yes, scramble a Ftr please
L21 BM3 FlyingBadger (Axis) vs Tin Can of the Sea (Allies + 20)
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 11 Combat Move - Italians Turn Complete - ItaliansCombat Hit Differential Summary :
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 3 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 56 Sea Zone 1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia 1 destroyer moved from 54 Sea Zone to 56 Sea Zone Combat - ANZAC Battle in 56 Sea Zone ANZAC attack with 1 destroyer and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 56 Sea Zone ANZAC win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Western Australia ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Western Australia, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Western Australia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Western Australia ANZAC roll dice for 1 artillery in Western Australia, round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Western Australia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Western Australia ANZAC win, taking Western Australia from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 fighter moved from Queensland to 33 Sea Zone Place Units - ANZAC 1 destroyer and 1 submarine placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Combat - French Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : 0.33 ANZAC regular : 0.00 -
For the time being would you be okay if I did the US-French turns all together since Italy can’t do anything?
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 13 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 fighter, 1 infantry and 1 tactical_bomber moved from Novgorod to Archangel 1 fighter, 1 infantry and 1 tactical_bomber moved from Novgorod to Belarus 1 artillery and 2 infantry moved from Eastern Poland to Western Ukraine 3 infantry moved from Eastern Poland to Bessarabia 1 fighter and 1 tactical_bomber moved from Poland to Western Ukraine 2 fighters and 2 tactical_bombers moved from Poland to Bessarabia Combat - Germans Battle in Archangel Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 0/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 3 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/5 hits, 2.00 expected hits Russians roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 3/4 hits, 1.83 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Bessarabia Germans attack with 2 fighters, 3 infantry and 2 tactical_bombers Russians defend with 2 infantry Germans roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Bessarabia, round 2 : 4/7 hits, 2.83 expected hits Russians roll dice for 2 infantry in Bessarabia, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Archangel to Novgorod 1 fighter and 1 tactical_bomber moved from Belarus to Novgorod 2 fighters and 2 tactical_bombers moved from Bessarabia to Eastern Poland 1 fighter and 1 tactical_bomber moved from Western Ukraine to Eastern Poland 2 mech_infantrys moved from Baltic States to Novgorod 4 mech_infantrys moved from Novgorod to Vyborg 2 artilleries and 10 infantry moved from Poland to Eastern Poland 3 infantry moved from Poland to Baltic States 6 infantry moved from Germany to Poland 1 infantry moved from Germany to Western Germany 13 infantry moved from Western Germany to Northern Italy 5 infantry moved from France to Northern Italy 2 artilleries moved from France to Northern Italy 5 artilleries moved from Western Germany to Northern Italy 1 aaGun moved from Western Germany to Northern Italy Place Units - Germans 1 submarine placed in 112 Sea Zone 2 artilleries and 7 infantry placed in Western Germany 1 artillery and 2 infantry placed in Novgorod 4 infantry and 1 mech_infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,1,2,5,1,3,4,2,2,5,4,6,2,5,5 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,4 Germans collect 48 PUs (3 lost to blockades); end with 48 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUsCombat Hit Differential Summary :
Russians regular : 0.33 Germans regular : 0.33 -
@tincanofthesea said in L21 BM3 FlyingBadger (Axis) vs Tin Can of the Sea (Allies + 20):
For the time being would you be okay if I did the US-French turns all together since Italy can’t do anything?
Yep, that’s fine with me.
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 12 Purchase Units - Russians Russians buy 1 artillery, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 2 armour, 1 fighter and 1 tactical_bomber moved from Russia to Kazakhstan 1 infantry moved from Novosibirsk to Kazakhstan 1 fighter and 1 tactical_bomber moved from Russia to Kazakhstan 1 fighter and 1 tactical_bomber moved from Ukraine to Bessarabia 1 fighter moved from Russia to Western Ukraine 1 infantry moved from Bryansk to Western Ukraine 1 artillery moved from Ukraine to Western Ukraine 1 artillery and 1 infantry moved from Ukraine to Bessarabia Combat - Russians Battle in Bessarabia Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 3 infantry Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/4 hits, 1.83 expected hits Germans roll dice for 3 infantry in Bessarabia, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia Russians roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Bessarabia, round 3 : 0/3 hits, 1.50 expected hits Germans roll dice for 2 infantry in Bessarabia, round 3 : 2/2 hits, 0.67 expected hits 1 fighter owned by the Russians and 1 artillery owned by the Russians lost in Bessarabia 1 tactical_bomber owned by the Russians retreated Germans win with 2 infantry remaining. Battle score for attacker is -14 Casualties for Russians: 1 artillery, 1 fighter and 1 infantry Casualties for Germans: 1 infantry Battle in Western Ukraine Russians attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Western Ukraine, round 2 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Battle in Kazakhstan Russians attack with 2 armour, 2 fighters, 1 infantry and 2 tactical_bombers Japanese defend with 1 artillery, 1 infantry and 3 mech_infantrys Russians roll dice for 2 armour, 2 fighters, 1 infantry and 2 tactical_bombers in Kazakhstan, round 2 : 4/7 hits, 3.50 expected hits Japanese roll dice for 1 artillery, 1 infantry and 3 mech_infantrys in Kazakhstan, round 2 : 1/5 hits, 1.67 expected hits 1 infantry owned by the Japanese, 3 mech_infantrys owned by the Japanese and 1 infantry owned by the Russians lost in Kazakhstan Russians roll dice for 2 armour, 2 fighters and 2 tactical_bombers in Kazakhstan, round 3 : 3/6 hits, 3.33 expected hits Japanese roll dice for 1 artillery in Kazakhstan, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Kazakhstan Russians win, taking Kazakhstan from Japanese with 2 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 16 Casualties for Russians: 1 infantry Casualties for Japanese: 1 artillery, 1 infantry and 3 mech_infantrys Non Combat Move - Russians 2 fighters and 2 tactical_bombers moved from Kazakhstan to Russia 1 tactical_bomber moved from Bessarabia to Ukraine 1 fighter moved from Western Ukraine to Ukraine 5 infantry moved from Bryansk to Ukraine Place Units - Russians 1 artillery and 2 infantry placed in Ukraine 6 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 32 PUs; end with 32 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUsCombat Hit Differential Summary :
Japanese regular : -1.00 Germans regular : 0.67 Russians regular : -1.33 -
TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 12 Purchase Units - Japanese Japanese buy 5 destroyers, 1 fighter, 5 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 5 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 37 Sea Zone to 56 Sea Zone 1 submarine moved from 36 Sea Zone to 56 Sea Zone 1 submarine moved from 36 Sea Zone to 34 Sea Zone 2 bombers moved from French Indo China to 34 Sea Zone Combat - Japanese Battle in 56 Sea Zone Japanese attack with 2 submarines ANZAC defend with 1 destroyer and 1 transport Japanese roll dice for 2 submarines in 56 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 56 Sea Zone 1 transport owned by the ANZAC lost in 56 Sea Zone Japanese win with 2 submarines remaining. Battle score for attacker is 15 Casualties for ANZAC: 1 destroyer and 1 transport Battle in 34 Sea Zone Japanese attack with 2 bombers and 1 submarine ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 bombers in 34 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 34 Sea Zone Japanese win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Non Combat Move - Japanese 2 bombers moved from 34 Sea Zone to Philippines 1 artillery moved from Yunnan to Szechwan 1 infantry moved from Szechwan to Sikang 1 mech_infantry moved from Sikang to Szechwan 1 infantry moved from Anhwe to Chahar 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Suiyuyan to Shensi 1 mech_infantry moved from Shensi to Szechwan 1 infantry moved from Shantung to Anhwe 1 mech_infantry moved from Shantung to Hopei 1 mech_infantry moved from Shantung to Kweichow 1 mech_infantry moved from Hopei to Szechwan 1 mech_infantry moved from Kweichow to Szechwan 1 mech_infantry moved from India to Yunnan 1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone 1 destroyer moved from 6 Sea Zone to 22 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 destroyer moved from 19 Sea Zone to 21 Sea Zone 1 destroyer moved from 20 Sea Zone to 35 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 2 battleships, 7 carriers, 1 cruiser, 10 destroyers, 9 fighters and 5 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone 2 destroyers moved from 37 Sea Zone to 35 Sea Zone 2 infantry moved from French Indo China to 36 Sea Zone 1 transport moved from 36 Sea Zone to 6 Sea Zone 2 transports moved from 36 Sea Zone to 37 Sea Zone 2 artilleries and 2 infantry moved from Shan State to 37 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 37 Sea Zone to 36 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 36 Sea Zone to 35 Sea Zone 2 artilleries and 4 infantry moved from 35 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from French Indo China to Philippines 1 aaGun moved from Japan to 6 Sea Zone 1 aaGun moved from 6 Sea Zone to Korea Place Units - Japanese 3 infantry placed in India 1 infantry and 2 mech_infantrys placed in Shantung 1 infantry placed in French Indo China 1 fighter placed in Japan 1 submarine placed in 37 Sea Zone 2 destroyers placed in 36 Sea Zone 2 destroyers and 1 submarine placed in 6 Sea Zone 1 destroyer placed in 37 Sea Zone Turn Complete - Japanese Japanese collect 70 PUs; end with 70 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUsCombat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : -0.67 -
TripleA Turn Summary: Americans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 12 Purchase Units - Americans Americans buy 2 bombers and 6 destroyers; Remaining resources: 0 PUs; Combat Move - Americans 2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 22 Sea Zone 1 submarine moved from 33 Sea Zone to 34 Sea Zone 1 submarine moved from 34 Sea Zone to 21 Sea Zone 2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 21 Sea Zone 2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 17 Sea Zone 1 submarine moved from 26 Sea Zone to 22 Sea Zone 1 submarine moved from 26 Sea Zone to 17 Sea Zone 1 destroyer moved from 25 Sea Zone to 16 Sea Zone 1 submarine moved from 26 Sea Zone to 16 Sea Zone 3 bombers moved from Malta to Northern Italy 2 artilleries, 3 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone 2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 95 Sea Zone 2 artilleries, 3 infantry and 1 mech_infantry moved from 95 Sea Zone to Northern Italy 1 fighter and 2 tactical_bombers moved from 95 Sea Zone to Northern Italy Combat - Americans Battle in Northern Italy Americans attack with 2 artilleries, 3 bombers, 1 fighter, 3 infantry, 1 mech_infantry and 2 tactical_bombers Germans defend with 1 aaGun, 7 artilleries and 18 infantry; Italians defend with 1 factory_major Germans roll AA dice in Northern Italy : 0/3 hits, 0.50 expected hits Americans roll dice for 1 battleship and 1 cruiser in Northern Italy, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 2 artilleries, 3 bombers, 1 fighter, 3 infantry, 1 mech_infantry and 2 tactical_bombers in Northern Italy, round 2 : 5/12 hits, 5.33 expected hits Italians roll dice for 1 aaGun, 7 artilleries and 18 infantry in Northern Italy, round 2 : 6/25 hits, 8.33 expected hits 1 aaGun owned by the Germans, 5 infantry owned by the Germans, 3 infantry owned by the Americans, 2 artilleries owned by the Americans and 1 mech_infantry owned by the Americans lost in Northern Italy 2 tactical_bombers owned by the Americans, 1 fighter owned by the Americans and 3 bombers owned by the Americans retreated Italians win with 7 artilleries and 13 infantry remaining. Battle score for attacker is -1 Casualties for Americans: 2 artilleries, 3 infantry and 1 mech_infantry Casualties for Germans: 1 aaGun and 5 infantry Battle in 17 Sea Zone Americans attack with 2 fighters, 1 submarine and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 17 Sea Zone Americans win, taking 17 Sea Zone from Japanese with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 16 Sea Zone Americans attack with 1 destroyer and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 22 Sea Zone Americans attack with 2 fighters, 1 submarine and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 22 Sea Zone Americans win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 21 Sea Zone Americans attack with 2 fighters, 1 submarine and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 21 Sea Zone Americans win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 fighters and 2 tactical_bombers moved from 21 Sea Zone to 33 Sea Zone 2 fighters and 2 tactical_bombers moved from 22 Sea Zone to 33 Sea Zone 2 fighters and 2 tactical_bombers moved from 17 Sea Zone to 33 Sea Zone 1 destroyer moved from 26 Sea Zone to 22 Sea Zone 1 cruiser moved from 33 Sea Zone to 46 Sea Zone 3 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from Egypt to Alexandria 2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone 2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 3 bombers moved from Northern Italy to Southern Italy 1 fighter moved from Northern Italy to Southern Italy 2 tactical_bombers moved from Northern Italy to Southern Italy Place Units - Americans 2 bombers placed in Western United States 6 destroyers placed in 10 Sea Zone Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUsCombat Hit Differential Summary :
Americans regular : 2.17 Japanese regular : -1.33 Italians regular : -2.33 Germans AA : -0.50 -
TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 12 Purchase Units - Americans Americans buy 2 bombers and 6 destroyers; Remaining resources: 0 PUs; Combat Move - Americans 2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 22 Sea Zone 1 submarine moved from 33 Sea Zone to 34 Sea Zone 1 submarine moved from 34 Sea Zone to 21 Sea Zone 2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 21 Sea Zone 2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 17 Sea Zone 1 submarine moved from 26 Sea Zone to 22 Sea Zone 1 submarine moved from 26 Sea Zone to 17 Sea Zone 1 destroyer moved from 25 Sea Zone to 16 Sea Zone 1 submarine moved from 26 Sea Zone to 16 Sea Zone 3 bombers moved from Malta to Northern Italy 2 artilleries, 3 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone 2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 95 Sea Zone 2 artilleries, 3 infantry and 1 mech_infantry moved from 95 Sea Zone to Northern Italy 1 fighter and 2 tactical_bombers moved from 95 Sea Zone to Northern Italy Combat - Americans Battle in Northern Italy Americans attack with 2 artilleries, 3 bombers, 1 fighter, 3 infantry, 1 mech_infantry and 2 tactical_bombers Germans defend with 1 aaGun, 7 artilleries and 18 infantry; Italians defend with 1 factory_major Germans roll AA dice in Northern Italy : 0/3 hits, 0.50 expected hits Americans roll dice for 1 battleship and 1 cruiser in Northern Italy, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 2 artilleries, 3 bombers, 1 fighter, 3 infantry, 1 mech_infantry and 2 tactical_bombers in Northern Italy, round 2 : 5/12 hits, 5.33 expected hits Italians roll dice for 1 aaGun, 7 artilleries and 18 infantry in Northern Italy, round 2 : 6/25 hits, 8.33 expected hits 1 aaGun owned by the Germans, 5 infantry owned by the Germans, 3 infantry owned by the Americans, 2 artilleries owned by the Americans and 1 mech_infantry owned by the Americans lost in Northern Italy 2 tactical_bombers owned by the Americans, 1 fighter owned by the Americans and 3 bombers owned by the Americans retreated Italians win with 7 artilleries and 13 infantry remaining. Battle score for attacker is -1 Casualties for Americans: 2 artilleries, 3 infantry and 1 mech_infantry Casualties for Germans: 1 aaGun and 5 infantry Battle in 17 Sea Zone Americans attack with 2 fighters, 1 submarine and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 17 Sea Zone Americans win, taking 17 Sea Zone from Japanese with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 16 Sea Zone Americans attack with 1 destroyer and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 22 Sea Zone Americans attack with 2 fighters, 1 submarine and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 22 Sea Zone Americans win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 21 Sea Zone Americans attack with 2 fighters, 1 submarine and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 21 Sea Zone Americans win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 fighters and 2 tactical_bombers moved from 21 Sea Zone to 33 Sea Zone 2 fighters and 2 tactical_bombers moved from 22 Sea Zone to 33 Sea Zone 2 fighters and 2 tactical_bombers moved from 17 Sea Zone to 33 Sea Zone 1 destroyer moved from 26 Sea Zone to 22 Sea Zone 1 cruiser moved from 33 Sea Zone to 46 Sea Zone 3 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from Egypt to Alexandria 2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone 2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 3 bombers moved from Northern Italy to Southern Italy 1 fighter moved from Northern Italy to Southern Italy 2 tactical_bombers moved from Northern Italy to Southern Italy Place Units - Americans 2 bombers placed in Western United States 6 destroyers placed in 10 Sea Zone Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUs Purchase Units - British British buy 2 artilleries, 1 bomber, 1 fighter, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from United Kingdom to Northern Italy 2 fighters and 2 tactical_bombers moved from 97 Sea Zone to Northern Italy 2 bombers moved from Malta to Northern Italy 2 fighters moved from Cyprus to Northern Italy 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 1 infantry moved from Tobruk to 96 Sea Zone 2 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone 2 infantry moved from 97 Sea Zone to Northern Italy 1 armour and 5 artilleries moved from Southern Italy to Northern Italy 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from Egypt to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Greece 2 armour, 2 infantry and 4 mech_infantrys moved from Eastern Persia to West India 1 armour and 1 mech_infantry moved from Persia to West India Combat - British Battle in Greece Battle in Northern Italy British attack with 1 armour, 5 artilleries, 3 bombers, 4 fighters, 2 infantry and 2 tactical_bombers Germans defend with 7 artilleries and 13 infantry; Italians defend with 1 factory_major British roll dice for 1 battleship in Northern Italy, round 2 : 0/1 hits, 0.67 expected hits British roll dice for 1 armour, 5 artilleries, 3 bombers, 4 fighters, 2 infantry and 2 tactical_bombers in Northern Italy, round 2 : 12/17 hits, 8.17 expected hits Italians roll dice for 7 artilleries and 13 infantry in Northern Italy, round 2 : 5/20 hits, 6.67 expected hits 12 infantry owned by the Germans, 3 artilleries owned by the British and 2 infantry owned by the British lost in Northern Italy British roll dice for 1 armour, 2 artilleries, 3 bombers, 4 fighters and 2 tactical_bombers in Northern Italy, round 3 : 7/12 hits, 6.50 expected hits Italians roll dice for 7 artilleries and 1 infantry in Northern Italy, round 3 : 4/8 hits, 2.67 expected hits 6 artilleries owned by the Germans, 1 infantry owned by the Germans, 2 artilleries owned by the British, 1 fighter owned by the British and 1 armour owned by the British lost in Northern Italy 2 tactical_bombers owned by the British, 3 bombers owned by the British and 3 fighters owned by the British retreated Italians win, taking Greece from Italians with 1 artillery remaining. Battle score for attacker is 21 Casualties for British: 1 armour, 5 artilleries, 1 fighter and 2 infantry Casualties for Germans: 6 artilleries and 13 infantry Battle in West India British attack with 3 armour, 2 infantry and 5 mech_infantrys Japanese defend with 1 infantry British roll dice for 3 armour, 2 infantry and 5 mech_infantrys in West India, round 2 : 2/10 hits, 2.67 expected hits Japanese roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in West India British win, taking West India from Japanese with 3 armour, 2 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 3 bombers moved from Northern Italy to Southern Italy 2 fighters and 2 tactical_bombers moved from Northern Italy to 97 Sea Zone 1 fighter moved from Northern Italy to Southern Italy 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 aaGun moved from Malta to 96 Sea Zone 1 aaGun and 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 aaGun moved from 97 Sea Zone to Southern Italy 2 transports moved from 97 Sea Zone to 98 Sea Zone 1 tactical_bomber moved from 97 Sea Zone to Southern Italy 1 tactical_bomber moved from Southern Italy to 97 Sea Zone 1 tactical_bomber moved from Persia to Eastern Persia Place Units - British 3 infantry placed in Southern Italy 2 artilleries and 1 infantry placed in Egypt 3 mech_infantrys placed in Persia 1 bomber and 1 fighter placed in United Kingdom Turn Complete - British British collect 41 PUs; end with 41 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 53 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Americans regular : 2.17 Japanese regular : -1.67 Italians regular : -2.67 Germans AA : -0.50 British regular : 3.00 -
TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 2 destroyers; Remaining resources: 3 PUs; Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 56 Sea Zone 1 submarine moved from 55 Sea Zone to 56 Sea Zone 1 submarine moved from 54 Sea Zone to 56 Sea Zone 1 destroyer and 1 submarine moved from 33 Sea Zone to 34 Sea Zone 1 fighter moved from 33 Sea Zone to 34 Sea Zone Combat - ANZAC Battle in 56 Sea Zone ANZAC attack with 1 destroyer and 2 submarines Japanese defend with 2 submarines ANZAC roll dice for 2 submarines in 56 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 1 submarine owned by the Japanese lost in 56 Sea Zone ANZAC roll dice for 1 destroyer in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 56 Sea Zone ANZAC win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 12 Casualties for Japanese: 2 submarines Battle in 34 Sea Zone ANZAC attack with 1 destroyer, 1 fighter and 1 submarine Japanese defend with 1 submarine ANZAC roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer and 1 fighter in 34 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 34 Sea Zone ANZAC win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - ANZAC 1 fighter moved from 34 Sea Zone to 33 Sea Zone 2 fighters moved from Queensland to Caroline Islands 3 infantry moved from New South Wales to Queensland Place Units - ANZAC 2 destroyers placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : 0.83 -
TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 2 fighters, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 112 Sea Zone to 91 Sea Zone 4 mech_infantrys moved from Vyborg to Archangel Germans take Archangel from Russians 2 artilleries and 4 infantry moved from Novgorod to Archangel 1 infantry moved from Baltic States to Belarus Germans take Belarus from Russians 2 fighters and 2 tactical_bombers moved from Novgorod to Western Ukraine 3 fighters, 2 infantry and 2 tactical_bombers moved from Eastern Poland to Western Ukraine 1 tactical_bomber moved from Eastern Poland to Western Germany 1 tactical_bomber moved from Western Germany to 99 Sea Zone Combat - Germans Battle in 99 Sea Zone Germans attack with 1 tactical_bomber British defend with 1 transport 1 transport owned by the British lost in 99 Sea Zone Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 91 Sea Zone Germans attack with 1 submarine Americans defend with 1 destroyer and 2 transports Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 2 transports in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 91 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 2 transports in 91 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 91 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 2 transports in 91 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 91 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 2 transports in 91 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 91 Sea Zone Americans win with 2 transports remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for Americans: 1 destroyer Battle in Western Ukraine Germans attack with 5 fighters, 2 infantry and 4 tactical_bombers Russians defend with 1 artillery and 1 infantry Germans roll dice for 5 fighters, 2 infantry and 4 tactical_bombers in Western Ukraine, round 2 : 7/11 hits, 5.50 expected hits Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 5 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Non Combat Move - Germans 1 tactical_bomber moved from 99 Sea Zone to Bessarabia 5 fighters and 4 tactical_bombers moved from Western Ukraine to Bessarabia 9 armour, 6 artilleries, 11 infantry and 13 mech_infantrys moved from Eastern Poland to Bessarabia 2 infantry moved from Baltic States to Novgorod 6 infantry moved from Poland to Eastern Poland 1 mech_infantry moved from Germany to Slovakia Hungary 4 infantry moved from Germany to Slovakia Hungary 3 artilleries and 6 infantry moved from France to Northern Italy 4 artilleries and 8 infantry moved from Western Germany to Northern Italy 1 tactical_bomber moved from Western Germany to Northern Italy 1 fighter moved from Western Germany to Northern Italy 1 submarine moved from 125 Sea Zone to 110 Sea Zone 1 destroyer moved from 113 Sea Zone to 104 Sea Zone 5 artilleries and 5 infantry moved from France to Northern Italy 1 aaGun moved from Western Germany to Northern Italy 1 infantry moved from Finland to Vyborg 1 mech_infantry moved from Slovakia Hungary to Eastern Poland 1 fighter moved from Western Germany to Northern Italy Place Units - Germans 3 mech_infantrys placed in Novgorod 1 artillery, 2 fighters and 3 infantry placed in Western Germany 1 artillery and 2 infantry placed in Germany 1 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,6,5,5,3,3,2,1,3,2,3,6,5,2,3 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,2 Germans collect 49 PUs (4 lost to blockades); end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUsCombat Hit Differential Summary :
Americans regular : -0.33 Russians regular : -0.67 Germans regular : 1.17 -
TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 13 Purchase Units - Russians Russians buy 3 armour, 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 fighters, 6 mech_infantrys and 2 tactical_bombers moved from Russia to Archangel 1 fighter and 1 tactical_bomber moved from Ukraine to Archangel Combat - Russians Battle in Archangel Russians attack with 3 fighters, 6 mech_infantrys and 3 tactical_bombers Germans defend with 2 artilleries, 4 infantry and 4 mech_infantrys Russians roll dice for 3 fighters, 6 mech_infantrys and 3 tactical_bombers in Archangel, round 2 : 3/12 hits, 4.50 expected hits Germans roll dice for 2 artilleries, 4 infantry and 4 mech_infantrys in Archangel, round 2 : 4/10 hits, 3.33 expected hits 4 mech_infantrys owned by the Russians and 3 infantry owned by the Germans lost in Archangel Russians roll dice for 3 fighters, 2 mech_infantrys and 3 tactical_bombers in Archangel, round 3 : 4/8 hits, 3.83 expected hits Germans roll dice for 2 artilleries, 1 infantry and 4 mech_infantrys in Archangel, round 3 : 3/7 hits, 2.33 expected hits 2 mech_infantrys owned by the Russians, 1 fighter owned by the Russians, 1 infantry owned by the Germans and 3 mech_infantrys owned by the Germans lost in Archangel 3 tactical_bombers owned by the Russians and 2 fighters owned by the Russians retreated Germans win with 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is -10 Casualties for Russians: 1 fighter and 6 mech_infantrys Casualties for Germans: 4 infantry and 3 mech_infantrys Non Combat Move - Russians 2 fighters and 2 tactical_bombers moved from Archangel to Ukraine 1 tactical_bomber moved from Archangel to Vologda 2 armour moved from Kazakhstan to Vologda Place Units - Russians 1 fighter and 2 infantry placed in Ukraine 3 armour placed in Russia Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUsCombat Hit Differential Summary :
Germans regular : 1.33 Russians regular : -1.33 -
TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 13 Purchase Units - Japanese Japanese buy 2 artilleries, 1 carrier, 4 destroyers, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 5 SuicideAttackTokens; Combat Move - Japanese 2 bombers moved from Philippines to 16 Sea Zone 1 submarine moved from 5 Sea Zone to 16 Sea Zone 1 fighter moved from Japan to 16 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 submarine moved from 6 Sea Zone to 16 Sea Zone 1 destroyer moved from 6 Sea Zone to 17 Sea Zone 1 destroyer moved from 36 Sea Zone to 21 Sea Zone 1 destroyer moved from 36 Sea Zone to 21 Sea Zone 1 destroyer moved from 21 Sea Zone to 22 Sea Zone 1 destroyer moved from 35 Sea Zone to 21 Sea Zone 1 destroyer moved from 21 Sea Zone to 22 Sea Zone 1 submarine moved from 37 Sea Zone to 46 Sea Zone 1 fighter and 1 tactical_bomber moved from Philippines to 21 Sea Zone 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 22 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 17 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 17 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 22 Sea Zone 1 infantry moved from Tsinghai to Kazakhstan Japanese take Kazakhstan from Russians 1 mech_infantry moved from Hopei to Tsinghai 1 infantry moved from Anhwe to Hopei 2 mech_infantrys moved from Shantung to Anhwe 1 destroyer moved from 37 Sea Zone to 34 Sea Zone 1 fighter moved from 35 Sea Zone to 22 Sea Zone 3 fighters moved from 35 Sea Zone to 34 Sea Zone Combat - Japanese Battle in 16 Sea Zone Japanese attack with 2 bombers, 1 destroyer, 1 fighter and 2 submarines Americans defend with 1 destroyer and 1 submarine Japanese roll dice for 2 submarines in 16 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 16 Sea Zone Japanese win with 2 bombers, 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer and 1 submarine Battle in 17 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 17 Sea Zone, round 2 : 1/5 hits, 2.67 expected hits Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 17 Sea Zone Japanese win, taking 17 Sea Zone from Americans with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 22 Sea Zone Japanese attack with 2 destroyers, 4 fighters and 3 tactical_bombers Americans defend with 1 destroyer and 1 submarine Japanese roll dice for 2 destroyers, 4 fighters and 3 tactical_bombers in 22 Sea Zone, round 2 : 7/9 hits, 4.67 expected hits Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 22 Sea Zone Japanese win, taking 22 Sea Zone from Americans with 1 destroyer, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 destroyer and 1 submarine Battle in 21 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 21 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 21 Sea Zone Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 34 Sea Zone Japanese attack with 1 destroyer and 3 fighters ANZAC defend with 1 destroyer and 1 submarine Japanese roll dice for 1 destroyer and 3 fighters in 34 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits ANZAC roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 34 Sea Zone Japanese roll dice for 3 fighters in 34 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 34 Sea Zone Japanese win with 3 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 destroyer Casualties for ANZAC: 1 destroyer and 1 submarine Battle in 46 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 submarine; Americans defend with 1 cruiser Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 cruiser in 46 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Japanese lost in 46 Sea Zone ANZAC win with 1 cruiser and 1 submarine remaining. Battle score for attacker is -6 Casualties for Japanese: 1 submarine Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone 1 fighter moved from 16 Sea Zone to Japan 2 bombers moved from 16 Sea Zone to Japan 2 artilleries and 4 infantry moved from Philippines to 35 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 23 Sea Zone 1 fighter and 1 tactical_bomber moved from 17 Sea Zone to 23 Sea Zone 4 fighters and 3 tactical_bombers moved from 22 Sea Zone to 23 Sea Zone 2 fighters and 2 tactical_bombers moved from 21 Sea Zone to 23 Sea Zone 3 fighters moved from 34 Sea Zone to 23 Sea Zone 2 artilleries, 2 battleships, 8 carriers, 1 cruiser, 13 destroyers, 4 infantry and 3 transports moved from 35 Sea Zone to 23 Sea Zone 1 mech_infantry moved from Yunnan to India 1 infantry moved from French Indo China to Yunnan 4 mech_infantrys moved from Szechwan to Yunnan 1 aaGun moved from Korea to Manchuria Place Units - Japanese 1 carrier and 4 destroyers placed in 6 Sea Zone 2 mech_infantrys placed in Malaya 1 artillery, 1 infantry and 1 mech_infantry placed in French Indo China 1 artillery and 2 infantry placed in Shantung 1 infantry placed in Malaya 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 69 PUs; end with 69 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUsCombat Hit Differential Summary :
Americans regular : 0.67 Japanese regular : 0.67 ANZAC regular : 0.50 -
TripleA Turn Summary: Americans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 13 Purchase Units - Americans Americans buy 1 battleship, 1 bomber, 1 fighter and 6 submarines; Remaining resources: 1 PUs; Combat Move - Americans 1 marine moved from Caroline Islands to 33 Sea Zone 1 cruiser and 1 marine moved from 33 Sea Zone to 42 Sea Zone 1 marine moved from 42 Sea Zone to Java 1 submarine moved from 105 Sea Zone to 104 Sea Zone 1 bomber moved from Southern Italy to 104 Sea Zone 1 submarine moved from 33 Sea Zone to 22 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone 1 destroyer and 1 submarine moved from 26 Sea Zone to 16 Sea Zone Combat - Americans Battle in Java Battle in 16 Sea Zone Americans attack with 1 destroyer and 1 submarine Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 16 Sea Zone Americans win, taking Java from Japanese with 1 destroyer remaining. Battle score for attacker is 8 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer and 1 submarine Battle in 22 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 22 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 22 Sea Zone Americans win, taking 22 Sea Zone from Japanese with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 104 Sea Zone Americans attack with 1 bomber and 1 submarine Germans defend with 1 destroyer Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in 104 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 104 Sea Zone Americans roll dice for 1 bomber in 104 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Germans and 1 bomber owned by the Americans lost in 104 Sea Zone Germans win with no units remaining. Battle score for attacker is -12 Casualties for Americans: 1 bomber and 1 submarine Casualties for Germans: 1 destroyer Non Combat Move - Americans 1 bomber moved from Southern Italy to Malta 1 bomber moved from Southern Italy to Malta 1 fighter and 2 tactical_bombers moved from Southern Italy to 91 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 17 transports moved from 95 Sea Zone to 91 Sea Zone 2 bombers moved from Western United States to Hawaiian Islands 6 destroyers moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 31 Sea Zone 1 cruiser moved from 46 Sea Zone to 30 Sea Zone 2 artilleries, 5 infantry, 1 marine and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 2 artilleries, 1 battleship, 8 carriers, 1 cruiser, 7 fighters, 5 infantry, 1 marine, 1 mech_infantry, 1 submarine, 7 tactical_bombers and 4 transports moved from 33 Sea Zone to 26 Sea Zone 2 artilleries, 5 infantry, 1 marine and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 26 Sea Zone Place Units - Americans 1 battleship and 6 submarines placed in 10 Sea Zone 1 bomber and 1 fighter placed in Western United States Turn Complete - Americans Americans collect 60 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUsCombat Hit Differential Summary :
Americans regular : 0.17 Japanese regular : 0.17 Germans regular : 1.33 -
TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 13 Purchase Units - Americans Americans buy 1 battleship, 1 bomber, 1 fighter and 6 submarines; Remaining resources: 1 PUs; Combat Move - Americans 1 marine moved from Caroline Islands to 33 Sea Zone 1 cruiser and 1 marine moved from 33 Sea Zone to 42 Sea Zone 1 marine moved from 42 Sea Zone to Java 1 submarine moved from 105 Sea Zone to 104 Sea Zone 1 bomber moved from Southern Italy to 104 Sea Zone 1 submarine moved from 33 Sea Zone to 22 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone 1 destroyer and 1 submarine moved from 26 Sea Zone to 16 Sea Zone Combat - Americans Battle in Java Battle in 16 Sea Zone Americans attack with 1 destroyer and 1 submarine Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 16 Sea Zone Americans win, taking Java from Japanese with 1 destroyer remaining. Battle score for attacker is 8 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer and 1 submarine Battle in 22 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 22 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 22 Sea Zone Americans win, taking 22 Sea Zone from Japanese with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 104 Sea Zone Americans attack with 1 bomber and 1 submarine Germans defend with 1 destroyer Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in 104 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 104 Sea Zone Americans roll dice for 1 bomber in 104 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Germans and 1 bomber owned by the Americans lost in 104 Sea Zone Germans win with no units remaining. Battle score for attacker is -12 Casualties for Americans: 1 bomber and 1 submarine Casualties for Germans: 1 destroyer Non Combat Move - Americans 1 bomber moved from Southern Italy to Malta 1 bomber moved from Southern Italy to Malta 1 fighter and 2 tactical_bombers moved from Southern Italy to 91 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 17 transports moved from 95 Sea Zone to 91 Sea Zone 2 bombers moved from Western United States to Hawaiian Islands 6 destroyers moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 31 Sea Zone 1 cruiser moved from 46 Sea Zone to 30 Sea Zone 2 artilleries, 5 infantry, 1 marine and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 2 artilleries, 1 battleship, 8 carriers, 1 cruiser, 7 fighters, 5 infantry, 1 marine, 1 mech_infantry, 1 submarine, 7 tactical_bombers and 4 transports moved from 33 Sea Zone to 26 Sea Zone 2 artilleries, 5 infantry, 1 marine and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 26 Sea Zone Place Units - Americans 1 battleship and 6 submarines placed in 10 Sea Zone 1 bomber and 1 fighter placed in Western United States Turn Complete - Americans Americans collect 60 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUs Purchase Units - British British buy 2 artilleries, 1 destroyer, 1 factory_minor, 1 fighter, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Greece to Bulgaria British take Bulgaria from Germans 1 artillery moved from Greece to Albania British take Albania from Italians 3 infantry moved from Southern Italy to 97 Sea Zone 3 infantry and 2 transports moved from 97 Sea Zone to 95 Sea Zone 1 infantry moved from 95 Sea Zone to Sardinia 1 infantry moved from 95 Sea Zone to Sicily Combat - British Battle in Sicily Battle in Sardinia Non Combat Move - British 1 fighter moved from Southern Italy to Greece 1 battleship, 2 carriers, 5 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 6 transports moved from 97 Sea Zone to 95 Sea Zone 3 bombers moved from Southern Italy to Greece 1 aaGun moved from Southern Italy to 95 Sea Zone 3 mech_infantrys moved from Persia to West India 2 fighters moved from Eastern Persia to West India 1 bomber moved from United Kingdom to Greece Place Units - British 1 factory_minor placed in Greece 2 artilleries and 1 infantry placed in Egypt 3 mech_infantrys placed in Persia Turning on Edit Mode EDIT: Removing units owned by British from 95 Sea Zone: 2 transports EDIT: Adding units owned by British to 98 Sea Zone: 2 transports EDIT: Turning off Edit Mode 1 destroyer placed in 110 Sea Zone British undo move 4. 1 destroyer placed in 109 Sea Zone 1 fighter placed in United Kingdom Turn Complete - British British collect 43 PUs; end with 43 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 52 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Americans regular : 0.17 Japanese regular : 0.17 Germans regular : 1.33 -
TripleA Turn Summary: French round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery moved from Caroline Islands to 33 Sea Zone 1 artillery and 1 transport moved from 33 Sea Zone to 45 Sea Zone 1 marine moved from Dutch New Guinea to 45 Sea Zone 1 artillery, 1 marine and 1 transport moved from 45 Sea Zone to 44 Sea Zone 1 artillery and 1 marine moved from 44 Sea Zone to Celebes 1 fighter moved from Caroline Islands to 35 Sea Zone 1 submarine moved from 46 Sea Zone to 35 Sea Zone Combat - ANZAC Battle in Celebes Battle in 35 Sea Zone ANZAC attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 35 Sea Zone ANZAC win, taking Celebes from Japanese, taking 35 Sea Zone from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 fighter moved from 35 Sea Zone to Dutch New Guinea 1 destroyer moved from 56 Sea Zone to 44 Sea Zone 1 destroyer moved from 54 Sea Zone to 26 Sea Zone 1 fighter moved from Caroline Islands to Queensland 1 submarine moved from 56 Sea Zone to 37 Sea Zone 1 destroyer moved from 54 Sea Zone to 43 Sea Zone 1 submarine moved from 56 Sea Zone to 41 Sea Zone Place Units - ANZAC 2 submarines and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : 0.67 -
TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 fighter, 10 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 3 mech_infantrys moved from Bessarabia to Bulgaria 2 artilleries and 1 mech_infantry moved from Archangel to Vologda 3 mech_infantrys moved from Novgorod to Vologda 1 infantry moved from Belarus to Smolensk Germans take Smolensk from Russians 1 infantry moved from Western Ukraine to Bryansk Germans take Bryansk from Russians 5 fighters and 5 tactical_bombers moved from Bessarabia to Greece 1 fighter and 1 tactical_bomber moved from Northern Italy to Greece Combat - Germans Battle in Greece Germans attack with 6 fighters and 6 tactical_bombers British defend with 4 bombers, 1 factory_minor and 1 fighter Germans roll dice for 6 fighters and 6 tactical_bombers in Greece, round 2 : 8/12 hits, 7.00 expected hits British roll dice for 4 bombers and 1 fighter in Greece, round 2 : 2/5 hits, 1.33 expected hits 2 fighters owned by the Germans, 4 bombers owned by the British and 1 fighter owned by the British lost in Greece Germans win with 4 fighters and 6 tactical_bombers remaining. Battle score for attacker is 46 Casualties for Germans: 2 fighters Casualties for British: 4 bombers and 1 fighter Battle in Bulgaria Germans attack with 1 armour and 3 mech_infantrys British defend with 1 infantry Germans roll dice for 1 armour and 3 mech_infantrys in Bulgaria, round 2 : 1/4 hits, 1.00 expected hits British roll dice for 1 infantry in Bulgaria, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Bulgaria Germans win, taking Bulgaria from British with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for British: 1 infantry Battle in Vologda Germans attack with 2 artilleries and 4 mech_infantrys Russians defend with 2 armour and 1 tactical_bomber Germans roll dice for 2 artilleries and 4 mech_infantrys in Vologda, round 2 : 1/6 hits, 1.67 expected hits Russians roll dice for 2 armour and 1 tactical_bomber in Vologda, round 2 : 1/3 hits, 1.50 expected hits 1 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda Germans roll dice for 2 artilleries and 3 mech_infantrys in Vologda, round 3 : 1/5 hits, 1.50 expected hits Russians roll dice for 1 armour and 1 tactical_bomber in Vologda, round 3 : 0/2 hits, 1.00 expected hits 1 armour owned by the Russians lost in Vologda Germans roll dice for 2 artilleries and 3 mech_infantrys in Vologda, round 4 : 2/5 hits, 1.50 expected hits Russians roll dice for 1 tactical_bomber in Vologda, round 4 : 0/1 hits, 0.50 expected hits 1 tactical_bomber owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 2 artilleries and 3 mech_infantrys remaining. Battle score for attacker is 19 Casualties for Germans: 1 mech_infantry Casualties for Russians: 2 armour and 1 tactical_bomber Non Combat Move - Germans Turning on Edit Mode EDIT: Changing ownership of Southern Italy from British to Germans EDIT: Changing ownership of Southern Italy from Germans to Italians EDIT: Turning off Edit Mode 4 fighters and 4 tactical_bombers moved from Greece to Bessarabia 4 infantry moved from Slovakia Hungary to Romania 2 artilleries and 4 infantry moved from Northern Italy to Yugoslavia 6 infantry and 1 mech_infantry moved from Eastern Poland to Bessarabia 2 tactical_bombers moved from Greece to Bessarabia 1 fighter moved from Northern Italy to Bessarabia 1 fighter moved from Western Germany to Bessarabia 1 artillery and 2 infantry moved from Germany to Slovakia Hungary 1 infantry moved from Vyborg to Finland 1 infantry moved from Novgorod to Vyborg 1 infantry moved from Novgorod to Archangel 1 artillery and 4 infantry moved from Western Germany to Greater Southern Germany 3 artilleries and 5 infantry moved from Northern Italy to France 2 artilleries and 5 infantry moved from Northern Italy to France 1 artillery and 2 infantry moved from Northern Italy to Yugoslavia 1 infantry moved from Northern Italy to Southern Italy 1 aaGun, 3 artilleries and 2 infantry moved from Northern Italy to Western Germany 1 artillery moved from Northern Italy to Yugoslavia 1 artillery moved from Northern Italy to Western Germany 1 submarine moved from 110 Sea Zone to 113 Sea Zone Place Units - Germans 1 fighter and 1 tactical_bomber placed in Western Germany 1 artillery, 1 infantry and 1 mech_infantry placed in Novgorod 8 infantry placed in Western Germany 1 infantry placed in Germany Turn Complete - Germans Germans collect 56 PUs; end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUsCombat Hit Differential Summary :
Russians regular : -2.00 Germans regular : 0.33 British regular : 1.33 -
TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 14 Purchase Units - Russians Russians repair damage of 3x factory_minor; Remaining resources: 27 PUs; Russians buy 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 fighters and 2 tactical_bombers moved from Ukraine to Bulgaria 1 artillery and 1 infantry moved from Ukraine to Bryansk 1 artillery and 1 infantry moved from Ukraine to Western Ukraine 1 infantry moved from Ukraine to Bryansk 1 artillery moved from Ukraine to Bryansk Combat - Russians Battle in Bryansk Russians attack with 2 artilleries and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 artilleries and 2 infantry in Bryansk, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Western Ukraine Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 artillery remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Bulgaria Russians attack with 3 fighters and 2 tactical_bombers Germans defend with 1 armour and 2 mech_infantrys Russians roll dice for 3 fighters and 2 tactical_bombers in Bulgaria, round 2 : 4/5 hits, 2.83 expected hits Germans roll dice for 1 armour and 2 mech_infantrys in Bulgaria, round 2 : 1/3 hits, 1.17 expected hits 1 fighter owned by the Russians, 1 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Bulgaria Russians win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Russians: 1 fighter Casualties for Germans: 1 armour and 2 mech_infantrys Non Combat Move - Russians 2 fighters and 2 tactical_bombers moved from Bulgaria to Rostov 4 armour and 4 mech_infantrys moved from Ukraine to Russia 1 armour and 2 mech_infantrys moved from Ukraine to Volgograd 1 aaGun moved from Ukraine to Bryansk 1 aaGun moved from Ukraine to Rostov 1 aaGun moved from Ukraine to Bryansk 3 armour moved from Ukraine to Bryansk 3 mech_infantrys moved from Ukraine to Bryansk 3 artilleries moved from Ukraine to Bryansk 14 infantry moved from Ukraine to Rostov 7 infantry moved from Ukraine to Bryansk Place Units - Russians 9 infantry placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUsCombat Hit Differential Summary :
Germans regular : 0.17 Russians regular : 1.17 -
TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 14 Purchase Units - Japanese Japanese buy 4 artilleries, 1 carrier, 1 destroyer, 2 infantry, 6 mech_infantrys and 1 tactical_bomber; Remaining resources: 1 PUs; 5 SuicideAttackTokens; Combat Move - Japanese 2 bombers moved from Japan to 44 Sea Zone 1 destroyer moved from 21 Sea Zone to 44 Sea Zone 1 fighter moved from Japan to 35 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 destroyer moved from 17 Sea Zone to 16 Sea Zone 1 destroyer moved from 6 Sea Zone to 22 Sea Zone 3 fighters and 2 tactical_bombers moved from 23 Sea Zone to 31 Sea Zone 3 fighters and 2 tactical_bombers moved from 23 Sea Zone to 22 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone 1 destroyer moved from 23 Sea Zone to 16 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 2 fighters and 1 tactical_bomber moved from 23 Sea Zone to 22 Sea Zone 2 fighters and 1 tactical_bomber moved from 23 Sea Zone to 31 Sea Zone 2 artilleries, 2 battleships, 1 cruiser, 6 infantry and 4 transports moved from 23 Sea Zone to 33 Sea Zone 2 artilleries and 6 infantry moved from 33 Sea Zone to Caroline Islands 1 fighter moved from 22 Sea Zone to 35 Sea Zone 1 infantry moved from Kazakhstan to Samara Japanese take Samara from Russians 1 mech_infantry moved from Tsinghai to Caucasus Japanese take Caucasus from Russians Combat - Japanese Battle in 16 Sea Zone Japanese attack with 2 destroyers, 1 fighter and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 2 destroyers, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 destroyer Battle in 22 Sea Zone Japanese attack with 1 destroyer, 4 fighters and 3 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 4 fighters and 3 tactical_bombers in 22 Sea Zone, round 2 : 5/8 hits, 4.33 expected hits Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 22 Sea Zone Japanese win, taking 22 Sea Zone from Americans with 1 destroyer, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 35 Sea Zone Japanese attack with 2 destroyers and 2 fighters ANZAC defend with 1 submarine Japanese roll dice for 2 destroyers and 2 fighters in 35 Sea Zone, round 2 : 2/4 hits, 1.67 expected hits ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 35 Sea Zone Japanese win, taking 35 Sea Zone from ANZAC with 2 destroyers and 2 fighters remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in 44 Sea Zone Japanese attack with 2 bombers and 1 destroyer ANZAC defend with 1 destroyer and 1 transport Japanese roll dice for 2 bombers and 1 destroyer in 44 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from Neutral with 2 bombers and 1 destroyer remaining. Battle score for attacker is 15 Casualties for ANZAC: 1 destroyer and 1 transport Battle in 31 Sea Zone Japanese attack with 5 fighters and 3 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 5 fighters and 3 tactical_bombers in 31 Sea Zone, round 2 : 5/8 hits, 4.50 expected hits Americans roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 31 Sea Zone Japanese win with 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Caroline Islands Japanese attack with 2 artilleries and 6 infantry Americans defend with 1 airfield and 1 harbour; ANZAC defend with 1 infantry Japanese roll dice for 2 battleships and 1 cruiser in Caroline Islands, round 2 : 1/3 hits, 1.83 expected hits Americans roll dice for 1 infantry in Caroline Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Caroline Islands Japanese win, taking Caroline Islands from Americans with 2 artilleries and 6 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Non Combat Move - Japanese 8 carriers moved from 23 Sea Zone to 33 Sea Zone 5 fighters and 3 tactical_bombers moved from 31 Sea Zone to 33 Sea Zone 4 fighters and 3 tactical_bombers moved from 22 Sea Zone to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 33 Sea Zone 1 carrier moved from 6 Sea Zone to 33 Sea Zone 12 destroyers moved from 23 Sea Zone to 33 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 2 fighters moved from 35 Sea Zone to Philippines 1 artillery and 3 infantry moved from Shantung to Anhwe 1 mech_infantry moved from Kweichow to Tsinghai 1 infantry moved from Yunnan to Kweichow 2 mech_infantrys moved from Anhwe to Yunnan 4 mech_infantrys moved from Yunnan to India 1 mech_infantry moved from French Indo China to Burma 2 mech_infantrys moved from Malaya to Burma 2 bombers moved from 44 Sea Zone to Philippines Place Units - Japanese 1 carrier and 1 destroyer placed in 6 Sea Zone 1 tactical_bomber placed in Japan 1 artillery and 2 mech_infantrys placed in Malaya 1 infantry and 2 mech_infantrys placed in French Indo China 3 artilleries placed in India 1 infantry and 2 mech_infantrys placed in Shantung Turn Complete - Japanese Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,3 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,2 Japanese collect 58 PUs (7 lost to blockades); end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUsCombat Hit Differential Summary :
Americans regular : -0.17 Japanese regular : 1.17 ANZAC regular : -0.50 -
TripleA Turn Summary: Americans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 14 Purchase Units - Americans Americans buy 7 artilleries, 1 battleship, 2 destroyers and 7 infantry; Remaining resources: 1 PUs; Combat Move - Americans 1 marine moved from Java to 42 Sea Zone 1 cruiser and 1 marine moved from 42 Sea Zone to 41 Sea Zone 1 marine moved from 41 Sea Zone to Sumatra 1 submarine moved from 26 Sea Zone to 16 Sea Zone 2 bombers moved from Hawaiian Islands to 16 Sea Zone 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone 2 artilleries and 2 infantry moved from 95 Sea Zone to Southern Italy 2 bombers moved from Malta to Southern Italy Combat - Americans Battle in Sumatra Battle in 16 Sea Zone Americans attack with 2 bombers and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 bombers in 16 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win, taking Sumatra from Japanese with 2 bombers and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Southern Italy Americans attack with 2 artilleries, 2 bombers and 2 infantry Germans defend with 1 infantry; Italians defend with 1 airfield, 1 factory_minor and 1 harbour Americans roll dice for 2 artilleries, 2 bombers and 2 infantry in Southern Italy, round 2 : 1/6 hits, 2.67 expected hits Italians roll dice for 1 infantry in Southern Italy, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Southern Italy Americans destroys 0PUs while taking Italians capital Americans win, taking Southern Italy from Italians with 2 artilleries, 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans 2 bombers moved from Southern Italy to Malta 8 transports moved from 91 Sea Zone to 101 Sea Zone 1 bomber moved from Western United States to Hawaiian Islands 2 bombers moved from 16 Sea Zone to Hawaiian Islands 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 battleship and 6 submarines moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 cruiser moved from 30 Sea Zone to 26 Sea Zone 1 infantry moved from Alexandria to Tobruk 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 2 tactical_bombers moved from 91 Sea Zone to 92 Sea Zone Place Units - Americans 3 artilleries and 7 infantry placed in Central United States 4 artilleries placed in Eastern United States 1 battleship and 2 destroyers placed in 10 Sea Zone Turn Complete - Americans Americans collect 67 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUsCombat Hit Differential Summary :
Americans regular : -1.33 Italians regular : -0.33 Japanese regular : -0.33





