Enigma (ax) vs VampyreLayer (al) OOB 16+


  • TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            2 submarines moved from 33 Sea Zone to 42 Sea Zone
            1 submarine moved from 44 Sea Zone to 42 Sea Zone
            2 fighters moved from Queensland to 42 Sea Zone
            1 fighter moved from Queensland to 42 Sea Zone
    
        Combat - ANZAC
            ANZAC creates battle in territory 19 Sea Zone
            Battle in 42 Sea Zone
                ANZAC attack with 3 fighters and 3 submarines
                Japanese defend with 1 battleship, 1 cruiser and 1 transport
                    ANZAC roll dice for 3 submarines in 42 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits
                    ANZAC roll dice for 3 fighters in 42 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    Japanese roll dice for 1 battleship, 1 cruiser and 1 transport in 42 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
                    2 submarines owned by the ANZAC lost in 42 Sea Zone
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 3 fighters in 42 Sea Zone, round 3 : 1/3 hits, 1,50 expected hits
                    Japanese roll dice for 1 battleship, 1 cruiser and 1 transport in 42 Sea Zone, round 3 : 1/2 hits, 1,17 expected hits
                    1 submarine owned by the ANZAC and 1 cruiser owned by the Japanese lost in 42 Sea Zone
                    ANZAC roll dice for 3 fighters in 42 Sea Zone, round 4 : 0/3 hits, 1,50 expected hits
                    Japanese roll dice for 1 battleship and 1 transport in 42 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits
                    1 fighter owned by the ANZAC lost in 42 Sea Zone
                    ANZAC roll dice for 2 fighters in 42 Sea Zone, round 5 : 2/2 hits, 1,00 expected hits
                    Japanese roll dice for 1 battleship and 1 transport in 42 Sea Zone, round 5 : 0/1 hits, 0,67 expected hits
                    1 transport owned by the Japanese and 1 battleship owned by the Japanese lost in 42 Sea Zone
                ANZAC win, taking 19 Sea Zone from Japanese with 2 fighters remaining. Battle score for attacker is 11
                Casualties for ANZAC: 1 fighter and 3 submarines
                Casualties for Japanese: 1 battleship, 1 cruiser and 1 transport
    
        Non Combat Move - ANZAC
            2 fighters moved from 42 Sea Zone to Western Australia
            1 destroyer moved from 62 Sea Zone to 45 Sea Zone
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 armour and 1 infantry moved from Queensland to 54 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 carrier and 1 fighter moved from 54 Sea Zone to 33 Sea Zone
            1 destroyer moved from 54 Sea Zone to 33 Sea Zone
            1 submarine moved from 19 Sea Zone to 36 Sea Zone
            1 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 fighter and 1 infantry placed in New South Wales
            1 destroyer placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
    
        Combat Move - French
            1 infantry moved from Libya to Tobruk
                  French take Tobruk from Italians
    
        Combat - French
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 0,33
    ANZAC regular : -2,83
    

    Savegame


  • TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 2 fighters and 11 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Novgorod to Archangel
            3 armour moved from Eastern Poland to Archangel
            1 bomber moved from Rostov to Archangel
            1 armour, 1 infantry and 2 mech_infantrys moved from Caucasus to Northwest Persia
            1 mech_infantry moved from Volgograd to Northwest Persia
            2 artilleries, 1 bomber, 1 fighter, 20 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Western Germany to Holland Belgium
            1 bomber moved from Germany to Holland Belgium
    
        Combat - Germans
            Germans creates battle in territory 98 Sea Zone
            Battle in Archangel
                Germans attack with 3 armour, 1 bomber and 2 infantry
                Russians defend with 1 armour, 1 artillery and 2 infantry
                    Germans roll dice for 3 armour, 1 bomber and 2 infantry in Archangel, round 2 : 3/6 hits, 2,50 expected hits
                    Russians roll dice for 1 armour, 1 artillery and 2 infantry in Archangel, round 2 : 3/4 hits, 1,50 expected hits
                    2 infantry owned by the Russians, 1 artillery owned by the Russians, 2 infantry owned by the Germans and 1 armour owned by the Germans lost in Archangel
                    Germans roll dice for 2 armour and 1 bomber in Archangel, round 3 : 3/3 hits, 1,67 expected hits
                    Russians roll dice for 1 armour in Archangel, round 3 : 1/1 hits, 0,50 expected hits
                    1 armour owned by the Russians and 1 armour owned by the Germans lost in Archangel
                Germans win, taking Archangel from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -2
                Casualties for Germans: 2 armour and 2 infantry
                Casualties for Russians: 1 armour, 1 artillery and 2 infantry
            Battle in Holland Belgium
                Germans attack with 2 artilleries, 2 bombers, 1 fighter, 20 infantry, 2 mech_infantrys and 1 tactical_bomber
                British defend with 1 aaGun, 3 artilleries and 9 infantry; French defend with 2 infantry
                    British roll AA dice in Holland Belgium : 0/3 hits, 0,50 expected hits
                    Germans roll dice for 2 artilleries, 2 bombers, 1 fighter, 20 infantry, 2 mech_infantrys and 1 tactical_bomber in Holland Belgium, round 2 : 7/28 hits, 7,17 expected hits
                    British roll dice for 1 aaGun, 3 artilleries and 11 infantry in Holland Belgium, round 2 : 2/14 hits, 4,67 expected hits
                    1 aaGun owned by the British, 2 infantry owned by the Germans, 2 infantry owned by the French and 4 infantry owned by the British lost in Holland Belgium
                    Germans roll dice for 2 artilleries, 2 bombers, 1 fighter, 18 infantry, 2 mech_infantrys and 1 tactical_bomber in Holland Belgium, round 3 : 5/26 hits, 6,83 expected hits
                    British roll dice for 3 artilleries and 5 infantry in Holland Belgium, round 3 : 4/8 hits, 2,67 expected hits
                    4 infantry owned by the Germans and 5 infantry owned by the British lost in Holland Belgium
                1 fighter owned by the Germans, 2 bombers owned by the Germans and 1 tactical_bomber owned by the Germans retreated
                2 artilleries owned by the Germans, 14 infantry owned by the Germans and 2 mech_infantrys owned by the Germans retreated to Western Germany
                British win with 3 artilleries remaining. Battle score for attacker is 20
                Casualties for Germans: 6 infantry
                Casualties for British: 1 aaGun and 9 infantry
                Casualties for French: 2 infantry
            Battle in Northwest Persia
                Germans attack with 1 armour, 1 infantry and 3 mech_infantrys
                British defend with 1 mech_infantry
                    Germans roll dice for 1 armour, 1 infantry and 3 mech_infantrys in Northwest Persia, round 2 : 2/5 hits, 1,17 expected hits
                    British roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the British lost in Northwest Persia
                Germans win, taking Northwest Persia from British with 1 armour, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Germans
            1 tactical_bomber moved from Holland Belgium to Western Germany
            2 bombers moved from Holland Belgium to Western Germany
            1 fighter moved from Holland Belgium to Western Germany
            1 tactical_bomber moved from Western Germany to Germany
            1 infantry moved from Rostov to Bryansk
            3 artilleries moved from Ukraine to Rostov
            7 armour moved from Volgograd to Rostov
            3 infantry moved from Rostov to Volgograd
            11 mech_infantrys moved from Volgograd to Rostov
            1 aaGun moved from Rostov to Volgograd
            1 artillery moved from Norway to Finland
            1 bomber moved from Archangel to Rostov
    
        Place Units - Germans
            3 artilleries placed in Volgograd
            3 infantry placed in Ukraine
            3 infantry placed in Novgorod
            2 fighters and 5 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,5
            Germans collect 49 PUs; end with 49 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 56 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    British AA : -0,50
    Russians regular : 2,00
    Germans regular : 0,67
    British regular : -1,67
    

    Savegame


  • TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 2 fighters and 11 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Novgorod to Archangel
            3 armour moved from Eastern Poland to Archangel
            1 bomber moved from Rostov to Archangel
            1 armour, 1 infantry and 2 mech_infantrys moved from Caucasus to Northwest Persia
            1 mech_infantry moved from Volgograd to Northwest Persia
            2 artilleries, 1 bomber, 1 fighter, 20 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Western Germany to Holland Belgium
            1 bomber moved from Germany to Holland Belgium
    
        Combat - Germans
            Germans creates battle in territory 98 Sea Zone
            Battle in Archangel
                Germans attack with 3 armour, 1 bomber and 2 infantry
                Russians defend with 1 armour, 1 artillery and 2 infantry
                    Germans roll dice for 3 armour, 1 bomber and 2 infantry in Archangel, round 2 : 3/6 hits, 2,50 expected hits
                    Russians roll dice for 1 armour, 1 artillery and 2 infantry in Archangel, round 2 : 3/4 hits, 1,50 expected hits
                    2 infantry owned by the Russians, 1 artillery owned by the Russians, 2 infantry owned by the Germans and 1 armour owned by the Germans lost in Archangel
                    Germans roll dice for 2 armour and 1 bomber in Archangel, round 3 : 3/3 hits, 1,67 expected hits
                    Russians roll dice for 1 armour in Archangel, round 3 : 1/1 hits, 0,50 expected hits
                    1 armour owned by the Russians and 1 armour owned by the Germans lost in Archangel
                Germans win, taking Archangel from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -2
                Casualties for Germans: 2 armour and 2 infantry
                Casualties for Russians: 1 armour, 1 artillery and 2 infantry
            Battle in Holland Belgium
                Germans attack with 2 artilleries, 2 bombers, 1 fighter, 20 infantry, 2 mech_infantrys and 1 tactical_bomber
                British defend with 1 aaGun, 3 artilleries and 9 infantry; French defend with 2 infantry
                    British roll AA dice in Holland Belgium : 0/3 hits, 0,50 expected hits
                    Germans roll dice for 2 artilleries, 2 bombers, 1 fighter, 20 infantry, 2 mech_infantrys and 1 tactical_bomber in Holland Belgium, round 2 : 7/28 hits, 7,17 expected hits
                    British roll dice for 1 aaGun, 3 artilleries and 11 infantry in Holland Belgium, round 2 : 2/14 hits, 4,67 expected hits
                    1 aaGun owned by the British, 2 infantry owned by the Germans, 2 infantry owned by the French and 4 infantry owned by the British lost in Holland Belgium
                    Germans roll dice for 2 artilleries, 2 bombers, 1 fighter, 18 infantry, 2 mech_infantrys and 1 tactical_bomber in Holland Belgium, round 3 : 5/26 hits, 6,83 expected hits
                    British roll dice for 3 artilleries and 5 infantry in Holland Belgium, round 3 : 4/8 hits, 2,67 expected hits
                    4 infantry owned by the Germans and 5 infantry owned by the British lost in Holland Belgium
                1 fighter owned by the Germans, 2 bombers owned by the Germans and 1 tactical_bomber owned by the Germans retreated
                2 artilleries owned by the Germans, 14 infantry owned by the Germans and 2 mech_infantrys owned by the Germans retreated to Western Germany
                British win with 3 artilleries remaining. Battle score for attacker is 20
                Casualties for Germans: 6 infantry
                Casualties for British: 1 aaGun and 9 infantry
                Casualties for French: 2 infantry
            Battle in Northwest Persia
                Germans attack with 1 armour, 1 infantry and 3 mech_infantrys
                British defend with 1 mech_infantry
                    Germans roll dice for 1 armour, 1 infantry and 3 mech_infantrys in Northwest Persia, round 2 : 2/5 hits, 1,17 expected hits
                    British roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the British lost in Northwest Persia
                Germans win, taking Northwest Persia from British with 1 armour, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Germans
            1 tactical_bomber moved from Holland Belgium to Western Germany
            2 bombers moved from Holland Belgium to Western Germany
            1 fighter moved from Holland Belgium to Western Germany
            1 tactical_bomber moved from Western Germany to Germany
            1 infantry moved from Rostov to Bryansk
            3 artilleries moved from Ukraine to Rostov
            7 armour moved from Volgograd to Rostov
            3 infantry moved from Rostov to Volgograd
            11 mech_infantrys moved from Volgograd to Rostov
            1 aaGun moved from Rostov to Volgograd
            1 artillery moved from Norway to Finland
            1 bomber moved from Archangel to Rostov
    
        Place Units - Germans
            3 artilleries placed in Volgograd
            3 infantry placed in Ukraine
            3 infantry placed in Novgorod
            2 fighters and 5 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,5
            Germans collect 49 PUs; end with 49 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 56 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 1 mech_infantry
            EDIT: Adding units owned by Germans to Germany: 1 mech_infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    British AA : -0,50
    Russians regular : 2,00
    Germans regular : 0,67
    British regular : -1,67
    

    Savegame


  • @enigma Her er det seneste Savegame, hvor jeg har flyttet en mec.


  • TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy nothing; Remaining resources: 14 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Smolensk to Archangel
            2 fighters moved from Russia to Archangel
            1 artillery and 2 infantry moved from Russia to Vologda
            2 fighters and 1 tactical_bomber moved from Russia to Samara
            2 artilleries and 3 infantry moved from Russia to Samara
    
        Combat - Russians
            Battle in Archangel
                Russians attack with 2 fighters and 1 infantry
                Germans defend with 1 armour
                    Russians roll dice for 2 fighters and 1 infantry in Archangel, round 2 : 2/3 hits, 1,17 expected hits
                    Germans roll dice for 1 armour in Archangel, round 2 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Germans lost in Archangel
                Russians win with 2 fighters remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 armour
            Battle in Vologda
                Russians attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Vologda, round 3 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Vologda
                Russians win, taking Vologda from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Samara
                Russians attack with 2 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber
                Japanese defend with 1 aaGun, 2 artilleries, 1 infantry and 1 mech_infantry
                    Japanese roll AA dice in Samara : 1/3 hits, 0,50 expected hits
                    1 fighter owned by the Russians lost in Samara
                    Russians roll dice for 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Samara, round 2 : 3/7 hits, 2,67 expected hits
                    Japanese roll dice for 1 aaGun, 2 artilleries, 1 infantry and 1 mech_infantry in Samara, round 2 : 1/4 hits, 1,33 expected hits
                    1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 infantry owned by the Russians and 1 aaGun owned by the Japanese lost in Samara
                    Russians roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Samara, round 3 : 1/6 hits, 2,50 expected hits
                    Japanese roll dice for 2 artilleries in Samara, round 3 : 1/2 hits, 0,67 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Russians lost in Samara
                    Russians roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Samara, round 4 : 3/5 hits, 2,17 expected hits
                    Japanese roll dice for 1 artillery in Samara, round 4 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Samara
                Russians win, taking Samara from Japanese with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Russians: 1 fighter and 2 infantry
                Casualties for Japanese: 1 aaGun, 2 artilleries, 1 infantry and 1 mech_infantry
    
        Non Combat Move - Russians
            1 fighter moved from Samara to Russia
            1 tactical_bomber moved from Samara to Russia
            2 fighters moved from Archangel to Russia
    
        Turn Complete - Russians
            Russians collect 7 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -1,00
    Japanese AA : 0,50
    Germans regular : 0,50
    Russians regular : -0,17
    

    Savegame


  • @Enigma Jeg har muligvis spillet det forkerte saved game. SÃ¥ du skal mÃ¥ske flytte mec’en igen.



  • TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 3 destroyers, 2 infantry, 9 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 4 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 6 Sea Zone to 34 Sea Zone
            1 destroyer moved from 6 Sea Zone to 22 Sea Zone
            1 submarine moved from 35 Sea Zone to 45 Sea Zone
            1 destroyer moved from 6 Sea Zone to 36 Sea Zone
                  Japanese take 19 Sea Zone from ANZAC
                  Japanese take 20 Sea Zone from Americans
            1 mech_infantry moved from Kwangtung to French Indo China
            1 mech_infantry moved from Kwangsi to French Indo China
            2 armour moved from Kwangsi to French Indo China
            1 armour moved from Sikang to Yunnan
            2 mech_infantrys moved from Szechwan to Yunnan
            1 tactical_bomber moved from Philippines to Yunnan
            1 fighter moved from Philippines to Yunnan
            1 mech_infantry moved from Kweichow to Yunnan
            1 tactical_bomber moved from Japan to 22 Sea Zone
            1 fighter moved from 6 Sea Zone to 22 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to French Indo China
            1 fighter moved from 35 Sea Zone to 34 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
            1 fighter moved from 35 Sea Zone to 36 Sea Zone
            1 fighter moved from Philippines to 44 Sea Zone
            1 tactical_bomber moved from Philippines to 45 Sea Zone
            1 fighter moved from 35 Sea Zone to 45 Sea Zone
            1 fighter moved from 35 Sea Zone to 45 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
    
        Combat - Japanese
            Battle in 44 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 44 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 22 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 22 Sea Zone
                Japanese win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 45 Sea Zone
                Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 45 Sea Zone
                Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for ANZAC: 1 destroyer
            Battle in 34 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 fighter and 2 tactical_bombers in 34 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
                    Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 34 Sea Zone
                Japanese win with 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 36 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 36 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
                    ANZAC roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the ANZAC lost in 36 Sea Zone
                Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in Yunnan
                Japanese attack with 1 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                British defend with 3 infantry
                    Japanese roll dice for 1 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 : 1/6 hits, 2,17 expected hits
                    Chinese roll dice for 3 infantry in Yunnan, round 2 : 2/3 hits, 1,00 expected hits
                    2 mech_infantrys owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                    Japanese roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 3 : 1/4 hits, 1,83 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 3 : 1/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                    Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Yunnan, round 4 : 1/3 hits, 1,67 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
                Casualties for Japanese: 3 mech_infantrys
                Casualties for British: 3 infantry
            Battle in French Indo China
                Japanese attack with 2 armour, 2 mech_infantrys and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 2 armour, 2 mech_infantrys and 1 tactical_bomber in French Indo China, round 2 : 3/5 hits, 2,00 expected hits
                    UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in French Indo China
                Japanese win, taking French Indo China from UK_Pacific with 2 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Yunnan to Kwangsi
            1 tactical_bomber moved from Yunnan to Kwangsi
            1 fighter moved from 6 Sea Zone to Japan
            1 tactical_bomber moved from 22 Sea Zone to 6 Sea Zone
            1 fighter moved from 22 Sea Zone to 6 Sea Zone
            1 fighter moved from 34 Sea Zone to 35 Sea Zone
            2 tactical_bombers moved from 34 Sea Zone to 35 Sea Zone
            2 fighters moved from 45 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
            1 fighter moved from 44 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
            1 fighter moved from 36 Sea Zone to Philippines
            1 destroyer moved from 6 Sea Zone to 17 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            1 aaGun moved from Japan to 6 Sea Zone
            1 aaGun, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
            1 aaGun moved from 35 Sea Zone to Philippines
            2 infantry moved from 35 Sea Zone to Philippines
            1 destroyer moved from 6 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from French Indo China to Kwangsi
            1 mech_infantry moved from Kweichow to Kwangsi
            1 aaGun moved from Kwangsi to French Indo China
            1 mech_infantry moved from Kweichow to French Indo China
            1 mech_infantry moved from Kweichow to French Indo China
            1 mech_infantry moved from Kweichow to Kwangsi
            1 mech_infantry moved from Kweichow to French Indo China
            2 fighters moved from Sikang to Northwest Persia
            4 bombers moved from Volgograd to Novgorod
    
        Place Units - Japanese
            2 infantry and 8 mech_infantrys placed in Japan
            Japanese undo move 1.
            2 infantry placed in Japan
            3 destroyers and 1 transport placed in 6 Sea Zone
            3 mech_infantrys placed in Shantung
            3 mech_infantrys placed in Kiangsu
            3 mech_infantrys placed in Kwangtung
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,4
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,5
            Japanese collect 66 PUs (1 lost to blockades); end with 66 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1,00
    Americans regular : -0,67
    Japanese regular : 0,17
    UK_Pacific regular : -0,33
    ANZAC regular : 0,50
    

    Savegame


  • TripleA Manual Gamesave Post: Americans round 9

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 1 destroyer, 4 fighters, 7 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            4 fighters moved from Southern France to 112 Sea Zone
            2 carriers moved from 92 Sea Zone to 110 Sea Zone
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            1 infantry moved from 112 Sea Zone to Norway
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            1 infantry moved from 112 Sea Zone to Denmark
            1 transport moved from 95 Sea Zone to 93 Sea Zone
            2 infantry moved from Southern France to 93 Sea Zone
            2 infantry and 1 transport moved from 93 Sea Zone to 97 Sea Zone
            2 infantry moved from 97 Sea Zone to Yugoslavia
            1 infantry moved from Southern France to Northern Italy
                  Americans take Northern Italy from Italians
            1 submarine moved from 98 Sea Zone to 80 Sea Zone
            1 submarine moved from 43 Sea Zone to 36 Sea Zone
            1 submarine moved from 41 Sea Zone to 36 Sea Zone
            1 destroyer moved from 26 Sea Zone to 22 Sea Zone
            3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
            2 fighters moved from 33 Sea Zone to 34 Sea Zone
            1 destroyer moved from 23 Sea Zone to 34 Sea Zone
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame


  • @Enigma Scramble?



  • @Enigma og suicide Attacks i sea zone 22?


  • @vampyrelayer Nej og atter nej😎


  • @enigma Jeg scorede kun 1 hit, sÃ¥ skal sub eller destroyer dø? I sea zone 22?


  • @vampyrelayer destroyer


  • TripleA Turn Summary: Americans round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 1 destroyer, 4 fighters, 7 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            4 fighters moved from Southern France to 112 Sea Zone
            2 carriers moved from 92 Sea Zone to 110 Sea Zone
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            1 infantry moved from 112 Sea Zone to Norway
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            1 infantry moved from 112 Sea Zone to Denmark
            1 transport moved from 95 Sea Zone to 93 Sea Zone
            2 infantry moved from Southern France to 93 Sea Zone
            2 infantry and 1 transport moved from 93 Sea Zone to 97 Sea Zone
            2 infantry moved from 97 Sea Zone to Yugoslavia
            1 infantry moved from Southern France to Northern Italy
                  Americans take Northern Italy from Italians
            1 submarine moved from 98 Sea Zone to 80 Sea Zone
            1 submarine moved from 43 Sea Zone to 36 Sea Zone
            1 submarine moved from 41 Sea Zone to 36 Sea Zone
            1 destroyer moved from 26 Sea Zone to 22 Sea Zone
            3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
            2 fighters moved from 33 Sea Zone to 34 Sea Zone
            1 destroyer moved from 23 Sea Zone to 34 Sea Zone
    
        Combat - Americans
            Battle in Yugoslavia
            Battle in Norway
            Battle in Denmark
            Battle in 22 Sea Zone
                Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer and 1 submarine
                    Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 22 Sea Zone, round 2 : 1/5 hits, 2,50 expected hits
                    Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 22 Sea Zone
                    Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 22 Sea Zone, round 3 : 2/5 hits, 2,50 expected hits
                    Japanese roll dice for 1 submarine in 22 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 22 Sea Zone
                Americans win, taking Yugoslavia from Germans, taking Norway from Germans, taking Denmark from Germans, taking 22 Sea Zone from Japanese with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
                Casualties for Japanese: 1 destroyer and 1 submarine
            Battle in 34 Sea Zone
                Americans attack with 1 destroyer and 2 fighters
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer and 2 fighters in 34 Sea Zone, round 2 : 0/3 hits, 1,33 expected hits
                    Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 1 destroyer and 2 fighters in 34 Sea Zone, round 3 : 0/3 hits, 1,33 expected hits
                    Japanese roll dice for 1 submarine in 34 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 1 destroyer and 2 fighters in 34 Sea Zone, round 4 : 0/3 hits, 1,33 expected hits
                    Japanese roll dice for 1 submarine in 34 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 1 destroyer and 2 fighters in 34 Sea Zone, round 5 : 1/3 hits, 1,33 expected hits
                    Japanese roll dice for 1 submarine in 34 Sea Zone, round 5 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 34 Sea Zone
                Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in 36 Sea Zone
                Americans attack with 2 submarines
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 submarines in 36 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 2 submarines in 36 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 destroyer in 36 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 36 Sea Zone
                Americans win, taking 36 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 destroyer moved from 33 Sea Zone to 45 Sea Zone
            3 fighters and 1 tactical_bomber moved from 22 Sea Zone to 33 Sea Zone
            2 fighters moved from 34 Sea Zone to 33 Sea Zone
            1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 destroyer moved from 26 Sea Zone to 23 Sea Zone
            4 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            4 fighters moved from 112 Sea Zone to 110 Sea Zone
            4 transports moved from 95 Sea Zone to 92 Sea Zone
            1 aaGun, 3 artilleries and 1 infantry moved from Morocco to 92 Sea Zone
            1 aaGun, 3 artilleries, 1 infantry and 4 transports moved from 92 Sea Zone to 93 Sea Zone
            1 aaGun, 3 artilleries and 1 infantry moved from 93 Sea Zone to Southern France
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            4 transports moved from 95 Sea Zone to 91 Sea Zone
            1 cruiser moved from 95 Sea Zone to 93 Sea Zone
            2 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
    
        Place Units - Americans
            2 fighters placed in Western United States
            1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
            1 artillery and 1 infantry placed in Western United States
            2 artilleries and 2 infantry placed in Eastern United States
            1 fighter and 2 infantry placed in Southern Italy
            1 fighter and 2 infantry placed in Southern France
    
        Turn Complete - Americans
            Americans collect 73 PUs; end with 73 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -6,67
    Japanese regular : -1,00
    

    Savegame


  • TripleA Turn Summary: Chinese round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 2 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • @Enigma haha 96% sejrs chance i Germany. Og jeg taber stort.


  • @vampyrelayer What!!! Jeg havde sgu’ da glemt den airbase i Italien. OK, der var heldet sÃ¥ med aksen… Jeg har oplevet det samme med Tyskland i Moskva 2 gange - at tabe trods odds pÃ¥ over henholdsvis 80 og 90 %.


  • TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 1 destroyer, 4 fighters, 7 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            4 fighters moved from Southern France to 112 Sea Zone
            2 carriers moved from 92 Sea Zone to 110 Sea Zone
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            1 infantry moved from 112 Sea Zone to Norway
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            1 infantry moved from 112 Sea Zone to Denmark
            1 transport moved from 95 Sea Zone to 93 Sea Zone
            2 infantry moved from Southern France to 93 Sea Zone
            2 infantry and 1 transport moved from 93 Sea Zone to 97 Sea Zone
            2 infantry moved from 97 Sea Zone to Yugoslavia
            1 infantry moved from Southern France to Northern Italy
                  Americans take Northern Italy from Italians
            1 submarine moved from 98 Sea Zone to 80 Sea Zone
            1 submarine moved from 43 Sea Zone to 36 Sea Zone
            1 submarine moved from 41 Sea Zone to 36 Sea Zone
            1 destroyer moved from 26 Sea Zone to 22 Sea Zone
            3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
            2 fighters moved from 33 Sea Zone to 34 Sea Zone
            1 destroyer moved from 23 Sea Zone to 34 Sea Zone
    
        Combat - Americans
            Battle in Yugoslavia
            Battle in Norway
            Battle in Denmark
            Battle in 22 Sea Zone
                Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer and 1 submarine
                    Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 22 Sea Zone, round 2 : 1/5 hits, 2,50 expected hits
                    Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 22 Sea Zone
                    Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 22 Sea Zone, round 3 : 2/5 hits, 2,50 expected hits
                    Japanese roll dice for 1 submarine in 22 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 22 Sea Zone
                Americans win, taking Yugoslavia from Germans, taking Norway from Germans, taking Denmark from Germans, taking 22 Sea Zone from Japanese with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
                Casualties for Japanese: 1 destroyer and 1 submarine
            Battle in 34 Sea Zone
                Americans attack with 1 destroyer and 2 fighters
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer and 2 fighters in 34 Sea Zone, round 2 : 0/3 hits, 1,33 expected hits
                    Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 1 destroyer and 2 fighters in 34 Sea Zone, round 3 : 0/3 hits, 1,33 expected hits
                    Japanese roll dice for 1 submarine in 34 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 1 destroyer and 2 fighters in 34 Sea Zone, round 4 : 0/3 hits, 1,33 expected hits
                    Japanese roll dice for 1 submarine in 34 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 1 destroyer and 2 fighters in 34 Sea Zone, round 5 : 1/3 hits, 1,33 expected hits
                    Japanese roll dice for 1 submarine in 34 Sea Zone, round 5 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 34 Sea Zone
                Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in 36 Sea Zone
                Americans attack with 2 submarines
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 submarines in 36 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 2 submarines in 36 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 destroyer in 36 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 36 Sea Zone
                Americans win, taking 36 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 destroyer moved from 33 Sea Zone to 45 Sea Zone
            3 fighters and 1 tactical_bomber moved from 22 Sea Zone to 33 Sea Zone
            2 fighters moved from 34 Sea Zone to 33 Sea Zone
            1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 destroyer moved from 26 Sea Zone to 23 Sea Zone
            4 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            4 fighters moved from 112 Sea Zone to 110 Sea Zone
            4 transports moved from 95 Sea Zone to 92 Sea Zone
            1 aaGun, 3 artilleries and 1 infantry moved from Morocco to 92 Sea Zone
            1 aaGun, 3 artilleries, 1 infantry and 4 transports moved from 92 Sea Zone to 93 Sea Zone
            1 aaGun, 3 artilleries and 1 infantry moved from 93 Sea Zone to Southern France
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            4 transports moved from 95 Sea Zone to 91 Sea Zone
            1 cruiser moved from 95 Sea Zone to 93 Sea Zone
            2 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
    
        Place Units - Americans
            2 fighters placed in Western United States
            1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
            1 artillery and 1 infantry placed in Western United States
            2 artilleries and 2 infantry placed in Eastern United States
            1 fighter and 2 infantry placed in Southern Italy
            1 fighter and 2 infantry placed in Southern France
    
        Turn Complete - Americans
            Americans collect 73 PUs; end with 73 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 2 PUs
    
        Purchase Units - British
            British buy 2 artilleries, 3 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            3 artilleries moved from United Kingdom to 110 Sea Zone
            1 artillery moved from Holland Belgium to 110 Sea Zone
            1 armour moved from Normandy Bordeaux to 110 Sea Zone
            5 infantry moved from United Kingdom to 110 Sea Zone
            1 armour, 4 artilleries, 5 infantry and 5 transports moved from 110 Sea Zone to 114 Sea Zone
            1 armour, 4 artilleries and 5 infantry moved from 114 Sea Zone to Germany
            1 fighter moved from United Kingdom to Germany
            1 carrier moved from 110 Sea Zone to 114 Sea Zone
            4 destroyers moved from 110 Sea Zone to 114 Sea Zone
            6 fighters moved from Southern Italy to Germany
            1 bomber moved from Southern Italy to Germany
            2 infantry moved from Burma to Yunnan
            3 fighters and 1 tactical_bomber moved from India to Yunnan
    
        Combat - British
            British creates battle in territory 98 Sea Zone
            Battle in Yunnan
                British attack with 3 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 armour
                    British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/6 hits, 2,50 expected hits
                    Japanese roll dice for 1 armour in Yunnan, round 2 : 1/1 hits, 0,50 expected hits
                    1 armour owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                British win, taking Yunnan from Japanese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 armour
            Battle in Germany
                British attack with 1 armour, 4 artilleries, 1 bomber, 7 fighters and 5 infantry
                Germans defend with 1 aaGun, 1 factory_major, 12 infantry, 1 mech_infantry and 1 tactical_bomber
                    Germans roll AA dice in Germany : 2/3 hits, 0,50 expected hits
                    2 fighters owned by the British lost in Germany
                    British roll dice for 1 armour, 4 artilleries, 1 bomber, 5 fighters and 5 infantry in Germany, round 2 : 4/16 hits, 6,50 expected hits
                    Germans roll dice for 1 aaGun, 12 infantry, 1 mech_infantry and 1 tactical_bomber in Germany, round 2 : 6/14 hits, 4,83 expected hits
                    1 aaGun owned by the Germans, 3 infantry owned by the Germans, 1 artillery owned by the British and 5 infantry owned by the British lost in Germany
                    British roll dice for 1 armour, 3 artilleries, 1 bomber and 5 fighters in Germany, round 3 : 3/10 hits, 4,67 expected hits
                    Germans roll dice for 9 infantry, 1 mech_infantry and 1 tactical_bomber in Germany, round 3 : 6/11 hits, 3,83 expected hits
                    3 infantry owned by the Germans, 3 artilleries owned by the British, 2 fighters owned by the British and 1 armour owned by the British lost in Germany
                1 bomber owned by the British and 3 fighters owned by the British retreated
                Germans win with 6 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -54
                Casualties for British: 1 armour, 4 artilleries, 4 fighters and 5 infantry
                Casualties for Germans: 1 aaGun and 6 infantry
    
        Non Combat Move - British
            2 fighters moved from Germany to 114 Sea Zone
            1 bomber moved from Germany to Southern Italy
            3 fighters and 1 tactical_bomber moved from Yunnan to India
            1 infantry moved from Shan State to Siam
            4 infantry moved from West India to Eastern Persia
            4 infantry moved from India to West India
            1 artillery and 3 infantry moved from India to Burma
            1 artillery moved from Trans-Jordan to Iraq
            1 aaGun moved from Normandy Bordeaux to Holland Belgium
            3 infantry moved from Normandy Bordeaux to Holland Belgium
            1 fighter moved from Germany to Yugoslavia
            2 artilleries moved from Holland Belgium to Normandy Bordeaux
            1 submarine moved from 98 Sea Zone to 80 Sea Zone
            1 battleship moved from 95 Sea Zone to 93 Sea Zone
            1 cruiser moved from 95 Sea Zone to 93 Sea Zone
    
        Place Units - British
            2 transports placed in 110 Sea Zone
            1 tactical_bomber placed in United Kingdom
            2 artilleries placed in United Kingdom
            3 infantry placed in Normandy Bordeaux
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,3
            British collect 37 PUs (4 lost to blockades); end with 38 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs
    
        Place Units - UK_Pacific
            1 artillery and 3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 11 PUs; end with 11 PUs
            Some Units in India change ownership: 1 artillery and 3 infantry
    

    Combat Hit Differential Summary :

    Americans regular : -6,67
    Japanese regular : -0,50
    Germans AA : 1,50
    Germans regular : 3,33
    British regular : -3,67
    

    Savegame

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