L21 BM SC (Allies+18) vs AetV (Axis) game 4

  • 19

    @aequitas-et-veritas The Anzac fighter is on the Anzac AC in sz 33

  • 22 21 20 19 18 17 16

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 10 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Eastern Poland to Novgorod
                  Germans take Novgorod from Russians
            1 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            1 infantry moved from Western Ukraine to Bryansk
                  Germans take Bryansk from Russians
            1 mech_infantry moved from Ukraine to Volgograd
                  Germans take Volgograd from Russians
            2 infantry moved from France to Normandy Bordeaux
            1 infantry moved from France to Normandy Bordeaux
            2 infantry moved from Western Germany to Holland Belgium
            1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
            2 bombers moved from Western Germany to Holland Belgium
            1 fighter moved from Western Germany to Normandy Bordeaux
    
        Combat - Germans
            Germans creates battle in territory 113 Sea Zone
            Battle in Normandy Bordeaux
                Germans attack with 2 fighters, 3 infantry and 1 tactical_bomber
                British defend with 1 factory_minor, 1 harbour and 2 infantry
                    Germans roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/6 hits, 2,17 expected hits
                    British roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the British lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from British with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Holland Belgium
                Germans attack with 2 bombers and 2 infantry
                British defend with 1 infantry
                    Germans roll dice for 2 bombers and 2 infantry in Holland Belgium, round 2 : 2/4 hits, 1,67 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for British: 1 infantry
            Battle in 113 Sea Zone
                Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
                Russians defend with 1 submarine
                    Germans roll dice for 2 submarines in 113 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                    1 submarine owned by the Russians lost in 113 Sea Zone
                Germans win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
    
        Non Combat Move - Germans
            2 bombers moved from Holland Belgium to Western Germany
            2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
            2 bombers moved from Alexandria to Western Germany
            7 armour and 10 mech_infantrys moved from Eastern Poland to Ukraine
            1 armour, 5 artilleries and 21 infantry moved from Ukraine to Rostov
            6 armour moved from Bessarabia to Ukraine
            2 mech_infantrys moved from Poland to Western Ukraine
            3 aaGuns moved from Eastern Poland to Western Ukraine
            1 infantry moved from Romania to Eastern Poland
            2 infantry moved from Romania to Bessarabia
            8 mech_infantrys moved from Germany to Romania
    
        Place Units - Germans
            3 infantry placed in France
            2 artilleries and 1 infantry placed in Ukraine
            6 infantry and 4 mech_infantrys placed in Western Germany
            Germans undo move 3.
            6 infantry placed in Western Germany
            2 mech_infantrys placed in Germany
            3 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 57 PUs; end with 57 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0,50
    British regular : 0,00
    

    Savegame

  • 19

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 artillery and 2 infantry moved from Belarus to Novgorod
            1 armour, 9 artilleries, 35 infantry and 1 mech_infantry moved from Belarus to Eastern Poland
            1 artillery and 4 infantry moved from Russia to Bryansk
            1 artillery and 2 infantry moved from Caucasus to Volgograd
            1 infantry moved from Olgiy to Yenisey
                  Russians take Yenisey from Japanese
            1 artillery moved from Russia to Bryansk
    
        Combat - Russians
            Battle in Novgorod
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
                    Russians roll dice for 1 artillery and 2 infantry in Novgorod, round 2 : 0/3 hits, 0,83 expected hits
                    Germans roll dice for 1 mech_infantry in Novgorod, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Novgorod
                    Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 3 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 mech_infantry in Novgorod, round 3 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 4 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 mech_infantry in Novgorod, round 4 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 5 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 mech_infantry in Novgorod, round 5 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Bryansk
                Russians attack with 2 artilleries and 4 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 artilleries and 4 infantry in Bryansk, round 2 : 3/6 hits, 1,67 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Volgograd
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 1 artillery and 2 infantry in Volgograd, round 2 : 2/3 hits, 0,83 expected hits
                    Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Eastern Poland
                Russians attack with 1 armour, 9 artilleries, 35 infantry and 1 mech_infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 armour, 9 artilleries, 35 infantry and 1 mech_infantry in Eastern Poland, round 2 : 14/46 hits, 11,00 expected hits
                    Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Eastern Poland
                Russians win, taking Eastern Poland from Germans with 1 armour, 9 artilleries, 35 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            3 aaGuns moved from Belarus to Eastern Poland
            1 mech_infantry moved from Russia to Urals
            1 infantry moved from Kansu to Tsinghai
            1 aaGun moved from Russia to Bryansk
            2 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber moved from Kwangsi to Kiangsi
    
        Place Units - Russians
            2 artilleries and 8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 22 PUs; end with 22 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -1,33
    Russians regular : 3,67
    

    Savegame

  • 22 21 20 19 18 17 16

    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 2 fighters and 10 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 55 Sea Zone to 34 Sea Zone
            1 fighter and 4 tactical_bombers moved from 36 Sea Zone to 34 Sea Zone
            1 armour and 1 mech_infantry moved from Evenkiyskiy to Urals
    
        Combat - Japanese
            Battle in Urals
                Japanese attack with 1 armour and 1 mech_infantry
                Russians defend with 1 mech_infantry
                    Japanese roll dice for 1 armour and 1 mech_infantry in Urals, round 2 : 0/2 hits, 0,67 expected hits
                    Russians roll dice for 1 mech_infantry in Urals, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Urals
                    Japanese roll dice for 1 armour in Urals, round 3 : 1/1 hits, 0,50 expected hits
                    Russians roll dice for 1 mech_infantry in Urals, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Russians lost in Urals
                Japanese win, taking Urals from Russians with 1 armour remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 mech_infantry
                Casualties for Russians: 1 mech_infantry
            Battle in 34 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 4 tactical_bombers
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 destroyer, 1 fighter and 4 tactical_bombers in 34 Sea Zone, round 2 : 3/6 hits, 3,00 expected hits
                    ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 34 Sea Zone
                Japanese win with 1 fighter and 4 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 destroyer
                Casualties for ANZAC: 1 destroyer
    
        Non Combat Move - Japanese
            4 infantry moved from Japan to 6 Sea Zone
            4 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
            4 infantry moved from 19 Sea Zone to Kiangsu
            1 destroyer moved from 6 Sea Zone to 35 Sea Zone
            2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine and 6 transports moved from 36 Sea Zone to 35 Sea Zone
            4 tactical_bombers moved from 34 Sea Zone to 35 Sea Zone
            1 fighter moved from 34 Sea Zone to 35 Sea Zone
            1 submarine moved from 43 Sea Zone to 37 Sea Zone
            1 tactical_bomber moved from Hainan to Kiangsu
            1 aaGun moved from Shantung to Kiangsu
            1 bomber moved from Yakut S.S.R. to Kiangsu
    
        Place Units - Japanese
            3 infantry placed in Kiangsu
            2 fighters and 7 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 43 PUs; end with 43 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0,17
    ANZAC regular : 0,67
    Russians regular : 0,33
    

    Savegame

  • 19

    TripleA Manual Gamesave Post: Americans round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 2 destroyers, 3 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
            2 infantry moved from Brazil to French Guiana
                  Americans take French Guiana from Neutral_Axis
            1 marine moved from Gibraltar to 91 Sea Zone
            1 marine moved from Gibraltar to 91 Sea Zone
            2 cruisers and 2 marines moved from 91 Sea Zone to 112 Sea Zone
            1 marine moved from 112 Sea Zone to Norway
            1 marine moved from 112 Sea Zone to Denmark
            1 carrier and 3 destroyers moved from 91 Sea Zone to 112 Sea Zone
            1 fighter moved from Gibraltar to 112 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 bomber moved from Egypt to Ukraine
            1 tactical_bomber moved from Egypt to 98 Sea Zone
            1 submarine moved from 33 Sea Zone to 19 Sea Zone
                  Americans take 22 Sea Zone from Japanese
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
            1 infantry moved from 21 Sea Zone to Guam
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
            1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame

  • 19

    @aequitas-et-veritas Scramble sz 112?


  • @sovietishcat No scramble for the US, full scramble for the UK.

  • 19

    TripleA Manual Gamesave Post: British round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Combat Move - British
            1 mech_infantry moved from Yunnan to Anhwe
            2 fighters and 1 tactical_bomber moved from Kiangsi to Anhwe
            1 armour and 2 mech_infantrys moved from Yunnan to Szechwan
            1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                  British take Ethiopia from Italians
            1 armour moved from Belgian Congo to French Central Africa
                  British take French Central Africa from Neutral_Axis
            1 bomber moved from Egypt to Western Germany
            2 artilleries, 3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
            2 artilleries, 1 battleship, 2 carriers, 3 cruisers, 3 destroyers, 4 fighters, 3 infantry, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 113 Sea Zone
            2 artilleries, 3 infantry and 1 mech_infantry moved from 113 Sea Zone to Germany
    
        Combat - British
    

    Combat Hit Differential Summary :

    Savegame

  • 19

    @aequitas-et-veritas Since I am sending my UK bomber to do a bombing raid in W.Germany, I’d like to know if you scramble and or intercept sz 113


  • @sovietishcat scramble 113 only, please.

  • 19

    @aequitas-et-veritas sz 113, Best OOL or round by round?

  • 19

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 2 destroyers, 3 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
            2 infantry moved from Brazil to French Guiana
                  Americans take French Guiana from Neutral_Axis
            1 marine moved from Gibraltar to 91 Sea Zone
            1 marine moved from Gibraltar to 91 Sea Zone
            2 cruisers and 2 marines moved from 91 Sea Zone to 112 Sea Zone
            1 marine moved from 112 Sea Zone to Norway
            1 marine moved from 112 Sea Zone to Denmark
            1 carrier and 3 destroyers moved from 91 Sea Zone to 112 Sea Zone
            1 fighter moved from Gibraltar to 112 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 bomber moved from Egypt to Ukraine
            1 tactical_bomber moved from Egypt to 98 Sea Zone
            1 submarine moved from 33 Sea Zone to 19 Sea Zone
                  Americans take 22 Sea Zone from Japanese
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
            1 infantry moved from 21 Sea Zone to Guam
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
            1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
    
        Combat - Americans
            Strategic bombing raid in Ukraine
                    Germans roll AA dice in Ukraine : 0/1 hits, 0,17 expected hits
                Bombing raid in Ukraine rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in Ukraine causes 5 damage total. 
            Battle in Morocco
            Battle in Norway
            Battle in Denmark
            Battle in Guam
            Battle in Iwo Jima
            Battle in 98 Sea Zone
                Americans attack with 1 tactical_bomber
                Italians defend with 2 transports
                    2 transports owned by the Italians lost in 98 Sea Zone
                Americans win, taking Morocco from Italians, taking Norway from Germans, taking Denmark from Germans, taking Guam from Japanese, taking Iwo Jima from Japanese with 1 tactical_bomber remaining. Battle score for attacker is 14
                Casualties for Italians: 2 transports
            Battle in 19 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 2 transports
                    2 transports owned by the Japanese lost in 19 Sea Zone
                Americans win, taking 19 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 14
                Casualties for Japanese: 2 transports
    
        Non Combat Move - Americans
            1 destroyer moved from 33 Sea Zone to 34 Sea Zone
            1 destroyer moved from 33 Sea Zone to 19 Sea Zone
            1 submarine moved from 33 Sea Zone to 35 Sea Zone
            1 destroyer moved from 33 Sea Zone to 21 Sea Zone
            1 submarine moved from 26 Sea Zone to 6 Sea Zone
            1 destroyer moved from 26 Sea Zone to 33 Sea Zone
            1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
            1 artillery and 3 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
            1 armour moved from Gibraltar to 91 Sea Zone
            1 armour moved from 91 Sea Zone to Morocco
            1 submarine moved from 72 Sea Zone to 81 Sea Zone
            1 tactical_bomber moved from 98 Sea Zone to Persia
            1 bomber moved from Ukraine to Eastern Poland
            2 aaGuns moved from Western United States to British Columbia
            1 carrier and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone
            1 tactical_bomber moved from Western United States to Hawaiian Islands
    
        Place Units - Americans
            3 fighters placed in Western United States
            2 destroyers placed in 10 Sea Zone
            1 submarine and 2 transports placed in 101 Sea Zone
            2 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Kweichow to Hopei
            1 fighter moved from Yunnan to Hopei
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 artillery in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Kiangsi
    
        Place Units - Chinese
            3 infantry placed in Kiangsi
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 10 PUs
    
        Purchase Units - British
            British buy 3 artilleries and 3 fighters; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from Yunnan to Anhwe
            2 fighters and 1 tactical_bomber moved from Kiangsi to Anhwe
            1 armour and 2 mech_infantrys moved from Yunnan to Szechwan
            1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                  British take Ethiopia from Italians
            1 armour moved from Belgian Congo to French Central Africa
                  British take French Central Africa from Neutral_Axis
            1 bomber moved from Egypt to Western Germany
            2 artilleries, 3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
            2 artilleries, 1 battleship, 2 carriers, 3 cruisers, 3 destroyers, 4 fighters, 3 infantry, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 113 Sea Zone
            2 artilleries, 3 infantry and 1 mech_infantry moved from 113 Sea Zone to Germany
    
        Combat - British
            Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone
            Strategic bombing raid in Western Germany
                    Germans roll AA dice in Western Germany : 1/1 hits, 0,17 expected hits
                1 bomber killed by AA
                Bombing raid in Western Germany causes 0 damage total. 
            Battle in Szechwan
                British attack with 1 armour and 2 mech_infantrys
                Japanese defend with 1 infantry
                    British roll dice for 1 armour and 2 mech_infantrys in Szechwan, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 armour and 2 mech_infantrys in Szechwan, round 3 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 armour and 2 mech_infantrys in Szechwan, round 4 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                British win, taking Szechwan from Japanese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in 113 Sea Zone
                British attack with 1 battleship, 2 carriers, 3 cruisers, 3 destroyers, 4 fighters and 3 transports
                Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 2 submarines, 2 tactical_bombers and 1 transport
                    British roll dice for 1 battleship, 2 carriers, 3 cruisers, 3 destroyers, 4 fighters and 3 transports in 113 Sea Zone, round 2 : 7/11 hits, 5,17 expected hits
                Units damaged: 1 battleship owned by the Germans
                    Germans roll dice for 2 submarines in 113 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
                    Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 2 tactical_bombers and 1 transport in 113 Sea Zone, round 2 : 5/9 hits, 4,83 expected hits
                Units damaged: 1 battleship owned by the British
                    1 destroyer owned by the Germans, 2 submarines owned by the Germans, 1 carrier owned by the Germans, 1 tactical_bomber owned by the Germans and 2 carriers owned by the British lost in 113 Sea Zone
                    British roll dice for 1 battleship, 3 cruisers, 3 destroyers, 4 fighters and 3 transports in 113 Sea Zone, round 3 : 4/11 hits, 5,17 expected hits
                    Germans roll dice for 1 battleship, 1 cruiser, 3 fighters, 1 tactical_bomber and 1 transport in 113 Sea Zone, round 3 : 2/6 hits, 3,67 expected hits
                    1 destroyer owned by the British, 2 fighters owned by the Germans, 1 tactical_bomber owned by the Germans, 1 cruiser owned by the Germans and 1 fighter owned by the British lost in 113 Sea Zone
                    British roll dice for 1 battleship, 3 cruisers, 2 destroyers, 3 fighters and 3 transports in 113 Sea Zone, round 4 : 1/9 hits, 4,33 expected hits
                    Germans roll dice for 1 battleship, 1 fighter and 1 transport in 113 Sea Zone, round 4 : 2/2 hits, 1,33 expected hits
                    2 destroyers owned by the British and 1 fighter owned by the Germans lost in 113 Sea Zone
                    British roll dice for 1 battleship, 3 cruisers, 3 fighters and 3 transports in 113 Sea Zone, round 5 : 3/7 hits, 3,67 expected hits
                    Germans roll dice for 1 battleship and 1 transport in 113 Sea Zone, round 5 : 0/1 hits, 0,67 expected hits
                    1 battleship owned by the Germans and 1 transport owned by the Germans lost in 113 Sea Zone
                British win with 1 battleship, 3 cruisers, 3 fighters and 3 transports remaining. Battle score for attacker is 61
                Casualties for British: 2 carriers, 3 destroyers and 1 fighter
                Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 2 submarines, 2 tactical_bombers and 1 transport
            Battle in Anhwe
                British attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 1 mech_infantry
                    British roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Anhwe, round 2 : 2/4 hits, 1,83 expected hits
                    Japanese roll dice for 1 mech_infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Anhwe
                British win, taking Anhwe from Japanese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Germany
                British attack with 2 artilleries, 3 infantry and 1 mech_infantry
                Germans defend with 1 factory_major and 2 mech_infantrys; Italians defend with 1 bomber
                    British roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Germany, round 2 : 0/6 hits, 1,67 expected hits
                    Germans roll dice for 1 bomber and 2 mech_infantrys in Germany, round 2 : 1/3 hits, 0,83 expected hits
                    1 infantry owned by the British lost in Germany
                    British roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Germany, round 3 : 2/5 hits, 1,50 expected hits
                    Germans roll dice for 1 bomber and 2 mech_infantrys in Germany, round 3 : 2/3 hits, 0,83 expected hits
                    1 bomber owned by the Italians, 1 mech_infantry owned by the Germans and 2 infantry owned by the British lost in Germany
                    British roll dice for 2 artilleries and 1 mech_infantry in Germany, round 4 : 1/3 hits, 1,00 expected hits
                    Germans roll dice for 1 mech_infantry in Germany, round 4 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Germany
                British captures 72PUs while taking Germans capital
                British converts factory_major into different units
                British win, taking Germany from Germans with 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 11
                Casualties for British: 3 infantry
                Casualties for Germans: 2 mech_infantrys
                Casualties for Italians: 1 bomber
            triggerGermansDestroyPUsBritish: Setting destroysPUs to true for playerAttachment attached to Germans
    
        Non Combat Move - British
            1 fighter moved from 113 Sea Zone to 112 Sea Zone
            2 fighters moved from 113 Sea Zone to Norway
            1 battleship, 1 cruiser and 1 transport moved from 83 Sea Zone to 91 Sea Zone
            1 infantry moved from Persia to Northwest Persia
            3 mech_infantrys moved from Yunnan to Kiangsi
            2 fighters and 1 tactical_bomber moved from Anhwe to Kiangsi
            1 armour and 4 mech_infantrys moved from India to Yunnan
            1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 destroyer moved from 75 Sea Zone to 78 Sea Zone
            1 mech_infantry moved from French Indo China to Kiangsi
    
        Place Units - British
            3 fighters placed in United Kingdom
            3 artilleries placed in Egypt
    
        Turn Complete - British
            British collect 38 PUs; end with 110 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 113 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 116 PUs
    
        Place Units - UK_Pacific
            5 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,5
            UK_Pacific collect 14 PUs (2 lost to blockades); end with 14 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
            Some Units in India change ownership: 5 mech_infantrys
    

    Combat Hit Differential Summary :

    Chinese regular : 0,17
    Japanese regular : -1,67
    Germans AA : 0,67
    Germans regular : -0,83
    British regular : -4,83
    

    Savegame

  • 19

    @aequitas-et-veritas I went with best OOL.


  • GG

    You broke my neck again with a solid Yunnan stack.
    I thought about investing in my Navy , but ended up somehow overseeing the possibility of you attacking me solid in Germany.

  • 19

    @aequitas-et-veritas Thanks for the game! I sure took some risks with allies and this time it paid off.


  • Let’s say, you would have no odds on my G fleet in addition wirh a landing in Berlin, it would have been game.
    Moscow would fall and G would have enough money.

    Care for another game?

  • 19

    @aequitas-et-veritas I am sure up for another game, same bid and same placements :)

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