Belochai v Bretters G40 Balanced Mod 3


  • TripleA Turn Summary: UK_Pacific round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans repair damage of 6x harbour; Remaining resources: 90 PUs; 
            Americans buy 1 carrier, 2 destroyers, 2 fighters, 4 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry and 1 mech_infantry moved from Marshall Islands to 32 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 32 Sea Zone to 17 Sea Zone
            1 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima
            1 armour, 3 artilleries and 4 infantry moved from French Indo China to 36 Sea Zone
            1 armour, 3 artilleries, 4 infantry and 4 transports moved from 36 Sea Zone to 39 Sea Zone
            4 battleships moved from 36 Sea Zone to 39 Sea Zone
            1 armour, 3 artilleries and 4 infantry moved from 39 Sea Zone to India
            2 bombers and 3 fighters moved from French Indo China to India
    
        Combat - Americans
            Battle in Iwo Jima
            Battle in India
                Americans attack with 1 armour, 3 artilleries, 2 bombers, 3 fighters and 4 infantry
                Japanese defend with 1 airfield, 2 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 5 infantry and 1 tactical_bomber
                    Americans roll dice for 4 battleships in India, round 2 : 2/4 hits, 2.67 expected hits
                    Americans roll dice for 1 armour, 3 artilleries, 2 bombers, 3 fighters and 4 infantry in India, round 2 : 8/13 hits, 5.50 expected hits
                    Japanese roll dice for 2 artilleries, 1 bomber, 2 fighters, 5 infantry and 1 tactical_bomber in India, round 2 : 5/11 hits, 4.33 expected hits
                    1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 5 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 1 bomber owned by the Japanese, 4 infantry owned by the Americans and 1 artillery owned by the Americans lost in India
                    Americans roll dice for 1 armour, 2 artilleries, 2 bombers and 3 fighters in India, round 3 : 4/8 hits, 4.00 expected hits
                    Japanese roll dice for 1 fighter in India, round 3 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Japanese and 1 artillery owned by the Americans lost in India
                Americans win, taking Iwo Jima from Japanese, taking India from Japanese, taking Shan State from Americans, taking Burma from Chinese, taking Borneo from Americans, taking Kwangtung from Americans with 1 armour, 1 artillery, 2 bombers and 3 fighters remaining. Battle score for attacker is 46
                Casualties for Americans: 2 artilleries and 4 infantry
                Casualties for Japanese: 2 artilleries, 1 bomber, 2 fighters, 5 infantry and 1 tactical_bomber
    
        Non Combat Move - Americans
            2 bombers and 3 fighters moved from India to Burma
            3 infantry moved from French Indo China to Yunnan
            1 artillery and 1 infantry moved from Kwangsi to Yunnan
            3 mech_infantrys moved from Kwangtung to Yunnan
            4 infantry moved from Kiangsi to Kwangsi
            1 artillery and 1 infantry moved from Korea to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
            1 battleship moved from 6 Sea Zone to 36 Sea Zone
    
        Place Units - Americans
            3 mech_infantrys placed in French Indo China
            1 infantry and 2 mech_infantrys placed in Korea
            1 carrier, 2 destroyers, 2 fighters and 1 submarine placed in 101 Sea Zone
            3 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 64 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 89 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 6 artilleries; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            4 infantry moved from Yunnan to Burma
            5 infantry moved from Kwangsi to Yunnan
            4 infantry moved from Kiangsi to Hunan
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            6 artilleries placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 23 PUs; end with 24 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 27 PUs
    
        Purchase Units - British
            British repair damage of 6x factory_minor; Remaining resources: 27 PUs; 
            British buy 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery and 1 infantry moved from Egypt to Alexandria
    
        Combat - British
            Battle in Alexandria
                British attack with 1 artillery and 1 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 artillery and 1 infantry in Alexandria, round 2 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Alexandria
                British win, taking Alexandria from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            1 destroyer and 2 transports moved from 72 Sea Zone to 71 Sea Zone
    
        Place Units - British
            Turning on Edit Mode
            EDIT: Removing units owned by British from Russia: 2 fighters and 1 tactical_bomber
            EDIT: Adding units owned by British to Samara: 2 fighters and 1 tactical_bomber
            EDIT: Removing units owned by British from Iraq: 3 fighters
            EDIT: Adding units owned by British to Samara: 3 fighters
            EDIT: Turning off Edit Mode
            3 infantry placed in Union of South Africa
            3 infantry placed in Egypt
            3 infantry placed in Iraq
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,1,4,4
            British collect 36 PUs (1 lost to blockades); end with 36 PUs
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.83
    Italians regular : -0.33
    Japanese regular : 1.00
    British regular : 0.33
    

    Savegame


  • TripleA Turn Summary: Italians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - Italians
            Italians buy 3 armour and 6 infantry; Remaining resources: 5 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Tobruk to Alexandria
            1 artillery moved from Tobruk to Alexandria
            1 fighter moved from Tobruk to Alexandria
            1 tactical_bomber moved from Tobruk to Alexandria
            1 bomber moved from Tobruk to Egypt
            1 bomber moved from Tobruk to Alexandria
            2 fighters moved from 96 Sea Zone to Alexandria
            1 tactical_bomber moved from 96 Sea Zone to Alexandria
            1 tactical_bomber moved from 96 Sea Zone to Alexandria
            1 infantry moved from Caucasus to Northwest Persia
                  Italians take Northwest Persia from British
            1 armour moved from Rostov to Tambov
                  Italians take Tambov from Russians
            1 armour moved from Tambov to Volgograd
    
        Combat - Italians
            Strategic bombing raid in Egypt
                    British roll AA dice in Egypt : 0/1 hits, 0.17 expected hits
                Bombing raid in Egypt rolls: 3 and causes: 3 damage to unit: factory_minor
                Bombing raid in Egypt causes 3 damage total. 
            Battle in Alexandria
                Italians attack with 1 artillery, 1 bomber, 3 fighters, 1 infantry and 3 tactical_bombers
                British defend with 1 artillery and 1 infantry
                    Italians roll dice for 1 artillery, 1 bomber, 3 fighters, 1 infantry and 3 tactical_bombers in Alexandria, round 2 : 2/9 hits, 4.83 expected hits
                    British roll dice for 1 artillery and 1 infantry in Alexandria, round 2 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the British and 1 infantry owned by the British lost in Alexandria
                Italians win, taking Alexandria from British with 1 artillery, 1 bomber, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for British: 1 artillery and 1 infantry
    
        Non Combat Move - Italians
            1 infantry moved from Caucasus to Volgograd
            1 aaGun moved from Caucasus to Volgograd
            2 mech_infantrys moved from Rostov to Volgograd
            1 bomber moved from Egypt to Greece
            1 bomber moved from Alexandria to Tobruk
            1 carrier moved from 96 Sea Zone to 98 Sea Zone
            1 fighter moved from Alexandria to 98 Sea Zone
            1 tactical_bomber moved from Alexandria to 98 Sea Zone
            1 tactical_bomber moved from Alexandria to 96 Sea Zone
            1 fighter moved from Alexandria to 96 Sea Zone
            1 fighter moved from Alexandria to Tobruk
            1 tactical_bomber moved from Alexandria to Tobruk
            1 fighter moved from Southern Italy to Tobruk
            1 tactical_bomber moved from Southern Italy to Tobruk
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 artillery moved from Southern Italy to 97 Sea Zone
            2 artilleries and 2 infantry moved from Northern Italy to 97 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 97 Sea Zone to 96 Sea Zone
            3 artilleries and 3 infantry moved from 96 Sea Zone to Tobruk
            1 destroyer moved from 96 Sea Zone to 98 Sea Zone
    
        Place Units - Italians
            3 infantry placed in Volgograd
            2 armour and 2 infantry placed in Northern Italy
            1 armour and 1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 21 PUs; end with 26 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 33 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 38 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 41 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -2.83
    British AA : -0.17
    British regular : -0.67
    

    Savegame


  • TripleA Turn Summary: French round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 2 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
            1 infantry and 1 mech_infantry moved from 34 Sea Zone to Paulau Island
            1 submarine moved from 39 Sea Zone to 37 Sea Zone
    
        Combat - ANZAC
            Battle in Paulau Island
    
        Non Combat Move - ANZAC
            1 artillery and 1 infantry moved from New South Wales to Queensland
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            4 infantry moved from Philippines to 35 Sea Zone
            4 infantry and 2 transports moved from 35 Sea Zone to 36 Sea Zone
            4 infantry moved from 36 Sea Zone to French Indo China
            3 fighters moved from Philippines to French Indo China
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 transport placed in 54 Sea Zone
            1 artillery and 1 infantry placed in Queensland
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 18 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 2 artilleries, 4 infantry, 4 mech_infantrys, 3 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery and 2 infantry moved from Morocco to Algeria
            1 transport moved from 115 Sea Zone to 112 Sea Zone
            1 transport moved from 115 Sea Zone to 112 Sea Zone
            1 infantry moved from Archangel to Vologda
                  Germans take Vologda from Russians
            1 infantry moved from Archangel to Smolensk
                  Germans take Smolensk from Russians
            1 infantry moved from Archangel to Nenetsia
                  Germans take Nenetsia from Russians
            1 artillery moved from Archangel to Smolensk
            3 armour and 2 mech_infantrys moved from Ukraine to Volgograd
            13 armour, 8 artilleries, 1 bomber, 3 fighters, 6 infantry, 10 mech_infantrys and 3 tactical_bombers moved from Bryansk to Russia
            1 fighter moved from Rostov to Russia
            1 tactical_bomber moved from Rostov to Russia
            1 fighter moved from Ukraine to Russia
            1 bomber and 1 tactical_bomber moved from Ukraine to Russia
            1 mech_infantry moved from Eastern Poland to Bryansk
            1 tactical_bomber moved from Novgorod to Russia
            2 bombers and 2 fighters moved from Novgorod to Russia
            1 bomber moved from Germany to Novgorod
            1 bomber moved from Germany to Western Germany
    
        Combat - Germans
            Battle in Russia
                Germans attack with 13 armour, 8 artilleries, 4 bombers, 7 fighters, 6 infantry, 10 mech_infantrys and 6 tactical_bombers
                Russians defend with 1 airfield, 1 factory_major and 10 infantry
                    Germans roll dice for 13 armour, 8 artilleries, 4 bombers, 7 fighters, 6 infantry, 10 mech_infantrys and 6 tactical_bombers in Russia, round 2 : 27/54 hits, 23.33 expected hits
                    Russians roll dice for 10 infantry in Russia, round 2 : 4/10 hits, 3.33 expected hits
                    10 infantry owned by the Russians and 4 infantry owned by the Germans lost in Russia
                Germans captures 22PUs while taking Russians capital
                Germans converts factory_major into different units
                Germans win, taking Russia from Russians with 13 armour, 8 artilleries, 4 bombers, 7 fighters, 2 infantry, 10 mech_infantrys and 6 tactical_bombers remaining. Battle score for attacker is 18
                Casualties for Germans: 4 infantry
                Casualties for Russians: 10 infantry
            triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
    
        Non Combat Move - Germans
            1 aaGun moved from Archangel to Smolensk
            4 bombers moved from Russia to Novgorod
            7 fighters and 6 tactical_bombers moved from Russia to Volgograd
            1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 8 submarines and 2 tactical_bombers moved from 91 Sea Zone to 110 Sea Zone
            1 submarine moved from 110 Sea Zone to 109 Sea Zone
            1 submarine moved from 110 Sea Zone to 109 Sea Zone
            1 submarine moved from 110 Sea Zone to 109 Sea Zone
            1 submarine moved from 110 Sea Zone to 109 Sea Zone
            1 submarine moved from 110 Sea Zone to 109 Sea Zone
            1 submarine moved from 110 Sea Zone to 109 Sea Zone
            1 carrier moved from 110 Sea Zone to 112 Sea Zone
            1 destroyer moved from 110 Sea Zone to 112 Sea Zone
            1 fighter moved from 110 Sea Zone to 112 Sea Zone
            1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
    
        Place Units - Germans
            3 submarines placed in 110 Sea Zone
            1 transport placed in 112 Sea Zone
            2 artilleries and 4 infantry placed in Western Germany
            1 armour and 2 mech_infantrys placed in Ukraine
            1 armour and 2 mech_infantrys placed in Novgorod
    
        Turn Complete - Germans
            Germans collect 61 PUs; end with 83 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 90 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 95 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 105 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.67
    Germans regular : 3.67
    

    Savegame


  • TripleA Turn Summary: Russians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 13
    
        Combat Move - Russians
            1 infantry moved from Samara to Kazakhstan
                  Russians take Kazakhstan from Japanese
            1 infantry moved from Samara to Tambov
                  Russians take Tambov from Italians
    
        Combat - Russians
    
        Non Combat Move - Russians
            2 aaGuns and 18 infantry moved from Suiyuyan to Shensi
            2 aaGuns, 2 artilleries, 2 fighters, 37 infantry and 1 tactical_bomber moved from Samara to Kazakhstan
            2 fighters and 1 tactical_bomber moved from Kazakhstan to Shensi
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 13
    
        Purchase Units - Japanese
            Japanese buy 3 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 bomber moved from Malaya to India
            1 armour moved from Eastern Persia to India
            1 mech_infantry moved from Eastern Persia to India
            7 artilleries and 7 infantry moved from Eastern Persia to West India
            1 infantry moved from Malaya to Shan State
                  Japanese take Shan State from UK_Pacific
            1 fighter moved from Malaya to India
            1 tactical_bomber moved from Malaya to India
            1 fighter moved from Japan to 17 Sea Zone
    
        Combat - Japanese
            Battle in 17 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 17 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in India
                Japanese attack with 1 armour, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Americans defend with 1 armour and 1 artillery; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                    Japanese roll dice for 1 armour, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in India, round 2 : 3/5 hits, 2.50 expected hits
                    UK_Pacific roll dice for 1 armour and 1 artillery in India, round 2 : 1/2 hits, 0.83 expected hits
                    1 mech_infantry owned by the Japanese, 1 armour owned by the Americans and 1 artillery owned by the Americans lost in India
                Japanese destroys 12PUs while taking UK_Pacific capital
                Japanese win, taking India from UK_Pacific with 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 mech_infantry
                Casualties for Americans: 1 armour and 1 artillery
    
        Non Combat Move - Japanese
            1 fighter moved from India to West India
            1 tactical_bomber moved from India to West India
            1 bomber moved from India to Malaya
            1 fighter moved from 17 Sea Zone to Japan
    
        Place Units - Japanese
            3 infantry placed in Malaya
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 13
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,1,5,3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,5,6,2
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6,4,2,2,3
            Japanese collect 4 PUs (13 lost to blockades); end with 4 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.50
    UK_Pacific regular : 0.17
    

    Savegame


  • TripleA Turn Summary: Americans round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 4 infantry, 3 mech_infantrys, 3 submarines and 5 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 mech_infantrys moved from Yunnan to India
            3 fighters moved from Burma to India
            2 bombers moved from Burma to Northwest Persia
            2 artilleries, 3 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
            2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
            1 battleship and 1 cruiser moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from French Indo China to Shan State
    
        Combat - Americans
            Battle in Gibraltar
                Americans attack with 2 artilleries and 2 infantry
                Italians defend with 1 artillery, 1 harbour and 1 infantry
                    Americans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 0/2 hits, 1.17 expected hits
                    Americans roll dice for 2 artilleries and 2 infantry in Gibraltar, round 2 : 2/4 hits, 1.33 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Gibraltar
                Americans win, taking Gibraltar from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 artillery and 1 infantry
            Battle in Northwest Persia
                Americans attack with 2 bombers
                Italians defend with 1 infantry
                    Americans roll dice for 2 bombers in Northwest Persia, round 2 : 1/2 hits, 1.33 expected hits
                    Italians roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Northwest Persia
                Americans win with 2 bombers remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Shan State
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                Americans win, taking Shan State from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in India
                Americans attack with 3 fighters and 2 mech_infantrys
                Japanese defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
                    Americans roll dice for 3 fighters and 2 mech_infantrys in India, round 2 : 3/5 hits, 1.83 expected hits
                    Japanese roll dice for 1 armour in India, round 2 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese and 1 mech_infantry owned by the Americans lost in India
                Americans win, taking India from Japanese, taking Shan State from Americans with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 2
                Casualties for Americans: 1 mech_infantry
                Casualties for Japanese: 1 armour
    
        Non Combat Move - Americans
            3 fighters moved from India to Burma
            3 mech_infantrys moved from French Indo China to Burma
            1 mech_infantry moved from Yunnan to Burma
            4 infantry moved from Yunnan to Burma
            1 artillery moved from Yunnan to Burma
            4 infantry moved from Kwangsi to Yunnan
            1 transport moved from 36 Sea Zone to 43 Sea Zone
            1 infantry and 1 mech_infantry moved from Borneo to 43 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
            1 infantry and 1 mech_infantry moved from 36 Sea Zone to French Indo China
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
            3 carriers, 5 destroyers, 6 fighters and 7 submarines moved from 101 Sea Zone to 91 Sea Zone
            1 battleship and 4 transports moved from 39 Sea Zone to 38 Sea Zone
            3 battleships moved from 39 Sea Zone to 38 Sea Zone
            2 bombers moved from Northwest Persia to Iraq
            1 mech_infantry moved from Western United States to Eastern United States
    
        Place Units - Americans
            2 transports placed in 6 Sea Zone
            1 infantry placed in Korea
            3 submarines and 3 transports placed in 101 Sea Zone
            3 artilleries placed in Eastern United States
            3 mech_infantrys placed in French Indo China
            3 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 64 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 89 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    Japanese regular : 0.17
    Italians regular : 0.00
    

    Savegame


  • TripleA Turn Summary: Chinese round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 13
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 6 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            4 infantry moved from Hunan to Yunnan
            17 infantry moved from Sikang to Tsinghai
            3 artilleries moved from Kansu to Tsinghai
            9 infantry moved from Yunnan to Burma
    
        Place Units - Chinese
            6 artilleries and 1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 23 PUs; end with 23 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 4 infantry, 3 mech_infantrys, 3 submarines and 5 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 mech_infantrys moved from Yunnan to India
            3 fighters moved from Burma to India
            2 bombers moved from Burma to Northwest Persia
            2 artilleries, 3 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
            2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
            1 battleship and 1 cruiser moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from French Indo China to Shan State
    
        Combat - Americans
            Battle in Gibraltar
                Americans attack with 2 artilleries and 2 infantry
                Italians defend with 1 artillery, 1 harbour and 1 infantry
                    Americans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 0/2 hits, 1.17 expected hits
                    Americans roll dice for 2 artilleries and 2 infantry in Gibraltar, round 2 : 2/4 hits, 1.33 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Gibraltar
                Americans win, taking Gibraltar from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 artillery and 1 infantry
            Battle in Northwest Persia
                Americans attack with 2 bombers
                Italians defend with 1 infantry
                    Americans roll dice for 2 bombers in Northwest Persia, round 2 : 1/2 hits, 1.33 expected hits
                    Italians roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Northwest Persia
                Americans win with 2 bombers remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Shan State
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                Americans win, taking Shan State from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in India
                Americans attack with 3 fighters and 2 mech_infantrys
                Japanese defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
                    Americans roll dice for 3 fighters and 2 mech_infantrys in India, round 2 : 3/5 hits, 1.83 expected hits
                    Japanese roll dice for 1 armour in India, round 2 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese and 1 mech_infantry owned by the Americans lost in India
                Americans win, taking India from Japanese, taking Shan State from Americans with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 2
                Casualties for Americans: 1 mech_infantry
                Casualties for Japanese: 1 armour
    
        Non Combat Move - Americans
            3 fighters moved from India to Burma
            3 mech_infantrys moved from French Indo China to Burma
            1 mech_infantry moved from Yunnan to Burma
            4 infantry moved from Yunnan to Burma
            1 artillery moved from Yunnan to Burma
            4 infantry moved from Kwangsi to Yunnan
            1 transport moved from 36 Sea Zone to 43 Sea Zone
            1 infantry and 1 mech_infantry moved from Borneo to 43 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
            1 infantry and 1 mech_infantry moved from 36 Sea Zone to French Indo China
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
            3 carriers, 5 destroyers, 6 fighters and 7 submarines moved from 101 Sea Zone to 91 Sea Zone
            1 battleship and 4 transports moved from 39 Sea Zone to 38 Sea Zone
            3 battleships moved from 39 Sea Zone to 38 Sea Zone
            2 bombers moved from Northwest Persia to Iraq
            1 mech_infantry moved from Western United States to Eastern United States
    
        Place Units - Americans
            2 transports placed in 6 Sea Zone
            1 infantry placed in Korea
            3 submarines and 3 transports placed in 101 Sea Zone
            3 artilleries placed in Eastern United States
            3 mech_infantrys placed in French Indo China
            3 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 64 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 89 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 6 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            4 infantry moved from Hunan to Yunnan
            17 infantry moved from Sikang to Tsinghai
            3 artilleries moved from Kansu to Tsinghai
            9 infantry moved from Yunnan to Burma
    
        Place Units - Chinese
            6 artilleries and 1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 23 PUs; end with 23 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
    
        Purchase Units - British
            British repair damage of 3x factory_minor; Remaining resources: 33 PUs; 
            British buy 2 armour and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour moved from Iraq to Northwest Persia
                  British take Northwest Persia from Italians
            1 armour moved from Northwest Persia to Caucasus
                  British take Caucasus from Italians
            1 infantry moved from Persia to Eastern Persia
                  British take Eastern Persia from Japanese
            1 artillery and 3 infantry moved from Egypt to Alexandria
            1 submarine moved from 101 Sea Zone to 91 Sea Zone
    
        Combat - British
            Battle in Alexandria
                British attack with 1 artillery and 3 infantry
                Italians defend with 1 artillery and 1 infantry
                    British roll dice for 1 artillery and 3 infantry in Alexandria, round 2 : 1/4 hits, 1.00 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Alexandria, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria
                    British roll dice for 1 artillery and 2 infantry in Alexandria, round 3 : 0/3 hits, 0.83 expected hits
                    Italians roll dice for 1 artillery in Alexandria, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Alexandria
                    British roll dice for 1 artillery and 1 infantry in Alexandria, round 4 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 artillery in Alexandria, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Alexandria
                    British roll dice for 1 artillery in Alexandria, round 5 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery in Alexandria, round 5 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery in Alexandria, round 6 : 1/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery in Alexandria, round 6 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians and 1 artillery owned by the British lost in Alexandria
                Italians win with no units remaining. Battle score for attacker is -6
                Casualties for British: 1 artillery and 3 infantry
                Casualties for Italians: 1 artillery and 1 infantry
    
        Non Combat Move - British
            5 fighters and 1 tactical_bomber moved from Samara to Iraq
            1 mech_infantry moved from Iraq to Egypt
            2 infantry moved from Union of South Africa to 71 Sea Zone
            1 infantry moved from Union of South Africa to 71 Sea Zone
            3 infantry and 2 transports moved from 71 Sea Zone to 80 Sea Zone
            1 destroyer moved from 71 Sea Zone to 80 Sea Zone
            3 infantry moved from 80 Sea Zone to Iraq
    
        Place Units - British
            2 armour and 1 infantry placed in Egypt
            3 infantry placed in Iraq
            3 infantry placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 12
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,2,6,3,1,6,4,6,4,1,3,5
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,6,2,6,6,2,4,6,1
            British collect 27 PUs (12 lost to blockades); end with 27 PUs
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    Japanese regular : 0.17
    Italians regular : 2.00
    British regular : -1.17
    

    Savegame


  • TripleA Turn Summary: Italians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 13
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 harbour, 2 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Volgograd to Samara
            1 infantry moved from Volgograd to Samara
            1 artillery moved from Volgograd to Caucasus
            1 infantry moved from Volgograd to Caucasus
            1 fighter moved from Volgograd to Samara
            1 tactical_bomber moved from Volgograd to Samara
            1 armour, 3 infantry and 2 mech_infantrys moved from Volgograd to Caucasus
            1 artillery moved from Tobruk to 96 Sea Zone
            1 artillery moved from Tobruk to 96 Sea Zone
            1 artillery moved from Tobruk to 96 Sea Zone
            1 infantry moved from Tobruk to 96 Sea Zone
            1 infantry moved from Tobruk to 96 Sea Zone
            1 infantry moved from Tobruk to 96 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 96 Sea Zone to 92 Sea Zone
            3 artilleries and 3 infantry moved from 92 Sea Zone to Gibraltar
            1 bomber moved from Tobruk to Gibraltar
            1 bomber moved from Greece to Egypt
            1 destroyer moved from 98 Sea Zone to 96 Sea Zone
            1 carrier moved from 98 Sea Zone to 96 Sea Zone
            1 fighter moved from 98 Sea Zone to 96 Sea Zone
            1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
    
        Combat - Italians
            Strategic bombing raid in Egypt
                    British roll AA dice in Egypt : 0/1 hits, 0.17 expected hits
                Bombing raid in Egypt rolls: 3 and causes: 3 damage to unit: factory_minor
                Bombing raid in Egypt causes 3 damage total. 
            Battle in Caucasus
                Italians attack with 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys
                British defend with 1 armour
                    Italians roll dice for 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys in Caucasus, round 2 : 4/8 hits, 2.00 expected hits
                    British roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the British lost in Caucasus
                Italians win, taking Caucasus from British with 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for British: 1 armour
            Battle in Samara
                Italians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Italians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Samara, round 2 : 0/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Samara, round 3 : 3/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Samara
                Italians win, taking Samara from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Gibraltar
                Italians attack with 3 artilleries, 1 bomber and 3 infantry
                British defend with 1 harbour; Americans defend with 2 artilleries, 2 infantry and 1 mech_infantry
                    Italians roll dice for 3 artilleries, 1 bomber and 3 infantry in Gibraltar, round 2 : 1/7 hits, 2.67 expected hits
                    British roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Gibraltar, round 2 : 2/5 hits, 1.67 expected hits
                    1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar
                    Italians roll dice for 3 artilleries, 1 bomber and 1 infantry in Gibraltar, round 3 : 2/5 hits, 2.00 expected hits
                    British roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Gibraltar, round 3 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Americans, 1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Gibraltar
                    Italians roll dice for 3 artilleries and 1 bomber in Gibraltar, round 4 : 2/4 hits, 1.67 expected hits
                    British roll dice for 2 artilleries in Gibraltar, round 4 : 1/2 hits, 0.67 expected hits
                    2 artilleries owned by the Americans and 1 artillery owned by the Italians lost in Gibraltar
                Italians win, taking Gibraltar from British with 2 artilleries and 1 bomber remaining. Battle score for attacker is 5
                Casualties for Italians: 1 artillery and 3 infantry
                Casualties for Americans: 2 artilleries, 2 infantry and 1 mech_infantry
    
        Non Combat Move - Italians
            1 bomber moved from Gibraltar to Algeria
            1 bomber moved from Egypt to Tobruk
            1 fighter moved from Samara to Volgograd
            1 tactical_bomber moved from Samara to Volgograd
            1 aaGun moved from Volgograd to Caucasus
    
        Place Units - Italians
            1 harbour placed in Malta
            3 transports placed in 97 Sea Zone
            1 artillery and 2 infantry placed in Volgograd
    
        Turn Complete - Italians
            Italians collect 21 PUs; end with 21 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 31 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 34 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.67
    British AA : -0.17
    Russians regular : -0.67
    British regular : -0.17
    

    Savegame


  • TripleA Turn Summary: ANZAC round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 13
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 2 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 mech_infantry moved from Paulau Island to 34 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 34 Sea Zone to 21 Sea Zone
            1 infantry and 1 mech_infantry moved from 21 Sea Zone to Guam
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 22 Sea Zone
            1 artillery and 1 infantry moved from 22 Sea Zone to Marianas
    
        Combat - ANZAC
            Battle in Guam
            Battle in Marianas
    
        Non Combat Move - ANZAC
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
            1 aaGun and 1 infantry moved from 33 Sea Zone to Caroline Islands
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 transport placed in 54 Sea Zone
            1 infantry placed in Queensland
            1 artillery and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 18 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 14
    
        Purchase Units - Germans
            Germans buy 5 armour, 1 artillery, 1 destroyer, 1 fighter, 4 infantry, 4 mech_infantrys, 3 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Western Germany to 112 Sea Zone
            1 infantry moved from Western Germany to 112 Sea Zone
            1 infantry moved from Western Germany to 112 Sea Zone
            1 artillery moved from Western Germany to 112 Sea Zone
            2 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
            1 infantry moved from 111 Sea Zone to Scotland
            1 artillery and 2 infantry moved from 111 Sea Zone to Scotland
            3 armour, 7 fighters, 2 mech_infantrys and 6 tactical_bombers moved from Volgograd to Kazakhstan
            1 bomber moved from Novgorod to Kazakhstan
            2 bombers moved from Novgorod to Kazakhstan
            1 infantry moved from Nenetsia to Urals
                  Germans take Urals from Russians
            1 infantry moved from Vologda to Novosibirsk
                  Germans take Novosibirsk from Russians
            13 armour and 10 mech_infantrys moved from Russia to Kazakhstan
            1 infantry moved from Russia to Tambov
            1 artillery moved from Russia to Tambov
            1 bomber moved from Novgorod to Kazakhstan
            1 bomber moved from Novgorod to Tambov
    
        Combat - Germans
            Germans creates battle in territory 109 Sea Zone
            Battle in Scotland
            Battle in Tambov
                Germans attack with 1 artillery, 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Tambov, round 2 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                Germans win, taking 109 Sea Zone from Americans, taking Scotland from British, taking Tambov from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Kazakhstan
                Germans attack with 16 armour, 4 bombers, 7 fighters, 12 mech_infantrys and 6 tactical_bombers
                Russians defend with 2 aaGuns, 2 artilleries and 38 infantry
                    Russians roll AA dice in Kazakhstan : 1/6 hits, 1.00 expected hits
                    1 fighter owned by the Germans lost in Kazakhstan
                    Germans roll dice for 16 armour, 4 bombers, 6 fighters, 12 mech_infantrys and 6 tactical_bombers in Kazakhstan, round 2 : 20/44 hits, 19.67 expected hits
                    Russians roll dice for 2 aaGuns, 2 artilleries and 38 infantry in Kazakhstan, round 2 : 10/40 hits, 13.33 expected hits
                    18 infantry owned by the Russians, 2 aaGuns owned by the Russians and 10 mech_infantrys owned by the Germans lost in Kazakhstan
                    Germans roll dice for 16 armour, 4 bombers, 6 fighters, 2 mech_infantrys and 6 tactical_bombers in Kazakhstan, round 3 : 18/34 hits, 18.00 expected hits
                    Russians roll dice for 2 artilleries and 20 infantry in Kazakhstan, round 3 : 8/22 hits, 7.33 expected hits
                    18 infantry owned by the Russians, 6 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Kazakhstan
                    Germans roll dice for 10 armour, 4 bombers, 6 fighters and 6 tactical_bombers in Kazakhstan, round 4 : 16/26 hits, 14.67 expected hits
                    Russians roll dice for 2 artilleries and 2 infantry in Kazakhstan, round 4 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the Russians, 2 artilleries owned by the Russians and 2 armour owned by the Germans lost in Kazakhstan
                Germans win, taking Kazakhstan from Russians with 8 armour, 4 bombers, 6 fighters and 6 tactical_bombers remaining. Battle score for attacker is 26
                Casualties for Germans: 8 armour, 1 fighter and 12 mech_infantrys
                Casualties for Russians: 2 aaGuns, 2 artilleries and 38 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Tambov to Novgorod
            7 artilleries and 1 infantry moved from Russia to Samara
            1 mech_infantry moved from Bryansk to Samara
            1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
            1 armour moved from Novgorod to Bryansk
            1 mech_infantry moved from Novgorod to Bryansk
            1 mech_infantry moved from Novgorod to Bryansk
            6 submarines moved from 109 Sea Zone to 110 Sea Zone
            1 destroyer moved from 110 Sea Zone to 104 Sea Zone
            1 destroyer moved from 112 Sea Zone to 111 Sea Zone
            1 carrier moved from 112 Sea Zone to 111 Sea Zone
            1 fighter moved from 112 Sea Zone to 111 Sea Zone
            1 tactical_bomber moved from 112 Sea Zone to 111 Sea Zone
            1 cruiser moved from 110 Sea Zone to 111 Sea Zone
            1 infantry moved from Western Germany to 112 Sea Zone
            1 aaGun moved from Western Germany to 112 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
            1 infantry moved from 111 Sea Zone to Scotland
            1 aaGun moved from 111 Sea Zone to Scotland
            1 carrier moved from 110 Sea Zone to 112 Sea Zone
            1 fighter moved from 110 Sea Zone to 112 Sea Zone
            1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
            1 battleship moved from 110 Sea Zone to 112 Sea Zone
            1 submarine moved from 110 Sea Zone to 111 Sea Zone
            1 submarine moved from 110 Sea Zone to 112 Sea Zone
            1 submarine moved from 110 Sea Zone to 119 Sea Zone
            4 bombers, 6 fighters and 6 tactical_bombers moved from Kazakhstan to Russia
            1 aaGun, 1 artillery and 1 infantry moved from Smolensk to Vologda
    
        Place Units - Germans
            1 armour and 2 mech_infantrys placed in Ukraine
            1 armour and 2 mech_infantrys placed in Russia
            1 fighter placed in Western Germany
            1 transport placed in 113 Sea Zone
            3 submarines placed in 110 Sea Zone
            1 destroyer placed in 112 Sea Zone
            3 armour, 1 artillery and 4 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 67 PUs; end with 67 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 74 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 89 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -2.33
    Germans regular : 1.33
    Russians AA : 0.00
    

    Savegame


  • TripleA Turn Summary: Russians round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 14
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            2 aaGuns, 2 fighters, 18 infantry and 1 tactical_bomber moved from Shensi to Szechwan
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 14
    
        Purchase Units - Japanese
            Japanese buy 3 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Malaya to Shan State
            1 fighter moved from Malaya to Shan State
            1 tactical_bomber moved from Malaya to Shan State
            1 bomber moved from Malaya to Shan State
            7 artilleries and 7 infantry moved from West India to India
            1 fighter moved from West India to Shan State
            1 tactical_bomber moved from West India to Shan State
    
        Combat - Japanese
            Battle in India
                Japanese attack with 7 artilleries and 7 infantry
                Americans defend with 1 mech_infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                    Japanese roll dice for 7 artilleries and 7 infantry in India, round 2 : 6/14 hits, 4.67 expected hits
                    UK_Pacific roll dice for 1 mech_infantry in India, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in India
                Japanese destroys 12PUs while taking UK_Pacific capital
                Japanese win, taking India from UK_Pacific with 7 artilleries and 6 infantry remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 mech_infantry
            Battle in Shan State
                Japanese attack with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers
                Americans defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 1/6 hits, 3.17 expected hits
                    UK_Pacific roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Shan State
                2 tactical_bombers owned by the Japanese, 2 fighters owned by the Japanese and 1 bomber owned by the Japanese retreated
                UK_Pacific win with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Japanese
            1 bomber moved from Shan State to Malaya
            2 fighters and 2 tactical_bombers moved from Shan State to Malaya
    
        Place Units - Japanese
            3 infantry placed in Malaya
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,6,6,1
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6,5,3,5,3
            Japanese collect 8 PUs (8 lost to blockades); end with 8 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.83
    UK_Pacific regular : 1.00
    

    Savegame


  • TripleA Turn Summary: Americans round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Iraq to 97 Sea Zone
            1 submarine moved from 91 Sea Zone to 92 Sea Zone
            3 artilleries moved from Eastern United States to 101 Sea Zone
            3 infantry moved from Eastern United States to 101 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            3 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
            1 submarine moved from 91 Sea Zone to 104 Sea Zone
            3 fighters moved from 91 Sea Zone to 104 Sea Zone
            1 fighter moved from 91 Sea Zone to 104 Sea Zone
            2 fighters moved from 91 Sea Zone to Gibraltar
            1 artillery, 3 fighters, 4 infantry and 4 mech_infantrys moved from Burma to India
            1 infantry and 1 mech_infantry moved from French Indo China to 36 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
            1 infantry and 1 mech_infantry moved from 39 Sea Zone to India
            1 artillery moved from Shan State to 38 Sea Zone
            1 artillery and 1 transport moved from 38 Sea Zone to 39 Sea Zone
            1 artillery moved from 39 Sea Zone to India
            1 battleship moved from 36 Sea Zone to 39 Sea Zone
            3 battleships moved from 38 Sea Zone to 39 Sea Zone
            1 bomber moved from Iraq to India
    
        Combat - Americans
            Battle in 92 Sea Zone
                Americans attack with 1 submarine
                Italians defend with 3 transports
                    3 transports owned by the Italians lost in 92 Sea Zone
                Americans win with 1 submarine remaining. Battle score for attacker is 21
                Casualties for Italians: 3 transports
            Battle in 97 Sea Zone
                Americans attack with 1 bomber
                Italians defend with 3 transports
                    3 transports owned by the Italians lost in 97 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 21
                Casualties for Italians: 3 transports
            Battle in Gibraltar
                Americans attack with 3 artilleries, 2 fighters and 3 infantry
                Italians defend with 2 artilleries and 1 harbour
                    Americans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 1/2 hits, 1.17 expected hits
                    Americans roll dice for 3 artilleries, 2 fighters and 3 infantry in Gibraltar, round 2 : 4/8 hits, 3.00 expected hits
                    Italians roll dice for 2 artilleries in Gibraltar, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans and 2 artilleries owned by the Italians lost in Gibraltar
                Americans win, taking Gibraltar from Italians with 3 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 5
                Casualties for Americans: 1 infantry
                Casualties for Italians: 2 artilleries
            Battle in 104 Sea Zone
                Americans attack with 4 fighters and 1 submarine
                Germans defend with 1 destroyer
                    Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 4 fighters in 104 Sea Zone, round 2 : 0/4 hits, 2.00 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 104 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 4 fighters in 104 Sea Zone, round 3 : 3/4 hits, 2.00 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 104 Sea Zone
                Americans win with 4 fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Germans: 1 destroyer
            Battle in India
                Americans attack with 2 artilleries, 1 bomber, 3 fighters, 5 infantry and 5 mech_infantrys
                Japanese defend with 1 airfield, 7 artilleries, 1 factory_minor, 1 harbour and 6 infantry
                    Americans roll dice for 3 battleships in India, round 2 : 2/3 hits, 2.00 expected hits
                    Americans roll dice for 2 artilleries, 1 bomber, 3 fighters, 5 infantry and 5 mech_infantrys in India, round 2 : 4/16 hits, 4.83 expected hits
                    Japanese roll dice for 7 artilleries and 6 infantry in India, round 2 : 8/13 hits, 4.33 expected hits
                    6 infantry owned by the Japanese, 5 infantry owned by the Americans and 3 mech_infantrys owned by the Americans lost in India
                    Americans roll dice for 2 artilleries, 1 bomber, 3 fighters and 2 mech_infantrys in India, round 3 : 2/8 hits, 3.50 expected hits
                    Japanese roll dice for 7 artilleries in India, round 3 : 1/7 hits, 2.33 expected hits
                    2 artilleries owned by the Japanese and 1 mech_infantry owned by the Americans lost in India
                    Americans roll dice for 2 artilleries, 1 bomber, 3 fighters and 1 mech_infantry in India, round 4 : 3/7 hits, 3.17 expected hits
                    Japanese roll dice for 5 artilleries in India, round 4 : 1/5 hits, 1.67 expected hits
                    3 artilleries owned by the Japanese and 1 mech_infantry owned by the Americans lost in India
                    Americans roll dice for 2 artilleries, 1 bomber and 3 fighters in India, round 5 : 0/6 hits, 2.83 expected hits
                    Japanese roll dice for 2 artilleries in India, round 5 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 2 artilleries, 1 bomber and 3 fighters in India, round 6 : 1/6 hits, 2.83 expected hits
                    Japanese roll dice for 2 artilleries in India, round 6 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the Japanese and 1 artillery owned by the Americans lost in India
                    Americans roll dice for 1 artillery, 1 bomber and 3 fighters in India, round 7 : 3/5 hits, 2.50 expected hits
                    Japanese roll dice for 1 artillery in India, round 7 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 fighter owned by the Americans lost in India
                Americans win, taking India from Japanese with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is -3
                Casualties for Americans: 1 artillery, 1 fighter, 5 infantry and 5 mech_infantrys
                Casualties for Japanese: 7 artilleries and 6 infantry
    
        Non Combat Move - Americans
            2 fighters moved from India to French Indo China
            1 bomber moved from India to French Indo China
            4 infantry moved from Yunnan to Burma
            1 battleship and 3 transports moved from 38 Sea Zone to 36 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from Korea to 6 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 36 Sea Zone to French Indo China
            1 destroyer moved from 36 Sea Zone to 39 Sea Zone
            1 destroyer moved from 6 Sea Zone to 36 Sea Zone
            1 mech_infantry moved from Korea to Buryatia
            1 bomber moved from 97 Sea Zone to Iraq
            4 fighters moved from 104 Sea Zone to 91 Sea Zone
            2 fighters moved from Gibraltar to 91 Sea Zone
            3 submarines moved from 101 Sea Zone to 91 Sea Zone
            3 transports moved from 91 Sea Zone to 89 Sea Zone
            3 infantry moved from Central United States to Southeast Mexico
            2 mech_infantrys moved from Eastern United States to Southeast Mexico
    
        Place Units - Americans
            3 infantry placed in French Indo China
            1 destroyer placed in 6 Sea Zone
            2 mech_infantrys placed in Korea
            1 battleship and 1 carrier placed in 101 Sea Zone
            2 fighters placed in 101 Sea Zone
            1 artillery and 1 mech_infantry placed in Eastern United States
            Turning on Edit Mode
            EDIT: Adding units owned by Russians to Tsinghai: 2 aaGuns, 2 fighters, 18 infantry and 1 tactical_bomber
            EDIT: Removing units owned by Russians from Szechwan: 2 aaGuns, 2 fighters, 18 infantry and 1 tactical_bomber
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Americans collect 64 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 99 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -7.50
    Japanese regular : 2.00
    Italians regular : 0.33
    Germans regular : 0.33
    

    Savegame


  • TripleA Turn Summary: Chinese round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 14
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 5 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            2 infantry moved from Sikang to Tsinghai
            3 artilleries and 3 infantry moved from Yunnan to Szechwan
            3 artilleries and 3 infantry moved from Yunnan to Szechwan
            9 infantry moved from Burma to Yunnan
    
        Place Units - Chinese
            5 artilleries and 2 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 23 PUs; end with 23 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Iraq to 97 Sea Zone
            1 submarine moved from 91 Sea Zone to 92 Sea Zone
            3 artilleries moved from Eastern United States to 101 Sea Zone
            3 infantry moved from Eastern United States to 101 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            3 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
            1 submarine moved from 91 Sea Zone to 104 Sea Zone
            3 fighters moved from 91 Sea Zone to 104 Sea Zone
            1 fighter moved from 91 Sea Zone to 104 Sea Zone
            2 fighters moved from 91 Sea Zone to Gibraltar
            1 artillery, 3 fighters, 4 infantry and 4 mech_infantrys moved from Burma to India
            1 infantry and 1 mech_infantry moved from French Indo China to 36 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
            1 infantry and 1 mech_infantry moved from 39 Sea Zone to India
            1 artillery moved from Shan State to 38 Sea Zone
            1 artillery and 1 transport moved from 38 Sea Zone to 39 Sea Zone
            1 artillery moved from 39 Sea Zone to India
            1 battleship moved from 36 Sea Zone to 39 Sea Zone
            3 battleships moved from 38 Sea Zone to 39 Sea Zone
            1 bomber moved from Iraq to India
    
        Combat - Americans
            Battle in 92 Sea Zone
                Americans attack with 1 submarine
                Italians defend with 3 transports
                    3 transports owned by the Italians lost in 92 Sea Zone
                Americans win with 1 submarine remaining. Battle score for attacker is 21
                Casualties for Italians: 3 transports
            Battle in 97 Sea Zone
                Americans attack with 1 bomber
                Italians defend with 3 transports
                    3 transports owned by the Italians lost in 97 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 21
                Casualties for Italians: 3 transports
            Battle in Gibraltar
                Americans attack with 3 artilleries, 2 fighters and 3 infantry
                Italians defend with 2 artilleries and 1 harbour
                    Americans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 1/2 hits, 1.17 expected hits
                    Americans roll dice for 3 artilleries, 2 fighters and 3 infantry in Gibraltar, round 2 : 4/8 hits, 3.00 expected hits
                    Italians roll dice for 2 artilleries in Gibraltar, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans and 2 artilleries owned by the Italians lost in Gibraltar
                Americans win, taking Gibraltar from Italians with 3 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 5
                Casualties for Americans: 1 infantry
                Casualties for Italians: 2 artilleries
            Battle in 104 Sea Zone
                Americans attack with 4 fighters and 1 submarine
                Germans defend with 1 destroyer
                    Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 4 fighters in 104 Sea Zone, round 2 : 0/4 hits, 2.00 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 104 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 4 fighters in 104 Sea Zone, round 3 : 3/4 hits, 2.00 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 104 Sea Zone
                Americans win with 4 fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Germans: 1 destroyer
            Battle in India
                Americans attack with 2 artilleries, 1 bomber, 3 fighters, 5 infantry and 5 mech_infantrys
                Japanese defend with 1 airfield, 7 artilleries, 1 factory_minor, 1 harbour and 6 infantry
                    Americans roll dice for 3 battleships in India, round 2 : 2/3 hits, 2.00 expected hits
                    Americans roll dice for 2 artilleries, 1 bomber, 3 fighters, 5 infantry and 5 mech_infantrys in India, round 2 : 4/16 hits, 4.83 expected hits
                    Japanese roll dice for 7 artilleries and 6 infantry in India, round 2 : 8/13 hits, 4.33 expected hits
                    6 infantry owned by the Japanese, 5 infantry owned by the Americans and 3 mech_infantrys owned by the Americans lost in India
                    Americans roll dice for 2 artilleries, 1 bomber, 3 fighters and 2 mech_infantrys in India, round 3 : 2/8 hits, 3.50 expected hits
                    Japanese roll dice for 7 artilleries in India, round 3 : 1/7 hits, 2.33 expected hits
                    2 artilleries owned by the Japanese and 1 mech_infantry owned by the Americans lost in India
                    Americans roll dice for 2 artilleries, 1 bomber, 3 fighters and 1 mech_infantry in India, round 4 : 3/7 hits, 3.17 expected hits
                    Japanese roll dice for 5 artilleries in India, round 4 : 1/5 hits, 1.67 expected hits
                    3 artilleries owned by the Japanese and 1 mech_infantry owned by the Americans lost in India
                    Americans roll dice for 2 artilleries, 1 bomber and 3 fighters in India, round 5 : 0/6 hits, 2.83 expected hits
                    Japanese roll dice for 2 artilleries in India, round 5 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 2 artilleries, 1 bomber and 3 fighters in India, round 6 : 1/6 hits, 2.83 expected hits
                    Japanese roll dice for 2 artilleries in India, round 6 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the Japanese and 1 artillery owned by the Americans lost in India
                    Americans roll dice for 1 artillery, 1 bomber and 3 fighters in India, round 7 : 3/5 hits, 2.50 expected hits
                    Japanese roll dice for 1 artillery in India, round 7 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 fighter owned by the Americans lost in India
                Americans win, taking India from Japanese with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is -3
                Casualties for Americans: 1 artillery, 1 fighter, 5 infantry and 5 mech_infantrys
                Casualties for Japanese: 7 artilleries and 6 infantry
    
        Non Combat Move - Americans
            2 fighters moved from India to French Indo China
            1 bomber moved from India to French Indo China
            4 infantry moved from Yunnan to Burma
            1 battleship and 3 transports moved from 38 Sea Zone to 36 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from Korea to 6 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 36 Sea Zone to French Indo China
            1 destroyer moved from 36 Sea Zone to 39 Sea Zone
            1 destroyer moved from 6 Sea Zone to 36 Sea Zone
            1 mech_infantry moved from Korea to Buryatia
            1 bomber moved from 97 Sea Zone to Iraq
            4 fighters moved from 104 Sea Zone to 91 Sea Zone
            2 fighters moved from Gibraltar to 91 Sea Zone
            3 submarines moved from 101 Sea Zone to 91 Sea Zone
            3 transports moved from 91 Sea Zone to 89 Sea Zone
            3 infantry moved from Central United States to Southeast Mexico
            2 mech_infantrys moved from Eastern United States to Southeast Mexico
    
        Place Units - Americans
            3 infantry placed in French Indo China
            1 destroyer placed in 6 Sea Zone
            2 mech_infantrys placed in Korea
            1 battleship and 1 carrier placed in 101 Sea Zone
            2 fighters placed in 101 Sea Zone
            1 artillery and 1 mech_infantry placed in Eastern United States
            Turning on Edit Mode
            EDIT: Adding units owned by Russians to Tsinghai: 2 aaGuns, 2 fighters, 18 infantry and 1 tactical_bomber
            EDIT: Removing units owned by Russians from Szechwan: 2 aaGuns, 2 fighters, 18 infantry and 1 tactical_bomber
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Americans collect 64 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 99 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 5 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            2 infantry moved from Sikang to Tsinghai
            3 artilleries and 3 infantry moved from Yunnan to Szechwan
            3 artilleries and 3 infantry moved from Yunnan to Szechwan
            9 infantry moved from Burma to Yunnan
    
        Place Units - Chinese
            5 artilleries and 2 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 23 PUs; end with 23 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
    
        Purchase Units - British
            British repair damage of 3x factory_minor; Remaining resources: 24 PUs; 
            British buy 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery, 4 infantry and 1 mech_infantry moved from United Kingdom to Scotland
            2 fighters moved from United Kingdom to Scotland
            1 armour moved from Egypt to Alexandria
                  British take Alexandria from Italians
            1 armour moved from Alexandria to Egypt
            1 infantry moved from Eastern Persia to West India
                  UK_Pacific take West India from Japanese
            1 infantry moved from United Kingdom to Scotland
            1 infantry moved from United Kingdom to Scotland
    
        Combat - British
            Battle in Scotland
                British attack with 1 artillery, 2 fighters, 6 infantry and 1 mech_infantry
                Germans defend with 1 aaGun, 1 airfield, 1 artillery and 4 infantry
                    Germans roll AA dice in Scotland : 0/2 hits, 0.33 expected hits
                    British roll dice for 1 artillery, 2 fighters, 6 infantry and 1 mech_infantry in Scotland, round 2 : 1/10 hits, 2.67 expected hits
                    Germans roll dice for 1 aaGun, 1 artillery and 4 infantry in Scotland, round 2 : 2/5 hits, 1.67 expected hits
                    1 aaGun owned by the Germans and 2 infantry owned by the British lost in Scotland
                    British roll dice for 1 artillery, 2 fighters, 4 infantry and 1 mech_infantry in Scotland, round 3 : 2/8 hits, 2.33 expected hits
                    Germans roll dice for 1 artillery and 4 infantry in Scotland, round 3 : 3/5 hits, 1.67 expected hits
                    2 infantry owned by the Germans and 3 infantry owned by the British lost in Scotland
                    British roll dice for 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry in Scotland, round 4 : 2/5 hits, 1.83 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Scotland, round 4 : 2/3 hits, 1.00 expected hits
                    1 mech_infantry owned by the British, 2 infantry owned by the Germans and 1 infantry owned by the British lost in Scotland
                    British roll dice for 1 artillery and 2 fighters in Scotland, round 5 : 2/3 hits, 1.33 expected hits
                    Germans roll dice for 1 artillery in Scotland, round 5 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Scotland
                British win, taking Scotland from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is -1
                Casualties for British: 6 infantry and 1 mech_infantry
                Casualties for Germans: 1 aaGun, 1 artillery and 4 infantry
    
        Non Combat Move - British
            2 fighters moved from Scotland to United Kingdom
            2 armour moved from Egypt to Iraq
            1 destroyer and 2 transports moved from 80 Sea Zone to 72 Sea Zone
            3 mech_infantrys moved from Egypt to Iraq
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
    
        Place Units - British
            3 infantry placed in Egypt
            1 infantry placed in Union of South Africa
            4 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,1
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,5,4,3
            British collect 32 PUs (5 lost to blockades); end with 32 PUs
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 14 PUs; end with 14 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -7.50
    Japanese regular : 2.00
    Italians regular : 0.33
    Germans AA : -0.33
    Germans regular : 2.67
    British regular : -1.17
    

    Savegame


  • TripleA Turn Summary: Italians round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 14
    
        Purchase Units - Italians
            Italians buy 6 artilleries and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Caucasus to Northwest Persia
                  Italians take Northwest Persia from British
            1 armour moved from Northwest Persia to Caucasus
            1 artillery moved from Volgograd to Caucasus
            1 infantry moved from Volgograd to Caucasus
            1 infantry moved from Volgograd to Caucasus
            1 infantry moved from Samara to Volgograd
            1 infantry moved from Samara to Volgograd
            1 fighter moved from Volgograd to Caucasus
            1 tactical_bomber moved from Volgograd to Caucasus
            1 bomber moved from Tobruk to Egypt
            1 armour moved from Southern Italy to Northern Italy
            1 infantry moved from Northern Italy to Southern Italy
            1 infantry moved from Northern Italy to Southern Italy
            2 fighters moved from Tobruk to Southern Italy
            1 tactical_bomber moved from Tobruk to Southern Italy
            2 carriers, 2 destroyers, 2 fighters and 2 tactical_bombers moved from 96 Sea Zone to 97 Sea Zone
            1 armour moved from Tobruk to Alexandria
                  Italians take Alexandria from British
            1 armour moved from Alexandria to Tobruk
            1 tactical_bomber moved from Tobruk to Southern Italy
            1 bomber moved from Algeria to Southern Italy
    
        Combat - Italians
            Strategic bombing raid in Egypt
                    British roll AA dice in Egypt : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in Egypt causes 0 damage total. 
    
        Non Combat Move - Italians
            1 aaGun moved from Volgograd to Caucasus
            1 infantry moved from Caucasus to Volgograd
    
        Place Units - Italians
            3 artilleries placed in Volgograd
            2 artilleries and 1 infantry placed in Southern Italy
            1 artillery and 4 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,5
            Italians collect 21 PUs; end with 21 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 28 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 33 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    British AA : 0.83
    

    Savegame


  • TripleA Turn Summary: ANZAC round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 14
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 2 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from French Indo China to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
            2 infantry moved from 39 Sea Zone to Ceylon
    
        Combat - ANZAC
            Battle in Ceylon
    
        Non Combat Move - ANZAC
            2 fighters moved from French Indo China to India
            2 infantry moved from French Indo China to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
            2 infantry moved from 39 Sea Zone to India
            1 infantry and 1 mech_infantry moved from Guam to 21 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 21 Sea Zone to 36 Sea Zone
            1 infantry and 1 mech_infantry moved from 36 Sea Zone to French Indo China
            1 aaGun, 1 artillery and 2 infantry moved from Caroline Islands to 33 Sea Zone
            1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 33 Sea Zone to 36 Sea Zone
            1 aaGun, 1 artillery and 2 infantry moved from 36 Sea Zone to French Indo China
            1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
            1 aaGun and 1 infantry moved from Queensland to 54 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            1 aaGun and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 artillery and 1 infantry moved from Marianas to 22 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Korea
    
        Place Units - ANZAC
            1 transport placed in 54 Sea Zone
            1 transport placed in 62 Sea Zone
            1 artillery and 1 infantry placed in Queensland
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 18 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 14
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 2 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from French Indo China to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
            2 infantry moved from 39 Sea Zone to Ceylon
    
        Combat - ANZAC
            Battle in Ceylon
    
        Non Combat Move - ANZAC
            2 fighters moved from French Indo China to India
            2 infantry moved from French Indo China to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
            2 infantry moved from 39 Sea Zone to India
            1 infantry and 1 mech_infantry moved from Guam to 21 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 21 Sea Zone to 36 Sea Zone
            1 infantry and 1 mech_infantry moved from 36 Sea Zone to French Indo China
            1 aaGun, 1 artillery and 2 infantry moved from Caroline Islands to 33 Sea Zone
            1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 33 Sea Zone to 36 Sea Zone
            1 aaGun, 1 artillery and 2 infantry moved from 36 Sea Zone to French Indo China
            1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
            1 aaGun and 1 infantry moved from Queensland to 54 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            1 aaGun and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 artillery and 1 infantry moved from Marianas to 22 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Korea
    
        Place Units - ANZAC
            1 transport placed in 54 Sea Zone
            1 transport placed in 62 Sea Zone
            1 artillery and 1 infantry placed in Queensland
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 18 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

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