TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 17
Purchase Units - Americans
Americans buy 1 artillery, 4 factory_minors, 12 infantry and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
10 submarines moved from 92 Sea Zone to 97 Sea Zone
1 bomber moved from Gibraltar to 97 Sea Zone
10 fighters moved from Gibraltar to 97 Sea Zone
4 fighters moved from Norway to 97 Sea Zone
1 infantry moved from Spain to Southern France
Americans take Southern France from Italians
2 armour and 1 infantry moved from Spain to Portugal
4 bombers moved from Eastern United States to Portugal
4 destroyers, 9 fighters and 3 tactical_bombers moved from 17 Sea Zone to 6 Sea Zone
Americans take 17 Sea Zone from Japanese
6 submarines moved from 19 Sea Zone to 6 Sea Zone
Americans take 19 Sea Zone from Japanese
4 submarines moved from 20 Sea Zone to 6 Sea Zone
Americans take 20 Sea Zone from Japanese
2 fighters moved from Guam to 6 Sea Zone
Combat - Americans
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 2
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6
Battle in 6 Sea Zone
Americans attack with 3 destroyers, 11 fighters, 17 submarines and 3 tactical_bombers; ANZAC loiter and taunt
Japanese defend with 2 battleships, 7 carriers, 1 cruiser, 1 destroyer and 5 submarines
Americans roll dice for 17 submarines in 6 Sea Zone, round 2 : 8/17 hits, 5,67 expected hits
Units damaged: 7 carriers owned by the Japanese and 1 battleship owned by the Japanese
Americans roll dice for 3 destroyers, 11 fighters and 3 tactical_bombers in 6 Sea Zone, round 2 : 6/17 hits, 8,50 expected hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 5 submarines in 6 Sea Zone, round 2 : 1/5 hits, 0,83 expected hits
Japanese roll dice for 2 battleships, 7 carriers, 1 cruiser and 1 destroyer in 6 Sea Zone, round 2 : 6/11 hits, 4,50 expected hits
5 submarines owned by the Americans, 2 destroyers owned by the Americans and 5 submarines owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 12 submarines in 6 Sea Zone, round 3 : 8/12 hits, 4,00 expected hits
Americans roll dice for 1 destroyer, 11 fighters and 3 tactical_bombers in 6 Sea Zone, round 3 : 10/15 hits, 7,83 expected hits
Japanese roll dice for 2 battleships, 7 carriers, 1 cruiser and 1 destroyer in 6 Sea Zone, round 3 : 5/11 hits, 4,50 expected hits
4 submarines owned by the Americans, 1 destroyer owned by the Americans, 7 carriers owned by the Japanese, 1 destroyer owned by the Japanese, 2 battleships owned by the Japanese and 1 cruiser owned by the Japanese lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 11 fighters, 8 submarines and 3 tactical_bombers remaining. Battle score for attacker is 124
Casualties for Americans: 3 destroyers and 9 submarines
Casualties for Japanese: 2 battleships, 7 carriers, 1 cruiser, 1 destroyer and 5 submarines
Battle in 97 Sea Zone
Americans attack with 1 bomber, 14 fighters and 10 submarines
Italians defend with 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 4 fighters, 1 submarine and 3 transports
Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Americans roll dice for 10 submarines in 97 Sea Zone, round 2 : 5/10 hits, 3,33 expected hits
Units damaged: 1 battleship owned by the Italians and 3 carriers owned by the Italians
Americans roll dice for 1 bomber and 14 fighters in 97 Sea Zone, round 2 : 8/15 hits, 7,67 expected hits
Italians roll dice for 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 4 fighters and 3 transports in 97 Sea Zone, round 2 : 6/11 hits, 5,50 expected hits
6 submarines owned by the Americans, 2 destroyers owned by the Italians, 1 cruiser owned by the Italians, 2 fighters owned by the Italians, 1 submarine owned by the Italians and 3 carriers owned by the Italians lost in 97 Sea Zone
4 submarines owned by the Americans submerged
Americans roll dice for 1 bomber and 14 fighters in 97 Sea Zone, round 3 : 10/15 hits, 7,67 expected hits
Italians roll dice for 1 battleship, 2 fighters and 3 transports in 97 Sea Zone, round 3 : 1/3 hits, 2,00 expected hits
3 transports owned by the Italians, 1 bomber owned by the Americans, 2 fighters owned by the Italians and 1 battleship owned by the Italians lost in 97 Sea Zone
Americans win with 14 fighters remaining. Battle score for attacker is 115
Casualties for Americans: 1 bomber and 6 submarines
Casualties for Italians: 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 4 fighters, 1 submarine and 3 transports
Battle in Portugal
Americans attack with 2 armour, 4 bombers and 1 infantry
Neutral_True defend with 2 infantry
Americans roll dice for 2 armour, 4 bombers and 1 infantry in Portugal, round 2 : 2/7 hits, 3,83 expected hits
Neutral_True roll dice for 2 infantry in Portugal, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Neutral_True lost in Portugal
Americans win, taking Portugal from Neutral_True with 2 armour, 4 bombers and 1 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_True: 2 infantry
Non Combat Move - Americans
10 fighters moved from 97 Sea Zone to Albania
4 fighters moved from 97 Sea Zone to Albania
4 bombers moved from Portugal to Gibraltar
1 fighter moved from Norway to Belarus
1 armour, 4 artilleries, 8 infantry and 2 mech_infantrys moved from Sweden to Norway
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 carrier moved from 91 Sea Zone to 92 Sea Zone
2 carriers, 1 cruiser, 1 destroyer and 5 transports moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from Normandy Bordeaux to Holland Belgium
5 artilleries and 6 infantry moved from Spain to Normandy Bordeaux
4 submarines moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Central United States to Western United States
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 36 Sea Zone to 19 Sea Zone
1 armour moved from Philippines to 35 Sea Zone
1 armour and 1 transport moved from 35 Sea Zone to 17 Sea Zone
1 armour moved from 17 Sea Zone to Iwo Jima
1 transport moved from 17 Sea Zone to 22 Sea Zone
1 mech_infantry moved from Marianas to 22 Sea Zone
1 mech_infantry and 1 transport moved from 22 Sea Zone to 17 Sea Zone
1 mech_infantry moved from 17 Sea Zone to Iwo Jima
11 fighters and 3 tactical_bombers moved from 6 Sea Zone to 17 Sea Zone
2 fighters moved from 17 Sea Zone to Iwo Jima
2 infantry moved from Saudi Arabia to Iraq
1 armour and 1 mech_infantry moved from Saudi Arabia to Turkey
Place Units - Americans
1 factory_minor placed in Spain
1 factory_minor placed in Saudi Arabia
1 factory_minor placed in Sweden
1 factory_minor placed in Holland Belgium
3 infantry placed in Normandy Bordeaux
3 infantry placed in Norway
4 transports placed in 10 Sea Zone
1 artillery and 5 infantry placed in Western United States
1 infantry placed in Central United States
Turn Complete - Americans
Americans collect 80 PUs; end with 80 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 95 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 105 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 110 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 115 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 120 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
Combat - Chinese
Chinese creates battle in territory Shensi
Chinese creates battle in territory Hunan
Chinese creates battle in territory Hopei
Chinese creates battle in territory Anhwe
Battle in Shensi
Chinese attack with 1 infantry
Japanese defend with 1 aaGun
1 aaGun owned by the Japanese lost in Shensi
Chinese win, taking Hunan from Japanese, taking Hopei from Japanese, taking Anhwe from Japanese, taking Shensi from Japanese with 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 11 PUs; end with 13 PUs
Purchase Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 76 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 81 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
British buy 1 artillery, 1 factory_minor, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from French Indo China to Kiangsi
Chinese take Kiangsi from Japanese
1 mech_infantry moved from French Indo China to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 infantry moved from Kweichow to Szechwan
1 fighter and 1 tactical_bomber moved from Burma to Szechwan
2 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Western Germany
2 fighters moved from 110 Sea Zone to Western Germany
3 fighters moved from Normandy Bordeaux to Western Germany
7 infantry moved from Normandy Bordeaux to France
Combat - British
Battle in Western Germany
British attack with 5 fighters and 2 infantry
Germans defend with 1 airfield, 1 factory_major, 1 harbour and 2 infantry
British roll dice for 5 fighters and 2 infantry in Western Germany, round 2 : 0/7 hits, 2,83 expected hits
Germans roll dice for 2 infantry in Western Germany, round 2 : 0/2 hits, 0,67 expected hits
British roll dice for 5 fighters and 2 infantry in Western Germany, round 3 : 4/7 hits, 2,83 expected hits
Germans roll dice for 2 infantry in Western Germany, round 3 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the British lost in Western Germany
British converts factory_major into different units
British win, taking Western Germany from Germans with 5 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Germans: 2 infantry
Battle in France
British attack with 7 infantry
Germans defend with 1 airfield, 1 factory_minor and 1 infantry
British roll dice for 7 infantry in France, round 2 : 1/7 hits, 1,17 expected hits
Germans roll dice for 1 infantry in France, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in France
British win, taking France from Germans, taking French Indo China from UK_Pacific, taking Normandy Bordeaux from Americans, taking French Central Africa from Americans, taking French Madagascar from British, taking Southern France from Americans, taking Syria from British, taking French West Africa from Americans with 6 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Germans: 1 infantry
Battle in Szechwan
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 0/3 hits, 1,33 expected hits
Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Szechwan
1 tactical_bomber owned by the British and 1 fighter owned by the British retreated
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Trigger French 1 Liberation By British: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
Trigger French 1 Liberation By British: French has 4 infantry placed in France
Trigger British Liberation France Liberated French West Africa 2 activates a trigger called: Trigger British Liberation France Liberated French West Africa 3
Trigger British Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger British Liberation France Liberated French Madagascar 3
Trigger British Liberation France Liberated French Guiana 2 activates a trigger called: Trigger British Liberation France Liberated French Guiana 3
Trigger British Liberation France Liberated French Guiana 3: French captures territory French Guiana
Trigger British Liberation France Liberated Syria 2 activates a trigger called: Trigger British Liberation France Liberated Syria 3
Trigger British Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger British Liberation France Liberated French Central Africa 3
Trigger British Liberation France Liberated French Indo China 2 activates a trigger called: Trigger British Liberation France Liberated French Indo China 3
Trigger British Liberation France Liberated Algeria 2 activates a trigger called: Trigger British Liberation France Liberated Algeria 3
Trigger British Liberation France Liberated Southern France 2 activates a trigger called: Trigger British Liberation France Liberated Southern France 3
Trigger British Liberation France Liberated Tunisia 2 activates a trigger called: Trigger British Liberation France Liberated Tunisia 3
Trigger British Liberation France Liberated Morocco 2 activates a trigger called: Trigger British Liberation France Liberated Morocco 3
Non Combat Move - British
8 artilleries, 36 infantry and 3 mech_infantrys moved from Kweichow to Hunan
1 fighter and 1 tactical_bomber moved from Szechwan to Hunan
2 aaGuns and 5 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Yunnan
1 armour moved from French Indo China to Hunan
5 mech_infantrys moved from India to Burma
2 mech_infantrys moved from Burma to Yunnan
2 armour and 6 mech_infantrys moved from Turkey to Albania
2 artilleries and 3 infantry moved from Turkey to Greece
3 fighters and 1 tactical_bomber moved from Norway to Belarus
1 mech_infantry moved from Karelia to Belarus
1 fighter moved from Western Germany to Norway
3 fighters moved from Western Germany to Normandy Bordeaux
1 fighter moved from Western Germany to Norway
1 armour and 4 mech_infantrys moved from Egypt to Tobruk
2 artilleries moved from Egypt to Trans-Jordan
3 infantry moved from Egypt to Trans-Jordan
3 infantry moved from Egypt to Trans-Jordan
1 transport moved from 80 Sea Zone to 81 Sea Zone
1 infantry moved from Egypt to 81 Sea Zone
Place Units - British
1 factory_minor placed in Turkey
1 artillery, 7 infantry and 1 mech_infantry placed in United Kingdom
Turn Complete - British
British collect 41 PUs; end with 41 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
Place Units - UK_Pacific
5 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs
Some Units in India change ownership: 5 mech_infantrys
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 17
Purchase Units - Italians
Italians buy 9 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 submarine moved from 94 Sea Zone to 98 Sea Zone
3 infantry moved from Yugoslavia to Bulgaria
1 armour moved from Eastern Poland to Romania
1 fighter moved from Southern Italy to Romania
Combat - Italians
Battle in Romania
Italians attack with 1 armour and 1 fighter
Russians defend with 1 infantry
Italians roll dice for 1 armour and 1 fighter in Romania, round 2 : 0/2 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Romania, round 2 : 1/1 hits, 0,33 expected hits
1 armour owned by the Italians lost in Romania
1 fighter owned by the Italians retreated
Russians win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Italians: 1 armour
Battle in Bulgaria
Italians attack with 3 infantry
Russians defend with 1 infantry
Italians roll dice for 3 infantry in Bulgaria, round 2 : 1/3 hits, 0,50 expected hits
Russians roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Bulgaria
Italians win, taking Bulgaria from Russians with 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 fighter moved from Romania to Germany
Place Units - Italians
3 infantry placed in Southern Italy
6 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,4,5,4,1,3,5
Italians collect 8 PUs (4 lost to blockades); end with 8 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 11 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Shantung
3 fighters moved from Kweichow to Szechwan
Combat - ANZAC
Battle in Shantung
Battle in Szechwan
ANZAC attack with 3 fighters
Japanese defend with 1 mech_infantry
ANZAC roll dice for 3 fighters in Szechwan, round 2 : 1/3 hits, 1,50 expected hits
Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Szechwan
ANZAC win, taking Shantung from Japanese with 3 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Trigger Chinese Destroy Factories Shantung ANZAC: has removed 1 factory_minor owned by Chinese in Shantung
Non Combat Move - ANZAC
3 fighters moved from Szechwan to Hunan
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 submarine moved from 20 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 transport moved from 17 Sea Zone to 33 Sea Zone
1 transport moved from 17 Sea Zone to 33 Sea Zone
1 fighter moved from Queensland to Caroline Islands
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 destroyer and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
Place Units - ANZAC
1 fighter and 1 infantry placed in Queensland
1 transport placed in 54 Sea Zone
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to France
Turn Complete - French
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,2
French collect 15 PUs (1 lost to blockades); end with 15 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 18
Research Technology - Germans
Purchase Units - Germans
Germans buy 10 infantry; Remaining resources: 6 PUs;
Combat Move - Germans
2 mech_infantrys moved from Poland to Eastern Poland
1 infantry moved from Slovakia Hungary to Romania
20 artilleries, 2 fighters, 84 infantry, 12 mech_infantrys and 3 tactical_bombers moved from Eastern Poland to Belarus
2 infantry moved from Slovakia Hungary to Romania
3 bombers, 2 fighters and 2 tactical_bombers moved from Germany to Belarus
1 artillery and 2 mech_infantrys moved from Vyborg to Finland
1 armour moved from Vyborg to Karelia
Germans take Karelia from Russians
1 armour moved from Karelia to Novgorod
3 infantry moved from Germany to Western Germany
2 mech_infantrys moved from Germany to Baltic States
1 artillery and 1 mech_infantry moved from Vyborg to Novgorod
1 mech_infantry moved from Vyborg to Novgorod
Combat - Germans
Battle in Novgorod
Germans attack with 1 armour, 1 artillery and 2 mech_infantrys
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Novgorod, round 2 : 2/4 hits, 1,33 expected hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 2 mech_infantrys in Baltic States, round 2 : 0/2 hits, 0,33 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 2 mech_infantrys in Baltic States, round 3 : 0/2 hits, 0,33 expected hits
Russians roll dice for 1 infantry in Baltic States, round 3 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Baltic States
Germans roll dice for 1 mech_infantry in Baltic States, round 4 : 1/1 hits, 0,17 expected hits
Russians roll dice for 1 infantry in Baltic States, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Romania
Germans attack with 3 infantry
Russians defend with 1 infantry
Germans roll dice for 3 infantry in Romania, round 2 : 0/3 hits, 0,50 expected hits
Russians roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 3 infantry in Romania, round 3 : 0/3 hits, 0,50 expected hits
Russians roll dice for 1 infantry in Romania, round 3 : 0/1 hits, 0,33 expected hits
Germans roll dice for 3 infantry in Romania, round 4 : 0/3 hits, 0,50 expected hits
Russians roll dice for 1 infantry in Romania, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Romania
Germans roll dice for 2 infantry in Romania, round 5 : 0/2 hits, 0,33 expected hits
Russians roll dice for 1 infantry in Romania, round 5 : 0/1 hits, 0,33 expected hits
Germans roll dice for 2 infantry in Romania, round 6 : 1/2 hits, 0,33 expected hits
Russians roll dice for 1 infantry in Romania, round 6 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Romania
Germans win, taking Romania from Russians with 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Germany
Germans attack with 3 infantry
British defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 3 infantry in Western Germany, round 2 : 0/3 hits, 0,50 expected hits
British roll dice for 1 infantry in Western Germany, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Western Germany
Germans roll dice for 2 infantry in Western Germany, round 3 : 0/2 hits, 0,33 expected hits
British roll dice for 1 infantry in Western Germany, round 3 : 0/1 hits, 0,33 expected hits
Germans roll dice for 2 infantry in Western Germany, round 4 : 0/2 hits, 0,33 expected hits
British roll dice for 1 infantry in Western Germany, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Western Germany
Germans roll dice for 1 infantry in Western Germany, round 5 : 1/1 hits, 0,17 expected hits
British roll dice for 1 infantry in Western Germany, round 5 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Western Germany
Germans win, taking Western Germany from British with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantry
Battle in Finland
Germans attack with 1 artillery and 2 mech_infantrys
Russians defend with 1 armour
Germans roll dice for 1 artillery and 2 mech_infantrys in Finland, round 2 : 1/3 hits, 0,83 expected hits
Russians roll dice for 1 armour in Finland, round 2 : 1/1 hits, 0,50 expected hits
1 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Finland
Germans win, taking Finland from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 armour
Battle in Belarus
Germans attack with 20 artilleries, 3 bombers, 4 fighters, 84 infantry, 12 mech_infantrys and 5 tactical_bombers
British defend with 3 fighters, 1 mech_infantry and 1 tactical_bomber; Americans defend with 1 fighter; Russians defend with 2 aaGuns, 1 armour, 24 artilleries, 1 bomber, 85 infantry and 8 mech_infantrys
Russians roll AA dice in Belarus : 1/6 hits, 1,00 expected hits
1 tactical_bomber owned by the Germans lost in Belarus
Germans roll dice for 20 artilleries, 3 bombers, 4 fighters, 84 infantry, 12 mech_infantrys and 4 tactical_bombers in Belarus, round 2 : 38/127 hits, 32,67 expected hits
Combat Hit Differential Summary :
Russians regular : -0,50
Germans regular : 4,83
Russians AA : 0,00
British regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 18
Research Technology - Germans
Purchase Units - Germans
Germans buy 10 infantry; Remaining resources: 6 PUs;
Combat Move - Germans
2 mech_infantrys moved from Poland to Eastern Poland
1 infantry moved from Slovakia Hungary to Romania
20 artilleries, 2 fighters, 84 infantry, 12 mech_infantrys and 3 tactical_bombers moved from Eastern Poland to Belarus
2 infantry moved from Slovakia Hungary to Romania
3 bombers, 2 fighters and 2 tactical_bombers moved from Germany to Belarus
1 artillery and 2 mech_infantrys moved from Vyborg to Finland
1 armour moved from Vyborg to Karelia
Germans take Karelia from Russians
1 armour moved from Karelia to Novgorod
3 infantry moved from Germany to Western Germany
2 mech_infantrys moved from Germany to Baltic States
1 artillery and 1 mech_infantry moved from Vyborg to Novgorod
1 mech_infantry moved from Vyborg to Novgorod
Combat - Germans
Battle in Novgorod
Germans attack with 1 armour, 1 artillery and 2 mech_infantrys
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Novgorod, round 2 : 2/4 hits, 1,33 expected hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 2 mech_infantrys in Baltic States, round 2 : 0/2 hits, 0,33 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 2 mech_infantrys in Baltic States, round 3 : 0/2 hits, 0,33 expected hits
Russians roll dice for 1 infantry in Baltic States, round 3 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Baltic States
Germans roll dice for 1 mech_infantry in Baltic States, round 4 : 1/1 hits, 0,17 expected hits
Russians roll dice for 1 infantry in Baltic States, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Romania
Germans attack with 3 infantry
Russians defend with 1 infantry
Germans roll dice for 3 infantry in Romania, round 2 : 0/3 hits, 0,50 expected hits
Russians roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 3 infantry in Romania, round 3 : 0/3 hits, 0,50 expected hits
Russians roll dice for 1 infantry in Romania, round 3 : 0/1 hits, 0,33 expected hits
Germans roll dice for 3 infantry in Romania, round 4 : 0/3 hits, 0,50 expected hits
Russians roll dice for 1 infantry in Romania, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Romania
Germans roll dice for 2 infantry in Romania, round 5 : 0/2 hits, 0,33 expected hits
Russians roll dice for 1 infantry in Romania, round 5 : 0/1 hits, 0,33 expected hits
Germans roll dice for 2 infantry in Romania, round 6 : 1/2 hits, 0,33 expected hits
Russians roll dice for 1 infantry in Romania, round 6 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Romania
Germans win, taking Romania from Russians with 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Germany
Germans attack with 3 infantry
British defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 3 infantry in Western Germany, round 2 : 0/3 hits, 0,50 expected hits
British roll dice for 1 infantry in Western Germany, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Western Germany
Germans roll dice for 2 infantry in Western Germany, round 3 : 0/2 hits, 0,33 expected hits
British roll dice for 1 infantry in Western Germany, round 3 : 0/1 hits, 0,33 expected hits
Germans roll dice for 2 infantry in Western Germany, round 4 : 0/2 hits, 0,33 expected hits
British roll dice for 1 infantry in Western Germany, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Western Germany
Germans roll dice for 1 infantry in Western Germany, round 5 : 1/1 hits, 0,17 expected hits
British roll dice for 1 infantry in Western Germany, round 5 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Western Germany
Germans win, taking Western Germany from British with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantry
Battle in Finland
Germans attack with 1 artillery and 2 mech_infantrys
Russians defend with 1 armour
Germans roll dice for 1 artillery and 2 mech_infantrys in Finland, round 2 : 1/3 hits, 0,83 expected hits
Russians roll dice for 1 armour in Finland, round 2 : 1/1 hits, 0,50 expected hits
1 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Finland
Germans win, taking Finland from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 armour
Battle in Belarus
Germans attack with 20 artilleries, 3 bombers, 4 fighters, 84 infantry, 12 mech_infantrys and 5 tactical_bombers
British defend with 3 fighters, 1 mech_infantry and 1 tactical_bomber; Americans defend with 1 fighter; Russians defend with 2 aaGuns, 1 armour, 24 artilleries, 1 bomber, 85 infantry and 8 mech_infantrys
Russians roll AA dice in Belarus : 1/6 hits, 1,00 expected hits
1 tactical_bomber owned by the Germans lost in Belarus
Germans roll dice for 20 artilleries, 3 bombers, 4 fighters, 84 infantry, 12 mech_infantrys and 4 tactical_bombers in Belarus, round 2 : 38/127 hits, 32,67 expected hits
Russians roll dice for 2 aaGuns, 1 armour, 24 artilleries, 1 bomber, 4 fighters, 85 infantry, 9 mech_infantrys and 1 tactical_bomber in Belarus, round 2 : 43/125 hits, 43,17 expected hits
35 infantry owned by the Russians, 1 bomber owned by the Russians, 43 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Belarus
Germans roll dice for 20 artilleries, 3 bombers, 4 fighters, 41 infantry, 12 mech_infantrys and 4 tactical_bombers in Belarus, round 3 : 28/84 hits, 25,50 expected hits
Russians roll dice for 1 armour, 24 artilleries, 4 fighters, 50 infantry, 9 mech_infantrys and 1 tactical_bomber in Belarus, round 3 : 24/89 hits, 31,33 expected hits
28 infantry owned by the Russians and 24 infantry owned by the Germans lost in Belarus
Germans roll dice for 20 artilleries, 3 bombers, 4 fighters, 17 infantry, 12 mech_infantrys and 4 tactical_bombers in Belarus, round 4 : 27/60 hits, 21,50 expected hits
Russians roll dice for 1 armour, 24 artilleries, 4 fighters, 22 infantry, 9 mech_infantrys and 1 tactical_bomber in Belarus, round 4 : 18/61 hits, 22,00 expected hits
5 mech_infantrys owned by the Russians, 22 infantry owned by the Russians, 17 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Belarus
Germans roll dice for 20 artilleries, 3 bombers, 4 fighters, 11 mech_infantrys and 4 tactical_bombers in Belarus, round 5 : 18/42 hits, 17,00 expected hits
Russians roll dice for 1 armour, 24 artilleries, 4 fighters, 4 mech_infantrys and 1 tactical_bomber in Belarus, round 5 : 13/34 hits, 13,00 expected hits
3 mech_infantrys owned by the Russians, 1 mech_infantry owned by the British, 14 artilleries owned by the Russians, 2 artilleries owned by the Germans and 11 mech_infantrys owned by the Germans lost in Belarus
Germans roll dice for 18 artilleries, 3 bombers, 4 fighters and 4 tactical_bombers in Belarus, round 6 : 11/29 hits, 12,67 expected hits
Russians roll dice for 1 armour, 10 artilleries, 4 fighters and 1 tactical_bomber in Belarus, round 6 : 8/16 hits, 7,00 expected hits
1 armour owned by the Russians, 10 artilleries owned by the Russians and 8 artilleries owned by the Germans lost in Belarus
Germans roll dice for 10 artilleries, 3 bombers, 4 fighters and 4 tactical_bombers in Belarus, round 7 : 11/21 hits, 10,00 expected hits
Russians roll dice for 4 fighters and 1 tactical_bomber in Belarus, round 7 : 4/5 hits, 3,17 expected hits
1 tactical_bomber owned by the British, 4 artilleries owned by the Germans, 1 fighter owned by the Americans and 3 fighters owned by the British lost in Belarus
Germans win, taking Belarus from Russians with 6 artilleries, 3 bombers, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 99
Casualties for Germans: 14 artilleries, 84 infantry, 12 mech_infantrys and 1 tactical_bomber
Casualties for Russians: 2 aaGuns, 1 armour, 24 artilleries, 1 bomber, 85 infantry and 8 mech_infantrys
Casualties for British: 3 fighters, 1 mech_infantry and 1 tactical_bomber
Casualties for Americans: 1 fighter
Non Combat Move - Germans
9 armour and 54 mech_infantrys moved from Vyborg to Belarus
1 aaGun and 12 artilleries moved from Vyborg to Novgorod
1 fighter moved from Belarus to Germany
1 fighter and 2 tactical_bombers moved from Belarus to Germany
2 fighters and 2 tactical_bombers moved from Belarus to Eastern Poland
3 bombers moved from Belarus to Germany
2 mech_infantrys moved from Germany to Eastern Poland
Place Units - Germans
10 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,2,5,2,6,1,3
Germans collect 31 PUs (2 lost to blockades); end with 37 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 42 PUs
Combat Hit Differential Summary :
Russians regular : -10,17
Germans regular : 13,17
Russians AA : 0,00
British regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 18
Purchase Units - Russians
Russians buy 1 armour, 10 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour and 1 mech_infantry moved from Norway to Finland
2 fighters moved from Norway to Finland
16 infantry moved from Buryatia to Amur
Russians take Amur from Japanese
Combat - Russians
Battle in Finland
Russians attack with 1 armour, 2 fighters and 1 mech_infantry
Germans defend with 1 artillery and 1 mech_infantry
Russians roll dice for 1 armour, 2 fighters and 1 mech_infantry in Finland, round 2 : 0/4 hits, 1,67 expected hits
Germans roll dice for 1 artillery and 1 mech_infantry in Finland, round 2 : 0/2 hits, 0,67 expected hits
Russians roll dice for 1 armour, 2 fighters and 1 mech_infantry in Finland, round 3 : 1/4 hits, 1,67 expected hits
Germans roll dice for 1 artillery and 1 mech_infantry in Finland, round 3 : 1/2 hits, 0,67 expected hits
1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Finland
Russians roll dice for 1 armour and 2 fighters in Finland, round 4 : 2/3 hits, 1,50 expected hits
Germans roll dice for 1 artillery in Finland, round 4 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Casualties for Germans: 1 artillery and 1 mech_infantry
Non Combat Move - Russians
2 fighters moved from Finland to Russia
1 aaGun, 2 artilleries, 8 infantry and 2 mech_infantrys moved from Bryansk to Russia
2 infantry moved from Smolensk to Russia
1 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Ukraine to Western Ukraine
2 infantry moved from Ukraine to Rostov
1 artillery moved from Bessarabia to Ukraine
2 artilleries and 2 infantry moved from Volgograd to Samara
1 armour and 1 mech_infantry moved from Yenisey to Novosibirsk
2 aaGuns moved from Buryatia to Amur
1 fighter and 1 tactical_bomber moved from Volgograd to Russia
2 infantry moved from Sikang to Kazakhstan
1 infantry moved from Kansu to Novosibirsk
6 infantry moved from Timguska to Novosibirsk
Place Units - Russians
10 infantry placed in Russia
1 armour and 2 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Ukraine
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 49 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 18
Purchase Units - Japanese
Japanese buy 3 infantry; Remaining resources: 0 PUs; 2 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Suiyuyan to Hopei
1 bomber moved from Kiangsu to Hopei
1 infantry moved from Kiangsu to Kiangsi
1 fighter and 1 tactical_bomber moved from Kiangsu to Kiangsi
1 tactical_bomber moved from Kiangsu to 19 Sea Zone
1 artillery moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 artillery moved from Suiyuyan to Chahar
Japanese take Chahar from Chinese
1 bomber moved from Japan to Anhwe
1 infantry moved from Kiangsu to Anhwe
3 artilleries and 2 infantry moved from Kiangsu to Shantung
2 fighters and 3 tactical_bombers moved from Kiangsu to Shantung
3 fighters and 3 tactical_bombers moved from Buyant-Uhaa to Anhwe
Combat - Japanese
Battle in Hopei
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Hopei, round 2 : 1/2 hits, 0,83 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kiangsi
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsi, round 2 : 3/3 hits, 1,33 expected hits
Chinese roll dice for 1 mech_infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Shantung
Japanese attack with 3 artilleries, 2 fighters, 2 infantry and 3 tactical_bombers
ANZAC defend with 1 infantry
Japanese roll dice for 3 artilleries, 2 fighters, 2 infantry and 3 tactical_bombers in Shantung, round 2 : 5/10 hits, 4,50 expected hits
Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Shantung
Japanese win, taking Shantung from Chinese with 3 artilleries, 2 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 19 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 3 submarines and 1 transport; Americans defend with 1 submarine
1 submarine owned by the Americans and 3 submarines owned by the ANZAC submerged
1 transport owned by the ANZAC lost in 19 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Anhwe
Japanese attack with 1 bomber, 3 fighters, 1 infantry and 3 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 3 fighters, 1 infantry and 3 tactical_bombers in Anhwe, round 2 : 5/8 hits, 4,33 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 bomber, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
10 mech_infantrys moved from Kiangsu to Jehol
19 artilleries moved from Suiyuyan to Chahar
9 artilleries and 10 infantry moved from Jehol to Manchuria
1 bomber moved from Anhwe to Jehol
1 fighter and 1 tactical_bomber moved from Kiangsi to Jehol
3 fighters and 3 tactical_bombers moved from Anhwe to Jehol
2 fighters and 3 tactical_bombers moved from Shantung to Jehol
1 tactical_bomber moved from 19 Sea Zone to Jehol
1 bomber moved from Hopei to Jehol
Place Units - Japanese
3 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 19
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,2,6,3,2,5,6,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4,4,5,5,3,2,4,6,6,1,3,1,2,3,3
Japanese collect 12 PUs (19 lost to blockades); end with 12 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 18
Purchase Units - Americans
Americans buy 2 armour, 3 artilleries, 1 bomber, 4 fighters, 6 infantry, 2 mech_infantrys, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
9 transports moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
4 artilleries and 2 mech_infantrys moved from Norway to 112 Sea Zone
2 armour moved from Norway to 112 Sea Zone
8 infantry moved from Norway to 112 Sea Zone
2 armour, 4 artilleries, 8 infantry and 2 mech_infantrys moved from 112 Sea Zone to Western Germany
1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 mech_infantry moved from Turkey to 99 Sea Zone
1 mech_infantry moved from 99 Sea Zone to Cyprus
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
6 bombers moved from Egypt to 98 Sea Zone
Combat - Americans
Battle in Denmark
Battle in Cyprus
Battle in Western Germany
Americans attack with 2 armour, 4 artilleries, 8 infantry and 2 mech_infantrys
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 2 armour, 4 artilleries, 8 infantry and 2 mech_infantrys in Western Germany, round 2 : 3/16 hits, 4,67 expected hits
Germans roll dice for 1 infantry in Western Germany, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Western Germany
Americans win, taking Denmark from Germans, taking Cyprus from Italians, taking Western Germany from Germans with 2 armour, 4 artilleries, 7 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Battle in 98 Sea Zone
Americans attack with 6 bombers and 1 destroyer
Italians defend with 1 submarine
Americans roll dice for 6 bombers and 1 destroyer in 98 Sea Zone, round 2 : 6/7 hits, 4,33 expected hits
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Italians lost in 98 Sea Zone
Americans win, taking 98 Sea Zone from Neutral with 6 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Non Combat Move - Americans
6 bombers moved from 98 Sea Zone to Norway
4 bombers moved from Gibraltar to Norway
2 infantry moved from Holland Belgium to Western Germany
1 infantry moved from Southern France to France
5 artilleries and 9 infantry moved from Normandy Bordeaux to France
2 aaGuns moved from Gibraltar to Spain
1 infantry moved from Gibraltar to Spain
2 armour moved from Portugal to Normandy Bordeaux
1 infantry moved from Portugal to Spain
4 submarines moved from 91 Sea Zone to 93 Sea Zone
2 infantry moved from Iraq to Turkey
1 armour moved from Turkey to Albania
11 fighters moved from Albania to Turkey
3 fighters moved from Albania to Turkey
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 artillery moved from Western United States to 10 Sea Zone
6 infantry moved from Western United States to 10 Sea Zone
1 artillery, 6 infantry and 4 transports moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 6 infantry moved from 26 Sea Zone to Hawaiian Islands
2 carriers, 1 cruiser, 1 destroyer and 4 transports moved from 110 Sea Zone to 112 Sea Zone
2 aaGuns moved from Norway to 112 Sea Zone
2 infantry moved from Norway to 112 Sea Zone
2 aaGuns and 2 infantry moved from 112 Sea Zone to Western Germany
1 infantry moved from Central United States to Western United States
2 submarines moved from 6 Sea Zone to 19 Sea Zone
Place Units - Americans
3 fighters placed in Norway
1 artillery and 2 infantry placed in Sweden
1 armour and 2 mech_infantrys placed in Saudi Arabia
1 armour placed in Western United States
1 transport placed in 10 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber placed in Western United States
1 artillery and 2 infantry placed in Holland Belgium
1 artillery and 2 infantry placed in Spain
Turn Complete - Americans
Americans collect 80 PUs; end with 80 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 100 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 105 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 110 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 115 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 120 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 125 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 18
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
1 infantry moved from Hunan to Kiangsi
1 fighter moved from Burma to Kiangsi
1 infantry moved from Shensi to Kansu
1 infantry moved from Tsinghai to Kansu
Combat - Chinese
Chinese creates battle in territory Suiyuyan
Chinese creates battle in territory Szechwan
Battle in Kansu
Chinese attack with 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 2 infantry in Kansu, round 2 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 artillery in Kansu, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kansu
Chinese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 artillery in Kansu, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese retreated to Tsinghai
Japanese win, taking Suiyuyan from Japanese, taking Szechwan from Japanese with 1 artillery remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Kiangsi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kiangsi, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kiangsi to Hunan
2 infantry moved from Yunnan to Hunan
Place Units - Chinese
1 infantry placed in Shensi
2 infantry placed in Tsinghai
1 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 10 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 18
Purchase Units - Americans
Americans buy 2 armour, 3 artilleries, 1 bomber, 4 fighters, 6 infantry, 2 mech_infantrys, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
9 transports moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
4 artilleries and 2 mech_infantrys moved from Norway to 112 Sea Zone
2 armour moved from Norway to 112 Sea Zone
8 infantry moved from Norway to 112 Sea Zone
2 armour, 4 artilleries, 8 infantry and 2 mech_infantrys moved from 112 Sea Zone to Western Germany
1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 mech_infantry moved from Turkey to 99 Sea Zone
1 mech_infantry moved from 99 Sea Zone to Cyprus
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
6 bombers moved from Egypt to 98 Sea Zone
Combat - Americans
Battle in Denmark
Battle in Cyprus
Battle in Western Germany
Americans attack with 2 armour, 4 artilleries, 8 infantry and 2 mech_infantrys
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 2 armour, 4 artilleries, 8 infantry and 2 mech_infantrys in Western Germany, round 2 : 3/16 hits, 4,67 expected hits
Germans roll dice for 1 infantry in Western Germany, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Western Germany
Americans win, taking Denmark from Germans, taking Cyprus from Italians, taking Western Germany from Germans with 2 armour, 4 artilleries, 7 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Battle in 98 Sea Zone
Americans attack with 6 bombers and 1 destroyer
Italians defend with 1 submarine
Americans roll dice for 6 bombers and 1 destroyer in 98 Sea Zone, round 2 : 6/7 hits, 4,33 expected hits
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Italians lost in 98 Sea Zone
Americans win, taking 98 Sea Zone from Neutral with 6 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Non Combat Move - Americans
6 bombers moved from 98 Sea Zone to Norway
4 bombers moved from Gibraltar to Norway
2 infantry moved from Holland Belgium to Western Germany
1 infantry moved from Southern France to France
5 artilleries and 9 infantry moved from Normandy Bordeaux to France
2 aaGuns moved from Gibraltar to Spain
1 infantry moved from Gibraltar to Spain
2 armour moved from Portugal to Normandy Bordeaux
1 infantry moved from Portugal to Spain
4 submarines moved from 91 Sea Zone to 93 Sea Zone
2 infantry moved from Iraq to Turkey
1 armour moved from Turkey to Albania
11 fighters moved from Albania to Turkey
3 fighters moved from Albania to Turkey
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 artillery moved from Western United States to 10 Sea Zone
6 infantry moved from Western United States to 10 Sea Zone
1 artillery, 6 infantry and 4 transports moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 6 infantry moved from 26 Sea Zone to Hawaiian Islands
2 carriers, 1 cruiser, 1 destroyer and 4 transports moved from 110 Sea Zone to 112 Sea Zone
2 aaGuns moved from Norway to 112 Sea Zone
2 infantry moved from Norway to 112 Sea Zone
2 aaGuns and 2 infantry moved from 112 Sea Zone to Western Germany
1 infantry moved from Central United States to Western United States
2 submarines moved from 6 Sea Zone to 19 Sea Zone
Place Units - Americans
3 fighters placed in Norway
1 artillery and 2 infantry placed in Sweden
1 armour and 2 mech_infantrys placed in Saudi Arabia
1 armour placed in Western United States
1 transport placed in 10 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber placed in Western United States
1 artillery and 2 infantry placed in Holland Belgium
1 artillery and 2 infantry placed in Spain
Turn Complete - Americans
Americans collect 80 PUs; end with 80 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 100 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 105 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 110 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 115 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 120 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 125 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
1 infantry moved from Hunan to Kiangsi
1 fighter moved from Burma to Kiangsi
1 infantry moved from Shensi to Kansu
1 infantry moved from Tsinghai to Kansu
Combat - Chinese
Chinese creates battle in territory Suiyuyan
Chinese creates battle in territory Szechwan
Battle in Kansu
Chinese attack with 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 2 infantry in Kansu, round 2 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 artillery in Kansu, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kansu
Chinese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 artillery in Kansu, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese retreated to Tsinghai
Japanese win, taking Suiyuyan from Japanese, taking Szechwan from Japanese with 1 artillery remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Kiangsi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kiangsi, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kiangsi to Hunan
2 infantry moved from Yunnan to Hunan
Place Units - Chinese
1 infantry placed in Shensi
2 infantry placed in Tsinghai
1 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 10 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
Purchase Units - British
British buy 1 armour, 3 fighters and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 armour; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Hunan to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Hunan to Anhwe
1 infantry moved from Kweichow to Anhwe
1 fighter moved from Hunan to Anhwe
1 tactical_bomber moved from Hunan to Anhwe
1 armour and 1 mech_infantry moved from Albania to Yugoslavia
British take Yugoslavia from Germans
1 armour and 1 mech_infantry moved from Yugoslavia to Romania
1 bomber moved from Egypt to Romania
1 mech_infantry moved from Albania to Yugoslavia
4 mech_infantrys moved from Albania to Bulgaria
1 armour moved from Albania to Bulgaria
2 artilleries and 3 infantry moved from Greece to Bulgaria
1 infantry moved from 99 Sea Zone to Crete
1 infantry moved from Egypt to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
1 infantry moved from Libya to Tunisia
1 armour and 4 mech_infantrys moved from Tobruk to Tunisia
1 mech_infantry moved from Norway to Karelia
Russians take Karelia from Germans
1 mech_infantry moved from Norway to Vyborg
Russians take Vyborg from Germans
Combat - British
Battle in Crete
Battle in Malta
Battle in Romania
British attack with 1 armour, 1 bomber and 1 mech_infantry
Germans defend with 2 infantry
British roll dice for 1 armour, 1 bomber and 1 mech_infantry in Romania, round 2 : 0/3 hits, 1,33 expected hits
Germans roll dice for 2 infantry in Romania, round 2 : 0/2 hits, 0,67 expected hits
British roll dice for 1 armour, 1 bomber and 1 mech_infantry in Romania, round 3 : 2/3 hits, 1,33 expected hits
Germans roll dice for 2 infantry in Romania, round 3 : 1/2 hits, 0,67 expected hits
1 mech_infantry owned by the British and 2 infantry owned by the Germans lost in Romania
British win, taking Crete from Italians, taking Malta from Italians, taking Romania from Germans with 1 armour and 1 bomber remaining. Battle score for attacker is 2
Casualties for British: 1 mech_infantry
Casualties for Germans: 2 infantry
Battle in Bulgaria
British attack with 1 armour, 2 artilleries, 3 infantry and 4 mech_infantrys
Italians defend with 3 infantry
British roll dice for 1 armour, 2 artilleries, 3 infantry and 4 mech_infantrys in Bulgaria, round 2 : 0/10 hits, 2,67 expected hits
Italians roll dice for 3 infantry in Bulgaria, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the British lost in Bulgaria
British roll dice for 1 armour, 2 artilleries, 2 infantry and 4 mech_infantrys in Bulgaria, round 3 : 2/9 hits, 2,50 expected hits
Italians roll dice for 3 infantry in Bulgaria, round 3 : 1/3 hits, 1,00 expected hits
2 infantry owned by the Italians and 1 infantry owned by the British lost in Bulgaria
British roll dice for 1 armour, 2 artilleries, 1 infantry and 4 mech_infantrys in Bulgaria, round 4 : 3/8 hits, 2,33 expected hits
Italians roll dice for 1 infantry in Bulgaria, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Bulgaria
British win, taking Bulgaria from Italians with 1 armour, 2 artilleries, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Italians: 3 infantry
Battle in Tunisia
British attack with 1 armour, 1 infantry and 4 mech_infantrys
Italians defend with 1 infantry
British roll dice for 1 armour, 1 infantry and 4 mech_infantrys in Tunisia, round 2 : 2/6 hits, 1,33 expected hits
Italians roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Tunisia
British win, taking Tunisia from Italians with 1 armour and 4 mech_infantrys remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Anhwe
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Anhwe, round 2 : 1/4 hits, 1,50 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Anhwe
British win, taking Anhwe from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Anhwe to Hunan
2 aaGuns, 6 infantry and 2 mech_infantrys moved from Yunnan to Hunan
3 mech_infantrys moved from Hunan to Kiangsi
1 armour moved from Hunan to Kiangsi
1 mech_infantry moved from Hunan to Kiangsi
3 mech_infantrys moved from Burma to Hunan
5 mech_infantrys moved from India to Yunnan
1 bomber moved from Romania to Turkey
6 infantry moved from France to Western Germany
5 transports moved from 110 Sea Zone to 112 Sea Zone
2 aaGuns moved from Norway to 112 Sea Zone
8 infantry moved from Norway to 112 Sea Zone
2 infantry moved from Norway to 112 Sea Zone
2 aaGuns and 10 infantry moved from 112 Sea Zone to Western Germany
2 carriers, 1 cruiser, 1 destroyer and 1 submarine moved from 110 Sea Zone to 112 Sea Zone
3 fighters moved from United Kingdom to 112 Sea Zone
3 fighters moved from Normandy Bordeaux to Norway
1 fighter moved from Norway to 112 Sea Zone
2 artilleries and 6 infantry moved from Trans-Jordan to Iraq
3 infantry moved from Egypt to Trans-Jordan
Place Units - British
3 fighters placed in Persia
1 armour and 2 mech_infantrys placed in Turkey
Turn Complete - British
British collect 42 PUs; end with 42 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 48 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 51 PUs
Place Units - UK_Pacific
4 armour placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs
Some Units in India change ownership: 4 armour
Combat Hit Differential Summary :
Chinese regular : -0,17
Americans regular : 0,00
Japanese regular : -0,33
Italians regular : 0,17
Germans regular : 0,33
British regular : -3,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 18
Purchase Units - Italians
Italians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
6 infantry moved from Northern Italy to Yugoslavia
1 fighter moved from Germany to Yugoslavia
1 fighter moved from Southern Italy to Yugoslavia
Combat - Italians
Battle in Yugoslavia
Italians attack with 2 fighters and 6 infantry
British defend with 1 mech_infantry
Italians roll dice for 2 fighters and 6 infantry in Yugoslavia, round 2 : 0/8 hits, 2,00 expected hits
British roll dice for 1 mech_infantry in Yugoslavia, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 2 fighters and 6 infantry in Yugoslavia, round 3 : 4/8 hits, 2,00 expected hits
British roll dice for 1 mech_infantry in Yugoslavia, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in Yugoslavia
Italians win, taking Yugoslavia from British with 2 fighters and 6 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Italians
2 fighters moved from Yugoslavia to Germany
Place Units - Italians
2 artilleries and 1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,3,4,5,5,6,5
Italians collect 4 PUs (8 lost to blockades); end with 4 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 18
Purchase Units - ANZAC
ANZAC buy 2 artilleries, 1 infantry and 2 transports; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Formosa
1 bomber moved from Egypt to Southern Italy
Combat - ANZAC
Strategic bombing raid in Southern Italy
Italians roll AA dice in Southern Italy : 0/1 hits, 0,17 expected hits
Bombing raid in Southern Italy rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Southern Italy causes 6 damage total.
Battle in Formosa
Non Combat Move - ANZAC
1 bomber moved from Southern Italy to France
1 bomber moved from Egypt to France
1 bomber moved from Brazil to France
1 submarine moved from 35 Sea Zone to 19 Sea Zone
1 submarine moved from 19 Sea Zone to 6 Sea Zone
1 submarine moved from 33 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 armour moved from Caroline Islands to 33 Sea Zone
1 armour, 1 artillery, 1 infantry and 2 transports moved from 33 Sea Zone to 32 Sea Zone
1 infantry moved from Marshall Islands to 32 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 32 Sea Zone to 17 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 17 Sea Zone to Iwo Jima
1 destroyer moved from 33 Sea Zone to 17 Sea Zone
1 fighter moved from Caroline Islands to Iwo Jima
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
1 artillery moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Queensland to Caroline Islands
1 submarine moved from 62 Sea Zone to 33 Sea Zone
Place Units - ANZAC
2 artilleries and 1 infantry placed in Queensland
2 transports placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Purchase Units - French
French repair damage of 6x factory_minor; Remaining resources: 9 PUs;
French buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - French
French converts factory_major into different units
1 infantry moved from France to Northern Italy
French take Northern Italy from Italians
Combat - French
Non Combat Move - French
3 infantry moved from France to Western Germany
Place Units - French
3 infantry placed in France
Turn Complete - French
French collect 21 PUs; end with 21 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 19
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 fighters and 7 infantry; Remaining resources: 1 PUs;
Combat Move - Germans
1 mech_infantry moved from Baltic States to Germany
2 mech_infantrys moved from Eastern Poland to Germany
1 mech_infantry moved from Belarus to Romania
2 fighters and 2 tactical_bombers moved from Eastern Poland to Romania
1 armour moved from Novgorod to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to Belarus
13 artilleries and 2 mech_infantrys moved from Novgorod to Belarus
1 bomber moved from Germany to 96 Sea Zone
1 bomber moved from Germany to 99 Sea Zone
2 fighters and 2 tactical_bombers moved from Germany to Romania
1 armour moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
1 mech_infantry moved from Belarus to Western Ukraine
8 armour, 6 artilleries and 54 mech_infantrys moved from Belarus to Bryansk
1 bomber moved from Germany to Western Ukraine
Combat - Germans
Battle in 96 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 96 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 99 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 99 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Romania
Germans attack with 4 fighters, 1 mech_infantry and 4 tactical_bombers
British defend with 1 armour
Germans roll dice for 4 fighters, 1 mech_infantry and 4 tactical_bombers in Romania, round 2 : 5/9 hits, 4,83 expected hits
British roll dice for 1 armour in Romania, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the British lost in Romania
Germans win, taking Romania from British with 4 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Bryansk
Germans attack with 9 armour, 6 artilleries and 54 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 9 armour, 6 artilleries and 54 mech_infantrys in Bryansk, round 2 : 14/69 hits, 16,50 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 9 armour, 6 artilleries and 54 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 mech_infantry in Western Ukraine, round 2 : 1/2 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
Germans win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Western Ukraine to Germany
4 fighters and 4 tactical_bombers moved from Romania to Germany
1 aaGun moved from Eastern Poland to Belarus
1 aaGun moved from Novgorod to Belarus
1 bomber moved from 99 Sea Zone to Southern Italy
1 bomber moved from 96 Sea Zone to Southern Italy
Place Units - Germans
2 fighters and 7 infantry placed in Germany
Turn Complete - Germans
Germans collect 24 PUs; end with 25 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 30 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 19
Purchase Units - Russians
Russians buy 4 artilleries, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Russia
1 mech_infantry moved from Russia to Archangel
Russians take Archangel from Germans
1 armour moved from Finland to Novgorod
Russians take Novgorod from Germans
2 mech_infantrys moved from Ukraine to Romania
1 armour moved from Greece to Romania
2 infantry moved from Novosibirsk to Kansu
1 fighter and 1 tactical_bomber moved from Russia to Kansu
1 infantry moved from Amur to Siberia
Russians take Siberia from Japanese
Combat - Russians
Battle in Romania
Russians attack with 1 armour and 2 mech_infantrys
Germans defend with 1 mech_infantry
Russians roll dice for 1 armour and 2 mech_infantrys in Romania, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 mech_infantry in Romania, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Kansu
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kansu, round 2 : 1/4 hits, 1,50 expected hits
Japanese roll dice for 1 artillery in Kansu, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Kansu
Russians win, taking Kansu from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Russians
2 artilleries and 2 infantry moved from Samara to Russia
1 armour and 1 mech_infantry moved from Novosibirsk to Russia
4 infantry moved from Novosibirsk to Samara
1 infantry moved from Novosibirsk to Samara
1 mech_infantry moved from Ukraine to Volgograd
1 artillery moved from Ukraine to Western Ukraine
1 infantry moved from Rostov to Tambov
1 infantry moved from Kazakhstan to Caucasus
1 infantry moved from Kazakhstan to Samara
1 submarine moved from 113 Sea Zone to 112 Sea Zone
2 aaGuns and 15 infantry moved from Amur to Buryatia
1 fighter and 1 tactical_bomber moved from Kansu to Samara
1 armour and 2 mech_infantrys moved from Volgograd to Russia
Place Units - Russians
1 infantry placed in Ukraine
3 mech_infantrys placed in Volgograd
4 artilleries and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 40 PUs; end with 40 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 55 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 submarine moved from 95 Sea Zone to 93 Sea Zone
1 transport moved from 95 Sea Zone to 96 Sea Zone
1 infantry moved from Libya to 96 Sea Zone
1 mech_infantry moved from Tobruk to 96 Sea Zone
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 infantry moved from Tobruk to 96 Sea Zone
1 armour moved from Tobruk to 96 Sea Zone
2 fighters moved from Southern Italy to 93 Sea Zone
1 bomber moved from Northern Italy to 93 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 96 Sea Zone to 97 Sea Zone
1 cruiser moved from 95 Sea Zone to 97 Sea Zone
2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia
1 armour, 2 infantry and 1 mech_infantry moved from 97 Sea Zone to Yugoslavia
2 infantry moved from Albania to Yugoslavia
Combat - Italians
Battle in Yugoslavia
Italians attack with 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry
Neutral_Allies defend with 5 infantry
Italians roll dice for 1 battleship and 2 cruisers in Yugoslavia, round 2 : 1/3 hits, 1.67 expected hits
Italians roll dice for 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry in Yugoslavia, round 2 : 4/10 hits, 2.67 expected hits
Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 3/5 hits, 1.67 expected hits
3 infantry owned by the Italians lost in Yugoslavia
5 infantry owned by the Neutral_Allies lost in Yugoslavia
Italians win, taking Yugoslavia from Neutral_Allies with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Italians: 3 infantry
Casualties for Neutral_Allies: 5 infantry
Battle in 93 Sea Zone
Italians attack with 1 bomber, 2 fighters and 1 submarine
French defend with 1 cruiser and 1 destroyer
Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 bomber and 2 fighters in 93 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
1 submarine owned by the Italians lost in 93 Sea Zone
1 destroyer owned by the French and 1 cruiser owned by the French lost in 93 Sea Zone
Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 14
Casualties for Italians: 1 submarine
Casualties for French: 1 cruiser and 1 destroyer
Non Combat Move - Italians
2 aaGuns moved from Northern Italy to Southern France
1 armour moved from Northern Italy to Romania
1 armour moved from Albania to Romania
1 destroyer moved from 95 Sea Zone to 97 Sea Zone
1 artillery and 2 infantry moved from Tobruk to Libya
3 infantry moved from Southern Italy to Northern Italy
1 bomber moved from 93 Sea Zone to Western Germany
1 fighter moved from 93 Sea Zone to Western Germany
1 fighter moved from 93 Sea Zone to Libya
1 aaGun moved from Southern Italy to Northern Italy
Place Units - Italians
1 submarine placed in 97 Sea Zone
1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 11 PUs; end with 11 PUs
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 airfield, 1 factory_minor, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Iraq to Trans-Jordan
Russians take Trans-Jordan from Italians
1 armour moved from Trans-Jordan to Iraq
1 infantry moved from Siberia to Soviet Far East
Russians take Soviet Far East from Japanese
1 infantry moved from Amur to Northern Manchuria
Chinese take Northern Manchuria from Japanese
5 artilleries and 5 infantry moved from Eastern Poland to Romania
3 armour moved from Ukraine to Romania
3 mech_infantrys moved from Eastern Poland to Romania
Combat - Russians
Russians creates battle in territory 118 Sea Zone
Germans scrambles 1 units out of 117 Sea Zone to defend against the attack in 118 Sea Zone
Battle in 118 Sea Zone
Russians attack with 1 submarine
Germans defend with 2 destroyers, 1 fighter and 2 transports
Russians roll dice for 1 submarine in 118 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Germans roll dice for 2 destroyers, 1 fighter and 2 transports in 118 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
1 submarine owned by the Russians lost in 118 Sea Zone
1 destroyer owned by the Germans lost in 118 Sea Zone
Germans win with 1 destroyer, 1 fighter and 2 transports remaining. Battle score for attacker is 2
Casualties for Russians: 1 submarine
Casualties for Germans: 1 destroyer
Battle in Romania
Russians attack with 3 armour, 5 artilleries, 5 infantry and 3 mech_infantrys
Germans defend with 1 aaGun; Italians defend with 1 infantry
Russians roll dice for 3 armour, 5 artilleries, 5 infantry and 3 mech_infantrys in Romania, round 2 : 4/16 hits, 5.83 expected hits
Germans roll dice for 1 aaGun and 1 infantry in Romania, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Romania
1 aaGun owned by the Germans and 1 infantry owned by the Italians lost in Romania
Russians win, taking Romania from Germans with 3 armour, 5 artilleries, 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Casualties for Germans: 1 aaGun
Moving scrambled unit from 118 Sea Zone to 117 Sea Zone
Non Combat Move - Russians
4 aaGuns, 8 armour, 4 artilleries, 19 infantry and 4 mech_infantrys moved from Eastern Poland to Romania
1 armour and 2 mech_infantrys moved from Stalingrad to Ukraine
4 infantry moved from Leningrad to Novgorod
2 infantry moved from Smolensk to Novgorod
1 fighter moved from Northern Caucasus to Russia
1 aaGun and 15 infantry moved from Buryatia to Northern Manchuria
1 infantry moved from Southern Persia to Northeast Persia
Russians take Northeast Persia from Neutral_Allies
2 infantry moved from Southern Persia to Iraq
2 fighters and 1 tactical_bomber moved from Northwest Persia to Eastern India
1 submarine moved from 93 Sea Zone to 95 Sea Zone
Place Units - Russians
1 airfield and 1 factory_minor placed in Iraq
3 mech_infantrys placed in Ukraine
6 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 3,2
Russians collect 47 PUs (6 lost to blockades); end with 47 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 50 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 52 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 55 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 1 fighter
EDIT: Adding units owned by Russians to Ukraine: 1 fighter
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 18
Purchase Units - Americans
Americans buy 4 artilleries, 3 fighters, 12 infantry and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Southern France to Normandy Bordeaux
3 infantry moved from Southern Italy to Northern Italy
2 infantry moved from Greece to Bulgaria
1 infantry moved from Albania to Yugoslavia
1 tactical_bomber moved from Southern France to Normandy Bordeaux
1 fighter moved from Southern France to Normandy Bordeaux
4 bombers moved from Southern France to Western Germany
2 fighters moved from Southern France to Western Germany
2 fighters moved from Southern Italy to Western Germany
1 fighter moved from Greece to Bulgaria
1 tactical_bomber moved from Southern France to Bulgaria
1 fighter moved from Greece to Yugoslavia
1 tactical_bomber moved from Southern France to Yugoslavia
1 fighter moved from Greece to Yugoslavia
1 tactical_bomber moved from Southern France to Yugoslavia
1 fighter moved from Gibraltar to Normandy Bordeaux
1 tactical_bomber moved from 94 Sea Zone to Normandy Bordeaux
1 fighter moved from Gibraltar to Northern Italy
1 fighter moved from Gibraltar to Northern Italy
2 tactical_bombers moved from Southern France to Northern Italy
2 tactical_bombers moved from Southern France to Northern Italy
2 tactical_bombers moved from Southern France to Northern Italy
1 infantry moved from Solomon Islands to 50 Sea Zone
1 infantry and 1 transport moved from 50 Sea Zone to 55 Sea Zone
1 infantry moved from 55 Sea Zone to New Guinea
Combat - Americans
Air Battle in Western Germany
Americans attacks with 8 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
Germans roll AA dice in Western Germany : 1/4 hits, 0.67 expected hits
1 bomber owned by the Americans killed by AA in Western Germany
Bombing raid in Western Germany rolls: 3,6,3 and causes: 12 damage to unit: factory_major
Bombing raid in Western Germany causes 12 damage total.
Battle in New Guinea
Battle in Northern Italy
Americans attack with 2 fighters, 3 infantry and 6 tactical_bombers
Germans defend with 1 factory_minor and 2 infantry
Americans roll dice for 2 fighters, 3 infantry and 6 tactical_bombers in Northern Italy, round 2 : 7/11 hits, 4.83 expected hits
Germans roll dice for 2 infantry in Northern Italy, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Northern Italy
2 infantry owned by the Germans lost in Northern Italy
Americans win, taking New Guinea from Japanese, taking Northern Italy from Germans with 2 fighters, 2 infantry and 6 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Germans: 2 infantry
Battle in Yugoslavia
Americans attack with 2 fighters, 1 infantry and 2 tactical_bombers
Germans defend with 1 infantry
Americans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Yugoslavia, round 2 : 3/5 hits, 2.50 expected hits
Germans roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Yugoslavia
Americans win, taking Yugoslavia from Germans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Normandy Bordeaux
Americans attack with 2 fighters, 2 infantry and 2 tactical_bombers
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 2/6 hits, 2.67 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bulgaria
Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bulgaria, round 2 : 2/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bulgaria
Americans win, taking Bulgaria from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Cleaning up after air battles
Non Combat Move - Americans
1 infantry moved from Greece to Albania
1 tactical_bomber moved from Bulgaria to Greece
1 destroyer moved from 82 Sea Zone to 81 Sea Zone
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Iraq to Trans-Jordan
1 transport moved from 83 Sea Zone to 81 Sea Zone
1 artillery and 2 infantry moved from Eastern India to Burma
3 fighters moved from Western United States to Hawaiian Islands
5 submarines moved from 50 Sea Zone to 55 Sea Zone
6 carriers moved from 50 Sea Zone to 55 Sea Zone
1 fighter moved from 50 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 50 Sea Zone to 55 Sea Zone
3 fighters and 3 tactical_bombers moved from 50 Sea Zone to Hawaiian Islands
2 infantry moved from Eastern United States to Central United States
1 transport moved from 93 Sea Zone to 104 Sea Zone
1 transport moved from 97 Sea Zone to 100 Sea Zone
2 fighters and 2 tactical_bombers moved from Normandy Bordeaux to Southern France
3 bombers and 4 fighters moved from Western Germany to Southern France
1 fighter and 2 tactical_bombers moved from Yugoslavia to Southern France
1 fighter moved from Southern France to Southern Italy
1 tactical_bomber moved from Southern France to Southern Italy
1 carrier moved from 94 Sea Zone to 100 Sea Zone
4 marines moved from Gibraltar to 93 Sea Zone
1 battleship, 3 cruisers and 4 marines moved from 93 Sea Zone to 66 Sea Zone
4 marines moved from 66 Sea Zone to Southeast Mexico
2 artilleries and 2 infantry moved from Gibraltar to 93 Sea Zone
1 destroyer moved from 66 Sea Zone to 11 Sea Zone
1 mech_infantry moved from Sicily to Southern Italy
1 destroyer moved from 93 Sea Zone to 91 Sea Zone
2 artilleries, 5 carriers, 1 destroyer, 3 fighters, 2 infantry, 2 submarines and 3 transports moved from 93 Sea Zone to 66 Sea Zone
2 artilleries and 2 infantry moved from 66 Sea Zone to Southeast Mexico
1 fighter moved from Bulgaria to Southern Caucasus
1 fighter moved from Southern Italy to Southern Caucasus
1 fighter moved from Yugoslavia to Greece
1 fighter and 6 tactical_bombers moved from Northern Italy to Southern France
1 fighter moved from Northern Italy to Southern France
1 transport moved from 94 Sea Zone to 100 Sea Zone
2 transports moved from 94 Sea Zone to 100 Sea Zone
1 transport moved from 100 Sea Zone to 83 Sea Zone
1 transport moved from 94 Sea Zone to 100 Sea Zone
Place Units - Americans
1 artillery and 2 infantry placed in Southern France
1 artillery and 2 infantry placed in Southern Italy
3 infantry placed in Greece
3 infantry placed in Iraq
2 artilleries and 1 infantry placed in Egypt
3 fighters, 1 infantry and 2 tactical_bombers placed in Western United States
Turn Complete - Americans
Americans collect 74 PUs; end with 74 PUs
Trigger Americans 10 Presence In Axis Capital: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
5 infantry moved from Szechwan to Yunnan
5 artilleries moved from Szechwan to Yunnan
2 infantry moved from Szechwan to Hunan
1 fighter moved from Szechwan to Hunan
Combat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 5 artilleries and 5 infantry
Japanese defend with 1 infantry
Chinese roll dice for 5 artilleries and 5 infantry in Yunnan, round 2 : 4/10 hits, 3.33 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 5 artilleries and 4 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hunan to Szechwan
Place Units - Chinese
4 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Shan State to Malaya
1 bomber moved from Eastern India to Malaya
1 tactical_bomber moved from Eastern India to Malaya
Combat - British
Battle in Malaya
British attack with 1 bomber, 2 infantry and 1 tactical_bomber
Japanese defend with 1 harbour and 1 infantry
British roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Malaya, round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Malaya
1 infantry owned by the Japanese lost in Malaya
British win, taking Malaya from Japanese with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 infantry moved from Burma to Yunnan
2 infantry moved from Szechwan to Yunnan
1 tactical_bomber moved from Malaya to Yunnan
1 bomber moved from Malaya to Eastern India
1 fighter moved from Eastern India to Southern Caucasus
3 fighters moved from 66 Sea Zone to 55 Sea Zone
1 artillery and 4 infantry moved from Eastern India to Burma
1 aaGun moved from Shan State to Burma
7 artilleries and 42 infantry moved from Shan State to Yunnan
1 carrier and 1 cruiser moved from 82 Sea Zone to 81 Sea Zone
2 infantry moved from Trans-Jordan to 83 Sea Zone
2 infantry and 1 transport moved from 83 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Western India
1 artillery and 1 infantry moved from Gibraltar to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 100 Sea Zone
1 artillery and 1 infantry moved from 100 Sea Zone to Trans-Jordan
1 artillery and 1 infantry moved from Gibraltar to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 66 Sea Zone
1 artillery and 1 infantry moved from 66 Sea Zone to Southeast Mexico
1 cruiser moved from 94 Sea Zone to 100 Sea Zone
Place Units - UK_Pacific
3 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
Some Units in Eastern India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : 0.83
Americans regular : 2.50
Japanese regular : 1.00
Germans AA : 0.33
Germans regular : -0.67
British regular : -0.33
Round: 16
Purchase Units - Japanese
Japanese buy 2 fighters, 6 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from French Indo China to Kwangsi
2 infantry moved from Kwangtung to Kwangsi
3 fighters and 2 tactical_bombers moved from French Indo China to Kwangsi
1 bomber, 1 fighter and 1 tactical_bomber moved from French Indo China to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 37 Sea Zone
1 artillery and 2 infantry moved from Kwangtung to 21 Sea Zone
1 artillery, 1 battleship, 8 carriers, 3 cruisers, 8 destroyers, 2 infantry, 15 submarines and 4 transports moved from 21 Sea Zone to 36 Sea Zone
1 artillery and 2 infantry moved from 36 Sea Zone to Manilla
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Paulau
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Davao
3 fighters and 1 tactical_bomber moved from 21 Sea Zone to Paulau
1 fighter moved from 21 Sea Zone to Davao
1 fighter moved from 21 Sea Zone to 22 Sea Zone
1 fighter and 1 tactical_bomber moved from 21 Sea Zone to Manilla
1 fighter moved from 21 Sea Zone to Davao
1 submarine moved from 6 Sea Zone to 37 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
4 fighters and 1 tactical_bomber moved from Japan to 22 Sea Zone
2 destroyers and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
Combat - Japanese
Battle in 37 Sea Zone
Japanese attack with 1 bomber, 2 fighters, 1 submarine and 2 tactical_bombers
British defend with 1 destroyer
Japanese win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for British: 1 destroyer
Battle in 22 Sea Zone
Japanese attack with 1 destroyer, 5 fighters and 1 tactical_bomber
Americans defend with 1 destroyer and 1 transport
Japanese win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer and 1 transport
Battle in 36 Sea Zone
Japanese attack with 1 battleship, 8 carriers, 3 cruisers, 10 destroyers, 16 submarines and 6 transports
Americans defend with 1 transport; ANZAC defend with 1 destroyer and 1 transport
Units damaged: 1 battleship owned by the Japanese
Japanese win with 1 battleship, 8 carriers, 3 cruisers, 10 destroyers, 16 submarines and 6 transports remaining. Battle score for attacker is 20
Casualties for ANZAC: 1 destroyer and 1 transport
Casualties for Americans: 1 transport
Battle in Manilla
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese win, taking Manilla from Americans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Kwangsi
Japanese attack with 3 fighters, 3 infantry and 2 tactical_bombers
Chinese defend with 1 artillery and 2 infantry
Japanese win, taking Kwangsi from Chinese with 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Chinese: 1 artillery and 2 infantry
Battle in Davao
Japanese attack with 2 fighters and 2 infantry
Americans defend with 1 airfield, 1 artillery and 1 harbour
Japanese win, taking Davao from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery
Battle in Paulau
Japanese attack with 3 fighters, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 marine
Japanese win, taking Paulau from ANZAC with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for ANZAC: 1 marine
Non Combat Move - Japanese
1 fighter moved from 22 Sea Zone to Japan
3 fighters and 1 tactical_bomber moved from 22 Sea Zone to Kwangtung
1 fighter moved from 22 Sea Zone to 36 Sea Zone
3 fighters and 2 tactical_bombers moved from Kwangsi to French Indo China
1 bomber, 2 fighters and 2 tactical_bombers moved from 37 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from Manilla to 36 Sea Zone
2 fighters moved from Davao to 36 Sea Zone
3 fighters and 1 tactical_bomber moved from Paulau to 36 Sea Zone
1 transport moved from 21 Sea Zone to 37 Sea Zone
1 marine moved from French Indo China to 37 Sea Zone
1 marine and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 marine moved from 36 Sea Zone to Davao
1 aaGun, 1 artillery and 2 infantry moved from Kiangsi to Kwangtung
1 aaGun and 2 infantry moved from Hunan to Kwangtung
3 infantry moved from Anhwe to Kiangsi
2 infantry moved from Jehol to Anhwe
1 aaGun, 8 artilleries and 12 infantry moved from Hopei to Hunan
1 submarine moved from 7 Sea Zone to 36 Sea Zone
1 aaGun, 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Yenisey to Yakut S.S.R.
Place Units - Japanese
2 fighters, 3 infantry and 2 tactical_bombers placed in Japan
3 infantry placed in French Indo China
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 2,4,6,4
Japanese collect 48 PUs (1 lost to blockades); end with 48 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 51 PUs
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_minor; Remaining resources: 100 PUs;
Germans buy 10 artilleries, 1 carrier, 1 destroyer and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Vologda to Novosibirsk
1 mech_infantry moved from Russia to Novosibirsk
1 bomber moved from Novgorod to Novosibirsk
1 fighter and 1 tactical_bomber moved from Novgorod to Samara
3 infantry moved from Russia to Samara
2 infantry moved from Tambov to Volgograd
19 artilleries and 30 infantry moved from Rostov to Volgograd
1 infantry moved from France to Southern France
Germans take Southern France from Americans
Combat - Germans
Battle in Novosibirsk
Germans attack with 1 bomber, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Novosibirsk, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Novosibirsk
Germans win, taking Novosibirsk from Russians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Samara, round 2 : 2/5 hits, 1.67 expected hits
Russians roll dice for 2 infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Samara
2 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Volgograd
Germans attack with 19 artilleries and 32 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 19 artilleries and 32 infantry in Volgograd, round 2 : 13/51 hits, 14.83 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 19 artilleries and 32 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 aaGun moved from Rostov to Volgograd
5 artilleries and 15 infantry moved from France to Western Germany
2 infantry moved from Germany to Slovakia Hungary
2 infantry moved from Germany to Slovakia Hungary
1 infantry moved from Baltic States to 115 Sea Zone
1 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone
1 infantry moved from Germany to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Sweden
1 aaGun, 1 artillery and 13 infantry moved from Norway to Sweden
3 carriers and 1 destroyer moved from 115 Sea Zone to 113 Sea Zone
4 fighters and 4 tactical_bombers moved from Western Germany to 113 Sea Zone
1 fighter moved from Southern Italy to Western Germany
4 infantry moved from Germany to Western Germany
12 infantry moved from Russia to Tambov
1 fighter and 1 tactical_bomber moved from Samara to Tambov
4 armour and 6 mech_infantrys moved from Russia to Tambov
3 armour and 3 mech_infantrys moved from Russia to Tambov
17 armour and 17 mech_infantrys moved from Russia to Volgograd
1 bomber moved from Novosibirsk to Tambov
1 bomber moved from Japan to Philippines
Place Units - Germans
1 carrier and 1 destroyer placed in 113 Sea Zone
10 artilleries placed in Western Germany
4 infantry placed in Germany
3 infantry placed in Ukraine
3 infantry placed in Western Ukraine
2 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,1,4,3,2
Germans collect 62 PUs (3 lost to blockades); end with 62 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 82 PUs
Round: 12
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter, 10 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from Queensland to 56 Sea Zone
1 fighter moved from Queensland to 47 Sea Zone
7 fighters moved from Queensland to Solomon Islands
2 infantry moved from Hawaiian Islands to 27 Sea Zone
2 infantry and 1 transport moved from 27 Sea Zone to 50 Sea Zone
2 infantry moved from 50 Sea Zone to Solomon Islands
5 fighters moved from 93 Sea Zone to 115 Sea Zone
4 infantry moved from Morocco to 93 Sea Zone
4 infantry and 2 transports moved from 93 Sea Zone to 115 Sea Zone
4 infantry moved from 115 Sea Zone to Norway
1 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
1 infantry moved from Morocco to 93 Sea Zone
1 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone
1 infantry moved from 113 Sea Zone to Holland Belgium
1 infantry moved from Morocco to 93 Sea Zone
1 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone
1 infantry moved from 113 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from Central United States to 104 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 89 Sea Zone
1 artillery and 1 infantry moved from 89 Sea Zone to French West Africa
1 bomber moved from Belgian Congo to French West Africa
Combat - Americans
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in 47 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 47 Sea Zone
Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in 56 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese submerged
1 transport owned by the Japanese lost in 56 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in Norway
Americans attack with 4 infantry
Germans defend with 1 infantry
Americans roll dice for 4 infantry in Norway, round 2 : 0/4 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Norway, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Norway
Americans roll dice for 3 infantry in Norway, round 3 : 1/3 hits, 0.50 expected hits
Germans roll dice for 1 infantry in Norway, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Norway
Americans win, taking Norway from Germans with 3 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Battle in French West Africa
Americans attack with 1 artillery, 1 bomber and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in French West Africa, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in French West Africa, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in French West Africa
Americans win, taking French West Africa from Germans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Solomon Islands
Americans attack with 7 fighters and 2 infantry
Japanese defend with 1 marine
Americans roll dice for 7 fighters and 2 infantry in Solomon Islands, round 2 : 6/9 hits, 3.83 expected hits
Japanese roll dice for 1 marine in Solomon Islands, round 2 : 0/1 hits, 0.33 expected hits
1 marine owned by the Japanese lost in Solomon Islands
Americans win, taking Solomon Islands from Japanese with 7 fighters and 2 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 marine
Non Combat Move - Americans
7 fighters moved from Solomon Islands to New South Wales
1 artillery and 1 infantry moved from New Zealand to 65 Sea Zone
1 artillery, 1 battleship, 8 carriers, 1 cruiser, 2 destroyers, 1 infantry, 7 submarines and 1 transport moved from 65 Sea Zone to 27 Sea Zone
4 submarines moved from 51 Sea Zone to 27 Sea Zone
2 infantry moved from Western United States to 11 Sea Zone
1 carrier, 3 destroyers, 2 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 artillery and 3 infantry moved from 27 Sea Zone to Hawaiian Islands
5 fighters moved from 115 Sea Zone to 113 Sea Zone
1 fighter moved from Eastern United States to 113 Sea Zone
3 carriers, 2 cruisers, 1 destroyer and 2 submarines moved from 93 Sea Zone to 113 Sea Zone
4 transports moved from 93 Sea Zone to 104 Sea Zone
1 fighter moved from Eastern United States to 27 Sea Zone
1 fighter moved from 27 Sea Zone to Hawaiian Islands
1 fighter moved from 27 Sea Zone to Hawaiian Islands
1 fighter moved from 56 Sea Zone to New South Wales
1 fighter moved from 47 Sea Zone to New South Wales
1 bomber moved from French West Africa to Morocco
Place Units - Americans
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 11 Sea Zone
2 infantry placed in Western United States
Americans undo move 1.
1 carrier, 1 submarine and 1 transport placed in 11 Sea Zone
1 fighter placed in Eastern United States
8 infantry placed in Central United States
1 destroyer placed in 104 Sea Zone
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
3 infantry moved from Anhwe to Kiangsu
3 infantry moved from Anhwe to Shantung
3 infantry moved from Anhwe to Jehol
1 infantry moved from Chahar to Jehol
1 fighter moved from Anhwe to Jehol
Combat - Chinese
Battle in Jehol
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 4 infantry in Jehol, round 2 : 1/5 hits, 1.17 expected hits
Japanese roll dice for 2 infantry in Jehol, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Jehol
Chinese roll dice for 1 fighter and 4 infantry in Jehol, round 3 : 1/5 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Jehol, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Jehol
1 infantry owned by the Japanese lost in Jehol
Chinese win, taking Jehol from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 infantry
Battle in Shantung
Chinese attack with 3 infantry
Japanese defend with 1 artillery
Chinese roll dice for 3 infantry in Shantung, round 2 : 2/3 hits, 0.50 expected hits
Japanese roll dice for 1 artillery in Shantung, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Shantung
Chinese win, taking Shantung from Japanese with 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Kiangsu
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Kiangsu, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Kiangsu, round 3 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Kiangsu, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kiangsu
Chinese win, taking Kiangsu from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Jehol to Anhwe
Place Units - Chinese
7 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 17 PUs; end with 17 PUs
Purchase Units - British
British buy 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Union of South Africa to 73 Sea Zone
1 carrier, 2 infantry and 1 transport moved from 73 Sea Zone to 84 Sea Zone
1 destroyer moved from 73 Sea Zone to 84 Sea Zone
2 infantry moved from 84 Sea Zone to French Equatorial Africa
2 infantry moved from Morocco to 93 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 84 Sea Zone
2 infantry moved from 84 Sea Zone to French Equatorial Africa
1 fighter moved from Belgian Congo to French Equatorial Africa
1 infantry moved from Belgian Congo to Kenya
Combat - British
Battle in French Equatorial Africa
British attack with 1 fighter and 4 infantry
Germans defend with 1 infantry
British roll dice for 1 fighter and 4 infantry in French Equatorial Africa, round 2 : 1/5 hits, 1.17 expected hits
Germans roll dice for 1 infantry in French Equatorial Africa, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in French Equatorial Africa
British win, taking French Equatorial Africa from Germans with 1 fighter and 4 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
1 fighter moved from French Equatorial Africa to 84 Sea Zone
1 fighter moved from Morocco to 84 Sea Zone
3 infantry moved from Rhodesia to Belgian Congo
1 fighter moved from Morocco to United Kingdom
1 cruiser and 3 transports moved from 93 Sea Zone to 113 Sea Zone
Place Units - British
3 infantry placed in Union of South Africa
1 destroyer placed in 113 Sea Zone
1 fighter placed in United Kingdom
Turn Complete - British
British collect 25 PUs; end with 25 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 28 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 1.17
Americans regular : 1.83
Japanese regular : -1.33
Germans regular : -0.33
British regular : -0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 2 submarines; Remaining resources: 4 PUs;
Combat Move - ANZAC
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
Combat - ANZAC
Battle in Iwo Jima
Non Combat Move - ANZAC
2 submarines moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 54 Sea Zone to 33 Sea Zone
Place Units - ANZAC
2 submarines placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from India to Caucasus
2 infantry moved from Scotland to United Kingdom
Turn Complete - French
Very interesting post game comments, pretty much requires a quick look!
UK had an awfully good roll round 1 on Sealion defense, reaching nearly double the number of expected hits,
All the German resources used to buy 9 transports, 2 air lost to AA, another lost on the bombing run on G2, the Russians could never be tamed.
Not a criticism! I see a lot of great play. More of a commentary that it’s surprising how succeeding taking London even without a highly risky battle seems to be fool’s gold. Wow. I mean, you even cut all funding to a UK1 IC in Egypt and it wasn’t enough.
Now glancing at US placements, yeah. In a cursory review, it seems Sealion won you the game. It pulled so much USA IPCs to the Atlantic, and Japan won. Oversimplified, probably, but cursory review from the outside.