NML 1914 - Team Game #1


  • TripleA Manual Gamesave Post: Germany round 15

    TripleA Manual Gamesave Post for game: Domination 1914 No Man’s Land, version: 1.4.1

    Game History

    Round: 15
    
        Research Technology - Germany
            Germany spend 10 on tech rolls
                Germany roll 6,4 and gets 1 hit
            Germany removing all Technology Tokens after successful research.
            Germany discover convoys
    
        Combat Move - Germany
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germany round 15

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1

    Game History

    Round: 15
    
        Research Technology - Germany
            Germany spend 10 on tech rolls
                Germany roll 6,4 and gets 1 hit
            Germany removing all Technology Tokens after successful research.
            Germany discover convoys
    
        Combat Move - Germany
            2 infantry and 10 stormtruppens moved from Mecklenburg to Hanover
            1 field_gun moved from Holstein to Hanover
            1 infantry moved from Hanover to Holstein
            7 stormtruppens moved from Berlin to Saxony
            1 heavy_gun and 4 infantry moved from Alsace to Champagne
            1 infantry moved from Wurttemburg to Alsace
            1 field_gun moved from Rhine to Amsterdam
            1 infantry moved from Rhine to Amsterdam
            1 infantry moved from Rhine to Amsterdam
            1 infantry moved from Rhine to Amsterdam
            1 stormtruppen moved from Champagne to Burgundy
            1 infantry moved from Champagne to Burgundy
            4 field_guns, 5 infantry and 1 stormtruppen moved from Champagne to Belgium
            1 field_gun and 1 infantry moved from Champagne to Belgium
            2 infantry moved from Champagne to Belgium
            1 infantry moved from Champagne to Picardy
            1 field_gun moved from Champagne to Picardy
            1 field_gun moved from Champagne to Belgium
            1 infantry moved from Champagne to Belgium
    
        Purchase Units - Germany
            Germany buy 1 cruiser, 4 field_guns, 13 infantry, 15 stormtruppens and 2 trenchs; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat - Germany
            Battle in Picardy
                Germany attack with 1 field_gun and 1 infantry
                France defend with 1 infantry
                    Germany roll dice for 1 field_gun and 1 infantry in Picardy, round 2 : 1/2 hits, 0.67 expected hits
                    France roll dice for 1 infantry in Picardy, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the France lost in Picardy
                Germany win, taking Picardy from France with 1 field_gun and 1 infantry remaining. Battle score for attacker is 3
                Casualties for France: 1 infantry
            Battle in Amsterdam
                Germany attack with 1 field_gun and 3 infantry
                Britain defend with 2 field_guns
                    Germany roll dice for 1 field_gun and 3 infantry in Amsterdam, round 2 : 1/4 hits, 1.00 expected hits
                    Britain roll dice for 2 field_guns in Amsterdam, round 2 : 0/2 hits, 0.67 expected hits
                    1 field_gun owned by the Britain lost in Amsterdam
                    Germany roll dice for 1 field_gun and 3 infantry in Amsterdam, round 3 : 0/4 hits, 1.00 expected hits
                    Britain roll dice for 1 field_gun in Amsterdam, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germany lost in Amsterdam
                    Germany roll dice for 1 field_gun and 2 infantry in Amsterdam, round 4 : 0/3 hits, 0.83 expected hits
                    Britain roll dice for 1 field_gun in Amsterdam, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germany lost in Amsterdam
                    Germany roll dice for 1 field_gun and 1 infantry in Amsterdam, round 5 : 0/2 hits, 0.67 expected hits
                    Britain roll dice for 1 field_gun in Amsterdam, round 5 : 0/1 hits, 0.33 expected hits
                    Germany roll dice for 1 field_gun and 1 infantry in Amsterdam, round 6 : 0/2 hits, 0.67 expected hits
                    Britain roll dice for 1 field_gun in Amsterdam, round 6 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germany lost in Amsterdam
                    Germany roll dice for 1 field_gun in Amsterdam, round 7 : 0/1 hits, 0.33 expected hits
                    Britain roll dice for 1 field_gun in Amsterdam, round 7 : 0/1 hits, 0.33 expected hits
                    Germany roll dice for 1 field_gun in Amsterdam, round 8 : 0/1 hits, 0.33 expected hits
                    Britain roll dice for 1 field_gun in Amsterdam, round 8 : 1/1 hits, 0.33 expected hits
                    1 field_gun owned by the Germany lost in Amsterdam
                Britain win with 1 field_gun remaining. Battle score for attacker is -9
                Casualties for Britain: 1 field_gun
                Casualties for Germany: 1 field_gun and 3 infantry
            Battle in Belgium
                Germany attack with 6 field_guns, 9 infantry and 1 stormtruppen
                Britain defend with 1 Factory, 1 heavy_gun, 2 infantry and 3 trenchs; France defend with 1 field_gun, 1 heavy_gun and 1 infantry
                    Germany roll dice for 6 field_guns, 9 infantry and 1 stormtruppen in Belgium, round 2 : 6/16 hits, 4.83 expected hits
                    Britain roll dice for 1 field_gun, 2 heavy_guns, 3 infantry and 3 trenchs in Belgium, round 2 : 2/6 hits, 2.83 expected hits
                    2 infantry owned by the Germany and 3 trenchs owned by the Britain lost in Belgium
                    Germany roll dice for 6 field_guns, 7 infantry and 1 stormtruppen in Belgium, round 3 : 6/14 hits, 4.50 expected hits
                    Britain roll dice for 1 field_gun, 2 heavy_guns and 3 infantry in Belgium, round 3 : 3/6 hits, 2.83 expected hits
                    1 heavy_gun owned by the France, 3 infantry owned by the Germany, 1 field_gun owned by the France, 2 infantry owned by the Britain, 1 heavy_gun owned by the Britain and 1 infantry owned by the France lost in Belgium
                Germany win, taking Belgium from Britain with 6 field_guns, 4 infantry and 1 stormtruppen remaining. Battle score for attacker is 17
                Casualties for Germany: 5 infantry
                Casualties for Britain: 1 heavy_gun, 2 infantry and 3 trenchs
                Casualties for France: 1 field_gun, 1 heavy_gun and 1 infantry
            Battle in Burgundy
                Germany attack with 1 infantry and 1 stormtruppen
                France defend with 1 infantry
                    Germany roll dice for 1 infantry and 1 stormtruppen in Burgundy, round 2 : 1/2 hits, 0.50 expected hits
                    France roll dice for 1 infantry in Burgundy, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the France lost in Burgundy
                Germany win, taking Burgundy from France with 1 infantry and 1 stormtruppen remaining. Battle score for attacker is 3
                Casualties for France: 1 infantry
    
        Non Combat Move - Germany
            4 infantry moved from Bavaria to Nassau
            1 infantry moved from Wurttemburg to Alsace
            7 infantry moved from Wurttemburg to Rhine
            1 infantry moved from Hanover to Westphalia
            3 field_guns moved from Westphalia to Rhine
            3 stormtruppens moved from Westphalia to Rhine
            1 heavy_gun moved from Rhine to Champagne
            5 gass moved from Saxony to Berlin
    
        Place Units - Germany
            1 cruiser placed in Sea Zone 12 Baltic Sea
            5 infantry placed in Mecklenburg
            3 field_guns and 3 infantry placed in Wurttemburg
            Germany undo move 3.
            4 field_guns and 2 infantry placed in Wurttemburg
            6 infantry placed in Bavaria
            15 stormtruppens placed in Berlin
            1 trench placed in Nassau
            1 trench placed in Saxony
    
        Activate Technology - Germany
            Germany activating convoys
    
        Turn Complete - Germany
            Germany collect 128 PUs; end with 128 PUs
            Germany collect 7 PUs from War Bonds; end with 135 PUs
    

    Combat Hit Differential Summary :

    Germany regular : -0.33
    France regular : -0.67
    Britain regular : 0.67
    

    Territory Summary for Germany :

    Alsace : 2 infantry
    Bavaria : 1 Factory and 6 infantry
    Berlin : 1 Factory, 5 gass and 15 stormtruppens
    Dar es Salaam : 1 Factory
    Hanover : 3 field_guns, 1 fighter, 1 heavy_gun, 2 infantry, 20 stormtruppens and 5 trenchs
    Holstein : 1 infantry
    Mecklenburg : 1 Factory and 5 infantry
    Nassau : 4 infantry and 1 trench
    Rhine : 3 field_guns, 7 infantry and 3 stormtruppens
    Saxony : 7 stormtruppens and 1 trench
    Westphalia : 1 infantry
    Wurttemburg : 1 Factory, 4 field_guns and 2 infantry
    Burgundy : 1 flag, 1 infantry and 1 stormtruppen
    Champagne : 1 flag, 2 cavalrys, 5 field_guns, 13 heavy_guns, 47 infantry and 5 trenchs
    Picardy : 1 flag, 1 field_gun and 1 infantry
    Belgium : 1 flag, 1 Factory, 6 field_guns, 4 infantry and 1 stormtruppen
    Belarus : 1 flag
    Eastern Poland : 1 flag, 1 trench
    Estonia : 1 flag
    Latvia : 1 flag
    Lithuania : 1 flag
    Pskov : 1 flag, 7 cavalrys, 6 field_guns, 2 heavy_guns, 10 infantry, 3 stormtruppens and 3 trenchs
    Warsaw : 1 flag, 1 Factory
    Western Poland : 1 flag
    Sea Zone 12 Baltic Sea : 3 battlecruisers, 20 battleships, 11 cruisers, 1 destroyer, 3 submarines and 3 transports
    Denmark : 1 flag
    Stockholm : 1 flag, 1 Factory, 2 field_guns, 5 heavy_guns, 18 infantry, 1 stormtruppen and 9 trenchs
    

    Production/PUs Summary :

    Germany : 128 / 135
    France : 71 / 82
    Serbia : 7 / 7
    Austria : 112 / 112
    Italy : 10 / 0
    Arabia : 0 / 0
    Turkey : 94 / 94
    Britain : 112 / 124
    Russia : 16 / 42
    Communists : 61 / 69
    USA : 103 / 103
    

    Savegame


  • Interesting actions. Conquest of Valencia was costly to USA, while G attack on weakly defended Amster was repulsed. AEV, you’re one world war too soon to be invading Japan. G developing convoy makes G fleet more secure. I’ve never seen anyone develop aircraft carrier before. I tested it to see how many fighters it can hold, its 2. G is putting up stout defense against the Allied invasion. But resurgent France is having fun anyway.

  • 2025 2024 '23 '22 '21 '20 '19

    TripleA Move Summary: France round 15

    TripleA Move Summary for game: Domination 1914 No Man’s Land, version: 1.4.1

    Game History

    Round: 15
    
        Combat Move - France
            1 heavy_gun, 2 infantry and 1 late_fighter moved from Paris to Picardy
            1 fighter moved from Piedmont to Burgundy
            1 colonial moved from Rhone to Burgundy
            1 heavy_gun and 1 infantry moved from Paris to Burgundy
            1 cavalry moved from Piedmont to Milan
                  France take Milan from Austria
            1 cavalry moved from Milan to Tyrol
            1 field_gun and 1 infantry moved from Holland to Westphalia
    

    Savegame

  • 2025 2024 '23 '22 '21 '20 '19

    TripleA Turn Summary: France round 15

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1

    Game History

    Round: 15
    
        Combat Move - France
            1 heavy_gun, 2 infantry and 1 late_fighter moved from Paris to Picardy
            1 fighter moved from Piedmont to Burgundy
            1 colonial moved from Rhone to Burgundy
            1 heavy_gun and 1 infantry moved from Paris to Burgundy
            1 cavalry moved from Piedmont to Milan
                  France take Milan from Austria
            1 cavalry moved from Milan to Tyrol
            1 field_gun and 1 infantry moved from Holland to Westphalia
    
        Purchase Units - France
            France buy 7 colonials, 4 heavy_guns, 4 infantry, 1 late_fighter, 2 tanks and 1 transport; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat - France
            Battle in Tyrol
                France attack with 1 cavalry
                Austria defend with 1 cavalry
                    France roll dice for 1 cavalry in Tyrol, round 2 : 0/1 hits, 0.17 expected hits
                    Austria roll dice for 1 cavalry in Tyrol, round 2 : 0/1 hits, 0.17 expected hits
                    France roll dice for 1 cavalry in Tyrol, round 3 : 0/1 hits, 0.17 expected hits
                    Austria roll dice for 1 cavalry in Tyrol, round 3 : 0/1 hits, 0.17 expected hits
                    France roll dice for 1 cavalry in Tyrol, round 4 : 0/1 hits, 0.17 expected hits
                    Austria roll dice for 1 cavalry in Tyrol, round 4 : 1/1 hits, 0.17 expected hits
                    1 cavalry owned by the France lost in Tyrol
                Austria win with 1 cavalry remaining. Battle score for attacker is -4
                Casualties for France: 1 cavalry
            Battle in Picardy
                France attack with 1 heavy_gun, 2 infantry and 1 late_fighter
                Germany defend with 1 field_gun and 1 infantry
                    France roll dice for 1 heavy_gun, 2 infantry and 1 late_fighter in Picardy, round 2 : 2/4 hits, 1.50 expected hits
                    Germany roll dice for 1 field_gun and 1 infantry in Picardy, round 2 : 1/2 hits, 0.67 expected hits
                    1 field_gun owned by the Germany, 1 infantry owned by the Germany and 1 infantry owned by the France lost in Picardy
                France win, taking Picardy from Germany with 1 heavy_gun, 1 infantry and 1 late_fighter remaining. Battle score for attacker is 4
                Casualties for France: 1 infantry
                Casualties for Germany: 1 field_gun and 1 infantry
            Battle in Burgundy
                France attack with 1 colonial, 1 fighter, 1 heavy_gun and 1 infantry
                Germany defend with 1 infantry and 1 stormtruppen
                    France roll dice for 1 colonial, 1 fighter, 1 heavy_gun and 1 infantry in Burgundy, round 2 : 1/4 hits, 1.50 expected hits
                    Germany roll dice for 1 infantry and 1 stormtruppen in Burgundy, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Germany lost in Burgundy
                    France roll dice for 1 colonial, 1 fighter, 1 heavy_gun and 1 infantry in Burgundy, round 3 : 1/4 hits, 1.50 expected hits
                    Germany roll dice for 1 stormtruppen in Burgundy, round 3 : 0/1 hits, 0.33 expected hits
                    1 stormtruppen owned by the Germany lost in Burgundy
                France win, taking Burgundy from Germany with 1 colonial, 1 fighter, 1 heavy_gun and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Germany: 1 infantry and 1 stormtruppen
            Battle in Westphalia
                France attack with 1 field_gun and 1 infantry
                Germany defend with 1 infantry
                    France roll dice for 1 field_gun and 1 infantry in Westphalia, round 2 : 1/2 hits, 0.67 expected hits
                    Germany roll dice for 1 infantry in Westphalia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germany and 1 infantry owned by the France lost in Westphalia
                France win, taking Westphalia from Germany with 1 field_gun remaining. Battle score for attacker is 0
                Casualties for France: 1 infantry
                Casualties for Germany: 1 infantry
    
        Non Combat Move - France
            8 field_guns and 12 infantry moved from Holland to Amsterdam
            1 fighter moved from Burgundy to Rhone
            1 late_fighter moved from Picardy to Paris
            1 cruiser moved from Sea Zone 57 Ligurian Sea to Sea Zone 56 Gulf of Lyon
            1 transport moved from Sea Zone 57 Ligurian Sea to Sea Zone 55 Western Mediterranean
            2 colonials moved from Algiers to Sea Zone 55 Western Mediterranean
            2 colonials and 1 transport moved from Sea Zone 55 Western Mediterranean to Sea Zone 56 Gulf of Lyon
            2 colonials moved from Sea Zone 56 Gulf of Lyon to Marseilles
            2 colonials and 2 field_guns moved from Tunisia to Sea Zone 59 Central Mediterranean
            2 colonials, 2 field_guns and 2 transports moved from Sea Zone 59 Central Mediterranean to Sea Zone 57 Ligurian Sea
            2 colonials and 2 field_guns moved from Sea Zone 57 Ligurian Sea to Piedmont
            1 colonial moved from Tobruk to Sea Zone 60 Central Mediterranean
            1 cavalry moved from Cyrenaica to Sea Zone 60 Central Mediterranean
            1 cavalry and 1 colonial moved from Sea Zone 60 Central Mediterranean to Greece
            2 battlecruisers moved from Sea Zone 59 Central Mediterranean to Sea Zone 55 Western Mediterranean
            1 infantry moved from Yanaon to Madras
            1 transport moved from Sea Zone 81 Bay of Bengal to Sea Zone 79 Arabian Sea
            1 gas and 1 transport moved from Sea Zone 84 Andaman Sea to Sea Zone 80 Indian Ocean
            1 gas moved from Sea Zone 80 Indian Ocean to Madura
            3 colonials and 1 field_gun moved from Primorsky to Vladivostok
            2 heavy_guns moved from Marseilles to Piedmont
            8 cavalrys moved from Rhone to Piedmont
            3 cavalrys moved from Paris to Rhone
    
        Place Units - France
            1 transport placed in Sea Zone 60 Central Mediterranean
            3 colonials placed in Tobruk
            4 colonials placed in Algiers
            4 heavy_guns and 1 tank placed in Marseilles
            1 late_fighter and 1 tank placed in Paris
            4 infantry placed in Yanaon
    
        Activate Technology - France
            Trigger FranceP: France has 3 infantry placed in Paris
    
        Turn Complete - France
            France collect 84 PUs; end with 84 PUs
    

    Combat Hit Differential Summary :

    Germany regular : 0.00
    France regular : -0.67
    Austria regular : 0.50
    

    Savegame

  • 2025 2024 '23 '22 '21 '20 '19

    TripleA Turn Summary: Serbia round 15

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1

    Game History

    Round: 15
    
        Purchase Units - Serbia
            Serbia buy 2 infantry; Remaining resources: 1 PUs; 
    
        Non Combat Move - Serbia
    
        Place Units - Serbia
            2 infantry placed in Greece
    
        Turn Complete - Serbia
            Serbia collect 7 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '22 '19 '17 '15

    TripleA Manual Gamesave Post: Austria round 15

    TripleA Manual Gamesave Post for game: Domination 1914 No Man’s Land, version: 1.4.1

    Game History

    Round: 15
    
        Research Technology - Austria
            Austria spend 0 on tech rolls
                Austria roll 3,5,3,3 and gets 0 hits
    
        Combat Move - Austria
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '22 '19 '17 '15

    TripleA Turn Summary: Austria round 15

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1

    Game History

    Round: 15
    
        Research Technology - Austria
            Austria spend 0 on tech rolls
                Austria roll 3,5,3,3 and gets 0 hits
    
        Combat Move - Austria
            1 cavalry moved from Tyrol to Milan
                  Austria take Milan from France
            1 cavalry moved from Milan to Tuscany
    
        Purchase Units - Austria
            Austria buy 4 cavalrys, 6 field_guns, 1 fighter, 4 gass, 6 heavy_guns, 8 infantry and 1 trench; Remaining resources: 0 PUs; 4 techTokens; 
    
        Combat - Austria
    
        Non Combat Move - Austria
            2 field_guns, 2 heavy_guns and 2 infantry moved from Latium to Tuscany
            2 cavalrys moved from Latium to Rome
            1 cavalry moved from Latium to Tuscany
            2 field_guns and 1 heavy_gun moved from Rome to Latium
            3 infantry moved from Rome to Latium
            1 infantry moved from Tuscany to Latium
            1 fighter moved from Trieste to Latium
            1 heavy_gun moved from Venice to Tuscany
            4 field_guns moved from Venice to Tuscany
            4 infantry moved from Venice to Tuscany
            1 infantry moved from Venice to Milan
            4 gass moved from Venice to Trieste
            2 cavalrys, 2 field_guns, 1 fighter, 1 heavy_gun and 3 infantry moved from Trieste to Venice
            5 field_guns moved from Austria to Carinthia
            7 field_guns moved from Hungary to Austria
            3 field_guns moved from Baranya to Croatia
            1 field_gun moved from Vienna to Austria
            1 field_gun and 1 infantry moved from Serbia to Albania
            1 field_gun and 1 infantry moved from Serbia to Macedonia
            2 field_guns and 2 infantry moved from Belgrade to Serbia
            6 field_guns moved from Romania to Bulgaria
            15 cavalrys moved from Pskov to Galicia
            1 fighter moved from Venice to Tuscany
    
        Place Units - Austria
            1 trench placed in Tuscany
            2 field_guns, 2 heavy_guns and 2 infantry placed in Rome
            2 heavy_guns placed in Trieste
            2 heavy_guns placed in Venice
            2 infantry placed in Venice
            2 field_guns and 2 infantry placed in Trieste
            4 cavalrys placed in Belgrade
            2 field_guns, 1 fighter and 2 infantry placed in Hungary
            2 gass placed in Hungary
            2 gass placed in Vienna
    
        Activate Technology - Austria
            Trigger AustriaS: Austria met a national objective for an additional 1 techTokens; end with 5 techTokens
    
        Turn Complete - Austria
            Austria collect 112 PUs; end with 112 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '19 '18 '17 '16

    TripleA Turn Summary: Italy round 15

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1

    Game History

    Round: 15
    
        Combat Move - Italy
            1 field_gun and 2 infantry moved from Piedmont to Milan
    
        Combat - Italy
            Battle in Milan
                Italy attack with 1 field_gun and 2 infantry
                Austria defend with 1 infantry
                    Italy roll dice for 1 field_gun and 2 infantry in Milan, round 2 : 2/3 hits, 0.83 expected hits
                    Austria roll dice for 1 infantry in Milan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Austria lost in Milan
                Italy win, taking Milan from Austria with 1 field_gun and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Austria: 1 infantry
    
        Non Combat Move - Italy
    
        Turn Complete - Italy
    

    Combat Hit Differential Summary :

    Italy regular : 1.17
    Austria regular : -0.33
    

    Savegame

  • '21 '19 '18 '17 '16

    TripleA Turn Summary: Arabia round 15

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1

    Game History

    Round: 15
    
        Turn Complete - Arabia
    

    Combat Hit Differential Summary :

    Savegame

  • TripleA

    TripleA Turn Summary: Turkey round 15

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1

    Game History

    Round: 15
    
        Research Technology - Turkey
            Turkey spend 10 on tech rolls
                Turkey roll 2,5 and gets 0 hits
    
        Combat Move - Turkey
            1 zeppelin moved from Stockholm to Oslo
    
        Purchase Units - Turkey
            Turkey buy 6 cavalrys, 6 field_guns and 13 infantry; Remaining resources: 0 PUs; 2 techTokens; 
    
        Combat - Turkey
            Strategic bombing raid in Oslo
                Bombing raid in Oslo rolls: 3 and causes: 3 damage to unit: Factory
                Bombing raid in Oslo causes 3 damage total. 
    
        Non Combat Move - Turkey
            1 zeppelin moved from Oslo to Stockholm
            7 field_guns and 16 infantry moved from Fars to Sistan
            5 field_guns and 6 infantry moved from Lurs to Fars
            3 field_guns moved from Baghdad to Fars
            4 field_guns and 6 infantry moved from Mesopotamia to Fars
            3 infantry moved from Georgia to Lurs
            3 field_guns and 3 infantry moved from Armenia to Lurs
            2 infantry moved from Kurdistan to Mesopotamia
            4 infantry moved from Arabia to Mesopotamia
            4 infantry moved from Mecca to Arabia
            1 field_gun and 2 infantry moved from Damascus to Mesopotamia
            3 infantry moved from Smolensk to Pskov
            3 infantry moved from Moscow to Smolensk
            1 infantry moved from Don to Smolensk
            1 infantry moved from Minsk to Don
            2 infantry moved from Constantinople to Dardanelles
            7 infantry moved from Smyrna to Syria
            3 field_guns and 3 infantry moved from Constantinople to Smyrna
            3 infantry moved from Caucasus to Don
            1 battlecruiser, 1 battleship, 2 cruisers and 3 transports moved from Sea Zone 66 Black Sea to Sea Zone 67 Black Sea
    
        Place Units - Turkey
            3 cavalrys placed in Baghdad
            3 cavalrys placed in Mesopotamia
            1 field_gun placed in Constantinople
            2 field_guns and 2 infantry placed in Mecca
            2 field_guns and 1 infantry placed in Damascus
            Turkey undo move 5.
            3 field_guns placed in Damascus
            3 infantry placed in Moscow
            7 infantry placed in Constantinople
            1 infantry placed in Caucasus
    
        Turn Complete - Turkey
            Turkey collect 94 PUs; end with 94 PUs
    

    Combat Hit Differential Summary :

    Production/PUs Summary :

    Germany : 118 / 135
    France : 81 / 84
    Serbia : 7 / 8
    Austria : 109 / 112
    Italy : 13 / 0
    Arabia : 0 / 0
    Turkey : 94 / 94
    Britain : 112 / 124
    Russia : 16 / 42
    Communists : 61 / 69
    USA : 103 / 103
    

    Savegame


  • TripleA Turn Summary: Britain round 15

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1

    Game History

    Round: 15
    
        Research Technology - Britain
            Britain spend 5 on tech rolls
                Britain rolls : 0/1 hits, 0.00 expected hits
    
        Combat Move - Britain
            1 field_gun moved from Amsterdam to Sea Zone 14 Helgoland Bight
            2 field_guns moved from Holland to Sea Zone 14 Helgoland Bight
            1 infantry moved from Holland to Sea Zone 14 Helgoland Bight
            3 field_guns, 1 infantry and 5 transports moved from Sea Zone 14 Helgoland Bight to Sea Zone 15 English Channel
            6 infantry moved from London to Sea Zone 15 English Channel
            3 field_guns and 7 infantry moved from Sea Zone 15 English Channel to Belgium
            4 battlecruisers moved from Sea Zone 14 Helgoland Bight to Sea Zone 15 English Channel
            1 battlecruiser moved from Sea Zone 13 Skagerrak to Sea Zone 15 English Channel
    
        Purchase Units - Britain
            Britain buy 1 battleship, 5 field_guns, 4 heavy_guns, 16 infantry and 3 trenchs; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat - Britain
            Battle in Belgium
                Britain attack with 3 field_guns and 7 infantry
                Germany defend with 1 Factory, 6 field_guns, 4 infantry and 1 stormtruppen
                    Britain roll dice for 5 battlecruisers in Belgium, round 2 : 3/5 hits, 3.33 expected hits
                    Britain roll dice for 3 field_guns and 7 infantry in Belgium, round 2 : 1/10 hits, 2.67 expected hits
                    Germany roll dice for 6 field_guns, 4 infantry and 1 stormtruppen in Belgium, round 2 : 4/11 hits, 3.67 expected hits
                    4 infantry owned by the Germany and 4 infantry owned by the Britain lost in Belgium
                    Britain roll dice for 3 field_guns and 3 infantry in Belgium, round 3 : 1/6 hits, 2.00 expected hits
                    Germany roll dice for 6 field_guns and 1 stormtruppen in Belgium, round 3 : 2/7 hits, 2.33 expected hits
                    1 stormtruppen owned by the Germany and 2 infantry owned by the Britain lost in Belgium
                    Britain roll dice for 3 field_guns and 1 infantry in Belgium, round 4 : 2/4 hits, 1.33 expected hits
                    Germany roll dice for 6 field_guns in Belgium, round 4 : 3/6 hits, 2.00 expected hits
                    2 field_guns owned by the Germany, 1 infantry owned by the Britain and 2 field_guns owned by the Britain lost in Belgium
                    Britain roll dice for 1 field_gun in Belgium, round 5 : 0/1 hits, 0.33 expected hits
                    Germany roll dice for 4 field_guns in Belgium, round 5 : 2/4 hits, 1.33 expected hits
                    1 field_gun owned by the Britain lost in Belgium
                Germany win with 4 field_guns remaining. Battle score for attacker is -10
                Casualties for Britain: 3 field_guns and 7 infantry
                Casualties for Germany: 2 field_guns, 4 infantry and 1 stormtruppen
    
        Non Combat Move - Britain
            2 infantry moved from Norway to Sweden
            3 infantry moved from Holland to Amsterdam
            1 cruiser, 1 destroyer and 4 transports moved from Sea Zone 76 Indian Ocean to Sea Zone 73 Arabian Sea
            2 infantry moved from Goa to Sea Zone 73 Arabian Sea
            2 infantry moved from Madras to Sea Zone 73 Arabian Sea
            2 infantry moved from Bombay to Sea Zone 73 Arabian Sea
            2 infantry moved from Gujarat to Sea Zone 73 Arabian Sea
            8 infantry moved from Sea Zone 73 Arabian Sea to Baluchistan
            1 cavalry moved from Nagpur to Punjab
            2 infantry moved from Singapore to Sea Zone 84 Andaman Sea
            2 infantry and 1 transport moved from Sea Zone 84 Andaman Sea to Sea Zone 81 Bay of Bengal
            2 infantry moved from Calcutta to Sea Zone 81 Bay of Bengal
            4 infantry moved from Sea Zone 81 Bay of Bengal to Madras
            1 colonial moved from Iceland to Sea Zone 19 North Atlantic
            1 colonial and 1 transport moved from Sea Zone 19 North Atlantic to Sea Zone 25 Mid Atlantic
            1 colonial moved from Sea Zone 25 Mid Atlantic to England
    
        Place Units - Britain
            4 heavy_guns and 3 trenchs placed in Baluchistan
            2 infantry placed in Singapore
            2 infantry placed in Calcutta
            1 field_gun and 1 infantry placed in Goa
            1 field_gun and 1 infantry placed in Bombay
            1 field_gun and 3 infantry placed in Norway
            2 field_guns and 3 infantry placed in London
            3 infantry placed in England
            Britain undo move 6.
            1 battleship placed in Sea Zone 13 Skagerrak
            1 field_gun and 2 infantry placed in Norway
            2 infantry placed in Cairo-Suez
    
        Activate Technology - Britain
            Trigger RussiaT1: buyfield_gun_w added to productionRussia
            Trigger RussiaT1: buyheavy_gun_w added to productionRussia
            Trigger RussiaT1: buyfield_gun removed from productionRussia
            Trigger RussiaT1: buyheavy_gun removed from productionRussia
            Trigger RussiaT1: buygas_w added to productionRussia
            Trigger RussiaT1: buyfighter_w added to productionRussia
            Trigger RussiaT1: buygas removed from productionRussia
            Trigger RussiaT1: buyfighter removed from productionRussia
            Trigger BritainP: Britain has 3 infantry placed in London
    
        Turn Complete - Britain
            Britain collect 112 PUs; end with 112 PUs
            Britain collect 8 PUs from War Bonds; end with 120 PUs
    

    Combat Hit Differential Summary :

    Germany regular : 1.67
    Britain rolls : 0.00
    Britain regular : -2.67
    

    Territory Summary for Britain :

    Bismarck Islands : 1 flag
    Caroline Islands : 1 flag
    German East Africa : 1 flag
    German New Guinea : 1 flag, 1 Factory, 1 cavalry and 1 infantry
    German Southwest Africa : 1 flag
    Kamerun : 1 flag
    Marshall Islands : 1 flag
    Samoa : 1 flag
    Solomon Islands : 1 flag
    Tsingtao : 1 flag
    Cyprus : 1 flag
    Bombay : 1 Factory, 1 field_gun and 1 infantry
    Cairo-Suez : 1 Factory, 1 aaGun, 1 field_gun, 5 heavy_guns, 17 infantry and 6 trenchs
    Calcutta : 1 Factory and 2 infantry
    Cape Town : 1 Factory
    England : 1 Factory, 1 colonial and 3 infantry
    Goa : 1 Factory, 1 field_gun and 1 infantry
    Jamaica : 1 infantry
    London : 1 Factory, 2 field_guns, 6 infantry and 1 trench
    Madras : 4 infantry
    New Zealand : 1 colonial
    Nova Scotia : 1 Factory
    Ottawa-Montreal : 1 Factory
    Punjab : 1 cavalry
    Queensland : 1 cavalry
    Singapore : 1 Factory and 2 infantry
    Sydney-Canberra : 1 Factory
    Primorsky : 2 colonials and 1 field_gun
    Sea Zone 13 Skagerrak : 10 battleships, 13 cruisers, 3 destroyers and 10 submarines
    Sea Zone 15 English Channel : 5 battlecruisers and 5 transports
    Sea Zone 25 Mid Atlantic : 1 transport
    Sea Zone 68 Aegean Sea : 2 battlecruisers, 1 battleship, 3 cruisers, 1 destroyer and 2 submarines
    Sea Zone 73 Arabian Sea : 1 cruiser, 1 destroyer and 4 transports
    Sea Zone 81 Bay of Bengal : 2 transports
    Sea Zone 84 Andaman Sea : 1 transport
    Amsterdam : 1 flag, 3 infantry
    Bahrain : 1 flag
    Baluchistan : 1 flag, 1 Factory, 1 colonial, 15 field_guns, 17 heavy_guns, 43 infantry and 15 trenchs
    Holland : 1 flag
    Iceland : 1 flag
    Norway : 1 flag, 1 Factory, 1 aaGun, 1 field_gun and 2 infantry
    Sweden : 1 flag, 3 cavalrys, 4 colonials, 9 field_guns, 2 fighters and 25 infantry
    

    Savegame


  • Entek - will you please edit in a retreat of my far east contingent. Thanks.

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Russia round 15

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1

    Game History

    Round: 15
    
        Research Technology - Russia
            Russia spend 0 on tech rolls
                Russia rolls : 0/1 hits, 0.00 expected hits
    
        Combat Move - Russia
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 field_guns and 1 infantry moved from Finland to Murmansk
            1 conscript moved from Finland to Murmansk
            12 conscripts, 2 field_guns, 2 heavy_guns and 1 infantry moved from Primorsky to Vladivostok
            EDIT: 2 colonials and 1 field_gun moved from Primorsky to Vladivostok
    
        Purchase Units - Russia
            Russia buy 5 conscripts and 3 trenchs; Remaining resources: 23 PUs; 1 techTokens; 
    
        Combat - Russia
            Battle in Murmansk
                Russia attack with 1 conscript, 2 field_guns and 1 infantry
                Communists defend with 1 conscript and 2 field_guns
                    Russia roll dice for 1 conscript, 2 field_guns and 1 infantry in Murmansk, round 2 : 1/4 hits, 1.17 expected hits
                    Communists roll dice for 1 conscript and 2 field_guns in Murmansk, round 2 : 2/3 hits, 0.83 expected hits
                    1 infantry owned by the Russia, 1 conscript owned by the Russia and 1 conscript owned by the Communists lost in Murmansk
                    Russia roll dice for 2 field_guns in Murmansk, round 3 : 1/2 hits, 0.67 expected hits
                    Communists roll dice for 2 field_guns in Murmansk, round 3 : 0/2 hits, 0.67 expected hits
                    1 field_gun owned by the Communists lost in Murmansk
                    Russia roll dice for 2 field_guns in Murmansk, round 4 : 0/2 hits, 0.67 expected hits
                    Communists roll dice for 1 field_gun in Murmansk, round 4 : 1/1 hits, 0.33 expected hits
                    1 field_gun owned by the Russia lost in Murmansk
                1 field_gun owned by the Russia retreated to Finland
                Communists win with 1 field_gun remaining. Battle score for attacker is -3
                Casualties for Russia: 1 conscript, 1 field_gun and 1 infantry
                Casualties for Communists: 1 conscript and 1 field_gun
    
        Non Combat Move - Russia
    
        Place Units - Russia
            5 conscripts and 3 trenchs placed in Vladivostok
    
        Activate Technology - Russia
            Trigger RussiaP: Russia has 3 infantry placed in St. Petersburg
            Trigger RussiaS: Russia met a national objective for an additional 1 techTokens; end with 2 techTokens
    
        Turn Complete - Russia
            Russia collect 16 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Russia rolls : 0.00
    Communists regular : 1.17
    Russia regular : -0.50
    

    Savegame


  • The Allies/Entente concede the game to the Central Powers. Well played. The floor is open to end game comments. Who wants to roll the dice for a game 2?


  • @fmerwinrommel Wow, what was the breaking point? Initially I thought would concede after russian front fell

  • TripleA

    TripleA Turn Summary: Communists round 15

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1

    Game History

    Round: 15
    
        Research Technology - Communists
            Communists spend 0 on tech rolls
                Communists roll 2,5,6 and gets 1 hit
            Communists removing all Technology Tokens after successful research.
            Communists discover mustardGas
    
        Combat Move - Communists
            52 conscripts, 35 field_guns and 2 infantry moved from Khabarovsk to Primorsky
                  Communists take Primorsky from Russia
            1 zeppelin moved from Aldan to Hokkaido
            2 cavalrys, 10 conscripts and 10 field_guns moved from Aldan to Khabarovsk
            10 conscripts and 8 field_guns moved from Yakutsk to Sakhe
            1 conscript moved from Bratsk to Aldan
            2 conscripts moved from Vladimir to Archangelsk
            1 conscript moved from Novgorod to Archangelsk
            1 conscript moved from Tver to Novgorod
            4 conscripts moved from Ryazan to Vladimir
            4 conscripts moved from Volgograd to Ryazan
            2 conscripts moved from Kazan to Vladimir
    
        Purchase Units - Communists
            Communists buy 17 conscripts and 10 field_guns; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat - Communists
            Strategic bombing raid in Hokkaido
                Bombing raid in Hokkaido rolls: 6 and causes: 6 damage to unit: Factory
                Bombing raid in Hokkaido causes 6 damage total. 
    
        Non Combat Move - Communists
            1 zeppelin moved from Hokkaido to Khabarovsk
    
        Place Units - Communists
            4 conscripts placed in Volgograd
            13 conscripts and 7 field_guns placed in Yakutsk
            Communists undo move 2.
            10 conscripts and 10 field_guns placed in Yakutsk
            3 conscripts placed in Irkutsk
    
        Activate Technology - Communists
            Communists activating mustardGas
            Trigger CommunistsS: Communists met a national objective for an additional 1 techTokens; end with 1 techTokens
    
        Turn Complete - Communists
            Communists collect 63 PUs; end with 63 PUs
            Communists collect 9 PUs from War Bonds; end with 72 PUs
    

    Combat Hit Differential Summary :

    Production/PUs Summary :

    Germany : 118 / 135
    France : 81 / 84
    Serbia : 7 / 8
    Austria : 109 / 112
    Italy : 13 / 0
    Arabia : 0 / 0
    Turkey : 94 / 94
    Britain : 112 / 120
    Russia : 14 / 39
    Communists : 63 / 72
    USA : 103 / 103
    

    Savegame


  • @fmerwinrommel Ah ok. Sorry didn’t see your message til after I posted.

    GG all. Glad to play another one. Bolshevik revolution was a success!


  • @elrood At least one team member was ready to concede several turns ago. Our only hope was crushing G, but couldn’t overcome his fleet. We agreed the end was near.
    We seemed to have stabilized the Pied, Greek and St Pete fronts, but weren’t pushing the CP back. I held out just to see if the F invasion of G would have an impact. Then planned to build lots of tanks to overwhelm G on the western front, if the CP didn’t upset the status quo. But with the imminent collapse of the Indian front and when A sent his 15 cav south after guarding St. Pete, I knew I couldn’t hold Greece. Just ran out of time for France to squeeze G on the western front.


  • Thanks for the game guys. I will play again.
    Building Germany’s fleet and seeing it stymy the RN is the happiest thing I took from this game.
    All credit to Ron and Seb for their vision.

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