• Traditionally, tanks have been considered limited on the defence unless supported by infantry.

    OK, yes we ALL know that each piece represents a combined arms formation, still… thinking about reducing armour’s D to 2 unless paired up with an infantry unit in which case the tank is D3 on a 1:1 basis.

    Make anyone re-think the cannon fodder role of infantry?


  • I have been trying to find a way to promote combined arms, especially after playing Russia in AAEurope. This is a great idea! Now we have a reason to buy all land units…

    Thanks abc!


  • Actually, i think I’d like it better for Artillery, not Armor.

    Artillery without infantry support - Defend @ 2.
    Artillery with infantry support - Defend @ 3.

    Then again, I like changing Artillery to a 2/1 unit, instead of 2/2.  (attack/defend.)  I mean common, those 88’s on defense have to fire into their own ranks, right?  One would hope the cannoneers would be EXTRA careful lining up those shots!


  • @Cmdr:

    Actually, i think I’d like it better for Artillery, not Armor.

    Artillery without infantry support - Defend @ 2.
    Artillery with infantry support - Defend @ 3.

    Then again, I like changing Artillery to a 2/1 unit, instead of 2/2.  (attack/defend.)  I mean common, those 88’s on defense have to fire into their own ranks, right?  One would hope the cannoneers would be EXTRA careful lining up those shots!

    Good call. Totally agree with:
    Artillery without infantry support - Defend @ 1.
    Artillery with infantry support - Defend @ 2.

    But I’d also keep Armour without infantry support - Defend @ 2

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