JDOW (X) vs Farmboy (L+22) BM3

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    @jdow said in JDOW (X) vs Farmboy (L+22) BM3:

    I made a late inf to art switch on my buy, hope this is ok, otherwise, switch back please.

    np. This is a complicated turn for me and I’m a bit busy this weekend. So I might be a bit slow on the next one.

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    TripleA Turn Summary: Americans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 bomber, 2 fighters, 4 infantry and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 54 Sea Zone to 34 Sea Zone
            2 fighters moved from Wake Island to 34 Sea Zone
            1 bomber and 12 fighters moved from Korea to Manchuria
            1 fighter moved from Gibraltar to 96 Sea Zone
            1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from 96 Sea Zone to Malta
    
        Combat - Americans
            Air Battle in Manchuria
                Americans attacks with 13 units heading to Manchuria
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Manchuria
                    Japanese roll AA dice in Manchuria : 0/1 hits, 0.17 expected hits
                Bombing raid in Manchuria rolls: 7 and causes: 6 damage to unit: factory_minor
                Bombing raid in Manchuria causes 6 damage total. 
            Battle in 96 Sea Zone
                Americans attack with 1 fighter and 1 transport
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 96 Sea Zone
                Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in 34 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters in 34 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 34 Sea Zone
                Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Malta
                Americans attack with 1 artillery and 1 infantry
                Italians defend with 1 artillery
                    Americans roll dice for 1 artillery and 1 infantry in Malta, round 2 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 artillery in Malta, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Malta, round 3 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 artillery in Malta, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Malta, round 4 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 artillery in Malta, round 4 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Malta, round 5 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 artillery in Malta, round 5 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Malta, round 6 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 artillery in Malta, round 6 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Malta
                    Americans roll dice for 1 artillery in Malta, round 7 : 1/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery in Malta, round 7 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Malta
                Americans win, taking Malta from Italians with 1 artillery remaining. Battle score for attacker is 1
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 artillery
            Cleaning up after air battles
    
        Non Combat Move - Americans
            1 carrier moved from 92 Sea Zone to 98 Sea Zone
            1 fighter moved from 96 Sea Zone to Libya
            1 destroyer moved from 92 Sea Zone to 98 Sea Zone
            2 fighters moved from Crete to Persia
            1 fighter and 1 infantry moved from Iraq to Persia
            2 infantry moved from Central United States to 101 Sea Zone
            2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            1 aaGun and 1 infantry moved from Gibraltar to 92 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
            1 aaGun and 1 infantry moved from 98 Sea Zone to Egypt
            1 fighter moved from Eastern United States to Gibraltar
            2 fighters moved from Western United States to Wake Island
            3 submarines moved from 24 Sea Zone to 33 Sea Zone
            1 fighter moved from 34 Sea Zone to 33 Sea Zone
            1 fighter moved from 34 Sea Zone to 33 Sea Zone
            1 battleship, 6 carriers, 2 cruisers and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
            1 carrier, 3 destroyers and 4 submarines moved from 26 Sea Zone to 33 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            2 infantry moved from 33 Sea Zone to Caroline Islands
            2 infantry moved from Western United States to 10 Sea Zone
            2 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
            2 infantry moved from 30 Sea Zone to Johnston Island
            1 bomber and 12 fighters moved from Manchuria to Korea
    
        Place Units - Americans
            1 aaGun, 1 airfield, 1 armour and 1 artillery placed in Korea
            1 bomber, 1 fighter and 2 infantry placed in Western United States
            1 transport placed in 10 Sea Zone
            1 fighter and 2 infantry placed in Eastern United States
            1 transport placed in 101 Sea Zone
            Americans undo move 4.
            1 fighter placed in Eastern United States
            2 infantry placed in Central United States
            Turning on Edit Mode
            EDIT: Removing units owned by British from 92 Sea Zone: 2 fighters
            EDIT: Adding units owned by British to 98 Sea Zone: 2 fighters
            EDIT: Removing units owned by Americans from Libya: 1 fighter
            EDIT: Removing units owned by Americans from Gibraltar: 1 fighter
            EDIT: Adding units owned by Americans to 92 Sea Zone: 2 fighters
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,1
            Americans collect 58 PUs (2 lost to blockades); end with 59 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -3.00
    Italians regular : -1.00
    Japanese regular : -0.33
    Japanese AA : -0.17
    

    Savegame

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    TripleA Turn Summary: Chinese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 9
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 fighter and 2 infantry moved from Suiyuyan to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 2 infantry
                Germans defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 2/3 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans and 1 infantry owned by the Chinese lost in Shensi
                Chinese win, taking Shensi from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Suiyuyan
    
        Place Units - Chinese
            2 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 7 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Suiyuyan: 1 infantry
            EDIT: Adding units owned by Chinese to Hopei: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : 1.17
    Germans regular : 0.67
    

    Savegame

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    TripleA Turn Summary: Chinese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 9
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 fighter and 2 infantry moved from Suiyuyan to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 2 infantry
                Germans defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 2/3 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans and 1 infantry owned by the Chinese lost in Shensi
                Chinese win, taking Shensi from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Suiyuyan
    
        Place Units - Chinese
            2 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 7 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Suiyuyan: 1 infantry
            EDIT: Adding units owned by Chinese to Hopei: 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Hopei: 1 infantry
            EDIT: Adding units owned by Chinese to Suiyuyan: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : 1.17
    Germans regular : 0.67
    

    Savegame

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    TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 bomber, 2 fighters, 4 infantry and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 54 Sea Zone to 34 Sea Zone
            2 fighters moved from Wake Island to 34 Sea Zone
            1 bomber and 12 fighters moved from Korea to Manchuria
            1 fighter moved from Gibraltar to 96 Sea Zone
            1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from 96 Sea Zone to Malta
    
        Combat - Americans
            Air Battle in Manchuria
                Americans attacks with 13 units heading to Manchuria
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Manchuria
                    Japanese roll AA dice in Manchuria : 0/1 hits, 0.17 expected hits
                Bombing raid in Manchuria rolls: 7 and causes: 6 damage to unit: factory_minor
                Bombing raid in Manchuria causes 6 damage total. 
            Battle in 96 Sea Zone
                Americans attack with 1 fighter and 1 transport
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 96 Sea Zone
                Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in 34 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters in 34 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 34 Sea Zone
                Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Malta
                Americans attack with 1 artillery and 1 infantry
                Italians defend with 1 artillery
                    Americans roll dice for 1 artillery and 1 infantry in Malta, round 2 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 artillery in Malta, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Malta, round 3 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 artillery in Malta, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Malta, round 4 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 artillery in Malta, round 4 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Malta, round 5 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 artillery in Malta, round 5 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Malta, round 6 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 artillery in Malta, round 6 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Malta
                    Americans roll dice for 1 artillery in Malta, round 7 : 1/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery in Malta, round 7 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Malta
                Americans win, taking Malta from Italians with 1 artillery remaining. Battle score for attacker is 1
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 artillery
            Cleaning up after air battles
    
        Non Combat Move - Americans
            1 carrier moved from 92 Sea Zone to 98 Sea Zone
            1 fighter moved from 96 Sea Zone to Libya
            1 destroyer moved from 92 Sea Zone to 98 Sea Zone
            2 fighters moved from Crete to Persia
            1 fighter and 1 infantry moved from Iraq to Persia
            2 infantry moved from Central United States to 101 Sea Zone
            2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            1 aaGun and 1 infantry moved from Gibraltar to 92 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
            1 aaGun and 1 infantry moved from 98 Sea Zone to Egypt
            1 fighter moved from Eastern United States to Gibraltar
            2 fighters moved from Western United States to Wake Island
            3 submarines moved from 24 Sea Zone to 33 Sea Zone
            1 fighter moved from 34 Sea Zone to 33 Sea Zone
            1 fighter moved from 34 Sea Zone to 33 Sea Zone
            1 battleship, 6 carriers, 2 cruisers and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
            1 carrier, 3 destroyers and 4 submarines moved from 26 Sea Zone to 33 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            2 infantry moved from 33 Sea Zone to Caroline Islands
            2 infantry moved from Western United States to 10 Sea Zone
            2 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
            2 infantry moved from 30 Sea Zone to Johnston Island
            1 bomber and 12 fighters moved from Manchuria to Korea
    
        Place Units - Americans
            1 aaGun, 1 airfield, 1 armour and 1 artillery placed in Korea
            1 bomber, 1 fighter and 2 infantry placed in Western United States
            1 transport placed in 10 Sea Zone
            1 fighter and 2 infantry placed in Eastern United States
            1 transport placed in 101 Sea Zone
            Americans undo move 4.
            1 fighter placed in Eastern United States
            2 infantry placed in Central United States
            Turning on Edit Mode
            EDIT: Removing units owned by British from 92 Sea Zone: 2 fighters
            EDIT: Adding units owned by British to 98 Sea Zone: 2 fighters
            EDIT: Removing units owned by Americans from Libya: 1 fighter
            EDIT: Removing units owned by Americans from Gibraltar: 1 fighter
            EDIT: Adding units owned by Americans to 92 Sea Zone: 2 fighters
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,1
            Americans collect 58 PUs (2 lost to blockades); end with 59 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 fighter and 2 infantry moved from Suiyuyan to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 2 infantry
                Germans defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 2/3 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans and 1 infantry owned by the Chinese lost in Shensi
                Chinese win, taking Shensi from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Suiyuyan
    
        Place Units - Chinese
            2 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 7 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Suiyuyan: 1 infantry
            EDIT: Adding units owned by Chinese to Hopei: 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Hopei: 1 infantry
            EDIT: Adding units owned by Chinese to Suiyuyan: 1 infantry
            EDIT: Turning off Edit Mode
    
        Purchase Units - British
            British buy 1 destroyer, 1 fighter and 7 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
    
        Combat - British
            British creates battle in territory 98 Sea Zone
    
        Non Combat Move - British
            6 artilleries and 6 infantry moved from Iraq to Persia
            1 aaGun, 1 armour and 3 mech_infantrys moved from Eastern Persia to Persia
            1 fighter and 1 tactical_bomber moved from Egypt to Persia
            2 fighters moved from 98 Sea Zone to Persia
            1 bomber and 6 fighters moved from Crete to Persia
            1 infantry moved from Tobruk to Alexandria
            2 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 aaGun and 1 infantry moved from Gibraltar to 92 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
            1 aaGun and 1 infantry moved from 98 Sea Zone to Egypt
            1 carrier, 1 destroyer and 2 fighters moved from 92 Sea Zone to 98 Sea Zone
            1 destroyer moved from 106 Sea Zone to 91 Sea Zone
    
        Place Units - British
            1 destroyer placed in 98 Sea Zone
            1 fighter and 2 infantry placed in Persia
            5 infantry placed in United Kingdom
            British undo move 3.
            3 infantry placed in United Kingdom
            2 infantry placed in Egypt
    
        Turn Complete - British
            British collect 34 PUs; end with 35 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Chinese regular : 1.17
    Americans regular : -3.00
    Italians regular : -1.00
    Japanese regular : -0.33
    Japanese AA : -0.17
    Germans regular : 0.67
    

    Savegame

  • 25 23 22 21 20 19 18 17

    @jdow might make a change.

  • 25 23 22 21 20 19 18 17

    @farmboy will leave it at that.

  • 25 23 22 21 20 19 18 17

    TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 bomber, 2 fighters, 4 infantry and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 54 Sea Zone to 34 Sea Zone
            2 fighters moved from Wake Island to 34 Sea Zone
            1 bomber and 12 fighters moved from Korea to Manchuria
            1 fighter moved from Gibraltar to 96 Sea Zone
            1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from 96 Sea Zone to Malta
    
        Combat - Americans
            Air Battle in Manchuria
                Americans attacks with 13 units heading to Manchuria
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Manchuria
                    Japanese roll AA dice in Manchuria : 0/1 hits, 0.17 expected hits
                Bombing raid in Manchuria rolls: 7 and causes: 6 damage to unit: factory_minor
                Bombing raid in Manchuria causes 6 damage total. 
            Battle in 96 Sea Zone
                Americans attack with 1 fighter and 1 transport
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 96 Sea Zone
                Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in 34 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters in 34 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 34 Sea Zone
                Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Malta
                Americans attack with 1 artillery and 1 infantry
                Italians defend with 1 artillery
                    Americans roll dice for 1 artillery and 1 infantry in Malta, round 2 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 artillery in Malta, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Malta, round 3 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 artillery in Malta, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Malta, round 4 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 artillery in Malta, round 4 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Malta, round 5 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 artillery in Malta, round 5 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Malta, round 6 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 artillery in Malta, round 6 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Malta
                    Americans roll dice for 1 artillery in Malta, round 7 : 1/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery in Malta, round 7 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Malta
                Americans win, taking Malta from Italians with 1 artillery remaining. Battle score for attacker is 1
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 artillery
            Cleaning up after air battles
    
        Non Combat Move - Americans
            1 carrier moved from 92 Sea Zone to 98 Sea Zone
            1 fighter moved from 96 Sea Zone to Libya
            1 destroyer moved from 92 Sea Zone to 98 Sea Zone
            2 fighters moved from Crete to Persia
            1 fighter and 1 infantry moved from Iraq to Persia
            2 infantry moved from Central United States to 101 Sea Zone
            2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            1 aaGun and 1 infantry moved from Gibraltar to 92 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
            1 aaGun and 1 infantry moved from 98 Sea Zone to Egypt
            1 fighter moved from Eastern United States to Gibraltar
            2 fighters moved from Western United States to Wake Island
            3 submarines moved from 24 Sea Zone to 33 Sea Zone
            1 fighter moved from 34 Sea Zone to 33 Sea Zone
            1 fighter moved from 34 Sea Zone to 33 Sea Zone
            1 battleship, 6 carriers, 2 cruisers and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
            1 carrier, 3 destroyers and 4 submarines moved from 26 Sea Zone to 33 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            2 infantry moved from 33 Sea Zone to Caroline Islands
            2 infantry moved from Western United States to 10 Sea Zone
            2 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
            2 infantry moved from 30 Sea Zone to Johnston Island
            1 bomber and 12 fighters moved from Manchuria to Korea
    
        Place Units - Americans
            1 aaGun, 1 airfield, 1 armour and 1 artillery placed in Korea
            1 bomber, 1 fighter and 2 infantry placed in Western United States
            1 transport placed in 10 Sea Zone
            1 fighter and 2 infantry placed in Eastern United States
            1 transport placed in 101 Sea Zone
            Americans undo move 4.
            1 fighter placed in Eastern United States
            2 infantry placed in Central United States
            Turning on Edit Mode
            EDIT: Removing units owned by British from 92 Sea Zone: 2 fighters
            EDIT: Adding units owned by British to 98 Sea Zone: 2 fighters
            EDIT: Removing units owned by Americans from Libya: 1 fighter
            EDIT: Removing units owned by Americans from Gibraltar: 1 fighter
            EDIT: Adding units owned by Americans to 92 Sea Zone: 2 fighters
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,1
            Americans collect 58 PUs (2 lost to blockades); end with 59 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 fighter and 2 infantry moved from Suiyuyan to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 2 infantry
                Germans defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 2/3 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans and 1 infantry owned by the Chinese lost in Shensi
                Chinese win, taking Shensi from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Suiyuyan
    
        Place Units - Chinese
            2 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 7 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Suiyuyan: 1 infantry
            EDIT: Adding units owned by Chinese to Hopei: 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Hopei: 1 infantry
            EDIT: Adding units owned by Chinese to Suiyuyan: 1 infantry
            EDIT: Turning off Edit Mode
    
        Purchase Units - British
            British buy 1 destroyer, 1 fighter and 7 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
    
        Combat - British
            British creates battle in territory 98 Sea Zone
    
        Non Combat Move - British
            6 artilleries and 6 infantry moved from Iraq to Persia
            1 aaGun, 1 armour and 3 mech_infantrys moved from Eastern Persia to Persia
            1 fighter and 1 tactical_bomber moved from Egypt to Persia
            2 fighters moved from 98 Sea Zone to Persia
            1 bomber and 6 fighters moved from Crete to Persia
            1 infantry moved from Tobruk to Alexandria
            2 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 aaGun and 1 infantry moved from Gibraltar to 92 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
            1 aaGun and 1 infantry moved from 98 Sea Zone to Egypt
            1 carrier, 1 destroyer and 2 fighters moved from 92 Sea Zone to 98 Sea Zone
            1 destroyer moved from 106 Sea Zone to 91 Sea Zone
    
        Place Units - British
            1 destroyer placed in 98 Sea Zone
            1 fighter and 2 infantry placed in Persia
            5 infantry placed in United Kingdom
            British undo move 3.
            3 infantry placed in United Kingdom
            2 infantry placed in Egypt
    
        Turn Complete - British
            British collect 34 PUs; end with 35 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
    
        Turn Complete - UK_Pacific
            Turning on Edit Mode
            EDIT: Removing units owned by British from 98 Sea Zone: 1 transport
            EDIT: Adding units owned by British to 99 Sea Zone: 1 transport
            EDIT: Removing units owned by British from Cyprus: 2 marines
            EDIT: Changing ownership of Greece from Italians to British
            EDIT: Adding units owned by British to Greece: 2 marines
            EDIT: Removing units owned by British from Egypt: 1 aaGun and 1 infantry
            EDIT: Adding units owned by British to Gibraltar: 1 aaGun and 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : 1.17
    Americans regular : -3.00
    Italians regular : -1.00
    Japanese regular : -0.33
    Japanese AA : -0.17
    Germans regular : 0.67
    

    Savegame

  • 25 23 22 21 20 19 18 17

    @farmboy sorry did a walk in with UK. I won’t bother with rolling convoy as I’m sure I will end up with 0 for Greece.

  • 25 23 22 21 20 19 18 17

    @farmboy also note that US are on UK carrier in 98

  • 15 14

    TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 1 fighter and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery moved from Southern Italy to 97 Sea Zone
            1 infantry moved from Northern Italy to 97 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Crete
            1 artillery moved from 99 Sea Zone to Crete
            1 bomber moved from Southern Italy to Crete
            1 artillery moved from Bulgaria to Greece
            2 fighters moved from 97 Sea Zone to Greece
            1 fighter moved from Southern Italy to Greece
            1 fighter moved from Southern Italy to Crete
    
        Combat - Italians
            Battle in Crete
                Italians attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
                Americans defend with 1 airfield and 1 infantry
                    Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Crete, round 2 : 3/4 hits, 1,83 expected hits
                    Americans roll dice for 1 infantry in Crete, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Crete
                Italians win, taking Crete from Americans with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Greece
                Italians attack with 1 artillery and 3 fighters
                British defend with 2 marines
                    Italians roll dice for 1 artillery and 3 fighters in Greece, round 2 : 1/4 hits, 1,83 expected hits
                    British roll dice for 2 marines in Greece, round 2 : 1/2 hits, 0,67 expected hits
                    1 marine owned by the British and 1 artillery owned by the Italians lost in Greece
                3 fighters owned by the Italians retreated
                British win with 1 marine remaining. Battle score for attacker is 1
                Casualties for Italians: 1 artillery
                Casualties for British: 1 marine
    
        Non Combat Move - Italians
            1 fighter moved from Crete to 97 Sea Zone
            1 bomber moved from Crete to Southern Italy
            1 fighter moved from Greece to 97 Sea Zone
            2 fighters moved from Greece to Southern Italy
            1 aaGun, 3 armour and 2 mech_infantrys moved from Caucasus to Northwest Persia
            1 aaGun moved from Bulgaria to Romania
    
        Place Units - Italians
            1 fighter placed in Southern Italy
            1 transport placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0,33
    Italians regular : 0,33
    British regular : 0,33
    

    Savegame

  • 25 23 22 21 20 19 18 17

    TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
            ANZAC creates battle in territory 6 Sea Zone
    
        Non Combat Move - ANZAC
            1 submarine moved from 6 Sea Zone to 19 Sea Zone
            1 submarine moved from 26 Sea Zone to 6 Sea Zone
            1 fighter moved from New South Wales to 33 Sea Zone
            1 destroyer and 2 submarines moved from 54 Sea Zone to 33 Sea Zone
            1 transport moved from 62 Sea Zone to 61 Sea Zone
            2 infantry moved from South Australia to 61 Sea Zone
            2 infantry and 1 transport moved from 61 Sea Zone to 63 Sea Zone
            2 infantry moved from 63 Sea Zone to New Zealand
            1 aaGun and 1 mech_infantry moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 armour, 1 fighter and 1 mech_infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Iraq to Persia
            1 infantry moved from Tobruk to Alexandria
            1 fighter moved from Persia to 98 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 15 14

    TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 1 bomber, 1 fighter, 5 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 mech_infantrys moved from Yugoslavia to Greece
            2 fighters moved from Yugoslavia to Greece
            1 tactical_bomber moved from Yugoslavia to Greece
            1 fighter and 1 tactical_bomber moved from Southern Italy to Greece
            1 fighter moved from Southern Italy to 96 Sea Zone
            1 fighter moved from Southern Italy to 99 Sea Zone
            2 infantry moved from Northwest Persia to Iraq
            1 tactical_bomber moved from Caucasus to Iraq
            1 bomber moved from Yugoslavia to Iraq
            1 infantry moved from Archangel to Smolensk
            1 artillery moved from Archangel to Smolensk
            1 bomber moved from Germany to Smolensk
            1 bomber moved from Western Germany to Smolensk
            1 armour moved from Archangel to Vologda
                  Germans take Vologda from Russians
            1 armour moved from Vologda to Urals
                  Germans take Urals from Russians
            1 mech_infantry moved from Novgorod to Nenetsia
                  Germans take Nenetsia from Russians
            1 mech_infantry moved from Tsinghai to Kansu
                  Germans take Kansu from Chinese
            1 mech_infantry moved from Sikang to Shensi
            1 bomber moved from French Indo China to Shensi
            1 fighter moved from Yugoslavia to Southern Italy
    
        Combat - Germans
            Battle in 96 Sea Zone
                Germans attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 96 Sea Zone
                Germans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 99 Sea Zone
                Germans attack with 1 fighter; Italians loiter and taunt
                British defend with 1 transport
                    1 transport owned by the British lost in 99 Sea Zone
                Germans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Greece
                Germans attack with 3 fighters, 2 mech_infantrys and 2 tactical_bombers
                British defend with 1 marine
                    Germans roll dice for 3 fighters, 2 mech_infantrys and 2 tactical_bombers in Greece, round 2 : 4/7 hits, 3,17 expected hits
                    British roll dice for 1 marine in Greece, round 2 : 0/1 hits, 0,33 expected hits
                    1 marine owned by the British lost in Greece
                Germans win, taking Greece from British with 3 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 5
                Casualties for British: 1 marine
            Battle in Iraq
                Germans attack with 1 bomber, 2 infantry and 1 tactical_bomber
                French defend with 1 infantry
                    Germans roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Iraq, round 2 : 1/4 hits, 1,50 expected hits
                    British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the French lost in Iraq
                Germans win, taking Iraq from British with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
            Battle in Smolensk
                Germans attack with 1 artillery, 2 bombers and 1 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 artillery, 2 bombers and 1 infantry in Smolensk, round 2 : 2/4 hits, 2,00 expected hits
                    Russians roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 artillery and 2 bombers remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Shensi
                Germans attack with 1 bomber and 1 mech_infantry
                Chinese defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 mech_infantry in Shensi, round 2 : 1/2 hits, 0,83 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                Germans win, taking Shensi from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Germans
            1 mech_infantry moved from Kweichow to Tsinghai
            1 mech_infantry moved from Caucasus to Sikang
            1 bomber moved from Shensi to French Indo China
            1 bomber moved from Caucasus to French Indo China
            1 aaGun moved from Northwest Persia to Iraq
            1 tactical_bomber moved from Iraq to Northwest Persia
            1 bomber moved from Iraq to Crete
            1 tactical_bomber moved from Caucasus to Crete
            1 fighter moved from 99 Sea Zone to Crete
            3 armour, 2 artilleries, 8 infantry and 6 mech_infantrys moved from Caucasus to Northwest Persia
            1 aaGun and 2 infantry moved from Rostov to Caucasus
            5 infantry moved from Novgorod to Belarus
            1 aaGun and 5 infantry moved from Archangel to Belarus
            3 armour and 3 mech_infantrys moved from Romania to Ukraine
            1 fighter moved from Ukraine to Northwest Persia
            1 mech_infantry moved from Yugoslavia to Romania
            1 mech_infantry moved from Yugoslavia to Bessarabia
            2 mech_infantrys moved from Germany to Romania
            2 mech_infantrys moved from Western Germany to Yugoslavia
            1 transport moved from 115 Sea Zone to 114 Sea Zone
            2 infantry moved from Germany to 114 Sea Zone
            2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            1 infantry moved from 115 Sea Zone to Novgorod
            1 infantry moved from Finland to Vyborg
            1 submarine moved from 112 Sea Zone to 124 Sea Zone
            1 cruiser and 1 destroyer moved from 113 Sea Zone to 112 Sea Zone
            1 infantry moved from France to Western Germany
            1 infantry moved from 115 Sea Zone to Novgorod
            2 tactical_bombers moved from Greece to Crete
            1 fighter moved from 96 Sea Zone to Crete
            1 fighter moved from Southern Italy to Crete
            1 fighter moved from Western Germany to Crete
            2 fighters moved from Greece to Yugoslavia
            1 fighter moved from Greece to Crete
            1 infantry moved from Southern Italy to Northern Italy
            1 infantry moved from France to Western Germany
            1 bomber moved from Smolensk to Novgorod
            1 bomber moved from Smolensk to Ukraine
    
        Place Units - Germans
            1 bomber and 1 fighter placed in Western Germany
            2 infantry and 8 mech_infantrys placed in Germany
            1 artillery and 2 infantry placed in Ukraine
            Germans undo move 3.
            2 artilleries and 1 infantry placed in Ukraine
            1 artillery and 2 infantry placed in Novgorod
    
        Turn Complete - Germans
            Germans collect 66 PUs; end with 66 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 73 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 77 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 87 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0,33
    Russians regular : 0,33
    Germans regular : 0,50
    British regular : -0,67
    

    Savegame

  • 25 23 22 21 20 19 18 17

    TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Volgograd to Rostov
                  Russians take Rostov from Germans
            8 infantry moved from Volgograd to Caucasus
            5 infantry moved from Russia to Bryansk
            2 infantry moved from Russia to Smolensk
            1 fighter moved from Russia to Smolensk
            1 infantry moved from Russia to Vologda
                  Russians take Vologda from Germans
            1 infantry moved from Russia to Bryansk
            1 infantry moved from Volgograd to Kazakhstan
                  Russians take Kazakhstan from Italians
            1 infantry moved from Russia to Bryansk
    
        Combat - Russians
            Russians creates battle in territory 98 Sea Zone
            Battle in Bryansk
                Russians attack with 7 infantry
                Germans defend with 1 aaGun and 2 infantry
                    Russians roll dice for 7 infantry in Bryansk, round 2 : 1/7 hits, 1.17 expected hits
                    Germans roll dice for 1 aaGun and 2 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 aaGun owned by the Germans lost in Bryansk
                    Russians roll dice for 6 infantry in Bryansk, round 3 : 0/6 hits, 1.00 expected hits
                    Germans roll dice for 2 infantry in Bryansk, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                    Russians roll dice for 5 infantry in Bryansk, round 4 : 2/5 hits, 0.83 expected hits
                    Germans roll dice for 2 infantry in Bryansk, round 4 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
                Russians win, taking 98 Sea Zone from Italians, taking Bryansk from Germans with 4 infantry remaining. Battle score for attacker is 2
                Casualties for Russians: 3 infantry
                Casualties for Germans: 1 aaGun and 2 infantry
            Battle in Caucasus
                Russians attack with 8 infantry
                Germans defend with 1 aaGun and 2 infantry
                    Russians roll dice for 8 infantry in Caucasus, round 2 : 2/8 hits, 1.33 expected hits
                    Italians roll dice for 1 aaGun and 2 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians, 1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Caucasus
                    Russians roll dice for 7 infantry in Caucasus, round 3 : 2/7 hits, 1.17 expected hits
                    Italians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Caucasus
                Russians win, taking Caucasus from Italians with 7 infantry remaining. Battle score for attacker is 8
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 aaGun and 2 infantry
            Battle in Smolensk
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 artillery
                    Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 artillery in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 3 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 artillery in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery
    
        Non Combat Move - Russians
            1 fighter moved from Smolensk to Russia
            10 infantry moved from Russia to Vologda
            1 aaGun moved from Russia to Bryansk
            1 infantry moved from Russia to Bryansk
            6 infantry moved from Russia to Vologda
            2 aaGuns moved from Volgograd to Caucasus
            1 tactical_bomber moved from Persia to Russia
            1 armour, 1 fighter and 4 mech_infantrys moved from Persia to West India
            1 submarine moved from 98 Sea Zone to 80 Sea Zone
            4 infantry moved from Volgograd to Caucasus
            7 artilleries, 55 infantry and 1 mech_infantry moved from Volgograd to Rostov
    
        Place Units - Russians
            3 infantry placed in Volgograd
            6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 25 PUs; end with 25 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.00
    Germans regular : 0.33
    Russians regular : 0.83
    

    Savegame

  • 15 14

    @farmboy Sorry, insanely busy. Today and tomorrow there is almost no room to breach in between things I have on my plate.

    Will most likely continue on Thursday when I am on the train.

    MAYBE I will post late tonight though

  • 25 23 22 21 20 19 18 17

    @jdow no worries!

  • 15 14

    TripleA Move Summary: Japanese round 10

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese repair damage of 6x factory_minor; Remaining resources: 53 PUs; 6 SuicideAttackTokens; 
            Japanese buy 1 artillery, 2 destroyers, 5 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 6 Sea Zone to 5 Sea Zone
            1 destroyer moved from 36 Sea Zone to 6 Sea Zone
            1 destroyer moved from 36 Sea Zone to 19 Sea Zone
            3 fighters moved from Manchuria to 19 Sea Zone
            3 tactical_bombers moved from Manchuria to 19 Sea Zone
            8 fighters moved from Japan to 6 Sea Zone
            7 tactical_bombers moved from Japan to 6 Sea Zone
            1 mech_infantry moved from Anhwe to Chahar
                  Japanese take Chahar from Chinese
            1 mech_infantry moved from Szechwan to Hopei
                  Japanese take Hopei from Chinese
            1 infantry moved from Malaya to 37 Sea Zone
            1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
            1 artillery moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            1 artillery moved from 44 Sea Zone to Celebes
            1 bomber moved from Borneo to Celebes
    

    Savegame

  • 15 14

    I prefer to ask, scramble sz6?
    If it was US only, I would assume no scramble, but as you have the choice to trade Anzac air vs Japanese air, I would like to confirm.

  • 25 23 22 21 20 19 18 17

    @jdow on just on my phone but it looks to me that you are attacking just the sub in 6 with a lot of air. I won’t scramble.

  • 15 14

    @farmboy Yes, would be a suicide scramble, so I will proceed with no scramble.

    Bedtime now though, will roll and finish tomorrow (hopefully), or Thursday.

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