Scramble 110 only.
L21 Martin (X) - TinCanoftheSea (L+28) OOB 2nd Ed.
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 artillery, 3 destroyers, 3 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 bombers moved from Malta to Southern Italy 1 infantry moved from Western United States to 10 Sea Zone 1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone 1 mech_infantry moved from Alaska to 1 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 1 Sea Zone to 8 Sea Zone 1 infantry and 1 mech_infantry moved from 8 Sea Zone to Aleutian Islands 1 destroyer moved from 55 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 42 Sea Zone 1 cruiser moved from 46 Sea Zone to 34 Sea Zone 1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 34 Sea Zone Combat - Americans Air Battle in Southern Italy Americans attacks with 2 units heading to Southern Italy Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Southern Italy Italians roll AA dice in Southern Italy : 0/2 hits, 0.33 expected hits Bombing raid in Southern Italy rolls: 8,3 and causes: 6 damage to unit: factory_minor Bombing raid in Southern Italy causes 6 damage total. Battle in Aleutian Islands Americans attack with 1 infantry and 1 mech_infantry Japanese defend with 1 artillery Americans roll dice for 1 infantry and 1 mech_infantry in Aleutian Islands, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Aleutian Islands, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Aleutian Islands, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Aleutian Islands, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Aleutian Islands, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Aleutian Islands, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Aleutian Islands, round 5 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Aleutian Islands, round 5 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Aleutian Islands Americans win, taking Aleutian Islands from Japanese with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in 42 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese, 1 submarine owned by the Japanese and 1 fighter owned by the Americans lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Japanese with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Americans: 1 fighter Casualties for Japanese: 1 destroyer and 1 submarine Battle in 34 Sea Zone Americans attack with 1 cruiser, 1 fighter and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 cruiser, 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -4 Casualties for Americans: 1 cruiser Casualties for Japanese: 1 destroyer Cleaning up after air battles Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 46 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to 46 Sea Zone 1 fighter moved from Hawaiian Islands to 46 Sea Zone 1 carrier moved from 9 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from 9 Sea Zone to 26 Sea Zone 2 bombers moved from Southern Italy to Malta 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone 3 artilleries and 2 infantry moved from Central United States to 101 Sea Zone 2 aaGuns moved from Eastern United States to 101 Sea Zone 1 aaGun moved from Western United States to Central United States 2 aaGuns, 5 artilleries, 2 carriers, 1 destroyer, 3 fighters, 6 infantry, 1 tactical_bomber and 9 transports moved from 101 Sea Zone to 91 Sea Zone 2 aaGuns, 5 artilleries and 6 infantry moved from 91 Sea Zone to Morocco 1 armour moved from Algeria to Morocco Place Units - Americans 3 transports placed in 101 Sea Zone 1 artillery and 3 infantry placed in Eastern United States 1 destroyer placed in 101 Sea Zone 2 destroyers and 2 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 4 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 4 PUs Purchase Units - British British buy 1 carrier, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry; Remaining resources: 1 PUs; Combat Move - British 1 bomber moved from Malta to 97 Sea Zone 1 destroyer moved from 81 Sea Zone to 97 Sea Zone Combat - British Battle in 97 Sea Zone British attack with 1 bomber, 1 destroyer and 1 submarine Italians defend with 1 destroyer British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 bomber and 1 destroyer in 97 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 97 Sea Zone British win, taking 97 Sea Zone from Italians with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Non Combat Move - British 1 bomber moved from 97 Sea Zone to Malta 1 fighter and 1 tactical_bomber moved from Egypt to Malta 3 aaGuns, 3 armour, 2 fighters, 1 infantry and 2 mech_infantrys moved from India to West India 2 armour and 1 mech_infantry moved from Persia to West India 1 mech_infantry moved from Northwest Persia to Eastern Persia 1 tactical_bomber moved from Iraq to 98 Sea Zone 2 battleships, 2 cruisers, 1 destroyer and 7 transports moved from 81 Sea Zone to 98 Sea Zone Place Units - British 1 carrier placed in 98 Sea Zone 1 fighter and 1 mech_infantry placed in Persia Turn Complete - British Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,3 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,6,6,4,2,6 British collect 27 PUs (6 lost to blockades); end with 27 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 32 PUs Place Units - UK_Pacific 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 6 PUs Some Units in India change ownership: 1 infantry
Combat Hit Differential Summary :
Americans regular : 0.50 Italians regular : -0.33 Japanese regular : -0.17 British regular : -0.33 Italians AA : -0.33
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TripleA Manual Gamesave Post: Italians round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Italians Italians repair damage of 6x factory_minor; Remaining resources: 12 PUs; Italians buy 1 fighter; Remaining resources: 2 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to United Kingdom 1 tactical_bomber moved from Western Germany to United Kingdom 1 fighter moved from Western Germany to United Kingdom Combat - Italians Air Battle in United Kingdom
Combat Hit Differential Summary :
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@TinCanoftheSea do you intercept from London?
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@martin No thank you
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Italians Italians repair damage of 6x factory_minor; Remaining resources: 12 PUs; Italians buy 1 fighter; Remaining resources: 2 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to United Kingdom 1 tactical_bomber moved from Western Germany to United Kingdom 1 fighter moved from Western Germany to United Kingdom Combat - Italians Air Battle in United Kingdom Italians attacks with 3 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom British roll AA dice in United Kingdom : 0/1 hits, 0,17 expected hits British roll AA dice in United Kingdom : 0/1 hits, 0,17 expected hits Bombing raid in United Kingdom rolls: 6 and causes: 6 damage to unit: factory_major Bombing raid in United Kingdom rolls: 2 and causes: 2 damage to unit: airfield Bombing raid in United Kingdom causes 8 damage total. Damaged units is as follows: factory_major = 6, airfield = 2 Cleaning up after air battles Non Combat Move - Italians 1 bomber moved from United Kingdom to Holland Belgium 1 tactical_bomber moved from United Kingdom to Holland Belgium 1 fighter moved from United Kingdom to Holland Belgium 1 armour moved from Bulgaria to Greater Southern Germany 1 infantry moved from Albania to Bulgaria 2 infantry moved from Albania to Bulgaria Place Units - Italians 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,1 Italians collect 9 PUs (6 lost to blockades); end with 11 PUs
Combat Hit Differential Summary :
British AA : -0,33
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 3 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 45 Sea Zone 2 fighters moved from Northern Territory to 45 Sea Zone Combat - ANZAC Battle in 45 Sea Zone ANZAC attack with 1 destroyer and 2 fighters Japanese defend with 1 destroyer and 1 submarine ANZAC roll dice for 1 destroyer and 2 fighters in 45 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 45 Sea Zone ANZAC roll dice for 1 destroyer and 2 fighters in 45 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 45 Sea Zone ANZAC win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 14 Casualties for Japanese: 1 destroyer and 1 submarine Non Combat Move - ANZAC 2 fighters moved from 45 Sea Zone to Northern Territory Place Units - ANZAC 3 submarines placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.83 ANZAC regular : -0.67
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 3 infantry and 10 transports; Remaining resources: 0 PUs; Combat Move - Germans 1 fighter moved from Western Germany to United Kingdom 2 tactical_bombers moved from Western Germany to United Kingdom 1 submarine moved from 109 Sea Zone to 104 Sea Zone 1 destroyer moved from 112 Sea Zone to 104 Sea Zone 1 bomber moved from Southern Italy to 104 Sea Zone 4 bombers moved from Southern Italy to United Kingdom 2 mech_infantrys moved from Rostov to Northwest Persia 1 mech_infantry moved from Vologda to Timguska Germans take Timguska from Russians 1 armour moved from Rostov to Northwest Persia 1 mech_infantry moved from Volgograd to Northwest Persia Combat - Germans Air Battle in United Kingdom Germans attacks with 7 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom British roll AA dice in United Kingdom : 2/4 hits, 0,67 expected hits 2 bombers killed by AA British roll AA dice in United Kingdom : 0/2 hits, 0,33 expected hits Bombing raid in United Kingdom rolls: 4,6 and causes: 10 damage to unit: factory_major Bombing raid in United Kingdom rolls: 3,3 and causes: 4 damage to unit: airfield Bombing raid in United Kingdom causes 14 damage total. Damaged units is as follows: factory_major = 10, airfield = 4 Battle in 104 Sea Zone Germans attack with 1 bomber, 1 destroyer and 1 submarine Americans defend with 1 destroyer Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 bomber and 1 destroyer in 104 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 104 Sea Zone Germans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for Americans: 1 destroyer Battle in Northwest Persia Germans attack with 1 armour and 3 mech_infantrys British defend with 1 artillery Germans roll dice for 1 armour and 3 mech_infantrys in Northwest Persia, round 2 : 1/4 hits, 1,00 expected hits British roll dice for 1 artillery in Northwest Persia, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the British and 1 mech_infantry owned by the Germans lost in Northwest Persia Germans win, taking Northwest Persia from British with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 mech_infantry Casualties for British: 1 artillery Cleaning up after air battles Non Combat Move - Germans 1 aaGun moved from Western Germany to Holland Belgium 1 aaGun moved from Denmark to Western Germany 2 infantry moved from Denmark to Western Germany 1 aaGun moved from France to Holland Belgium 7 infantry moved from Southern France to Northern Italy 7 infantry moved from Germany to Western Germany 2 armour moved from Germany to Western Germany 6 artilleries moved from Germany to Western Germany 1 destroyer moved from 112 Sea Zone to 103 Sea Zone 1 bomber moved from 104 Sea Zone to Holland Belgium 2 bombers moved from United Kingdom to Holland Belgium 2 tactical_bombers moved from United Kingdom to Holland Belgium 1 fighter moved from United Kingdom to Holland Belgium 1 armour moved from Germany to Western Germany 4 mech_infantrys moved from Slovakia Hungary to Western Germany 2 submarines moved from 109 Sea Zone to 112 Sea Zone 1 submarine moved from 119 Sea Zone to 112 Sea Zone 1 armour moved from Novosibirsk to Volgograd 1 infantry moved from Smolensk to Vologda 1 infantry moved from Belarus to Smolensk 1 artillery moved from Belarus to Bryansk 1 infantry moved from Belarus to Bryansk 2 mech_infantrys moved from Novgorod to Bryansk 1 armour moved from Novgorod to Bryansk 1 mech_infantry moved from Ukraine to Bryansk 1 armour moved from Ukraine to Romania 1 mech_infantry moved from Ukraine to Romania 1 tactical_bomber moved from Bryansk to Greater Southern Germany Place Units - Germans 10 transports placed in 112 Sea Zone 1 armour and 3 infantry placed in Germany Germans undo move 2. 1 armour and 1 infantry placed in Germany 2 infantry placed in Rostov Turn Complete - Germans Germans collect 65 PUs; end with 65 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 72 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUs
Combat Hit Differential Summary :
Americans regular : 0,67 British AA : 1,00 Germans regular : -0,33 British regular : 0,67
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Purchase Units - Russians Russians buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Russians 4 infantry moved from Evenkiyskiy to Urals 2 fighters and 2 tactical_bombers moved from Russia to Urals Combat - Russians Battle in Urals Russians attack with 2 fighters, 4 infantry and 2 tactical_bombers Germans defend with 1 infantry Russians roll dice for 2 fighters, 4 infantry and 2 tactical_bombers in Urals, round 2 : 2/8 hits, 3.00 expected hits Germans roll dice for 1 infantry in Urals, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Urals Russians win, taking Urals from Germans with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters and 2 tactical_bombers moved from Urals to Russia Place Units - Russians 2 infantry placed in Russia Turn Complete - Russians Russians collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
Germans regular : 0.67 Russians regular : -1.00
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 armour, 2 artilleries, 4 destroyers, 3 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 6 Sea Zone to 8 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone 1 artillery and 1 infantry moved from 2 Sea Zone to Alaska 1 tactical_bomber moved from 6 Sea Zone to 8 Sea Zone 1 destroyer moved from 6 Sea Zone to 25 Sea Zone 1 fighter moved from 6 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 75 Sea Zone 1 destroyer moved from 35 Sea Zone to 45 Sea Zone 1 submarine moved from 37 Sea Zone to 42 Sea Zone 1 submarine moved from 37 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from Burma to India 1 mech_infantry moved from Burma to India 1 bomber moved from Malaya to 42 Sea Zone 1 mech_infantry moved from Burma to India 2 infantry moved from Yenisey to Evenkiyskiy Japanese take Evenkiyskiy from Russians 2 tactical_bombers moved from Burma to India Combat - Japanese Battle in Alaska Japanese attack with 1 artillery and 1 infantry Americans defend with 1 mech_infantry Japanese roll dice for 1 artillery and 1 infantry in Alaska, round 2 : 1/2 hits, 0,67 expected hits Americans roll dice for 1 mech_infantry in Alaska, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Alaska Japanese win, taking Alaska from Americans with 1 artillery remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for Americans: 1 mech_infantry Battle in 8 Sea Zone Japanese attack with 1 destroyer and 1 tactical_bomber Americans defend with 1 submarine and 1 transport Japanese roll dice for 1 destroyer and 1 tactical_bomber in 8 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 submarine owned by the Americans, 1 destroyer owned by the Japanese and 1 transport owned by the Americans lost in 8 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 submarine and 1 transport Battle in 25 Sea Zone Japanese attack with 1 destroyer and 1 fighter Americans defend with 1 destroyer Japanese roll dice for 1 destroyer and 1 fighter in 25 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in India Japanese attack with 1 artillery, 1 infantry, 2 mech_infantrys and 2 tactical_bombers British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour Japanese roll dice for 1 artillery, 1 infantry, 2 mech_infantrys and 2 tactical_bombers in India, round 2 : 3/6 hits, 2,00 expected hits UK_Pacific roll dice for 2 infantry in India, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the British lost in India Japanese captures 6PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 1 artillery, 1 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in 42 Sea Zone Japanese attack with 1 bomber and 2 submarines Americans defend with 1 destroyer Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Americans with 1 bomber and 1 submarine remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in 45 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Non Combat Move - Japanese 1 bomber moved from 42 Sea Zone to Philippines 1 armour and 1 mech_infantry moved from Kansu to Novosibirsk 3 mech_infantrys moved from Yenisey to Novosibirsk 2 fighters moved from 38 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Burma to 35 Sea Zone 1 battleship moved from 37 Sea Zone to 35 Sea Zone 2 destroyers moved from 6 Sea Zone to 35 Sea Zone 1 battleship moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from 25 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from 8 Sea Zone to 6 Sea Zone 1 bomber moved from Malaya to Philippines 1 armour and 2 mech_infantrys moved from French Indo China to Burma 1 infantry moved from Yunnan to Burma 1 infantry moved from Kweichow to Yunnan 1 transport moved from 38 Sea Zone to 37 Sea Zone 2 tactical_bombers moved from India to Burma 1 carrier moved from 38 Sea Zone to 37 Sea Zone 1 cruiser moved from 38 Sea Zone to 37 Sea Zone 1 cruiser moved from 38 Sea Zone to 37 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from 45 Sea Zone to Philippines 3 fighters moved from Philippines to 35 Sea Zone 1 tactical_bomber moved from Philippines to 35 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to Philippines 1 fighter moved from 35 Sea Zone to Philippines Place Units - Japanese 2 destroyers placed in 37 Sea Zone 1 transport placed in 36 Sea Zone Japanese undo move 2. 1 armour and 2 mech_infantrys placed in French Indo China 2 destroyers and 2 transports placed in 6 Sea Zone 2 artilleries and 3 infantry placed in Japan Japanese undo move 4. 1 infantry placed in Malaya 2 artilleries and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 78 PUs; end with 84 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 89 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 94 PUs
Combat Hit Differential Summary :
Americans regular : 1,83 Japanese regular : 3,50 ANZAC regular : -0,33 UK_Pacific regular : -0,67
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@TinCanoftheSea in case the US attack SZ35, then full scramble please.
An if the ANZAC subs attack SZ37, first OOL is 1x carrier, 1x destroyer, 2x cruiser
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TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Purchase Units - Americans Americans buy 1 carrier, 4 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 armour, 7 artilleries and 8 infantry moved from Morocco to 91 Sea Zone 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 armour, 8 artilleries, 9 infantry and 9 transports moved from 91 Sea Zone to 95 Sea Zone 2 bombers moved from Malta to Southern Italy 1 armour, 8 artilleries and 9 infantry moved from 95 Sea Zone to Southern Italy 2 carriers and 1 destroyer moved from 91 Sea Zone to 95 Sea Zone 1 tactical_bomber moved from 91 Sea Zone to 95 Sea Zone 1 submarine moved from 10 Sea Zone to 2 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone 1 destroyer moved from 101 Sea Zone to 103 Sea Zone 3 fighters moved from 91 Sea Zone to 103 Sea Zone Combat - Americans Battle in 2 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 2 Sea Zone Americans win, taking 2 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 103 Sea Zone Americans attack with 1 destroyer and 3 fighters Germans defend with 1 destroyer Americans roll dice for 1 destroyer and 3 fighters in 103 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits Germans roll dice for 1 destroyer in 103 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Germans and 1 destroyer owned by the Americans lost in 103 Sea Zone Americans win with 3 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Germans: 1 destroyer Battle in 25 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 destroyer Battle in Southern Italy Americans attack with 1 armour, 8 artilleries, 2 bombers and 9 infantry Germans defend with 1 mech_infantry; Italians defend with 4 aaGuns, 1 airfield, 4 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 11 infantry and 3 mech_infantrys Italians roll AA dice in Southern Italy : 0/2 hits, 0.33 expected hits Americans roll dice for 1 armour, 8 artilleries, 2 bombers and 9 infantry in Southern Italy, round 2 : 10/20 hits, 7.33 expected hits Italians roll dice for 4 aaGuns, 4 artilleries, 2 fighters, 11 infantry and 4 mech_infantrys in Southern Italy, round 2 : 11/21 hits, 7.67 expected hits 4 aaGuns owned by the Italians, 9 infantry owned by the Americans, 2 artilleries owned by the Americans and 6 infantry owned by the Italians lost in Southern Italy Americans roll dice for 1 armour, 6 artilleries and 2 bombers in Southern Italy, round 3 : 5/9 hits, 3.83 expected hits Italians roll dice for 4 artilleries, 2 fighters, 5 infantry and 4 mech_infantrys in Southern Italy, round 3 : 8/15 hits, 5.67 expected hits 1 armour owned by the Americans, 1 bomber owned by the Americans, 6 artilleries owned by the Americans and 5 infantry owned by the Italians lost in Southern Italy 1 bomber owned by the Americans retreated Italians win with 4 artilleries, 2 fighters and 4 mech_infantrys remaining. Battle score for attacker is -24 Casualties for Americans: 1 armour, 8 artilleries, 1 bomber and 9 infantry Casualties for Italians: 4 aaGuns and 11 infantry Non Combat Move - Americans 1 bomber moved from Southern Italy to Malta 3 fighters moved from 103 Sea Zone to United Kingdom 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Hawaiian Islands to 54 Sea Zone 1 carrier moved from 26 Sea Zone to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to Hawaiian Islands 3 infantry and 1 mech_infantry moved from New Guinea to 46 Sea Zone 1 battleship, 5 carriers, 1 cruiser, 5 fighters, 3 infantry, 1 mech_infantry, 1 submarine, 5 tactical_bombers and 2 transports moved from 46 Sea Zone to 54 Sea Zone 1 cruiser moved from 54 Sea Zone to 55 Sea Zone Place Units - Americans 1 carrier and 1 destroyer placed in 101 Sea Zone 1 fighter and 1 tactical_bomber placed in 101 Sea Zone 2 destroyers and 1 submarine placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Americans regular : 3.50 Italians regular : 5.67 Japanese regular : 0.67 Germans regular : 0.67 Italians AA : -0.33
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Purchase Units - Americans Americans buy 1 carrier, 4 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 armour, 7 artilleries and 8 infantry moved from Morocco to 91 Sea Zone 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 armour, 8 artilleries, 9 infantry and 9 transports moved from 91 Sea Zone to 95 Sea Zone 2 bombers moved from Malta to Southern Italy 1 armour, 8 artilleries and 9 infantry moved from 95 Sea Zone to Southern Italy 2 carriers and 1 destroyer moved from 91 Sea Zone to 95 Sea Zone 1 tactical_bomber moved from 91 Sea Zone to 95 Sea Zone 1 submarine moved from 10 Sea Zone to 2 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone 1 destroyer moved from 101 Sea Zone to 103 Sea Zone 3 fighters moved from 91 Sea Zone to 103 Sea Zone Combat - Americans Battle in 2 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 2 Sea Zone Americans win, taking 2 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 103 Sea Zone Americans attack with 1 destroyer and 3 fighters Germans defend with 1 destroyer Americans roll dice for 1 destroyer and 3 fighters in 103 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits Germans roll dice for 1 destroyer in 103 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Germans and 1 destroyer owned by the Americans lost in 103 Sea Zone Americans win with 3 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Germans: 1 destroyer Battle in 25 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 destroyer Battle in Southern Italy Americans attack with 1 armour, 8 artilleries, 2 bombers and 9 infantry Germans defend with 1 mech_infantry; Italians defend with 4 aaGuns, 1 airfield, 4 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 11 infantry and 3 mech_infantrys Italians roll AA dice in Southern Italy : 0/2 hits, 0.33 expected hits Americans roll dice for 1 armour, 8 artilleries, 2 bombers and 9 infantry in Southern Italy, round 2 : 10/20 hits, 7.33 expected hits Italians roll dice for 4 aaGuns, 4 artilleries, 2 fighters, 11 infantry and 4 mech_infantrys in Southern Italy, round 2 : 11/21 hits, 7.67 expected hits 4 aaGuns owned by the Italians, 9 infantry owned by the Americans, 2 artilleries owned by the Americans and 6 infantry owned by the Italians lost in Southern Italy Americans roll dice for 1 armour, 6 artilleries and 2 bombers in Southern Italy, round 3 : 5/9 hits, 3.83 expected hits Italians roll dice for 4 artilleries, 2 fighters, 5 infantry and 4 mech_infantrys in Southern Italy, round 3 : 8/15 hits, 5.67 expected hits 1 armour owned by the Americans, 1 bomber owned by the Americans, 6 artilleries owned by the Americans and 5 infantry owned by the Italians lost in Southern Italy 1 bomber owned by the Americans retreated Italians win with 4 artilleries, 2 fighters and 4 mech_infantrys remaining. Battle score for attacker is -24 Casualties for Americans: 1 armour, 8 artilleries, 1 bomber and 9 infantry Casualties for Italians: 4 aaGuns and 11 infantry Non Combat Move - Americans 1 bomber moved from Southern Italy to Malta 3 fighters moved from 103 Sea Zone to United Kingdom 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Hawaiian Islands to 54 Sea Zone 1 carrier moved from 26 Sea Zone to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to Hawaiian Islands 3 infantry and 1 mech_infantry moved from New Guinea to 46 Sea Zone 1 battleship, 5 carriers, 1 cruiser, 5 fighters, 3 infantry, 1 mech_infantry, 1 submarine, 5 tactical_bombers and 2 transports moved from 46 Sea Zone to 54 Sea Zone 1 cruiser moved from 54 Sea Zone to 55 Sea Zone Place Units - Americans 1 carrier and 1 destroyer placed in 101 Sea Zone 1 fighter and 1 tactical_bomber placed in 101 Sea Zone 2 destroyers and 1 submarine placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 4 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 4 PUs Purchase Units - British British repair damage of 14x factory_major; Remaining resources: 18 PUs; British buy 1 armour and 4 infantry; Remaining resources: 0 PUs; Combat Move - British 6 artilleries and 7 infantry moved from Egypt to 98 Sea Zone 1 armour moved from Alexandria to 98 Sea Zone 1 armour, 6 artilleries, 7 infantry and 7 transports moved from 98 Sea Zone to 95 Sea Zone 1 bomber moved from Malta to Southern Italy 1 fighter and 1 tactical_bomber moved from Malta to Southern Italy 1 tactical_bomber moved from 98 Sea Zone to Southern Italy 2 cruisers moved from 98 Sea Zone to 95 Sea Zone 2 battleships moved from 98 Sea Zone to 95 Sea Zone 1 armour, 6 artilleries and 7 infantry moved from 95 Sea Zone to Southern Italy 6 armour, 2 fighters, 1 infantry and 3 mech_infantrys moved from West India to India 1 fighter and 1 mech_infantry moved from Persia to Northwest Persia 1 mech_infantry moved from Eastern Persia to Northwest Persia Combat - British Battle in Northwest Persia British attack with 1 fighter and 2 mech_infantrys Germans defend with 1 armour and 2 mech_infantrys British roll dice for 1 fighter and 2 mech_infantrys in Northwest Persia, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 armour and 2 mech_infantrys in Northwest Persia, round 2 : 1/3 hits, 1.17 expected hits 1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Northwest Persia British roll dice for 1 fighter and 1 mech_infantry in Northwest Persia, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Northwest Persia, round 3 : 1/2 hits, 0.83 expected hits 1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Northwest Persia 1 fighter owned by the British retreated Germans win with 1 armour remaining. Battle score for attacker is 0 Casualties for British: 2 mech_infantrys Casualties for Germans: 2 mech_infantrys Battle in Southern Italy British attack with 1 armour, 6 artilleries, 1 bomber, 1 fighter, 7 infantry and 2 tactical_bombers Germans defend with 1 mech_infantry; Italians defend with 1 airfield, 4 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 3 mech_infantrys British roll dice for 2 battleships and 2 cruisers in Southern Italy, round 2 : 2/4 hits, 2.33 expected hits British roll dice for 1 armour, 6 artilleries, 1 bomber, 1 fighter, 7 infantry and 2 tactical_bombers in Southern Italy, round 2 : 4/18 hits, 7.17 expected hits Italians roll dice for 4 artilleries, 2 fighters and 4 mech_infantrys in Southern Italy, round 2 : 4/10 hits, 4.00 expected hits 3 mech_infantrys owned by the Italians, 2 artilleries owned by the Italians, 1 mech_infantry owned by the Germans and 4 infantry owned by the British lost in Southern Italy British roll dice for 1 armour, 6 artilleries, 1 bomber, 1 fighter, 3 infantry and 2 tactical_bombers in Southern Italy, round 3 : 8/14 hits, 6.00 expected hits Italians roll dice for 2 artilleries and 2 fighters in Southern Italy, round 3 : 2/4 hits, 2.00 expected hits 2 fighters owned by the Italians, 2 artilleries owned by the Italians and 2 infantry owned by the British lost in Southern Italy British captures 11PUs while taking Italians capital British win, taking Southern Italy from Italians with 1 armour, 6 artilleries, 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 34 Casualties for British: 6 infantry Casualties for Italians: 4 artilleries, 2 fighters and 3 mech_infantrys Casualties for Germans: 1 mech_infantry Battle in India British attack with 6 armour, 2 fighters, 1 infantry and 3 mech_infantrys Japanese defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys British roll dice for 6 armour, 2 fighters, 1 infantry and 3 mech_infantrys in India, round 2 : 6/12 hits, 4.67 expected hits Japanese roll dice for 1 artillery, 1 infantry and 2 mech_infantrys in India, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese, 2 mech_infantrys owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in India British win, taking India from Japanese with 6 armour, 2 fighters and 3 mech_infantrys remaining. Battle score for attacker is 12 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery, 1 infantry and 2 mech_infantrys Non Combat Move - British 2 fighters moved from India to Eastern Persia 3 aaGuns moved from West India to India 1 infantry moved from Egypt to Trans-Jordan 1 fighter moved from Northwest Persia to West India 2 fighters moved from Eastern Persia to West India 1 fighter and 2 tactical_bombers moved from Southern Italy to 95 Sea Zone 1 bomber moved from Southern Italy to Malta 1 submarine moved from 97 Sea Zone to 93 Sea Zone 1 aaGun and 1 fighter moved from Scotland to United Kingdom 2 artilleries and 2 infantry moved from Alexandria to Tobruk 1 destroyer moved from 98 Sea Zone to 72 Sea Zone 1 carrier moved from 98 Sea Zone to 95 Sea Zone 1 destroyer moved from 97 Sea Zone to 95 Sea Zone Place Units - British 1 armour and 4 infantry placed in United Kingdom Turn Complete - British British collect 36 PUs; end with 47 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 52 PUs Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
Americans regular : 3.50 Italians regular : 5.67 Japanese regular : 0.33 Germans regular : 0.67 British regular : 0.33 Italians AA : -0.33
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Combat Move - Italians 1 fighter moved from Holland Belgium to Southern Italy 1 armour moved from Greater Southern Germany to Southern Italy 1 bomber and 1 tactical_bomber moved from Holland Belgium to Southern Italy Combat - Italians Battle in Southern Italy Italians attack with 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber British defend with 1 airfield, 1 armour, 6 artilleries, 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber in Southern Italy, round 2 : 1/4 hits, 2,33 expected hits British roll dice for 1 armour, 6 artilleries and 1 infantry in Southern Italy, round 2 : 6/8 hits, 2,83 expected hits 1 tactical_bomber owned by the Italians, 1 bomber owned by the Italians, 1 fighter owned by the Italians, 1 infantry owned by the British and 1 armour owned by the Italians lost in Southern Italy British win with 1 armour and 6 artilleries remaining. Battle score for attacker is -36 Casualties for Italians: 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber Casualties for British: 1 infantry Non Combat Move - Italians Turn Complete - Italians
Combat Hit Differential Summary :
Italians regular : -1,33 British regular : 3,17
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 45 Sea Zone 1 tactical_bomber moved from Queensland to 45 Sea Zone Combat - ANZAC Battle in 45 Sea Zone ANZAC attack with 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 tactical_bomber in 45 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 45 Sea Zone ANZAC win with 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 tactical_bomber moved from 45 Sea Zone to Northern Territory 2 fighters moved from Northern Territory to Queensland Place Units - ANZAC 1 destroyer and 1 submarine placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 2 infantry moved from Scotland to United Kingdom Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.67 ANZAC regular : 0.17
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 81 PUs; Germans buy 1 airfield, 4 artilleries, 1 carrier, 2 destroyers and 6 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Northwest Persia to Iraq Germans take Iraq from British 1 armour moved from Iraq to Persia Germans take Persia from British 7 infantry moved from Northern Italy to Southern Italy 4 mech_infantrys moved from Western Germany to Southern Italy 1 tactical_bomber moved from Greater Southern Germany to Southern Italy 1 artillery moved from Norway to 112 Sea Zone 3 armour moved from Western Germany to 112 Sea Zone 3 infantry moved from Western Germany to 112 Sea Zone 4 infantry moved from Norway to 112 Sea Zone 1 transport moved from 112 Sea Zone to 113 Sea Zone 1 armour and 1 infantry moved from Germany to 113 Sea Zone 1 armour, 1 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone 5 artilleries moved from Western Germany to 112 Sea Zone 2 infantry moved from Western Germany to 112 Sea Zone 3 armour, 6 artilleries, 1 battleship, 1 cruiser, 9 infantry and 9 transports moved from 112 Sea Zone to 110 Sea Zone 4 armour and 6 artilleries moved from 110 Sea Zone to United Kingdom 10 infantry moved from 110 Sea Zone to United Kingdom 1 fighter moved from Holland Belgium to United Kingdom 3 bombers moved from Holland Belgium to United Kingdom 2 tactical_bombers moved from Holland Belgium to United Kingdom Combat - Germans Battle in Southern Italy Germans attack with 7 infantry, 4 mech_infantrys and 1 tactical_bomber British defend with 1 airfield, 1 armour, 6 artilleries, 1 factory_minor and 1 harbour Germans roll dice for 7 infantry, 4 mech_infantrys and 1 tactical_bomber in Southern Italy, round 2 : 4/12 hits, 2,33 expected hits British roll dice for 1 armour and 6 artilleries in Southern Italy, round 2 : 4/7 hits, 2,50 expected hits 4 infantry owned by the Germans and 4 artilleries owned by the British lost in Southern Italy Germans roll dice for 3 infantry, 4 mech_infantrys and 1 tactical_bomber in Southern Italy, round 3 : 1/8 hits, 1,67 expected hits British roll dice for 1 armour and 2 artilleries in Southern Italy, round 3 : 0/3 hits, 1,17 expected hits 1 artillery owned by the British lost in Southern Italy Germans roll dice for 3 infantry, 4 mech_infantrys and 1 tactical_bomber in Southern Italy, round 4 : 2/8 hits, 1,67 expected hits British roll dice for 1 armour and 1 artillery in Southern Italy, round 4 : 0/2 hits, 0,83 expected hits 1 artillery owned by the British and 1 armour owned by the British lost in Southern Italy Germans win, taking Southern Italy from British with 3 infantry, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 18 Casualties for Germans: 4 infantry Casualties for British: 1 armour and 6 artilleries Battle in United Kingdom Germans attack with 4 armour, 6 artilleries, 3 bombers, 1 fighter, 10 infantry and 2 tactical_bombers British defend with 5 aaGuns, 1 armour, 1 factory_major, 2 fighters, 1 harbour, 15 infantry and 1 mech_infantry; French defend with 2 infantry; Americans defend with 3 fighters British roll AA dice in United Kingdom : 2/6 hits, 1,00 expected hits 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in United Kingdom Germans roll dice for 1 battleship and 1 cruiser in United Kingdom, round 2 : 1/2 hits, 1,17 expected hits Germans roll dice for 4 armour, 6 artilleries, 3 bombers, 10 infantry and 1 tactical_bomber in United Kingdom, round 2 : 8/24 hits, 9,33 expected hits British roll dice for 5 aaGuns, 1 armour, 5 fighters, 17 infantry and 1 mech_infantry in United Kingdom, round 2 : 7/24 hits, 9,83 expected hits 5 aaGuns owned by the British, 7 infantry owned by the Germans, 2 infantry owned by the French and 2 infantry owned by the British lost in United Kingdom Germans roll dice for 4 armour, 6 artilleries, 3 bombers, 3 infantry and 1 tactical_bomber in United Kingdom, round 3 : 7/17 hits, 7,67 expected hits British roll dice for 1 armour, 5 fighters, 13 infantry and 1 mech_infantry in United Kingdom, round 3 : 9/20 hits, 8,50 expected hits 6 artilleries owned by the Germans, 3 infantry owned by the Germans and 7 infantry owned by the British lost in United Kingdom 3 bombers owned by the Germans and 1 tactical_bomber owned by the Germans retreated Germans roll dice for 4 armour in United Kingdom, round 4 : 0/4 hits, 2,00 expected hits British roll dice for 1 armour, 5 fighters, 6 infantry and 1 mech_infantry in United Kingdom, round 4 : 12/13 hits, 6,17 expected hits 4 armour owned by the Germans lost in United Kingdom British win with 1 armour, 5 fighters, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is -41 Casualties for Germans: 4 armour, 6 artilleries, 1 fighter, 10 infantry and 1 tactical_bomber Casualties for British: 5 aaGuns and 9 infantry Casualties for French: 2 infantry Non Combat Move - Germans 3 bombers moved from United Kingdom to Western Germany 1 tactical_bomber moved from United Kingdom to 110 Sea Zone 1 armour moved from Volgograd to Bryansk 2 infantry moved from Rostov to Bryansk 1 infantry moved from Tambov to Bryansk 1 mech_infantry moved from Samara to Tambov 1 mech_infantry moved from Timguska to Samara 2 fighters and 2 tactical_bombers moved from Bryansk to Germany 2 aaGuns moved from Holland Belgium to Normandy Bordeaux 1 infantry moved from Smolensk to Bryansk 1 mech_infantry moved from Tambov to Bryansk 1 infantry moved from Bryansk to Tambov 1 tactical_bomber moved from Southern Italy to Western Germany 1 armour and 1 mech_infantry moved from Romania to Greater Southern Germany 2 submarines moved from 112 Sea Zone to 109 Sea Zone 1 submarine moved from 112 Sea Zone to 119 Sea Zone Place Units - Germans 1 airfield placed in Germany 1 carrier and 2 destroyers placed in 110 Sea Zone 4 artilleries and 6 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,2 Germans collect 66 PUs (2 lost to blockades); end with 66 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 77 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 92 PUs
Combat Hit Differential Summary :
British AA : 1,00 Germans regular : -2,83 British regular : 3,00
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Purchase Units - Russians Russians buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Russians 3 infantry moved from Urals to Novosibirsk 2 fighters and 2 tactical_bombers moved from Russia to Novosibirsk 1 armour moved from Russia to Smolensk Russians take Smolensk from Germans 1 armour moved from Smolensk to Russia Combat - Russians Battle in Novosibirsk Russians attack with 2 fighters, 3 infantry and 2 tactical_bombers Japanese defend with 1 armour and 4 mech_infantrys Russians roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Novosibirsk, round 2 : 3/7 hits, 2.83 expected hits Germans roll dice for 1 armour and 4 mech_infantrys in Novosibirsk, round 2 : 0/5 hits, 1.83 expected hits 3 mech_infantrys owned by the Japanese lost in Novosibirsk Russians roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Novosibirsk, round 3 : 1/7 hits, 2.83 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Novosibirsk, round 3 : 2/2 hits, 0.83 expected hits 1 mech_infantry owned by the Japanese and 2 infantry owned by the Russians lost in Novosibirsk Russians roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Novosibirsk, round 4 : 4/5 hits, 2.50 expected hits Germans roll dice for 1 armour in Novosibirsk, round 4 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Novosibirsk Russians win, taking Novosibirsk from Germans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 16 Casualties for Japanese: 1 armour and 4 mech_infantrys Casualties for Russians: 2 infantry Non Combat Move - Russians 2 fighters and 2 tactical_bombers moved from Novosibirsk to Russia Place Units - Russians 1 infantry placed in Russia Turn Complete - Russians Russians collect 6 PUs; end with 8 PUs
Combat Hit Differential Summary :
Germans regular : -1.17 Russians regular : -0.17
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 1 bomber, 6 destroyers, 1 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Alaska to British Columbia Japanese take British Columbia from British 1 artillery, 1 infantry and 1 transport moved from 75 Sea Zone to 76 Sea Zone 1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia 4 armour, 1 infantry, 3 mech_infantrys and 2 tactical_bombers moved from Burma to India 2 bombers moved from Philippines to India 1 submarine moved from 42 Sea Zone to 55 Sea Zone 1 destroyer moved from 37 Sea Zone to 55 Sea Zone 1 infantry moved from Evenkiyskiy to Urals Japanese take Urals from Russians 1 infantry moved from Evenkiyskiy to Timguska 1 infantry moved from Yunnan to Burma 1 infantry moved from Malaya to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 infantry moved from Sumatra to 41 Sea Zone 2 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone 2 infantry moved from 39 Sea Zone to India 2 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Dutch New Guinea 4 fighters moved from 35 Sea Zone to 55 Sea Zone 1 destroyer moved from 6 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 1 destroyer moved from 6 Sea Zone to 2 Sea Zone Combat - Japanese Battle in Ethiopia Battle in 2 Sea Zone Japanese attack with 1 destroyer Americans defend with 1 submarine Japanese roll dice for 1 destroyer in 2 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 2 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 destroyer in 2 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 2 Sea Zone, round 3 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the Japanese lost in 2 Sea Zone Americans win, taking Ethiopia from British with 1 submarine remaining. Battle score for attacker is -8 Casualties for Japanese: 1 destroyer Battle in 25 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Dutch New Guinea Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Dutch New Guinea, round 2 : 2/6 hits, 2,67 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Dutch New Guinea Japanese win, taking Dutch New Guinea from ANZAC with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 artillery and 1 infantry Battle in 55 Sea Zone Japanese attack with 1 destroyer, 4 fighters and 1 submarine Americans defend with 1 cruiser Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 cruiser owned by the Americans lost in 55 Sea Zone Japanese win with 1 destroyer, 4 fighters and 1 submarine remaining. Battle score for attacker is 12 Casualties for Americans: 1 cruiser Battle in India Japanese attack with 4 armour, 2 bombers, 3 infantry, 3 mech_infantrys and 2 tactical_bombers British defend with 3 aaGuns, 6 armour and 3 mech_infantrys; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour British roll AA dice in India : 0/4 hits, 0,67 expected hits Japanese roll dice for 4 armour, 2 bombers, 3 infantry, 3 mech_infantrys and 2 tactical_bombers in India, round 2 : 5/14 hits, 5,67 expected hits UK_Pacific roll dice for 3 aaGuns, 6 armour and 3 mech_infantrys in India, round 2 : 4/9 hits, 4,00 expected hits 3 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese, 2 mech_infantrys owned by the British and 3 aaGuns owned by the British lost in India Japanese roll dice for 4 armour, 2 bombers, 2 mech_infantrys and 2 tactical_bombers in India, round 3 : 5/10 hits, 5,00 expected hits UK_Pacific roll dice for 6 armour and 1 mech_infantry in India, round 3 : 6/7 hits, 3,33 expected hits 2 tactical_bombers owned by the Japanese, 2 mech_infantrys owned by the Japanese, 1 mech_infantry owned by the British, 2 armour owned by the Japanese and 4 armour owned by the British lost in India Japanese roll dice for 2 armour and 2 bombers in India, round 4 : 1/4 hits, 2,33 expected hits UK_Pacific roll dice for 2 armour in India, round 4 : 1/2 hits, 1,00 expected hits 1 armour owned by the Japanese and 1 armour owned by the British lost in India Japanese roll dice for 1 armour and 2 bombers in India, round 5 : 3/3 hits, 1,83 expected hits UK_Pacific roll dice for 1 armour in India, round 5 : 0/1 hits, 0,50 expected hits 1 armour owned by the British lost in India Japanese captures 5PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 1 armour and 2 bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 3 armour, 3 infantry, 3 mech_infantrys and 2 tactical_bombers Casualties for British: 3 aaGuns, 6 armour and 3 mech_infantrys Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to Germans Non Combat Move - Japanese 2 bombers moved from India to Burma 2 mech_infantrys moved from French Indo China to Burma 1 armour moved from French Indo China to Burma 4 fighters moved from 55 Sea Zone to 35 Sea Zone 2 tactical_bombers moved from Dutch New Guinea to 35 Sea Zone 1 destroyer moved from 37 Sea Zone to 45 Sea Zone 1 destroyer moved from 35 Sea Zone to 46 Sea Zone 2 fighters moved from Dutch New Guinea to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Philippines to 37 Sea Zone 2 artilleries moved from Japan to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone 2 artilleries moved from 35 Sea Zone to Philippines 2 infantry moved from 35 Sea Zone to Philippines Place Units - Japanese 3 destroyers placed in 37 Sea Zone 1 armour and 2 mech_infantrys placed in Shantung 3 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone 1 artillery and 1 infantry placed in Japan 1 bomber placed in Japan Turn Complete - Japanese Japanese collect 80 PUs; end with 85 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 90 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 95 PUs
Combat Hit Differential Summary :
Americans regular : 0,33 Japanese regular : -2,00 British AA : -0,67 UK_Pacific regular : 2,17 ANZAC regular : 0,33
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TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Purchase Units - Americans Americans buy 1 armour, 1 battleship, 3 destroyers, 2 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer, 1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 104 Sea Zone 1 submarine moved from 54 Sea Zone to 46 Sea Zone 2 fighters and 2 tactical_bombers moved from 54 Sea Zone to 46 Sea Zone Combat - Americans Battle in 46 Sea Zone Americans attack with 2 fighters, 1 submarine and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters and 2 tactical_bombers in 46 Sea Zone, round 2 : 4/4 hits, 2.33 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 104 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Germans defend with 1 destroyer Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 104 Sea Zone Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 91 Sea Zone 1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 2 carriers, 1 destroyer, 2 tactical_bombers and 9 transports moved from 95 Sea Zone to 92 Sea Zone 1 bomber moved from Malta to Algeria 2 fighters and 2 tactical_bombers moved from 46 Sea Zone to 26 Sea Zone 1 battleship, 6 carriers, 4 fighters, 3 infantry, 1 mech_infantry, 3 tactical_bombers and 2 transports moved from 54 Sea Zone to 26 Sea Zone 3 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 armour and 1 infantry placed in Western United States 1 infantry placed in Central United States 1 battleship and 1 destroyer placed in 101 Sea Zone 1 destroyer and 1 submarine placed in 10 Sea Zone Americans undo move 4. 2 destroyers placed in 10 Sea Zone 2 submarines placed in 101 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Americans regular : 0.83 Japanese regular : -0.33 Germans regular : -0.33
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Purchase Units - Americans Americans buy 1 armour, 1 battleship, 3 destroyers, 2 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer, 1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 104 Sea Zone 1 submarine moved from 54 Sea Zone to 46 Sea Zone 2 fighters and 2 tactical_bombers moved from 54 Sea Zone to 46 Sea Zone Combat - Americans Battle in 46 Sea Zone Americans attack with 2 fighters, 1 submarine and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters and 2 tactical_bombers in 46 Sea Zone, round 2 : 4/4 hits, 2.33 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 104 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Germans defend with 1 destroyer Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 104 Sea Zone Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 91 Sea Zone 1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 2 carriers, 1 destroyer, 2 tactical_bombers and 9 transports moved from 95 Sea Zone to 92 Sea Zone 1 bomber moved from Malta to Algeria 2 fighters and 2 tactical_bombers moved from 46 Sea Zone to 26 Sea Zone 1 battleship, 6 carriers, 4 fighters, 3 infantry, 1 mech_infantry, 3 tactical_bombers and 2 transports moved from 54 Sea Zone to 26 Sea Zone 3 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 armour and 1 infantry placed in Western United States 1 infantry placed in Central United States 1 battleship and 1 destroyer placed in 101 Sea Zone 1 destroyer and 1 submarine placed in 10 Sea Zone Americans undo move 4. 2 destroyers placed in 10 Sea Zone 2 submarines placed in 101 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 4 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 4 PUs Purchase Units - British British repair damage of 5x factory_major; Remaining resources: 47 PUs; British buy 1 armour, 10 infantry and 2 mech_infantrys; Remaining resources: 3 PUs; Combat Move - British 1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Southern Italy 1 tactical_bomber moved from 92 Sea Zone to Southern Italy 2 transports moved from 95 Sea Zone to 96 Sea Zone 2 artilleries and 2 infantry moved from Tobruk to 96 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 96 Sea Zone to 95 Sea Zone 2 artilleries and 2 infantry moved from 95 Sea Zone to Southern Italy 1 transport moved from 95 Sea Zone to 96 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone 1 infantry moved from 95 Sea Zone to Northern Italy 1 bomber moved from Malta to Southern Italy 1 infantry moved from Trans-Jordan to Iraq British take Iraq from Germans 1 destroyer moved from 72 Sea Zone to 76 Sea Zone Combat - British Battle in Northern Italy British converts factory_major into different units Battle in 76 Sea Zone British attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 76 Sea Zone British win, taking Northern Italy from Italians with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Southern Italy British attack with 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers Germans defend with 3 infantry and 4 mech_infantrys; Italians defend with 1 airfield, 1 factory_minor and 1 harbour British roll dice for 2 battleships and 2 cruisers in Southern Italy, round 2 : 0/4 hits, 2.33 expected hits British roll dice for 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers in Southern Italy, round 2 : 4/8 hits, 3.67 expected hits Italians roll dice for 3 infantry and 4 mech_infantrys in Southern Italy, round 2 : 2/7 hits, 2.33 expected hits 3 infantry owned by the Germans, 1 mech_infantry owned by the Germans and 2 infantry owned by the British lost in Southern Italy British roll dice for 2 artilleries, 1 bomber, 1 fighter and 2 tactical_bombers in Southern Italy, round 3 : 3/6 hits, 3.00 expected hits Italians roll dice for 3 mech_infantrys in Southern Italy, round 3 : 0/3 hits, 1.00 expected hits 3 mech_infantrys owned by the Germans lost in Southern Italy British captures 0PUs while taking Italians capital British win, taking Southern Italy from Italians with 2 artilleries, 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 19 Casualties for British: 2 infantry Casualties for Germans: 3 infantry and 4 mech_infantrys Non Combat Move - British 3 fighters moved from West India to Trans-Jordan 1 transport moved from 95 Sea Zone to 96 Sea Zone 1 aaGun moved from Malta to 96 Sea Zone 1 aaGun and 1 transport moved from 96 Sea Zone to 95 Sea Zone 1 aaGun moved from 95 Sea Zone to Southern Italy 1 fighter and 1 tactical_bomber moved from Southern Italy to 95 Sea Zone 1 tactical_bomber moved from Southern Italy to 92 Sea Zone 1 bomber moved from Southern Italy to Algeria Place Units - British 10 infantry placed in United Kingdom 1 armour and 2 mech_infantrys placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,2 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,3,2,1 British collect 28 PUs (8 lost to blockades); end with 31 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : 0.83 Italians regular : -1.33 Japanese regular : -0.33 Germans regular : -0.33 British regular : -2.00
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Combat Move - Italians Turn Complete - Italians
Combat Hit Differential Summary :