UK Turn 1 Complete Game 38.tsvg
Dice are now almost dead even.
UK:
Tobruk: +0.21 swing
Sumatra: -0.17 swing
Sea zone 119: +0.17 swing
Net Allies dice swing: -1.48 swing
Net Axis dice swing: +1.48 swing
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1
Research Technology - Germans
Germans spend 5 on tech rolls
Germans rolls : 0/1 hits, 0.00 expected hits
Purchase Units - Germans
Germans buy 8 infantry; Remaining resources: 2 PUs; 1 techTokens;
Combat Move - Germans
1 infantry moved from France to 13 Sea Zone
1 armour moved from France to 13 Sea Zone
1 armour, 1 infantry and 1 transport moved from 13 Sea Zone to 15 Sea Zone
1 infantry moved from 15 Sea Zone to Egypt
1 armour moved from 15 Sea Zone to Egypt
1 infantry moved from Libya to Egypt
1 armour moved from Libya to Egypt
1 artillery moved from Libya to Egypt
1 bomber moved from Germany to Egypt
1 fighter moved from Northwestern Europe to 12 Sea Zone
1 fighter moved from Norway to 2 Sea Zone
1 cruiser moved from 5 Sea Zone to 6 Sea Zone
1 fighter moved from Germany to 12 Sea Zone
1 submarine moved from 7 Sea Zone to 2 Sea Zone
1 submarine moved from 7 Sea Zone to 9 Sea Zone
1 submarine moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from Germany to 5 Sea Zone
1 artillery moved from Germany to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Baltic States
1 artillery moved from 5 Sea Zone to Baltic States
1 infantry moved from Poland to Baltic States
1 fighter moved from Poland to Baltic States
1 infantry moved from Poland to East Poland
1 artillery moved from Poland to East Poland
1 infantry moved from Bulgaria Romania to Ukraine
1 artillery moved from Bulgaria Romania to Ukraine
1 infantry moved from Bulgaria Romania to Ukraine
1 infantry moved from Poland to East Poland
Combat - Germans
Battle in 6 Sea Zone
Germans attack with 1 cruiser and 1 submarine
British defend with 1 destroyer
Germans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 cruiser in 6 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
British roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 6 Sea Zone
Germans win with 1 cruiser and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 9 Sea Zone
Germans attack with 1 submarine
British defend with 1 destroyer and 1 transport
Germans roll dice for 1 submarine in 9 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 destroyer and 1 transport in 9 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Germans lost in 9 Sea Zone
British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarine
Battle in 12 Sea Zone
Germans attack with 2 fighters
British defend with 1 cruiser and 1 destroyer
Germans roll dice for 2 fighters in 12 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
British roll dice for 1 cruiser and 1 destroyer in 12 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Germans roll dice for 2 fighters in 12 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits
British roll dice for 1 cruiser and 1 destroyer in 12 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
1 destroyer owned by the British and 1 cruiser owned by the British lost in 12 Sea Zone
Germans win with 2 fighters remaining. Battle score for attacker is 20
Casualties for British: 1 cruiser and 1 destroyer
Battle in 2 Sea Zone
Germans attack with 1 fighter and 1 submarine
British defend with 1 battleship and 1 transport
Germans roll dice for 1 submarine in 2 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter in 2 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship and 1 transport in 2 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 submarine owned by the Germans lost in 2 Sea Zone
Germans roll dice for 1 fighter in 2 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
British roll dice for 1 battleship and 1 transport in 2 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
Germans roll dice for 1 fighter in 2 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
British roll dice for 1 battleship and 1 transport in 2 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits
Germans roll dice for 1 fighter in 2 Sea Zone, round 5 : 1/1 hits, 0.50 expected hits
British roll dice for 1 battleship and 1 transport in 2 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Germans and 1 battleship owned by the British lost in 2 Sea Zone
British win with 1 transport remaining. Battle score for attacker is 4
Casualties for Germans: 1 fighter and 1 submarine
Casualties for British: 1 battleship
Battle in Egypt
Germans attack with 2 armour, 1 artillery, 1 bomber and 2 infantry
British defend with 1 armour, 1 artillery, 1 fighter and 2 infantry
Germans roll dice for 2 armour, 1 artillery, 1 bomber and 2 infantry in Egypt, round 2 : 4/6 hits, 2.50 expected hits
British roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Egypt, round 2 : 4/5 hits, 2.17 expected hits
1 artillery owned by the Germans, 2 infantry owned by the Germans, 1 armour owned by the Germans, 1 artillery owned by the British, 2 infantry owned by the British and 1 armour owned by the British lost in Egypt
Germans roll dice for 1 armour and 1 bomber in Egypt, round 3 : 2/2 hits, 1.17 expected hits
British roll dice for 1 fighter in Egypt, round 3 : 1/1 hits, 0.67 expected hits
1 armour owned by the Germans and 1 fighter owned by the British lost in Egypt
Germans win with 1 bomber remaining. Battle score for attacker is 5
Casualties for Germans: 2 armour, 1 artillery and 2 infantry
Casualties for British: 1 armour, 1 artillery, 1 fighter and 2 infantry
Battle in East Poland
Germans attack with 1 artillery and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery and 2 infantry in East Poland, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 2 infantry in East Poland, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in East Poland
Germans roll dice for 1 artillery and 2 infantry in East Poland, round 3 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in East Poland, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 2 infantry in East Poland, round 4 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in East Poland, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in East Poland
Germans win, taking East Poland from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Ukraine
Germans attack with 1 artillery and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans roll dice for 1 artillery and 2 infantry in Ukraine, round 3 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Ukraine
Germans roll dice for 1 artillery and 1 infantry in Ukraine, round 4 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Ukraine, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Germans: 2 infantry
Battle in Baltic States
Germans attack with 1 artillery, 1 fighter and 2 infantry
Russians defend with 3 infantry
Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Baltic States, round 2 : 1/4 hits, 1.33 expected hits
Russians roll dice for 3 infantry in Baltic States, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Baltic States, round 3 : 0/3 hits, 1.17 expected hits
Russians roll dice for 2 infantry in Baltic States, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Baltic States, round 4 : 0/3 hits, 1.17 expected hits
Russians roll dice for 2 infantry in Baltic States, round 4 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Baltic States, round 5 : 0/3 hits, 1.17 expected hits
Russians roll dice for 2 infantry in Baltic States, round 5 : 2/2 hits, 0.67 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Baltic States
1 fighter owned by the Germans retreated
Russians win with 2 infantry remaining. Battle score for attacker is -7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 infantry moved from Bulgaria Romania to Ukraine
2 infantry moved from Germany to Poland
1 infantry moved from Norway to Finland
1 fighter moved from 12 Sea Zone to France
1 fighter moved from 12 Sea Zone to Morocco Algeria
1 bomber moved from Egypt to Libya
1 fighter moved from Baltic States to Poland
Place Units - Germans
8 infantry placed in Germany
Turn Complete - Germans
Germans collect 34 PUs; end with 36 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 41 PUs
Combat Hit Differential Summary :
Germans rolls : 0.00
Russians regular : -0.67
Germans regular : -2.83
British regular : 0.17
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1
Purchase Units - Russians
Russians buy 3 armour, 1 bomber and 1 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Russians
1 armour moved from Russia to East Poland
1 artillery moved from Russia to Belorussia
1 infantry moved from Russia to Eastern Ukraine
1 infantry moved from Russia to Belorussia
1 infantry moved from Russia to Eastern Ukraine
1 infantry moved from Archangel to Karelia S.S.R.
1 infantry moved from Archangel to Karelia S.S.R.
2 infantry moved from Stanovoj Chrebet to Buryatia S.S.R.
1 infantry moved from Yakut S.S.R. to Stanovoj Chrebet
1 infantry moved from Evenki National Okrug to Yakut S.S.R.
1 infantry moved from Kazakh S.S.R. to Persia
1 infantry moved from Kazakh S.S.R. to Persia
1 infantry moved from Novosibirsk to Kazakh S.S.R.
1 infantry moved from Novosibirsk to Kazakh S.S.R.
1 infantry moved from Belorussia to East Poland
1 infantry moved from Belorussia to East Poland
1 infantry moved from Eastern Ukraine to East Poland
Combat - Russians
Battle in East Poland
Russians attack with 1 armour and 3 infantry
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 1 armour and 3 infantry in East Poland, round 2 : 2/4 hits, 1.00 expected hits
Germans roll dice for 1 artillery and 2 infantry in East Poland, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Germans lost in East Poland
Russians roll dice for 1 armour and 3 infantry in East Poland, round 3 : 2/4 hits, 1.00 expected hits
Germans roll dice for 1 artillery in East Poland, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in East Poland
Russians win, taking East Poland from Germans with 1 armour and 3 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 2 infantry
Non Combat Move - Russians
Place Units - Russians
1 armour placed in Caucasus
2 armour placed in Karelia S.S.R.
1 bomber and 1 infantry placed in Caucasus
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs
Objective 1: Russians met a national objective for an additional 5 PUs; end with 33 PUs
Combat Hit Differential Summary :
Germans regular : -1.33
Russians regular : 2.00
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1
Research Technology - Japanese
Japanese spend 5 on tech rolls
Japanese rolls : 0/1 hits, 0.00 expected hits
Purchase Units - Japanese
Japanese buy 1 transport; Remaining resources: 5 PUs; 1 techTokens;
Combat Move - Japanese
2 fighters moved from 57 Sea Zone to 53 Sea Zone
1 fighter moved from 57 Sea Zone to 56 Sea Zone
1 fighter moved from 57 Sea Zone to 56 Sea Zone
2 infantry and 1 transport moved from 61 Sea Zone to 50 Sea Zone
2 infantry moved from 50 Sea Zone to Philippine Islands
2 fighters moved from 61 Sea Zone to Philippine Islands
2 infantry moved from Caroline Islands to 51 Sea Zone
1 infantry moved from Caroline Islands to 51 Sea Zone
2 infantry and 1 transport moved from 51 Sea Zone to 49 Sea Zone
1 infantry and 1 transport moved from 51 Sea Zone to 38 Sea Zone
1 infantry moved from 38 Sea Zone to East Indies
Japanese take East Indies from British
2 infantry moved from 49 Sea Zone to Borneo
Japanese take Borneo from British
1 battleship moved from 61 Sea Zone to 50 Sea Zone
1 infantry moved from 61 Sea Zone to Kwangtung
1 artillery moved from 61 Sea Zone to Kwangtung
1 fighter moved from Japan to 53 Sea Zone
1 destroyer moved from 51 Sea Zone to 38 Sea Zone
1 cruiser moved from 61 Sea Zone to 49 Sea Zone
1 infantry moved from French Indo-China Thailand to Kwangtung
1 fighter moved from Formosa to Kwangtung
1 infantry moved from Japan to 62 Sea Zone
1 artillery moved from Japan to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
1 artillery moved from 61 Sea Zone to Fukien
1 infantry moved from 61 Sea Zone to Fukien
1 infantry moved from Kiangsu to Fukien
1 fighter moved from Manchuria to Fukien
Combat - Japanese
Battle in Fukien
Japanese attack with 1 artillery, 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Fukien, round 2 : 2/4 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Fukien, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Fukien
Japanese win, taking Fukien from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 56 Sea Zone
Japanese attack with 2 fighters
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 2 fighters in 56 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Americans roll dice for 1 destroyer and 1 transport in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 56 Sea Zone
1 transport owned by the Americans lost in 56 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 5
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 destroyer and 1 transport
Battle in Kwangtung
Japanese attack with 1 artillery, 1 fighter and 2 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Kwangtung, round 2 : 2/4 hits, 1.33 expected hits
British roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from British with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 50 Sea Zone
Japanese attack with 1 battleship and 1 transport
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 1 battleship and 1 transport in 50 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Americans roll dice for 1 destroyer and 1 transport in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 50 Sea Zone
1 transport owned by the Americans lost in 50 Sea Zone
Japanese win with 1 battleship and 1 transport remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in Philippine Islands
Japanese attack with 2 fighters and 2 infantry
Americans defend with 2 infantry
Japanese roll dice for 2 fighters and 2 infantry in Philippine Islands, round 2 : 1/4 hits, 1.33 expected hits
Americans roll dice for 2 infantry in Philippine Islands, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippine Islands
Japanese roll dice for 2 fighters and 1 infantry in Philippine Islands, round 3 : 1/3 hits, 1.17 expected hits
Americans roll dice for 1 infantry in Philippine Islands, round 3 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese and 1 infantry owned by the Americans lost in Philippine Islands
Japanese win, taking Philippine Islands from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for Americans: 2 infantry
Battle in 53 Sea Zone
Japanese attack with 3 fighters
Americans defend with 1 battleship
Japanese roll dice for 3 fighters in 53 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Americans roll dice for 1 battleship in 53 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Japanese and 1 battleship owned by the Americans lost in 53 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 10
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 battleship
Non Combat Move - Japanese
1 fighter moved from 53 Sea Zone to 59 Sea Zone
1 fighter moved from 53 Sea Zone to 59 Sea Zone
1 fighter moved from 56 Sea Zone to 59 Sea Zone
2 carriers moved from 57 Sea Zone to 59 Sea Zone
1 fighter moved from Philippine Islands to 61 Sea Zone
1 fighter moved from Kwangtung to French Indo-China Thailand
1 fighter moved from Fukien to Manchuria
Place Units - Japanese
1 transport placed in 62 Sea Zone
Turn Complete - Japanese
Japanese collect 29 PUs; end with 34 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 39 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 44 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Americans regular : 1.67
Japanese regular : 1.67
Japanese rolls : 0.00
British regular : -0.33
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1
Research Technology - British
British spend 5 on tech rolls
British rolls : 0/1 hits, 0.00 expected hits
Purchase Units - British
British buy 1 armour, 1 cruiser, 1 factory and 2 infantry; Remaining resources: 0 PUs; 1 techTokens;
Combat Move - British
1 fighter moved from United Kingdom to Gibraltar
1 fighter moved from United Kingdom to Gibraltar
1 bomber moved from United Kingdom to Germany
1 armour moved from Eastern Canada to 9 Sea Zone
1 armour, 1 destroyer and 1 transport moved from 9 Sea Zone to 12 Sea Zone
1 armour moved from 12 Sea Zone to Gibraltar
1 transport moved from 2 Sea Zone to 1 Sea Zone
1 infantry moved from Australia to 41 Sea Zone
1 destroyer, 1 infantry and 1 transport moved from 41 Sea Zone to 46 Sea Zone
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Trans-Jordan to Egypt
Combat - British
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory
Bombing raid in Germany causes 3 damage total.
Non Combat Move - British
1 bomber moved from Germany to United Kingdom
Place Units - British
1 factory placed in India
1 cruiser placed in 2 Sea Zone
1 armour and 2 infantry placed in United Kingdom
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Objective 2: British met a national objective for an additional 5 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans AA : -0.17
British rolls : 0.00
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Italians
1 infantry moved from Italy to 14 Sea Zone
1 artillery moved from Italy to 14 Sea Zone
1 artillery, 1 battleship, 2 cruisers, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
1 infantry moved from 15 Sea Zone to Egypt
1 artillery moved from 15 Sea Zone to Egypt
1 fighter moved from Italy to Egypt
Combat - Italians
Battle in Egypt
Italians attack with 1 artillery, 1 fighter and 1 infantry
British defend with 2 infantry
Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 1/2 hits, 1.17 expected hits
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Egypt, round 2 : 1/3 hits, 1.17 expected hits
British roll dice for 2 infantry in Egypt, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the British and 1 infantry owned by the Italians lost in Egypt
Italians win, taking Egypt from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for British: 2 infantry
Non Combat Move - Italians
1 fighter moved from Egypt to Libya
2 infantry moved from Libya to Morocco Algeria
1 armour moved from Italy to France
2 infantry moved from Balkans to Bulgaria Romania
1 armour moved from Balkans to Bulgaria Romania
Place Units - Italians
1 artillery and 2 infantry placed in Italy
Turn Complete - Italians
Italians collect 12 PUs; end with 12 PUs
Objective 2: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians regular : -0.33
British regular : 0.33
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1
Research Technology - Americans
Americans spend 5 on tech rolls
Americans rolls : 1/1 hits, 0.00 expected hits
Americans removing all Technology Tokens after successful research.
Americans discover Jet Power
Activate Technology - Americans
Americans activating Jet Power
Purchase Units - Americans
Americans buy 1 armour, 1 bomber, 1 cruiser and 2 infantry; Remaining resources: 0 PUs; 0 techTokens;
Purchase Units - Chinese
Chinese builds 3 units.
Combat Move - Americans
1 bomber moved from Eastern United States to Gibraltar
1 fighter moved from Eastern United States to United Kingdom
1 bomber moved from Western United States to United Kingdom
1 infantry moved from Eastern United States to 10 Sea Zone
1 artillery moved from Eastern United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone
1 destroyer moved from 10 Sea Zone to 12 Sea Zone
1 carrier moved from 44 Sea Zone to 53 Sea Zone
1 destroyer moved from 44 Sea Zone to 53 Sea Zone
1 fighter moved from 44 Sea Zone to 53 Sea Zone
1 fighter moved from Hawaiian Islands to 53 Sea Zone
Non Combat Move - Americans
1 fighter moved from Western United States to Hawaiian Islands
Place Units - Americans
1 armour, 1 bomber and 2 infantry placed in Eastern United States
1 cruiser placed in 56 Sea Zone
Place Units - Chinese
2 infantry placed in Yunnan
1 infantry placed in Hupeh
Turn Complete - Americans
Americans collect 38 PUs; end with 38 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 43 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
Americans rolls : 1.00
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2
Research Technology - Germans
Germans spend 0 on tech rolls
Germans rolls : 0/1 hits, 0.00 expected hits
Purchase Units - Germans
Germans repair damage of 3x factory; Remaining resources: 38 PUs; 1 techTokens;
Germans buy 1 aaGun, 1 armour and 8 infantry; Remaining resources: 3 PUs; 1 techTokens;
Combat Move - Germans
1 cruiser moved from 6 Sea Zone to 12 Sea Zone
1 submarine moved from 6 Sea Zone to 12 Sea Zone
2 infantry moved from Germany to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Baltic States
3 infantry moved from Poland to East Poland
1 bomber moved from Libya to East Poland
2 armour moved from Bulgaria Romania to East Poland
1 armour moved from Poland to Baltic States
1 fighter moved from Poland to Baltic States
1 fighter moved from France to Baltic States
1 fighter moved from Morocco Algeria to 12 Sea Zone
Combat - Germans
Battle in 12 Sea Zone
Germans attack with 1 cruiser, 1 fighter and 1 submarine
British defend with 1 destroyer and 1 transport; Americans defend with 1 artillery, 1 destroyer, 1 infantry and 1 transport
Germans roll dice for 1 submarine in 12 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 cruiser and 1 fighter in 12 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
Americans roll dice for 2 destroyers and 2 transports in 12 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 submarine in 12 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 cruiser and 1 fighter in 12 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
Americans roll dice for 2 destroyers and 2 transports in 12 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
1 destroyer owned by the British and 1 destroyer owned by the Americans lost in 12 Sea Zone
1 transport owned by the British, 1 infantry owned by the Americans, 1 artillery owned by the Americans and 1 transport owned by the Americans lost in 12 Sea Zone
Germans win with 1 cruiser, 1 fighter and 1 submarine remaining. Battle score for attacker is 37
Casualties for Americans: 1 artillery, 1 destroyer, 1 infantry and 1 transport
Casualties for British: 1 destroyer and 1 transport
Battle in East Poland
Germans attack with 2 armour, 1 bomber and 3 infantry
Russians defend with 1 armour and 3 infantry
Germans roll dice for 2 armour, 1 bomber and 3 infantry in East Poland, round 2 : 2/6 hits, 2.17 expected hits
Russians roll dice for 1 armour and 3 infantry in East Poland, round 2 : 0/4 hits, 1.50 expected hits
2 infantry owned by the Russians lost in East Poland
Germans roll dice for 2 armour, 1 bomber and 3 infantry in East Poland, round 3 : 0/6 hits, 2.17 expected hits
Russians roll dice for 1 armour and 1 infantry in East Poland, round 3 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Germans lost in East Poland
Germans roll dice for 2 armour, 1 bomber and 2 infantry in East Poland, round 4 : 2/5 hits, 2.00 expected hits
Russians roll dice for 1 armour and 1 infantry in East Poland, round 4 : 2/2 hits, 0.83 expected hits
1 infantry owned by the Russians, 1 armour owned by the Russians and 2 infantry owned by the Germans lost in East Poland
Germans win, taking East Poland from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 5
Casualties for Russians: 1 armour and 3 infantry
Casualties for Germans: 3 infantry
Battle in Baltic States
Germans attack with 1 armour, 2 fighters and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 1 armour, 2 fighters and 2 infantry in Baltic States, round 2 : 2/5 hits, 1.83 expected hits
Russians roll dice for 2 infantry in Baltic States, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
2 armour moved from Czechoslovakia Hungary to Poland
1 infantry moved from Germany to Northwestern Europe
1 infantry moved from Germany to France
1 aaGun moved from Germany to France
4 infantry moved from Germany to Poland
1 fighter moved from Baltic States to France
1 fighter moved from Baltic States to Poland
1 fighter moved from 12 Sea Zone to Germany
1 bomber moved from East Poland to Poland
Place Units - Germans
1 aaGun, 1 armour and 8 infantry placed in Germany
Turn Complete - Germans
Germans collect 35 PUs; end with 38 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 43 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
Americans regular : -1.33
Germans rolls : 0.00
Russians regular : 0.17
Germans regular : -2.83
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2
Research Technology - Russians
Russians spend 5 on tech rolls
Russians rolls : 0/1 hits, 0.00 expected hits
Purchase Units - Russians
Russians buy 2 armour, 1 bomber and 2 infantry; Remaining resources: 0 PUs; 1 techTokens;
Combat Move - Russians
1 artillery moved from Karelia S.S.R. to Finland
1 infantry moved from Karelia S.S.R. to Finland
1 infantry moved from Karelia S.S.R. to Finland
1 infantry moved from Karelia S.S.R. to Finland
1 infantry moved from Karelia S.S.R. to Baltic States
1 infantry moved from Karelia S.S.R. to Baltic States
1 armour moved from Karelia S.S.R. to Baltic States
1 infantry moved from Karelia S.S.R. to Baltic States
1 armour moved from Karelia S.S.R. to East Poland
1 artillery moved from Belorussia to East Poland
1 infantry moved from Belorussia to East Poland
1 armour moved from Caucasus to Ukraine
1 infantry moved from Eastern Ukraine to Ukraine
2 infantry moved from Caucasus to Ukraine
1 infantry moved from Caucasus to Ukraine
1 infantry moved from Caucasus to Ukraine
1 infantry moved from Eastern Ukraine to East Poland
1 bomber moved from Caucasus to Germany
1 infantry moved from Kazakh S.S.R. to Persia
1 infantry moved from Persia to Trans-Jordan
1 infantry moved from Persia to Trans-Jordan
1 infantry moved from Kazakh S.S.R. to Persia
1 infantry moved from Caucasus to Ukraine
1 infantry moved from Karelia S.S.R. to Finland
1 infantry moved from Stanovoj Chrebet to Soviet Far East
1 infantry moved from Yakut S.S.R. to Stanovoj Chrebet
Combat - Russians
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory
Bombing raid in Germany causes 6 damage total.
Battle in East Poland
Russians attack with 1 armour, 1 artillery and 2 infantry
Germans defend with 2 armour
Russians roll dice for 1 armour, 1 artillery and 2 infantry in East Poland, round 2 : 3/4 hits, 1.33 expected hits
Germans roll dice for 2 armour in East Poland, round 2 : 1/2 hits, 1.00 expected hits
1 infantry owned by the Russians and 2 armour owned by the Germans lost in East Poland
Russians win, taking East Poland from Germans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry
Casualties for Germans: 2 armour
Battle in Finland
Russians attack with 1 artillery and 4 infantry
Germans defend with 3 infantry
Russians roll dice for 1 artillery and 4 infantry in Finland, round 2 : 1/5 hits, 1.17 expected hits
Germans roll dice for 3 infantry in Finland, round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Germans lost in Finland
Russians roll dice for 1 artillery and 4 infantry in Finland, round 3 : 2/5 hits, 1.17 expected hits
Germans roll dice for 2 infantry in Finland, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 1 armour and 6 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 armour and 6 infantry in Ukraine, round 2 : 2/7 hits, 1.50 expected hits
Germans roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 armour and 6 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Baltic States
Russians attack with 1 armour and 3 infantry
Germans defend with 1 armour and 1 infantry
Russians roll dice for 1 armour and 3 infantry in Baltic States, round 2 : 0/4 hits, 1.00 expected hits
Germans roll dice for 1 armour and 1 infantry in Baltic States, round 2 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Russians lost in Baltic States
Russians roll dice for 1 armour and 2 infantry in Baltic States, round 3 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 armour and 1 infantry in Baltic States, round 3 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Russians roll dice for 1 armour and 1 infantry in Baltic States, round 4 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 armour in Baltic States, round 4 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 armour and 1 infantry in Baltic States, round 5 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 armour in Baltic States, round 5 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 2
Casualties for Russians: 2 infantry
Casualties for Germans: 1 armour and 1 infantry
Non Combat Move - Russians
1 bomber moved from Germany to Karelia S.S.R.
Place Units - Russians
1 armour and 1 infantry placed in Karelia S.S.R.
1 armour and 1 infantry placed in Caucasus
1 bomber placed in Caucasus
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs
Objective 1: Russians met a national objective for an additional 5 PUs; end with 37 PUs
Combat Hit Differential Summary :
Russians rolls : 0.00
Germans AA : -0.17
Germans regular : -2.00
Russians regular : 1.67
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2
Research Technology - Japanese
Japanese spend 0 on tech rolls
Japanese rolls : 0/1 hits, 0.00 expected hits
Purchase Units - Japanese
Japanese buy 2 factories, 1 fighter and 1 infantry; Remaining resources: 1 PUs; 1 techTokens;
Combat Move - Japanese
1 battleship moved from 50 Sea Zone to 53 Sea Zone
1 infantry moved from Kwangtung to 61 Sea Zone
1 artillery moved from Kwangtung to 61 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 52 Sea Zone
1 fighter moved from French Indo-China Thailand to 35 Sea Zone
1 destroyer moved from 38 Sea Zone to 35 Sea Zone
1 cruiser moved from 49 Sea Zone to 46 Sea Zone
1 infantry moved from Borneo to 49 Sea Zone
1 infantry and 1 transport moved from 49 Sea Zone to 48 Sea Zone
1 infantry moved from 48 Sea Zone to New Guinea
Japanese take New Guinea from British
1 artillery moved from Fukien to 61 Sea Zone
1 infantry moved from Kwangtung to 61 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 52 Sea Zone
2 infantry moved from 52 Sea Zone to Wake Island
2 artilleries moved from 52 Sea Zone to Wake Island
1 infantry moved from Kiangsu to Suiyuan
1 infantry moved from Kiangsu to Suiyuan
1 fighter moved from Manchuria to Suiyuan
1 fighter moved from 61 Sea Zone to 46 Sea Zone
3 fighters moved from 59 Sea Zone to 53 Sea Zone
1 carrier moved from 59 Sea Zone to 53 Sea Zone
Combat - Japanese
Battle in 46 Sea Zone
Japanese attack with 1 cruiser and 1 fighter
British defend with 1 destroyer, 1 infantry and 1 transport
Japanese roll dice for 1 cruiser and 1 fighter in 46 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
British roll dice for 1 destroyer and 1 transport in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 cruiser and 1 fighter in 46 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
British roll dice for 1 destroyer and 1 transport in 46 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese and 1 destroyer owned by the British lost in 46 Sea Zone
1 transport owned by the British and 1 infantry owned by the British lost in 46 Sea Zone
Japanese win with 1 cruiser remaining. Battle score for attacker is 8
Casualties for Japanese: 1 fighter
Casualties for British: 1 destroyer, 1 infantry and 1 transport
Battle in 35 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
British defend with 1 destroyer and 1 transport
Japanese roll dice for 1 destroyer and 1 fighter in 35 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
British roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer and 1 fighter in 35 Sea Zone, round 3 : 2/2 hits, 0.83 expected hits
British roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British and 1 transport owned by the British lost in 35 Sea Zone
Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in Suiyuan
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Suiyuan, round 2 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 2 infantry in Suiyuan, round 3 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Suiyuan, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 2 infantry in Suiyuan, round 4 : 2/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Suiyuan, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Suiyuan
Japanese win, taking Suiyuan from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Wake Island
Japanese attack with 2 artilleries and 2 infantry
Americans defend with 1 infantry
Japanese roll dice for 2 artilleries and 2 infantry in Wake Island, round 2 : 1/4 hits, 1.33 expected hits
Americans roll dice for 1 infantry in Wake Island, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Wake Island
Japanese win, taking Wake Island from Americans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in 53 Sea Zone
Japanese attack with 1 battleship, 1 carrier and 3 fighters
Americans defend with 1 carrier, 1 destroyer and 2 fighters
Japanese roll dice for 1 battleship, 1 carrier and 3 fighters in 53 Sea Zone, round 2 : 4/5 hits, 2.33 expected hits
Americans roll dice for 1 carrier, 1 destroyer and 2 fighters in 53 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
Units damaged: 1 battleship owned by the Japanese
1 fighter owned by the Japanese, 1 destroyer owned by the Americans, 1 carrier owned by the Japanese, 1 carrier owned by the Americans and 2 fighters owned by the Americans lost in 53 Sea Zone
Japanese win with 1 battleship and 2 fighters remaining. Battle score for attacker is 18
Casualties for Japanese: 1 carrier and 1 fighter
Casualties for Americans: 1 carrier, 1 destroyer and 2 fighters
Non Combat Move - Japanese
1 fighter moved from 35 Sea Zone to French Indo-China Thailand
1 infantry moved from East Indies to 38 Sea Zone
1 infantry and 1 transport moved from 38 Sea Zone to 36 Sea Zone
1 infantry moved from Fukien to Kiangsu
1 infantry moved from French Indo-China Thailand to Fukien
1 infantry moved from 36 Sea Zone to French Indo-China Thailand
1 armour moved from Japan to 62 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
1 armour moved from 62 Sea Zone to Manchuria
1 infantry moved from 62 Sea Zone to Manchuria
1 fighter moved from Suiyuan to Manchuria
1 carrier moved from 61 Sea Zone to 52 Sea Zone
1 fighter moved from 53 Sea Zone to 52 Sea Zone
1 carrier moved from 59 Sea Zone to 53 Sea Zone
Place Units - Japanese
1 factory placed in Manchuria
1 factory placed in East Indies
1 fighter and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 31 PUs; end with 32 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 37 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 42 PUs
1 unit repaired.
Combat Hit Differential Summary :
Chinese regular : -1.00
Americans regular : 1.67
Japanese regular : 0.17
Japanese rolls : 0.00
British regular : -0.33
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2
Research Technology - British
British spend 5 on tech rolls
British roll 6,6 and gets 2 hits
British removing all Technology Tokens after successful research.
British discover Jet Power
Activate Technology - British
British activating Jet Power
Purchase Units - British
British buy 1 armour, 1 battleship and 1 destroyer; Remaining resources: 1 PUs; 0 techTokens;
Combat Move - British
1 bomber moved from United Kingdom to Germany
1 transport moved from 1 Sea Zone to 3 Sea Zone
1 cruiser moved from 2 Sea Zone to 3 Sea Zone
1 armour moved from United Kingdom to 3 Sea Zone
1 infantry moved from United Kingdom to 3 Sea Zone
1 infantry moved from 3 Sea Zone to Norway
1 armour moved from 3 Sea Zone to Norway
Combat - British
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory
Bombing raid in Germany causes 6 damage total.
Battle in Norway
British attack with 1 armour and 1 infantry
Germans defend with 1 infantry
British roll dice for 1 cruiser in Norway, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 1 armour and 1 infantry in Norway, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Norway, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Norway
British win, taking Norway from Germans with 1 armour remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - British
1 bomber moved from Germany to United Kingdom
Place Units - British
1 armour placed in India
1 battleship and 1 destroyer placed in 3 Sea Zone
Turn Complete - British
British collect 34 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans AA : -0.17
Germans regular : 0.67
British regular : -0.17
I have to get updated java for it to work as it’s supposed to. You’ve really been getting some lucky rolls this game.
Test summary from TripleA, engine version: 2.5.22294, time: 4:43:38 PM
Savegame
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2
Purchase Units - Italians
Italians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Italians
1 transport moved from 15 Sea Zone to 14 Sea Zone
1 infantry moved from Italy to 14 Sea Zone
1 artillery moved from Italy to 14 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
1 infantry moved from 15 Sea Zone to Trans-Jordan
1 artillery moved from 15 Sea Zone to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
2 infantry moved from Bulgaria Romania to East Poland
1 armour moved from Bulgaria Romania to East Poland
Combat - Italians
Battle in Trans-Jordan
Italians attack with 2 artilleries and 1 infantry
Russians defend with 2 infantry
Italians roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 0/2 hits, 1.17 expected hits
Italians roll dice for 2 artilleries and 1 infantry in Trans-Jordan, round 2 : 1/3 hits, 1.00 expected hits
British roll dice for 2 infantry in Trans-Jordan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Trans-Jordan
Italians roll dice for 2 artilleries in Trans-Jordan, round 3 : 0/2 hits, 0.67 expected hits
British roll dice for 1 infantry in Trans-Jordan, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Trans-Jordan
Italians roll dice for 1 artillery in Trans-Jordan, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 1 infantry in Trans-Jordan, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Trans-Jordan
British win with 1 infantry remaining. Battle score for attacker is -8
Casualties for Italians: 2 artilleries and 1 infantry
Casualties for Russians: 1 infantry
Battle in East Poland
Italians attack with 1 armour and 2 infantry
Russians defend with 1 armour, 1 artillery and 1 infantry
Italians roll dice for 1 armour and 2 infantry in East Poland, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 armour, 1 artillery and 1 infantry in East Poland, round 2 : 0/3 hits, 1.17 expected hits
1 infantry owned by the Russians lost in East Poland
Italians roll dice for 1 armour and 2 infantry in East Poland, round 3 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 armour and 1 artillery in East Poland, round 3 : 0/2 hits, 0.83 expected hits
1 artillery owned by the Russians lost in East Poland
Italians roll dice for 1 armour and 2 infantry in East Poland, round 4 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 armour in East Poland, round 4 : 1/1 hits, 0.50 expected hits
1 armour owned by the Russians and 1 infantry owned by the Italians lost in East Poland
Italians win, taking East Poland from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 1 armour, 1 artillery and 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Italians
1 fighter moved from Libya to Egypt
1 infantry moved from Italy to France
1 armour moved from France to Balkans
Place Units - Italians
2 artilleries and 3 infantry placed in Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs
Objective 2: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians regular : -1.67
Russians regular : -1.50
British regular : 1.67
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2
Research Technology - Americans
Americans spend 5 on tech rolls
Americans rolls : 0/1 hits, 0.00 expected hits
Purchase Units - Americans
Americans buy 1 battleship, 1 cruiser and 1 destroyer; Remaining resources: 3 PUs; 1 techTokens;
Purchase Units - Chinese
Chinese builds 2 units.
Combat Move - Americans
1 bomber moved from Eastern United States to United Kingdom
1 bomber moved from Gibraltar to Italy
1 bomber moved from United Kingdom to Germany
Combat - Americans
Strategic bombing raid in Italy
Italians roll AA dice in Italy : 0/1 hits, 0.17 expected hits
Bombing raid in Italy rolls: 4 and causes: 4 damage to unit: factory
Bombing raid in Italy causes 4 damage total.
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory
Bombing raid in Germany causes 4 damage total.
Non Combat Move - Americans
1 bomber moved from Italy to Gibraltar
1 bomber moved from Germany to United Kingdom
Combat Move - Chinese
2 infantry moved from Hupeh to Suiyuan
1 fighter moved from Yunnan to Suiyuan
3 infantry moved from Yunnan to Fukien
Combat - Chinese
Battle in Fukien
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Fukien, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Fukien, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Fukien
Chinese win, taking Fukien from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Suiyuan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 2 infantry in Suiyuan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 2 infantry in Suiyuan, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Suiyuan
Chinese roll dice for 1 fighter and 2 infantry in Suiyuan, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Suiyuan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Suiyuan
Chinese roll dice for 1 fighter and 1 infantry in Suiyuan, round 4 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Suiyuan, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuan
Chinese win, taking Suiyuan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuan to Yunnan
Place Units - Americans
1 battleship, 1 cruiser and 1 destroyer placed in 56 Sea Zone
Place Units - Chinese
2 infantry placed in Yunnan
Turn Complete - Americans
Americans collect 38 PUs; end with 41 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 46 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Chinese regular : 1.17
Japanese regular : -0.67
Germans AA : -0.17
Americans rolls : 0.00
Italians AA : -0.17
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3
Research Technology - Germans
Germans spend 0 on tech rolls
Germans rolls : 0/1 hits, 0.00 expected hits
Purchase Units - Germans
Germans repair damage of 16x factory; Remaining resources: 32 PUs; 1 techTokens;
Germans buy 1 armour and 9 infantry; Remaining resources: 0 PUs; 1 techTokens;
Combat Move - Germans
1 armour moved from Germany to 5 Sea Zone
1 infantry moved from Germany to 5 Sea Zone
1 armour moved from 5 Sea Zone to Karelia S.S.R.
1 infantry moved from 5 Sea Zone to Karelia S.S.R.
1 bomber moved from Poland to Karelia S.S.R.
1 fighter moved from Poland to Karelia S.S.R.
1 fighter moved from Germany to Karelia S.S.R.
3 armour moved from Poland to Baltic States
2 infantry moved from Poland to Baltic States
Combat - Germans
Battle in Baltic States
Germans attack with 3 armour and 2 infantry
Russians defend with 1 armour and 1 infantry
Germans roll dice for 3 armour and 2 infantry in Baltic States, round 2 : 4/5 hits, 1.83 expected hits
Russians roll dice for 1 armour and 1 infantry in Baltic States, round 2 : 0/2 hits, 0.83 expected hits
1 infantry owned by the Russians and 1 armour owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 3 armour and 2 infantry remaining. Battle score for attacker is 8
Casualties for Russians: 1 armour and 1 infantry
Battle in Karelia S.S.R.
Germans attack with 1 armour, 1 bomber, 2 fighters and 1 infantry
Russians defend with 1 aaGun, 1 armour, 1 bomber, 1 factory and 1 infantry
Russians roll AA dice in Karelia S.S.R. : 0/3 hits, 0.50 expected hits
Germans roll dice for 1 armour, 1 bomber, 2 fighters and 1 infantry in Karelia S.S.R., round 2 : 2/5 hits, 2.33 expected hits
Russians roll dice for 1 armour, 1 bomber and 1 infantry in Karelia S.S.R., round 2 : 2/3 hits, 1.00 expected hits
1 infantry owned by the Russians, 1 bomber owned by the Russians, 1 fighter owned by the Germans and 1 infantry owned by the Germans lost in Karelia S.S.R.
Germans roll dice for 1 armour, 1 bomber and 1 fighter in Karelia S.S.R., round 3 : 2/3 hits, 1.67 expected hits
Russians roll dice for 1 armour in Karelia S.S.R., round 3 : 1/1 hits, 0.50 expected hits
1 armour owned by the Russians and 1 fighter owned by the Germans lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -3
Casualties for Germans: 2 fighters and 1 infantry
Casualties for Russians: 1 armour, 1 bomber and 1 infantry
Non Combat Move - Germans
1 cruiser moved from 12 Sea Zone to 10 Sea Zone
1 submarine moved from 12 Sea Zone to 10 Sea Zone
1 bomber moved from Karelia S.S.R. to Germany
1 infantry moved from Germany to France
2 infantry moved from Poland to Bulgaria Romania
6 infantry moved from Germany to Poland
Place Units - Germans
1 armour and 9 infantry placed in Germany
Turn Complete - Germans
Germans collect 29 PUs; end with 29 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 34 PUs
Objective 3: Germans met a national objective for an additional 5 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans rolls : 0.00
Russians regular : 0.67
Germans regular : 2.17
Russians AA : -0.50
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3
Research Technology - Russians
Russians spend 0 on tech rolls
Russians rolls : 0/1 hits, 0.00 expected hits
Purchase Units - Russians
Russians buy 3 armour, 1 fighter and 4 infantry; Remaining resources: 0 PUs; 1 techTokens;
Combat Move - Russians
1 artillery and 3 infantry moved from Finland to Karelia S.S.R.
1 infantry moved from Ukraine to Bulgaria Romania
1 infantry moved from Ukraine to Bulgaria Romania
1 armour moved from Caucasus to East Poland
1 armour moved from Ukraine to Bulgaria Romania
1 bomber moved from Caucasus to Karelia S.S.R.
1 infantry moved from Caucasus to Ukraine
1 infantry moved from Ukraine to East Poland
1 infantry moved from Ukraine to East Poland
1 infantry moved from Ukraine to Bulgaria Romania
1 infantry moved from Ukraine to East Poland
1 infantry moved from Persia to Trans-Jordan
1 infantry moved from Persia to Trans-Jordan
1 infantry moved from Stanovoj Chrebet to Buryatia S.S.R.
1 submarine moved from 4 Sea Zone to 6 Sea Zone
Combat - Russians
Battle in Karelia S.S.R.
Russians attack with 1 artillery, 1 bomber and 3 infantry
Germans defend with 1 aaGun, 1 armour and 1 factory
Germans roll AA dice in Karelia S.S.R. : 1/1 hits, 0.17 expected hits
1 bomber owned by the Russians lost in Karelia S.S.R.
Russians roll dice for 1 artillery and 3 infantry in Karelia S.S.R., round 2 : 2/4 hits, 1.00 expected hits
Germans roll dice for 1 armour in Karelia S.S.R., round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Karelia S.S.R.
Russians win, taking Karelia S.S.R. from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is -10
Casualties for Russians: 1 bomber and 1 infantry
Casualties for Germans: 1 armour
Battle in Bulgaria Romania
Russians attack with 1 armour and 3 infantry
Germans defend with 2 infantry
Russians roll dice for 1 armour and 3 infantry in Bulgaria Romania, round 2 : 2/4 hits, 1.00 expected hits
Germans roll dice for 2 infantry in Bulgaria Romania, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bulgaria Romania
Russians win, taking Bulgaria Romania from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Battle in East Poland
Russians attack with 1 armour and 3 infantry
Italians defend with 1 armour and 1 infantry
Russians roll dice for 1 armour and 3 infantry in East Poland, round 2 : 0/4 hits, 1.00 expected hits
Italians roll dice for 1 armour and 1 infantry in East Poland, round 2 : 2/2 hits, 0.83 expected hits
2 infantry owned by the Russians lost in East Poland
1 infantry owned by the Russians and 1 armour owned by the Russians retreated to Ukraine
Italians win with 1 armour and 1 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Non Combat Move - Russians
Place Units - Russians
1 armour placed in Caucasus
1 fighter and 2 infantry placed in Caucasus
2 armour and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs
Objective 2: Russians met a national objective for an additional 10 PUs; end with 42 PUs
Objective 1: Russians met a national objective for an additional 5 PUs; end with 47 PUs
Combat Hit Differential Summary :
Russians rolls : 0.00
Italians regular : 1.17
Germans AA : 0.83
Germans regular : 0.83
Russians regular : 1.00
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3
Research Technology - Japanese
Japanese spend 0 on tech rolls
Japanese rolls : 1/1 hits, 0.00 expected hits
Japanese removing all Technology Tokens after successful research.
Japanese discover Jet Power
Activate Technology - Japanese
Japanese activating Jet Power
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 fighters and 4 infantry; Remaining resources: 2 PUs; 0 techTokens;
Combat Move - Japanese
1 infantry moved from New Guinea to 48 Sea Zone
1 infantry and 1 transport moved from 48 Sea Zone to 46 Sea Zone
1 infantry moved from 46 Sea Zone to Solomon Islands
Japanese take Solomon Islands from British
1 infantry moved from Philippine Islands to 50 Sea Zone
1 infantry and 1 transport moved from 50 Sea Zone to 60 Sea Zone
1 infantry moved from Okinawa to 60 Sea Zone
2 infantry and 1 transport moved from 60 Sea Zone to 61 Sea Zone
2 infantry moved from 61 Sea Zone to Kwangtung
1 infantry moved from French Indo-China Thailand to Kwangtung
1 transport moved from 36 Sea Zone to 49 Sea Zone
1 infantry moved from Borneo to 49 Sea Zone
1 infantry and 1 transport moved from 49 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Burma
1 infantry moved from French Indo-China Thailand to Burma
1 fighter moved from French Indo-China Thailand to Burma
1 infantry moved from Kiangsu to Hupeh
Japanese take Hupeh from Chinese
1 infantry moved from Manchuria to Kiangsu
2 artilleries moved from Wake Island to 52 Sea Zone
1 infantry moved from Wake Island to 52 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 52 Sea Zone to 53 Sea Zone
2 artilleries moved from 53 Sea Zone to Hawaiian Islands
1 infantry moved from 53 Sea Zone to Hawaiian Islands
1 fighter moved from 53 Sea Zone to Hawaiian Islands
1 fighter moved from 52 Sea Zone to Hawaiian Islands
3 infantry moved from Manchuria to Buryatia S.S.R.
1 fighter moved from Manchuria to Buryatia S.S.R.
1 armour moved from Manchuria to Buryatia S.S.R.
2 infantry moved from Japan to 62 Sea Zone
2 infantry moved from 62 Sea Zone to Buryatia S.S.R.
Combat - Japanese
Battle in Buryatia S.S.R.
Japanese attack with 1 armour, 1 fighter and 5 infantry
Russians defend with 6 infantry
Japanese roll dice for 1 armour, 1 fighter and 5 infantry in Buryatia S.S.R., round 2 : 2/7 hits, 2.00 expected hits
Russians roll dice for 6 infantry in Buryatia S.S.R., round 2 : 2/6 hits, 2.00 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Buryatia S.S.R.
Japanese roll dice for 1 armour, 1 fighter and 3 infantry in Buryatia S.S.R., round 3 : 2/5 hits, 1.67 expected hits
Russians roll dice for 4 infantry in Buryatia S.S.R., round 3 : 0/4 hits, 1.33 expected hits
2 infantry owned by the Russians lost in Buryatia S.S.R.
Japanese roll dice for 1 armour, 1 fighter and 3 infantry in Buryatia S.S.R., round 4 : 2/5 hits, 1.67 expected hits
Russians roll dice for 2 infantry in Buryatia S.S.R., round 4 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Buryatia S.S.R.
Japanese win, taking Buryatia S.S.R. from Russians with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 3 infantry
Casualties for Russians: 6 infantry
Battle in Burma
Japanese attack with 1 fighter and 2 infantry
British defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Burma, round 2 : 1/3 hits, 1.00 expected hits
British roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Hawaiian Islands
Japanese attack with 2 artilleries, 2 fighters and 1 infantry
Americans defend with 1 fighter and 1 infantry
Japanese roll dice for 2 artilleries, 2 fighters and 1 infantry in Hawaiian Islands, round 2 : 4/5 hits, 2.33 expected hits
Americans roll dice for 1 fighter and 1 infantry in Hawaiian Islands, round 2 : 0/2 hits, 1.00 expected hits
1 infantry owned by the Americans and 1 fighter owned by the Americans lost in Hawaiian Islands
Japanese win, taking Hawaiian Islands from Americans with 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 13
Casualties for Americans: 1 fighter and 1 infantry
Non Combat Move - Japanese
2 fighters moved from Hawaiian Islands to 53 Sea Zone
1 cruiser moved from 46 Sea Zone to 53 Sea Zone
1 carrier moved from 52 Sea Zone to 62 Sea Zone
1 fighter moved from Buryatia S.S.R. to Manchuria
1 fighter moved from Japan to Philippine Islands
1 fighter moved from Burma to Kwangtung
Place Units - Japanese
3 infantry placed in Manchuria
2 fighters placed in 62 Sea Zone
2 artilleries and 1 infantry placed in East Indies
Turn Complete - Japanese
Japanese collect 34 PUs; end with 36 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 41 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 46 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Americans regular : -1.00
Japanese regular : 2.33
Japanese rolls : 1.00
Russians regular : -1.00
British regular : -0.33
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3
Research Technology - British
British spend 5 on tech rolls
British rolls : 0/1 hits, 0.00 expected hits
Purchase Units - British
British buy 1 armour, 1 cruiser, 1 destroyer and 1 infantry; Remaining resources: 2 PUs; 1 techTokens;
Combat Move - British
1 armour, 1 artillery and 3 infantry moved from India to Burma
1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 3 Sea Zone to 7 Sea Zone
1 armour moved from United Kingdom to 7 Sea Zone
1 infantry moved from United Kingdom to 7 Sea Zone
1 infantry moved from 7 Sea Zone to Northwestern Europe
1 armour moved from 7 Sea Zone to Northwestern Europe
1 bomber moved from United Kingdom to Northwestern Europe
1 armour moved from Norway to Karelia S.S.R.
Combat - British
Battle in Northwestern Europe
British attack with 1 armour, 1 bomber and 1 infantry
Germans defend with 2 infantry
British roll dice for 1 battleship and 1 cruiser in Northwestern Europe, round 2 : 1/2 hits, 1.17 expected hits
British roll dice for 1 armour, 1 bomber and 1 infantry in Northwestern Europe, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 2 infantry in Northwestern Europe, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the British lost in Northwestern Europe
British win, taking Northwestern Europe from Germans with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Germans: 2 infantry
Battle in Burma
British attack with 1 armour, 1 artillery and 3 infantry
Japanese defend with 2 infantry
British roll dice for 1 armour, 1 artillery and 3 infantry in Burma, round 2 : 1/5 hits, 1.50 expected hits
Japanese roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Burma
British roll dice for 1 armour, 1 artillery and 3 infantry in Burma, round 3 : 3/5 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Burma, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantry
Non Combat Move - British
1 bomber moved from Northwestern Europe to United Kingdom
Place Units - British
1 armour and 1 infantry placed in India
1 cruiser and 1 destroyer placed in 7 Sea Zone
Turn Complete - British
British collect 36 PUs; end with 38 PUs
Combat Hit Differential Summary :
Japanese regular : 0.00
British rolls : 0.00
Germans regular : 0.33
British regular : 0.50
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3
Purchase Units - Italians
Italians repair damage of 4x factory; Remaining resources: 14 PUs; 0 techTokens;
Italians buy 1 fighter and 1 infantry; Remaining resources: 1 PUs; 0 techTokens;
Combat Move - Italians
1 transport moved from 15 Sea Zone to 14 Sea Zone
1 infantry moved from Italy to 14 Sea Zone
1 artillery moved from Italy to 14 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 14 Sea Zone to 16 Sea Zone
1 infantry moved from 16 Sea Zone to Bulgaria Romania
1 artillery moved from 16 Sea Zone to Bulgaria Romania
2 cruisers moved from 15 Sea Zone to 16 Sea Zone
1 battleship moved from 15 Sea Zone to 16 Sea Zone
1 fighter moved from Egypt to Ukraine
1 infantry moved from East Poland to Ukraine
1 armour moved from East Poland to Ukraine
1 armour moved from Balkans to Northwestern Europe
1 infantry moved from France to Northwestern Europe
Combat - Italians
Battle in Ukraine
Italians attack with 1 armour, 1 fighter and 1 infantry
Russians defend with 1 armour and 2 infantry
Italians roll dice for 1 armour, 1 fighter and 1 infantry in Ukraine, round 2 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 armour and 2 infantry in Ukraine, round 2 : 1/3 hits, 1.17 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Ukraine
1 fighter owned by the Italians retreated
1 armour owned by the Italians retreated to East Poland
Russians win with 1 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Battle in Northwestern Europe
Italians attack with 1 armour and 1 infantry
British defend with 1 armour
Italians roll dice for 1 armour and 1 infantry in Northwestern Europe, round 2 : 1/2 hits, 0.67 expected hits
British roll dice for 1 armour in Northwestern Europe, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in Northwestern Europe
Italians win, taking Northwestern Europe from British with 1 armour and 1 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 armour
Battle in Bulgaria Romania
Italians attack with 1 artillery and 1 infantry
Russians defend with 1 armour and 2 infantry
Italians roll dice for 1 battleship and 1 cruiser in Bulgaria Romania, round 2 : 2/2 hits, 1.17 expected hits
Italians roll dice for 1 artillery and 1 infantry in Bulgaria Romania, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 armour and 2 infantry in Bulgaria Romania, round 2 : 2/3 hits, 1.17 expected hits
2 infantry owned by the Russians, 1 armour owned by the Russians, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Bulgaria Romania
Russians win with no units remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Russians: 1 armour and 2 infantry
Non Combat Move - Italians
1 fighter moved from Ukraine to East Poland
1 infantry moved from Italy to France
Place Units - Italians
1 fighter and 1 infantry placed in Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 14 PUs
Objective 2: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians regular : 1.33
Russians regular : 0.67
British regular : -0.50