@dawgoneit last night I had a problem with the g40 game with Mike. This site kept logging me off and on again…it was happening about ten times a minute. I don’t know what’s going on…
Enigma (ax) vs VampyreLayer (al) OOB 16+
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@vampyrelayer Nope. Du behøver ikke spørge mig, når det er så oplagt :-)
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@enigma jeg var lidt i tvivl om din sub ville blive i kampen i felt 17. Men jeg gættede ja, da det gav dig et ekstra skud på (med sub’en) mod min sub (jeg havde glemt at sende en destroyer). Men resultatet blev så at jeg kunne flygte til felt 23 efter første runde skud. Valgte jeg korrekt for dig? Forskellen er om min sub skal være i felt 23 som den er nu eller 17, som den ville være endt i, hvis jeg havde submerged din sub fra starten.
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@vampyrelayer Øh. Jeg ville have sub’en med i første runde og submerge i 2. runde, hvis destroyeren var død.
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@enigma Hvis altså ikke din sub ramte den selvfølgelig :-)
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@enigma Jeg kan se på terningerne, at min ubåd overlevede første runde. Derefter ville jeg submerge lige vi altid gør når ubåden er i forsvar i rene ubådskampe.
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 3 artilleries, 3 destroyers, 3 infantry and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 carrier, 1 cruiser and 2 fighters moved from 91 Sea Zone to 95 Sea Zone 1 fighter moved from 97 Sea Zone to 98 Sea Zone 1 destroyer moved from 97 Sea Zone to 98 Sea Zone 1 carrier moved from 97 Sea Zone to 95 Sea Zone 1 fighter moved from 97 Sea Zone to 95 Sea Zone 1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Southern France 2 artilleries and 3 infantry moved from Morocco to 91 Sea Zone 2 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 95 Sea Zone 2 artilleries, 4 infantry and 1 mech_infantry moved from 95 Sea Zone to Northern Italy 1 bomber moved from United Kingdom to Southern France 1 submarine moved from 33 Sea Zone to 22 Sea Zone 1 submarine moved from 33 Sea Zone to 17 Sea Zone 2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 17 Sea Zone 3 fighters moved from 33 Sea Zone to 22 Sea Zone Combat - Americans Battle in Southern France Americans attack with 1 artillery, 1 bomber and 1 infantry Italians defend with 1 artillery, 1 factory_minor and 1 harbour Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Southern France, round 2 : 2/3 hits, 1,33 expected hits Italians roll dice for 1 artillery in Southern France, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Battle in Northern Italy Americans attack with 2 artilleries, 4 infantry and 1 mech_infantry Italians defend with 1 artillery, 1 factory_major and 2 infantry Americans roll dice for 1 cruiser in Northern Italy, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 2 artilleries, 4 infantry and 1 mech_infantry in Northern Italy, round 2 : 2/7 hits, 1,83 expected hits Italians roll dice for 1 artillery and 2 infantry in Northern Italy, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Northern Italy Americans roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Northern Italy, round 3 : 4/6 hits, 1,67 expected hits Italians roll dice for 1 artillery in Northern Italy, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Northern Italy Americans converts factory_major into different units Americans win, taking Northern Italy from Italians with 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for Americans: 1 infantry Casualties for Italians: 1 artillery and 2 infantry Battle in 98 Sea Zone Americans attack with 1 destroyer and 1 fighter Germans defend with 1 submarine Americans roll dice for 1 destroyer and 1 fighter in 98 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits Germans roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the Americans lost in 98 Sea Zone Germans and Americans reach a stalemate . Battle score for attacker is -8 Casualties for Americans: 1 destroyer Battle in 22 Sea Zone Americans attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 3 fighters in 22 Sea Zone, round 2 : 3/3 hits, 1,50 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 22 Sea Zone Americans win with 3 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 17 Sea Zone Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer and 1 submarine Japanese roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 fighters and 1 tactical_bomber in 17 Sea Zone, round 2 : 3/3 hits, 1,67 expected hits Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 17 Sea Zone 1 tactical_bomber owned by the Americans and 2 fighters owned by the Americans retreated 1 submarine owned by the Americans retreated to 23 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 fighters and 1 tactical_bomber moved from 17 Sea Zone to 33 Sea Zone 3 fighters moved from 22 Sea Zone to 33 Sea Zone 1 destroyer moved from 33 Sea Zone to 22 Sea Zone 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 1 destroyer moved from 25 Sea Zone to 32 Sea Zone 3 destroyers moved from 10 Sea Zone to 26 Sea Zone 1 submarine moved from 45 Sea Zone to 43 Sea Zone 1 submarine moved from 33 Sea Zone to 20 Sea Zone 1 submarine moved from 55 Sea Zone to 37 Sea Zone 1 artillery and 7 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 7 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from Morocco to Algeria 2 artilleries moved from Morocco to Algeria 1 artillery moved from 91 Sea Zone to Morocco 7 infantry moved from 91 Sea Zone to Morocco 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 fighter moved from 98 Sea Zone to 95 Sea Zone 1 bomber moved from Southern France to United Kingdom Place Units - Americans 3 artilleries and 3 infantry placed in Eastern United States 4 transports placed in 101 Sea Zone 3 destroyers placed in 10 Sea Zone Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUsCombat Hit Differential Summary :
Americans regular : 4,00 Japanese regular : 0,17 Italians regular : -0,67 Germans regular : 0,83 -
TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 3 artilleries, 3 destroyers, 3 infantry and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 carrier, 1 cruiser and 2 fighters moved from 91 Sea Zone to 95 Sea Zone 1 fighter moved from 97 Sea Zone to 98 Sea Zone 1 destroyer moved from 97 Sea Zone to 98 Sea Zone 1 carrier moved from 97 Sea Zone to 95 Sea Zone 1 fighter moved from 97 Sea Zone to 95 Sea Zone 1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Southern France 2 artilleries and 3 infantry moved from Morocco to 91 Sea Zone 2 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 95 Sea Zone 2 artilleries, 4 infantry and 1 mech_infantry moved from 95 Sea Zone to Northern Italy 1 bomber moved from United Kingdom to Southern France 1 submarine moved from 33 Sea Zone to 22 Sea Zone 1 submarine moved from 33 Sea Zone to 17 Sea Zone 2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 17 Sea Zone 3 fighters moved from 33 Sea Zone to 22 Sea Zone Combat - Americans Battle in Southern France Americans attack with 1 artillery, 1 bomber and 1 infantry Italians defend with 1 artillery, 1 factory_minor and 1 harbour Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Southern France, round 2 : 2/3 hits, 1,33 expected hits Italians roll dice for 1 artillery in Southern France, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Battle in Northern Italy Americans attack with 2 artilleries, 4 infantry and 1 mech_infantry Italians defend with 1 artillery, 1 factory_major and 2 infantry Americans roll dice for 1 cruiser in Northern Italy, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 2 artilleries, 4 infantry and 1 mech_infantry in Northern Italy, round 2 : 2/7 hits, 1,83 expected hits Italians roll dice for 1 artillery and 2 infantry in Northern Italy, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Northern Italy Americans roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Northern Italy, round 3 : 4/6 hits, 1,67 expected hits Italians roll dice for 1 artillery in Northern Italy, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Northern Italy Americans converts factory_major into different units Americans win, taking Northern Italy from Italians with 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for Americans: 1 infantry Casualties for Italians: 1 artillery and 2 infantry Battle in 98 Sea Zone Americans attack with 1 destroyer and 1 fighter Germans defend with 1 submarine Americans roll dice for 1 destroyer and 1 fighter in 98 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits Germans roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the Americans lost in 98 Sea Zone Germans and Americans reach a stalemate . Battle score for attacker is -8 Casualties for Americans: 1 destroyer Battle in 22 Sea Zone Americans attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 3 fighters in 22 Sea Zone, round 2 : 3/3 hits, 1,50 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 22 Sea Zone Americans win with 3 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 17 Sea Zone Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer and 1 submarine Japanese roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 fighters and 1 tactical_bomber in 17 Sea Zone, round 2 : 3/3 hits, 1,67 expected hits Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 17 Sea Zone 1 tactical_bomber owned by the Americans and 2 fighters owned by the Americans retreated 1 submarine owned by the Americans retreated to 23 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 fighters and 1 tactical_bomber moved from 17 Sea Zone to 33 Sea Zone 3 fighters moved from 22 Sea Zone to 33 Sea Zone 1 destroyer moved from 33 Sea Zone to 22 Sea Zone 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 1 destroyer moved from 25 Sea Zone to 32 Sea Zone 3 destroyers moved from 10 Sea Zone to 26 Sea Zone 1 submarine moved from 45 Sea Zone to 43 Sea Zone 1 submarine moved from 33 Sea Zone to 20 Sea Zone 1 submarine moved from 55 Sea Zone to 37 Sea Zone 1 artillery and 7 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 7 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from Morocco to Algeria 2 artilleries moved from Morocco to Algeria 1 artillery moved from 91 Sea Zone to Morocco 7 infantry moved from 91 Sea Zone to Morocco 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 fighter moved from 98 Sea Zone to 95 Sea Zone 1 bomber moved from Southern France to United Kingdom Place Units - Americans 3 artilleries and 3 infantry placed in Eastern United States 4 transports placed in 101 Sea Zone 3 destroyers placed in 10 Sea Zone Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUs Purchase Units - British British buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 2 PUs; Combat Move - British 1 armour and 3 infantry moved from Normandy Bordeaux to Holland Belgium 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone 2 infantry moved from 125 Sea Zone to Norway 1 carrier moved from 110 Sea Zone to 125 Sea Zone 2 fighters moved from 110 Sea Zone to Holland Belgium 1 artillery and 5 infantry moved from United Kingdom to 110 Sea Zone 1 artillery and 5 infantry moved from 110 Sea Zone to Holland Belgium 4 fighters moved from United Kingdom to Holland Belgium 1 destroyer moved from 110 Sea Zone to 125 Sea Zone 1 bomber moved from Gibraltar to Holland Belgium 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from Syria to 99 Sea Zone 1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Malta 1 fighter moved from India to Yunnan 1 tactical_bomber moved from Burma to Yunnan 2 fighters moved from Burma to Yunnan 2 infantry moved from Burma to Yunnan Combat - British Battle in Norway Battle in Malta Battle in Yunnan British attack with 3 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 armour and 1 artillery British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/6 hits, 2,50 expected hits Japanese roll dice for 1 armour and 1 artillery in Yunnan, round 2 : 1/2 hits, 0,83 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Yunnan British roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Yunnan, round 3 : 1/5 hits, 2,33 expected hits Japanese roll dice for 1 armour in Yunnan, round 3 : 0/1 hits, 0,50 expected hits 1 armour owned by the Japanese lost in Yunnan British win, taking Norway from Germans, taking Malta from Germans, taking Yunnan from Japanese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for British: 1 infantry Casualties for Japanese: 1 armour and 1 artillery Battle in Holland Belgium British attack with 1 armour, 1 artillery, 1 bomber, 6 fighters and 8 infantry Germans defend with 4 infantry British roll dice for 1 armour, 1 artillery, 1 bomber, 6 fighters and 8 infantry in Holland Belgium, round 2 : 6/17 hits, 6,00 expected hits Germans roll dice for 4 infantry in Holland Belgium, round 2 : 4/4 hits, 1,33 expected hits 4 infantry owned by the Germans and 4 infantry owned by the British lost in Holland Belgium British win, taking Holland Belgium from Germans with 1 armour, 1 artillery, 1 bomber, 6 fighters and 4 infantry remaining. Battle score for attacker is 0 Casualties for British: 4 infantry Casualties for Germans: 4 infantry Non Combat Move - British 1 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun moved from United Kingdom to 110 Sea Zone 1 aaGun and 1 infantry moved from 110 Sea Zone to Holland Belgium 2 fighters moved from Holland Belgium to 125 Sea Zone 1 submarine moved from 125 Sea Zone to 110 Sea Zone 4 fighters moved from Holland Belgium to United Kingdom 1 bomber moved from Holland Belgium to United Kingdom 2 fighters moved from Yunnan to Burma 1 armour moved from Shan State to Malaya 1 infantry moved from Shan State to Siam 1 infantry moved from Shan State to Malaya 1 infantry moved from Burma to Shan State 1 tactical_bomber moved from Yunnan to Burma 1 fighter moved from Yunnan to Burma 1 mech_infantry moved from Syria to Iraq 2 fighters moved from Egypt to Iraq 1 tactical_bomber moved from Egypt to Iraq 1 artillery moved from Alexandria to Egypt 1 submarine moved from 105 Sea Zone to 92 Sea Zone 1 battleship and 1 cruiser moved from 97 Sea Zone to 95 Sea Zone Place Units - British 3 infantry placed in Normandy Bordeaux 2 artilleries and 7 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,6 British collect 44 PUs; end with 44 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 49 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 11 PUs; end with 13 PUs Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
Americans regular : 4,00 Japanese regular : -0,17 Italians regular : -0,67 Germans regular : 3,50 British regular : -2,83 -
@Enigma ok så tog jeg det rigtige valg for dig i flådekampen.
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@vampyrelayer Jep :-)
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@enigma Jeg kom sgu’ til at røre ved done-knappen inden jeg fik en fighter flyttet til Malta sø-zonen. Jeg ville selvfølgelig have sænket transporteren. Hvis du synes det er OK så kan du redigere transporteren ud. Den slags logiske ting plejer “vi” at acceptere på brættet og tripleA. Men som sagt, jeg kom jo til at rulle. Det er op til dig :-)
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery moved from Western Ukraine to Bryansk 1 armour moved from Western Ukraine to Bryansk 1 bomber moved from Southern Italy to Bryansk Combat - Italians Battle in Bryansk Italians attack with 1 armour, 1 artillery and 1 bomber Russians defend with 2 infantry Italians roll dice for 1 armour, 1 artillery and 1 bomber in Bryansk, round 2 : 1/3 hits, 1,50 expected hits Russians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Bryansk Italians roll dice for 1 armour, 1 artillery and 1 bomber in Bryansk, round 3 : 1/3 hits, 1,50 expected hits Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Bryansk Italians win, taking Bryansk from Russians with 1 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Italians 1 bomber moved from Bryansk to Eastern Poland Place Units - Italians 3 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4 Italians collect 11 PUs; end with 11 PUsCombat Hit Differential Summary :
Italians regular : -1,00 Russians regular : -1,00 -
@enigma Ha - jeg glemte også at flytte den italienske AAA i Rusland. Den skulle følge efter kamptropperne :-(
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@enigma Jeg sender ikke et nyt game save, du kan redigere AAA’en også, hvis det er OK.
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@enigma skal jeg nok. Vi er lige ved aftensmaden, så det tager lige lidt før jeg flytter.
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@vampyrelayer :+1: Det ser ikke specielt godt ud for Italien :-(
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TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 5 PUs; Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 1 carrier moved from 62 Sea Zone to 54 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 destroyer moved from 33 Sea Zone to 45 Sea Zone 2 fighters moved from Caroline Islands to Queensland 1 fighter moved from Caroline Islands to 54 Sea Zone 1 submarine moved from 62 Sea Zone to 33 Sea Zone 1 submarine moved from 34 Sea Zone to 19 Sea Zone 1 submarine moved from 33 Sea Zone to 44 Sea Zone Place Units - ANZAC 1 infantry placed in New South Wales 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 18 PUs; end with 23 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 5 PUs; Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 1 carrier moved from 62 Sea Zone to 54 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 destroyer moved from 33 Sea Zone to 45 Sea Zone 2 fighters moved from Caroline Islands to Queensland 1 fighter moved from Caroline Islands to 54 Sea Zone 1 submarine moved from 62 Sea Zone to 33 Sea Zone 1 submarine moved from 34 Sea Zone to 19 Sea Zone 1 submarine moved from 33 Sea Zone to 44 Sea Zone Place Units - ANZAC 1 infantry placed in New South Wales 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 18 PUs; end with 23 PUs Combat Move - French 1 infantry moved from Tunisia to Libya French take Libya from Italians Combat - French Non Combat Move - French 2 infantry moved from Normandy Bordeaux to Holland Belgium 2 infantry moved from Trans-Jordan to Iraq Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 4 artilleries and 13 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery moved from Finland to Norway 2 infantry moved from Finland to Norway 1 bomber moved from Western Germany to Norway 2 artilleries moved from Western Germany to Northern Italy 4 infantry moved from Western Germany to Northern Italy 1 fighter and 1 tactical_bomber moved from Western Germany to Northern Italy 1 bomber moved from Eastern Poland to Archangel 2 infantry moved from Novgorod to Archangel 2 mech_infantrys moved from Rostov to Samara 1 bomber moved from Eastern Poland to Samara 1 mech_infantry moved from Rostov to Samara 1 infantry moved from Rostov to Caucasus 1 mech_infantry moved from Rostov to Caucasus 1 mech_infantry moved from Rostov to Caucasus 1 armour moved from Ukraine to Caucasus 7 mech_infantrys moved from Rostov to Volgograd 2 armour moved from Ukraine to Volgograd 5 armour moved from Ukraine to Volgograd 1 infantry moved from Rostov to Volgograd 1 infantry moved from Rostov to Caucasus 2 mech_infantrys moved from Ukraine to Volgograd Combat - Germans Battle in Norway Germans attack with 1 artillery, 1 bomber and 2 infantry British defend with 2 infantry Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Norway, round 2 : 0/4 hits, 1,50 expected hits British roll dice for 2 infantry in Norway, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Norway Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Norway, round 3 : 2/3 hits, 1,33 expected hits British roll dice for 2 infantry in Norway, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans and 2 infantry owned by the British lost in Norway Germans win, taking Norway from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for British: 2 infantry Battle in Northern Italy Germans attack with 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber Americans defend with 2 artilleries, 1 factory_minor, 3 infantry and 1 mech_infantry Germans roll dice for 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber in Northern Italy, round 2 : 1/8 hits, 2,83 expected hits Americans roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Northern Italy, round 2 : 3/6 hits, 2,00 expected hits 3 infantry owned by the Germans and 1 infantry owned by the Americans lost in Northern Italy Germans roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Northern Italy, round 3 : 3/5 hits, 2,17 expected hits Americans roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Northern Italy, round 3 : 1/5 hits, 1,67 expected hits 1 infantry owned by the Germans, 2 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Northern Italy Germans roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Northern Italy, round 4 : 1/4 hits, 1,83 expected hits Americans roll dice for 2 artilleries in Northern Italy, round 4 : 0/2 hits, 0,67 expected hits 1 artillery owned by the Americans lost in Northern Italy Germans roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Northern Italy, round 5 : 2/4 hits, 1,83 expected hits Americans roll dice for 1 artillery in Northern Italy, round 5 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Americans lost in Northern Italy Germans win, taking Northern Italy from Americans with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Germans: 4 infantry Casualties for Americans: 2 artilleries, 3 infantry and 1 mech_infantry Battle in Volgograd Germans attack with 7 armour, 1 infantry and 9 mech_infantrys Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 7 armour, 1 infantry and 9 mech_infantrys in Volgograd, round 2 : 8/17 hits, 5,17 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 7 armour and 9 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Archangel, round 2 : 1/3 hits, 1,00 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Samara Germans attack with 1 bomber and 3 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 bomber and 3 mech_infantrys in Samara, round 2 : 1/4 hits, 1,17 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Caucasus Germans attack with 1 armour, 2 infantry and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 armour, 2 infantry and 2 mech_infantrys in Caucasus, round 2 : 3/5 hits, 1,17 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Caucasus Germans win, taking Caucasus from Russians with 1 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 infantry moved from Rostov to Tambov 2 infantry moved from Novgorod to Belarus 1 bomber moved from Norway to Western Germany 1 fighter moved from Northern Italy to Western Germany 1 tactical_bomber moved from Northern Italy to Western Germany 2 mech_infantrys moved from Germany to Western Germany 1 bomber moved from Samara to Rostov 1 bomber moved from Archangel to Germany Place Units - Germans 2 infantry placed in Germany 3 artilleries placed in Ukraine 2 infantry placed in Novgorod 1 artillery and 9 infantry placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Rostov: 3 mech_infantrys EDIT: Adding units owned by Germans to Volgograd: 3 mech_infantrys EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,1,4,6,2,4,6,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3 Germans collect 45 PUs (5 lost to blockades); end with 45 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 65 PUsCombat Hit Differential Summary :
Americans regular : -0,67 Russians regular : 0,67 Germans regular : 2,00 British regular : 0,67 -
TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Russians Russians buy 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery moved from Smolensk to Archangel 2 infantry moved from Smolensk to Archangel 1 armour moved from Russia to Archangel 2 infantry moved from Smolensk to Belarus 2 fighters moved from Russia to Belarus 1 fighter and 1 tactical_bomber moved from Russia to Samara 1 fighter moved from Russia to Archangel 1 infantry moved from Russia to Samara 1 infantry moved from Russia to Samara 1 infantry moved from Russia to Samara Combat - Russians Battle in Archangel Russians attack with 1 armour, 1 artillery, 1 fighter and 2 infantry Germans defend with 2 infantry Russians roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Archangel, round 2 : 3/5 hits, 1,83 expected hits Germans roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 armour, 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Belarus Russians attack with 2 fighters and 2 infantry Germans defend with 2 infantry Russians roll dice for 2 fighters and 2 infantry in Belarus, round 2 : 1/4 hits, 1,33 expected hits Italians roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Russians roll dice for 2 fighters and 1 infantry in Belarus, round 3 : 0/3 hits, 1,17 expected hits Italians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 2 fighters and 1 infantry in Belarus, round 4 : 0/3 hits, 1,17 expected hits Italians roll dice for 1 infantry in Belarus, round 4 : 0/1 hits, 0,33 expected hits Russians roll dice for 2 fighters and 1 infantry in Belarus, round 5 : 0/3 hits, 1,17 expected hits Italians roll dice for 1 infantry in Belarus, round 5 : 0/1 hits, 0,33 expected hits Russians roll dice for 2 fighters and 1 infantry in Belarus, round 6 : 1/3 hits, 1,17 expected hits Italians roll dice for 1 infantry in Belarus, round 6 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Samara Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 3 mech_infantrys Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Samara, round 2 : 1/5 hits, 1,67 expected hits Germans roll dice for 3 mech_infantrys in Samara, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Samara, round 3 : 2/4 hits, 1,50 expected hits Germans roll dice for 2 mech_infantrys in Samara, round 3 : 0/2 hits, 0,67 expected hits 2 mech_infantrys owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Russians: 1 infantry Casualties for Germans: 3 mech_infantrys Non Combat Move - Russians 1 infantry moved from Russia to Smolensk 1 fighter and 1 tactical_bomber moved from Samara to Russia 2 fighters moved from Belarus to Russia 1 fighter moved from Archangel to Russia Place Units - Russians 7 infantry placed in Russia Turn Complete - Russians Russians collect 9 PUs; end with 9 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 14 PUsCombat Hit Differential Summary :
Italians regular : -1,00 Germans regular : -1,33 Russians regular : -3,00





