2020 Playoff Giallo(x) vs Oysteilo(+12) BM


  • TripleA Turn Summary: UK_Pacific round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 15
    
        Purchase Units - Americans
            Americans buy 1 armour, 3 artilleries, 1 destroyer, 4 fighters, 1 harbour and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            10 submarines moved from 104 Sea Zone to 92 Sea Zone
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            7 bombers moved from Gibraltar to 92 Sea Zone
            1 battleship, 5 carriers, 2 cruisers, 4 destroyers, 9 fighters, 12 submarines and 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
            1 destroyer and 3 submarines moved from 33 Sea Zone to 21 Sea Zone
            1 bomber moved from Philippines to 21 Sea Zone
    
        Combat - Americans
            Battle in 92 Sea Zone
                Americans attack with 7 bombers, 1 destroyer and 10 submarines
                Italians defend with 1 submarine
                    Americans roll dice for 10 submarines in 92 Sea Zone, round 2 : 4/10 hits, 3,33 expected hits
                    1 submarine owned by the Italians lost in 92 Sea Zone
                Americans win with 7 bombers, 1 destroyer and 10 submarines remaining. Battle score for attacker is 6
                Casualties for Italians: 1 submarine
            Battle in 21 Sea Zone
                Americans attack with 1 battleship, 1 bomber, 5 carriers, 2 cruisers, 5 destroyers, 9 fighters, 15 submarines and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 15 submarines in 21 Sea Zone, round 2 : 5/15 hits, 5,00 expected hits
                    Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Units damaged: 1 battleship owned by the Americans
                    1 destroyer owned by the Japanese lost in 21 Sea Zone
                Americans win with 1 battleship, 1 bomber, 5 carriers, 2 cruisers, 5 destroyers, 9 fighters, 15 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 armour and 1 infantry moved from Philippines to 35 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
            1 armour and 1 infantry moved from 21 Sea Zone to Guam
            2 fighters moved from Caroline Islands to Guam
            3 submarines moved from 26 Sea Zone to 33 Sea Zone
            2 tactical_bombers moved from Western United States to 10 Sea Zone
            2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
            2 artilleries, 1 carrier, 2 infantry, 2 tactical_bombers and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
            5 transports moved from 91 Sea Zone to 101 Sea Zone
            3 destroyers moved from 101 Sea Zone to 91 Sea Zone
            2 aaGuns moved from Gibraltar to 91 Sea Zone
            2 aaGuns and 2 transports moved from 91 Sea Zone to 112 Sea Zone
            2 aaGuns moved from 112 Sea Zone to Norway
            5 fighters moved from 112 Sea Zone to Norway
            1 fighter moved from Norway to 112 Sea Zone
            4 fighters moved from Gibraltar to Norway
            7 bombers moved from 92 Sea Zone to Egypt
            1 bomber moved from 21 Sea Zone to Caroline Islands
    
        Place Units - Americans
            1 harbour placed in Guam
            3 fighters placed in Norway
            1 destroyer placed in 10 Sea Zone
            1 fighter placed in Eastern United States
            1 armour, 3 artilleries and 6 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 63 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 98 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            5 artilleries and 11 infantry moved from Hopei to Suiyuyan
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 5 artilleries and 11 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 5 artilleries and 11 infantry in Suiyuyan, round 2 : 4/16 hits, 4,33 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 5 artilleries and 11 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Hopei
            1 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 3 PUs
    
        Purchase Units - British
            British buy 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Iraq: 1 armour and 1 mech_infantry
            EDIT: Adding units owned by Americans to Egypt: 1 armour and 1 mech_infantry
            EDIT: Turning off Edit Mode
            1 armour and 2 mech_infantrys moved from Northwest Persia to Syria
            2 infantry moved from Alexandria to Tobruk
            1 bomber moved from Gibraltar to Tobruk
            8 artilleries, 1 fighter, 39 infantry and 1 mech_infantry moved from Burma to Yunnan
            1 armour and 4 mech_infantrys moved from India to Yunnan
            1 tactical_bomber moved from Hopei to Yunnan
    
        Combat - British
            Battle in Tobruk
                British attack with 1 bomber and 2 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 bomber and 2 infantry in Tobruk, round 2 : 2/3 hits, 1,00 expected hits
                    Italians roll dice for 1 infantry in Tobruk, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in Tobruk
                British win, taking Tobruk from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in Yunnan
                British attack with 1 armour, 8 artilleries, 1 fighter, 39 infantry, 5 mech_infantrys and 1 tactical_bomber
                Japanese defend with 1 artillery
                    British roll dice for 1 armour, 8 artilleries, 1 fighter, 39 infantry, 5 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 : 12/55 hits, 13,00 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 1 armour, 8 artilleries, 1 fighter, 39 infantry, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in Syria
                British attack with 1 armour and 2 mech_infantrys
                Italians defend with 1 marine
                    British roll dice for 1 armour and 2 mech_infantrys in Syria, round 2 : 1/3 hits, 0,83 expected hits
                    Italians roll dice for 1 marine in Syria, round 2 : 0/1 hits, 0,33 expected hits
                    1 marine owned by the Italians lost in Syria
                British win, taking Syria from Italians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 5
                Casualties for Italians: 1 marine
    
        Non Combat Move - British
            1 armour, 2 artilleries, 7 infantry and 4 mech_infantrys moved from Northwest Persia to Iraq
            1 bomber moved from Tobruk to Egypt
            1 aaGun moved from Gibraltar to 91 Sea Zone
            1 aaGun, 1 carrier, 2 fighters and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            2 fighters moved from 112 Sea Zone to Norway
            1 aaGun moved from 112 Sea Zone to Norway
            5 transports moved from 112 Sea Zone to 110 Sea Zone
            2 artilleries and 7 infantry moved from United Kingdom to 110 Sea Zone
            2 artilleries, 7 infantry and 5 transports moved from 110 Sea Zone to 112 Sea Zone
            6 infantry moved from 112 Sea Zone to Norway
            2 artilleries moved from 112 Sea Zone to Norway
            1 infantry moved from 112 Sea Zone to Norway
            5 fighters moved from Gibraltar to Norway
            1 tactical_bomber moved from Gibraltar to Norway
            1 mech_infantry moved from India to Burma
            1 fighter and 1 tactical_bomber moved from Yunnan to Burma
    
        Place Units - British
            1 infantry and 2 mech_infantrys placed in Egypt
            9 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,4
            British collect 35 PUs; end with 35 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
    
        Place Units - UK_Pacific
            6 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 17 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
            Some Units in India change ownership: 6 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -0,33
    Americans regular : 0,67
    Italians regular : 0,33
    Japanese regular : 0,00
    British regular : 0,17
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Italians round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 15
    
        Purchase Units - Italians
            Italians buy 2 destroyers and 1 fighter; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 submarine moved from 98 Sea Zone to 97 Sea Zone
            1 armour moved from Western Germany to Poland
            1 infantry moved from Morocco to Algeria
            3 fighters moved from Southern Italy to 97 Sea Zone
            2 infantry moved from Northern Italy to Western Germany
    
        Non Combat Move - Italians
            2 infantry moved from Northern Italy to Yugoslavia
            1 aaGun and 1 infantry moved from Northern Italy to Yugoslavia
    
        Place Units - Italians
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Western Germany: 2 infantry
            EDIT: Adding units owned by Italians to Yugoslavia: 2 infantry
            EDIT: Turning off Edit Mode
            2 destroyers and 1 fighter placed in 97 Sea Zone
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,3
            Italians collect 17 PUs (2 lost to blockades); end with 18 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 15
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 35 Sea Zone to 20 Sea Zone
            3 fighters moved from Philippines to 20 Sea Zone
            2 fighters moved from 35 Sea Zone to 20 Sea Zone
    
        Combat - ANZAC
            Battle in 20 Sea Zone
                ANZAC attack with 5 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 5 fighters in 20 Sea Zone, round 2 : 2/5 hits, 2,50 expected hits
                    Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 20 Sea Zone
                ANZAC win with 5 fighters remaining. Battle score for attacker is 2
                Casualties for ANZAC: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            2 fighters moved from 20 Sea Zone to 21 Sea Zone
            3 fighters moved from 20 Sea Zone to Guam
            1 armour moved from Philippines to 35 Sea Zone
            1 artillery moved from Philippines to 35 Sea Zone
            2 infantry moved from Philippines to 35 Sea Zone
            1 armour, 1 artillery, 1 carrier, 1 cruiser, 4 destroyers, 2 infantry, 1 submarine and 2 transports moved from 35 Sea Zone to 21 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 21 Sea Zone to Guam
            1 bomber moved from Marianas to Guam
            3 fighters moved from Hopei to Yunnan
            1 aaGun and 1 infantry moved from Queensland to 54 Sea Zone
            1 aaGun, 1 infantry, 2 submarines and 1 transport moved from 54 Sea Zone to 21 Sea Zone
            1 aaGun and 1 infantry moved from 21 Sea Zone to Guam
            1 bomber moved from New South Wales to Guam
    
        Place Units - ANZAC
            1 artillery and 1 infantry placed in Queensland
            1 transport placed in 54 Sea Zone
            1 fighter and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 18 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 0,67
    ANZAC regular : -0,83
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Germans round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 16
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 12 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            10 armour and 49 mech_infantrys moved from Finland to Novgorod
            15 artilleries moved from Finland to Vyborg
    
        Combat - Germans
            Battle in Novgorod
                Germans attack with 10 armour and 49 mech_infantrys
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 10 armour and 49 mech_infantrys in Novgorod, round 2 : 18/59 hits, 13,17 expected hits
                    Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Novgorod
                Germans win, taking Novgorod from Russians with 10 armour and 49 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 aaGun moved from Vyborg to Novgorod
            1 infantry moved from Poland to Slovakia Hungary
            27 infantry moved from Germany to Poland
            2 aaGuns and 15 infantry moved from Western Germany to Germany
    
        Place Units - Germans
            10 mech_infantrys placed in Germany
            2 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 39 PUs; end with 39 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 41 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 46 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 2 infantry
            EDIT: Adding units owned by Germans to Germany: 2 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Russians regular : -0,33
    Germans regular : 4,83
    

    Savegame


  • TripleA Turn Summary: Russians round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 16
    
        Purchase Units - Russians
            Russians buy 2 artilleries, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour moved from Eastern Poland to Bulgaria
                  Russians take Romania from Germans
                  Russians take Bulgaria from Germans
            2 infantry moved from Eastern Poland to Slovakia Hungary
            2 fighters moved from Belarus to Slovakia Hungary
            1 bomber moved from Russia to Slovakia Hungary
            1 armour moved from Norway to Finland
                  Russians take Finland from Germans
            1 armour moved from Finland to Norway
            1 infantry moved from Buryatia to Amur
                  Russians take Amur from Japanese
            1 infantry moved from Buryatia to Sakha
                  Russians take Sakha from Japanese
            1 armour and 1 mech_infantry moved from Vologda to Kansu
            1 fighter and 1 tactical_bomber moved from Vologda to Kansu
    
        Combat - Russians
            Battle in Kansu
                Russians attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 1 armour
                    Russians roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kansu, round 2 : 3/4 hits, 1,83 expected hits
                    Japanese roll dice for 1 armour in Kansu, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Japanese lost in Kansu
                Russians win, taking Kansu from Japanese with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 armour
            Battle in Slovakia Hungary
                Russians attack with 1 bomber, 2 fighters and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 bomber, 2 fighters and 2 infantry in Slovakia Hungary, round 2 : 0/5 hits, 2,00 expected hits
                    Germans roll dice for 1 infantry in Slovakia Hungary, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Slovakia Hungary
                    Russians roll dice for 1 bomber, 2 fighters and 1 infantry in Slovakia Hungary, round 3 : 2/4 hits, 1,83 expected hits
                    Germans roll dice for 1 infantry in Slovakia Hungary, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Slovakia Hungary
                Russians win, taking Slovakia Hungary from Germans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 bomber and 2 fighters moved from Slovakia Hungary to Belarus
            1 armour and 4 mech_infantrys moved from Eastern Poland to Ukraine
            1 artillery moved from Eastern Poland to Bessarabia
            2 aaGuns, 24 artilleries, 75 infantry and 1 mech_infantry moved from Eastern Poland to Belarus
            9 infantry moved from Russia to Bryansk
            2 artilleries moved from Volgograd to Kazakhstan
            4 infantry moved from Volgograd to Kazakhstan
            5 infantry moved from Samara to Novosibirsk
            2 infantry moved from Samara to Novosibirsk
            2 infantry moved from Samara to Vologda
            1 artillery moved from Volgograd to Samara
            1 fighter and 1 tactical_bomber moved from Kansu to Samara
            1 submarine moved from 105 Sea Zone to 91 Sea Zone
            1 infantry moved from Bessarabia to Romania
            1 infantry moved from Eastern Poland to Bessarabia
            1 infantry moved from Belarus to Eastern Poland
    
        Place Units - Russians
            3 mech_infantrys placed in Ukraine
            2 mech_infantrys placed in Volgograd
            2 artilleries and 4 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 41 PUs; end with 41 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 44 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 48 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0,50
    Germans regular : 0,33
    Russians regular : -0,67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Japanese round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 16
    
        Purchase Units - Japanese
            Japanese buy 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 bomber moved from Japan to Iwo Jima
            1 artillery and 3 infantry moved from Manchuria to 19 Sea Zone
            2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 mech_infantry moved from Kwangtung to French Indo China
                  Japanese take French Indo China from UK_Pacific
            1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 17 Sea Zone
            1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
            1 infantry moved from Siberia to Sakha
            1 infantry moved from Siberia to Amur
            1 mech_infantry moved from Soviet Far East to Siberia
            1 bomber moved from Manchuria to Sakha
            1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Amur
            1 fighter moved from Manchuria to Amur
            1 mech_infantry moved from Tsagaan Olom to Central Mongolia
                  Japanese take Central Mongolia from Russians
            1 mech_infantry moved from Chahar to Buyant-Uhaa
                  Japanese take Buyant-Uhaa from Russians
            1 artillery moved from Kweichow to Hopei
            1 infantry moved from Anhwe to Hopei
    
        Combat - Japanese
            Battle in Philippines
            Battle in Amur
                Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Amur, round 2 : 2/4 hits, 1,83 expected hits
                    Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Amur
                Japanese win, taking Philippines from Americans, taking Amur from Russians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Hopei
                Japanese attack with 1 artillery and 1 infantry
                British defend with 1 aaGun; Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Hopei, round 2 : 1/2 hits, 0,67 expected hits
                    Chinese roll dice for 1 aaGun and 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                    1 aaGun owned by the British lost in Hopei
                    Japanese roll dice for 1 artillery and 1 infantry in Hopei, round 3 : 2/2 hits, 0,67 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                Japanese win, taking Hopei from Chinese with 1 artillery remaining. Battle score for attacker is 5
                Casualties for British: 1 aaGun
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Iwo Jima
                Japanese attack with 1 artillery, 1 bomber and 1 infantry
                ANZAC defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Iwo Jima, round 2 : 1/3 hits, 1,33 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the ANZAC lost in Iwo Jima
                    Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Iwo Jima, round 3 : 2/3 hits, 1,33 expected hits
                    ANZAC roll dice for 1 artillery in Iwo Jima, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the ANZAC lost in Iwo Jima
                Japanese win, taking Iwo Jima from ANZAC with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 artillery and 1 infantry
            Battle in Sakha
                Japanese attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 bomber and 1 infantry in Sakha, round 2 : 1/2 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Sakha, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Sakha
                Japanese win with 1 bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            1 bomber moved from Iwo Jima to Japan
            21 artilleries moved from Kweichow to Shensi
            1 aaGun moved from Kweichow to Shensi
            1 mech_infantry moved from Shantung to Chahar
            1 infantry moved from Shantung to Anhwe
            1 bomber moved from Sakha to Manchuria
            1 fighter moved from Amur to Japan
            1 fighter and 1 tactical_bomber moved from Amur to Manchuria
            1 destroyer moved from 19 Sea Zone to 6 Sea Zone
            2 battleships, 7 carriers, 1 cruiser and 4 submarines moved from 19 Sea Zone to 5 Sea Zone
            2 fighters and 2 tactical_bombers moved from 19 Sea Zone to Shantung
            2 fighters and 2 tactical_bombers moved from 19 Sea Zone to Shantung
            1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Kwangtung
            2 fighters moved from 19 Sea Zone to Japan
    
        Place Units - Japanese
            3 infantry placed in Manchuria
            3 infantry placed in Shantung
            2 mech_infantrys placed in Kwangtung
            5 infantry placed in Japan
            Japanese undo move 2.
            2 infantry placed in Shantung
            1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 43 PUs; end with 43 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,33
    Japanese regular : 2,33
    ANZAC regular : -1,00
    Russians regular : 0,33
    

    Savegame


  • TripleA Manual Gamesave Post: Americans round 16

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 16
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 artillery, 4 bombers, 3 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Americans takes Political Action: Political Action Allies To War With TrueNeutrals
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
    
        Combat Move - Americans
            1 unit repaired.
            1 armour moved from Gibraltar to Spain
            8 infantry moved from Gibraltar to Spain
            2 artilleries moved from Gibraltar to Spain
            1 armour and 3 artilleries moved from Central United States to 101 Sea Zone
            4 infantry moved from Central United States to 101 Sea Zone
            1 armour, 3 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            4 infantry moved from 91 Sea Zone to Spain
            3 artilleries moved from 91 Sea Zone to Spain
            1 armour moved from 91 Sea Zone to Spain
            2 fighters moved from Gibraltar to Spain
            1 infantry moved from Norway to 112 Sea Zone
            1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            2 infantry moved from Norway to 112 Sea Zone
            2 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 armour, 4 artilleries, 12 infantry and 2 mech_infantrys moved from Norway to Sweden
            4 fighters moved from Norway to Sweden
            1 armour and 1 mech_infantry moved from Egypt to Saudi Arabia
            1 transport moved from 76 Sea Zone to 81 Sea Zone
            2 infantry moved from Egypt to 81 Sea Zone
            2 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone
            2 infantry moved from 76 Sea Zone to Saudi Arabia
            4 bombers moved from Egypt to Saudi Arabia
            1 bomber moved from Egypt to Spain
            1 fighter moved from Norway to Sweden
            3 artilleries moved from Hawaiian Islands to 26 Sea Zone
            3 infantry moved from Hawaiian Islands to 26 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 26 Sea Zone to 17 Sea Zone
            3 artilleries moved from 17 Sea Zone to Iwo Jima
            3 infantry moved from 17 Sea Zone to Iwo Jima
            1 bomber moved from Caroline Islands to Philippines
            1 armour moved from Guam to 21 Sea Zone
            1 infantry moved from Guam to 21 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
            1 armour and 1 infantry moved from 35 Sea Zone to Philippines
            1 submarine moved from 21 Sea Zone to 6 Sea Zone
            2 tactical_bombers moved from 26 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from 21 Sea Zone to 6 Sea Zone
            1 fighter moved from 21 Sea Zone to 35 Sea Zone
            2 fighters moved from 21 Sea Zone to Iwo Jima
            6 fighters moved from 21 Sea Zone to 6 Sea Zone
            1 fighter moved from Guam to 17 Sea Zone
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame


  • scramble from japan?

  • '21 '20 '19 '18 '17 '16

    @oysteilo no ty


  • TripleA Turn Summary: UK_Pacific round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 16
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 artillery, 4 bombers, 3 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Americans takes Political Action: Political Action Allies To War With TrueNeutrals
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
    
        Combat Move - Americans
            1 unit repaired.
            1 armour moved from Gibraltar to Spain
            8 infantry moved from Gibraltar to Spain
            2 artilleries moved from Gibraltar to Spain
            1 armour and 3 artilleries moved from Central United States to 101 Sea Zone
            4 infantry moved from Central United States to 101 Sea Zone
            1 armour, 3 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            4 infantry moved from 91 Sea Zone to Spain
            3 artilleries moved from 91 Sea Zone to Spain
            1 armour moved from 91 Sea Zone to Spain
            2 fighters moved from Gibraltar to Spain
            1 infantry moved from Norway to 112 Sea Zone
            1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            2 infantry moved from Norway to 112 Sea Zone
            2 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 armour, 4 artilleries, 12 infantry and 2 mech_infantrys moved from Norway to Sweden
            4 fighters moved from Norway to Sweden
            1 armour and 1 mech_infantry moved from Egypt to Saudi Arabia
            1 transport moved from 76 Sea Zone to 81 Sea Zone
            2 infantry moved from Egypt to 81 Sea Zone
            2 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone
            2 infantry moved from 76 Sea Zone to Saudi Arabia
            4 bombers moved from Egypt to Saudi Arabia
            1 bomber moved from Egypt to Spain
            1 fighter moved from Norway to Sweden
            3 artilleries moved from Hawaiian Islands to 26 Sea Zone
            3 infantry moved from Hawaiian Islands to 26 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 26 Sea Zone to 17 Sea Zone
            3 artilleries moved from 17 Sea Zone to Iwo Jima
            3 infantry moved from 17 Sea Zone to Iwo Jima
            1 bomber moved from Caroline Islands to Philippines
            1 armour moved from Guam to 21 Sea Zone
            1 infantry moved from Guam to 21 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
            1 armour and 1 infantry moved from 35 Sea Zone to Philippines
            1 submarine moved from 21 Sea Zone to 6 Sea Zone
            2 tactical_bombers moved from 26 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from 21 Sea Zone to 6 Sea Zone
            1 fighter moved from 21 Sea Zone to 35 Sea Zone
            2 fighters moved from 21 Sea Zone to Iwo Jima
            6 fighters moved from 21 Sea Zone to 6 Sea Zone
            1 fighter moved from Guam to 17 Sea Zone
    
        Combat - Americans
            Battle in 17 Sea Zone
                Americans attack with 1 fighter and 3 transports
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 17 Sea Zone
                Americans win with 1 fighter and 3 transports remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Normandy Bordeaux
            Battle in Holland Belgium
            Battle in 35 Sea Zone
                Americans attack with 1 fighter and 1 transport
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 35 Sea Zone
                Americans win, taking Normandy Bordeaux from Italians, taking Holland Belgium from Germans with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Iwo Jima
                Americans attack with 3 artilleries, 2 fighters and 3 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Americans roll dice for 3 artilleries, 2 fighters and 3 infantry in Iwo Jima, round 2 : 1/8 hits, 3,00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese lost in Iwo Jima
                    Americans roll dice for 3 artilleries, 2 fighters and 3 infantry in Iwo Jima, round 3 : 2/8 hits, 3,00 expected hits
                    Japanese roll dice for 1 artillery in Iwo Jima, round 3 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Iwo Jima
                Americans win, taking Iwo Jima from Japanese with 3 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery and 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Philippines
                Americans attack with 1 armour, 1 bomber and 1 infantry
                Japanese defend with 1 airfield, 1 harbour and 2 infantry
                    Americans roll dice for 1 armour, 1 bomber and 1 infantry in Philippines, round 2 : 2/3 hits, 1,33 expected hits
                    Japanese roll dice for 2 infantry in Philippines, round 2 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese, 1 armour owned by the Americans and 1 bomber owned by the Americans lost in Philippines
                Americans win, taking Philippines from Japanese with 1 infantry remaining. Battle score for attacker is -12
                Casualties for Americans: 1 armour and 1 bomber
                Casualties for Japanese: 2 infantry
            Battle in Spain
                Americans attack with 2 armour, 5 artilleries, 1 bomber, 2 fighters and 12 infantry
                Neutral_True defend with 6 infantry
                    Americans roll dice for 2 armour, 5 artilleries, 1 bomber, 2 fighters and 12 infantry in Spain, round 2 : 9/22 hits, 7,17 expected hits
                    Neutral_True roll dice for 6 infantry in Spain, round 2 : 4/6 hits, 2,00 expected hits
                    4 infantry owned by the Americans and 6 infantry owned by the Neutral_True lost in Spain
                Americans win, taking Spain from Neutral_True with 2 armour, 5 artilleries, 1 bomber, 2 fighters and 8 infantry remaining. Battle score for attacker is 6
                Casualties for Americans: 4 infantry
                Casualties for Neutral_True: 6 infantry
            Battle in Saudi Arabia
                Americans attack with 1 armour, 4 bombers, 2 infantry and 1 mech_infantry
                Neutral_True defend with 2 infantry
                    Americans roll dice for 1 armour, 4 bombers, 2 infantry and 1 mech_infantry in Saudi Arabia, round 2 : 4/8 hits, 3,67 expected hits
                    Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Neutral_True lost in Saudi Arabia
                Americans win, taking Saudi Arabia from Neutral_True with 1 armour, 4 bombers, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Neutral_True: 2 infantry
            Battle in Sweden
                Americans attack with 1 armour, 4 artilleries, 5 fighters, 12 infantry and 2 mech_infantrys
                Neutral_True defend with 6 infantry
                    Americans roll dice for 1 armour, 4 artilleries, 5 fighters, 12 infantry and 2 mech_infantrys in Sweden, round 2 : 8/24 hits, 7,33 expected hits
                    Neutral_True roll dice for 6 infantry in Sweden, round 2 : 4/6 hits, 2,00 expected hits
                    4 infantry owned by the Americans and 6 infantry owned by the Neutral_True lost in Sweden
                Americans win, taking Sweden from Neutral_True with 1 armour, 4 artilleries, 5 fighters, 8 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Americans: 4 infantry
                Casualties for Neutral_True: 6 infantry
            Battle in 6 Sea Zone
                Americans attack with 6 fighters, 1 submarine and 3 tactical_bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 6 fighters and 3 tactical_bombers in 6 Sea Zone, round 2 : 4/9 hits, 5,00 expected hits
                    Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 6 Sea Zone
                Americans win, taking 6 Sea Zone from Japanese with 6 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            2 fighters moved from Iwo Jima to 17 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to 17 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to 17 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to 17 Sea Zone
            1 carrier and 2 destroyers moved from 26 Sea Zone to 17 Sea Zone
            5 fighters moved from 6 Sea Zone to 17 Sea Zone
            1 fighter moved from 6 Sea Zone to 17 Sea Zone
            1 battleship, 5 carriers, 2 cruisers and 5 destroyers moved from 21 Sea Zone to 17 Sea Zone
            3 submarines moved from 21 Sea Zone to 20 Sea Zone
            4 submarines moved from 21 Sea Zone to 19 Sea Zone
            1 submarine moved from 21 Sea Zone to 19 Sea Zone
            5 submarines moved from 21 Sea Zone to 6 Sea Zone
            1 submarine moved from 21 Sea Zone to 36 Sea Zone
            1 submarine moved from 33 Sea Zone to 20 Sea Zone
            1 submarine moved from 33 Sea Zone to 19 Sea Zone
            1 submarine moved from 33 Sea Zone to 6 Sea Zone
            1 fighter moved from 35 Sea Zone to Guam
            1 destroyer moved from 92 Sea Zone to 94 Sea Zone
            1 destroyer moved from 91 Sea Zone to 93 Sea Zone
            2 fighters moved from Spain to Gibraltar
            1 fighter moved from Eastern United States to Gibraltar
            6 transports moved from 112 Sea Zone to 110 Sea Zone
            3 carriers, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 91 Sea Zone
            5 fighters moved from Sweden to Norway
            6 fighters moved from Norway to Gibraltar
            1 fighter moved from 112 Sea Zone to Gibraltar
            1 bomber moved from Spain to Gibraltar
            4 bombers moved from Saudi Arabia to Egypt
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
    
        Place Units - Americans
            1 armour and 2 infantry placed in Norway
            1 artillery and 1 infantry placed in Western United States
            1 transport placed in 10 Sea Zone
            4 submarines placed in 101 Sea Zone
            4 bombers placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 76 PUs; end with 76 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 96 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 101 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 106 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 111 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 116 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Philippines: 1 infantry
            EDIT: Adding units owned by Americans to Philippines: 1 armour
            EDIT: Turning off Edit Mode
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            5 artilleries and 12 infantry moved from Suiyuyan to Chahar
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 5 artilleries and 12 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 5 artilleries and 12 infantry in Chahar, round 2 : 4/17 hits, 4,50 expected hits
                    Japanese roll dice for 1 mech_infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                Chinese win, taking Chahar from Japanese with 5 artilleries and 11 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Burma to Yunnan
    
        Place Units - Chinese
            1 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Yunnan: 1 fighter
            EDIT: Adding units owned by Chinese to Burma: 1 fighter
            EDIT: Turning off Edit Mode
    
        Purchase Units - British
            British buy 1 artillery, 1 fighter, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour moved from Yunnan to Kwangsi
                  Chinese take Kwangsi from Japanese
            1 armour moved from Kwangsi to French Indo China
            3 mech_infantrys moved from Yunnan to French Indo China
            1 infantry moved from Yunnan to Hunan
            8 artilleries, 38 infantry and 2 mech_infantrys moved from Yunnan to Kweichow
            1 fighter and 1 tactical_bomber moved from Burma to Hunan
            1 armour and 2 mech_infantrys moved from Syria to Turkey
            1 armour, 2 artilleries, 7 infantry and 4 mech_infantrys moved from Iraq to Turkey
            1 bomber moved from Egypt to Turkey
            1 mech_infantry moved from Norway to Karelia
                  Russians take Karelia from Germans
            1 infantry moved from Tobruk to Libya
                  British take Libya from Italians
    
        Combat - British
            Battle in Kweichow
                British attack with 8 artilleries, 38 infantry and 2 mech_infantrys
                Japanese defend with 1 infantry
                    British roll dice for 8 artilleries, 38 infantry and 2 mech_infantrys in Kweichow, round 2 : 12/48 hits, 10,67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                British win, taking Kweichow from Japanese with 8 artilleries, 38 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hunan
                British attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 mech_infantry
                    British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hunan, round 2 : 1/3 hits, 1,33 expected hits
                    Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Hunan
                British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 mech_infantry
            Battle in Turkey
                British attack with 2 armour, 2 artilleries, 1 bomber, 7 infantry and 6 mech_infantrys
                Neutral_True defend with 8 infantry
                    British roll dice for 2 armour, 2 artilleries, 1 bomber, 7 infantry and 6 mech_infantrys in Turkey, round 2 : 4/18 hits, 4,83 expected hits
                    Neutral_True roll dice for 8 infantry in Turkey, round 2 : 3/8 hits, 2,67 expected hits
                    4 infantry owned by the Neutral_True and 3 infantry owned by the British lost in Turkey
                    British roll dice for 2 armour, 2 artilleries, 1 bomber, 4 infantry and 6 mech_infantrys in Turkey, round 3 : 7/15 hits, 4,33 expected hits
                    Neutral_True roll dice for 4 infantry in Turkey, round 3 : 1/4 hits, 1,33 expected hits
                    4 infantry owned by the Neutral_True and 1 infantry owned by the British lost in Turkey
                British win, taking Turkey from Neutral_True with 2 armour, 2 artilleries, 1 bomber, 3 infantry and 6 mech_infantrys remaining. Battle score for attacker is 12
                Casualties for British: 4 infantry
                Casualties for Neutral_True: 8 infantry
            Battle in French Indo China
                British attack with 1 armour and 3 mech_infantrys
                Japanese defend with 1 mech_infantry
                    British roll dice for 1 armour and 3 mech_infantrys in French Indo China, round 2 : 2/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 mech_infantry in French Indo China, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the British lost in French Indo China
                British win, taking French Indo China from Japanese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for British: 1 mech_infantry
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - British
            1 mech_infantry moved from Burma to Kweichow
            1 fighter and 1 tactical_bomber moved from Hunan to Burma
            4 infantry moved from India to Burma
            1 bomber moved from Turkey to Egypt
            1 infantry moved from Norway to Finland
            2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 6 transports moved from 112 Sea Zone to 110 Sea Zone
            9 infantry moved from United Kingdom to 110 Sea Zone
            8 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            3 fighters moved from Norway to Normandy Bordeaux
            2 fighters moved from Norway to United Kingdom
            2 infantry moved from India to Burma
    
        Place Units - British
            1 artillery and 2 infantry placed in Persia
            2 infantry and 1 mech_infantry placed in Egypt
            2 mech_infantrys placed in Union of South Africa
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            British collect 38 PUs; end with 38 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
    
        Place Units - UK_Pacific
            5 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 17 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
            Some Units in India change ownership: 5 mech_infantrys
    

    Combat Hit Differential Summary :

    Chinese regular : -0,50
    Americans regular : -0,83
    Japanese regular : 2,67
    Neutral_True regular : 3,33
    British regular : 3,83
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Italians round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 16
    
        Purchase Units - Italians
            Italians buy 2 fighters; Remaining resources: 1 PUs; 
    
        Politics - Italians
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
    
        Combat Move - Italians
            3 fighters moved from 97 Sea Zone to 93 Sea Zone
            2 fighters moved from 97 Sea Zone to 94 Sea Zone
            1 armour moved from Poland to Baltic States
                  Italians take Baltic States from Russians
            1 armour moved from Baltic States to Eastern Poland
            1 submarine moved from 97 Sea Zone to 94 Sea Zone
    
        Combat - Italians
            Battle in 93 Sea Zone
                Italians attack with 3 fighters
                Americans defend with 1 destroyer
                    Italians roll dice for 3 fighters in 93 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                    Americans roll dice for 1 destroyer in 93 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans and 1 fighter owned by the Italians lost in 93 Sea Zone
                Italians win with 2 fighters remaining. Battle score for attacker is -2
                Casualties for Italians: 1 fighter
                Casualties for Americans: 1 destroyer
            Battle in 94 Sea Zone
                Italians attack with 2 fighters and 1 submarine
                Americans defend with 1 destroyer
                    Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 2 fighters in 94 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
                    Americans roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 submarine in 94 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 2 fighters in 94 Sea Zone, round 3 : 0/2 hits, 1,00 expected hits
                    Americans roll dice for 1 destroyer in 94 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 submarine in 94 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer in 94 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 94 Sea Zone
                Italians win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Eastern Poland
                Italians attack with 1 armour
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour in Eastern Poland, round 2 : 1/1 hits, 0,50 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Eastern Poland
                Italians win, taking Eastern Poland from Russians with 1 armour remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            2 fighters moved from 93 Sea Zone to 97 Sea Zone
            2 fighters moved from 94 Sea Zone to 97 Sea Zone
            1 aaGun and 2 infantry moved from Yugoslavia to 97 Sea Zone
            1 aaGun and 2 infantry moved from 97 Sea Zone to Southern Italy
            1 infantry moved from Algeria to Tunisia
    
        Place Units - Italians
            2 fighters placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 19 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0,33
    Italians regular : -2,00
    Russians regular : -0,33
    

    Savegame


  • TripleA Turn Summary: French round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 16
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 destroyer moved from 21 Sea Zone to 6 Sea Zone
            1 submarine moved from 21 Sea Zone to 20 Sea Zone
            1 submarine moved from 21 Sea Zone to 19 Sea Zone
            1 submarine moved from 21 Sea Zone to 6 Sea Zone
            1 armour moved from Guam to 21 Sea Zone
            1 artillery moved from Guam to 21 Sea Zone
            4 infantry moved from Guam to 21 Sea Zone
            1 armour, 1 artillery, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 4 infantry and 3 transports moved from 21 Sea Zone to 17 Sea Zone
            1 armour moved from 17 Sea Zone to Iwo Jima
            1 artillery and 4 infantry moved from 17 Sea Zone to Iwo Jima
            2 bombers moved from Guam to Iwo Jima
            2 fighters moved from Guam to Iwo Jima
            1 fighter moved from Guam to Iwo Jima
            1 armour and 1 infantry moved from Queensland to 54 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 fighter and 1 infantry moved from New South Wales to Queensland
            3 fighters moved from Yunnan to Kweichow
    
        Place Units - ANZAC
            1 destroyer, 1 submarine and 1 transport placed in 54 Sea Zone
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 17 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
    
        Combat Move - French
            1 fighter moved from Norway to United Kingdom
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Germans round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 17
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
    
        Combat Move - Germans
            1 infantry moved from Germany to Slovakia Hungary
            1 infantry moved from Germany to Slovakia Hungary
            1 infantry moved from France to Holland Belgium
            2 fighters and 2 tactical_bombers moved from Germany to Holland Belgium
            1 infantry moved from Germany to Slovakia Hungary
            2 fighters and 3 tactical_bombers moved from Germany to Slovakia Hungary
            1 bomber moved from Germany to Finland
            1 artillery and 1 mech_infantry moved from Vyborg to Finland
    
        Combat - Germans
            Battle in Holland Belgium
                Germans attack with 2 fighters, 1 infantry and 2 tactical_bombers
                Americans defend with 1 infantry
                    Germans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 4/5 hits, 2,50 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Slovakia Hungary
                Germans attack with 2 fighters, 3 infantry and 3 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 2 fighters, 3 infantry and 3 tactical_bombers in Slovakia Hungary, round 2 : 4/8 hits, 3,33 expected hits
                    Russians roll dice for 1 infantry in Slovakia Hungary, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Slovakia Hungary
                Germans win, taking Slovakia Hungary from Russians with 2 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Finland
                Germans attack with 1 artillery, 1 bomber and 1 mech_infantry
                British defend with 1 infantry
                    Germans roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Finland, round 2 : 2/3 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Finland
                Germans win, taking Finland from Russians with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Finland to Germany
            1 aaGun, 20 artilleries and 84 infantry moved from Poland to Eastern Poland
            10 mech_infantrys moved from Germany to Eastern Poland
            2 fighters and 3 tactical_bombers moved from Slovakia Hungary to Eastern Poland
            49 mech_infantrys moved from Novgorod to Vyborg
            1 aaGun and 10 armour moved from Novgorod to Vyborg
            2 fighters and 2 tactical_bombers moved from Holland Belgium to Germany
            2 mech_infantrys moved from Western Germany to Poland
            1 infantry moved from Germany to Slovakia Hungary
    
        Place Units - Germans
            10 mech_infantrys placed in Germany
            2 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 31 PUs; end with 31 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0,67
    Russians regular : 0,33
    Germans regular : 2,83
    

    Savegame


  • TripleA Manual Gamesave Post: Russians round 17

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 17
    
        Purchase Units - Russians
            Russians buy 5 armour, 3 infantry and 5 mech_infantrys; Remaining resources: 1 PUs; 
    
        Politics - Russians
            Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War
    
        Combat Move - Russians
            1 infantry moved from Archangel to Novgorod
                  Russians take Novgorod from Germans
            1 armour and 1 mech_infantry moved from Norway to Finland
            2 fighters moved from Belarus to Finland
            1 bomber moved from Belarus to Finland
            1 infantry moved from Belarus to Baltic States
                  Russians take Baltic States from Italians
            1 armour moved from Bulgaria to Albania
                  Russians take Albania from Italians
            1 armour moved from Albania to Greece
                  Russians take Greece from Italians
            2 infantry moved from Kazakhstan to Sikang
            1 fighter and 1 tactical_bomber moved from Samara to Sikang
    
        Combat - Russians
            Battle in Finland
                Russians attack with 1 armour, 1 bomber, 2 fighters and 1 mech_infantry
                Germans defend with 1 artillery and 1 mech_infantry
                    Russians roll dice for 1 armour, 1 bomber, 2 fighters and 1 mech_infantry in Finland, round 2 : 1/5 hits, 2,33 expected hits
                    Germans roll dice for 1 artillery and 1 mech_infantry in Finland, round 2 : 1/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Finland
                    Russians roll dice for 1 armour, 1 bomber and 2 fighters in Finland, round 3 : 1/4 hits, 2,17 expected hits
                    Germans roll dice for 1 artillery in Finland, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Germans lost in Finland
                Russians win, taking Finland from Germans with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
                Casualties for Germans: 1 artillery and 1 mech_infantry
            Battle in Sikang
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 mech_infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Sikang, round 2 : 1/4 hits, 1,50 expected hits
                    Japanese roll dice for 1 mech_infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Sikang
                Russians win, taking Sikang from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Russians
            2 fighters moved from Finland to Norway
            1 bomber moved from Finland to Belarus
            1 infantry moved from Bryansk to Western Ukraine
            8 infantry moved from Bryansk to Belarus
            1 armour and 7 mech_infantrys moved from Ukraine to Belarus
            2 artilleries and 4 infantry moved from Russia to Bryansk
            1 infantry moved from Romania to Bulgaria
            1 infantry moved from Bessarabia to Romania
            1 artillery and 1 infantry moved from Samara to Russia
            1 aaGun moved from Belarus to Bryansk
            2 mech_infantrys moved from Volgograd to Bryansk
            2 infantry moved from Belarus to Bryansk
            2 infantry moved from Belarus to Bryansk
            2 infantry moved from Vologda to Smolensk
            1 armour and 1 mech_infantry moved from Kansu to Yenisey
            1 infantry moved from Novosibirsk to Kansu
            5 infantry moved from Novosibirsk to Timguska
            1 infantry moved from Novosibirsk to Timguska
            2 artilleries and 2 infantry moved from Kazakhstan to Volgograd
            1 fighter and 1 tactical_bomber moved from Sikang to Volgograd
    
        Place Units - Russians
            3 infantry placed in Ukraine
            5 armour and 5 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,1,4,5,4,2,2,4,5,2,5,1,6
            Russians collect 39 PUs (3 lost to blockades); end with 40 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 44 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0,33
    Germans regular : 0,00
    Russians regular : -3,00
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Manual Gamesave Post: Japanese round 17

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 17
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 destroyer and 10 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
    
        Combat Move - Japanese
            1 mech_infantry moved from Siberia to Manchuria
            1 infantry moved from Amur to Manchuria
            1 mech_infantry moved from Central Mongolia to Chahar
            1 mech_infantry moved from Buyant-Uhaa to Chahar
            1 artillery moved from Hopei to Chahar
            1 infantry moved from Anhwe to Chahar
            1 mech_infantry moved from Manchuria to Chahar
            1 bomber, 1 fighter and 1 tactical_bomber moved from Manchuria to Chahar
            4 fighters and 4 tactical_bombers moved from Shantung to Chahar
            3 fighters and 3 tactical_bombers moved from Kwangtung to Chahar
            21 artilleries and 1 infantry moved from Shensi to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 bomber moved from Japan to Chahar
            2 battleships, 7 carriers, 1 cruiser and 5 submarines moved from 5 Sea Zone to 6 Sea Zone
            3 fighters moved from Japan to 6 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    @oysteilo Will your subs fight?


  • I am not at my computer, but if you refer to the subs in sz 6, they will summere. Destroyer only will fight


  • Submerge

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Japanese round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 17
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 destroyer and 10 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
    
        Combat Move - Japanese
            1 mech_infantry moved from Siberia to Manchuria
            1 infantry moved from Amur to Manchuria
            1 mech_infantry moved from Central Mongolia to Chahar
            1 mech_infantry moved from Buyant-Uhaa to Chahar
            1 artillery moved from Hopei to Chahar
            1 infantry moved from Anhwe to Chahar
            1 mech_infantry moved from Manchuria to Chahar
            1 bomber, 1 fighter and 1 tactical_bomber moved from Manchuria to Chahar
            4 fighters and 4 tactical_bombers moved from Shantung to Chahar
            3 fighters and 3 tactical_bombers moved from Kwangtung to Chahar
            21 artilleries and 1 infantry moved from Shensi to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 bomber moved from Japan to Chahar
            2 battleships, 7 carriers, 1 cruiser and 5 submarines moved from 5 Sea Zone to 6 Sea Zone
            3 fighters moved from Japan to 6 Sea Zone
    
        Combat - Japanese
            Battle in 6 Sea Zone
                Japanese attack with 2 battleships, 7 carriers, 1 cruiser, 3 fighters and 5 submarines
                Americans defend with 7 submarines; ANZAC defend with 1 destroyer and 1 submarine
                7 submarines owned by the Americans and 1 submarine owned by the ANZAC submerged
                    Japanese roll dice for 5 submarines in 6 Sea Zone, round 2 : 1/5 hits, 1,67 expected hits
                    Americans roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the ANZAC lost in 6 Sea Zone
                Japanese win, taking 6 Sea Zone from Americans with 2 battleships, 7 carriers, 1 cruiser, 3 fighters and 5 submarines remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in Chahar
                Japanese attack with 1 artillery, 2 bombers, 8 fighters, 1 infantry, 3 mech_infantrys and 8 tactical_bombers
                Chinese defend with 5 artilleries and 11 infantry
                    Japanese roll dice for 1 artillery, 2 bombers, 8 fighters, 1 infantry, 3 mech_infantrys and 8 tactical_bombers in Chahar, round 2 : 12/23 hits, 11,83 expected hits
                    Chinese roll dice for 5 artilleries and 11 infantry in Chahar, round 2 : 7/16 hits, 5,33 expected hits
                    2 fighters owned by the Japanese, 1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 3 mech_infantrys owned by the Japanese, 11 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Chahar
                    Japanese roll dice for 2 bombers, 6 fighters and 8 tactical_bombers in Chahar, round 3 : 10/16 hits, 9,33 expected hits
                    Chinese roll dice for 4 artilleries in Chahar, round 3 : 0/4 hits, 1,33 expected hits
                    4 artilleries owned by the Chinese lost in Chahar
                Japanese win with 2 bombers, 6 fighters and 8 tactical_bombers remaining. Battle score for attacker is 14
                Casualties for Japanese: 1 artillery, 2 fighters, 1 infantry and 3 mech_infantrys
                Casualties for Chinese: 5 artilleries and 11 infantry
    
        Non Combat Move - Japanese
            3 fighters and 3 tactical_bombers moved from Chahar to Buyant-Uhaa
            10 mech_infantrys moved from Kwangtung to Kiangsu
            3 fighters moved from Chahar to Kiangsu
            1 bomber moved from Chahar to Japan
            1 bomber moved from Chahar to Kiangsu
            5 tactical_bombers moved from Chahar to Kiangsu
            3 artilleries and 4 infantry moved from Shantung to Kiangsu
            9 artilleries and 10 infantry moved from Manchuria to Jehol
            3 fighters moved from 6 Sea Zone to Japan
    
        Place Units - Japanese
            1 destroyer placed in 6 Sea Zone
            9 infantry placed in Japan
            2 artilleries and 1 infantry placed in Manchuria
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 26
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,6,1,2,2,3,2,4,4,6
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,4,1,1,2,3,2,4,5,5,4,1,3,4
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3,3,2,6,3,4,5,2,6,5,5,5,1,6,3
            Japanese collect 9 PUs (26 lost to blockades); end with 9 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,33
    Americans regular : -0,33
    Japanese regular : 0,17
    

    Savegame


  • TripleA Manual Gamesave Post: Americans round 17

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 17
    
        Purchase Units - Americans
            Americans buy 1 artillery, 4 factory_minors, 12 infantry and 4 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            10 submarines moved from 92 Sea Zone to 97 Sea Zone
            1 bomber moved from Gibraltar to 97 Sea Zone
            10 fighters moved from Gibraltar to 97 Sea Zone
            4 fighters moved from Norway to 97 Sea Zone
            1 infantry moved from Spain to Southern France
                  Americans take Southern France from Italians
            2 armour and 1 infantry moved from Spain to Portugal
            4 bombers moved from Eastern United States to Portugal
            4 destroyers, 9 fighters and 3 tactical_bombers moved from 17 Sea Zone to 6 Sea Zone
                  Americans take 17 Sea Zone from Japanese
            6 submarines moved from 19 Sea Zone to 6 Sea Zone
                  Americans take 19 Sea Zone from Japanese
            4 submarines moved from 20 Sea Zone to 6 Sea Zone
                  Americans take 20 Sea Zone from Japanese
            2 fighters moved from Guam to 6 Sea Zone
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame

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