Hi,
Did some edit to the purchase, I later realised that you want a different OOL, like last time. GL HF
Which Scenario are we playing?
a) 1941*
b) 1942
How many victory cities will we play to?
a) 13 cities
b) 15 cities (default)
c) 18 cities* (until concession)
Research and Development allowed?
a) Yes
b) No*
National Objectives allowed?
a) Yes
b) No*
Dardanelles closed to sea movement?
a) Yes*
b) No
Fighter Escorts and Interceptors allowed?
a) Yes*
b) No
Last two rules are found in the official corrections/FAQ located here: https://axisallies.com/wp-content/uploads/2014/01/axis-allies-rules-anniversary-corrections-faqs.pdf
Test summary from TripleA, engine version: 2.5.22294, time: 11:19:11 PM
Savegame
Test summary from TripleA, engine version: 2.5.22294, time: 11:20:53 PM
Savegame
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1
Purchase Units - Germans
Combat Hit Differential Summary :
Test summary from TripleA, engine version: 2.5.22294, time: 08:55:19
Savegame
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1
Purchase Units - Germans
Germans buy 10 infantry; Remaining resources: 1 PUs; 0 techTokens;
Combat Move - Germans
2 submarines moved from 7 Sea Zone to 2 Sea Zone
1 fighter moved from Norway to 2 Sea Zone
1 bomber moved from Germany to Egypt
1 armour, 1 artillery and 1 infantry moved from Libya to Egypt
1 armour and 1 infantry moved from France to 13 Sea Zone
1 armour, 1 infantry and 1 transport moved from 13 Sea Zone to 15 Sea Zone
1 armour and 1 infantry moved from 15 Sea Zone to Egypt
1 cruiser and 1 submarine moved from 5 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Germany to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Baltic States
1 armour moved from Poland to East Poland
1 infantry moved from Poland to East Poland
1 armour moved from Poland to Baltic States
3 infantry moved from Poland to Baltic States
1 artillery moved from Poland to Baltic States
1 fighter moved from Poland to East Poland
1 fighter moved from Germany to East Poland
2 armour moved from Czechoslovakia Hungary to Baltic States
1 armour moved from Bulgaria Romania to Baltic States
1 armour, 1 artillery and 3 infantry moved from Bulgaria Romania to Ukraine
1 fighter moved from Northwestern Europe to East Poland
Combat - Germans
Battle in 6 Sea Zone
Germans attack with 1 cruiser and 1 submarine
British defend with 1 destroyer
Germans roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
British roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 6 Sea Zone
Germans win with 1 cruiser remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in East Poland
Germans attack with 1 armour, 3 fighters and 1 infantry
Russians defend with 2 infantry
Germans roll dice for 1 armour, 3 fighters and 1 infantry in East Poland, round 2 : 4/5 hits, 2,17 expected hits
Russians roll dice for 2 infantry in East Poland, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Russians, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in East Poland
Germans win with 3 fighters remaining. Battle score for attacker is -2
Casualties for Germans: 1 armour and 1 infantry
Casualties for Russians: 2 infantry
Battle in Egypt
Germans attack with 2 armour, 1 artillery, 1 bomber and 2 infantry
British defend with 1 armour, 1 artillery, 1 fighter and 2 infantry
Germans roll dice for 2 armour, 1 artillery, 1 bomber and 2 infantry in Egypt, round 2 : 3/6 hits, 2,50 expected hits
British roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Egypt, round 2 : 2/5 hits, 2,17 expected hits
2 infantry owned by the Germans, 1 artillery owned by the British and 2 infantry owned by the British lost in Egypt
Germans roll dice for 2 armour, 1 artillery and 1 bomber in Egypt, round 3 : 3/4 hits, 2,00 expected hits
British roll dice for 1 armour and 1 fighter in Egypt, round 3 : 2/2 hits, 1,17 expected hits
1 artillery owned by the Germans, 1 armour owned by the Germans, 1 fighter owned by the British and 1 armour owned by the British lost in Egypt
Germans win, taking Egypt from British with 1 armour and 1 bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour, 1 artillery and 2 infantry
Casualties for British: 1 armour, 1 artillery, 1 fighter and 2 infantry
Battle in Ukraine
Germans attack with 1 armour, 1 artillery and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 1 armour, 1 artillery and 3 infantry in Ukraine, round 2 : 1/5 hits, 1,50 expected hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans roll dice for 1 armour, 1 artillery and 3 infantry in Ukraine, round 3 : 1/5 hits, 1,50 expected hits
Russians roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Germans: 1 infantry
Battle in Baltic States
Germans attack with 4 armour, 2 artilleries and 4 infantry
Russians defend with 3 infantry
Germans roll dice for 4 armour, 2 artilleries and 4 infantry in Baltic States, round 2 : 4/10 hits, 3,67 expected hits
Russians roll dice for 3 infantry in Baltic States, round 2 : 1/3 hits, 1,00 expected hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 4 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in 2 Sea Zone
Germans attack with 1 fighter and 2 submarines
British defend with 1 battleship and 1 transport
Germans roll dice for 2 submarines in 2 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 fighter in 2 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
British roll dice for 1 battleship and 1 transport in 2 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
1 submarine owned by the Germans lost in 2 Sea Zone
Germans roll dice for 1 submarine in 2 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 fighter in 2 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship and 1 transport in 2 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
1 submarine owned by the Germans lost in 2 Sea Zone
Germans roll dice for 1 fighter in 2 Sea Zone, round 4 : 1/1 hits, 0,50 expected hits
British roll dice for 1 battleship and 1 transport in 2 Sea Zone, round 4 : 0/1 hits, 0,67 expected hits
1 battleship owned by the British lost in 2 Sea Zone
1 transport owned by the British lost in 2 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 15
Casualties for Germans: 2 submarines
Casualties for British: 1 battleship and 1 transport
Non Combat Move - Germans
2 infantry moved from Norway to Finland
1 fighter moved from East Poland to Finland
1 bomber moved from Egypt to Libya
1 infantry moved from Morocco Algeria to Libya
2 infantry moved from Germany to Poland
1 infantry moved from France to Germany
1 infantry moved from Northwestern Europe to Germany
1 fighter moved from East Poland to Germany
1 fighter moved from East Poland to Poland
1 fighter moved from 2 Sea Zone to Norway
Place Units - Germans
10 infantry placed in Germany
Turn Complete - Germans
Germans collect 36 PUs; end with 37 PUs
Combat Hit Differential Summary :
Russians regular : 1,33
Germans regular : 2,83
British regular : 1,33
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1
Purchase Units - Russians
Russians buy 2 fighters and 3 infantry; Remaining resources: 1 PUs; 0 techTokens;
Combat Move - Russians
1 submarine moved from 4 Sea Zone to 6 Sea Zone
Combat - Russians
Battle in 6 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 cruiser
Russians roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 cruiser owned by the Germans lost in 6 Sea Zone
Russians win with 1 submarine remaining. Battle score for attacker is 12
Casualties for Germans: 1 cruiser
Non Combat Move - Russians
1 aaGun, 1 artillery and 5 infantry moved from Karelia S.S.R. to Belorussia
3 infantry moved from Russia to Belorussia
1 armour and 1 artillery moved from Russia to Belorussia
2 infantry moved from Archangel to Belorussia
1 infantry moved from Eastern Ukraine to Belorussia
2 infantry moved from Kazakh S.S.R. to Russia
2 infantry moved from Novosibirsk to Russia
1 infantry moved from Evenki National Okrug to Novosibirsk
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
2 infantry moved from Stanovoj Chrebet to Yakut S.S.R.
1 infantry moved from Soviet Far East to Yakut S.S.R.
2 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet
1 infantry moved from Soviet Far East to Stanovoj Chrebet
Place Units - Russians
2 fighters and 2 infantry placed in Caucasus
1 infantry placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 28 PUs
Combat Hit Differential Summary :
Russians regular : 0.67
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 factory; Remaining resources: 2 PUs; 0 techTokens;
Combat Move - Japanese
2 infantry moved from Manchuria to Suiyuan
2 infantry moved from Kiangsu to Hupeh
2 fighters moved from 57 Sea Zone to 56 Sea Zone
2 fighters moved from 57 Sea Zone to 53 Sea Zone
1 destroyer moved from 51 Sea Zone to 53 Sea Zone
1 battleship moved from 61 Sea Zone to 50 Sea Zone
1 infantry moved from Kiangsu to Fukien
1 armour and 1 infantry moved from Japan to 62 Sea Zone
1 armour and 1 infantry moved from 62 Sea Zone to Buryatia S.S.R.
1 infantry moved from Manchuria to Buryatia S.S.R.
1 artillery, 3 infantry and 2 transports moved from 61 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Burma
3 infantry moved from 37 Sea Zone to Burma
1 infantry moved from Caroline Islands to 51 Sea Zone
1 infantry and 1 transport moved from 51 Sea Zone to 61 Sea Zone
1 infantry moved from 61 Sea Zone to Fukien
1 infantry moved from Caroline Islands to 51 Sea Zone
1 infantry moved from Caroline Islands to 51 Sea Zone
2 infantry and 1 transport moved from 51 Sea Zone to 61 Sea Zone
2 infantry moved from 61 Sea Zone to Kwangtung
3 infantry moved from French Indo-China Thailand to Yunnan
1 fighter moved from Japan to Fukien
1 fighter moved from Manchuria to Suiyuan
1 fighter moved from 61 Sea Zone to Hupeh
1 fighter moved from Formosa to Kwangtung
1 fighter moved from 61 Sea Zone to Yunnan
Combat - Japanese
Battle in Fukien
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Fukien, round 2 : 0/3 hits, 0,83 expected hits
Chinese roll dice for 1 infantry in Fukien, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 fighter and 2 infantry in Fukien, round 3 : 0/3 hits, 0,83 expected hits
Chinese roll dice for 1 infantry in Fukien, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Fukien
Japanese roll dice for 1 fighter and 1 infantry in Fukien, round 4 : 1/2 hits, 0,67 expected hits
Chinese roll dice for 1 infantry in Fukien, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Fukien
Japanese win, taking Fukien from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 56 Sea Zone
Japanese attack with 2 fighters
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 2 fighters in 56 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
Americans roll dice for 1 destroyer and 1 transport in 56 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 56 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in Kwangtung
Japanese attack with 1 fighter and 2 infantry
British defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Kwangtung, round 2 : 0/3 hits, 0,83 expected hits
British roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 fighter and 2 infantry in Kwangtung, round 3 : 1/3 hits, 0,83 expected hits
British roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 50 Sea Zone
Japanese attack with 1 battleship
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 1 battleship in 50 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
Americans roll dice for 1 destroyer and 1 transport in 50 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 50 Sea Zone
1 transport owned by the Americans lost in 50 Sea Zone
Japanese win with 1 battleship remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in Buryatia S.S.R.
Japanese attack with 1 armour and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour and 2 infantry in Buryatia S.S.R., round 2 : 1/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Buryatia S.S.R., round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Buryatia S.S.R.
Japanese win, taking Buryatia S.S.R. from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Yunnan
Japanese attack with 1 fighter and 3 infantry
Chinese defend with 1 fighter and 1 infantry
Japanese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits, 1,00 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 0/2 hits, 1,00 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 1/4 hits, 1,00 expected hits
Chinese roll dice for 1 fighter in Yunnan, round 3 : 1/1 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 fighter owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 10
Casualties for Chinese: 1 fighter and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hupeh
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Hupeh, round 2 : 2/3 hits, 0,83 expected hits
Chinese roll dice for 1 infantry in Hupeh, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Hupeh
Japanese win, taking Hupeh from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 1 artillery and 3 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 3 infantry in Burma, round 2 : 1/4 hits, 1,00 expected hits
British roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
Japanese win, taking Burma from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Suiyuan
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Suiyuan, round 2 : 1/3 hits, 0,83 expected hits
Chinese roll dice for 1 infantry in Suiyuan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Suiyuan
Japanese win, taking Suiyuan from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 53 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 battleship
Japanese roll dice for 1 destroyer and 2 fighters in 53 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 1 battleship in 53 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
Japanese roll dice for 1 destroyer and 2 fighters in 53 Sea Zone, round 3 : 1/3 hits, 1,33 expected hits
Americans roll dice for 1 battleship in 53 Sea Zone, round 3 : 0/1 hits, 0,67 expected hits
1 battleship owned by the Americans lost in 53 Sea Zone
Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 20
Casualties for Americans: 1 battleship
Non Combat Move - Japanese
2 carriers moved from 57 Sea Zone to 62 Sea Zone
2 fighters moved from 56 Sea Zone to 62 Sea Zone
2 fighters moved from 53 Sea Zone to 62 Sea Zone
1 cruiser moved from 61 Sea Zone to 37 Sea Zone
1 carrier moved from 61 Sea Zone to 37 Sea Zone
1 fighter moved from Yunnan to 37 Sea Zone
1 fighter moved from Kwangtung to 37 Sea Zone
1 fighter moved from Fukien to French Indo-China Thailand
1 fighter moved from Hupeh to French Indo-China Thailand
1 fighter moved from Suiyuan to Manchuria
Place Units - Japanese
1 factory placed in French Indo-China Thailand
Turn Complete - Japanese
Japanese collect 25 PUs; end with 27 PUs
Combat Hit Differential Summary :
Chinese regular : -1,33
Americans regular : -2,00
Japanese regular : 0,17
Russians regular : -0,33
British regular : 0,00
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1
Purchase Units - British
British buy 1 carrier, 1 factory and 2 transports; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - British
1 bomber moved from United Kingdom to 5 Sea Zone
Combat - British
Battle in 5 Sea Zone
British attack with 1 bomber
Germans defend with 1 transport
1 transport owned by the Germans lost in 5 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Non Combat Move - British
1 bomber moved from 5 Sea Zone to Caucasus
2 fighters moved from United Kingdom to Belorussia
1 cruiser and 1 destroyer moved from 12 Sea Zone to 2 Sea Zone
1 transport moved from 9 Sea Zone to 1 Sea Zone
1 infantry moved from Western Canada to Eastern Canada
1 destroyer moved from 9 Sea Zone to 2 Sea Zone
1 artillery and 2 infantry moved from India to Persia
1 aaGun moved from India to Persia
2 infantry moved from Trans-Jordan to Persia
1 destroyer and 1 transport moved from 35 Sea Zone to 30 Sea Zone
1 destroyer moved from 41 Sea Zone to 30 Sea Zone
1 aaGun and 1 infantry moved from Australia to 41 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone
1 infantry moved from India to Persia
Place Units - British
1 carrier and 2 transports placed in 2 Sea Zone
1 factory placed in Union of South Africa
Turning on Edit Mode
EDIT: Removing units owned by British from Union of South Africa: 2 infantry
EDIT: Adding units owned by British to Rhodesia: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 30 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 43 Sea Zone: 1 destroyer
EDIT: Removing units owned by British from 30 Sea Zone: 1 transport
EDIT: Adding units owned by British to 33 Sea Zone: 1 transport
EDIT: Removing units owned by British from 30 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 29 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 38 PUs; end with 38 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Italians
1 artillery and 1 infantry moved from Italy to 14 Sea Zone
1 artillery, 1 battleship, 2 cruisers, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
1 artillery and 1 infantry moved from 15 Sea Zone to Trans-Jordan
Italians take Trans-Jordan from British
1 armour moved from Balkans to East Poland
Italians take East Poland from Russians
Combat - Italians
Non Combat Move - Italians
1 armour moved from Italy to Bulgaria Romania
2 infantry moved from Balkans to Bulgaria Romania
1 fighter moved from Italy to Balkans
1 infantry moved from Libya to Egypt
Place Units - Italians
1 artillery and 2 infantry placed in Italy
Turn Complete - Italians
Italians collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens;
Purchase Units - Chinese
Chinese builds 1 units.
Combat Move - Americans
1 destroyer moved from 44 Sea Zone to 53 Sea Zone
1 fighter moved from Hawaiian Islands to 53 Sea Zone
1 fighter moved from Western United States to 53 Sea Zone
Combat - Americans
Battle in 53 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 2 fighters in 53 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 destroyer in 53 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 53 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 bomber moved from Western United States to Yakut S.S.R.
1 fighter moved from 44 Sea Zone to Brazil
1 aaGun moved from Western United States to Western Canada
1 infantry moved from Alaska to Western Canada
1 infantry moved from Western United States to Western Canada
1 aaGun, 1 artillery and 1 infantry moved from Eastern United States to Eastern Canada
1 transport moved from 10 Sea Zone to 1 Sea Zone
1 destroyer moved from 10 Sea Zone to 1 Sea Zone
1 fighter moved from Eastern United States to United Kingdom
1 bomber moved from Eastern United States to United Kingdom
1 infantry moved from Central United States to Eastern United States
1 fighter moved from 53 Sea Zone to Western Canada
1 fighter moved from 53 Sea Zone to Eastern Canada
1 carrier moved from 44 Sea Zone to 55 Sea Zone
Place Units - Americans
1 armour placed in Western United States
2 infantry placed in Eastern United States
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
Place Units - Chinese
1 infantry placed in Chinghai
Turn Complete - Americans
Americans collect 40 PUs; end with 40 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Japanese regular : -0.33
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 armour; Remaining resources: 2 PUs; 0 techTokens;
Combat Move - Germans
1 infantry moved from Finland to Karelia S.S.R.
Germans take Karelia S.S.R. from Russians
1 armour moved from Ukraine to East Poland
1 infantry moved from Ukraine to Eastern Ukraine
Germans take Eastern Ukraine from Russians
1 artillery moved from Ukraine to East Poland
1 armour moved from East Poland to Baltic States
2 infantry moved from Poland to Baltic States
1 fighter moved from Poland to Baltic States
1 fighter moved from Finland to Baltic States
1 fighter moved from Norway to Baltic States
5 infantry moved from Germany to Poland
1 infantry moved from Germany to Poland
1 armour moved from Egypt to French Equatorial Africa
Germans take Anglo-Egypt Sudan from British
Germans take French Equatorial Africa from British
1 infantry moved from Libya to Egypt
1 bomber moved from Libya to Baltic States
Combat - Germans
Non Combat Move - Germans
Place Units - Germans
7 armour placed in Germany
Turn Complete - Germans
Germans collect 41 PUs; end with 43 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2
Purchase Units - Russians
Russians buy 2 armour and 6 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Russians
1 infantry moved from Caucasus to Ukraine
1 fighter moved from Caucasus to Ukraine
1 fighter moved from Caucasus to Eastern Ukraine
1 armour, 1 artillery and 13 infantry moved from Belorussia to Karelia S.S.R.
2 infantry moved from Russia to Eastern Ukraine
1 submarine moved from 6 Sea Zone to 12 Sea Zone
Combat - Russians
Battle in Karelia S.S.R.
Russians attack with 1 armour, 1 artillery and 13 infantry
Germans defend with 1 factory and 1 infantry
Russians roll dice for 1 armour, 1 artillery and 13 infantry in Karelia S.S.R., round 2 : 3/15 hits, 3.17 expected hits
Germans roll dice for 1 infantry in Karelia S.S.R., round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Karelia S.S.R.
Russians win, taking Karelia S.S.R. from Germans with 1 armour, 1 artillery and 13 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Ukraine
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine
1 fighter owned by the Russians retreated
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Eastern Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Eastern Ukraine, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Eastern Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Eastern Ukraine
Russians win, taking Eastern Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 infantry moved from Caucasus to Persia
1 infantry moved from Novosibirsk to Russia
1 infantry moved from Evenki National Okrug to Novosibirsk
3 infantry moved from Yakut S.S.R. to Evenki National Okrug
3 infantry moved from Stanovoj Chrebet to Yakut S.S.R.
1 aaGun moved from Belorussia to Karelia S.S.R.
1 artillery moved from Belorussia to Russia
1 fighter moved from Eastern Ukraine to Russia
1 fighter moved from Ukraine to Caucasus
1 infantry moved from Caucasus to Russia
Place Units - Russians
1 armour placed in Caucasus
1 armour placed in Caucasus
Russians undo move 2.
Russians undo move 1.
Turning on Edit Mode
EDIT: Removing units owned by Russians from Caucasus: 1 infantry
EDIT: Adding units owned by Russians to Russia: 1 infantry
EDIT: Turning off Edit Mode
1 armour and 1 infantry placed in Caucasus
1 armour and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Germans regular : 0.00
Russians regular : -0.67
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 2 armour and 1 factory; Remaining resources: 2 PUs; 0 techTokens;
Combat Move - Japanese
1 armour moved from Buryatia S.S.R. to Soviet Far East
Japanese take Soviet Far East from Russians
1 armour moved from Soviet Far East to Stanovoj Chrebet
Japanese take Stanovoj Chrebet from Russians
2 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet
2 infantry moved from Suiyuan to Ningxia
Japanese take Ningxia from Chinese
2 infantry moved from Hupeh to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Burma to India
Japanese take India from British
2 infantry moved from Kwangtung to 61 Sea Zone
1 infantry moved from Fukien to 61 Sea Zone
2 fighters moved from 62 Sea Zone to Philippine Islands
1 infantry and 1 transport moved from 61 Sea Zone to 49 Sea Zone
1 infantry moved from 49 Sea Zone to Borneo
Japanese take Borneo from British
2 infantry and 1 transport moved from 61 Sea Zone to 50 Sea Zone
2 infantry moved from 50 Sea Zone to Philippine Islands
1 carrier moved from 62 Sea Zone to 50 Sea Zone
1 artillery and 1 infantry moved from Burma to 37 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 2 fighters, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
2 infantry moved from Yunnan to Burma
1 artillery and 1 infantry moved from Japan to 62 Sea Zone
1 artillery, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from 63 Sea Zone to Soviet Far East
Combat - Japanese
Battle in Philippine Islands
Japanese attack with 2 fighters and 2 infantry
Americans defend with 2 infantry
Japanese roll dice for 1 battleship in Philippine Islands, round 2 : 0/1 hits, 0,67 expected hits
Japanese roll dice for 2 fighters and 2 infantry in Philippine Islands, round 2 : 2/4 hits, 1,33 expected hits
Americans roll dice for 2 infantry in Philippine Islands, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippine Islands
Japanese win, taking Philippine Islands from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Japanese
2 fighters moved from Philippine Islands to 50 Sea Zone
2 fighters moved from French Indo-China Thailand to Yunnan
Place Units - Japanese
1 factory placed in Manchuria
2 armour placed in French Indo-China Thailand
Turn Complete - Japanese
Japanese collect 38 PUs; end with 40 PUs
Combat Hit Differential Summary :
Americans regular : 0,33
Japanese regular : 0,00
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2
Purchase Units - British
British buy 2 armour, 1 artillery, 1 destroyer and 5 infantry; Remaining resources: 1 PUs; 0 techTokens;
Combat Move - British
1 armour and 1 infantry moved from Eastern Canada to 1 Sea Zone
1 armour, 1 infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone
1 armour and 1 infantry moved from 3 Sea Zone to Norway
British take Norway from Germans
1 armour, 1 artillery and 2 infantry moved from United Kingdom to 2 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 2 infantry and 2 transports moved from 2 Sea Zone to 4 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 4 Sea Zone to Finland
2 fighters moved from Belorussia to Finland
1 bomber moved from Caucasus to India
2 infantry moved from Persia to India
1 artillery and 3 infantry moved from Persia to Trans-Jordan
Combat - British
Battle in India
British attack with 1 bomber and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 bomber and 2 infantry in India, round 2 : 2/3 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in India
British win, taking India from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Trans-Jordan
British attack with 1 artillery and 3 infantry
Italians defend with 1 artillery and 1 infantry
British roll dice for 1 artillery and 3 infantry in Trans-Jordan, round 2 : 1/4 hits, 1.00 expected hits
Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan
British roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 3 : 2/3 hits, 0.83 expected hits
Italians roll dice for 1 artillery in Trans-Jordan, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Finland
British attack with 1 armour, 1 artillery, 2 fighters and 2 infantry
Germans defend with 3 infantry
British roll dice for 1 cruiser in Finland, round 2 : 1/1 hits, 0.50 expected hits
British roll dice for 1 armour, 1 artillery, 2 fighters and 2 infantry in Finland, round 2 : 2/6 hits, 2.33 expected hits
Germans roll dice for 3 infantry in Finland, round 2 : 2/3 hits, 1.00 expected hits
3 infantry owned by the Germans and 2 infantry owned by the British lost in Finland
British win, taking Finland from Germans with 1 armour, 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Germans: 3 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from 4 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 3 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
2 fighters moved from Finland to 4 Sea Zone
1 aaGun moved from Persia to Caucasus
1 bomber moved from India to Russia
2 infantry moved from Rhodesia to Belgian Congo
1 transport moved from 33 Sea Zone to 27 Sea Zone
1 destroyer moved from 29 Sea Zone to 27 Sea Zone
1 aaGun, 1 destroyer, 1 infantry and 1 transport moved from 43 Sea Zone to 24 Sea Zone
Place Units - British
1 destroyer placed in 3 Sea Zone
1 armour and 1 infantry placed in Union of South Africa
1 armour, 1 artillery and 4 infantry placed in United Kingdom
Turn Complete - British
British collect 37 PUs; end with 38 PUs
Combat Hit Differential Summary :
Italians regular : 0.00
Japanese regular : -0.33
Germans regular : 1.00
British regular : 2.33
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 armour and 2 infantry; Remaining resources: 1 PUs; 0 techTokens;
Combat Move - Italians
1 armour moved from East Poland to Archangel
Italians take Belorussia from Russians
Italians take Archangel from Russians
1 battleship, 2 cruisers and 1 transport moved from 15 Sea Zone to 14 Sea Zone
1 artillery and 1 infantry moved from Italy to 14 Sea Zone
1 artillery, 1 battleship, 2 cruisers, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
1 artillery and 1 infantry moved from 15 Sea Zone to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Balkans to Trans-Jordan
1 armour and 2 infantry moved from Bulgaria Romania to Ukraine
Combat - Italians
Battle in Trans-Jordan
Italians attack with 1 artillery, 1 fighter and 2 infantry
British defend with 1 artillery and 2 infantry
Italians roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 1/2 hits, 1,17 expected hits
Italians roll dice for 1 artillery, 1 fighter and 2 infantry in Trans-Jordan, round 2 : 2/4 hits, 1,33 expected hits
British roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 2 : 1/3 hits, 1,00 expected hits
1 artillery owned by the British, 2 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 infantry
Casualties for British: 1 artillery and 2 infantry
Non Combat Move - Italians
1 fighter moved from Trans-Jordan to Egypt
Place Units - Italians
1 armour and 2 infantry placed in Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians regular : 0,50
British regular : 0,00
@victoryfirst during my UK non-com I absolutely meant to land both UK fighters in Karelia (not sure if this was an accident from game piece clutter or an oversight but I absolutely never wanted them on the carrier).
A) is it okay if I make the edit
B) if so, would you like to change any aspect of your Italian turn because of this
I’ll be totally okay with whatever, just let me know.
@the_good_captain
Sure, you may edit! My Italian turn won’t be affected by this. Good luck with your American turn!
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 armour, 1 fighter, 6 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens;
Purchase Units - Chinese
Chinese builds 0 units.
Combat Move - Americans
1 bomber moved from United Kingdom to Italy
1 artillery and 1 infantry moved from Eastern Canada to 1 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 1 Sea Zone to 12 Sea Zone
1 artillery and 1 infantry moved from 12 Sea Zone to Morocco Algeria
Americans take Morocco Algeria from Germans
2 infantry moved from Eastern United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone
2 infantry moved from 12 Sea Zone to Morocco Algeria
Combat - Americans
Strategic bombing raid in Italy
Italians roll AA dice in Italy : 0/1 hits, 0.17 expected hits
Bombing raid in Italy rolls: 2 and causes: 2 damage to unit: factory
Bombing raid in Italy causes 2 damage total.
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by British from 4 Sea Zone: 2 fighters
EDIT: Adding units owned by British to Karelia S.S.R.: 2 fighters
EDIT: Turning off Edit Mode
1 fighter moved from United Kingdom to 4 Sea Zone
1 fighter moved from Eastern Canada to 4 Sea Zone
1 carrier moved from 55 Sea Zone to 56 Sea Zone
1 destroyer moved from 53 Sea Zone to 56 Sea Zone
1 armour moved from Western United States to Eastern Canada
2 infantry moved from Western Canada to Eastern Canada
1 infantry moved from Eastern United States to Eastern Canada
1 aaGun moved from Western Canada to Western United States
1 fighter moved from Western Canada to 56 Sea Zone
1 fighter moved from Brazil to Belgian Congo
1 carrier and 1 destroyer moved from 10 Sea Zone to 12 Sea Zone
1 destroyer moved from 1 Sea Zone to 12 Sea Zone
1 bomber moved from Yakut S.S.R. to Eastern Canada
1 bomber moved from Italy to United Kingdom
Place Units - Americans
1 armour placed in Western United States
1 fighter placed in 56 Sea Zone
1 transport placed in 10 Sea Zone
6 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 39 PUs; end with 39 PUs
Combat Hit Differential Summary :
Italians AA : -0.17
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 8 armour and 1 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Germans
1 artillery moved from East Poland to Eastern Ukraine
1 infantry moved from Ukraine to Eastern Ukraine
1 infantry moved from Baltic States to Belorussia
1 fighter moved from Baltic States to Eastern Ukraine
1 fighter moved from Baltic States to Eastern Ukraine
1 fighter moved from Baltic States to Eastern Ukraine
1 armour moved from French Equatorial Africa to French West Africa
Germans take French West Africa from British
1 armour moved from French West Africa to French Equatorial Africa
1 infantry moved from Egypt to Anglo-Egypt Sudan
Combat - Germans
Battle in Eastern Ukraine
Germans attack with 1 artillery, 3 fighters and 1 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 3 fighters and 1 infantry in Eastern Ukraine, round 2 : 3/5 hits, 2,17 expected hits
Russians roll dice for 2 infantry in Eastern Ukraine, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Russians lost in Eastern Ukraine
Germans win, taking Eastern Ukraine from Russians with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Germans
3 fighters moved from Eastern Ukraine to Baltic States
6 infantry moved from Poland to Baltic States
7 armour moved from Germany to Baltic States
Place Units - Germans
8 armour and 1 infantry placed in Germany
Turn Complete - Germans
Germans collect 34 PUs; end with 34 PUs
Combat Hit Differential Summary :
Russians regular : -0,67
Germans regular : 0,83