thank you for the game
PtV - flying badger v 666 (axis +7)
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@flyingbadger said in PtV - flying badger v 666 (axis +7):
Raiders all the way, RN4L!
Interesting season so far. 4 and 2, ahead of the Chiefs, Derek Carr playing like a bad ass, but Gruden gone.
It’s ok if Gruden is gone as long as they win…just win baby!
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 2 Purchase Units - Italians Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Kenya to Belgian Congo Italians take Belgian Congo from British 1 infantry moved from Anglo-Egyptian Sudan to French Equatorial Africa Italians take French Equatorial Africa from French 1 artillery and 1 infantry moved from Anglo-Egyptian Sudan to Egypt 3 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt 1 transport moved from 100 Sea Zone to 99 Sea Zone 1 artillery moved from Yugoslavia to 99 Sea Zone 1 infantry moved from Northern Italy to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Greece 1 infantry moved from Albania to Greece 5 infantry moved from Bulgaria to Greece 1 battleship and 2 cruisers moved from 100 Sea Zone to 99 Sea Zone 1 tactical_bomber moved from Southern Italy to Egypt 1 fighter moved from Tobruk to Egypt 1 fighter moved from Tobruk to Greece 1 bomber moved from Southern Italy to Greece Combat - Italians Battle in Greece Italians attack with 1 artillery, 1 bomber, 1 fighter and 7 infantry Neutral_Allies defend with 4 infantry Italians roll dice for 1 battleship and 1 cruiser in Greece, round 2 : 1/2 hits, 1.17 expected hits Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 7 infantry in Greece, round 2 : 0/10 hits, 2.67 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 6 infantry in Greece, round 3 : 2/9 hits, 2.50 expected hits Neutral_Allies roll dice for 3 infantry in Greece, round 3 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 5 infantry in Greece, round 4 : 4/8 hits, 2.33 expected hits Neutral_Allies roll dice for 1 infantry in Greece, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece Italians win, taking Greece from Neutral_Allies with 1 artillery, 1 bomber, 1 fighter and 4 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 3 infantry Casualties for Neutral_Allies: 4 infantry Battle in Egypt Italians attack with 3 armour, 2 artilleries, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber British defend with 1 airfield and 1 harbour; ANZAC defend with 2 infantry Italians roll dice for 3 armour, 2 artilleries, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 2 : 3/12 hits, 4.67 expected hits British roll dice for 2 infantry in Egypt, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the ANZAC lost in Egypt Italians win, taking Egypt from British with 3 armour, 2 artilleries, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry Non Combat Move - Italians 1 infantry moved from Alexandria to 100 Sea Zone 1 infantry and 1 transport moved from 100 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Algeria Italians take Algeria from Neutral_Axis 1 infantry moved from Alexandria to 100 Sea Zone 1 infantry and 1 transport moved from 100 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Tunisia Italians take Tunisia from Neutral_Axis 2 destroyers moved from 100 Sea Zone to 97 Sea Zone 1 fighter and 1 tactical_bomber moved from Egypt to Alexandria 1 fighter moved from Greece to Bulgaria 1 bomber moved from Greece to Southern Italy 1 artillery and 2 infantry moved from Yugoslavia to Romania 1 aaGun moved from Yugoslavia to Albania Place Units - Italians 1 fighter and 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 21 PUs; end with 21 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 31 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUsCombat Hit Differential Summary :
Italians regular : -3.33 Neutral_Allies regular : 0.33 British regular : -0.67Territory Summary for Italians :
Romania : 1 artillery and 2 infantry Kenya : 1 flag Belgian Congo : 1 flag, 1 infantry Alexandria : 1 flag, 1 fighter and 1 tactical_bomber Anglo-Egyptian Sudan : 1 flag Egypt : 1 flag, 1 airfield, 3 armour, 2 artilleries, 1 harbour, 4 infantry and 1 mech_infantry Northern Italy : 2 aaGuns, 1 factory_major and 3 infantry Southern Italy : 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry Albania : 1 aaGun Tunisia : 1 flag, 2 infantry Algeria : 1 flag, 2 infantry French Equatorial Africa : 1 flag, 1 infantry 99 Sea Zone : 1 battleship, 2 cruisers and 1 transport 100 Sea Zone : 1 flag, 1 submarine 97 Sea Zone : 2 destroyers Bulgaria : 1 flag, 1 fighter Greece : 1 flag, 1 artillery and 4 infantry 96 Sea Zone : 2 transportsProduction/PUs Summary :
Germans : 41 / 54 Russians : 46 / 46 Japanese : 38 / 41 Americans : 53 / 54 Chinese : 7 / 9 British : 28 / 31 UK_Pacific : 20 / 20 Italians : 21 / 36 ANZAC : 13 / 14 French : 0 / 0 Dutch : 2 / 0 Mongolians : 0 / 0 Neutral_Axis : 6 / 0 Neutral_Allies : 3 / 0 Neutral_True : 20 / 0 -
TripleA Turn Summary: ANZAC round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 submarine; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 aaGun and 1 infantry moved from Java to 43 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 43 Sea Zone to 55 Sea Zone 1 aaGun and 1 infantry moved from 55 Sea Zone to New Guinea 1 submarine moved from 64 Sea Zone to 55 Sea Zone 1 infantry moved from Shan State to Burma 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 submarine placed in 64 Sea Zone 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 14 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 submarine; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 aaGun and 1 infantry moved from Java to 43 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 43 Sea Zone to 55 Sea Zone 1 aaGun and 1 infantry moved from 55 Sea Zone to New Guinea 1 submarine moved from 64 Sea Zone to 55 Sea Zone 1 infantry moved from Shan State to Burma 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 submarine placed in 64 Sea Zone 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 14 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 83 Sea Zone to 78 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 5 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Germans 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 3 artilleries and 11 infantry moved from Poland to Eastern Poland 5 armour and 2 mech_infantrys moved from Germany to Eastern Poland 2 artilleries and 4 infantry moved from Romania to Bessarabia 1 bomber moved from Western Germany to Bessarabia 1 artillery and 2 infantry moved from Morocco to 93 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 2 infantry and 2 transports moved from 93 Sea Zone to 96 Sea Zone 1 artillery and 2 infantry moved from 96 Sea Zone to Malta Combat - Germans Battle in Malta Germans attack with 1 artillery and 2 infantry British defend with 1 aaGun, 1 airfield and 1 infantry Germans roll dice for 1 battleship and 1 cruiser in Malta, round 2 : 1/2 hits, 1.17 expected hits Germans roll dice for 1 artillery and 2 infantry in Malta, round 2 : 2/3 hits, 0.83 expected hits British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 0/1 hits, 0.33 expected hits 1 aaGun owned by the British and 1 infantry owned by the British lost in Malta Germans win, taking Malta from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 8 Casualties for British: 1 aaGun and 1 infantry Battle in Eastern Poland Germans attack with 5 armour, 3 artilleries, 11 infantry and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 5 armour, 3 artilleries, 11 infantry and 2 mech_infantrys in Eastern Poland, round 2 : 8/21 hits, 6.50 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 5 armour, 3 artilleries, 10 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Bessarabia Germans attack with 2 artilleries, 1 bomber and 4 infantry Russians defend with 1 infantry Germans roll dice for 2 artilleries, 1 bomber and 4 infantry in Bessarabia, round 2 : 2/7 hits, 2.17 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia Germans win, taking Bessarabia from Russians with 2 artilleries, 1 bomber and 3 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 95 Sea Zone Trigger Germany Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France 1 aaGun moved from Romania to Eastern Poland 1 aaGun moved from Poland to Eastern Poland 3 armour moved from Romania to Eastern Poland 10 infantry moved from Germany to Poland 1 armour and 7 mech_infantrys moved from Western Germany to Poland 1 infantry moved from Yugoslavia to 99 Sea Zone 1 bomber moved from Bessarabia to Greece 1 fighter and 1 tactical_bomber moved from Southern Italy to Egypt 1 fighter moved from Alexandria to Egypt 1 fighter moved from 93 Sea Zone to Gibraltar 1 submarine moved from 93 Sea Zone to 84 Sea Zone 1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 93 Sea Zone to 96 Sea Zone 1 aaGun and 3 infantry moved from Normandy Bordeaux to Southern France Germans take Southern France from Neutral_Axis 1 tactical_bomber moved from Normandy Bordeaux to 96 Sea Zone 1 submarine moved from 113 Sea Zone to 128 Sea Zone 1 infantry moved from Romania to Bessarabia 1 tactical_bomber moved from Normandy Bordeaux to Gibraltar 6 infantry moved from Romania to Eastern Poland 1 infantry moved from Romania to Bessarabia 1 aaGun moved from Romania to Eastern Poland 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Finland 1 tactical_bomber moved from Normandy Bordeaux to Greece Place Units - Germans 1 submarine placed in 116 Sea Zone 2 infantry placed in Normandy Bordeaux 3 infantry placed in Western Germany 1 armour and 1 mech_infantry placed in Germany 2 armour and 2 mech_infantrys placed in Western Germany Germans undo move 5. 1 armour and 1 mech_infantry placed in Germany 1 armour and 1 mech_infantry placed in Western Germany Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France Turn Complete - Germans Germans collect 46 PUs; end with 46 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from 96 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 94 Sea Zone: 1 submarine EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Russians regular : 1.33 Germans regular : 2.33 British regular : -0.33Territory Summary for Germans :
Western Germany : 2 aaGuns, 1 airfield, 1 armour, 1 bomber, 1 factory_major, 1 harbour, 3 infantry and 1 mech_infantry Holland Belgium : 1 infantry Poland : 1 armour, 10 infantry and 7 mech_infantrys Germany : 2 armour, 1 factory_major and 2 mech_infantrys Eastern Poland : 1 flag, 3 aaGuns, 8 armour, 3 artilleries, 16 infantry and 2 mech_infantrys Karelia : 1 flag, 1 infantry Bessarabia : 1 flag, 2 artilleries and 5 infantry Vyborg : 1 flag, 1 infantry Gibraltar : 1 flag, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber Egypt : 2 fighters and 1 tactical_bomber Malta : 1 flag, 1 airfield, 1 artillery and 2 infantry Southern France : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 3 infantry Morocco : 1 flag Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 2 infantry France : 1 flag, 1 airfield and 1 factory_minor 99 Sea Zone : 1 infantry 84 Sea Zone : 1 submarine 94 Sea Zone : 1 submarine Finland : 1 flag, 1 fighter, 3 infantry and 1 tactical_bomber 128 Sea Zone : 1 submarine Yugoslavia : 1 flag 116 Sea Zone : 1 submarine Greece : 1 bomber and 1 tactical_bomber 96 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transportsProduction/PUs Summary :
Germans : 46 / 54 Russians : 44 / 46 Japanese : 38 / 41 Americans : 53 / 54 Chinese : 7 / 9 British : 28 / 31 UK_Pacific : 20 / 20 Italians : 21 / 36 ANZAC : 13 / 14 French : 0 / 0 Dutch : 2 / 0 Mongolians : 0 / 0 Neutral_Axis : 3 / 0 Neutral_Allies : 3 / 0 Neutral_True : 20 / 0 -
TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 5 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Germans 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 3 artilleries and 11 infantry moved from Poland to Eastern Poland 5 armour and 2 mech_infantrys moved from Germany to Eastern Poland 2 artilleries and 4 infantry moved from Romania to Bessarabia 1 bomber moved from Western Germany to Bessarabia 1 artillery and 2 infantry moved from Morocco to 93 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 2 infantry and 2 transports moved from 93 Sea Zone to 96 Sea Zone 1 artillery and 2 infantry moved from 96 Sea Zone to Malta Combat - Germans Battle in Malta Germans attack with 1 artillery and 2 infantry British defend with 1 aaGun, 1 airfield and 1 infantry Germans roll dice for 1 battleship and 1 cruiser in Malta, round 2 : 1/2 hits, 1.17 expected hits Germans roll dice for 1 artillery and 2 infantry in Malta, round 2 : 2/3 hits, 0.83 expected hits British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 0/1 hits, 0.33 expected hits 1 aaGun owned by the British and 1 infantry owned by the British lost in Malta Germans win, taking Malta from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 8 Casualties for British: 1 aaGun and 1 infantry Battle in Eastern Poland Germans attack with 5 armour, 3 artilleries, 11 infantry and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 5 armour, 3 artilleries, 11 infantry and 2 mech_infantrys in Eastern Poland, round 2 : 8/21 hits, 6.50 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 5 armour, 3 artilleries, 10 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Bessarabia Germans attack with 2 artilleries, 1 bomber and 4 infantry Russians defend with 1 infantry Germans roll dice for 2 artilleries, 1 bomber and 4 infantry in Bessarabia, round 2 : 2/7 hits, 2.17 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia Germans win, taking Bessarabia from Russians with 2 artilleries, 1 bomber and 3 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 95 Sea Zone Trigger Germany Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France 1 aaGun moved from Romania to Eastern Poland 1 aaGun moved from Poland to Eastern Poland 3 armour moved from Romania to Eastern Poland 10 infantry moved from Germany to Poland 1 armour and 7 mech_infantrys moved from Western Germany to Poland 1 infantry moved from Yugoslavia to 99 Sea Zone 1 bomber moved from Bessarabia to Greece 1 fighter and 1 tactical_bomber moved from Southern Italy to Egypt 1 fighter moved from Alexandria to Egypt 1 fighter moved from 93 Sea Zone to Gibraltar 1 submarine moved from 93 Sea Zone to 84 Sea Zone 1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 93 Sea Zone to 96 Sea Zone 1 aaGun and 3 infantry moved from Normandy Bordeaux to Southern France Germans take Southern France from Neutral_Axis 1 tactical_bomber moved from Normandy Bordeaux to 96 Sea Zone 1 submarine moved from 113 Sea Zone to 128 Sea Zone 1 infantry moved from Romania to Bessarabia 1 tactical_bomber moved from Normandy Bordeaux to Gibraltar 6 infantry moved from Romania to Eastern Poland 1 infantry moved from Romania to Bessarabia 1 aaGun moved from Romania to Eastern Poland 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Finland 1 tactical_bomber moved from Normandy Bordeaux to Greece Place Units - Germans 1 submarine placed in 116 Sea Zone 2 infantry placed in Normandy Bordeaux 3 infantry placed in Western Germany 1 armour and 1 mech_infantry placed in Germany 2 armour and 2 mech_infantrys placed in Western Germany Germans undo move 5. 1 armour and 1 mech_infantry placed in Germany 1 armour and 1 mech_infantry placed in Western Germany Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France Turn Complete - Germans Germans collect 46 PUs; end with 46 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from 96 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 94 Sea Zone: 1 submarine EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Russians regular : 1.33 Germans regular : 2.33 British regular : -0.33Territory Summary for Germans :
Western Germany : 2 aaGuns, 1 airfield, 1 armour, 1 bomber, 1 factory_major, 1 harbour, 3 infantry and 1 mech_infantry Holland Belgium : 1 infantry Poland : 1 armour, 10 infantry and 7 mech_infantrys Germany : 2 armour, 1 factory_major and 2 mech_infantrys Eastern Poland : 1 flag, 3 aaGuns, 8 armour, 3 artilleries, 16 infantry and 2 mech_infantrys Karelia : 1 flag, 1 infantry Bessarabia : 1 flag, 2 artilleries and 5 infantry Vyborg : 1 flag, 1 infantry Gibraltar : 1 flag, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber Egypt : 2 fighters and 1 tactical_bomber Malta : 1 flag, 1 airfield, 1 artillery and 2 infantry Southern France : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 3 infantry Morocco : 1 flag Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 2 infantry France : 1 flag, 1 airfield and 1 factory_minor 99 Sea Zone : 1 infantry 84 Sea Zone : 1 submarine 94 Sea Zone : 1 submarine Finland : 1 flag, 1 fighter, 3 infantry and 1 tactical_bomber 128 Sea Zone : 1 submarine Yugoslavia : 1 flag 116 Sea Zone : 1 submarine Greece : 1 bomber and 1 tactical_bomber 96 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transportsProduction/PUs Summary :
Germans : 46 / 54 Russians : 44 / 46 Japanese : 38 / 41 Americans : 53 / 54 Chinese : 7 / 9 British : 28 / 31 UK_Pacific : 20 / 20 Italians : 21 / 36 ANZAC : 13 / 14 French : 0 / 0 Dutch : 2 / 0 Mongolians : 0 / 0 Neutral_Axis : 3 / 0 Neutral_Allies : 3 / 0 Neutral_True : 20 / 0 -
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 3 Purchase Units - Russians Russians buy 2 armour, 1 artillery, 3 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 1 PUs; Combat Move - Russians 2 fighters, 1 infantry and 1 tactical_bomber moved from Leningrad to Vyborg Combat - Russians Battle in Vyborg Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Vyborg, round 2 : 0/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Vyborg, round 3 : 2/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Vyborg, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vyborg Russians win, taking Vyborg from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Vyborg to Leningrad 2 infantry moved from Leningrad to Archangel 2 infantry moved from Rostov to Kursk 1 infantry moved from Ukraine to Kursk 1 infantry moved from Smolensk to Bryansk 2 aaGuns, 4 artilleries and 19 infantry moved from Northern Belarus to Smolensk 1 aaGun moved from Northern Belarus to Novgorod 1 armour and 1 mech_infantry moved from Leningrad to Smolensk 2 artilleries moved from Leningrad to Novgorod 5 artilleries and 4 infantry moved from Russia to Smolensk 1 submarine moved from 122 Sea Zone to 112 Sea Zone Place Units - Russians 3 infantry placed in Leningrad 2 armour, 2 mech_infantrys and 1 tactical_bomber placed in Russia 1 artillery placed in Siberia Turn Complete - Russians Russians collect 44 PUs; end with 45 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 48 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 50 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 52 PUsCombat Hit Differential Summary :
Germans regular : -0.67 Russians regular : -1.67 -
TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 artillery, 3 infantry, 2 marines, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Hunan to Szechwan 2 bombers moved from Siam to Szechwan Combat - Japanese Battle in Szechwan Japanese attack with 2 bombers and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers and 1 infantry in Szechwan, round 2 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 transport moved from 35 Sea Zone to 33 Sea Zone 1 infantry moved from Marshall Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 marine moved from Kwangsi to 37 Sea Zone 1 cruiser and 1 marine moved from 37 Sea Zone to 132 Sea Zone 1 marine moved from 132 Sea Zone to Siam 1 artillery and 1 infantry moved from French Indo China to Siam 1 infantry moved from 34 Sea Zone to Caroline Islands 2 carriers and 1 transport moved from 7 Sea Zone to 34 Sea Zone 2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 34 Sea Zone 1 aaGun and 1 marine moved from Caroline Islands to 35 Sea Zone 1 aaGun, 1 marine and 1 transport moved from 35 Sea Zone to 132 Sea Zone 1 aaGun and 1 marine moved from 132 Sea Zone to Siam 1 battleship and 1 cruiser moved from 35 Sea Zone to 7 Sea Zone 2 destroyers and 1 submarine moved from 35 Sea Zone to 34 Sea Zone 1 carrier moved from 37 Sea Zone to 132 Sea Zone 1 carrier moved from 37 Sea Zone to 132 Sea Zone 1 fighter and 3 tactical_bombers moved from Siam to 132 Sea Zone 1 transport moved from 20 Sea Zone to 7 Sea Zone 1 infantry moved from Iwo Jima to 7 Sea Zone 1 artillery moved from Japan to 7 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 20 Sea Zone 1 infantry moved from Hunan to Kweichow 1 artillery moved from Kweichow to Kwangsi 1 aaGun and 1 infantry moved from Kwangsi to French Indo China 1 infantry moved from Hunan to Kwangsi 1 artillery moved from Hunan to Kwangsi 1 mech_infantry moved from Kiangsi to Kwangsi 1 artillery moved from Kiangsi to Hunan 1 artillery moved from Kiangsi to Hunan 2 infantry moved from Kiangsu to Kiangsi 1 infantry moved from Kiangsi to Hunan 2 artilleries and 1 infantry moved from Anhwe to Kiangsi 1 aaGun and 5 infantry moved from Jehol to Anhwe 1 armour moved from Jehol to Kiangsi 1 infantry moved from Southern Manchuria to Jehol 1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsu 2 bombers moved from Szechwan to French Indo China 1 fighter moved from Formosa to Caroline Islands 1 fighter moved from Kiangsi to Formosa 1 tactical_bomber moved from Kiangsi to Siam 1 destroyer moved from 6 Sea Zone to 7 Sea Zone 1 transport moved from 37 Sea Zone to 20 Sea Zone 1 infantry moved from Yunnan to French Indo China Place Units - Japanese 2 submarines placed in 6 Sea Zone 1 transport placed in 7 Sea Zone 1 artillery, 3 infantry and 2 marines placed in Japan Turn Complete - Japanese Japanese collect 39 PUs; end with 39 PUsCombat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : -0.17Territory Summary for Japanese :
Kyushu : 2 aaGuns Southern Manchuria : 1 flag Kiangsu : 1 flag, 1 artillery and 1 infantry Northern Manchuria : 1 flag Siam : 1 aaGun, 1 artillery, 2 fighters, 3 infantry, 3 marines and 1 tactical_bomber Shantung : 1 flag Caroline Islands : 1 airfield, 2 fighters, 1 harbour, 5 infantry and 1 tactical_bomber Jehol : 1 flag, 1 infantry Formosa : 1 fighter and 1 tactical_bomber Japan : 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 3 infantry and 2 marines Kwangsi : 1 flag, 2 artilleries, 1 infantry and 1 mech_infantry Fukien : 1 flag Anhwe : 1 flag, 1 aaGun and 6 infantry Kweichow : 1 flag, 1 infantry Chahar : 1 flag, 1 infantry Hopei : 1 flag, 1 infantry Shansi : 1 flag, 1 infantry Honan : 1 flag, 1 infantry Kiangsi : 1 flag, 1 armour, 2 artilleries and 3 infantry Hunan : 1 flag, 2 artilleries and 2 infantry Yunnan : 1 flag, 1 infantry Szechwan : 1 flag, 1 infantry French Indo China : 1 flag, 1 aaGun, 2 bombers and 2 infantry 7 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 transport 34 Sea Zone : 2 carriers, 2 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 2 transports 37 Sea Zone : 1 transport 6 Sea Zone : 2 submarines 20 Sea Zone : 2 transports 132 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 submarine, 3 tactical_bombers and 2 transportsProduction/PUs Summary :
Germans : 46 / 54 Russians : 44 / 52 Japanese : 39 / 39 Americans : 53 / 54 Chinese : 6 / 9 British : 28 / 31 UK_Pacific : 20 / 20 Italians : 21 / 36 ANZAC : 13 / 14 French : 0 / 0 Dutch : 2 / 0 Mongolians : 0 / 0 Neutral_Axis : 3 / 0 Neutral_Allies : 3 / 0 Neutral_True : 20 / 0 -
TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans Non Combat Move - Americans 1 aaGun and 1 infantry moved from Western United States to 11 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 11 Sea Zone to 28 Sea Zone 1 aaGun and 1 infantry moved from 28 Sea Zone to Hawaiian Islands 1 artillery, 1 infantry and 1 marine moved from Hawaiian Islands to 27 Sea Zone 1 artillery, 1 battleship, 3 carriers, 3 fighters, 1 infantry, 1 marine, 1 submarine, 1 tactical_bomber and 1 transport moved from 27 Sea Zone to 55 Sea Zone 1 destroyer moved from 65 Sea Zone to 31 Sea Zone 1 destroyer moved from 27 Sea Zone to 32 Sea Zone 1 destroyer moved from 27 Sea Zone to 26 Sea Zone 1 cruiser and 2 submarines moved from 65 Sea Zone to 55 Sea Zone 2 fighters moved from Hawaiian Islands to Western United States 1 carrier, 1 destroyer, 2 fighters and 2 submarines moved from 104 Sea Zone to 105 Sea Zone 1 aaGun moved from Central United States to Western United States Place Units - Americans 1 destroyer and 1 submarine placed in 11 Sea Zone 1 destroyer, 1 submarine and 1 transport placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone Americans undo move 2. 1 destroyer and 1 transport placed in 104 Sea Zone 1 submarine placed in 104 Sea Zone 1 infantry placed in Central United States Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body> Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Turn Complete - Americans Americans collect 53 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 4 infantry moved from Inner Mongolia to Chahar 4 infantry moved from Inner Mongolia to Shansi 1 fighter and 3 infantry moved from Tsinghai to Honan Combat - Chinese Battle in Chahar Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Chahar, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar Chinese roll dice for 3 infantry in Chahar, round 3 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Chahar, round 4 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Chahar, round 5 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Chahar, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Chinese win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Battle in Shansi Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Shansi, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 4 infantry in Shansi, round 3 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shansi, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shansi Chinese win, taking Shansi from Japanese with 3 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Honan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Honan, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 3 infantry in Honan, round 3 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Honan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Honan Chinese win, taking Honan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Honan to Inner Mongolia 5 infantry moved from Tsinghai to Inner Mongolia Place Units - Chinese 3 infantry placed in Inner Mongolia Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUsCombat Hit Differential Summary :
Chinese regular : -2.50 Japanese regular : 0.33 -
TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans Non Combat Move - Americans 1 aaGun and 1 infantry moved from Western United States to 11 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 11 Sea Zone to 28 Sea Zone 1 aaGun and 1 infantry moved from 28 Sea Zone to Hawaiian Islands 1 artillery, 1 infantry and 1 marine moved from Hawaiian Islands to 27 Sea Zone 1 artillery, 1 battleship, 3 carriers, 3 fighters, 1 infantry, 1 marine, 1 submarine, 1 tactical_bomber and 1 transport moved from 27 Sea Zone to 55 Sea Zone 1 destroyer moved from 65 Sea Zone to 31 Sea Zone 1 destroyer moved from 27 Sea Zone to 32 Sea Zone 1 destroyer moved from 27 Sea Zone to 26 Sea Zone 1 cruiser and 2 submarines moved from 65 Sea Zone to 55 Sea Zone 2 fighters moved from Hawaiian Islands to Western United States 1 carrier, 1 destroyer, 2 fighters and 2 submarines moved from 104 Sea Zone to 105 Sea Zone 1 aaGun moved from Central United States to Western United States Place Units - Americans 1 destroyer and 1 submarine placed in 11 Sea Zone 1 destroyer, 1 submarine and 1 transport placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone Americans undo move 2. 1 destroyer and 1 transport placed in 104 Sea Zone 1 submarine placed in 104 Sea Zone 1 infantry placed in Central United States Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body> Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Turn Complete - Americans Americans collect 53 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 4 infantry moved from Inner Mongolia to Chahar 4 infantry moved from Inner Mongolia to Shansi 1 fighter and 3 infantry moved from Tsinghai to Honan Combat - Chinese Battle in Chahar Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Chahar, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar Chinese roll dice for 3 infantry in Chahar, round 3 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Chahar, round 4 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Chahar, round 5 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Chahar, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Chinese win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Battle in Shansi Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Shansi, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 4 infantry in Shansi, round 3 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shansi, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shansi Chinese win, taking Shansi from Japanese with 3 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Honan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Honan, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 3 infantry in Honan, round 3 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Honan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Honan Chinese win, taking Honan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Honan to Inner Mongolia 5 infantry moved from Tsinghai to Inner Mongolia Place Units - Chinese 3 infantry placed in Inner Mongolia Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Purchase Units - British British buy 3 artilleries, 1 destroyer, 2 infantry and 1 marine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 6 infantry; Remaining resources: 2 PUs; Politics - British British takes Political Action: Political Action British To War With Japanese British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Combat Move - British 1 armour moved from Trans-Jordan to Syria British take Syria from Neutral_Axis 1 armour moved from Syria to Iraq 2 artilleries, 2 infantry and 1 mech_infantry moved from Trans-Jordan to Iraq 1 bomber moved from United Kingdom to Western Germany 1 infantry moved from Kwangtung to Fukien Chinese take Fukien from Japanese 1 destroyer moved from 112 Sea Zone to 128 Sea Zone 1 fighter moved from United Kingdom to 128 Sea Zone 1 fighter moved from United Kingdom to 128 Sea Zone Combat - British Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: factory_major Bombing raid in Western Germany causes 3 damage total. Battle in 128 Sea Zone British attack with 1 destroyer and 2 fighters Germans defend with 1 submarine British roll dice for 1 destroyer and 2 fighters in 128 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 submarine in 128 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 128 Sea Zone British win, taking 128 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - British 2 fighters moved from 128 Sea Zone to Scotland 1 bomber moved from Western Germany to United Kingdom 1 armour and 1 infantry moved from Quebec to 109 Sea Zone 1 armour, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone 1 armour and 1 infantry moved from 112 Sea Zone to United Kingdom 3 infantry moved from Union of South Africa to Rhodesia 1 infantry moved from Tanganyika Territory to Rhodesia 1 infantry moved from French Madagascar to 74 Sea Zone 1 infantry and 1 transport moved from 74 Sea Zone to 73 Sea Zone 1 infantry moved from 73 Sea Zone to Union of South Africa 1 fighter moved from Southern Persia to Eastern India 2 artilleries and 2 infantry moved from Eastern India to Burma 2 infantry moved from Western India to 81 Sea Zone 2 infantry and 1 transport moved from 81 Sea Zone to 82 Sea Zone 2 infantry moved from 82 Sea Zone to Iraq 1 submarine moved from 40 Sea Zone to 82 Sea Zone 1 fighter and 1 tactical_bomber moved from 82 Sea Zone to Eastern India 1 artillery and 1 infantry moved from Quebec to Eastern United States Place Units - British 1 destroyer placed in 73 Sea Zone 2 infantry placed in Union of South Africa British undo move 2. 2 artilleries placed in Union of South Africa 1 artillery and 2 infantry placed in Southern Persia 1 marine placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 84 Sea Zone. Rolls: 5,2 Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 4,5 British collect 27 PUs (2 lost to blockades); end with 27 PUs Place Units - UK_Pacific 6 infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 3,5,2,4,5,4,2,3,6,2,3,4,5,2,1,3,2,1 UK_Pacific collect 16 PUs (4 lost to blockades); end with 18 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs Some Units in Eastern India change ownership: 6 infantryCombat Hit Differential Summary :
Chinese regular : -2.50 Japanese regular : 0.33 Germans AA : -0.17 Germans regular : -0.17 British regular : 0.67 -
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 3 Purchase Units - Italians Italians buy 1 carrier, 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Italians 1 unit repaired. 1 infantry and 1 transport moved from 99 Sea Zone to 101 Sea Zone 1 infantry moved from Greece to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 100 Sea Zone 1 infantry moved from 100 Sea Zone to Crete 1 transport moved from 96 Sea Zone to 101 Sea Zone 1 infantry moved from Greece to 101 Sea Zone 1 infantry moved from 101 Sea Zone to Cyprus 1 infantry moved from French Equatorial Africa to Nigeria Italians take Nigeria from British 1 armour moved from Egypt to Trans-Jordan Italians take Trans-Jordan from British 1 armour moved from Trans-Jordan to Egypt Combat - Italians Battle in Crete Battle in Cyprus Non Combat Move - Italians 1 submarine moved from 100 Sea Zone to 94 Sea Zone 2 infantry moved from Tunisia to 96 Sea Zone 2 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone 2 infantry moved from 94 Sea Zone to Gibraltar 2 aaGuns and 3 infantry moved from Northern Italy to Southern France 1 battleship and 2 cruisers moved from 99 Sea Zone to 94 Sea Zone 1 fighter moved from Southern Italy to Gibraltar 1 fighter moved from Bulgaria to Egypt 1 fighter and 1 tactical_bomber moved from Alexandria to Egypt 1 aaGun moved from Albania to Greece 1 artillery and 2 infantry moved from Romania to Bessarabia 1 infantry moved from Southern Italy to Northern Italy 2 destroyers moved from 97 Sea Zone to 94 Sea Zone 1 armour and 1 mech_infantry moved from Egypt to French Equatorial Africa 1 bomber moved from Southern Italy to Egypt 1 infantry moved from Egypt to Anglo-Egyptian Sudan Place Units - Italians 1 destroyer and 1 transport placed in 97 Sea Zone 1 carrier placed in 97 Sea Zone 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 23 PUs; end with 23 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 33 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 36 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 41 PUsCombat Hit Differential Summary :
Territory Summary for Italians :
Bessarabia : 1 artillery and 2 infantry Kenya : 1 flag Gibraltar : 1 fighter and 2 infantry Cyprus : 1 flag, 1 infantry Belgian Congo : 1 flag, 1 infantry Alexandria : 1 flag Trans-Jordan : 1 flag Anglo-Egyptian Sudan : 1 flag, 1 infantry Nigeria : 1 flag, 1 infantry Egypt : 1 flag, 1 airfield, 2 armour, 2 artilleries, 1 bomber, 2 fighters, 1 harbour, 3 infantry and 1 tactical_bomber Northern Italy : 1 factory_major and 3 infantry Southern Italy : 1 airfield, 1 factory_minor and 1 harbour Southern France : 2 aaGuns and 3 infantry Tunisia : 1 flag Algeria : 1 flag, 2 infantry French Equatorial Africa : 1 flag, 1 armour and 1 mech_infantry 100 Sea Zone : 1 flag, 1 transport 94 Sea Zone : 1 battleship, 2 cruisers, 2 destroyers, 1 submarine and 1 transport 97 Sea Zone : 1 carrier, 1 destroyer and 1 transport Bulgaria : 1 flag Greece : 1 flag, 1 aaGun, 1 artillery and 2 infantry Crete : 1 flag, 1 infantry 101 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 46 / 54 Russians : 44 / 52 Japanese : 35 / 39 Americans : 53 / 84 Chinese : 10 / 9 British : 27 / 27 UK_Pacific : 20 / 24 Italians : 23 / 41 ANZAC : 13 / 14 French : 0 / 0 Dutch : 2 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 3 / 0 Neutral_True : 20 / 0 -
TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 1 infantry moved from New Guinea to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 aaGun moved from New Guinea to 55 Sea Zone 1 aaGun and 1 transport moved from 55 Sea Zone to 65 Sea Zone 1 infantry moved from New Zealand to 65 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 65 Sea Zone to 55 Sea Zone 1 aaGun and 1 infantry moved from 55 Sea Zone to Queensland 1 artillery and 1 infantry moved from New South Wales to Queensland 1 submarine moved from 64 Sea Zone to 55 Sea Zone Place Units - ANZAC 1 destroyer and 1 submarine placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 1 infantry moved from New Guinea to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 aaGun moved from New Guinea to 55 Sea Zone 1 aaGun and 1 transport moved from 55 Sea Zone to 65 Sea Zone 1 infantry moved from New Zealand to 65 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 65 Sea Zone to 55 Sea Zone 1 aaGun and 1 infantry moved from 55 Sea Zone to Queensland 1 artillery and 1 infantry moved from New South Wales to Queensland 1 submarine moved from 64 Sea Zone to 55 Sea Zone Place Units - ANZAC 1 destroyer and 1 submarine placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Politics - French French takes Political Action: Political Action French To War With Japanese French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied Combat Move - French Non Combat Move - French 1 destroyer moved from 78 Sea Zone to 73 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 artillery, 1 fighter, 4 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 1 armour moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 1 armour moved from Eastern Poland to Southern Belarus Germans take Southern Belarus from Russians 1 armour moved from Southern Belarus to Eastern Poland 1 fighter and 1 tactical_bomber moved from Finland to 128 Sea Zone 1 submarine moved from 116 Sea Zone to 128 Sea Zone 10 infantry moved from Poland to Baltic States 1 bomber moved from Greece to Baltic States 1 bomber moved from Western Germany to Baltic States 1 armour moved from Western Ukraine to Ukraine Combat - Germans Battle in 128 Sea Zone Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber British defend with 1 destroyer Germans roll dice for 1 submarine in 128 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 128 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 128 Sea Zone Germans win, taking 128 Sea Zone from British with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Baltic States Germans attack with 2 bombers and 10 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 10 infantry in Baltic States, round 2 : 5/12 hits, 2.67 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans win, taking Baltic States from Russians with 2 bombers and 9 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Trigger Germans Destroy Factories Ukraine: has removed 1 factory_minor owned by Germans in Ukraine Non Combat Move - Germans Trigger Ukraine Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed attached to Germans 6 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine 2 artilleries and 4 infantry moved from Bessarabia to Ukraine 2 aaGuns moved from Eastern Poland to Baltic States 2 artilleries and 2 infantry moved from Eastern Poland to Baltic States 3 infantry moved from Eastern Poland to Western Ukraine 1 armour and 7 mech_infantrys moved from Poland to Eastern Poland 2 armour and 2 mech_infantrys moved from Germany to Baltic States 1 bomber moved from Baltic States to Eastern Poland 1 bomber moved from Baltic States to Eastern Poland 1 armour and 1 mech_infantry moved from Western Germany to Poland 1 artillery and 2 infantry moved from Malta to 96 Sea Zone 1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone 1 aaGun moved from Southern France to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone 1 aaGun, 1 artillery and 2 infantry moved from 94 Sea Zone to Gibraltar 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Gibraltar 1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 96 Sea Zone to 94 Sea Zone 2 fighters moved from Egypt to 94 Sea Zone 1 tactical_bomber moved from Egypt to Gibraltar 1 tactical_bomber moved from Greece to Western Germany 1 infantry moved from 100 Sea Zone to Egypt 1 submarine moved from 84 Sea Zone to 86 Sea Zone 1 fighter and 1 tactical_bomber moved from 128 Sea Zone to Western Germany 1 infantry moved from Karelia to Finland Place Units - Germans 1 submarine placed in 116 Sea Zone 1 fighter placed in France 2 armour and 2 mech_infantrys placed in Germany 1 infantry placed in Normandy Bordeaux 1 infantry placed in Southern France 1 artillery and 1 infantry placed in France 1 infantry placed in Western Germany Turn Complete - Germans Germans collect 51 PUs; end with 51 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 54 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 67 PUsCombat Hit Differential Summary :
Russians regular : 0.67 Germans regular : 3.00 British regular : -0.33Territory Summary for Germans :
Western Germany : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 4 infantry and 2 tactical_bombers Holland Belgium : 1 infantry Poland : 1 armour and 1 mech_infantry Germany : 2 armour, 1 factory_major and 2 mech_infantrys Western Ukraine : 1 flag, 3 infantry Southern Belarus : 1 flag Eastern Poland : 1 flag, 1 aaGun, 2 armour, 1 artillery, 2 bombers, 11 infantry and 7 mech_infantrys Karelia : 1 flag Bessarabia : 1 flag Ukraine : 1 flag, 7 armour, 2 artilleries, 5 infantry and 2 mech_infantrys Baltic States : 1 flag, 2 aaGuns, 2 armour, 2 artilleries, 11 infantry and 2 mech_infantrys Gibraltar : 1 flag, 1 aaGun, 1 artillery, 2 fighters, 1 harbour, 4 infantry and 3 tactical_bombers Egypt : 1 infantry Malta : 1 flag, 1 airfield Southern France : 1 flag, 1 factory_minor, 1 harbour and 4 infantry Morocco : 1 flag Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 3 infantry France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter and 1 infantry 94 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 transports Finland : 1 flag, 4 infantry 128 Sea Zone : 1 flag, 1 submarine Yugoslavia : 1 flag 116 Sea Zone : 1 submarine 86 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 51 / 67 Russians : 39 / 52 Japanese : 35 / 39 Americans : 53 / 84 Chinese : 10 / 9 British : 27 / 27 UK_Pacific : 20 / 24 Italians : 23 / 41 ANZAC : 13 / 22 French : 0 / 0 Dutch : 2 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 3 / 0 Neutral_True : 20 / 0 -
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 4 Purchase Units - Russians Russians buy 1 armour, 2 artilleries, 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Northern Belarus to Southern Belarus Russians take Southern Belarus from Germans 1 infantry moved from Vyborg to Karelia Russians take Karelia from Germans Combat - Russians Non Combat Move - Russians 1 artillery moved from Siberia to Amur 1 infantry moved from Kursk to Rostov 2 armour and 2 mech_infantrys moved from Russia to Kursk 1 tactical_bomber moved from Russia to Kursk 1 fighter and 1 tactical_bomber moved from Leningrad to Kursk 1 aaGun, 1 armour, 3 infantry and 1 mech_infantry moved from Bryansk to Kursk 1 infantry moved from Leningrad to Northern Belarus 2 infantry moved from Archangel to Vologda 1 artillery moved from Novgorod to Vologda 1 armour and 1 mech_infantry moved from Smolensk to Kursk 2 aaGuns, 9 artilleries and 25 infantry moved from Smolensk to Bryansk 1 aaGun and 1 artillery moved from Novgorod to Smolensk 1 cruiser moved from 117 Sea Zone to 118 Sea Zone 1 submarine moved from 112 Sea Zone to 108 Sea Zone 1 infantry moved from Leningrad to Novgorod 1 fighter moved from Leningrad to Russia Place Units - Russians 3 infantry placed in Stalingrad 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry placed in Russia 2 infantry placed in Urals Turn Complete - Russians Russians collect 41 PUs; end with 41 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 44 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 3 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 marine moved from Japan to 7 Sea Zone 1 cruiser and 1 marine moved from 7 Sea Zone to 22 Sea Zone 1 marine moved from 22 Sea Zone to Guam 1 destroyer moved from 34 Sea Zone to 47 Sea Zone 1 destroyer moved from 34 Sea Zone to 56 Sea Zone 2 infantry moved from Caroline Islands to 34 Sea Zone 2 infantry and 1 transport moved from 34 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Davao 1 artillery and 1 infantry moved from Japan to 7 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to Manilla 1 marine moved from Japan to 7 Sea Zone 1 battleship and 1 marine moved from 7 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from Kiangsu to Fukien 1 armour moved from Kiangsi to Fukien 1 artillery and 1 infantry moved from Kiangsi to Kwangtung 1 mech_infantry moved from Kwangsi to Kwangtung 1 infantry moved from French Indo China to Shan State Japanese take Shan State from UK_Pacific 1 marine moved from Siam to 132 Sea Zone 1 marine moved from 132 Sea Zone to Malaya 2 infantry moved from Siam to 132 Sea Zone 2 infantry and 1 transport moved from 132 Sea Zone to 38 Sea Zone 2 infantry moved from 38 Sea Zone to Sumatra 1 marine moved from Siam to 132 Sea Zone 1 cruiser and 1 marine moved from 132 Sea Zone to 43 Sea Zone 1 marine moved from 43 Sea Zone to Java 1 infantry moved from Caroline Islands to 34 Sea Zone 1 infantry and 1 transport moved from 34 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Celebes 1 artillery and 1 infantry moved from Kwangsi to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Borneo 1 fighter and 1 tactical_bomber moved from 132 Sea Zone to Borneo 1 fighter and 1 tactical_bomber moved from Formosa to Fukien 1 bomber moved from French Indo China to Kwangtung 1 bomber moved from French Indo China to Manilla 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to Davao 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to Davao 1 marine moved from 36 Sea Zone to Manilla 1 fighter and 1 tactical_bomber moved from 132 Sea Zone to Borneo Combat - Japanese Battle in Java Battle in Sumatra Battle in Guam Battle in Celebes Battle in Malaya Battle in Manilla Japanese attack with 1 artillery, 1 bomber, 1 infantry and 1 marine Americans defend with 1 infantry Japanese roll dice for 1 battleship in Manilla, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 infantry in Manilla, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Manilla Japanese win, taking Java from ANZAC, taking Sumatra from UK_Pacific, taking Guam from Americans, taking Celebes from Dutch, taking Malaya from UK_Pacific, taking Manilla from Americans with 1 artillery, 1 bomber and 1 marine remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Battle in Davao Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers Americans defend with 1 airfield, 1 harbour and 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Davao, round 2 : 2/6 hits, 2.67 expected hits Americans roll dice for 1 infantry in Davao, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Davao Japanese win, taking Davao from Americans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Borneo Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Borneo, round 2 : 3/6 hits, 3.00 expected hits UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Borneo Japanese win, taking Borneo from UK_Pacific with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Kwangtung Japanese attack with 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry British defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Kwangtung, round 2 : 1/4 hits, 1.33 expected hits UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Fukien Japanese attack with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Fukien, round 2 : 1/5 hits, 2.33 expected hits Chinese roll dice for 1 infantry in Fukien, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Fukien Japanese win, taking Fukien from Chinese with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 destroyer moved from 7 Sea Zone to 22 Sea Zone 2 carriers and 1 submarine moved from 34 Sea Zone to 36 Sea Zone 2 fighters and 2 tactical_bombers moved from Davao to 36 Sea Zone 1 bomber moved from Manilla to French Indo China 1 artillery and 1 infantry moved from Siam to 132 Sea Zone 1 artillery, 1 battleship, 3 carriers, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 1 transport moved from 132 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Java 2 fighters moved from Borneo to 43 Sea Zone 2 fighters moved from Siam to 43 Sea Zone 1 destroyer moved from 43 Sea Zone to 38 Sea Zone 1 tactical_bomber moved from 132 Sea Zone to Siam 1 tactical_bomber moved from Borneo to French Indo China 1 bomber moved from Kwangtung to French Indo China 2 artilleries and 2 infantry moved from Hunan to Kweichow 1 artillery and 2 infantry moved from Kiangsi to Hunan 1 aaGun and 5 infantry moved from Anhwe to Kiangsi 1 fighter and 1 tactical_bomber moved from Fukien to Formosa 2 transports moved from 20 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone 2 aaGuns moved from Kyushu to 20 Sea Zone 2 aaGuns and 2 infantry moved from 20 Sea Zone to Kiangsu 2 submarines moved from 6 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Caroline Islands to 7 Sea Zone 1 fighter moved from Caroline Islands to 43 Sea Zone 1 tactical_bomber moved from Borneo to French Indo China 1 artillery moved from Kwangsi to French Indo China Place Units - Japanese 1 carrier, 1 destroyer and 1 transport placed in 7 Sea Zone 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 57 PUs; end with 57 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUsCombat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : 0.33 Japanese regular : -2.00 UK_Pacific regular : 0.33Territory Summary for Japanese :
Southern Manchuria : 1 flag Kiangsu : 1 flag, 2 aaGuns and 2 infantry Northern Manchuria : 1 flag Siam : 1 aaGun, 1 marine and 2 tactical_bombers Shantung : 1 flag Caroline Islands : 1 airfield, 1 harbour and 2 infantry Jehol : 1 flag, 1 infantry Formosa : 1 fighter and 1 tactical_bomber Japan : 1 airfield, 1 factory_major, 1 harbour and 3 infantry Kwangsi : 1 flag Fukien : 1 flag, 1 armour, 1 artillery and 1 infantry Davao : 1 flag, 1 airfield, 1 harbour and 2 infantry Manilla : 1 flag, 1 artillery and 1 marine Guam : 1 flag, 1 airfield and 1 marine Anhwe : 1 flag, 1 infantry Kweichow : 1 flag, 2 artilleries and 3 infantry Hopei : 1 flag, 1 infantry Kiangsi : 1 flag, 1 aaGun and 5 infantry Hunan : 1 flag, 1 artillery and 2 infantry Kwangtung : 1 flag, 1 artillery, 1 harbour, 1 infantry and 1 mech_infantry Yunnan : 1 flag, 1 infantry Szechwan : 1 flag, 1 infantry Shan State : 1 flag, 1 infantry Malaya : 1 flag, 1 harbour and 1 marine Borneo : 1 flag, 1 artillery French Indo China : 1 flag, 1 aaGun, 1 artillery, 2 bombers, 1 infantry and 2 tactical_bombers 38 Sea Zone : 1 destroyer and 1 transport 56 Sea Zone : 1 destroyer Sumatra : 1 flag, 2 infantry Java : 1 flag, 1 artillery, 1 infantry and 1 marine 43 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 6 fighters, 1 submarine and 1 transport 7 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport 47 Sea Zone : 1 destroyer 22 Sea Zone : 1 cruiser and 1 destroyer 45 Sea Zone : 1 transport 37 Sea Zone : 1 transport Celebes : 1 flag, 1 infantry 36 Sea Zone : 1 battleship, 2 carriers, 2 fighters, 3 submarines, 2 tactical_bombers and 2 transports 20 Sea Zone : 2 transports 132 Sea Zone : 1 cruiserProduction/PUs Summary :
Germans : 49 / 67 Russians : 41 / 48 Japanese : 57 / 65 Americans : 50 / 84 Chinese : 9 / 9 British : 27 / 27 UK_Pacific : 7 / 24 Italians : 23 / 41 ANZAC : 10 / 22 French : 0 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 3 / 0 Neutral_True : 20 / 0 -
TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 armour, 1 carrier, 2 fighters, 2 infantry, 3 tactical_bombers and 1 transport; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 3 fighters, 1 submarine and 1 tactical_bomber moved from 55 Sea Zone to 47 Sea Zone Combat - Americans Battle in 47 Sea Zone Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 47 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 47 Sea Zone Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 3 fighters and 1 tactical_bomber moved from 47 Sea Zone to Queensland 1 artillery, 1 battleship, 3 carriers, 1 cruiser, 1 infantry, 1 marine, 2 submarines and 1 transport moved from 55 Sea Zone to 27 Sea Zone 1 destroyer moved from 31 Sea Zone to 27 Sea Zone 1 destroyer moved from 32 Sea Zone to 27 Sea Zone 1 destroyer moved from 26 Sea Zone to 27 Sea Zone 1 transport moved from 28 Sea Zone to 11 Sea Zone 1 destroyer and 1 submarine moved from 11 Sea Zone to 27 Sea Zone 1 fighter moved from Hawaiian Islands to Queensland 2 fighters moved from Western United States to Hawaiian Islands 1 artillery, 1 infantry and 1 marine moved from 27 Sea Zone to Hawaiian Islands 1 mech_infantry moved from Western United States to Central United States 1 artillery moved from Central United States to Western United States 1 carrier, 1 destroyer, 2 fighters and 2 submarines moved from 105 Sea Zone to 109 Sea Zone 1 armour, 2 infantry, 2 marines and 1 mech_infantry moved from Central United States to 104 Sea Zone 1 armour, 1 carrier, 2 cruisers, 1 destroyer, 2 infantry, 2 marines, 1 mech_infantry, 1 submarine and 2 transports moved from 104 Sea Zone to 109 Sea Zone 1 armour, 2 infantry, 2 marines and 1 mech_infantry moved from 109 Sea Zone to New Brunswick Nova Scotia 1 bomber moved from Eastern United States to United Kingdom Place Units - Americans 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States 1 transport placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone 1 fighter and 2 tactical_bombers placed in Eastern United States 1 armour and 1 infantry placed in Central United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUsCombat Hit Differential Summary :
Americans regular : 0.67 Japanese regular : -0.33 -
TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Chahar to Jehol 1 fighter moved from Inner Mongolia to Jehol 3 infantry moved from Shansi to Anhwe 3 infantry moved from Honan to Hopei Combat - Chinese Battle in Jehol Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Jehol, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Jehol, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Jehol, round 4 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Jehol, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol Chinese win, taking Jehol from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Anhwe, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Anhwe, round 3 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Anhwe, round 4 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Anhwe, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Anhwe, round 5 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Anhwe, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Anhwe, round 6 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Anhwe, round 6 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Anhwe, round 7 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Anhwe, round 7 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 2 infantry in Anhwe, round 8 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Anhwe, round 8 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe 1 infantry owned by the Chinese retreated to Shansi Japanese win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Battle in Hopei Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Hopei, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Hopei, round 3 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Jehol to Honan 1 infantry moved from Inner Mongolia to Chahar 7 infantry moved from Inner Mongolia to Honan Place Units - Chinese 3 infantry placed in Chahar Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUsCombat Hit Differential Summary :
Chinese regular : -4.83 Japanese regular : -1.00 -
TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 armour, 1 carrier, 2 fighters, 2 infantry, 3 tactical_bombers and 1 transport; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 3 fighters, 1 submarine and 1 tactical_bomber moved from 55 Sea Zone to 47 Sea Zone Combat - Americans Battle in 47 Sea Zone Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 47 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 47 Sea Zone Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 3 fighters and 1 tactical_bomber moved from 47 Sea Zone to Queensland 1 artillery, 1 battleship, 3 carriers, 1 cruiser, 1 infantry, 1 marine, 2 submarines and 1 transport moved from 55 Sea Zone to 27 Sea Zone 1 destroyer moved from 31 Sea Zone to 27 Sea Zone 1 destroyer moved from 32 Sea Zone to 27 Sea Zone 1 destroyer moved from 26 Sea Zone to 27 Sea Zone 1 transport moved from 28 Sea Zone to 11 Sea Zone 1 destroyer and 1 submarine moved from 11 Sea Zone to 27 Sea Zone 1 fighter moved from Hawaiian Islands to Queensland 2 fighters moved from Western United States to Hawaiian Islands 1 artillery, 1 infantry and 1 marine moved from 27 Sea Zone to Hawaiian Islands 1 mech_infantry moved from Western United States to Central United States 1 artillery moved from Central United States to Western United States 1 carrier, 1 destroyer, 2 fighters and 2 submarines moved from 105 Sea Zone to 109 Sea Zone 1 armour, 2 infantry, 2 marines and 1 mech_infantry moved from Central United States to 104 Sea Zone 1 armour, 1 carrier, 2 cruisers, 1 destroyer, 2 infantry, 2 marines, 1 mech_infantry, 1 submarine and 2 transports moved from 104 Sea Zone to 109 Sea Zone 1 armour, 2 infantry, 2 marines and 1 mech_infantry moved from 109 Sea Zone to New Brunswick Nova Scotia 1 bomber moved from Eastern United States to United Kingdom Place Units - Americans 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States 1 transport placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone 1 fighter and 2 tactical_bombers placed in Eastern United States 1 armour and 1 infantry placed in Central United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Chahar to Jehol 1 fighter moved from Inner Mongolia to Jehol 3 infantry moved from Shansi to Anhwe 3 infantry moved from Honan to Hopei Combat - Chinese Battle in Jehol Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Jehol, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Jehol, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Jehol, round 4 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Jehol, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol Chinese win, taking Jehol from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Anhwe, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Anhwe, round 3 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Anhwe, round 4 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Anhwe, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Anhwe, round 5 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Anhwe, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Anhwe, round 6 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Anhwe, round 6 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Anhwe, round 7 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Anhwe, round 7 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 2 infantry in Anhwe, round 8 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Anhwe, round 8 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe 1 infantry owned by the Chinese retreated to Shansi Japanese win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Battle in Hopei Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Hopei, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Hopei, round 3 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Jehol to Honan 1 infantry moved from Inner Mongolia to Chahar 7 infantry moved from Inner Mongolia to Honan Place Units - Chinese 3 infantry placed in Chahar Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Purchase Units - British British buy 1 factory_minor and 5 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 fighter and 4 infantry; Remaining resources: 2 PUs; Combat Move - British 1 armour, 2 artilleries, 6 infantry, 1 marine and 1 mech_infantry moved from Iraq to Trans-Jordan British take Trans-Jordan from Italians 1 artillery and 1 infantry moved from Southern Persia to 82 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 82 Sea Zone to 83 Sea Zone 1 artillery and 1 infantry moved from 83 Sea Zone to Trans-Jordan 1 artillery and 1 infantry moved from Union of South Africa to 73 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 73 Sea Zone to 83 Sea Zone 1 artillery and 1 infantry moved from 83 Sea Zone to Trans-Jordan 1 destroyer moved from 112 Sea Zone to 128 Sea Zone 2 fighters moved from United Kingdom to 128 Sea Zone 2 fighters moved from Scotland to 128 Sea Zone Combat - British Battle in 128 Sea Zone British attack with 1 destroyer and 4 fighters Germans defend with 1 submarine British roll dice for 1 destroyer and 4 fighters in 128 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits Germans roll dice for 1 submarine in 128 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 128 Sea Zone British win with 4 fighters remaining. Battle score for attacker is -2 Casualties for British: 1 destroyer Casualties for Germans: 1 submarine Non Combat Move - British 2 fighters moved from 128 Sea Zone to United Kingdom 2 fighters moved from 128 Sea Zone to Scotland 3 infantry moved from United Kingdom to Scotland 1 marine moved from United Kingdom to 112 Sea Zone 1 cruiser, 1 destroyer, 1 marine and 1 transport moved from 112 Sea Zone to 109 Sea Zone 1 marine moved from 109 Sea Zone to New Brunswick Nova Scotia 1 artillery and 1 infantry moved from Eastern United States to New Brunswick Nova Scotia 1 infantry moved from Southern Persia to Iraq 1 destroyer moved from 82 Sea Zone to 40 Sea Zone 1 fighter and 1 tactical_bomber moved from Eastern India to 83 Sea Zone 3 aaGuns, 3 artilleries and 15 infantry moved from Burma to Eastern India 1 infantry moved from Tanganyika Territory to Rhodesia 1 artillery moved from Union of South Africa to Rhodesia Place Units - British 1 factory_minor placed in Iraq 3 infantry placed in Southern Persia 2 infantry placed in Union of South Africa Turn Complete - British British collect 28 PUs; end with 28 PUs Place Units - UK_Pacific 1 fighter and 4 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 9 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs Some Units in Eastern India change ownership: 1 fighter and 4 infantryCombat Hit Differential Summary :
Chinese regular : -4.83 Americans regular : 0.67 Japanese regular : -1.33 Germans regular : 0.83 British regular : -0.33





