I left your bid from last game and added factories in Egypt and Persia. hope ok. if not change however you would like.dawg-64-v-mike-g40-start-round-5-Germany 5.tsvg
Enigma (ax) vs VampyreLayer (al) OOB 16+
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@enigma hvordan er reglerne nu for det?
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@vampyrelayer Alle fly skyder med en 1’er i én runde. Derefter skyder AA mod overlevende bombefly.
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@enigma ok så prøver jeg at intercepte. Altså ja til alle 4 fightere
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 carrier, 4 destroyers, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 4 bombers moved from Shensi to Russia 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 armour moved from French Indo China to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 mech_infantry moved from French Indo China to 36 Sea Zone 1 armour, 1 infantry, 1 mech_infantry and 2 transports moved from 36 Sea Zone to 41 Sea Zone 1 armour moved from 41 Sea Zone to Sumatra 1 infantry moved from 41 Sea Zone to Sumatra 1 mech_infantry moved from 41 Sea Zone to Sumatra 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 artillery moved from 42 Sea Zone to Java 1 battleship moved from 35 Sea Zone to 42 Sea Zone 1 cruiser moved from 35 Sea Zone to 42 Sea Zone 1 mech_infantry moved from French Indo China to Shan State 1 artillery moved from Szechwan to Yunnan 1 mech_infantry moved from Hunan to Yunnan 1 submarine moved from 17 Sea Zone to 23 Sea Zone 1 submarine moved from 6 Sea Zone to 22 Sea Zone 1 destroyer moved from 6 Sea Zone to 23 Sea Zone 1 destroyer moved from 35 Sea Zone to 22 Sea Zone 1 fighter moved from Japan to 23 Sea Zone 1 fighter moved from Japan to 23 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 22 Sea Zone 1 fighter moved from 35 Sea Zone to 22 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone 1 fighter moved from 35 Sea Zone to 34 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone 1 fighter moved from 35 Sea Zone to 45 Sea Zone 1 fighter moved from Philippines to 45 Sea Zone 1 fighter moved from Philippines to 34 Sea Zone 1 tactical_bomber moved from Philippines to 34 Sea Zone 1 tactical_bomber moved from French Indo China to Yunnan 1 fighter moved from French Indo China to Shan State 1 mech_infantry moved from Kazakhstan to Northwest Persia Japanese take Northwest Persia from Neutral_Allies 1 infantry moved from Urals to Vologda Japanese take Vologda from Russians 2 artilleries and 2 infantry moved from Novosibirsk to Samara 1 mech_infantry moved from Kazakhstan to Samara 1 fighter moved from 36 Sea Zone to 34 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to 34 Sea Zone 1 fighter moved from French Indo China to Shan State 1 armour moved from Sikang to Yunnan Combat - Japanese Air Battle in Russia Japanese attacks with 4 units heading to Russia Russians launches 4 interceptors out of Russia Attackers Fire, : 0/4 hits, 0,67 expected hits Defenders Fire, : 0/4 hits, 0,67 expected hits Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/4 hits, 0,67 expected hits Bombing raid in Russia rolls: 8,3,4,5 and causes: 20 damage to unit: factory_major Bombing raid in Russia causes 20 damage total. Battle in 23 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 1 submarine Americans defend with 1 submarine Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans lost in 23 Sea Zone Japanese win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 22 Sea Zone Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 22 Sea Zone Japanese win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 45 Sea Zone Japanese attack with 2 fighters and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 2 fighters and 1 tactical_bomber in 45 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 45 Sea Zone Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Samara Japanese attack with 2 artilleries, 2 infantry and 1 mech_infantry Russians defend with 2 infantry Japanese roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Samara, round 2 : 2/5 hits, 1,50 expected hits Russians roll dice for 2 infantry in Samara, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Samara Japanese win, taking Samara from Russians with 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Russians: 2 infantry Battle in 34 Sea Zone Japanese attack with 3 fighters and 3 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 3 fighters and 3 tactical_bombers in 34 Sea Zone, round 2 : 4/6 hits, 3,50 expected hits ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 34 Sea Zone Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Shan State Japanese attack with 2 fighters and 1 mech_infantry British defend with 1 infantry Japanese roll dice for 2 fighters and 1 mech_infantry in Shan State, round 2 : 0/3 hits, 1,17 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 fighters and 1 mech_infantry in Shan State, round 3 : 0/3 hits, 1,17 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Shan State 2 fighters owned by the Japanese retreated UK_Pacific win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Japanese: 1 mech_infantry Battle in Java Japanese attack with 1 artillery and 1 infantry ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 : 1/2 hits, 1,17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the ANZAC lost in Java Japanese roll dice for 1 artillery and 1 infantry in Java, round 3 : 1/2 hits, 0,67 expected hits ANZAC roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 artillery and 1 infantry Battle in Sumatra Japanese attack with 1 armour, 1 infantry and 1 mech_infantry ANZAC defend with 2 infantry Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Sumatra, round 2 : 1/3 hits, 0,83 expected hits ANZAC roll dice for 2 infantry in Sumatra, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the ANZAC lost in Sumatra Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Sumatra, round 3 : 0/3 hits, 0,83 expected hits ANZAC roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Sumatra, round 4 : 1/3 hits, 0,83 expected hits ANZAC roll dice for 1 infantry in Sumatra, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Sumatra Japanese win, taking Sumatra from ANZAC with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry Battle in Yunnan Japanese attack with 1 armour, 1 artillery, 1 mech_infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 armour, 1 artillery, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 1/4 hits, 1,83 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 armour, 1 artillery, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Cleaning up after air battles Non Combat Move - Japanese 1 aaGun moved from Novosibirsk to Samara 4 bombers moved from Russia to Volgograd 2 fighters moved from Shan State to Sikang 1 carrier moved from 36 Sea Zone to 35 Sea Zone 2 fighters moved from 23 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from Yunnan to 35 Sea Zone 2 transports moved from 35 Sea Zone to 20 Sea Zone 1 infantry moved from Kiangsi to 20 Sea Zone 1 infantry and 2 transports moved from 20 Sea Zone to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Japan 3 mech_infantrys moved from Kiangsu to Kweichow 1 mech_infantry moved from Hunan to Szechwan 1 aaGun moved from French Indo China to Kwangsi 1 mech_infantry moved from Kwangtung to Kwangsi 2 armour moved from Kwangtung to Kwangsi 1 fighter moved from 34 Sea Zone to 35 Sea Zone 1 fighter moved from 34 Sea Zone to 35 Sea Zone 1 fighter moved from 34 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone 1 fighter moved from 45 Sea Zone to 35 Sea Zone 2 tactical_bombers moved from 34 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 45 Sea Zone to Philippines 1 fighter moved from 45 Sea Zone to Philippines 1 tactical_bomber moved from Philippines to Japan 1 tactical_bomber moved from 22 Sea Zone to 35 Sea Zone 1 fighter moved from 22 Sea Zone to 35 Sea Zone 1 fighter moved from 35 Sea Zone to Philippines 1 tactical_bomber moved from 35 Sea Zone to Philippines 1 tactical_bomber moved from Philippines to Japan 1 armour moved from Kazakhstan to Sikang 1 infantry moved from New Guinea to Dutch New Guinea Place Units - Japanese 1 carrier, 4 destroyers and 1 submarine placed in 6 Sea Zone 1 infantry placed in Japan 1 mech_infantry placed in Kwangtung Turning on Edit Mode EDIT: Removing units owned by Japanese from Shantung: 3 mech_infantrys EDIT: Adding units owned by Japanese to Kweichow: 3 mech_infantrys EDIT: Turning off Edit Mode Turn Complete - Japanese Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,6 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,5 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,2 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,6 Japanese collect 67 PUs (5 lost to blockades); end with 68 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUsCombat Hit Differential Summary :
Chinese regular : -0,33 Americans regular : -0,33 Japanese regular : -2,50 Defenders Fire, : -0,67 UK_Pacific regular : 0,33 ANZAC regular : -3,00 Attackers Fire, : -0,67 Russians regular : 0,33 Russians AA : -0,67 -
TripleA Manual Gamesave Post: Americans round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 destroyers, 4 infantry, 4 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 artillery and 7 infantry moved from Morocco to 91 Sea Zone 1 artillery, 7 infantry and 4 transports moved from 91 Sea Zone to 95 Sea Zone 1 artillery and 7 infantry moved from 95 Sea Zone to Southern Italy 4 transports moved from 95 Sea Zone to 94 Sea Zone 4 artilleries and 4 infantry moved from Algeria to 94 Sea Zone 4 artilleries, 4 infantry and 4 transports moved from 94 Sea Zone to 95 Sea Zone 4 artilleries and 4 infantry moved from 95 Sea Zone to Southern Italy 3 fighters moved from 95 Sea Zone to Southern Italy 1 bomber moved from United Kingdom to Southern Italy 1 artillery and 1 infantry moved from Southern France to 93 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from 95 Sea Zone to Southern Italy 1 submarine moved from 37 Sea Zone to 41 Sea Zone Americans take 37 Sea Zone from Japanese 1 submarine moved from 20 Sea Zone to 22 Sea Zone Americans take 20 Sea Zone from Japanese 1 destroyer moved from 32 Sea Zone to 22 Sea Zone 1 destroyer moved from 26 Sea Zone to 23 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 23 Sea Zone 3 fighters moved from 33 Sea Zone to 22 Sea Zone Combat - AmericansCombat Hit Differential Summary :
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@Enigma suicide attack?
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@vampyrelayer 2 kemikaze på destroyeren
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 destroyers, 4 infantry, 4 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 artillery and 7 infantry moved from Morocco to 91 Sea Zone 1 artillery, 7 infantry and 4 transports moved from 91 Sea Zone to 95 Sea Zone 1 artillery and 7 infantry moved from 95 Sea Zone to Southern Italy 4 transports moved from 95 Sea Zone to 94 Sea Zone 4 artilleries and 4 infantry moved from Algeria to 94 Sea Zone 4 artilleries, 4 infantry and 4 transports moved from 94 Sea Zone to 95 Sea Zone 4 artilleries and 4 infantry moved from 95 Sea Zone to Southern Italy 3 fighters moved from 95 Sea Zone to Southern Italy 1 bomber moved from United Kingdom to Southern Italy 1 artillery and 1 infantry moved from Southern France to 93 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from 95 Sea Zone to Southern Italy 1 submarine moved from 37 Sea Zone to 41 Sea Zone Americans take 37 Sea Zone from Japanese 1 submarine moved from 20 Sea Zone to 22 Sea Zone Americans take 20 Sea Zone from Japanese 1 destroyer moved from 32 Sea Zone to 22 Sea Zone 1 destroyer moved from 26 Sea Zone to 23 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 23 Sea Zone 3 fighters moved from 33 Sea Zone to 22 Sea Zone Combat - Americans Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 1,6 Battle in Celebes Battle in 41 Sea Zone Americans attack with 1 submarine Japanese defend with 2 transports 2 transports owned by the Japanese lost in 41 Sea Zone Americans win, taking Celebes from Japanese, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14 Casualties for Japanese: 2 transports Battle in 22 Sea Zone Americans attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer and 1 submarine Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 3 fighters in 22 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 22 Sea Zone Japanese and Americans reach a stalemate . Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 23 Sea Zone Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 23 Sea Zone, round 2 : 1/4 hits, 2,00 expected hits Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 submarine owned by the Japanese lost in 23 Sea Zone Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 23 Sea Zone, round 3 : 1/4 hits, 2,00 expected hits Japanese roll dice for 1 destroyer in 23 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 23 Sea Zone Americans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Japanese: 1 destroyer and 1 submarine Battle in Southern Italy Americans attack with 6 artilleries, 1 bomber, 3 fighters and 12 infantry Italians defend with 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 14 infantry Italians roll AA dice in Southern Italy : 1/4 hits, 0,67 expected hits 1 bomber owned by the Americans lost in Southern Italy Americans roll dice for 1 cruiser in Southern Italy, round 2 : 1/1 hits, 0,50 expected hits Americans roll dice for 6 artilleries, 3 fighters and 12 infantry in Southern Italy, round 2 : 8/21 hits, 6,50 expected hits Italians roll dice for 2 aaGuns, 2 fighters and 14 infantry in Southern Italy, round 2 : 9/16 hits, 6,00 expected hits 2 aaGuns owned by the Italians, 9 infantry owned by the Americans and 7 infantry owned by the Italians lost in Southern Italy Americans roll dice for 6 artilleries, 3 fighters and 3 infantry in Southern Italy, round 3 : 2/12 hits, 4,50 expected hits Italians roll dice for 2 fighters and 7 infantry in Southern Italy, round 3 : 3/9 hits, 3,67 expected hits 3 infantry owned by the Americans and 2 infantry owned by the Italians lost in Southern Italy Americans roll dice for 6 artilleries and 3 fighters in Southern Italy, round 4 : 5/9 hits, 3,50 expected hits Italians roll dice for 2 fighters and 5 infantry in Southern Italy, round 4 : 1/7 hits, 3,00 expected hits 1 artillery owned by the Americans and 5 infantry owned by the Italians lost in Southern Italy Americans roll dice for 5 artilleries and 3 fighters in Southern Italy, round 5 : 5/8 hits, 3,17 expected hits Italians roll dice for 2 fighters in Southern Italy, round 5 : 1/2 hits, 1,33 expected hits 1 artillery owned by the Americans and 2 fighters owned by the Italians lost in Southern Italy Americans captures 11PUs while taking Italians capital Americans win, taking Southern Italy from Italians with 4 artilleries and 3 fighters remaining. Battle score for attacker is 16 Casualties for Americans: 2 artilleries, 1 bomber and 12 infantry Casualties for Italians: 2 aaGuns, 2 fighters and 14 infantry Non Combat Move - Americans 1 fighter moved from 95 Sea Zone to Southern France 3 fighters moved from Southern Italy to Southern France 1 submarine moved from 97 Sea Zone to 98 Sea Zone 1 aaGun, 3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone 1 transport moved from 91 Sea Zone to 86 Sea Zone 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone 1 aaGun, 3 artilleries, 3 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGun, 3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco 2 carriers moved from 95 Sea Zone to 92 Sea Zone 3 fighters moved from 22 Sea Zone to 33 Sea Zone 2 fighters and 1 tactical_bomber moved from 23 Sea Zone to 33 Sea Zone 1 destroyer moved from 26 Sea Zone to 22 Sea Zone 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 3 destroyers moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 33 Sea Zone to 34 Sea Zone Place Units - Americans 1 artillery and 1 infantry placed in Western United States 1 carrier, 2 destroyers, 4 submarines and 1 transport placed in 10 Sea Zone 3 infantry placed in Southern France Turn Complete - Americans Americans collect 62 PUs; end with 74 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUsCombat Hit Differential Summary :
Americans regular : 1,00 Italians regular : 0,00 Japanese regular : -0,33 Italians AA : 0,33 -
TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 destroyers, 4 infantry, 4 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 artillery and 7 infantry moved from Morocco to 91 Sea Zone 1 artillery, 7 infantry and 4 transports moved from 91 Sea Zone to 95 Sea Zone 1 artillery and 7 infantry moved from 95 Sea Zone to Southern Italy 4 transports moved from 95 Sea Zone to 94 Sea Zone 4 artilleries and 4 infantry moved from Algeria to 94 Sea Zone 4 artilleries, 4 infantry and 4 transports moved from 94 Sea Zone to 95 Sea Zone 4 artilleries and 4 infantry moved from 95 Sea Zone to Southern Italy 3 fighters moved from 95 Sea Zone to Southern Italy 1 bomber moved from United Kingdom to Southern Italy 1 artillery and 1 infantry moved from Southern France to 93 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from 95 Sea Zone to Southern Italy 1 submarine moved from 37 Sea Zone to 41 Sea Zone Americans take 37 Sea Zone from Japanese 1 submarine moved from 20 Sea Zone to 22 Sea Zone Americans take 20 Sea Zone from Japanese 1 destroyer moved from 32 Sea Zone to 22 Sea Zone 1 destroyer moved from 26 Sea Zone to 23 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 23 Sea Zone 3 fighters moved from 33 Sea Zone to 22 Sea Zone Combat - Americans Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 1,6 Battle in Celebes Battle in 41 Sea Zone Americans attack with 1 submarine Japanese defend with 2 transports 2 transports owned by the Japanese lost in 41 Sea Zone Americans win, taking Celebes from Japanese, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14 Casualties for Japanese: 2 transports Battle in 22 Sea Zone Americans attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer and 1 submarine Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 3 fighters in 22 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 22 Sea Zone Japanese and Americans reach a stalemate . Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 23 Sea Zone Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 23 Sea Zone, round 2 : 1/4 hits, 2,00 expected hits Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 submarine owned by the Japanese lost in 23 Sea Zone Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 23 Sea Zone, round 3 : 1/4 hits, 2,00 expected hits Japanese roll dice for 1 destroyer in 23 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 23 Sea Zone Americans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Japanese: 1 destroyer and 1 submarine Battle in Southern Italy Americans attack with 6 artilleries, 1 bomber, 3 fighters and 12 infantry Italians defend with 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 14 infantry Italians roll AA dice in Southern Italy : 1/4 hits, 0,67 expected hits 1 bomber owned by the Americans lost in Southern Italy Americans roll dice for 1 cruiser in Southern Italy, round 2 : 1/1 hits, 0,50 expected hits Americans roll dice for 6 artilleries, 3 fighters and 12 infantry in Southern Italy, round 2 : 8/21 hits, 6,50 expected hits Italians roll dice for 2 aaGuns, 2 fighters and 14 infantry in Southern Italy, round 2 : 9/16 hits, 6,00 expected hits 2 aaGuns owned by the Italians, 9 infantry owned by the Americans and 7 infantry owned by the Italians lost in Southern Italy Americans roll dice for 6 artilleries, 3 fighters and 3 infantry in Southern Italy, round 3 : 2/12 hits, 4,50 expected hits Italians roll dice for 2 fighters and 7 infantry in Southern Italy, round 3 : 3/9 hits, 3,67 expected hits 3 infantry owned by the Americans and 2 infantry owned by the Italians lost in Southern Italy Americans roll dice for 6 artilleries and 3 fighters in Southern Italy, round 4 : 5/9 hits, 3,50 expected hits Italians roll dice for 2 fighters and 5 infantry in Southern Italy, round 4 : 1/7 hits, 3,00 expected hits 1 artillery owned by the Americans and 5 infantry owned by the Italians lost in Southern Italy Americans roll dice for 5 artilleries and 3 fighters in Southern Italy, round 5 : 5/8 hits, 3,17 expected hits Italians roll dice for 2 fighters in Southern Italy, round 5 : 1/2 hits, 1,33 expected hits 1 artillery owned by the Americans and 2 fighters owned by the Italians lost in Southern Italy Americans captures 11PUs while taking Italians capital Americans win, taking Southern Italy from Italians with 4 artilleries and 3 fighters remaining. Battle score for attacker is 16 Casualties for Americans: 2 artilleries, 1 bomber and 12 infantry Casualties for Italians: 2 aaGuns, 2 fighters and 14 infantry Non Combat Move - Americans 1 fighter moved from 95 Sea Zone to Southern France 3 fighters moved from Southern Italy to Southern France 1 submarine moved from 97 Sea Zone to 98 Sea Zone 1 aaGun, 3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone 1 transport moved from 91 Sea Zone to 86 Sea Zone 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone 1 aaGun, 3 artilleries, 3 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGun, 3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco 2 carriers moved from 95 Sea Zone to 92 Sea Zone 3 fighters moved from 22 Sea Zone to 33 Sea Zone 2 fighters and 1 tactical_bomber moved from 23 Sea Zone to 33 Sea Zone 1 destroyer moved from 26 Sea Zone to 22 Sea Zone 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 3 destroyers moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 33 Sea Zone to 34 Sea Zone Place Units - Americans 1 artillery and 1 infantry placed in Western United States 1 carrier, 2 destroyers, 4 submarines and 1 transport placed in 10 Sea Zone 3 infantry placed in Southern France Turn Complete - Americans Americans collect 62 PUs; end with 74 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUs Purchase Units - British British buy 3 artilleries, 1 fighter and 9 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 2 fighters moved from 125 Sea Zone to Northern Italy 1 bomber and 4 fighters moved from United Kingdom to Northern Italy 1 infantry moved from Siam to French Indo China UK_Pacific take French Indo China from Japanese 3 infantry moved from Burma to Yunnan 3 fighters and 1 tactical_bomber moved from Burma to Yunnan 1 mech_infantry moved from Iraq to Northwest Persia 2 fighters and 1 tactical_bomber moved from Iraq to Northwest Persia Combat - British Battle in Yunnan British attack with 3 fighters, 3 infantry and 1 tactical_bomber Japanese defend with 1 armour, 1 artillery and 1 mech_infantry British roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 5/7 hits, 2,67 expected hits Japanese roll dice for 1 armour, 1 artillery and 1 mech_infantry in Yunnan, round 2 : 0/3 hits, 1,17 expected hits 1 mech_infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 armour owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Japanese: 1 armour, 1 artillery and 1 mech_infantry Battle in Northwest Persia British attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 mech_infantry British roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Northwest Persia, round 2 : 3/4 hits, 1,83 expected hits Japanese roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Northwest Persia British win, taking Northwest Persia from Japanese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Northern Italy British attack with 1 bomber and 6 fighters Germans defend with 2 artilleries; Italians defend with 1 factory_minor British roll dice for 1 bomber and 6 fighters in Northern Italy, round 2 : 5/7 hits, 3,67 expected hits Italians roll dice for 2 artilleries in Northern Italy, round 2 : 0/2 hits, 0,67 expected hits 2 artilleries owned by the Germans lost in Northern Italy British win with 1 bomber and 6 fighters remaining. Battle score for attacker is 8 Casualties for Germans: 2 artilleries Non Combat Move - British 2 destroyers moved from 125 Sea Zone to 110 Sea Zone 1 carrier moved from 125 Sea Zone to 110 Sea Zone 1 transport moved from 125 Sea Zone to 110 Sea Zone 2 aaGuns and 2 infantry moved from United Kingdom to 110 Sea Zone 2 aaGuns and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 infantry moved from Normandy Bordeaux to Southern France 1 armour moved from Holland Belgium to Normandy Bordeaux 2 artilleries and 4 infantry moved from United Kingdom to 110 Sea Zone 2 artilleries and 4 infantry moved from 110 Sea Zone to Holland Belgium 1 submarine moved from 110 Sea Zone to 92 Sea Zone 1 submarine moved from 92 Sea Zone to 98 Sea Zone 1 artillery moved from Egypt to Trans-Jordan 2 fighters and 1 tactical_bomber moved from Northwest Persia to Iraq 1 armour moved from Malaya to Burma 2 infantry moved from Burma to Shan State 4 infantry moved from India to West India 6 fighters moved from Northern Italy to Southern Italy 1 bomber moved from Northern Italy to Southern Italy 1 tactical_bomber moved from Yunnan to India 3 fighters moved from Yunnan to India Place Units - British 3 infantry placed in Normandy Bordeaux 3 artilleries, 1 fighter and 6 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,2 British collect 38 PUs (3 lost to blockades); end with 38 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs Place Units - UK_Pacific 1 artillery and 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 13 PUs; end with 13 PUs Some Units in India change ownership: 1 artillery and 3 infantryCombat Hit Differential Summary :
Americans regular : 1,00 Italians regular : -0,67 Japanese regular : -1,83 British regular : 4,83 Italians AA : 0,33 -
TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Combat Move - Italians 1 armour and 1 artillery moved from Bryansk to Belarus 1 bomber moved from Eastern Poland to Belarus Combat - Italians Battle in Belarus Italians attack with 1 armour, 1 artillery and 1 bomber Russians defend with 1 infantry Italians roll dice for 1 armour, 1 artillery and 1 bomber in Belarus, round 2 : 2/3 hits, 1,50 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Belarus Italians win, taking Belarus from Russians with 1 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Belarus to Western Germany 1 aaGun moved from Bryansk to Belarus Turn Complete - ItaliansCombat Hit Differential Summary :
Italians regular : 0,50 Russians regular : -0,33 -
TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 2 PUs; Combat Move - ANZAC 2 submarines moved from 33 Sea Zone to 42 Sea Zone 1 submarine moved from 44 Sea Zone to 42 Sea Zone 2 fighters moved from Queensland to 42 Sea Zone 1 fighter moved from Queensland to 42 Sea Zone Combat - ANZAC ANZAC creates battle in territory 19 Sea Zone Battle in 42 Sea Zone ANZAC attack with 3 fighters and 3 submarines Japanese defend with 1 battleship, 1 cruiser and 1 transport ANZAC roll dice for 3 submarines in 42 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits ANZAC roll dice for 3 fighters in 42 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits Units damaged: 1 battleship owned by the Japanese Japanese roll dice for 1 battleship, 1 cruiser and 1 transport in 42 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits 2 submarines owned by the ANZAC lost in 42 Sea Zone ANZAC roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 3 fighters in 42 Sea Zone, round 3 : 1/3 hits, 1,50 expected hits Japanese roll dice for 1 battleship, 1 cruiser and 1 transport in 42 Sea Zone, round 3 : 1/2 hits, 1,17 expected hits 1 submarine owned by the ANZAC and 1 cruiser owned by the Japanese lost in 42 Sea Zone ANZAC roll dice for 3 fighters in 42 Sea Zone, round 4 : 0/3 hits, 1,50 expected hits Japanese roll dice for 1 battleship and 1 transport in 42 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits 1 fighter owned by the ANZAC lost in 42 Sea Zone ANZAC roll dice for 2 fighters in 42 Sea Zone, round 5 : 2/2 hits, 1,00 expected hits Japanese roll dice for 1 battleship and 1 transport in 42 Sea Zone, round 5 : 0/1 hits, 0,67 expected hits 1 transport owned by the Japanese and 1 battleship owned by the Japanese lost in 42 Sea Zone ANZAC win, taking 19 Sea Zone from Japanese with 2 fighters remaining. Battle score for attacker is 11 Casualties for ANZAC: 1 fighter and 3 submarines Casualties for Japanese: 1 battleship, 1 cruiser and 1 transport Non Combat Move - ANZAC 2 fighters moved from 42 Sea Zone to Western Australia 1 destroyer moved from 62 Sea Zone to 45 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 armour and 1 infantry moved from Queensland to 54 Sea Zone 1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 carrier and 1 fighter moved from 54 Sea Zone to 33 Sea Zone 1 destroyer moved from 54 Sea Zone to 33 Sea Zone 1 submarine moved from 19 Sea Zone to 36 Sea Zone 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 fighter and 1 infantry placed in New South Wales 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUsCombat Hit Differential Summary :
Japanese regular : 0,33 ANZAC regular : -2,83 -
TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 2 PUs; Combat Move - ANZAC 2 submarines moved from 33 Sea Zone to 42 Sea Zone 1 submarine moved from 44 Sea Zone to 42 Sea Zone 2 fighters moved from Queensland to 42 Sea Zone 1 fighter moved from Queensland to 42 Sea Zone Combat - ANZAC ANZAC creates battle in territory 19 Sea Zone Battle in 42 Sea Zone ANZAC attack with 3 fighters and 3 submarines Japanese defend with 1 battleship, 1 cruiser and 1 transport ANZAC roll dice for 3 submarines in 42 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits ANZAC roll dice for 3 fighters in 42 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits Units damaged: 1 battleship owned by the Japanese Japanese roll dice for 1 battleship, 1 cruiser and 1 transport in 42 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits 2 submarines owned by the ANZAC lost in 42 Sea Zone ANZAC roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 3 fighters in 42 Sea Zone, round 3 : 1/3 hits, 1,50 expected hits Japanese roll dice for 1 battleship, 1 cruiser and 1 transport in 42 Sea Zone, round 3 : 1/2 hits, 1,17 expected hits 1 submarine owned by the ANZAC and 1 cruiser owned by the Japanese lost in 42 Sea Zone ANZAC roll dice for 3 fighters in 42 Sea Zone, round 4 : 0/3 hits, 1,50 expected hits Japanese roll dice for 1 battleship and 1 transport in 42 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits 1 fighter owned by the ANZAC lost in 42 Sea Zone ANZAC roll dice for 2 fighters in 42 Sea Zone, round 5 : 2/2 hits, 1,00 expected hits Japanese roll dice for 1 battleship and 1 transport in 42 Sea Zone, round 5 : 0/1 hits, 0,67 expected hits 1 transport owned by the Japanese and 1 battleship owned by the Japanese lost in 42 Sea Zone ANZAC win, taking 19 Sea Zone from Japanese with 2 fighters remaining. Battle score for attacker is 11 Casualties for ANZAC: 1 fighter and 3 submarines Casualties for Japanese: 1 battleship, 1 cruiser and 1 transport Non Combat Move - ANZAC 2 fighters moved from 42 Sea Zone to Western Australia 1 destroyer moved from 62 Sea Zone to 45 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 armour and 1 infantry moved from Queensland to 54 Sea Zone 1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 carrier and 1 fighter moved from 54 Sea Zone to 33 Sea Zone 1 destroyer moved from 54 Sea Zone to 33 Sea Zone 1 submarine moved from 19 Sea Zone to 36 Sea Zone 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 fighter and 1 infantry placed in New South Wales 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Combat Move - French 1 infantry moved from Libya to Tobruk French take Tobruk from Italians Combat - French Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : 0,33 ANZAC regular : -2,83 -
TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 2 fighters and 11 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Novgorod to Archangel 3 armour moved from Eastern Poland to Archangel 1 bomber moved from Rostov to Archangel 1 armour, 1 infantry and 2 mech_infantrys moved from Caucasus to Northwest Persia 1 mech_infantry moved from Volgograd to Northwest Persia 2 artilleries, 1 bomber, 1 fighter, 20 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Western Germany to Holland Belgium 1 bomber moved from Germany to Holland Belgium Combat - Germans Germans creates battle in territory 98 Sea Zone Battle in Archangel Germans attack with 3 armour, 1 bomber and 2 infantry Russians defend with 1 armour, 1 artillery and 2 infantry Germans roll dice for 3 armour, 1 bomber and 2 infantry in Archangel, round 2 : 3/6 hits, 2,50 expected hits Russians roll dice for 1 armour, 1 artillery and 2 infantry in Archangel, round 2 : 3/4 hits, 1,50 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Russians, 2 infantry owned by the Germans and 1 armour owned by the Germans lost in Archangel Germans roll dice for 2 armour and 1 bomber in Archangel, round 3 : 3/3 hits, 1,67 expected hits Russians roll dice for 1 armour in Archangel, round 3 : 1/1 hits, 0,50 expected hits 1 armour owned by the Russians and 1 armour owned by the Germans lost in Archangel Germans win, taking Archangel from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -2 Casualties for Germans: 2 armour and 2 infantry Casualties for Russians: 1 armour, 1 artillery and 2 infantry Battle in Holland Belgium Germans attack with 2 artilleries, 2 bombers, 1 fighter, 20 infantry, 2 mech_infantrys and 1 tactical_bomber British defend with 1 aaGun, 3 artilleries and 9 infantry; French defend with 2 infantry British roll AA dice in Holland Belgium : 0/3 hits, 0,50 expected hits Germans roll dice for 2 artilleries, 2 bombers, 1 fighter, 20 infantry, 2 mech_infantrys and 1 tactical_bomber in Holland Belgium, round 2 : 7/28 hits, 7,17 expected hits British roll dice for 1 aaGun, 3 artilleries and 11 infantry in Holland Belgium, round 2 : 2/14 hits, 4,67 expected hits 1 aaGun owned by the British, 2 infantry owned by the Germans, 2 infantry owned by the French and 4 infantry owned by the British lost in Holland Belgium Germans roll dice for 2 artilleries, 2 bombers, 1 fighter, 18 infantry, 2 mech_infantrys and 1 tactical_bomber in Holland Belgium, round 3 : 5/26 hits, 6,83 expected hits British roll dice for 3 artilleries and 5 infantry in Holland Belgium, round 3 : 4/8 hits, 2,67 expected hits 4 infantry owned by the Germans and 5 infantry owned by the British lost in Holland Belgium 1 fighter owned by the Germans, 2 bombers owned by the Germans and 1 tactical_bomber owned by the Germans retreated 2 artilleries owned by the Germans, 14 infantry owned by the Germans and 2 mech_infantrys owned by the Germans retreated to Western Germany British win with 3 artilleries remaining. Battle score for attacker is 20 Casualties for Germans: 6 infantry Casualties for British: 1 aaGun and 9 infantry Casualties for French: 2 infantry Battle in Northwest Persia Germans attack with 1 armour, 1 infantry and 3 mech_infantrys British defend with 1 mech_infantry Germans roll dice for 1 armour, 1 infantry and 3 mech_infantrys in Northwest Persia, round 2 : 2/5 hits, 1,17 expected hits British roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from British with 1 armour, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Germans 1 tactical_bomber moved from Holland Belgium to Western Germany 2 bombers moved from Holland Belgium to Western Germany 1 fighter moved from Holland Belgium to Western Germany 1 tactical_bomber moved from Western Germany to Germany 1 infantry moved from Rostov to Bryansk 3 artilleries moved from Ukraine to Rostov 7 armour moved from Volgograd to Rostov 3 infantry moved from Rostov to Volgograd 11 mech_infantrys moved from Volgograd to Rostov 1 aaGun moved from Rostov to Volgograd 1 artillery moved from Norway to Finland 1 bomber moved from Archangel to Rostov Place Units - Germans 3 artilleries placed in Volgograd 3 infantry placed in Ukraine 3 infantry placed in Novgorod 2 fighters and 5 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,5 Germans collect 49 PUs; end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 56 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUsCombat Hit Differential Summary :
British AA : -0,50 Russians regular : 2,00 Germans regular : 0,67 British regular : -1,67 -
TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 2 fighters and 11 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Novgorod to Archangel 3 armour moved from Eastern Poland to Archangel 1 bomber moved from Rostov to Archangel 1 armour, 1 infantry and 2 mech_infantrys moved from Caucasus to Northwest Persia 1 mech_infantry moved from Volgograd to Northwest Persia 2 artilleries, 1 bomber, 1 fighter, 20 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Western Germany to Holland Belgium 1 bomber moved from Germany to Holland Belgium Combat - Germans Germans creates battle in territory 98 Sea Zone Battle in Archangel Germans attack with 3 armour, 1 bomber and 2 infantry Russians defend with 1 armour, 1 artillery and 2 infantry Germans roll dice for 3 armour, 1 bomber and 2 infantry in Archangel, round 2 : 3/6 hits, 2,50 expected hits Russians roll dice for 1 armour, 1 artillery and 2 infantry in Archangel, round 2 : 3/4 hits, 1,50 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Russians, 2 infantry owned by the Germans and 1 armour owned by the Germans lost in Archangel Germans roll dice for 2 armour and 1 bomber in Archangel, round 3 : 3/3 hits, 1,67 expected hits Russians roll dice for 1 armour in Archangel, round 3 : 1/1 hits, 0,50 expected hits 1 armour owned by the Russians and 1 armour owned by the Germans lost in Archangel Germans win, taking Archangel from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -2 Casualties for Germans: 2 armour and 2 infantry Casualties for Russians: 1 armour, 1 artillery and 2 infantry Battle in Holland Belgium Germans attack with 2 artilleries, 2 bombers, 1 fighter, 20 infantry, 2 mech_infantrys and 1 tactical_bomber British defend with 1 aaGun, 3 artilleries and 9 infantry; French defend with 2 infantry British roll AA dice in Holland Belgium : 0/3 hits, 0,50 expected hits Germans roll dice for 2 artilleries, 2 bombers, 1 fighter, 20 infantry, 2 mech_infantrys and 1 tactical_bomber in Holland Belgium, round 2 : 7/28 hits, 7,17 expected hits British roll dice for 1 aaGun, 3 artilleries and 11 infantry in Holland Belgium, round 2 : 2/14 hits, 4,67 expected hits 1 aaGun owned by the British, 2 infantry owned by the Germans, 2 infantry owned by the French and 4 infantry owned by the British lost in Holland Belgium Germans roll dice for 2 artilleries, 2 bombers, 1 fighter, 18 infantry, 2 mech_infantrys and 1 tactical_bomber in Holland Belgium, round 3 : 5/26 hits, 6,83 expected hits British roll dice for 3 artilleries and 5 infantry in Holland Belgium, round 3 : 4/8 hits, 2,67 expected hits 4 infantry owned by the Germans and 5 infantry owned by the British lost in Holland Belgium 1 fighter owned by the Germans, 2 bombers owned by the Germans and 1 tactical_bomber owned by the Germans retreated 2 artilleries owned by the Germans, 14 infantry owned by the Germans and 2 mech_infantrys owned by the Germans retreated to Western Germany British win with 3 artilleries remaining. Battle score for attacker is 20 Casualties for Germans: 6 infantry Casualties for British: 1 aaGun and 9 infantry Casualties for French: 2 infantry Battle in Northwest Persia Germans attack with 1 armour, 1 infantry and 3 mech_infantrys British defend with 1 mech_infantry Germans roll dice for 1 armour, 1 infantry and 3 mech_infantrys in Northwest Persia, round 2 : 2/5 hits, 1,17 expected hits British roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from British with 1 armour, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Germans 1 tactical_bomber moved from Holland Belgium to Western Germany 2 bombers moved from Holland Belgium to Western Germany 1 fighter moved from Holland Belgium to Western Germany 1 tactical_bomber moved from Western Germany to Germany 1 infantry moved from Rostov to Bryansk 3 artilleries moved from Ukraine to Rostov 7 armour moved from Volgograd to Rostov 3 infantry moved from Rostov to Volgograd 11 mech_infantrys moved from Volgograd to Rostov 1 aaGun moved from Rostov to Volgograd 1 artillery moved from Norway to Finland 1 bomber moved from Archangel to Rostov Place Units - Germans 3 artilleries placed in Volgograd 3 infantry placed in Ukraine 3 infantry placed in Novgorod 2 fighters and 5 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,5 Germans collect 49 PUs; end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 56 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 mech_infantry EDIT: Adding units owned by Germans to Germany: 1 mech_infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
British AA : -0,50 Russians regular : 2,00 Germans regular : 0,67 British regular : -1,67 -
@enigma Her er det seneste Savegame, hvor jeg har flyttet en mec.
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Russians Russians buy nothing; Remaining resources: 14 PUs; Combat Move - Russians 1 infantry moved from Smolensk to Archangel 2 fighters moved from Russia to Archangel 1 artillery and 2 infantry moved from Russia to Vologda 2 fighters and 1 tactical_bomber moved from Russia to Samara 2 artilleries and 3 infantry moved from Russia to Samara Combat - Russians Battle in Archangel Russians attack with 2 fighters and 1 infantry Germans defend with 1 armour Russians roll dice for 2 fighters and 1 infantry in Archangel, round 2 : 2/3 hits, 1,17 expected hits Germans roll dice for 1 armour in Archangel, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Archangel Russians win with 2 fighters remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour Battle in Vologda Russians attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery and 2 infantry in Vologda, round 3 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Vologda Russians win, taking Vologda from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Samara Russians attack with 2 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber Japanese defend with 1 aaGun, 2 artilleries, 1 infantry and 1 mech_infantry Japanese roll AA dice in Samara : 1/3 hits, 0,50 expected hits 1 fighter owned by the Russians lost in Samara Russians roll dice for 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Samara, round 2 : 3/7 hits, 2,67 expected hits Japanese roll dice for 1 aaGun, 2 artilleries, 1 infantry and 1 mech_infantry in Samara, round 2 : 1/4 hits, 1,33 expected hits 1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 infantry owned by the Russians and 1 aaGun owned by the Japanese lost in Samara Russians roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Samara, round 3 : 1/6 hits, 2,50 expected hits Japanese roll dice for 2 artilleries in Samara, round 3 : 1/2 hits, 0,67 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Russians lost in Samara Russians roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Samara, round 4 : 3/5 hits, 2,17 expected hits Japanese roll dice for 1 artillery in Samara, round 4 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Samara Russians win, taking Samara from Japanese with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 fighter and 2 infantry Casualties for Japanese: 1 aaGun, 2 artilleries, 1 infantry and 1 mech_infantry Non Combat Move - Russians 1 fighter moved from Samara to Russia 1 tactical_bomber moved from Samara to Russia 2 fighters moved from Archangel to Russia Turn Complete - Russians Russians collect 7 PUs; end with 21 PUsCombat Hit Differential Summary :
Japanese regular : -1,00 Japanese AA : 0,50 Germans regular : 0,50 Russians regular : -0,17 -
@Enigma Jeg har muligvis spillet det forkerte saved game. Så du skal måske flytte mec’en igen.
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