3 tactical_bombers moved from Manchuria to 19 Sea Zone
            8 fighters moved from Japan to 6 Sea Zone
            7 tactical_bombers moved from Japan to 6 Sea Zone
            1 mech_infantry moved from Anhwe to Chahar
                  Japanese take Chahar from Chinese
            1 mech_infantry moved from Szechwan to Hopei
                  Japanese take Hopei from Chinese
            1 infantry moved from Malaya to 37 Sea Zone
            1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
            1 artillery moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            1 artillery moved from 44 Sea Zone to Celebes
            1 bomber moved from Borneo to Celebes
    
        Combat - Japanese
            Battle in Celebes
                Japanese attack with 1 artillery, 1 bomber and 1 infantry
                Americans defend with 1 infantry and 1 mech_infantry
                    Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Celebes, round 2 : 2/3 hits, 1,33 expected hits
                    Americans roll dice for 1 infantry and 1 mech_infantry in Celebes, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Celebes
                Japanese win, taking Celebes from Americans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
                Casualties for Americans: 1 infantry and 1 mech_infantry
            Battle in 19 Sea Zone
                Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 19 Sea Zone, round 2 : 4/7 hits, 3,83 expected hits
                    ANZAC roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the ANZAC lost in 19 Sea Zone
                Japanese win with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in 6 Sea Zone
                Japanese attack with 1 destroyer, 8 fighters and 7 tactical_bombers
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 8 fighters and 7 tactical_bombers in 6 Sea Zone, round 2 : 11/16 hits, 9,00 expected hits
                    ANZAC roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the ANZAC lost in 6 Sea Zone
                Japanese win, taking 6 Sea Zone from Americans with 1 destroyer, 8 fighters and 7 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
    
        Non Combat Move - Japanese
            1 fighter moved from 42 Sea Zone to Java
            1 destroyer moved from 42 Sea Zone to 35 Sea Zone
            1 bomber moved from Celebes to Borneo
            1 marine moved from Ceylon to 39 Sea Zone
            1 cruiser and 1 marine moved from 39 Sea Zone to 36 Sea Zone
            1 bomber moved from Shan State to French Indo China
            1 mech_infantry moved from Yunnan to Anhwe
            1 infantry moved from Kwangsi to Hunan
            1 infantry moved from Yunnan to Kweichow
            1 mech_infantry moved from Yunnan to Szechwan
            1 mech_infantry moved from Malaya to Yunnan
            1 transport moved from 42 Sea Zone to 37 Sea Zone
            1 infantry moved from Malaya to 37 Sea Zone
            1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 infantry moved from 36 Sea Zone to Kwangsi
            1 marine moved from 36 Sea Zone to Kwangsi
            1 infantry moved from French Indo China to Kwangsi
            1 armour moved from Hunan to Kwangsi
            2 fighters moved from 42 Sea Zone to Philippines
            1 battleship, 5 carriers, 1 cruiser and 1 transport moved from 42 Sea Zone to 36 Sea Zone
            1 fighter moved from Kiangsi to French Indo China
            1 tactical_bomber moved from Kiangsi to French Indo China
            1 tactical_bomber moved from Guam to French Indo China
            1 fighter moved from 6 Sea Zone to Manchuria
            1 tactical_bomber moved from 19 Sea Zone to Japan
            7 fighters and 7 tactical_bombers moved from 6 Sea Zone to Japan
            3 fighters and 2 tactical_bombers moved from 19 Sea Zone to Manchuria
            3 infantry moved from India to Burma
            3 mech_infantrys moved from India to Yunnan
    
        Place Units - Japanese
            1 submarine placed in 6 Sea Zone
            2 destroyers placed in 36 Sea Zone
            1 infantry placed in French Indo China
            3 mech_infantrys placed in Malaya
            2 infantry placed in India
            1 artillery and 2 infantry placed in Manchuria
    
        Turn Complete - Japanese
            Japanese collect 59 PUs; end with 59 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from French Indo China: 1 infantry
            EDIT: Adding units owned by Japanese to Kwangsi: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : -0,67
    Japanese regular : 2,83
    ANZAC regular : -0,33
    

    Savegame

  • 25 23 22 21 20 19 18 17

    TripleA Move Summary: Americans round 10

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 3 fighters, 7 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Korea to Manchuria
            10 fighters moved from Korea to Manchuria
            2 bombers, 2 fighters and 1 tactical_bomber moved from Korea to 6 Sea Zone
            1 bomber moved from Western United States to 6 Sea Zone
            2 fighters moved from Wake Island to 6 Sea Zone
            1 submarine moved from 33 Sea Zone to 6 Sea Zone
    

    Savegame

  • 25 23 22 21 20 19 18 17

    @jdow I figured I should ask if you want to submerge the sub in 6. I think it probably fights since you might get an extra hit and I don’t think I can hit it back(you can choose the destroyer if my sub hits) but I wasn’t quite sure on that.

  • 15 14

    @farmboy
    No. I have to allocate hits to possible targets. If your sub hits, I have to take the sub down.

    Thus, sub submerges.

  • 25 23 22 21 20 19 18 17

    @jdow said in JDOW (X) vs Farmboy (L+22) BM3:

    @farmboy
    No. I have to allocate hits to possible targets. If your sub hits, I have to take the sub down.

    Thus, sub submerges.

    THat is right. I did know that before but was forgetting last night.

  • 25 23 22 21 20 19 18 17

    TripleA Turn Summary: Americans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 3 fighters, 7 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Korea to Manchuria
            10 fighters moved from Korea to Manchuria
            2 bombers, 2 fighters and 1 tactical_bomber moved from Korea to 6 Sea Zone
            1 bomber moved from Western United States to 6 Sea Zone
            2 fighters moved from Wake Island to 6 Sea Zone
            1 submarine moved from 33 Sea Zone to 6 Sea Zone
    
        Combat - Americans
            Air Battle in Manchuria
                Americans attacks with 11 units heading to Manchuria
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Manchuria
                    Japanese roll AA dice in Manchuria : 0/1 hits, 0.17 expected hits
                Bombing raid in Manchuria rolls: 6 and causes: 6 damage to unit: factory_minor
                Bombing raid in Manchuria causes 6 damage total. 
            Battle in 6 Sea Zone
                Americans attack with 3 bombers, 4 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer and 1 submarine
                1 submarine owned by the Japanese submerged
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 6 Sea Zone
                Americans win, taking 6 Sea Zone from Japanese with 3 bombers, 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Cleaning up after air battles
    
        Non Combat Move - Americans
            1 bomber moved from Manchuria to Queensland
            2 bombers moved from 6 Sea Zone to Queensland
            1 bomber, 4 fighters and 1 tactical_bomber moved from 6 Sea Zone to Korea
            10 fighters moved from Manchuria to Korea
            2 infantry moved from Western United States to 10 Sea Zone
            2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Western United States to Wake Island
            2 infantry moved from Caroline Islands to 33 Sea Zone
            1 carrier, 1 destroyer and 1 fighter moved from 33 Sea Zone to 26 Sea Zone
            2 submarines moved from 33 Sea Zone to 26 Sea Zone
            1 battleship, 6 carriers, 2 cruisers, 2 destroyers, 2 fighters, 2 infantry, 5 submarines and 1 transport moved from 33 Sea Zone to 54 Sea Zone
            1 submarine moved from 34 Sea Zone to 54 Sea Zone
            2 infantry moved from 54 Sea Zone to Queensland
            2 infantry moved from Johnston Island to 30 Sea Zone
            2 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
            2 infantry moved from 54 Sea Zone to Queensland
            1 armour and 1 infantry moved from Egypt to 98 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
            1 armour and 1 infantry moved from 80 Sea Zone to Eastern Persia
            1 infantry moved from Persia to Eastern Persia
            1 carrier and 1 destroyer moved from 98 Sea Zone to 80 Sea Zone
            1 fighter moved from Eastern United States to Gibraltar
            2 infantry moved from Central United States to 101 Sea Zone
            2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            2 infantry moved from Morocco to Algeria
            2 transports moved from 91 Sea Zone to 92 Sea Zone
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            2 aaGuns and 2 infantry moved from Gibraltar to 92 Sea Zone
            2 aaGuns and 2 infantry moved from 92 Sea Zone to Algeria
            1 fighter moved from Persia to 80 Sea Zone
            2 fighters moved from Persia to West India
            1 aaGun moved from Egypt to Trans-Jordan
            1 fighter moved from 98 Sea Zone to Egypt
    
        Place Units - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by French from 98 Sea Zone: 1 fighter
            EDIT: Removing units owned by Americans from Egypt: 1 fighter
            EDIT: Adding units owned by Americans to 98 Sea Zone: 1 fighter
            EDIT: Adding units owned by French to 80 Sea Zone: 1 fighter
            EDIT: Turning off Edit Mode
            3 infantry placed in Korea
            1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
            4 infantry placed in Central United States
            1 fighter placed in Eastern United States
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3
            Americans collect 54 PUs (3 lost to blockades); end with 54 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    Japanese regular : -0.33
    Japanese AA : -0.17
    

    Savegame

  • 25 23 22 21 20 19 18 17

    TripleA Turn Summary: Chinese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 10
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 fighter and 2 infantry moved from Suiyuyan to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 2 infantry
                Germans defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Shensi
                Chinese win, taking Shensi from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Suiyuyan
    
        Place Units - Chinese
            2 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 3 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.17
    Germans regular : -0.33
    

    Savegame

  • 25 23 22 21 20 19 18 17

    @jdow on the US turn, the game didn’t recognize that the fr fig was on the US carrier and the US figs were on the UK. So I edited that in.

  • 25 23 22 21 20 19 18 17

    TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 3 fighters, 7 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Korea to Manchuria
            10 fighters moved from Korea to Manchuria
            2 bombers, 2 fighters and 1 tactical_bomber moved from Korea to 6 Sea Zone
            1 bomber moved from Western United States to 6 Sea Zone
            2 fighters moved from Wake Island to 6 Sea Zone
            1 submarine moved from 33 Sea Zone to 6 Sea Zone
    
        Combat - Americans
            Air Battle in Manchuria
                Americans attacks with 11 units heading to Manchuria
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Manchuria
                    Japanese roll AA dice in Manchuria : 0/1 hits, 0.17 expected hits
                Bombing raid in Manchuria rolls: 6 and causes: 6 damage to unit: factory_minor
                Bombing raid in Manchuria causes 6 damage total. 
            Battle in 6 Sea Zone
                Americans attack with 3 bombers, 4 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer and 1 submarine
                1 submarine owned by the Japanese submerged
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 6 Sea Zone
                Americans win, taking 6 Sea Zone from Japanese with 3 bombers, 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Cleaning up after air battles
    
        Non Combat Move - Americans
            1 bomber moved from Manchuria to Queensland
            2 bombers moved from 6 Sea Zone to Queensland
            1 bomber, 4 fighters and 1 tactical_bomber moved from 6 Sea Zone to Korea
            10 fighters moved from Manchuria to Korea
            2 infantry moved from Western United States to 10 Sea Zone
            2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Western United States to Wake Island
            2 infantry moved from Caroline Islands to 33 Sea Zone
            1 carrier, 1 destroyer and 1 fighter moved from 33 Sea Zone to 26 Sea Zone
            2 submarines moved from 33 Sea Zone to 26 Sea Zone
            1 battleship, 6 carriers, 2 cruisers, 2 destroyers, 2 fighters, 2 infantry, 5 submarines and 1 transport moved from 33 Sea Zone to 54 Sea Zone
            1 submarine moved from 34 Sea Zone to 54 Sea Zone
            2 infantry moved from 54 Sea Zone to Queensland
            2 infantry moved from Johnston Island to 30 Sea Zone
            2 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
            2 infantry moved from 54 Sea Zone to Queensland
            1 armour and 1 infantry moved from Egypt to 98 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
            1 armour and 1 infantry moved from 80 Sea Zone to Eastern Persia
            1 infantry moved from Persia to Eastern Persia
            1 carrier and 1 destroyer moved from 98 Sea Zone to 80 Sea Zone
            1 fighter moved from Eastern United States to Gibraltar
            2 infantry moved from Central United States to 101 Sea Zone
            2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            2 infantry moved from Morocco to Algeria
            2 transports moved from 91 Sea Zone to 92 Sea Zone
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            2 aaGuns and 2 infantry moved from Gibraltar to 92 Sea Zone
            2 aaGuns and 2 infantry moved from 92 Sea Zone to Algeria
            1 fighter moved from Persia to 80 Sea Zone
            2 fighters moved from Persia to West India
            1 aaGun moved from Egypt to Trans-Jordan
            1 fighter moved from 98 Sea Zone to Egypt
    
        Place Units - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by French from 98 Sea Zone: 1 fighter
            EDIT: Removing units owned by Americans from Egypt: 1 fighter
            EDIT: Adding units owned by Americans to 98 Sea Zone: 1 fighter
            EDIT: Adding units owned by French to 80 Sea Zone: 1 fighter
            EDIT: Turning off Edit Mode
            3 infantry placed in Korea
            1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
            4 infantry placed in Central United States
            1 fighter placed in Eastern United States
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3
            Americans collect 54 PUs (3 lost to blockades); end with 54 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 fighter and 2 infantry moved from Suiyuyan to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 2 infantry
                Germans defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Shensi
                Chinese win, taking Shensi from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Suiyuyan
    
        Place Units - Chinese
            2 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 3 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 fighter, 7 infantry and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - British
            1 bomber, 8 fighters and 1 tactical_bomber moved from Persia to 99 Sea Zone
            3 artilleries and 6 infantry moved from Persia to Iraq
    
        Combat - British
            Battle in 99 Sea Zone
                British attack with 1 bomber, 8 fighters and 1 tactical_bomber
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 99 Sea Zone
                British win with 1 bomber, 8 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in Iraq
                British attack with 3 artilleries and 6 infantry
                Germans defend with 1 aaGun and 2 infantry
                    British roll dice for 3 artilleries and 6 infantry in Iraq, round 2 : 1/9 hits, 2.50 expected hits
                    Germans roll dice for 1 aaGun and 2 infantry in Iraq, round 2 : 1/2 hits, 0.67 expected hits
                    1 aaGun owned by the Germans and 1 infantry owned by the British lost in Iraq
                    British roll dice for 3 artilleries and 5 infantry in Iraq, round 3 : 3/8 hits, 2.33 expected hits
                    Germans roll dice for 2 infantry in Iraq, round 3 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Iraq
                British win, taking Iraq from Germans with 3 artilleries and 5 infantry remaining. Battle score for attacker is 8
                Casualties for British: 1 infantry
                Casualties for Germans: 1 aaGun and 2 infantry
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 aaGuns moved from Persia to Iraq
            1 armour and 3 mech_infantrys moved from Persia to West India
            1 bomber, 8 fighters and 1 tactical_bomber moved from 99 Sea Zone to Cyprus
            6 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Alexandria to Egypt
            2 mech_infantrys moved from Belgian Congo to Egypt
            1 infantry moved from Persia to Iraq
            1 infantry moved from Persia to Iraq
            2 fighters and 1 tactical_bomber moved from Persia to West India
            1 carrier, 2 destroyers and 2 fighters moved from 98 Sea Zone to 92 Sea Zone
            6 artilleries and 1 infantry moved from Persia to Eastern Persia
    
        Place Units - British
            1 fighter placed in United Kingdom
            1 artillery and 2 infantry placed in Egypt
            3 infantry placed in Union of South Africa
            1 transport placed in 80 Sea Zone
            2 infantry placed in Persia
    
        Turn Complete - British
            British collect 34 PUs; end with 36 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Chinese regular : 0.17
    Americans regular : 0.67
    Japanese regular : -0.33
    Japanese AA : -0.17
    Germans regular : -0.67
    British regular : -0.83
    

    Savegame

  • 25 23 22 21 20 19 18 17

    @jdow assume it was safe to assume no scramble off cyprus

  • 15 14

    @farmboy sure.

    Sry. Out of town this weekend. Will resume soon.

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