Enigma (ax) vs VampyreLayer (al) OOB 16+


  • @enigma Jeg kom sgu’ til at røre ved done-knappen inden jeg fik en fighter flyttet til Malta sø-zonen. Jeg ville selvfølgelig have sænket transporteren. Hvis du synes det er OK så kan du redigere transporteren ud. Den slags logiske ting plejer “vi” at acceptere på brættet og tripleA. Men som sagt, jeg kom jo til at rulle. Det er op til dig :-)


  • TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery moved from Western Ukraine to Bryansk
            1 armour moved from Western Ukraine to Bryansk
            1 bomber moved from Southern Italy to Bryansk
    
        Combat - Italians
            Battle in Bryansk
                Italians attack with 1 armour, 1 artillery and 1 bomber
                Russians defend with 2 infantry
                    Italians roll dice for 1 armour, 1 artillery and 1 bomber in Bryansk, round 2 : 1/3 hits, 1,50 expected hits
                    Russians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                    Italians roll dice for 1 armour, 1 artillery and 1 bomber in Bryansk, round 3 : 1/3 hits, 1,50 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                Italians win, taking Bryansk from Russians with 1 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Bryansk to Eastern Poland
    
        Place Units - Italians
            3 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4
            Italians collect 11 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -1,00
    Russians regular : -1,00
    

    Savegame


  • @enigma Ha - jeg glemte også at flytte den italienske AAA i Rusland. Den skulle følge efter kamptropperne :-(


  • @enigma Jeg sender ikke et nyt game save, du kan redigere AAA’en også, hvis det er OK.


  • @enigma skal jeg nok. Vi er lige ved aftensmaden, så det tager lige lidt før jeg flytter.


  • @vampyrelayer :+1: Det ser ikke specielt godt ud for Italien :-(


  • TripleA Turn Summary: ANZAC round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 5 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 carrier moved from 62 Sea Zone to 54 Sea Zone
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 destroyer moved from 33 Sea Zone to 45 Sea Zone
            2 fighters moved from Caroline Islands to Queensland
            1 fighter moved from Caroline Islands to 54 Sea Zone
            1 submarine moved from 62 Sea Zone to 33 Sea Zone
            1 submarine moved from 34 Sea Zone to 19 Sea Zone
            1 submarine moved from 33 Sea Zone to 44 Sea Zone
    
        Place Units - ANZAC
            1 infantry placed in New South Wales
            1 destroyer and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 5 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 carrier moved from 62 Sea Zone to 54 Sea Zone
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 destroyer moved from 33 Sea Zone to 45 Sea Zone
            2 fighters moved from Caroline Islands to Queensland
            1 fighter moved from Caroline Islands to 54 Sea Zone
            1 submarine moved from 62 Sea Zone to 33 Sea Zone
            1 submarine moved from 34 Sea Zone to 19 Sea Zone
            1 submarine moved from 33 Sea Zone to 44 Sea Zone
    
        Place Units - ANZAC
            1 infantry placed in New South Wales
            1 destroyer and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 23 PUs
    
        Combat Move - French
            1 infantry moved from Tunisia to Libya
                  French take Libya from Italians
    
        Combat - French
    
        Non Combat Move - French
            2 infantry moved from Normandy Bordeaux to Holland Belgium
            2 infantry moved from Trans-Jordan to Iraq
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 artilleries and 13 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery moved from Finland to Norway
            2 infantry moved from Finland to Norway
            1 bomber moved from Western Germany to Norway
            2 artilleries moved from Western Germany to Northern Italy
            4 infantry moved from Western Germany to Northern Italy
            1 fighter and 1 tactical_bomber moved from Western Germany to Northern Italy
            1 bomber moved from Eastern Poland to Archangel
            2 infantry moved from Novgorod to Archangel
            2 mech_infantrys moved from Rostov to Samara
            1 bomber moved from Eastern Poland to Samara
            1 mech_infantry moved from Rostov to Samara
            1 infantry moved from Rostov to Caucasus
            1 mech_infantry moved from Rostov to Caucasus
            1 mech_infantry moved from Rostov to Caucasus
            1 armour moved from Ukraine to Caucasus
            7 mech_infantrys moved from Rostov to Volgograd
            2 armour moved from Ukraine to Volgograd
            5 armour moved from Ukraine to Volgograd
            1 infantry moved from Rostov to Volgograd
            1 infantry moved from Rostov to Caucasus
            2 mech_infantrys moved from Ukraine to Volgograd
    
        Combat - Germans
            Battle in Norway
                Germans attack with 1 artillery, 1 bomber and 2 infantry
                British defend with 2 infantry
                    Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Norway, round 2 : 0/4 hits, 1,50 expected hits
                    British roll dice for 2 infantry in Norway, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans lost in Norway
                    Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Norway, round 3 : 2/3 hits, 1,33 expected hits
                    British roll dice for 2 infantry in Norway, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans and 2 infantry owned by the British lost in Norway
                Germans win, taking Norway from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 2 infantry
                Casualties for British: 2 infantry
            Battle in Northern Italy
                Germans attack with 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber
                Americans defend with 2 artilleries, 1 factory_minor, 3 infantry and 1 mech_infantry
                    Germans roll dice for 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber in Northern Italy, round 2 : 1/8 hits, 2,83 expected hits
                    Americans roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Northern Italy, round 2 : 3/6 hits, 2,00 expected hits
                    3 infantry owned by the Germans and 1 infantry owned by the Americans lost in Northern Italy
                    Germans roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Northern Italy, round 3 : 3/5 hits, 2,17 expected hits
                    Americans roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Northern Italy, round 3 : 1/5 hits, 1,67 expected hits
                    1 infantry owned by the Germans, 2 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Northern Italy
                    Germans roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Northern Italy, round 4 : 1/4 hits, 1,83 expected hits
                    Americans roll dice for 2 artilleries in Northern Italy, round 4 : 0/2 hits, 0,67 expected hits
                    1 artillery owned by the Americans lost in Northern Italy
                    Germans roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Northern Italy, round 5 : 2/4 hits, 1,83 expected hits
                    Americans roll dice for 1 artillery in Northern Italy, round 5 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Americans lost in Northern Italy
                Germans win, taking Northern Italy from Americans with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Germans: 4 infantry
                Casualties for Americans: 2 artilleries, 3 infantry and 1 mech_infantry
            Battle in Volgograd
                Germans attack with 7 armour, 1 infantry and 9 mech_infantrys
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 7 armour, 1 infantry and 9 mech_infantrys in Volgograd, round 2 : 8/17 hits, 5,17 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
                Germans win, taking Volgograd from Russians with 7 armour and 9 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Archangel
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Archangel, round 2 : 1/3 hits, 1,00 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Samara
                Germans attack with 1 bomber and 3 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 3 mech_infantrys in Samara, round 2 : 1/4 hits, 1,17 expected hits
                    Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Samara
                Germans win, taking Samara from Russians with 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Caucasus
                Germans attack with 1 armour, 2 infantry and 2 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour, 2 infantry and 2 mech_infantrys in Caucasus, round 2 : 3/5 hits, 1,17 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Caucasus
                Germans win, taking Caucasus from Russians with 1 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 infantry moved from Rostov to Tambov
            2 infantry moved from Novgorod to Belarus
            1 bomber moved from Norway to Western Germany
            1 fighter moved from Northern Italy to Western Germany
            1 tactical_bomber moved from Northern Italy to Western Germany
            2 mech_infantrys moved from Germany to Western Germany
            1 bomber moved from Samara to Rostov
            1 bomber moved from Archangel to Germany
    
        Place Units - Germans
            2 infantry placed in Germany
            3 artilleries placed in Ukraine
            2 infantry placed in Novgorod
            1 artillery and 9 infantry placed in Western Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Rostov: 3 mech_infantrys
            EDIT: Adding units owned by Germans to Volgograd: 3 mech_infantrys
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,1,4,6,2,4,6,1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3
            Germans collect 45 PUs (5 lost to blockades); end with 45 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0,67
    Russians regular : 0,67
    Germans regular : 2,00
    British regular : 0,67
    

    Savegame


  • TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 artillery moved from Smolensk to Archangel
            2 infantry moved from Smolensk to Archangel
            1 armour moved from Russia to Archangel
            2 infantry moved from Smolensk to Belarus
            2 fighters moved from Russia to Belarus
            1 fighter and 1 tactical_bomber moved from Russia to Samara
            1 fighter moved from Russia to Archangel
            1 infantry moved from Russia to Samara
            1 infantry moved from Russia to Samara
            1 infantry moved from Russia to Samara
    
        Combat - Russians
            Battle in Archangel
                Russians attack with 1 armour, 1 artillery, 1 fighter and 2 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Archangel, round 2 : 3/5 hits, 1,83 expected hits
                    Germans roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 armour, 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Belarus
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 2 fighters and 2 infantry in Belarus, round 2 : 1/4 hits, 1,33 expected hits
                    Italians roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                    Russians roll dice for 2 fighters and 1 infantry in Belarus, round 3 : 0/3 hits, 1,17 expected hits
                    Italians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 2 fighters and 1 infantry in Belarus, round 4 : 0/3 hits, 1,17 expected hits
                    Italians roll dice for 1 infantry in Belarus, round 4 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 2 fighters and 1 infantry in Belarus, round 5 : 0/3 hits, 1,17 expected hits
                    Italians roll dice for 1 infantry in Belarus, round 5 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 2 fighters and 1 infantry in Belarus, round 6 : 1/3 hits, 1,17 expected hits
                    Italians roll dice for 1 infantry in Belarus, round 6 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Samara
                Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Germans defend with 3 mech_infantrys
                    Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Samara, round 2 : 1/5 hits, 1,67 expected hits
                    Germans roll dice for 3 mech_infantrys in Samara, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Samara, round 3 : 2/4 hits, 1,50 expected hits
                    Germans roll dice for 2 mech_infantrys in Samara, round 3 : 0/2 hits, 0,67 expected hits
                    2 mech_infantrys owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Russians: 1 infantry
                Casualties for Germans: 3 mech_infantrys
    
        Non Combat Move - Russians
            1 infantry moved from Russia to Smolensk
            1 fighter and 1 tactical_bomber moved from Samara to Russia
            2 fighters moved from Belarus to Russia
            1 fighter moved from Archangel to Russia
    
        Place Units - Russians
            7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 9 PUs; end with 9 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -1,00
    Germans regular : -1,33
    Russians regular : -3,00
    

    Savegame


  • @vampyrelayer Vil du intercepte dine 4 fightere mod 4 japanske bombefly i Rusland? Så behøver jeg ikke sende et gamesave.


  • @enigma hvordan er reglerne nu for det?


  • @vampyrelayer Alle fly skyder med en 1’er i én runde. Derefter skyder AA mod overlevende bombefly.


  • @enigma ok så prøver jeg at intercepte. Altså ja til alle 4 fightere



  • TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 4 destroyers, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            4 bombers moved from Shensi to Russia
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery and 1 transport moved from 35 Sea Zone to 36 Sea Zone
            1 infantry moved from French Indo China to 36 Sea Zone
            1 armour moved from French Indo China to 36 Sea Zone
            1 infantry moved from French Indo China to 36 Sea Zone
            1 mech_infantry moved from French Indo China to 36 Sea Zone
            1 armour, 1 infantry, 1 mech_infantry and 2 transports moved from 36 Sea Zone to 41 Sea Zone
            1 armour moved from 41 Sea Zone to Sumatra
            1 infantry moved from 41 Sea Zone to Sumatra
            1 mech_infantry moved from 41 Sea Zone to Sumatra
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            1 artillery moved from 42 Sea Zone to Java
            1 battleship moved from 35 Sea Zone to 42 Sea Zone
            1 cruiser moved from 35 Sea Zone to 42 Sea Zone
            1 mech_infantry moved from French Indo China to Shan State
            1 artillery moved from Szechwan to Yunnan
            1 mech_infantry moved from Hunan to Yunnan
            1 submarine moved from 17 Sea Zone to 23 Sea Zone
            1 submarine moved from 6 Sea Zone to 22 Sea Zone
            1 destroyer moved from 6 Sea Zone to 23 Sea Zone
            1 destroyer moved from 35 Sea Zone to 22 Sea Zone
            1 fighter moved from Japan to 23 Sea Zone
            1 fighter moved from Japan to 23 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to 22 Sea Zone
            1 fighter moved from 35 Sea Zone to 22 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
            1 fighter moved from 35 Sea Zone to 34 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
            1 fighter moved from 35 Sea Zone to 45 Sea Zone
            1 fighter moved from Philippines to 45 Sea Zone
            1 fighter moved from Philippines to 34 Sea Zone
            1 tactical_bomber moved from Philippines to 34 Sea Zone
            1 tactical_bomber moved from French Indo China to Yunnan
            1 fighter moved from French Indo China to Shan State
            1 mech_infantry moved from Kazakhstan to Northwest Persia
                  Japanese take Northwest Persia from Neutral_Allies
            1 infantry moved from Urals to Vologda
                  Japanese take Vologda from Russians
            2 artilleries and 2 infantry moved from Novosibirsk to Samara
            1 mech_infantry moved from Kazakhstan to Samara
            1 fighter moved from 36 Sea Zone to 34 Sea Zone
            1 tactical_bomber moved from 36 Sea Zone to 34 Sea Zone
            1 fighter moved from French Indo China to Shan State
            1 armour moved from Sikang to Yunnan
    
        Combat - Japanese
            Air Battle in Russia
                Japanese attacks with 4 units heading to Russia
                Russians launches 4 interceptors out of Russia
                    Attackers Fire,  : 0/4 hits, 0,67 expected hits
                    Defenders Fire,  : 0/4 hits, 0,67 expected hits
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    Russians roll AA dice in Russia : 0/4 hits, 0,67 expected hits
                Bombing raid in Russia rolls: 8,3,4,5 and causes: 20 damage to unit: factory_major
                Bombing raid in Russia causes 20 damage total. 
            Battle in 23 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 1 submarine
                Americans defend with 1 submarine
                    Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans lost in 23 Sea Zone
                Japanese win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 22 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 22 Sea Zone
                Japanese win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 45 Sea Zone
                Japanese attack with 2 fighters and 1 tactical_bomber
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 2 fighters and 1 tactical_bomber in 45 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits
                    ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the ANZAC lost in 45 Sea Zone
                Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in Samara
                Japanese attack with 2 artilleries, 2 infantry and 1 mech_infantry
                Russians defend with 2 infantry
                    Japanese roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Samara, round 2 : 2/5 hits, 1,50 expected hits
                    Russians roll dice for 2 infantry in Samara, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Samara
                Japanese win, taking Samara from Russians with 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in 34 Sea Zone
                Japanese attack with 3 fighters and 3 tactical_bombers
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 3 fighters and 3 tactical_bombers in 34 Sea Zone, round 2 : 4/6 hits, 3,50 expected hits
                    ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the ANZAC lost in 34 Sea Zone
                Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in Shan State
                Japanese attack with 2 fighters and 1 mech_infantry
                British defend with 1 infantry
                    Japanese roll dice for 2 fighters and 1 mech_infantry in Shan State, round 2 : 0/3 hits, 1,17 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 2 fighters and 1 mech_infantry in Shan State, round 3 : 0/3 hits, 1,17 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Shan State
                2 fighters owned by the Japanese retreated
                UK_Pacific win with 1 infantry remaining. Battle score for attacker is -4
                Casualties for Japanese: 1 mech_infantry
            Battle in Java
                Japanese attack with 1 artillery and 1 infantry
                ANZAC defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 : 1/2 hits, 1,17 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the ANZAC lost in Java
                    Japanese roll dice for 1 artillery and 1 infantry in Java, round 3 : 1/2 hits, 0,67 expected hits
                    ANZAC roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 artillery and 1 infantry
            Battle in Sumatra
                Japanese attack with 1 armour, 1 infantry and 1 mech_infantry
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Sumatra, round 2 : 1/3 hits, 0,83 expected hits
                    ANZAC roll dice for 2 infantry in Sumatra, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the ANZAC lost in Sumatra
                    Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Sumatra, round 3 : 0/3 hits, 0,83 expected hits
                    ANZAC roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Sumatra, round 4 : 1/3 hits, 0,83 expected hits
                    ANZAC roll dice for 1 infantry in Sumatra, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC lost in Sumatra
                Japanese win, taking Sumatra from ANZAC with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for ANZAC: 2 infantry
            Battle in Yunnan
                Japanese attack with 1 armour, 1 artillery, 1 mech_infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 artillery, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 1/4 hits, 1,83 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 armour, 1 artillery, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Japanese
            1 aaGun moved from Novosibirsk to Samara
            4 bombers moved from Russia to Volgograd
            2 fighters moved from Shan State to Sikang
            1 carrier moved from 36 Sea Zone to 35 Sea Zone
            2 fighters moved from 23 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from Yunnan to 35 Sea Zone
            2 transports moved from 35 Sea Zone to 20 Sea Zone
            1 infantry moved from Kiangsi to 20 Sea Zone
            1 infantry and 2 transports moved from 20 Sea Zone to 6 Sea Zone
            1 infantry moved from 6 Sea Zone to Japan
            3 mech_infantrys moved from Kiangsu to Kweichow
            1 mech_infantry moved from Hunan to Szechwan
            1 aaGun moved from French Indo China to Kwangsi
            1 mech_infantry moved from Kwangtung to Kwangsi
            2 armour moved from Kwangtung to Kwangsi
            1 fighter moved from 34 Sea Zone to 35 Sea Zone
            1 fighter moved from 34 Sea Zone to 35 Sea Zone
            1 fighter moved from 34 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone
            1 fighter moved from 45 Sea Zone to 35 Sea Zone
            2 tactical_bombers moved from 34 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from 45 Sea Zone to Philippines
            1 fighter moved from 45 Sea Zone to Philippines
            1 tactical_bomber moved from Philippines to Japan
            1 tactical_bomber moved from 22 Sea Zone to 35 Sea Zone
            1 fighter moved from 22 Sea Zone to 35 Sea Zone
            1 fighter moved from 35 Sea Zone to Philippines
            1 tactical_bomber moved from 35 Sea Zone to Philippines
            1 tactical_bomber moved from Philippines to Japan
            1 armour moved from Kazakhstan to Sikang
            1 infantry moved from New Guinea to Dutch New Guinea
    
        Place Units - Japanese
            1 carrier, 4 destroyers and 1 submarine placed in 6 Sea Zone
            1 infantry placed in Japan
            1 mech_infantry placed in Kwangtung
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Shantung: 3 mech_infantrys
            EDIT: Adding units owned by Japanese to Kweichow: 3 mech_infantrys
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,6
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,5
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,2
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,6
            Japanese collect 67 PUs (5 lost to blockades); end with 68 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0,33
    Americans regular : -0,33
    Japanese regular : -2,50
    Defenders Fire,  : -0,67
    UK_Pacific regular : 0,33
    ANZAC regular : -3,00
    Attackers Fire,  : -0,67
    Russians regular : 0,33
    Russians AA : -0,67
    

    Savegame


  • TripleA Manual Gamesave Post: Americans round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 2 destroyers, 4 infantry, 4 submarines and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 artillery and 7 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 7 infantry and 4 transports moved from 91 Sea Zone to 95 Sea Zone
            1 artillery and 7 infantry moved from 95 Sea Zone to Southern Italy
            4 transports moved from 95 Sea Zone to 94 Sea Zone
            4 artilleries and 4 infantry moved from Algeria to 94 Sea Zone
            4 artilleries, 4 infantry and 4 transports moved from 94 Sea Zone to 95 Sea Zone
            4 artilleries and 4 infantry moved from 95 Sea Zone to Southern Italy
            3 fighters moved from 95 Sea Zone to Southern Italy
            1 bomber moved from United Kingdom to Southern Italy
            1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 95 Sea Zone
            1 artillery and 1 infantry moved from 95 Sea Zone to Southern Italy
            1 submarine moved from 37 Sea Zone to 41 Sea Zone
                  Americans take 37 Sea Zone from Japanese
            1 submarine moved from 20 Sea Zone to 22 Sea Zone
                  Americans take 20 Sea Zone from Japanese
            1 destroyer moved from 32 Sea Zone to 22 Sea Zone
            1 destroyer moved from 26 Sea Zone to 23 Sea Zone
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 23 Sea Zone
            3 fighters moved from 33 Sea Zone to 22 Sea Zone
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame


  • @Enigma suicide attack?


  • @vampyrelayer 2 kemikaze på destroyeren


  • TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 2 destroyers, 4 infantry, 4 submarines and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 artillery and 7 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 7 infantry and 4 transports moved from 91 Sea Zone to 95 Sea Zone
            1 artillery and 7 infantry moved from 95 Sea Zone to Southern Italy
            4 transports moved from 95 Sea Zone to 94 Sea Zone
            4 artilleries and 4 infantry moved from Algeria to 94 Sea Zone
            4 artilleries, 4 infantry and 4 transports moved from 94 Sea Zone to 95 Sea Zone
            4 artilleries and 4 infantry moved from 95 Sea Zone to Southern Italy
            3 fighters moved from 95 Sea Zone to Southern Italy
            1 bomber moved from United Kingdom to Southern Italy
            1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 95 Sea Zone
            1 artillery and 1 infantry moved from 95 Sea Zone to Southern Italy
            1 submarine moved from 37 Sea Zone to 41 Sea Zone
                  Americans take 37 Sea Zone from Japanese
            1 submarine moved from 20 Sea Zone to 22 Sea Zone
                  Americans take 20 Sea Zone from Japanese
            1 destroyer moved from 32 Sea Zone to 22 Sea Zone
            1 destroyer moved from 26 Sea Zone to 23 Sea Zone
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 23 Sea Zone
            3 fighters moved from 33 Sea Zone to 22 Sea Zone
    
        Combat - Americans
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 1,6
            Battle in Celebes
            Battle in 41 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 2 transports
                    2 transports owned by the Japanese lost in 41 Sea Zone
                Americans win, taking Celebes from Japanese, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14
                Casualties for Japanese: 2 transports
            Battle in 22 Sea Zone
                Americans attack with 3 fighters and 1 submarine
                Japanese defend with 1 destroyer and 1 submarine
                    Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 3 fighters in 22 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
                    Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 22 Sea Zone
                Japanese and Americans reach a stalemate
                . Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 23 Sea Zone
                Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer and 1 submarine
                    Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 23 Sea Zone, round 2 : 1/4 hits, 2,00 expected hits
                    Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 submarine owned by the Japanese lost in 23 Sea Zone
                    Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 23 Sea Zone, round 3 : 1/4 hits, 2,00 expected hits
                    Japanese roll dice for 1 destroyer in 23 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 23 Sea Zone
                Americans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
                Casualties for Japanese: 1 destroyer and 1 submarine
            Battle in Southern Italy
                Americans attack with 6 artilleries, 1 bomber, 3 fighters and 12 infantry
                Italians defend with 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 14 infantry
                    Italians roll AA dice in Southern Italy : 1/4 hits, 0,67 expected hits
                    1 bomber owned by the Americans lost in Southern Italy
                    Americans roll dice for 1 cruiser in Southern Italy, round 2 : 1/1 hits, 0,50 expected hits
                    Americans roll dice for 6 artilleries, 3 fighters and 12 infantry in Southern Italy, round 2 : 8/21 hits, 6,50 expected hits
                    Italians roll dice for 2 aaGuns, 2 fighters and 14 infantry in Southern Italy, round 2 : 9/16 hits, 6,00 expected hits
                    2 aaGuns owned by the Italians, 9 infantry owned by the Americans and 7 infantry owned by the Italians lost in Southern Italy
                    Americans roll dice for 6 artilleries, 3 fighters and 3 infantry in Southern Italy, round 3 : 2/12 hits, 4,50 expected hits
                    Italians roll dice for 2 fighters and 7 infantry in Southern Italy, round 3 : 3/9 hits, 3,67 expected hits
                    3 infantry owned by the Americans and 2 infantry owned by the Italians lost in Southern Italy
                    Americans roll dice for 6 artilleries and 3 fighters in Southern Italy, round 4 : 5/9 hits, 3,50 expected hits
                    Italians roll dice for 2 fighters and 5 infantry in Southern Italy, round 4 : 1/7 hits, 3,00 expected hits
                    1 artillery owned by the Americans and 5 infantry owned by the Italians lost in Southern Italy
                    Americans roll dice for 5 artilleries and 3 fighters in Southern Italy, round 5 : 5/8 hits, 3,17 expected hits
                    Italians roll dice for 2 fighters in Southern Italy, round 5 : 1/2 hits, 1,33 expected hits
                    1 artillery owned by the Americans and 2 fighters owned by the Italians lost in Southern Italy
                Americans captures 11PUs while taking Italians capital
                Americans win, taking Southern Italy from Italians with 4 artilleries and 3 fighters remaining. Battle score for attacker is 16
                Casualties for Americans: 2 artilleries, 1 bomber and 12 infantry
                Casualties for Italians: 2 aaGuns, 2 fighters and 14 infantry
    
        Non Combat Move - Americans
            1 fighter moved from 95 Sea Zone to Southern France
            3 fighters moved from Southern Italy to Southern France
            1 submarine moved from 97 Sea Zone to 98 Sea Zone
            1 aaGun, 3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
            1 transport moved from 91 Sea Zone to 86 Sea Zone
            2 infantry moved from Brazil to 86 Sea Zone
            2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
            1 aaGun, 3 artilleries, 3 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun, 3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
            2 carriers moved from 95 Sea Zone to 92 Sea Zone
            3 fighters moved from 22 Sea Zone to 33 Sea Zone
            2 fighters and 1 tactical_bomber moved from 23 Sea Zone to 33 Sea Zone
            1 destroyer moved from 26 Sea Zone to 22 Sea Zone
            1 destroyer moved from 26 Sea Zone to 33 Sea Zone
            3 destroyers moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 33 Sea Zone to 34 Sea Zone
    
        Place Units - Americans
            1 artillery and 1 infantry placed in Western United States
            1 carrier, 2 destroyers, 4 submarines and 1 transport placed in 10 Sea Zone
            3 infantry placed in Southern France
    
        Turn Complete - Americans
            Americans collect 62 PUs; end with 74 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1,00
    Italians regular : 0,00
    Japanese regular : -0,33
    Italians AA : 0,33
    

    Savegame

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