@cwglee51 said in cwglee51 allies+40 vs simon Axis OOB:
@simon33 no scramble
Can’t agree with that decision but the possibility of getting the Bismarck trapped in 111 does seem to be the upside.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.4.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 3 bombers, 3 infantry, 2 submarines and 2 transports; Remaining resources: 2 PUs;
Combat Move - Americans
1 unit repaired.
1 armour, 1 infantry and 1 mech_infantry moved from Morocco to 93 Sea Zone
1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone
1 armour and 1 infantry moved from 113 Sea Zone to Normandy Bordeaux
1 mech_infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone
1 mech_infantry moved from 113 Sea Zone to Normandy Bordeaux
1 destroyer moved from 93 Sea Zone to 115 Sea Zone
2 fighters moved from Gibraltar to 115 Sea Zone
1 bomber moved from Gibraltar to 115 Sea Zone
1 fighter moved from Western United States to 27 Sea Zone
5 fighters moved from 55 Sea Zone to 47 Sea Zone
1 tactical_bomber moved from 55 Sea Zone to 47 Sea Zone
2 artilleries, 4 infantry and 2 marines moved from Queensland to 55 Sea Zone
2 artilleries, 2 battleships, 3 carriers, 3 cruisers, 3 destroyers, 4 infantry, 2 marines, 2 submarines and 3 transports moved from 55 Sea Zone to 34 Sea Zone
2 artilleries, 4 infantry and 2 marines moved from 34 Sea Zone to Caroline Islands
Combat - Americans
Germans scrambles 1 units out of Western Germany to defend against the attack in 115 Sea Zone
Battle in 27 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 27 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in Normandy Bordeaux
Battle in Caroline Islands
Americans attack with 2 artilleries, 4 infantry and 2 marines
Japanese defend with 1 airfield, 1 harbour and 1 infantry
Americans roll dice for 2 battleships and 3 cruisers in Caroline Islands, round 2 : 2/5 hits, 2,83 expected hits
Japanese roll dice for 1 infantry in Caroline Islands, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Caroline Islands
Americans win, taking Normandy Bordeaux from Germans, taking Caroline Islands from Japanese with 2 artilleries, 4 infantry and 2 marines remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 115 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 2 fighters
Germans defend with 1 carrier, 1 destroyer and 1 fighter
Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 115 Sea Zone, round 2 : 1/4 hits, 1,83 expected hits
Units damaged: 1 carrier owned by the Germans
Germans roll dice for 1 carrier, 1 destroyer and 1 fighter in 115 Sea Zone, round 2 : 1/3 hits, 1,17 expected hits
1 fighter owned by the Americans lost in 115 Sea Zone
Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 115 Sea Zone, round 3 : 2/3 hits, 1,33 expected hits
Germans roll dice for 1 carrier, 1 destroyer and 1 fighter in 115 Sea Zone, round 3 : 1/3 hits, 1,17 expected hits
1 destroyer owned by the Germans, 1 carrier owned by the Germans and 1 fighter owned by the Americans lost in 115 Sea Zone
Americans roll dice for 1 bomber and 1 destroyer in 115 Sea Zone, round 4 : 1/2 hits, 0,83 expected hits
Germans roll dice for 1 fighter in 115 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits
1 destroyer owned by the Americans and 1 fighter owned by the Germans lost in 115 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 destroyer and 2 fighters
Casualties for Germans: 1 carrier, 1 destroyer and 1 fighter
Battle in 47 Sea Zone
Americans attack with 5 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 5 fighters and 1 tactical_bomber in 47 Sea Zone, round 2 : 2/6 hits, 3,17 expected hits
Japanese roll dice for 1 destroyer in 47 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 tactical_bomber owned by the Americans and 1 destroyer owned by the Japanese lost in 47 Sea Zone
Americans win with 5 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 tactical_bomber
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
5 fighters moved from 47 Sea Zone to 34 Sea Zone
1 carrier moved from 93 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from Central United States to 104 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 1 infantry and 1 transport moved from 104 Sea Zone to 121 Sea Zone
2 aaGuns moved from Central United States to Western United States
1 fighter moved from 27 Sea Zone to Line Islands
1 bomber moved from 115 Sea Zone to United Kingdom
1 destroyer moved from 90 Sea Zone to 107 Sea Zone
Place Units - Americans
3 bombers placed in Western United States
2 submarines placed in 11 Sea Zone
2 transports placed in 11 Sea Zone
3 infantry placed in Western United States
Americans undo move 4.
Americans undo move 3.
1 transport placed in 11 Sea Zone
2 infantry placed in Western United States
1 transport placed in 104 Sea Zone
1 infantry placed in Central United States
Turn Complete - Americans
Americans collect 52 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Tsinghai
1 fighter moved from Szechwan to Tsinghai
17 infantry moved from Szechwan to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 17 infantry
Japanese defend with 1 infantry
Chinese roll dice for 17 infantry in Kweichow, round 2 : 1/17 hits, 2,83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 17 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Tsinghai
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 4 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Tsinghai to Northern Sinkiang
Place Units - Chinese
1 infantry placed in Northern Sinkiang
1 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Purchase Units - British
British buy 1 armour, 2 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - British
1 unit repaired.
1 armour moved from Egypt to Anglo-Egyptian Sudan
British take Anglo-Egyptian Sudan from Italians
1 armour moved from Anglo-Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
1 artillery moved from Egypt to 83 Sea Zone
1 artillery and 1 transport moved from 83 Sea Zone to 74 Sea Zone
1 artillery moved from 74 Sea Zone to French Madagascar
1 infantry moved from Gibraltar to 93 Sea Zone
1 artillery moved from Gibraltar to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone
1 infantry moved from 113 Sea Zone to Holland Belgium
1 infantry moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
1 infantry moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from Eastern India to Burma
1 infantry moved from Yunnan to Shan State
UK_Pacific take Shan State from Japanese
1 fighter moved from Szechwan to Burma
Combat - British
Battle in Holland Belgium
Battle in French Madagascar
Battle in Burma
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Burma, round 2 : 2/4 hits, 1,83 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Holland Belgium from Germans, taking French Madagascar from Neutral_Axis, taking Burma from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 battleship, 1 cruiser, 1 destroyer and 2 transports moved from 83 Sea Zone to 82 Sea Zone
1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 armour and 1 infantry moved from Gibraltar to 93 Sea Zone
1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone
1 infantry moved from 113 Sea Zone to Normandy Bordeaux
1 armour moved from 113 Sea Zone to Normandy Bordeaux
1 carrier moved from 93 Sea Zone to 113 Sea Zone
2 fighters moved from Gibraltar to 113 Sea Zone
1 tactical_bomber moved from Morocco to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
2 aaGuns and 2 infantry moved from United Kingdom to 113 Sea Zone
1 destroyer moved from 93 Sea Zone to 113 Sea Zone
1 artillery moved from Yunnan to Kweichow
3 aaGuns moved from Yunnan to Kweichow
12 infantry moved from Yunnan to Kweichow
2 fighters and 1 tactical_bomber moved from Burma to Eastern India
Place Units - British
2 fighters placed in United Kingdom
1 armour, 1 infantry and 1 mech_infantry placed in Southern Persia
Turn Complete - British
British collect 36 PUs; end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
Place Units - UK_Pacific
3 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 2,4,3,2,4,2,4
UK_Pacific collect 8 PUs (2 lost to blockades); end with 10 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in Eastern India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : -2,83
Americans regular : -2,00
Japanese regular : -0,33
Germans regular : -0,00
British regular : 0,17
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.4.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 artilleries, 2 infantry and 2 transports; Remaining resources: 1 PUs;
Combat Move - Italians
1 infantry moved from Algeria to Morocco
Italians take Morocco from Americans
1 fighter moved from Southern Italy to 100 Sea Zone
1 bomber moved from Southern Italy to 100 Sea Zone
1 armour and 1 mech_infantry moved from Western Ukraine to Rostov
Combat - Italians
Battle in Rostov
Italians attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour and 1 mech_infantry in Rostov, round 2 : 1/2 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 100 Sea Zone
Italians attack with 1 bomber and 1 fighter
French defend with 1 destroyer
Italians roll dice for 1 bomber and 1 fighter in 100 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
French roll dice for 1 destroyer in 100 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the French and 1 fighter owned by the Italians lost in 100 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Italians: 1 fighter
Casualties for French: 1 destroyer
Non Combat Move - Italians
1 infantry moved from Tunisia to Libya
1 infantry moved from Algeria to Tunisia
4 infantry moved from Northern Italy to Southern France
1 marine moved from Northern Italy to Southern France
2 infantry moved from Southern Italy to Northern Italy
1 bomber moved from 100 Sea Zone to Southern Italy
Place Units - Italians
2 transports placed in 99 Sea Zone
2 artilleries and 2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 22 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Combat Hit Differential Summary :
French regular : 0,67
Italians regular : 0,17
Russians regular : -0,33
@malmessi74 I forgot one ncm and will re-post (Inf to French West Africa)
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.4.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 artilleries, 2 infantry and 2 transports; Remaining resources: 1 PUs;
Combat Move - Italians
1 infantry moved from Algeria to Morocco
Italians take Morocco from Americans
1 fighter moved from Southern Italy to 100 Sea Zone
1 bomber moved from Southern Italy to 100 Sea Zone
1 armour and 1 mech_infantry moved from Western Ukraine to Rostov
Combat - Italians
Battle in Rostov
Italians attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour and 1 mech_infantry in Rostov, round 2 : 1/2 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 100 Sea Zone
Italians attack with 1 bomber and 1 fighter
French defend with 1 destroyer
Italians roll dice for 1 bomber and 1 fighter in 100 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
French roll dice for 1 destroyer in 100 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the French and 1 fighter owned by the Italians lost in 100 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Italians: 1 fighter
Casualties for French: 1 destroyer
Non Combat Move - Italians
1 infantry moved from Tunisia to Libya
1 infantry moved from Algeria to Tunisia
4 infantry moved from Northern Italy to Southern France
1 marine moved from Northern Italy to Southern France
2 infantry moved from Southern Italy to Northern Italy
1 bomber moved from 100 Sea Zone to Southern Italy
Place Units - Italians
2 transports placed in 99 Sea Zone
2 artilleries and 2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 22 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Turning on Edit Mode
EDIT: Adding units owned by Italians to French West Africa: 1 infantry
EDIT: Removing units owned by Italians from French Central Africa: 1 infantry
EDIT: Changing ownership of French West Africa from Neutral_Axis to Italians
EDIT: Changing PUs for Italians from 33 to 34
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
French regular : 0,67
Italians regular : 0,17
Russians regular : -0,33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.4.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 2 PUs;
Combat Move - ANZAC
2 fighters moved from 64 Sea Zone to 31 Sea Zone
Combat - ANZAC
Battle in 31 Sea Zone
ANZAC attack with 2 fighters
Japanese defend with 1 destroyer
ANZAC roll dice for 2 fighters in 31 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
Japanese roll dice for 1 destroyer in 31 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 fighter owned by the ANZAC and 1 destroyer owned by the Japanese lost in 31 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
3 fighters moved from Queensland to Caroline Islands
1 transport moved from 64 Sea Zone to 65 Sea Zone
1 infantry moved from New Zealand to 65 Sea Zone
1 infantry and 1 transport moved from 65 Sea Zone to 53 Sea Zone
1 infantry and 1 transport moved from 53 Sea Zone to 68 Sea Zone
1 fighter moved from 31 Sea Zone to 49 Sea Zone
1 carrier moved from 64 Sea Zone to 49 Sea Zone
1 infantry moved from Yunnan to Kweichow
3 infantry moved from Queensland to New South Wales
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Move - French
1 fighter moved from United Kingdom to Normandy Bordeaux
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0,67
ANZAC regular : 0,00
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.4.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 destroyer, 1 factory_minor, 4 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;
Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Combat Move - Germans
1 artillery and 1 infantry moved from France to Normandy Bordeaux
1 armour and 3 mech_infantrys moved from Western Germany to Normandy Bordeaux
2 bombers moved from Poland to Normandy Bordeaux
3 fighters and 2 tactical_bombers moved from Southern Italy to Normandy Bordeaux
2 infantry moved from Western Germany to Holland Belgium
1 artillery moved from Western Germany to Holland Belgium
3 armour and 2 mech_infantrys moved from Ukraine to Stalingrad
1 armour and 1 mech_infantry moved from Ukraine to Tambov
3 infantry moved from Ukraine to Kursk
2 armour and 2 mech_infantrys moved from Ukraine to Northern Caucasus
Germans take Northern Caucasus from Russians
1 armour and 1 mech_infantry moved from Ukraine to Northern Caucasus
1 armour and 1 mech_infantry moved from Ukraine to Northern Caucasus
1 infantry moved from Karelia to Archangel
Germans take Archangel from Russians
1 infantry moved from Karelia to Archangel
2 armour moved from Ukraine to Tambov
4 infantry moved from Vyborg to Leningrad
Combat - Germans
Combat Hit Differential Summary :
@malmessi74 do you scramble, and how?
@martin
Yes, both fig scramble
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.4.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 destroyer, 1 factory_minor, 4 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;
Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Combat Move - Germans
1 artillery and 1 infantry moved from France to Normandy Bordeaux
1 armour and 3 mech_infantrys moved from Western Germany to Normandy Bordeaux
2 bombers moved from Poland to Normandy Bordeaux
3 fighters and 2 tactical_bombers moved from Southern Italy to Normandy Bordeaux
2 infantry moved from Western Germany to Holland Belgium
1 artillery moved from Western Germany to Holland Belgium
3 armour and 2 mech_infantrys moved from Ukraine to Stalingrad
1 armour and 1 mech_infantry moved from Ukraine to Tambov
3 infantry moved from Ukraine to Kursk
2 armour and 2 mech_infantrys moved from Ukraine to Northern Caucasus
Germans take Northern Caucasus from Russians
1 armour and 1 mech_infantry moved from Ukraine to Northern Caucasus
1 armour and 1 mech_infantry moved from Ukraine to Northern Caucasus
1 infantry moved from Karelia to Archangel
Germans take Archangel from Russians
1 infantry moved from Karelia to Archangel
2 armour moved from Ukraine to Tambov
4 infantry moved from Vyborg to Leningrad
Combat - Germans
Americans scrambles 2 units out of 113 Sea Zone to defend against the attack in Normandy Bordeaux
Battle in Normandy Bordeaux
Germans attack with 1 armour, 1 artillery, 2 bombers, 3 fighters, 1 infantry, 3 mech_infantrys and 2 tactical_bombers
British defend with 1 armour, 3 fighters, 1 infantry and 1 tactical_bomber; French defend with 1 fighter; Americans defend with 1 armour, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Germans roll dice for 1 armour, 1 artillery, 2 bombers, 3 fighters, 1 infantry, 3 mech_infantrys and 2 tactical_bombers in Normandy Bordeaux, round 2 : 5/13 hits, 5,67 expected hits
Americans roll dice for 2 armour, 4 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/10 hits, 5,33 expected hits
1 infantry owned by the Germans, 1 armour owned by the Americans, 1 infantry owned by the Americans, 1 mech_infantry owned by the Germans, 1 infantry owned by the British, 1 armour owned by the British and 1 mech_infantry owned by the Americans lost in Normandy Bordeaux
Germans roll dice for 1 armour, 1 artillery, 2 bombers, 3 fighters, 2 mech_infantrys and 2 tactical_bombers in Normandy Bordeaux, round 3 : 6/11 hits, 5,33 expected hits
Americans roll dice for 4 fighters and 1 tactical_bomber in Normandy Bordeaux, round 3 : 3/5 hits, 3,17 expected hits
1 tactical_bomber owned by the British, 1 artillery owned by the Germans, 1 fighter owned by the French, 2 mech_infantrys owned by the Germans and 3 fighters owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 armour, 2 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 51
Casualties for Germans: 1 artillery, 1 infantry and 3 mech_infantrys
Casualties for Americans: 1 armour, 1 infantry and 1 mech_infantry
Casualties for British: 1 armour, 3 fighters, 1 infantry and 1 tactical_bomber
Casualties for French: 1 fighter
Battle in Holland Belgium
Germans attack with 1 artillery and 2 infantry
British defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 0,83 expected hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 3 : 2/3 hits, 0,83 expected hits
British roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Leningrad
Germans attack with 4 infantry
Russians defend with 1 airfield, 1 harbour and 2 infantry
Germans roll dice for 4 infantry in Leningrad, round 2 : 1/4 hits, 0,67 expected hits
Russians roll dice for 2 infantry in Leningrad, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Russians lost in Leningrad
Germans roll dice for 4 infantry in Leningrad, round 3 : 0/4 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Leningrad, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Leningrad
Germans roll dice for 3 infantry in Leningrad, round 4 : 1/3 hits, 0,50 expected hits
Russians roll dice for 1 infantry in Leningrad, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Leningrad
Germans win, taking Leningrad from Russians with 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Germans: 1 infantry
Battle in Kursk
Germans attack with 3 infantry
Russians defend with 1 infantry
Germans roll dice for 3 infantry in Kursk, round 2 : 1/3 hits, 0,50 expected hits
Russians roll dice for 1 infantry in Kursk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Kursk
Germans win, taking Kursk from Russians with 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 3 armour and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 3 armour and 1 mech_infantry in Tambov, round 2 : 0/4 hits, 1,83 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Tambov
Germans roll dice for 3 armour in Tambov, round 3 : 1/3 hits, 1,50 expected hits
Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 3 armour remaining. Battle score for attacker is -2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Stalingrad
Germans attack with 3 armour and 2 mech_infantrys
Russians defend with 1 factory_minor and 3 infantry
Germans roll dice for 3 armour and 2 mech_infantrys in Stalingrad, round 2 : 3/5 hits, 2,17 expected hits
Russians roll dice for 3 infantry in Stalingrad, round 2 : 2/3 hits, 1,00 expected hits
3 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Stalingrad
Germans win, taking Stalingrad from Russians with 3 armour remaining. Battle score for attacker is -1
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 3 infantry
Trigger Germans Destroy Factories Stalingrad: has removed 1 factory_minor owned by Germans in Stalingrad
Non Combat Move - Germans
Trigger Stalingrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Stalingrad_Factory_May_Be_Destroyed attached to Germans
3 fighters moved from Normandy Bordeaux to Western Germany
2 bombers moved from Normandy Bordeaux to Western Germany
2 tactical_bombers moved from Normandy Bordeaux to Western Germany
1 aaGun moved from Baltic States to Eastern Poland
3 infantry moved from Finland to Vyborg
8 infantry moved from Ukraine to Kursk
3 armour moved from Baltic States to Western Ukraine
1 mech_infantry moved from Baltic States to Western Ukraine
1 artillery moved from Western Germany to Germany
2 infantry moved from Western Germany to Germany
11 infantry moved from Western Ukraine to Ukraine
5 artilleries moved from Western Ukraine to Ukraine
1 aaGun moved from Western Ukraine to Ukraine
1 infantry moved from Eastern Poland to Baltic States
1 infantry moved from Eastern Poland to Baltic States
Place Units - Germans
1 factory_minor placed in Ukraine
1 destroyer placed in 115 Sea Zone
1 artillery and 1 infantry placed in Germany
1 artillery, 3 infantry and 3 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 54 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs
Combat Hit Differential Summary :
Americans regular : -3,50
Russians regular : 0,67
Germans regular : -0,50
British regular : 0,33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.4.0
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 fighter, 10 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Russians
1 fighter moved from Yaroslavl to Kursk
1 fighter moved from Russia to Kursk
1 tactical_bomber moved from Yaroslavl to Kursk
1 fighter moved from Yaroslavl to Kursk
3 artilleries and 32 infantry moved from Bryansk to Kursk
2 artilleries and 20 infantry moved from Northern Belarus to Leningrad
Combat - Russians
Battle in Kursk
Russians attack with 3 artilleries, 3 fighters, 32 infantry and 1 tactical_bomber
Germans defend with 11 infantry
Russians roll dice for 3 artilleries, 3 fighters, 32 infantry and 1 tactical_bomber in Kursk, round 2 : 8/39 hits, 9,00 expected hits
Germans roll dice for 11 infantry in Kursk, round 2 : 0/11 hits, 3,67 expected hits
8 infantry owned by the Germans lost in Kursk
3 fighters owned by the Russians and 1 tactical_bomber owned by the Russians retreated
32 infantry owned by the Russians and 3 artilleries owned by the Russians retreated to Bryansk
Germans win with 3 infantry remaining. Battle score for attacker is 24
Casualties for Germans: 8 infantry
Battle in Leningrad
Russians attack with 2 artilleries and 20 infantry
Germans defend with 1 airfield, 1 harbour and 3 infantry
Russians roll dice for 2 artilleries and 20 infantry in Leningrad, round 2 : 4/22 hits, 4,33 expected hits
Germans roll dice for 3 infantry in Leningrad, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Leningrad
Russians win, taking Leningrad from Germans with 2 artilleries and 19 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 infantry
Casualties for Germans: 3 infantry
Non Combat Move - Russians
3 infantry moved from Samara to Russia
1 infantry moved from Urals to Samara
2 armour and 2 mech_infantrys moved from Northern Belarus to Novgorod
1 aaGun moved from Northern Belarus to Novgorod
1 aaGun moved from Northern Belarus to Leningrad
2 aaGuns and 9 infantry moved from Timguska to Urals
1 fighter moved from Kursk to Russia
1 fighter moved from Kursk to Bryansk
1 tactical_bomber moved from Kursk to Bryansk
1 fighter moved from Kursk to Bryansk
1 infantry moved from Southern Belarus to Northern Belarus
2 infantry moved from Yaroslavl to Vologda
3 infantry moved from Yenisey to Timguska
2 infantry moved from Kansu to Northern Sinkiang
1 submarine moved from 113 Sea Zone to 128 Sea Zone
1 infantry moved from Central Mongolia to Dzavhan
Place Units - Russians
1 fighter, 8 infantry and 1 tactical_bomber placed in Russia
2 infantry placed in Urals
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans regular : -3,67
Russians regular : -1,33
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.4.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 4 destroyers, 3 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Davao to 34 Sea Zone
3 fighters and 3 tactical_bombers moved from 36 Sea Zone to 34 Sea Zone
1 bomber moved from Shantung to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 34 Sea Zone
1 carrier moved from 45 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from Kwangtung to 34 Sea Zone
2 carriers moved from 36 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 132 Sea Zone to 34 Sea Zone
1 carrier moved from 36 Sea Zone to 34 Sea Zone
1 destroyer moved from 7 Sea Zone to 34 Sea Zone
1 destroyer moved from 36 Sea Zone to 34 Sea Zone
1 cruiser moved from 24 Sea Zone to 34 Sea Zone
2 infantry moved from Japan to 7 Sea Zone
2 infantry and 1 transport moved from 7 Sea Zone to 25 Sea Zone
2 infantry moved from 25 Sea Zone to Midway
2 infantry moved from Malaya to 132 Sea Zone
1 infantry moved from Siam to Shan State
1 cruiser moved from 38 Sea Zone to 132 Sea Zone
1 destroyer moved from 43 Sea Zone to 44 Sea Zone
1 submarine moved from 132 Sea Zone to 44 Sea Zone
2 infantry moved from Java to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 55 Sea Zone
2 infantry moved from 55 Sea Zone to Queensland
1 marine moved from Davao to 36 Sea Zone
1 marine and 1 transport moved from 36 Sea Zone to 46 Sea Zone
1 marine moved from 46 Sea Zone to Dutch New Guinea
2 infantry moved from Celebes to 45 Sea Zone
2 infantry and 1 transport moved from 45 Sea Zone to 55 Sea Zone
2 infantry moved from 55 Sea Zone to Queensland
1 battleship moved from 45 Sea Zone to 55 Sea Zone
1 cruiser moved from 45 Sea Zone to 55 Sea Zone
1 infantry moved from Sumatra to 38 Sea Zone
1 infantry and 1 transport moved from 38 Sea Zone to 56 Sea Zone
1 infantry moved from 56 Sea Zone to Northern Australia
1 cruiser moved from 132 Sea Zone to 56 Sea Zone
1 destroyer moved from 56 Sea Zone to 55 Sea Zone
1 battleship moved from 132 Sea Zone to 56 Sea Zone
1 infantry moved from Inner Mongolia to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Honan to Inner Mongolia
1 infantry moved from Shansi to Honan
1 infantry moved from Hopei to Szechwan
Japanese take Szechwan from Chinese
1 fighter moved from Hunan to Shan State
1 bomber moved from Shansi to French Indo China
1 artillery and 1 infantry moved from Korea to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to French Indo China
2 infantry and 1 transport moved from 132 Sea Zone to 55 Sea Zone
2 infantry moved from 55 Sea Zone to Queensland
1 armour moved from Siam to Shan State
1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Shantung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to French Indo China
1 infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 artillery and 1 infantry moved from Siam to 132 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 132 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from 55 Sea Zone to Queensland
1 mech_infantry moved from Chahar to Tsinghai
1 mech_infantry moved from Shantung to Chahar
1 infantry moved from Anhwe to Jehol
1 infantry moved from Hopei to Anhwe
1 artillery moved from Hunan to Hopei
Combat - Japanese
Combat Hit Differential Summary :
@malmessi74 do you scramble, and how?
I will be in the office and can only continue in the evening. Please also provide the OOL. I can also post after the first round.

@martin said in L21 Martin (X+6) vs Malmessi74 (A) P2V:
@malmessi74 do you scramble, and how?
FULL SCRAMBLE OF 4 FIGPlease also provide the ool. > BB AND AC HIT 1st, THEN SUB DES AND CRUIS, THAT’S ENOUGH FOR ROUND1
I can also post after the first round. > THANK YOU
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.4.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 4 destroyers, 3 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Davao to 34 Sea Zone
3 fighters and 3 tactical_bombers moved from 36 Sea Zone to 34 Sea Zone
1 bomber moved from Shantung to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 34 Sea Zone
1 carrier moved from 45 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from Kwangtung to 34 Sea Zone
2 carriers moved from 36 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 132 Sea Zone to 34 Sea Zone
1 carrier moved from 36 Sea Zone to 34 Sea Zone
1 destroyer moved from 7 Sea Zone to 34 Sea Zone
1 destroyer moved from 36 Sea Zone to 34 Sea Zone
1 cruiser moved from 24 Sea Zone to 34 Sea Zone
2 infantry moved from Japan to 7 Sea Zone
2 infantry and 1 transport moved from 7 Sea Zone to 25 Sea Zone
2 infantry moved from 25 Sea Zone to Midway
2 infantry moved from Malaya to 132 Sea Zone
1 infantry moved from Siam to Shan State
1 cruiser moved from 38 Sea Zone to 132 Sea Zone
1 destroyer moved from 43 Sea Zone to 44 Sea Zone
1 submarine moved from 132 Sea Zone to 44 Sea Zone
2 infantry moved from Java to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 55 Sea Zone
2 infantry moved from 55 Sea Zone to Queensland
1 marine moved from Davao to 36 Sea Zone
1 marine and 1 transport moved from 36 Sea Zone to 46 Sea Zone
1 marine moved from 46 Sea Zone to Dutch New Guinea
2 infantry moved from Celebes to 45 Sea Zone
2 infantry and 1 transport moved from 45 Sea Zone to 55 Sea Zone
2 infantry moved from 55 Sea Zone to Queensland
1 battleship moved from 45 Sea Zone to 55 Sea Zone
1 cruiser moved from 45 Sea Zone to 55 Sea Zone
1 infantry moved from Sumatra to 38 Sea Zone
1 infantry and 1 transport moved from 38 Sea Zone to 56 Sea Zone
1 infantry moved from 56 Sea Zone to Northern Australia
1 cruiser moved from 132 Sea Zone to 56 Sea Zone
1 destroyer moved from 56 Sea Zone to 55 Sea Zone
1 battleship moved from 132 Sea Zone to 56 Sea Zone
1 infantry moved from Inner Mongolia to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Honan to Inner Mongolia
1 infantry moved from Shansi to Honan
1 infantry moved from Hopei to Szechwan
Japanese take Szechwan from Chinese
1 fighter moved from Hunan to Shan State
1 bomber moved from Shansi to French Indo China
1 artillery and 1 infantry moved from Korea to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to French Indo China
2 infantry and 1 transport moved from 132 Sea Zone to 55 Sea Zone
2 infantry moved from 55 Sea Zone to Queensland
1 armour moved from Siam to Shan State
1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Shantung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to French Indo China
1 infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 artillery and 1 infantry moved from Siam to 132 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 132 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from 55 Sea Zone to Queensland
1 mech_infantry moved from Chahar to Tsinghai
1 mech_infantry moved from Shantung to Chahar
1 infantry moved from Anhwe to Jehol
1 infantry moved from Hopei to Anhwe
1 artillery moved from Hunan to Hopei
Combat - Japanese
Americans scrambles 3 units out of Caroline Islands to defend against the attack in 34 Sea Zone
Americans scrambles 1 units out of 49 Sea Zone to defend against the attack in 34 Sea Zone
Battle in Dutch New Guinea
Battle in Midway
Battle in Northern Australia
Battle in Queensland
Battle in 34 Sea Zone
Japanese attack with 1 bomber, 3 carriers, 1 cruiser, 2 destroyers, 8 fighters and 8 tactical_bombers
Americans defend with 2 battleships, 3 carriers, 3 cruisers, 3 destroyers, 5 fighters, 2 submarines and 3 transports; ANZAC defend with 4 fighters
Japanese roll dice for 1 bomber, 3 carriers, 1 cruiser, 2 destroyers, 8 fighters and 8 tactical_bombers in 34 Sea Zone, round 2 : 8/20 hits, 11,00 expected hits
Units damaged: 3 carriers owned by the Americans and 2 battleships owned by the Americans
Americans roll dice for 2 submarines in 34 Sea Zone, round 2 : 1/2 hits, 0,33 expected hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 2 battleships, 3 carriers, 3 cruisers, 3 destroyers, 9 fighters and 3 transports in 34 Sea Zone, round 2 : 13/20 hits, 10,33 expected hits
2 tactical_bombers owned by the Japanese, 2 fighters owned by the Japanese, 2 submarines owned by the Americans, 1 bomber owned by the Japanese, 1 destroyer owned by the Americans, 3 carriers owned by the Japanese, 2 destroyers owned by the Japanese and 1 cruiser owned by the Japanese lost in 34 Sea Zone
Japanese roll dice for 6 fighters and 6 tactical_bombers in 34 Sea Zone, round 3 : 8/12 hits, 7,00 expected hits
Combat Hit Differential Summary :
Americans regular : 3,33
Japanese regular : -2,00
@martin
kill 2 des, 3 cruis, 2 ac and 1 anzac fig
@malmessi74 in round three, I chose an ANZAC fighter. Please feel free to edit if you would have preferred to take an American one.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.4.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 4 destroyers, 3 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Davao to 34 Sea Zone
3 fighters and 3 tactical_bombers moved from 36 Sea Zone to 34 Sea Zone
1 bomber moved from Shantung to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 34 Sea Zone
1 carrier moved from 45 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from Kwangtung to 34 Sea Zone
2 carriers moved from 36 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 132 Sea Zone to 34 Sea Zone
1 carrier moved from 36 Sea Zone to 34 Sea Zone
1 destroyer moved from 7 Sea Zone to 34 Sea Zone
1 destroyer moved from 36 Sea Zone to 34 Sea Zone
1 cruiser moved from 24 Sea Zone to 34 Sea Zone
2 infantry moved from Japan to 7 Sea Zone
2 infantry and 1 transport moved from 7 Sea Zone to 25 Sea Zone
2 infantry moved from 25 Sea Zone to Midway
2 infantry moved from Malaya to 132 Sea Zone
1 infantry moved from Siam to Shan State
1 cruiser moved from 38 Sea Zone to 132 Sea Zone
1 destroyer moved from 43 Sea Zone to 44 Sea Zone
1 submarine moved from 132 Sea Zone to 44 Sea Zone
2 infantry moved from Java to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 55 Sea Zone
2 infantry moved from 55 Sea Zone to Queensland
1 marine moved from Davao to 36 Sea Zone
1 marine and 1 transport moved from 36 Sea Zone to 46 Sea Zone
1 marine moved from 46 Sea Zone to Dutch New Guinea
2 infantry moved from Celebes to 45 Sea Zone
2 infantry and 1 transport moved from 45 Sea Zone to 55 Sea Zone
2 infantry moved from 55 Sea Zone to Queensland
1 battleship moved from 45 Sea Zone to 55 Sea Zone
1 cruiser moved from 45 Sea Zone to 55 Sea Zone
1 infantry moved from Sumatra to 38 Sea Zone
1 infantry and 1 transport moved from 38 Sea Zone to 56 Sea Zone
1 infantry moved from 56 Sea Zone to Northern Australia
1 cruiser moved from 132 Sea Zone to 56 Sea Zone
1 destroyer moved from 56 Sea Zone to 55 Sea Zone
1 battleship moved from 132 Sea Zone to 56 Sea Zone
1 infantry moved from Inner Mongolia to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Honan to Inner Mongolia
1 infantry moved from Shansi to Honan
1 infantry moved from Hopei to Szechwan
Japanese take Szechwan from Chinese
1 fighter moved from Hunan to Shan State
1 bomber moved from Shansi to French Indo China
1 artillery and 1 infantry moved from Korea to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to French Indo China
2 infantry and 1 transport moved from 132 Sea Zone to 55 Sea Zone
2 infantry moved from 55 Sea Zone to Queensland
1 armour moved from Siam to Shan State
1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Shantung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to French Indo China
1 infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 artillery and 1 infantry moved from Siam to 132 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 132 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from 55 Sea Zone to Queensland
1 mech_infantry moved from Chahar to Tsinghai
1 mech_infantry moved from Shantung to Chahar
1 infantry moved from Anhwe to Jehol
1 infantry moved from Hopei to Anhwe
1 artillery moved from Hunan to Hopei
Combat - Japanese
Americans scrambles 3 units out of Caroline Islands to defend against the attack in 34 Sea Zone
Americans scrambles 1 units out of 49 Sea Zone to defend against the attack in 34 Sea Zone
Battle in Dutch New Guinea
Battle in Midway
Battle in Northern Australia
Battle in Queensland
Battle in 34 Sea Zone
Japanese attack with 1 bomber, 3 carriers, 1 cruiser, 2 destroyers, 8 fighters and 8 tactical_bombers
Americans defend with 2 battleships, 3 carriers, 3 cruisers, 3 destroyers, 5 fighters, 2 submarines and 3 transports; ANZAC defend with 4 fighters
Japanese roll dice for 1 bomber, 3 carriers, 1 cruiser, 2 destroyers, 8 fighters and 8 tactical_bombers in 34 Sea Zone, round 2 : 8/20 hits, 11,00 expected hits
Units damaged: 3 carriers owned by the Americans and 2 battleships owned by the Americans
Americans roll dice for 2 submarines in 34 Sea Zone, round 2 : 1/2 hits, 0,33 expected hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 2 battleships, 3 carriers, 3 cruisers, 3 destroyers, 9 fighters and 3 transports in 34 Sea Zone, round 2 : 13/20 hits, 10,33 expected hits
2 tactical_bombers owned by the Japanese, 2 fighters owned by the Japanese, 2 submarines owned by the Americans, 1 bomber owned by the Japanese, 1 destroyer owned by the Americans, 3 carriers owned by the Japanese, 2 destroyers owned by the Japanese and 1 cruiser owned by the Japanese lost in 34 Sea Zone
Japanese roll dice for 6 fighters and 6 tactical_bombers in 34 Sea Zone, round 3 : 8/12 hits, 7,00 expected hits
Americans roll dice for 2 battleships, 3 carriers, 3 cruisers, 2 destroyers, 9 fighters and 3 transports in 34 Sea Zone, round 3 : 10/19 hits, 10,00 expected hits
5 tactical_bombers owned by the Japanese, 5 fighters owned by the Japanese, 1 fighter owned by the ANZAC, 3 cruisers owned by the Americans, 2 destroyers owned by the Americans and 2 carriers owned by the Americans lost in 34 Sea Zone
Japanese roll dice for 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 4 : 1/2 hits, 1,17 expected hits
Americans roll dice for 2 battleships, 1 carrier, 8 fighters and 3 transports in 34 Sea Zone, round 4 : 8/11 hits, 6,83 expected hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese and 1 fighter owned by the ANZAC lost in 34 Sea Zone
Americans win, taking Dutch New Guinea from ANZAC, taking Midway from Americans, taking Northern Australia from ANZAC, taking Queensland from ANZAC with 2 battleships, 1 carrier, 7 fighters and 3 transports remaining. Battle score for attacker is -126
Casualties for Japanese: 1 bomber, 3 carriers, 1 cruiser, 2 destroyers, 8 fighters and 8 tactical_bombers
Casualties for Americans: 2 carriers, 3 cruisers, 3 destroyers and 2 submarines
Casualties for ANZAC: 2 fighters
Turning on Edit Mode
EDIT: Turning off Edit Mode
Battle in 44 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 44 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in Shan State
Japanese attack with 1 armour, 1 fighter and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 armour, 1 fighter and 1 infantry in Shan State, round 2 : 3/3 hits, 1,17 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in French Indo China
Japanese attack with 2 artilleries, 1 bomber and 2 infantry
British defend with 1 infantry
Japanese roll dice for 2 artilleries, 1 bomber and 2 infantry in French Indo China, round 2 : 1/5 hits, 1,83 expected hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 2 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Moving scrambled unit from 34 Sea Zone back to originating territory: Caroline Islands
Moving scrambled unit from 34 Sea Zone back to originating territory: Caroline Islands
5 fighters owned by the Americans forced to land in Caroline Islands
Non Combat Move - Japanese
1 submarine moved from 40 Sea Zone to 38 Sea Zone
1 bomber moved from French Indo China to Siam
1 fighter moved from Shantung to 37 Sea Zone
1 carrier moved from 132 Sea Zone to 37 Sea Zone
1 fighter moved from Shan State to Siam
Place Units - Japanese
2 destroyers and 1 transport placed in 7 Sea Zone
1 destroyer placed in 132 Sea Zone
1 armour and 1 mech_infantry placed in Malaya
Japanese undo move 3.
2 mech_infantrys placed in Malaya
2 artilleries and 1 infantry placed in Kiangsu
Japanese undo move 4.
1 artillery and 1 infantry placed in Japan
1 armour, 1 artillery and 1 mech_infantry placed in Kiangsu
2 infantry placed in Shantung
1 destroyer placed in 7 Sea Zone
Turn Complete - Japanese
Japanese collect 70 PUs; end with 71 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
Combat Hit Differential Summary :
Americans regular : 4,50
Japanese regular : -2,17
UK_Pacific regular : -0,67
ANZAC regular : 0,00
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.4.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 carrier, 2 destroyers, 1 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
3 units repaired.
2 artilleries, 4 infantry and 2 marines moved from Caroline Islands to 34 Sea Zone
2 artilleries, 2 battleships, 1 carrier, 4 infantry, 2 marines and 3 transports moved from 34 Sea Zone to 7 Sea Zone
Americans take 18 Sea Zone from Japanese
2 artilleries, 4 infantry and 2 marines moved from 7 Sea Zone to Japan
1 bomber moved from Western United States to 7 Sea Zone
1 bomber moved from Western United States to 7 Sea Zone
3 fighters moved from Caroline Islands to 35 Sea Zone
1 bomber moved from Western United States to 7 Sea Zone
1 fighter moved from Caroline Islands to 7 Sea Zone
1 fighter moved from Caroline Islands to 46 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 1 infantry and 1 transport moved from 121 Sea Zone to 113 Sea Zone
1 artillery moved from 113 Sea Zone to Normandy Bordeaux
1 bomber moved from United Kingdom to Normandy Bordeaux
Combat Hit Differential Summary :
@martin
Kaimkaze is for sure, no doubt about it, just need to know if you wanna try killing Ac or Bb…
@malmessi74 it looks like my whole game was a Kamikaze… :face_with_rolling_eyes:
I think it is time to call it a game - thank you for playing! I need to learn much more in order to be able to challenge opponents in PtV. Several times I did not consider the possibility to scramble to neighbor zones and from carriers.
On top, I also did too many “normal” mistakes. I did not see the four ANZAC fighters which could scramble by surprise - I should not only look at the screen but also use the “territory” function. And I only considered that your amphibious attack could reach Australia - I never thought of Japan…
Good luck in your next games! Maybe we can have the rematch not immediately but after two weeks. Is that fine for you?