Moving. Should be able to go by Wednesday.
L21 #3 FlyingBadger (AX) vs Martin (AL+20) BM
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TripleA Turn Summary: UK_Pacific round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 17 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 3 destroyers, 1 fighter, 1 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans Combat - Americans Americans creates battle in territory 10 Sea Zone Non Combat Move - Americans 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 infantry moved from Tunisia to Libya 1 artillery moved from Algeria to Tunisia 2 artilleries moved from Morocco to Algeria 3 infantry moved from Morocco to Algeria 1 armour moved from Volgograd to Tsinghai 1 infantry moved from Volgograd to Caucasus 2 artilleries moved from Volgograd to Caucasus 1 bomber moved from India to Egypt 1 destroyer moved from 80 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from Iraq to Northwest Persia 1 fighter moved from Western United States to Eastern United States 1 transport moved from 110 Sea Zone to 91 Sea Zone Place Units - Americans 1 carrier and 2 destroyers placed in 10 Sea Zone Americans undo move 1. 1 destroyer and 1 transport placed in 10 Sea Zone 1 carrier and 1 destroyer placed in 101 Sea Zone 1 fighter placed in Eastern United States 1 artillery and 1 infantry placed in Iraq 1 destroyer placed in 80 Sea Zone 1 artillery placed in Western United States 1 transport placed in 101 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 2 PUs; end with 3 PUs Purchase Units - British British buy 1 artillery, 1 carrier, 2 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 4 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Quebec to 106 Sea Zone 1 infantry and 1 transport moved from 106 Sea Zone to 123 Sea Zone 1 infantry moved from 123 Sea Zone to Iceland Combat - British Battle in Iceland Non Combat Move - British Turning on Edit Mode EDIT: Adding units owned by Americans to 105 Sea Zone: 1 submarine EDIT: Removing units owned by Americans from 91 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 3 infantry moved from Eastern Persia to West India 1 mech_infantry moved from Eastern Persia to India 1 armour moved from Eastern Persia to India 1 mech_infantry moved from Eastern Persia to India 1 infantry moved from Persia to Eastern Persia 1 infantry moved from Egypt to Alexandria 1 infantry moved from Trans-Jordan to Egypt 3 infantry moved from Volgograd to Caucasus 5 artilleries moved from Volgograd to Caucasus Place Units - British 1 tactical_bomber placed in Egypt 1 carrier placed in 81 Sea Zone 1 transport placed in 110 Sea Zone 1 artillery and 2 infantry placed in Persia Turn Complete - British British collect 41 PUs; end with 41 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs Place Units - UK_Pacific 4 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 9 PUs; end with 9 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs Some Units in India change ownership: 4 infantryCombat Hit Differential Summary :
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TripleA Turn Summary: Italians round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 17 Purchase Units - Italians Italians buy nothing; Remaining resources: 5 PUs; Combat Move - Italians Non Combat Move - Italians 1 bomber moved from Western Germany to Southern Italy 2 armour and 2 mech_infantrys moved from Ukraine to Russia 1 infantry moved from Southern Italy to Northern Italy 1 infantry moved from Northern Italy to France Turn Complete - Italians Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,3,1,5,2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,4 Italians collect 4 PUs (11 lost to blockades); end with 9 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 17 Purchase Units - ANZAC ANZAC buy 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 artillery moved from Java to 42 Sea Zone 1 artillery and 1 transport moved from 42 Sea Zone to 44 Sea Zone 1 artillery moved from 44 Sea Zone to Celebes 1 destroyer moved from 37 Sea Zone to 44 Sea Zone ANZAC take 44 Sea Zone from Japanese Combat - ANZAC Battle in Celebes Non Combat Move - ANZAC 1 armour, 1 artillery, 1 fighter, 2 infantry and 3 mech_infantrys moved from Queensland to New South Wales Place Units - ANZAC 2 infantry and 1 tactical_bomber placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,3,3,6,6 ANZAC collect 15 PUs (2 lost to blockades); end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 17 Purchase Units - ANZAC ANZAC buy 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 artillery moved from Java to 42 Sea Zone 1 artillery and 1 transport moved from 42 Sea Zone to 44 Sea Zone 1 artillery moved from 44 Sea Zone to Celebes 1 destroyer moved from 37 Sea Zone to 44 Sea Zone ANZAC take 44 Sea Zone from Japanese Combat - ANZAC Battle in Celebes Non Combat Move - ANZAC 1 armour, 1 artillery, 1 fighter, 2 infantry and 3 mech_infantrys moved from Queensland to New South Wales Place Units - ANZAC 2 infantry and 1 tactical_bomber placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,3,3,6,6 ANZAC collect 15 PUs (2 lost to blockades); end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 18 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 9 infantry, 3 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 2 mech_infantrys moved from Novgorod to Vologda 1 armour and 2 mech_infantrys moved from Finland to Norway 1 bomber, 3 fighters and 3 tactical_bombers moved from Western Germany to Norway 1 fighter and 2 tactical_bombers moved from Novgorod to Vologda 1 fighter moved from Nenetsia to Vologda 1 artillery moved from Tambov to Samara 3 mech_infantrys moved from Russia to Samara 1 fighter and 1 tactical_bomber moved from Russia to Samara 1 fighter and 1 tactical_bomber moved from Russia to Samara 1 infantry and 3 mech_infantrys moved from Ukraine to Rostov 1 artillery moved from Tambov to Rostov 11 armour, 4 artilleries and 9 mech_infantrys moved from Tambov to Volgograd 10 armour moved from Tambov to Rostov 1 tactical_bomber moved from Ukraine to Rostov 2 fighters moved from Russia to Rostov 2 tactical_bombers moved from Russia to Rostov 1 mech_infantry moved from Novgorod to Vologda 1 armour moved from Urals to Novosibirsk Germans take Novosibirsk from Russians 1 armour moved from Novosibirsk to Timguska Germans take Timguska from Russians Combat - Germans Battle in Vologda Germans attack with 2 fighters, 3 mech_infantrys and 2 tactical_bombers Russians defend with 1 artillery Germans roll dice for 2 fighters, 3 mech_infantrys and 2 tactical_bombers in Vologda, round 2 : 1/7 hits, 2.83 expected hits Russians roll dice for 1 artillery in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 2 fighters, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Battle in Samara Germans attack with 1 artillery, 2 fighters, 3 mech_infantrys and 2 tactical_bombers Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 artillery, 2 fighters, 3 mech_infantrys and 2 tactical_bombers in Samara, round 2 : 3/8 hits, 3.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara Germans win, taking Samara from Russians with 1 artillery, 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 artillery and 1 infantry Battle in Volgograd Germans attack with 11 armour, 4 artilleries and 9 mech_infantrys Russians defend with 1 aaGun, 4 artilleries and 1 factory_minor Germans roll dice for 11 armour, 4 artilleries and 9 mech_infantrys in Volgograd, round 2 : 10/24 hits, 9.00 expected hits Russians roll dice for 1 aaGun and 4 artilleries in Volgograd, round 2 : 1/4 hits, 1.33 expected hits 4 artilleries owned by the Russians, 1 aaGun owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 11 armour, 4 artilleries and 8 mech_infantrys remaining. Battle score for attacker is 17 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 aaGun and 4 artilleries Battle in Rostov Germans attack with 10 armour, 1 artillery, 2 fighters, 1 infantry, 3 mech_infantrys and 3 tactical_bombers Russians defend with 2 artilleries and 4 infantry Germans roll dice for 10 armour, 1 artillery, 2 fighters, 1 infantry, 3 mech_infantrys and 3 tactical_bombers in Rostov, round 2 : 10/20 hits, 9.17 expected hits Russians roll dice for 2 artilleries and 4 infantry in Rostov, round 2 : 1/6 hits, 2.00 expected hits 4 infantry owned by the Russians, 2 artilleries owned by the Russians and 1 infantry owned by the Germans lost in Rostov Germans win, taking Rostov from Russians with 10 armour, 1 artillery, 2 fighters, 3 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 17 Casualties for Germans: 1 infantry Casualties for Russians: 2 artilleries and 4 infantry Battle in Norway Germans attack with 1 armour, 1 bomber, 3 fighters, 2 mech_infantrys and 3 tactical_bombers British defend with 2 infantry Germans roll dice for 1 armour, 1 bomber, 3 fighters, 2 mech_infantrys and 3 tactical_bombers in Norway, round 2 : 4/10 hits, 5.00 expected hits British roll dice for 2 infantry in Norway, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Germans and 2 infantry owned by the British lost in Norway Germans win, taking Norway from British with 1 armour, 1 bomber, 3 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for British: 2 infantry Non Combat Move - Germans 1 tactical_bomber moved from Rostov to Ukraine 2 fighters and 2 tactical_bombers moved from Vologda to Russia 2 fighters and 2 tactical_bombers moved from Samara to Russia 1 fighter and 1 tactical_bomber moved from Rostov to Ukraine 1 fighter and 1 tactical_bomber moved from Rostov to Ukraine 3 mech_infantrys moved from Eastern Poland to Ukraine 1 aaGun moved from Ukraine to Rostov 1 aaGun moved from Russia to Samara 6 infantry moved from Eastern Poland to Bessarabia 1 infantry moved from Poland to Eastern Poland 2 mech_infantrys moved from Germany to Romania 1 bomber, 3 fighters and 3 tactical_bombers moved from Norway to Western Germany 1 infantry moved from France to Western Germany 1 fighter and 1 tactical_bomber moved from Western Germany to Northern Italy 1 fighter moved from Western Germany to Southern Italy 1 tactical_bomber moved from Ukraine to Romania Place Units - Germans 2 submarines and 1 transport placed in 113 Sea Zone 3 mech_infantrys placed in Novgorod 1 artillery and 5 infantry placed in Germany 1 artillery and 2 infantry placed in Ukraine 1 artillery and 2 infantry placed in Russia Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,4,4,1,2 Germans collect 67 PUs (2 lost to blockades); end with 67 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUsCombat Hit Differential Summary :
Russians regular : -1.33 Germans regular : -1.33 British regular : 0.33 -
TripleA Turn Summary: Russians round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 18 Combat Move - Russians 2 artilleries moved from Sikang to Szechwan 2 artilleries moved from Tsinghai to Shensi Combat - Russians Battle in Szechwan Russians attack with 2 artilleries Japanese defend with 1 infantry and 1 mech_infantry Russians roll dice for 2 artilleries in Szechwan, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in Szechwan, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Russians lost in Szechwan Russians roll dice for 1 artillery in Szechwan, round 3 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 mech_infantry in Szechwan, round 3 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 artillery owned by the Russians lost in Szechwan Japanese win with no units remaining. Battle score for attacker is -1 Casualties for Russians: 2 artilleries Casualties for Japanese: 1 infantry and 1 mech_infantry Battle in Shensi Russians attack with 2 artilleries Japanese defend with 1 infantry and 1 mech_infantry Russians roll dice for 2 artilleries in Shensi, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in Shensi, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Shensi Russians roll dice for 2 artilleries in Shensi, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Shensi Russians win, taking Shensi from Japanese with 2 artilleries remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry and 1 mech_infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Caucasus to India 2 artilleries moved from Kazakhstan to Turkmenistan Turn Complete - RussiansCombat Hit Differential Summary :
Japanese regular : 0,00 Russians regular : 1,67 -
TripleA Turn Summary: Japanese round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 18 Purchase Units - Japanese Japanese buy 1 artillery, 3 fighters, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 mech_infantry moved from Kansu to Shensi 1 mech_infantry moved from Hopei to Shensi 1 mech_infantry moved from Shantung to Hopei 1 artillery moved from Kweichow to Shensi 1 mech_infantry moved from Hunan to Shensi 1 infantry moved from Yunnan to Szechwan 1 infantry moved from French Indo China to Yunnan 1 mech_infantry moved from Shantung to Hunan 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Shantung to Anhwe 1 artillery and 2 infantry moved from Korea to Manchuria 2 artilleries and 3 infantry moved from Shan State to Burma 1 artillery and 1 infantry moved from French Indo China to Yunnan 1 artillery and 2 infantry moved from Malaya to Shan State 2 fighters moved from Philippines to Java 3 destroyers moved from 54 Sea Zone to 42 Sea Zone Japanese take 42 Sea Zone from ANZAC 1 submarine moved from 54 Sea Zone to 62 Sea Zone 1 carrier moved from 33 Sea Zone to 42 Sea Zone 1 fighter moved from French Indo China to Borneo 1 bomber moved from French Indo China to Borneo 1 carrier moved from 33 Sea Zone to 44 Sea Zone 1 fighter moved from Japan to 44 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 2 infantry moved from Caroline Islands to 33 Sea Zone 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 26 Sea Zone 2 infantry and 2 marines moved from Japan to 6 Sea Zone 2 infantry, 2 marines and 2 transports moved from 6 Sea Zone to 31 Sea Zone 2 infantry and 2 marines moved from 31 Sea Zone to Wake Island 4 infantry moved from Japan to 6 Sea Zone 4 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone 1 battleship moved from 33 Sea Zone to 44 Sea Zone 1 carrier moved from 33 Sea Zone to 43 Sea Zone Japanese take 43 Sea Zone from Americans 2 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 2 destroyers moved from 35 Sea Zone to 43 Sea Zone 1 fighter moved from Burma to 44 Sea Zone Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 battleship, 1 carrier, 2 fighters and 1 transport ANZAC defend with 1 destroyer and 1 transport Japanese roll dice for 1 battleship, 1 carrier, 2 fighters and 1 transport in 44 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from ANZAC with 1 battleship, 1 carrier, 2 fighters and 1 transport remaining. Battle score for attacker is 15 Casualties for ANZAC: 1 destroyer and 1 transport Battle in Celebes Japanese attack with 1 artillery and 1 infantry ANZAC defend with 1 artillery Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits ANZAC roll dice for 1 artillery in Celebes, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 1 artillery remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 artillery Battle in Borneo Japanese attack with 1 bomber, 1 fighter and 2 infantry British defend with 1 infantry Japanese roll dice for 1 bomber, 1 fighter and 2 infantry in Borneo, round 2 : 1/4 hits, 1.50 expected hits UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Borneo Japanese win, taking Borneo from UK_Pacific with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Java Japanese attack with 1 artillery, 2 fighters and 1 infantry ANZAC defend with 1 infantry Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Java, round 2 : 4/4 hits, 1.67 expected hits ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Shensi Japanese attack with 1 artillery and 3 mech_infantrys Russians defend with 2 artilleries Japanese roll dice for 1 artillery and 3 mech_infantrys in Shensi, round 2 : 0/4 hits, 1.00 expected hits Chinese roll dice for 2 artilleries in Shensi, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese lost in Shensi Japanese roll dice for 1 artillery and 2 mech_infantrys in Shensi, round 3 : 0/3 hits, 0.83 expected hits Chinese roll dice for 2 artilleries in Shensi, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery and 2 mech_infantrys in Shensi, round 4 : 0/3 hits, 0.83 expected hits Chinese roll dice for 2 artilleries in Shensi, round 4 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese lost in Shensi Japanese roll dice for 1 artillery and 1 mech_infantry in Shensi, round 5 : 1/2 hits, 0.67 expected hits Chinese roll dice for 2 artilleries in Shensi, round 5 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese and 1 artillery owned by the Russians lost in Shensi Japanese roll dice for 1 artillery in Shensi, round 6 : 1/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery in Shensi, round 6 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 artillery owned by the Russians lost in Shensi Chinese win with no units remaining. Battle score for attacker is -8 Casualties for Japanese: 1 artillery and 3 mech_infantrys Casualties for Russians: 2 artilleries Battle in Wake Island Japanese attack with 2 infantry and 2 marines Americans defend with 1 airfield and 2 infantry Japanese roll dice for 2 infantry and 2 marines in Wake Island, round 2 : 1/4 hits, 1.00 expected hits Americans roll dice for 2 infantry in Wake Island, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Wake Island Japanese roll dice for 2 infantry and 2 marines in Wake Island, round 3 : 2/4 hits, 1.00 expected hits Americans roll dice for 1 infantry in Wake Island, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Wake Island Japanese win, taking Wake Island from Americans with 2 infantry and 2 marines remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Non Combat Move - Japanese 2 aaGuns moved from Korea to Manchuria 1 aaGun moved from Kiangsi to Hunan 1 fighter moved from Borneo to 43 Sea Zone 1 bomber moved from Borneo to French Indo China 2 fighters moved from Java to 42 Sea Zone 4 infantry moved from 35 Sea Zone to Philippines Place Units - Japanese 1 infantry and 2 mech_infantrys placed in Shantung 1 artillery and 2 infantry placed in Malaya 3 infantry placed in French Indo China 3 fighters placed in Japan Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUsCombat Hit Differential Summary :
Chinese regular : 1.00 Americans regular : -1.00 Japanese regular : 1.83 UK_Pacific regular : 0.67 ANZAC regular : 0.00 -
TripleA Turn Summary: Americans round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 18 Purchase Units - Americans Americans buy 1 armour, 3 destroyers, 1 factory_upgrade, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Tsinghai to Novosibirsk Americans take Novosibirsk from Germans 1 armour moved from Novosibirsk to Timguska 3 artilleries and 3 infantry moved from Caucasus to Rostov 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from Egypt to Volgograd Combat - Americans Strategic bombing raid in Volgograd Germans roll AA dice in Volgograd : 0/1 hits, 0,17 expected hits Bombing raid in Volgograd rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Volgograd causes 5 damage total. Battle in Normandy Bordeaux Battle in Timguska Americans attack with 1 armour Germans defend with 1 armour Americans roll dice for 1 armour in Timguska, round 2 : 0/1 hits, 0,50 expected hits Germans roll dice for 1 armour in Timguska, round 2 : 1/1 hits, 0,50 expected hits 1 armour owned by the Americans lost in Timguska Germans win, taking Normandy Bordeaux from Italians with 1 armour remaining. Battle score for attacker is -6 Casualties for Americans: 1 armour Battle in Rostov Americans attack with 3 artilleries and 3 infantry Germans defend with 1 aaGun, 10 armour, 1 artillery and 3 mech_infantrys Americans roll dice for 3 artilleries and 3 infantry in Rostov, round 2 : 2/6 hits, 2,00 expected hits Germans roll dice for 1 aaGun, 10 armour, 1 artillery and 3 mech_infantrys in Rostov, round 2 : 5/14 hits, 6,33 expected hits 1 aaGun owned by the Germans, 3 infantry owned by the Americans, 2 artilleries owned by the Americans and 1 mech_infantry owned by the Germans lost in Rostov Americans roll dice for 1 artillery in Rostov, round 3 : 1/1 hits, 0,33 expected hits Germans roll dice for 10 armour, 1 artillery and 2 mech_infantrys in Rostov, round 3 : 5/13 hits, 6,00 expected hits 1 artillery owned by the Americans and 1 mech_infantry owned by the Germans lost in Rostov Germans win with 10 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -8 Casualties for Americans: 3 artilleries and 3 infantry Casualties for Germans: 1 aaGun and 2 mech_infantrys Non Combat Move - Americans 1 bomber moved from Volgograd to Northwest Persia 1 infantry moved from Libya to Tobruk 1 artillery moved from Tunisia to Libya 1 artillery moved from Algeria to Tunisia 1 artillery moved from Algeria to Tunisia 1 infantry moved from Algeria to Tunisia 1 artillery moved from Morocco to Algeria 2 artilleries moved from Central United States to 101 Sea Zone 4 infantry moved from Central United States to 101 Sea Zone 2 artilleries, 1 carrier, 1 destroyer, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries moved from 91 Sea Zone to Morocco 4 infantry moved from 91 Sea Zone to Morocco 2 fighters moved from Eastern United States to 91 Sea Zone 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from Iraq to Northwest Persia 1 infantry moved from Algeria to Tunisia 1 infantry moved from Algeria to Tunisia 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 transport moved from 39 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone 1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East Place Units - Americans 2 destroyers and 1 submarine placed in 10 Sea Zone 3 infantry placed in Iraq Americans undo move 2. 1 armour and 2 infantry placed in Iraq Units in Western United States being upgraded or consumed: 1 factory_minor 1 factory_upgrade placed in Western United States 2 infantry placed in Eastern United States 1 destroyer and 1 transport placed in 101 Sea Zone Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUsCombat Hit Differential Summary :
Americans regular : 0,17 Germans AA : -0,17 Germans regular : -1,83 -
TripleA Turn Summary: Chinese round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 18 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Tsinghai to Kansu Combat - Chinese Battle in Kansu Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Kansu, round 2 : 0/2 hits, 0,33 expected hits Germans roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Kansu, round 3 : 0/2 hits, 0,33 expected hits Germans roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Kansu, round 4 : 1/2 hits, 0,33 expected hits Germans roll dice for 1 infantry in Kansu, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kansu Chinese win, taking Kansu from Germans with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUsCombat Hit Differential Summary :
Chinese regular : 0,00 Germans regular : -1,00 -
TripleA Turn Summary: UK_Pacific round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 18 Purchase Units - Americans Americans buy 1 armour, 3 destroyers, 1 factory_upgrade, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Tsinghai to Novosibirsk Americans take Novosibirsk from Germans 1 armour moved from Novosibirsk to Timguska 3 artilleries and 3 infantry moved from Caucasus to Rostov 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from Egypt to Volgograd Combat - Americans Strategic bombing raid in Volgograd Germans roll AA dice in Volgograd : 0/1 hits, 0,17 expected hits Bombing raid in Volgograd rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Volgograd causes 5 damage total. Battle in Normandy Bordeaux Battle in Timguska Americans attack with 1 armour Germans defend with 1 armour Americans roll dice for 1 armour in Timguska, round 2 : 0/1 hits, 0,50 expected hits Germans roll dice for 1 armour in Timguska, round 2 : 1/1 hits, 0,50 expected hits 1 armour owned by the Americans lost in Timguska Germans win, taking Normandy Bordeaux from Italians with 1 armour remaining. Battle score for attacker is -6 Casualties for Americans: 1 armour Battle in Rostov Americans attack with 3 artilleries and 3 infantry Germans defend with 1 aaGun, 10 armour, 1 artillery and 3 mech_infantrys Americans roll dice for 3 artilleries and 3 infantry in Rostov, round 2 : 2/6 hits, 2,00 expected hits Germans roll dice for 1 aaGun, 10 armour, 1 artillery and 3 mech_infantrys in Rostov, round 2 : 5/14 hits, 6,33 expected hits 1 aaGun owned by the Germans, 3 infantry owned by the Americans, 2 artilleries owned by the Americans and 1 mech_infantry owned by the Germans lost in Rostov Americans roll dice for 1 artillery in Rostov, round 3 : 1/1 hits, 0,33 expected hits Germans roll dice for 10 armour, 1 artillery and 2 mech_infantrys in Rostov, round 3 : 5/13 hits, 6,00 expected hits 1 artillery owned by the Americans and 1 mech_infantry owned by the Germans lost in Rostov Germans win with 10 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -8 Casualties for Americans: 3 artilleries and 3 infantry Casualties for Germans: 1 aaGun and 2 mech_infantrys Non Combat Move - Americans 1 bomber moved from Volgograd to Northwest Persia 1 infantry moved from Libya to Tobruk 1 artillery moved from Tunisia to Libya 1 artillery moved from Algeria to Tunisia 1 artillery moved from Algeria to Tunisia 1 infantry moved from Algeria to Tunisia 1 artillery moved from Morocco to Algeria 2 artilleries moved from Central United States to 101 Sea Zone 4 infantry moved from Central United States to 101 Sea Zone 2 artilleries, 1 carrier, 1 destroyer, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries moved from 91 Sea Zone to Morocco 4 infantry moved from 91 Sea Zone to Morocco 2 fighters moved from Eastern United States to 91 Sea Zone 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from Iraq to Northwest Persia 1 infantry moved from Algeria to Tunisia 1 infantry moved from Algeria to Tunisia 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 transport moved from 39 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone 1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East Place Units - Americans 2 destroyers and 1 submarine placed in 10 Sea Zone 3 infantry placed in Iraq Americans undo move 2. 1 armour and 2 infantry placed in Iraq Units in Western United States being upgraded or consumed: 1 factory_minor 1 factory_upgrade placed in Western United States 2 infantry placed in Eastern United States 1 destroyer and 1 transport placed in 101 Sea Zone Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Tsinghai to Kansu Combat - Chinese Battle in Kansu Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Kansu, round 2 : 0/2 hits, 0,33 expected hits Germans roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Kansu, round 3 : 0/2 hits, 0,33 expected hits Germans roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Kansu, round 4 : 1/2 hits, 0,33 expected hits Germans roll dice for 1 infantry in Kansu, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kansu Chinese win, taking Kansu from Germans with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Purchase Units - British British buy 1 artillery, 1 fighter, 5 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 4 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone 2 infantry moved from 125 Sea Zone to Norway 2 fighters moved from 110 Sea Zone to Norway 1 fighter moved from United Kingdom to Norway 5 artilleries and 3 infantry moved from Caucasus to Rostov Combat - British Battle in Norway British attack with 3 fighters and 2 infantry Germans defend with 1 armour and 1 mech_infantry British roll dice for 3 fighters and 2 infantry in Norway, round 2 : 0/5 hits, 1,83 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Norway, round 2 : 0/2 hits, 0,83 expected hits British roll dice for 3 fighters and 2 infantry in Norway, round 3 : 0/5 hits, 1,83 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Norway, round 3 : 0/2 hits, 0,83 expected hits British roll dice for 3 fighters and 2 infantry in Norway, round 4 : 3/5 hits, 1,83 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Norway, round 4 : 1/2 hits, 0,83 expected hits 1 armour owned by the Germans, 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Norway British win, taking Norway from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 7 Casualties for British: 1 infantry Casualties for Germans: 1 armour and 1 mech_infantry Battle in Rostov British attack with 5 artilleries and 3 infantry Germans defend with 10 armour, 1 artillery and 1 mech_infantry British roll dice for 5 artilleries and 3 infantry in Rostov, round 2 : 2/8 hits, 2,67 expected hits Germans roll dice for 10 armour, 1 artillery and 1 mech_infantry in Rostov, round 2 : 6/12 hits, 5,67 expected hits 1 artillery owned by the Germans, 1 mech_infantry owned by the Germans, 3 artilleries owned by the British and 3 infantry owned by the British lost in Rostov British roll dice for 2 artilleries in Rostov, round 3 : 1/2 hits, 0,67 expected hits Germans roll dice for 10 armour in Rostov, round 3 : 5/10 hits, 5,00 expected hits 1 armour owned by the Germans and 2 artilleries owned by the British lost in Rostov Germans win with 9 armour remaining. Battle score for attacker is -15 Casualties for British: 5 artilleries and 3 infantry Casualties for Germans: 1 armour, 1 artillery and 1 mech_infantry Non Combat Move - British 3 infantry moved from West India to India 1 infantry moved from Iceland to 123 Sea Zone 1 infantry and 1 transport moved from 123 Sea Zone to 109 Sea Zone 1 infantry moved from 109 Sea Zone to United Kingdom 2 fighters moved from Norway to 110 Sea Zone 1 fighter moved from Norway to 110 Sea Zone 2 infantry moved from Persia to Northwest Persia 1 artillery moved from Persia to Northwest Persia 1 tactical_bomber moved from Egypt to Caucasus 1 destroyer moved from 39 Sea Zone to 80 Sea Zone 1 infantry moved from Eastern Persia to Persia Place Units - British 1 fighter placed in United Kingdom 2 mech_infantrys placed in Egypt 1 artillery and 2 infantry placed in Persia 3 infantry placed in United Kingdom 1 transport placed in 110 Sea Zone Turn Complete - British British collect 41 PUs; end with 41 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs Place Units - UK_Pacific 4 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in India change ownership: 4 infantryCombat Hit Differential Summary :
Chinese regular : 0,00 Americans regular : 0,17 Germans AA : -0,17 Germans regular : -4,00 British regular : -2,83 -
TripleA Turn Summary: Italians round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 18 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 armour and 2 mech_infantrys moved from Russia to Kazakhstan 1 artillery and 2 infantry moved from France to Normandy Bordeaux 1 bomber moved from Southern Italy to Iraq Combat - Italians Strategic bombing raid in Iraq Americans roll AA dice in Iraq : 0/1 hits, 0.17 expected hits Bombing raid in Iraq rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Iraq causes 5 damage total. Battle in Kazakhstan Italians attack with 2 armour and 2 mech_infantrys Russians defend with 1 artillery Italians roll dice for 2 armour and 2 mech_infantrys in Kazakhstan, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 artillery in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Kazakhstan Italians win, taking Kazakhstan from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Battle in Normandy Bordeaux Italians attack with 1 artillery and 2 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 0.83 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Normandy Bordeaux Italians roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Normandy Bordeaux Italians win, taking Normandy Bordeaux from Americans with 1 artillery remaining. Battle score for attacker is -3 Casualties for Italians: 2 infantry Casualties for Americans: 1 infantry Non Combat Move - Italians 2 artilleries and 2 infantry moved from France to Northern Italy 1 bomber moved from Iraq to Rostov Place Units - Italians 3 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,5,6,6,5 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,1 Italians collect 13 PUs (3 lost to blockades); end with 13 PUsCombat Hit Differential Summary :
Americans regular : 1.33 Italians regular : -0.83 Americans AA : -0.17 Russians regular : -0.33 -
TripleA Turn Summary: ANZAC round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 18 Purchase Units - ANZAC ANZAC buy 6 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Place Units - ANZAC 3 infantry placed in Queensland 3 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 1,2 ANZAC collect 7 PUs (3 lost to blockades); end with 7 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 10 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 18 Purchase Units - ANZAC ANZAC buy 6 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Place Units - ANZAC 3 infantry placed in Queensland 3 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 1,2 ANZAC collect 7 PUs (3 lost to blockades); end with 7 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 10 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 19 Purchase Units - Germans Germans repair damage of 5x factory_minor; Remaining resources: 82 PUs; Germans buy 7 artilleries, 14 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone 1 artillery and 1 infantry moved from 113 Sea Zone to Norway 2 fighters and 2 tactical_bombers moved from Western Germany to Norway 1 bomber moved from Western Germany to 125 Sea Zone 1 armour moved from Timguska to Novosibirsk Germans take Novosibirsk from Americans 1 armour moved from Novosibirsk to Timguska 2 mech_infantrys moved from Samara to Turkmenistan 3 mech_infantrys moved from Ukraine to Caucasus 9 armour moved from Rostov to Caucasus 6 armour moved from Volgograd to Turkmenistan 2 mech_infantrys moved from Vologda to Timguska 1 mech_infantry moved from Vologda to Timguska 1 artillery moved from Samara to Kazakhstan 4 artilleries moved from Volgograd to Caucasus 2 armour moved from Volgograd to Turkmenistan 4 mech_infantrys moved from Volgograd to Turkmenistan 2 mech_infantrys moved from Volgograd to Caucasus 2 infantry moved from Denmark to Western Germany 2 infantry moved from Russia to Samara 1 artillery moved from Russia to Samara 1 artillery and 2 infantry moved from Ukraine to Rostov 2 mech_infantrys moved from Romania to Ukraine 1 fighter moved from Northern Italy to Southern Italy 1 armour moved from Volgograd to Caucasus 2 armour moved from Volgograd to Turkmenistan 2 mech_infantrys moved from Volgograd to Sikang 4 fighters and 4 tactical_bombers moved from Russia to Sikang 2 fighters and 2 tactical_bombers moved from Ukraine to Caucasus 2 artilleries and 2 infantry moved from Western Germany to France 1 tactical_bomber moved from Romania to Southern Italy 1 tactical_bomber moved from Northern Italy to Southern Italy 1 artillery and 5 infantry moved from Germany to Poland 1 infantry moved from Eastern Poland to Western Ukraine 2 infantry moved from Bessarabia to Romania 4 infantry moved from Bessarabia to Ukraine 3 mech_infantrys moved from Novgorod to Vologda Combat - Germans Battle in 125 Sea Zone Germans attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 125 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Norway Germans attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers British defend with 1 infantry Germans roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Norway, round 2 : 3/6 hits, 3.00 expected hits British roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Norway Germans win, taking Norway from British with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Turkmenistan Germans attack with 10 armour and 6 mech_infantrys Russians defend with 2 artilleries Germans roll dice for 10 armour and 6 mech_infantrys in Turkmenistan, round 2 : 5/16 hits, 6.00 expected hits Russians roll dice for 2 artilleries in Turkmenistan, round 2 : 0/2 hits, 0.67 expected hits 2 artilleries owned by the Russians lost in Turkmenistan Germans win, taking Turkmenistan from Russians with 10 armour and 6 mech_infantrys remaining. Battle score for attacker is 8 Casualties for Russians: 2 artilleries Battle in Sikang Germans attack with 4 fighters, 2 mech_infantrys and 4 tactical_bombers Chinese defend with 2 infantry Germans roll dice for 4 fighters, 2 mech_infantrys and 4 tactical_bombers in Sikang, round 2 : 5/10 hits, 5.00 expected hits Chinese roll dice for 2 infantry in Sikang, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Chinese and 2 mech_infantrys owned by the Germans lost in Sikang Germans win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Germans: 2 mech_infantrys Casualties for Chinese: 2 infantry Battle in Caucasus Germans attack with 10 armour, 4 artilleries, 2 fighters, 5 mech_infantrys and 2 tactical_bombers British defend with 1 tactical_bomber Germans roll dice for 10 armour, 4 artilleries, 2 fighters, 5 mech_infantrys and 2 tactical_bombers in Caucasus, round 2 : 12/23 hits, 10.17 expected hits Russians roll dice for 1 tactical_bomber in Caucasus, round 2 : 1/1 hits, 0.50 expected hits 1 tactical_bomber owned by the British and 1 mech_infantry owned by the Germans lost in Caucasus Germans win, taking Caucasus from Russians with 10 armour, 4 artilleries, 2 fighters, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Germans: 1 mech_infantry Casualties for British: 1 tactical_bomber Non Combat Move - Germans 4 fighters and 4 tactical_bombers moved from Sikang to Volgograd 2 fighters and 2 tactical_bombers moved from Caucasus to Volgograd 2 fighters and 2 tactical_bombers moved from Norway to Western Germany 1 bomber moved from 125 Sea Zone to Western Germany 1 aaGun moved from Samara to Kazakhstan Place Units - Germans 1 artillery and 2 infantry placed in Novgorod 3 artilleries and 3 infantry placed in Western Germany 4 infantry and 2 mech_infantrys placed in Germany 3 artilleries placed in Volgograd 3 infantry placed in Ukraine 2 infantry and 1 mech_infantry placed in Russia Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,2,4,5,3 Germans collect 68 PUs (2 lost to blockades); end with 68 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 93 PUsCombat Hit Differential Summary :
Chinese regular : 1.33 Russians regular : -0.17 Germans regular : 0.83 British regular : -0.33 -
TripleA Turn Summary: Russians round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 19 Combat Move - Russians Turn Complete - RussiansCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 19 Purchase Units - Japanese Japanese buy 3 artilleries, 1 carrier, 4 destroyers, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 2 infantry moved from Manchuria to Amur 1 mech_infantry moved from Shantung to Manchuria 1 mech_infantry moved from Shantung to Manchuria 1 bomber moved from French Indo China to Amur 1 infantry moved from Shantung to Jehol 3 infantry moved from French Indo China to Yunnan 1 artillery moved from Yunnan to Kweichow 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Kweichow to Shensi Japanese take Shensi from Chinese 1 infantry moved from Yunnan to Hunan 1 mech_infantry moved from Hunan to Chahar 2 infantry and 2 marines moved from Wake Island to 31 Sea Zone 2 infantry, 2 marines and 2 transports moved from 31 Sea Zone to 25 Sea Zone 2 infantry and 2 marines moved from 25 Sea Zone to Midway 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Midway 1 carrier and 2 destroyers moved from 26 Sea Zone to 25 Sea Zone 1 transport moved from 44 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone 1 artillery moved from Celebes to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea 4 infantry moved from Philippines to 35 Sea Zone 4 infantry and 2 transports moved from 35 Sea Zone to 45 Sea Zone 4 infantry moved from 45 Sea Zone to Dutch New Guinea 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Dutch New Guinea 1 carrier moved from 35 Sea Zone to 45 Sea Zone 2 fighters moved from 44 Sea Zone to Dutch New Guinea 1 carrier moved from 44 Sea Zone to 45 Sea Zone 1 battleship moved from 44 Sea Zone to 45 Sea Zone 2 destroyers moved from 43 Sea Zone to 45 Sea Zone 3 destroyers moved from 42 Sea Zone to 45 Sea Zone 2 fighters moved from 42 Sea Zone to Dutch New Guinea 1 carrier moved from 42 Sea Zone to 45 Sea Zone Combat - Japanese Battle in Midway Japanese attack with 1 fighter, 2 infantry, 2 marines and 1 tactical_bomber Americans defend with 1 airfield, 1 artillery and 1 infantry Japanese roll dice for 1 fighter, 2 infantry, 2 marines and 1 tactical_bomber in Midway, round 2 : 3/6 hits, 2.17 expected hits Americans roll dice for 1 artillery and 1 infantry in Midway, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Midway Japanese win, taking Midway from Americans with 1 fighter, 2 marines and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Japanese: 2 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in Amur Japanese attack with 1 artillery, 1 bomber and 2 infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery, 1 bomber and 2 infantry in Amur, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Amur Japanese win, taking Amur from Russians with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Dutch New Guinea Japanese attack with 2 artilleries, 5 fighters, 6 infantry and 1 tactical_bomber ANZAC defend with 2 infantry Japanese roll dice for 1 battleship in Dutch New Guinea, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 2 artilleries, 5 fighters, 6 infantry and 1 tactical_bomber in Dutch New Guinea, round 2 : 5/14 hits, 5.17 expected hits ANZAC roll dice for 2 infantry in Dutch New Guinea, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the ANZAC lost in Dutch New Guinea Japanese win, taking Dutch New Guinea from ANZAC with 2 artilleries, 5 fighters, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry Non Combat Move - Japanese 5 fighters and 1 tactical_bomber moved from Dutch New Guinea to 45 Sea Zone 1 carrier and 1 fighter moved from 43 Sea Zone to 37 Sea Zone 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone 1 artillery and 2 infantry moved from Shan State to Burma 1 artillery and 2 infantry moved from Malaya to Shan State 1 artillery and 1 infantry moved from 37 Sea Zone to Shan State 1 fighter moved from Japan to 37 Sea Zone 1 aaGun moved from Hunan to Kweichow 1 aaGun moved from Manchuria to Jehol 1 bomber moved from Amur to Manchuria 1 fighter and 1 tactical_bomber moved from Midway to 25 Sea Zone Place Units - Japanese 3 artilleries placed in Shantung 3 infantry placed in French Indo China 2 destroyers and 1 submarine placed in 37 Sea Zone 1 carrier and 2 destroyers placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 65 PUs; end with 65 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 78 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUsCombat Hit Differential Summary :
Americans regular : 1.33 Japanese regular : -0.50 ANZAC regular : -0.67 Russians regular : -0.33 -
TripleA Manual Gamesave Post: Americans round 19
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 19 Purchase Units - Americans Americans repair damage of 5x factory_minor; Remaining resources: 73 PUs; Americans buy 3 armour, 1 artillery, 5 destroyers, 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 2 destroyers moved from 91 Sea Zone to 95 Sea Zone 1 carrier moved from 98 Sea Zone to 95 Sea Zone 1 tactical_bomber moved from 98 Sea Zone to Southern Italy 1 transport moved from 81 Sea Zone to 96 Sea Zone 1 infantry moved from Tobruk to 96 Sea Zone 1 artillery moved from Libya to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone 2 artilleries moved from Morocco to 91 Sea Zone 3 infantry moved from Morocco to 91 Sea Zone 2 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 94 Sea Zone 1 artillery moved from Tunisia to 94 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 94 Sea Zone to 95 Sea Zone 4 artilleries and 4 infantry moved from 95 Sea Zone to Southern Italy 2 fighters moved from 91 Sea Zone to 95 Sea Zone 1 carrier moved from 91 Sea Zone to 95 Sea Zone 1 destroyer moved from 98 Sea Zone to 95 Sea Zone 4 destroyers and 1 submarine moved from 10 Sea Zone to 25 Sea Zone 1 fighter moved from Egypt to Southern Italy 1 transport moved from 80 Sea Zone to 39 Sea Zone 1 infantry moved from India to 39 Sea Zone 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra Combat - AmericansCombat Hit Differential Summary :
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@martin No problem, Rommel would also get sick during war, hope you feel better soon. There’s no time pressure from me.
I don’t scramble, they will stay and help fight off Clint Eatwood, Tom Hanks, etc…
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TripleA Manual Gamesave Post: Americans round 19
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 19 Purchase Units - Americans Americans repair damage of 5x factory_minor; Remaining resources: 73 PUs; Americans buy 3 armour, 1 artillery, 5 destroyers, 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 2 destroyers moved from 91 Sea Zone to 95 Sea Zone 1 carrier moved from 98 Sea Zone to 95 Sea Zone 1 tactical_bomber moved from 98 Sea Zone to Southern Italy 1 transport moved from 81 Sea Zone to 96 Sea Zone 1 infantry moved from Tobruk to 96 Sea Zone 1 artillery moved from Libya to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone 2 artilleries moved from Morocco to 91 Sea Zone 3 infantry moved from Morocco to 91 Sea Zone 2 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 94 Sea Zone 1 artillery moved from Tunisia to 94 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 94 Sea Zone to 95 Sea Zone 4 artilleries and 4 infantry moved from 95 Sea Zone to Southern Italy 2 fighters moved from 91 Sea Zone to 95 Sea Zone 1 carrier moved from 91 Sea Zone to 95 Sea Zone 1 destroyer moved from 98 Sea Zone to 95 Sea Zone 4 destroyers and 1 submarine moved from 10 Sea Zone to 25 Sea Zone 1 fighter moved from Egypt to Southern Italy 1 transport moved from 80 Sea Zone to 39 Sea Zone 1 infantry moved from India to 39 Sea Zone 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra Combat - Americans Battle in Sumatra Battle in Southern Italy Americans attack with 4 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber Germans defend with 2 fighters and 2 tactical_bombers; Italians defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour, 9 infantry and 1 marine Italians roll AA dice in Southern Italy : 1/2 hits, 0,33 expected hits 1 tactical_bomber owned by the Americans lost in Southern Italy Americans roll dice for 4 artilleries, 1 fighter and 4 infantry in Southern Italy, round 2 : 4/9 hits, 3,17 expected hits Italians roll dice for 1 aaGun, 3 fighters, 9 infantry, 1 marine and 2 tactical_bombers in Southern Italy, round 2 : 6/15 hits, 6,33 expected hits 1 aaGun owned by the Italians, 4 infantry owned by the Americans, 2 artilleries owned by the Americans and 3 infantry owned by the Italians lost in Southern Italy 1 fighter owned by the Americans retreated Americans roll dice for 2 artilleries in Southern Italy, round 3 : 1/2 hits, 0,67 expected hits Italians roll dice for 3 fighters, 6 infantry, 1 marine and 2 tactical_bombers in Southern Italy, round 3 : 5/12 hits, 5,33 expected hits 2 artilleries owned by the Americans and 1 infantry owned by the Italians lost in Southern Italy Italians win, taking Sumatra from Japanese with 3 fighters, 5 infantry, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is -22 Casualties for Americans: 4 artilleries, 4 infantry and 1 tactical_bomber Casualties for Italians: 1 aaGun and 4 infantry Battle in 25 Sea Zone Americans attack with 4 destroyers and 1 submarine Japanese defend with 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 4 destroyers in 25 Sea Zone, round 2 : 2/4 hits, 1,33 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports in 25 Sea Zone, round 2 : 2/5 hits, 2,17 expected hits 2 destroyers owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 destroyers in 25 Sea Zone, round 3 : 1/2 hits, 0,67 expected hitsCombat Hit Differential Summary :
Americans regular : 1,50 Japanese regular : -0,17 Italians regular : -0,67 Italians AA : 0,67






