No scramble.
L21 #3 FlyingBadger (AX) vs Martin (AL+20) BM
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TripleA Turn Summary: ANZAC round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 14 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 3 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Non Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 49 Sea Zone 2 infantry moved from New South Wales to Queensland 3 mech_infantrys moved from New South Wales to Queensland 1 armour moved from New South Wales to Queensland 2 artilleries moved from New South Wales to Queensland 1 fighter moved from New South Wales to Queensland Place Units - ANZAC 1 destroyer and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 14 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 3 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Non Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 49 Sea Zone 2 infantry moved from New South Wales to Queensland 3 mech_infantrys moved from New South Wales to Queensland 1 armour moved from New South Wales to Queensland 2 artilleries moved from New South Wales to Queensland 1 fighter moved from New South Wales to Queensland Place Units - ANZAC 1 destroyer and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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@FlyingBadger once more I did not concider the Italian Bomber :face_with_rolling_eyes:
The pilot certainly should get some medals…
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@martin said in L21 #3 FlyingBadger (AX) vs Martin (AL+20) BM:
@FlyingBadger once more I did not concider the Italian Bomber :face_with_rolling_eyes:
The pilot certainly should get some medals…
The entire Italian economy went into making those bombers… I just assume you really like building new transports.
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TripleA Turn Summary: Germans round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 15 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Finland to Norway 1 fighter and 1 tactical_bomber moved from Western Germany to Norway 1 tactical_bomber moved from Western Germany to 125 Sea Zone 1 infantry moved from Karelia to Finland 2 armour and 2 mech_infantrys moved from Yenisey to Urals 1 artillery and 1 infantry moved from Archangel to Vologda 1 infantry moved from Archangel to Smolensk 1 artillery moved from Belarus to Smolensk 1 infantry moved from Rostov to Tambov 1 fighter and 1 tactical_bomber moved from Ukraine to Tambov 2 infantry moved from Ukraine to Bryansk 2 artilleries moved from Western Ukraine to Bryansk 1 armour and 2 mech_infantrys moved from Archangel to Bryansk 1 fighter and 1 tactical_bomber moved from Novgorod to Vologda 1 fighter and 1 tactical_bomber moved from Novgorod to Smolensk 3 armour moved from Novgorod to Bryansk 1 artillery and 1 infantry moved from Western Ukraine to Bryansk 1 mech_infantry moved from Western Ukraine to Bryansk 3 armour and 5 mech_infantrys moved from Eastern Poland to Bryansk 2 artilleries and 1 infantry moved from Eastern Poland to Western Ukraine 1 armour, 1 artillery and 3 mech_infantrys moved from Ukraine to Bryansk 9 armour, 2 artilleries, 2 infantry and 4 mech_infantrys moved from Rostov to Bryansk Combat - Germans Battle in 125 Sea Zone Germans attack with 1 tactical_bomber British defend with 1 transport 1 transport owned by the British lost in 125 Sea Zone Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Norway Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 artillery Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Norway, round 2 : 0/3 hits, 1.33 expected hits British roll dice for 1 artillery in Norway, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Norway, round 3 : 2/3 hits, 1.33 expected hits British roll dice for 1 artillery in Norway, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Norway Germans win, taking Norway from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Battle in Urals Germans attack with 2 armour and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 2 armour and 2 mech_infantrys in Urals, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Urals Germans win, taking Urals from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 2/4 hits, 1.83 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Germans win, taking Vologda from Russians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/4 hits, 1.83 expected hits Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Smolensk Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 artillery and 1 infantry Casualties for Russians: 1 artillery and 1 infantry Battle in Bryansk Germans attack with 17 armour, 6 artilleries, 5 infantry and 15 mech_infantrys Russians defend with 2 infantry Germans roll dice for 17 armour, 6 artilleries, 5 infantry and 15 mech_infantrys in Bryansk, round 2 : 17/43 hits, 14.83 expected hits Russians roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans win, taking Bryansk from Russians with 17 armour, 6 artilleries, 4 infantry and 15 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Tambov Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Tambov to Ukraine 1 fighter and 1 tactical_bomber moved from Smolensk to Ukraine 1 fighter and 1 tactical_bomber moved from Vologda to Ukraine 1 fighter and 1 tactical_bomber moved from Norway to Novgorod 1 tactical_bomber moved from 125 Sea Zone to Novgorod 2 fighters moved from Germany to Ukraine 4 infantry moved from Western Germany to Germany 1 artillery moved from Holland Belgium to Western Germany 1 aaGun moved from Rostov to Ukraine Place Units - Germans 1 bomber placed in Western Germany 1 fighter and 2 tactical_bombers placed in Novgorod 3 armour placed in Ukraine 1 artillery and 2 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,4,6,4,3 Germans collect 57 PUs (2 lost to blockades); end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUsCombat Hit Differential Summary :
Russians regular : 2.67 Germans regular : 2.17 British regular : -0.67 -
TripleA Turn Summary: Russians round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 15 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 infantry moved from Buryatia to Amur 1 artillery and 1 infantry moved from Kazakhstan to Sikang 1 infantry moved from Volgograd to Rostov Russians take Rostov from Germans 1 tactical_bomber moved from Samara to Kansu 1 mech_infantry moved from Novosibirsk to Tsinghai 1 infantry moved from Samara to Novosibirsk 1 fighter moved from Russia to Tsinghai 1 infantry moved from Timguska to Kansu Combat - Russians Battle in Kansu Russians attack with 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry Russians roll dice for 1 infantry and 1 tactical_bomber in Kansu, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Kansu 1 tactical_bomber owned by the Russians retreated Germans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Battle in Tsinghai Russians attack with 1 fighter and 1 mech_infantry Japanese defend with 1 infantry Russians roll dice for 1 fighter and 1 mech_infantry in Tsinghai, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Tsinghai Russians win, taking Tsinghai from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Sikang Russians attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Sikang, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery and 1 infantry in Sikang, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Sikang, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Sikang Russians roll dice for 1 artillery in Sikang, round 4 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Sikang, round 4 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Russians lost in Sikang Japanese win with 1 infantry remaining. Battle score for attacker is -7 Casualties for Russians: 1 artillery and 1 infantry Non Combat Move - Russians 1 tactical_bomber moved from Kansu to Kazakhstan 1 fighter moved from Tsinghai to Kazakhstan 2 artilleries moved from Samara to Volgograd 1 infantry moved from Samara to Volgograd 1 mech_infantry moved from Russia to Kazakhstan 1 infantry moved from Russia to Tambov 18 artilleries moved from Russia to Samara 1 aaGun moved from Russia to Samara 1 submarine moved from 114 Sea Zone to 113 Sea Zone 1 cruiser moved from 114 Sea Zone to 113 Sea Zone Place Units - Russians 3 infantry placed in Volgograd 5 infantry placed in Russia Turn Complete - Russians Russians collect 20 PUs; end with 21 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUsCombat Hit Differential Summary :
Japanese regular : 0,67 Germans regular : 0,67 Russians regular : -2,00 -
@FlyingBadger it was a tough nut to crack, but you now did it…
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@FlyingBadger the Russians now started to move Moscow towards the east!
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@martin said in L21 #3 FlyingBadger (AX) vs Martin (AL+20) BM:
@FlyingBadger it was a tough nut to crack, but you now did it…
The plan was to drive the mechanised divisions round and round until the Russians got dizzy, helped by their vodka ration, then walk into Moscow.
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TripleA Manual Gamesave Post: Japanese round 15
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 15 Purchase Units - Japanese Japanese buy 4 artilleries, 1 destroyer, 6 infantry, 2 mech_infantrys and 4 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 infantry moved from Sikang to Tsinghai 1 infantry moved from Shensi to Tsinghai 1 bomber and 1 fighter moved from Yunnan to Tsinghai 1 mech_infantry moved from Kweichow to Sikang 1 mech_infantry moved from Shantung to Kweichow 1 mech_infantry moved from Shantung to Hunan 1 mech_infantry moved from Hunan to Yunnan 1 infantry moved from Shantung to Anhwe 1 infantry moved from Anhwe to Chahar 1 mech_infantry moved from Chahar to Suiyuyan 1 infantry moved from Suiyuyan to Shensi 1 armour and 1 mech_infantry moved from French Indo China to Yunnan 1 artillery moved from French Indo China to Shan State 1 artillery and 2 infantry moved from Malaya to Shan State 1 infantry moved from Shan State to Burma 1 artillery and 1 infantry moved from Celebes to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 destroyer and 1 submarine moved from 44 Sea Zone to 42 Sea Zone 4 artilleries, 4 infantry and 1 marine moved from Hawaiian Islands to 26 Sea Zone 4 artilleries, 1 battleship, 6 carriers, 2 destroyers, 8 fighters, 4 infantry, 1 marine, 1 submarine, 4 tactical_bombers and 4 transports moved from 26 Sea Zone to 10 Sea Zone 4 artilleries, 7 fighters, 4 infantry, 1 marine and 3 tactical_bombers moved from 10 Sea Zone to Western United States 3 destroyers moved from 6 Sea Zone to 26 Sea ZoneCombat Hit Differential Summary :
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@Martin Scramble?

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@flyingbadger thank you, but no thank you
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@FlyingBadger I will have another office day, tomorrow. Starting tomorrow evening, I can play more regularly - in case it will still make sense… :face_with_rolling_eyes:
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TripleA Turn Summary: Japanese round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 15 Purchase Units - Japanese Japanese buy 4 artilleries, 1 destroyer, 6 infantry, 2 mech_infantrys and 4 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 infantry moved from Sikang to Tsinghai 1 infantry moved from Shensi to Tsinghai 1 bomber and 1 fighter moved from Yunnan to Tsinghai 1 mech_infantry moved from Kweichow to Sikang 1 mech_infantry moved from Shantung to Kweichow 1 mech_infantry moved from Shantung to Hunan 1 mech_infantry moved from Hunan to Yunnan 1 infantry moved from Shantung to Anhwe 1 infantry moved from Anhwe to Chahar 1 mech_infantry moved from Chahar to Suiyuyan 1 infantry moved from Suiyuyan to Shensi 1 armour and 1 mech_infantry moved from French Indo China to Yunnan 1 artillery moved from French Indo China to Shan State 1 artillery and 2 infantry moved from Malaya to Shan State 1 infantry moved from Shan State to Burma 1 artillery and 1 infantry moved from Celebes to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 destroyer and 1 submarine moved from 44 Sea Zone to 42 Sea Zone 4 artilleries, 4 infantry and 1 marine moved from Hawaiian Islands to 26 Sea Zone 4 artilleries, 1 battleship, 6 carriers, 2 destroyers, 8 fighters, 4 infantry, 1 marine, 1 submarine, 4 tactical_bombers and 4 transports moved from 26 Sea Zone to 10 Sea Zone 4 artilleries, 7 fighters, 4 infantry, 1 marine and 3 tactical_bombers moved from 10 Sea Zone to Western United States 3 destroyers moved from 6 Sea Zone to 26 Sea Zone Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 destroyer, 1 submarine and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Java Japanese attack with 1 artillery and 1 infantry ANZAC defend with 2 infantry Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC lost in Java Japanese roll dice for 1 artillery and 1 infantry in Java, round 3 : 0/2 hits, 0.67 expected hits ANZAC roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Java, round 4 : 1/2 hits, 0.67 expected hits ANZAC roll dice for 1 infantry in Java, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery remaining. Battle score for attacker is 3 Casualties for ANZAC: 2 infantry Casualties for Japanese: 1 infantry Battle in Tsinghai Japanese attack with 1 bomber, 1 fighter and 2 infantry Russians defend with 1 mech_infantry Japanese roll dice for 1 bomber, 1 fighter and 2 infantry in Tsinghai, round 2 : 2/4 hits, 1.50 expected hits Chinese roll dice for 1 mech_infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in 10 Sea Zone Japanese attack with 1 battleship, 6 carriers, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 4 transports Americans defend with 1 carrier and 1 destroyer Japanese roll dice for 1 submarine in 10 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 battleship, 6 carriers, 2 destroyers, 1 fighter, 1 tactical_bomber and 4 transports in 10 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits Americans roll dice for 1 carrier and 1 destroyer in 10 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits 1 carrier owned by the Japanese and 1 carrier owned by the Americans lost in 10 Sea Zone Japanese roll dice for 1 submarine in 10 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 10 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 10 Sea Zone Japanese win, taking 10 Sea Zone from Neutral with 1 battleship, 5 carriers, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 4 transports remaining. Battle score for attacker is 8 Casualties for Japanese: 1 carrier Casualties for Americans: 1 carrier and 1 destroyer Battle in Western United States Japanese attack with 4 artilleries, 7 fighters, 4 infantry, 1 marine and 3 tactical_bombers Americans defend with 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 4 fighters, 1 harbour, 6 infantry and 1 tactical_bomber Americans roll AA dice in Western United States : 0/6 hits, 1.00 expected hits Japanese roll dice for 4 artilleries, 7 fighters, 4 infantry, 1 marine and 3 tactical_bombers in Western United States, round 2 : 5/19 hits, 8.50 expected hits Americans roll dice for 2 aaGuns, 1 armour, 4 fighters, 6 infantry and 1 tactical_bomber in Western United States, round 2 : 8/12 hits, 5.67 expected hits 4 infantry owned by the Japanese, 4 artilleries owned by the Japanese, 2 aaGuns owned by the Americans and 3 infantry owned by the Americans lost in Western United States Japanese roll dice for 7 fighters, 1 marine and 3 tactical_bombers in Western United States, round 3 : 5/11 hits, 5.83 expected hits Americans roll dice for 1 armour, 4 fighters, 3 infantry and 1 tactical_bomber in Western United States, round 3 : 4/9 hits, 4.67 expected hits 4 fighters owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 armour owned by the Americans and 3 infantry owned by the Americans lost in Western United States Japanese roll dice for 3 fighters, 1 marine and 3 tactical_bombers in Western United States, round 4 : 5/7 hits, 3.83 expected hits Americans roll dice for 4 fighters in Western United States, round 4 : 4/4 hits, 2.67 expected hits 2 tactical_bombers owned by the Japanese, 2 fighters owned by the Japanese and 4 fighters owned by the Americans lost in Western United States Japanese converts factory_major into different units Japanese win, taking Western United States from Americans with 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is -25 Casualties for Japanese: 4 artilleries, 6 fighters, 4 infantry and 2 tactical_bombers Casualties for Americans: 2 aaGuns, 1 armour, 4 fighters, 6 infantry and 1 tactical_bomber Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Western United States to 10 Sea Zone 1 aaGun moved from Jehol to Anhwe 1 fighter moved from Tsinghai to Shensi 1 bomber moved from Tsinghai to Kweichow Place Units - Japanese 1 destroyer placed in 37 Sea Zone 1 transport placed in 36 Sea Zone 1 artillery and 1 infantry placed in French Indo China 1 infantry and 2 mech_infantrys placed in Shantung 3 transports placed in 6 Sea Zone 2 artilleries and 4 infantry placed in Japan 1 artillery and 1 infantry placed in Malaya Turn Complete - Japanese Japanese collect 75 PUs; end with 75 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 78 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 93 PUsCombat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : 4.00 Japanese regular : -2.83 Americans AA : -1.00 ANZAC regular : -0.33 -
@martin said in L21 #3 FlyingBadger (AX) vs Martin (AL+20) BM:
@FlyingBadger I will have another office day, tomorrow. Starting tomorrow evening, I can play more regularly - in case it will still make sense… :face_with_rolling_eyes:
No problem. It was fun but expensive taking San Francisco, I doubt the Marines will hold it long enough for victory and the IJN needs to restock it’s planes, I think the war is a long way from over yet on either side of the world. Have a good day in the office!
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TripleA Turn Summary: Americans round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 15 Purchase Units - Americans Americans buy 3 artilleries, 3 destroyers, 1 fighter, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery moved from Central United States to Western United States 1 infantry moved from Central United States to Western United States 1 infantry moved from Central United States to Western United States 1 bomber moved from India to 36 Sea Zone 2 mech_infantrys moved from Caucasus to Tsinghai 2 infantry moved from Kazakhstan to Tsinghai 1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone 1 artillery and 1 infantry moved from 125 Sea Zone to Norway 1 fighter moved from 110 Sea Zone to Norway Combat - Americans Battle in 36 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 36 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Norway Americans attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 infantry Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Norway, round 2 : 1/3 hits, 1,17 expected hits Germans roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Norway Americans win, taking Norway from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Tsinghai Americans attack with 2 infantry and 2 mech_infantrys Japanese defend with 2 infantry Americans roll dice for 2 infantry and 2 mech_infantrys in Tsinghai, round 2 : 0/4 hits, 0,67 expected hits Japanese roll dice for 2 infantry in Tsinghai, round 2 : 0/2 hits, 0,67 expected hits Americans roll dice for 2 infantry and 2 mech_infantrys in Tsinghai, round 3 : 1/4 hits, 0,67 expected hits Japanese roll dice for 2 infantry in Tsinghai, round 3 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Tsinghai Americans roll dice for 2 infantry and 2 mech_infantrys in Tsinghai, round 4 : 0/4 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Tsinghai Americans roll dice for 1 infantry and 2 mech_infantrys in Tsinghai, round 5 : 1/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 5 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Tsinghai Americans win, taking Tsinghai from Japanese with 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Americans: 2 infantry Battle in Western United States Americans attack with 1 artillery and 2 infantry Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 marine Americans roll dice for 1 artillery and 2 infantry in Western United States, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 marine in Western United States, round 2 : 1/1 hits, 0,33 expected hits 1 marine owned by the Japanese and 1 infantry owned by the Americans lost in Western United States Americans win, taking Western United States from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 2 Casualties for Americans: 1 infantry Casualties for Japanese: 1 marine Non Combat Move - Americans 1 artillery moved from Egypt to 81 Sea Zone 1 infantry moved from Trans-Jordan to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 79 Sea Zone 1 bomber moved from 36 Sea Zone to Dutch New Guinea 3 armour moved from Northwest Persia to Volgograd 2 artilleries moved from Northwest Persia to Caucasus 1 infantry moved from Northwest Persia to Caucasus 2 infantry moved from Iraq to Northwest Persia 1 artillery moved from Iraq to Northwest Persia 1 artillery and 1 infantry moved from 79 Sea Zone to West India 1 destroyer moved from 110 Sea Zone to 125 Sea Zone 1 fighter moved from Norway to 110 Sea Zone Place Units - Americans 1 artillery, 1 fighter and 1 infantry placed in Iraq 3 destroyers, 1 submarine and 2 transports placed in 101 Sea Zone 2 artilleries and 2 infantry placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 12 Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 2,1,2,5,1,4,3,5,3,2,4,1,1 Americans collect 46 PUs (12 lost to blockades); end with 46 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUsCombat Hit Differential Summary :
Americans regular : -0,50 Japanese regular : 0,67 Germans regular : -0,33 -
TripleA Turn Summary: Chinese round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 15 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 1 PU; end with 2 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 15 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 1 PU; end with 2 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 15 Purchase Units - Americans Americans buy 3 artilleries, 3 destroyers, 1 fighter, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery moved from Central United States to Western United States 1 infantry moved from Central United States to Western United States 1 infantry moved from Central United States to Western United States 1 bomber moved from India to 36 Sea Zone 2 mech_infantrys moved from Caucasus to Tsinghai 2 infantry moved from Kazakhstan to Tsinghai 1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone 1 artillery and 1 infantry moved from 125 Sea Zone to Norway 1 fighter moved from 110 Sea Zone to Norway Combat - Americans Battle in 36 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 36 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Norway Americans attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 infantry Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Norway, round 2 : 1/3 hits, 1,17 expected hits Germans roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Norway Americans win, taking Norway from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Tsinghai Americans attack with 2 infantry and 2 mech_infantrys Japanese defend with 2 infantry Americans roll dice for 2 infantry and 2 mech_infantrys in Tsinghai, round 2 : 0/4 hits, 0,67 expected hits Japanese roll dice for 2 infantry in Tsinghai, round 2 : 0/2 hits, 0,67 expected hits Americans roll dice for 2 infantry and 2 mech_infantrys in Tsinghai, round 3 : 1/4 hits, 0,67 expected hits Japanese roll dice for 2 infantry in Tsinghai, round 3 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Tsinghai Americans roll dice for 2 infantry and 2 mech_infantrys in Tsinghai, round 4 : 0/4 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Tsinghai Americans roll dice for 1 infantry and 2 mech_infantrys in Tsinghai, round 5 : 1/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 5 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Tsinghai Americans win, taking Tsinghai from Japanese with 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Americans: 2 infantry Battle in Western United States Americans attack with 1 artillery and 2 infantry Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 marine Americans roll dice for 1 artillery and 2 infantry in Western United States, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 marine in Western United States, round 2 : 1/1 hits, 0,33 expected hits 1 marine owned by the Japanese and 1 infantry owned by the Americans lost in Western United States Americans win, taking Western United States from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 2 Casualties for Americans: 1 infantry Casualties for Japanese: 1 marine Non Combat Move - Americans 1 artillery moved from Egypt to 81 Sea Zone 1 infantry moved from Trans-Jordan to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 79 Sea Zone 1 bomber moved from 36 Sea Zone to Dutch New Guinea 3 armour moved from Northwest Persia to Volgograd 2 artilleries moved from Northwest Persia to Caucasus 1 infantry moved from Northwest Persia to Caucasus 2 infantry moved from Iraq to Northwest Persia 1 artillery moved from Iraq to Northwest Persia 1 artillery and 1 infantry moved from 79 Sea Zone to West India 1 destroyer moved from 110 Sea Zone to 125 Sea Zone 1 fighter moved from Norway to 110 Sea Zone Place Units - Americans 1 artillery, 1 fighter and 1 infantry placed in Iraq 3 destroyers, 1 submarine and 2 transports placed in 101 Sea Zone 2 artilleries and 2 infantry placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 12 Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 2,1,2,5,1,4,3,5,3,2,4,1,1 Americans collect 46 PUs (12 lost to blockades); end with 46 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 1 PU; end with 2 PUs Purchase Units - British British buy 1 airfield, 1 artillery, 2 fighters and 2 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 2 PUs; Combat Move - British 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 123 Sea Zone 2 infantry moved from 123 Sea Zone to Iceland 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 1 mech_infantry moved from India to Burma 1 mech_infantry moved from India to Burma 2 fighters and 1 tactical_bomber moved from India to Burma Combat - British Battle in Holland Belgium Battle in Burma British attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Burma, round 2 : 2/5 hits, 2,00 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Holland Belgium from Germans, taking Burma from Japanese with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Iceland British attack with 2 infantry Germans defend with 1 airfield and 1 infantry British roll dice for 2 infantry in Iceland, round 2 : 0/2 hits, 0,33 expected hits Germans roll dice for 1 infantry in Iceland, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Iceland British roll dice for 1 infantry in Iceland, round 3 : 1/1 hits, 0,17 expected hits Germans roll dice for 1 infantry in Iceland, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Iceland Germans win with no units remaining. Battle score for attacker is -3 Casualties for British: 2 infantry Casualties for Germans: 1 infantry Non Combat Move - British 3 infantry moved from Caucasus to Volgograd 5 artilleries moved from Northwest Persia to Caucasus 2 fighters moved from Burma to India 1 tactical_bomber moved from Burma to India 2 transports moved from 98 Sea Zone to 81 Sea Zone 1 mech_infantry moved from Trans-Jordan to Northwest Persia 1 mech_infantry moved from Trans-Jordan to Northwest Persia 1 fighter moved from 110 Sea Zone to Norway Place Units - British 1 airfield, 1 artillery and 1 fighter placed in Egypt 2 infantry placed in United Kingdom 1 fighter placed in 110 Sea Zone Turn Complete - British British collect 41 PUs; end with 41 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 8 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs Some Units in India change ownership: 2 infantryCombat Hit Differential Summary :
Americans regular : -0,50 Japanese regular : 0,33 Germans regular : 1,00 British regular : 0,50 -
TripleA Turn Summary: Italians round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 15 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 4 PUs; Combat Move - Italians 1 artillery and 2 infantry moved from Western Germany to Holland Belgium 1 artillery moved from Western Germany to France 1 infantry moved from France to Holland Belgium 1 artillery and 4 infantry moved from Southern France to France 2 armour moved from Northern Italy to Romania 2 mech_infantrys moved from Romania to Ukraine 1 bomber moved from Southern France to Holland Belgium 1 infantry moved from Southern Italy to Northern Italy 1 artillery moved from Southern France to Northern Italy 1 artillery moved from Southern France to Northern Italy Combat - Italians Battle in Holland Belgium Italians attack with 1 artillery, 1 bomber and 3 infantry British defend with 2 infantry Italians roll dice for 1 artillery, 1 bomber and 3 infantry in Holland Belgium, round 2 : 1/5 hits, 1.67 expected hits British roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Holland Belgium Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Holland Belgium, round 3 : 0/4 hits, 1.50 expected hits British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Holland Belgium, round 4 : 0/4 hits, 1.50 expected hits British roll dice for 1 infantry in Holland Belgium, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Holland Belgium Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Holland Belgium, round 5 : 2/3 hits, 1.33 expected hits British roll dice for 1 infantry in Holland Belgium, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Holland Belgium Italians win, taking Holland Belgium from British with 1 artillery and 1 bomber remaining. Battle score for attacker is -3 Casualties for Italians: 3 infantry Casualties for British: 2 infantry Non Combat Move - Italians 1 bomber moved from Holland Belgium to Southern Italy Place Units - Italians 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,4,3,5,1 Italians collect 5 PUs (10 lost to blockades); end with 9 PUsCombat Hit Differential Summary :
Italians regular : -3.00 British regular : 1.33





