I want to clarify a few things before we start:
Are we using battle calculators? Are we sending the files to each other here or over email? The play by email function is broken (technical issues) on my end, so we can’t use that (we’ll just have to use the local game function and I’ll track dice to ensure neither of us are cheating). I hope this is okay. Are we using research and development/tech rules?L21 BM Avner (L+18) vs AetV (X)
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Italians Italians buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from France to Normandy Bordeaux 1 bomber moved from Southern Italy to Normandy Bordeaux 1 mech_infantry moved from Western Germany to Normandy Bordeaux Combat - Italians Italians creates battle in territory 97 Sea Zone Battle in Normandy Bordeaux Italians attack with 1 bomber, 2 infantry and 1 mech_infantry British defend with 1 factory_minor, 1 harbour and 3 infantry Italians roll dice for 1 bomber, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 0/4 hits, 1,17 expected hits British roll dice for 3 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Italians lost in Normandy Bordeaux Italians roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 : 1/3 hits, 1,00 expected hits British roll dice for 3 infantry in Normandy Bordeaux, round 3 : 0/3 hits, 1,00 expected hits 1 infantry owned by the British lost in Normandy Bordeaux Italians roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 4 : 1/3 hits, 1,00 expected hits British roll dice for 2 infantry in Normandy Bordeaux, round 4 : 0/2 hits, 0,67 expected hits 1 infantry owned by the British lost in Normandy Bordeaux Italians roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 5 : 1/3 hits, 1,00 expected hits British roll dice for 1 infantry in Normandy Bordeaux, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Normandy Bordeaux Italians win, taking Normandy Bordeaux from British with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Italians: 1 infantry Casualties for British: 3 infantry Non Combat Move - Italians 1 bomber moved from Normandy Bordeaux to Southern Italy 1 infantry moved from France to Northern Italy 1 armour, 1 artillery and 1 infantry moved from Bryansk to Rostov 1 armour and 1 mech_infantry moved from Northwest Persia to Iraq Place Units - Italians 1 mech_infantry placed in Northern Italy 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,5,1,6,3,2,3,5,5 Italians collect 7 PUs (10 lost to blockades); end with 7 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 9 PUsCombat Hit Differential Summary :
Italians regular : -1,17 British regular : -2,00 -
TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 35 Sea Zone to 46 Sea Zone Non Combat Move - ANZAC 1 submarine moved from 55 Sea Zone to 41 Sea Zone 1 artillery moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 cruiser, 1 submarine and 1 transport moved from 33 Sea Zone to 54 Sea Zone 1 artillery moved from 54 Sea Zone to Queensland 1 fighter moved from New South Wales to 54 Sea Zone 1 fighter moved from New South Wales to Queensland 2 aaGuns, 1 artillery and 2 fighters moved from New South Wales to Queensland 1 fighter moved from Caroline Islands to 54 Sea Zone 1 fighter moved from Caroline Islands to 54 Sea Zone 1 infantry moved from West India to India Place Units - ANZAC 1 carrier placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 factory_minor, 2 fighters, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Bryansk to Volgograd 1 infantry moved from Bryansk to Tambov 1 infantry moved from Belarus to Archangel 1 bomber moved from Bryansk to Tambov 1 bomber moved from Bryansk to Volgograd 2 tactical_bombers moved from Bryansk to Archangel 1 tactical_bomber moved from Bryansk to Volgograd 2 infantry moved from Western Germany to Holland Belgium 2 fighters and 2 tactical_bombers moved from 113 Sea Zone to Holland Belgium 1 tactical_bomber moved from France to Holland Belgium 1 armour moved from Iraq to Trans-Jordan Germans take Trans-Jordan from British 1 armour moved from Trans-Jordan to Iraq 1 armour moved from Iraq to Syria Germans take Syria from British 1 armour moved from Syria to Iraq 2 armour and 2 mech_infantrys moved from Iraq to Persia Combat - Germans Battle in Holland Belgium Germans attack with 2 fighters, 2 infantry and 3 tactical_bombers Americans defend with 2 infantry Germans roll dice for 2 fighters, 2 infantry and 3 tactical_bombers in Holland Belgium, round 2 : 1/7 hits, 3,17 expected hits Americans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Americans lost in Holland Belgium Germans roll dice for 2 fighters, 2 infantry and 3 tactical_bombers in Holland Belgium, round 3 : 3/7 hits, 3,17 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 2 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Persia Germans attack with 2 armour and 2 mech_infantrys British defend with 1 mech_infantry Germans roll dice for 2 armour and 2 mech_infantrys in Persia, round 2 : 2/4 hits, 1,33 expected hits British roll dice for 1 mech_infantry in Persia, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in Persia Germans win, taking Persia from British with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Tambov Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Tambov, round 2 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Volgograd Germans attack with 1 bomber, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 bomber, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 : 2/3 hits, 1,33 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 1 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 1 infantry and 2 tactical_bombers in Archangel, round 2 : 2/3 hits, 1,17 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 3 artilleries moved from Belarus to Bryansk 2 mech_infantrys moved from Novgorod to Bryansk 2 tactical_bombers moved from Archangel to Bryansk 3 artilleries moved from Ukraine to Bryansk 1 bomber moved from Tambov to Bryansk 1 bomber and 1 tactical_bomber moved from Volgograd to Bryansk 3 fighters moved from Western Germany to Bryansk 2 fighters and 2 tactical_bombers moved from Holland Belgium to 113 Sea Zone 1 tactical_bomber moved from Holland Belgium to Western Germany Place Units - Germans 3 armour placed in Ukraine 3 mech_infantrys placed in Novgorod 2 fighters placed in Western Germany 1 factory_minor placed in Iraq 5 infantry placed in Western Germany 2 infantry placed in France Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,6,2,1,6,3,2,5,5 Germans collect 58 PUs (2 lost to blockades); end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 67 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUsCombat Hit Differential Summary :
Americans regular : -1,00 Russians regular : -1,00 Germans regular : 0,00 British regular : -0,33 -
TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Russians Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Russia to Smolensk Russians take Smolensk from Germans 1 armour moved from Smolensk to Russia 1 mech_infantry moved from Russia to Volgograd 1 tactical_bomber moved from Russia to Volgograd 1 fighter moved from Russia to Volgograd 1 infantry moved from Russia to Tambov 1 fighter moved from Russia to Volgograd 1 fighter moved from Russia to Tambov 1 infantry moved from Amur to Korea Russians take Korea from Japanese 1 infantry moved from Amur to Manchuria Chinese take Manchuria from Japanese 12 infantry moved from Amur to Siberia Combat - Russians Battle in Volgograd Russians attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 : 2/4 hits, 1,83 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Tambov Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Siberia Russians attack with 12 infantry Japanese defend with 1 armour and 3 infantry Russians roll dice for 12 infantry in Siberia, round 2 : 1/12 hits, 2,00 expected hits Japanese roll dice for 1 armour and 3 infantry in Siberia, round 2 : 2/4 hits, 1,50 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Siberia Russians roll dice for 10 infantry in Siberia, round 3 : 1/10 hits, 1,67 expected hits Japanese roll dice for 1 armour and 2 infantry in Siberia, round 3 : 1/3 hits, 1,17 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Siberia Russians roll dice for 9 infantry in Siberia, round 4 : 1/9 hits, 1,50 expected hits Japanese roll dice for 1 armour and 1 infantry in Siberia, round 4 : 0/2 hits, 0,83 expected hits 1 infantry owned by the Japanese lost in Siberia Russians roll dice for 9 infantry in Siberia, round 5 : 0/9 hits, 1,50 expected hits Japanese roll dice for 1 armour in Siberia, round 5 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Russians lost in Siberia Russians roll dice for 8 infantry in Siberia, round 6 : 1/8 hits, 1,33 expected hits Japanese roll dice for 1 armour in Siberia, round 6 : 0/1 hits, 0,50 expected hits 1 armour owned by the Japanese lost in Siberia Russians win, taking Siberia from Japanese with 8 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 4 infantry Casualties for Japanese: 1 armour and 3 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 aaGun moved from Amur to Siberia 1 aaGun moved from Amur to Siberia 1 artillery moved from Urals to Novosibirsk 1 fighter moved from Tambov to Russia 1 fighter moved from Volgograd to Russia 1 fighter moved from Volgograd to Russia 1 tactical_bomber moved from Volgograd to Russia 1 submarine moved from 109 Sea Zone to 92 Sea Zone Place Units - Russians 1 artillery and 9 infantry placed in Russia Turn Complete - Russians Russians collect 23 PUs; end with 23 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 30 PUsCombat Hit Differential Summary :
Japanese regular : -0,50 Germans regular : -0,67 Russians regular : -3,50 -
TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Japanese Japanese repair damage of 4x factory_minor; Remaining resources: 67 PUs; 6 SuicideAttackTokens; Japanese buy 2 armour, 1 carrier, 3 destroyers, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Jehol to Manchuria 1 armour moved from Chahar to Manchuria 1 fighter moved from Japan to Manchuria 2 fighters moved from Japan to Korea 1 fighter moved from Japan to 21 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam 1 infantry moved from Kweichow to Hopei Japanese take Hopei from Chinese 2 infantry moved from Yunnan to Burma 2 bombers moved from French Indo China to Burma 2 artilleries moved from Philippines to 35 Sea Zone 2 artilleries and 2 transports moved from 35 Sea Zone to 37 Sea Zone 2 infantry moved from Malaya to 37 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 37 Sea Zone to 42 Sea Zone 2 artilleries and 2 infantry moved from 42 Sea Zone to Java 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone 1 marine moved from Philippines to 35 Sea Zone 2 battleships, 2 cruisers and 1 marine moved from 35 Sea Zone to 42 Sea Zone 3 fighters and 3 tactical_bombers moved from 35 Sea Zone to Java 4 fighters and 3 tactical_bombers moved from 35 Sea Zone to Java 2 transports moved from 35 Sea Zone to 6 Sea Zone 4 infantry moved from Japan to 6 Sea Zone 4 infantry moved from 6 Sea Zone to Korea 1 fighter moved from Soviet Far East to Manchuria 1 infantry moved from Yunnan to Burma Combat - Japanese Battle in 46 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 46 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 42 Sea Zone Japanese attack with 2 battleships, 2 cruisers, 1 marine and 2 transports Americans defend with 1 transport 1 transport owned by the Americans lost in 42 Sea Zone Japanese win with 2 battleships, 2 cruisers and 2 transports remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 21 Sea Zone Japanese attack with 1 fighter and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 21 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Guam Japanese attack with 1 artillery and 1 infantry Americans defend with 1 airfield and 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Guam, round 2 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 infantry in Guam, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Guam Japanese roll dice for 1 artillery in Guam, round 3 : 1/1 hits, 0,33 expected hits Americans roll dice for 1 infantry in Guam, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Guam Japanese win, taking Guam from Americans with 1 artillery remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Battle in Java Japanese attack with 2 artilleries, 7 fighters, 2 infantry and 6 tactical_bombers Americans defend with 1 infantry Japanese roll dice for 2 artilleries, 7 fighters, 2 infantry and 6 tactical_bombers in Java, round 2 : 11/17 hits, 8,83 expected hits Americans roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Java Japanese win, taking Java from Americans with 2 artilleries, 7 fighters, 2 infantry and 6 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Korea Japanese attack with 2 fighters and 4 infantry Russians defend with 1 infantry Japanese roll dice for 2 fighters and 4 infantry in Korea, round 2 : 2/6 hits, 1,67 expected hits Russians roll dice for 1 infantry in Korea, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea Japanese win, taking Korea from Russians with 2 fighters and 3 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Manchuria Japanese attack with 1 armour, 2 fighters and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 armour, 2 fighters and 1 infantry in Manchuria, round 2 : 3/4 hits, 1,67 expected hits Chinese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria Japanese win, taking Manchuria from Chinese with 1 armour and 2 fighters remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Burma Japanese attack with 2 bombers and 3 infantry British defend with 2 infantry Japanese roll dice for 2 bombers and 3 infantry in Burma, round 2 : 2/5 hits, 1,83 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 2 bombers and 3 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Japanese 2 bombers moved from Burma to French Indo China 2 artilleries, 12 infantry and 1 mech_infantry moved from Kweichow to Hopei 1 aaGun moved from Jehol to Manchuria 1 aaGun moved from Anhwe to Hopei 1 infantry moved from Anhwe to Chahar 1 infantry moved from Hunan to Anhwe 1 infantry moved from Yunnan to Hunan 1 infantry moved from Yunnan to Kweichow 2 infantry moved from French Indo China to Yunnan 1 infantry moved from Malaya to Shan State 7 fighters and 6 tactical_bombers moved from Java to 42 Sea Zone 1 tactical_bomber moved from 46 Sea Zone to 42 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone 1 destroyer moved from 35 Sea Zone to 55 Sea Zone 1 destroyer moved from 35 Sea Zone to 46 Sea Zone 7 carriers, 1 destroyer and 3 submarines moved from 35 Sea Zone to 42 Sea Zone 1 fighter moved from 21 Sea Zone to 6 Sea Zone 1 fighter moved from Manchuria to 6 Sea Zone 1 fighter moved from Manchuria to Jehol 2 fighters moved from Korea to Japan Place Units - Japanese 1 carrier, 2 destroyers and 1 submarine placed in 6 Sea Zone 1 destroyer placed in 36 Sea Zone 2 infantry placed in French Indo China 2 armour and 1 infantry placed in Malaya Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,1 Japanese collect 61 PUs (1 lost to blockades); end with 61 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUsCombat Hit Differential Summary :
Chinese regular : 0,67 Americans regular : 0,00 Japanese regular : 4,00 UK_Pacific regular : -0,67 Russians regular : 0,67 -
TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 bomber, 2 destroyers, 2 fighters, 5 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone 1 fighter moved from 110 Sea Zone to Normandy Bordeaux 1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux 3 fighters moved from United Kingdom to Normandy Bordeaux 1 transport moved from 110 Sea Zone to 103 Sea Zone 6 infantry and 3 transports moved from 104 Sea Zone to 110 Sea Zone 6 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 transport moved from 103 Sea Zone to 91 Sea Zone 1 bomber moved from India to Malaya 1 submarine moved from 26 Sea Zone to 46 Sea Zone 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 4 fighters moved from 54 Sea Zone to 55 Sea Zone 1 destroyer moved from 54 Sea Zone to 61 Sea Zone 3 fighters moved from 54 Sea Zone to 61 Sea Zone 1 fighter moved from 54 Sea Zone to 46 Sea Zone 1 fighter moved from 54 Sea Zone to 46 Sea Zone Combat - Americans Strategic bombing raid in Malaya Japanese roll AA dice in Malaya : 0/1 hits, 0,17 expected hits Bombing raid in Malaya rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Malaya causes 6 damage total. Battle in 46 Sea Zone Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 61 Sea Zone Americans attack with 1 destroyer and 3 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 3 fighters in 61 Sea Zone, round 2 : 4/4 hits, 1,83 expected hits Japanese roll dice for 1 submarine in 61 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 61 Sea Zone Americans win with 3 fighters remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 submarine Battle in 55 Sea Zone Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Normandy Bordeaux Americans attack with 4 fighters, 6 infantry and 1 tactical_bomber Italians defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 4 fighters, 6 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/11 hits, 3,67 expected hits Italians roll dice for 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,67 expected hits 1 mech_infantry owned by the Italians and 1 infantry owned by the Italians lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Italians with 4 fighters, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 infantry and 1 mech_infantry Non Combat Move - Americans 1 fighter moved from Normandy Bordeaux to United Kingdom 1 fighter moved from Normandy Bordeaux to United Kingdom 1 fighter moved from Normandy Bordeaux to United Kingdom 1 fighter moved from Normandy Bordeaux to 110 Sea Zone 1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone 1 transport moved from 91 Sea Zone to 90 Sea Zone 2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco 1 transport moved from 90 Sea Zone to 101 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 1 fighter moved from Gibraltar to Egypt 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 carrier and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 3 fighters moved from 61 Sea Zone to 54 Sea Zone 2 fighters and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone 4 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone 1 bomber moved from Malaya to India 1 infantry moved from Western United States to 10 Sea Zone 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 infantry moved from 30 Sea Zone to Johnston Island 1 mech_infantry moved from 30 Sea Zone to Johnston Island 1 bomber moved from Western United States to Hawaiian Islands 1 fighter moved from Western United States to Hawaiian Islands 1 fighter moved from Western United States to Hawaiian Islands 1 submarine moved from 5 Sea Zone to 8 Sea Zone Place Units - Americans 1 bomber placed in Western United States 1 fighter placed in Eastern United States 1 fighter placed in Western United States 1 transport placed in 101 Sea Zone 4 infantry placed in Central United States 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 infantry placed in Western United States 1 destroyer and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUsCombat Hit Differential Summary :
Americans regular : 2,33 Italians regular : -0,67 Japanese regular : 0,17 Japanese AA : -0,17 -
TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 bomber, 2 destroyers, 2 fighters, 5 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone 1 fighter moved from 110 Sea Zone to Normandy Bordeaux 1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux 3 fighters moved from United Kingdom to Normandy Bordeaux 1 transport moved from 110 Sea Zone to 103 Sea Zone 6 infantry and 3 transports moved from 104 Sea Zone to 110 Sea Zone 6 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 transport moved from 103 Sea Zone to 91 Sea Zone 1 bomber moved from India to Malaya 1 submarine moved from 26 Sea Zone to 46 Sea Zone 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 4 fighters moved from 54 Sea Zone to 55 Sea Zone 1 destroyer moved from 54 Sea Zone to 61 Sea Zone 3 fighters moved from 54 Sea Zone to 61 Sea Zone 1 fighter moved from 54 Sea Zone to 46 Sea Zone 1 fighter moved from 54 Sea Zone to 46 Sea Zone Combat - Americans Strategic bombing raid in Malaya Japanese roll AA dice in Malaya : 0/1 hits, 0,17 expected hits Bombing raid in Malaya rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Malaya causes 6 damage total. Battle in 46 Sea Zone Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 61 Sea Zone Americans attack with 1 destroyer and 3 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 3 fighters in 61 Sea Zone, round 2 : 4/4 hits, 1,83 expected hits Japanese roll dice for 1 submarine in 61 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 61 Sea Zone Americans win with 3 fighters remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 submarine Battle in 55 Sea Zone Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Normandy Bordeaux Americans attack with 4 fighters, 6 infantry and 1 tactical_bomber Italians defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 4 fighters, 6 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/11 hits, 3,67 expected hits Italians roll dice for 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,67 expected hits 1 mech_infantry owned by the Italians and 1 infantry owned by the Italians lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Italians with 4 fighters, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 infantry and 1 mech_infantry Non Combat Move - Americans 1 fighter moved from Normandy Bordeaux to United Kingdom 1 fighter moved from Normandy Bordeaux to United Kingdom 1 fighter moved from Normandy Bordeaux to United Kingdom 1 fighter moved from Normandy Bordeaux to 110 Sea Zone 1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone 1 transport moved from 91 Sea Zone to 90 Sea Zone 2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco 1 transport moved from 90 Sea Zone to 101 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 1 fighter moved from Gibraltar to Egypt 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 carrier and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 3 fighters moved from 61 Sea Zone to 54 Sea Zone 2 fighters and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone 4 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone 1 bomber moved from Malaya to India 1 infantry moved from Western United States to 10 Sea Zone 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 infantry moved from 30 Sea Zone to Johnston Island 1 mech_infantry moved from 30 Sea Zone to Johnston Island 1 bomber moved from Western United States to Hawaiian Islands 1 fighter moved from Western United States to Hawaiian Islands 1 fighter moved from Western United States to Hawaiian Islands 1 submarine moved from 5 Sea Zone to 8 Sea Zone Place Units - Americans 1 bomber placed in Western United States 1 fighter placed in Eastern United States 1 fighter placed in Western United States 1 transport placed in 101 Sea Zone 4 infantry placed in Central United States 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 infantry placed in Western United States 1 destroyer and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Non Combat Move - Chinese 18 infantry moved from Suiyuyan to Shensi 2 infantry moved from Tsinghai to Shensi Place Units - Chinese 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs Purchase Units - British British buy 1 fighter and 12 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery moved from 110 Sea Zone to Holland Belgium 1 infantry moved from 110 Sea Zone to Holland Belgium 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 5 fighters moved from 110 Sea Zone to Holland Belgium 1 fighter moved from United Kingdom to Holland Belgium 1 fighter moved from United Kingdom to Holland Belgium 1 armour moved from Egypt to Trans-Jordan British take Trans-Jordan from Germans 1 armour moved from Trans-Jordan to Egypt 3 infantry moved from India to Burma 2 fighters and 1 tactical_bomber moved from India to Burma 1 submarine moved from 97 Sea Zone to 99 Sea Zone 1 submarine moved from 97 Sea Zone to 98 Sea Zone Combat - British British creates battle in territory 97 Sea Zone Battle in Holland Belgium British attack with 1 artillery, 7 fighters, 1 infantry and 1 tactical_bomber Germans defend with 2 infantry British roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0,50 expected hits British roll dice for 1 artillery, 7 fighters, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/10 hits, 4,83 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 1 artillery, 7 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Burma British attack with 2 fighters, 3 infantry and 1 tactical_bomber Japanese defend with 3 infantry British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Burma, round 2 : 2/6 hits, 2,17 expected hits Japanese roll dice for 3 infantry in Burma, round 2 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Burma, round 3 : 1/4 hits, 1,83 expected hits Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 2 infantry Casualties for Japanese: 3 infantry Non Combat Move - British 1 tactical_bomber moved from Burma to India 1 fighter moved from Burma to India 1 fighter moved from Burma to India 1 battleship and 1 transport moved from 81 Sea Zone to 71 Sea Zone 1 armour moved from Tobruk to Egypt 1 destroyer moved from 116 Sea Zone to 106 Sea Zone 1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery, 4 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone 6 fighters moved from Holland Belgium to Normandy Bordeaux 1 fighter moved from Holland Belgium to 110 Sea Zone Place Units - British 1 fighter and 2 infantry placed in Egypt 2 infantry placed in Union of South Africa 8 infantry placed in United Kingdom Turn Complete - British British collect 38 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
Americans regular : 2,33 Italians regular : -0,67 Japanese regular : 0,83 Japanese AA : -0,17 Germans regular : -0,67 British regular : -2,33 -
TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Iraq to Trans-Jordan Italians take Trans-Jordan from British 1 armour moved from Trans-Jordan to Iraq Combat - Italians Italians creates battle in territory 97 Sea Zone Non Combat Move - Italians 1 mech_infantry moved from Northern Italy to Romania 3 infantry moved from Northern Italy to France 1 aaGun moved from Northern Italy to France 1 aaGun moved from Southern Italy to Northern Italy 1 armour moved from Northwest Persia to Iraq Place Units - Italians 3 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,3,2,5,3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,2 Italians collect 5 PUs (11 lost to blockades); end with 5 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 7 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 2 destroyers; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 21 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 artillery moved from 44 Sea Zone to Celebes Combat - ANZAC Battle in Celebes Battle in 21 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 21 Sea Zone ANZAC win, taking Celebes from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC Place Units - ANZAC 2 destroyers placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 bomber, 1 fighter and 16 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 1 infantry moved from Bryansk to Smolensk Germans take Smolensk from Russians 1 infantry moved from Bryansk to Tambov 16 armour and 21 mech_infantrys moved from Bryansk to Volgograd 1 fighter and 1 tactical_bomber moved from Bryansk to Tambov 1 fighter and 1 tactical_bomber moved from Bryansk to Tambov 2 bombers moved from Bryansk to Volgograd 1 infantry moved from France to Holland Belgium 1 infantry moved from Western Germany to Holland Belgium 2 fighters and 1 tactical_bomber moved from Western Germany to Holland Belgium 2 fighters and 2 tactical_bombers moved from 113 Sea Zone to Holland Belgium Combat - Germans Battle in Holland Belgium Germans attack with 4 fighters, 2 infantry and 3 tactical_bombers British defend with 1 artillery and 1 infantry Germans roll dice for 4 fighters, 2 infantry and 3 tactical_bombers in Holland Belgium, round 2 : 6/9 hits, 4,33 expected hits British roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Holland Belgium Germans win with 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 1 Casualties for Germans: 2 infantry Casualties for British: 1 artillery and 1 infantry Battle in Tambov Germans attack with 2 fighters, 1 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Tambov, round 2 : 3/5 hits, 2,50 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Volgograd Germans attack with 16 armour, 2 bombers and 21 mech_infantrys Russians defend with 1 factory_minor and 1 mech_infantry Germans roll dice for 16 armour, 2 bombers and 21 mech_infantrys in Volgograd, round 2 : 6/39 hits, 12,83 expected hits Russians roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 16 armour, 2 bombers and 20 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 mech_infantry Non Combat Move - Germans 3 armour moved from Ukraine to Volgograd 2 bombers moved from Volgograd to Novgorod 2 aaGuns, 13 artilleries, 1 fighter, 20 infantry and 1 tactical_bomber moved from Bryansk to Rostov 2 fighters and 2 tactical_bombers moved from Tambov to Novgorod 1 fighter and 1 tactical_bomber moved from Rostov to Iraq 2 armour and 2 mech_infantrys moved from Persia to Iraq 9 infantry moved from Western Germany to France 2 fighters and 2 tactical_bombers moved from Holland Belgium to 113 Sea Zone 2 fighters and 1 tactical_bomber moved from Holland Belgium to Western Germany 1 aaGun moved from Bryansk to Ukraine 1 mech_infantry moved from Novgorod to Finland 2 mech_infantrys moved from Novgorod to Finland Place Units - Germans 3 infantry placed in Iraq 3 artilleries placed in Ukraine 3 infantry placed in Novgorod 7 infantry placed in Western Germany 2 infantry placed in France 1 bomber, 1 fighter and 1 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,3,5,4,3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,6 Germans collect 55 PUs (2 lost to blockades); end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 64 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUsCombat Hit Differential Summary :
Russians regular : 0,33 Germans regular : -4,67 British regular : 1,33 -
TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Vologda 1 artillery moved from Novosibirsk to Vologda 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Tambov 1 infantry moved from Russia to Bryansk 1 tactical_bomber moved from Russia to Vologda 1 fighter moved from Russia to Smolensk 1 fighter moved from Russia to Bryansk 1 fighter moved from Russia to Tambov 1 infantry moved from Siberia to Soviet Far East Russians take Soviet Far East from Japanese Combat - Russians Battle in Bryansk Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 2 : 0/2 hits, 0,67 expected hits Italians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 3 : 2/2 hits, 0,67 expected hits Italians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Tambov Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 1 artillery, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 2/3 hits, 1,17 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 tactical_bomber moved from Vologda to Russia 1 fighter moved from Smolensk to Russia 1 fighter moved from Bryansk to Russia 1 fighter moved from Tambov to Russia 1 submarine moved from 92 Sea Zone to 97 Sea Zone 2 aaGuns and 7 infantry moved from Siberia to Amur Place Units - Russians 10 infantry placed in Russia Turn Complete - Russians Russians collect 20 PUs; end with 20 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 27 PUsCombat Hit Differential Summary :
Italians regular : -0,67 Germans regular : -1,00 Russians regular : 2,17 -
TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Japanese Japanese repair damage of 6x factory_minor; Remaining resources: 63 PUs; 6 SuicideAttackTokens; Japanese buy 4 destroyers, 1 fighter and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Sikang to Kazakhstan Japanese take Kazakhstan from Russians 1 infantry moved from Shan State to Burma 2 bombers moved from French Indo China to Burma 2 artilleries and 2 infantry moved from Java to 42 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 42 Sea Zone to 44 Sea Zone 2 artilleries and 2 infantry moved from 44 Sea Zone to Celebes 7 fighters and 7 tactical_bombers moved from 42 Sea Zone to Celebes 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 submarine moved from 42 Sea Zone to 44 Sea Zone 2 battleships moved from 42 Sea Zone to 44 Sea Zone 2 cruisers and 1 marine moved from 42 Sea Zone to 44 Sea Zone 1 marine moved from 44 Sea Zone to Celebes 2 submarines moved from 42 Sea Zone to 44 Sea Zone 7 carriers moved from 42 Sea Zone to 44 Sea Zone Combat - Japanese Battle in 44 Sea Zone Japanese attack with 2 battleships, 7 carriers, 2 cruisers, 3 submarines and 2 transports ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from Neutral with 2 battleships, 7 carriers, 2 cruisers, 3 submarines and 2 transports remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Celebes Japanese attack with 2 artilleries, 7 fighters, 2 infantry, 1 marine and 7 tactical_bombers ANZAC defend with 1 artillery Japanese roll dice for 2 artilleries, 7 fighters, 2 infantry, 1 marine and 7 tactical_bombers in Celebes, round 2 : 11/19 hits, 9,83 expected hits ANZAC roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 2 artilleries, 7 fighters, 2 infantry, 1 marine and 7 tactical_bombers remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 artillery Battle in Burma Japanese attack with 2 bombers and 1 infantry British defend with 1 infantry Japanese roll dice for 2 bombers and 1 infantry in Burma, round 2 : 1/3 hits, 1,50 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma Japanese win with 2 bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Non Combat Move - Japanese 2 bombers moved from Burma to French Indo China 2 armour moved from Malaya to Yunnan 1 infantry moved from Malaya to Shan State 1 destroyer moved from 42 Sea Zone to 55 Sea Zone 1 destroyer moved from 36 Sea Zone to 45 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 aaGun and 1 armour moved from Manchuria to Korea 1 fighter moved from Jehol to Korea 1 infantry moved from Anhwe to Chahar 1 aaGun, 2 artilleries, 12 infantry and 1 mech_infantry moved from Hopei to Kweichow 1 infantry moved from Hunan to Anhwe 1 infantry moved from Szechwan to Sikang 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Yunnan to Hunan 1 submarine moved from 6 Sea Zone to 35 Sea Zone 7 fighters and 7 tactical_bombers moved from Celebes to 44 Sea Zone Place Units - Japanese 3 destroyers placed in 36 Sea Zone 1 fighter and 2 infantry placed in Malaya 1 destroyer placed in 6 Sea Zone 5 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,1 Japanese collect 61 PUs (1 lost to blockades); end with 61 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUsCombat Hit Differential Summary :
Japanese regular : 0,67 UK_Pacific regular : 0,67 ANZAC regular : -0,33 -
TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 2 destroyers, 1 fighter, 6 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from India to French Indo China 1 submarine moved from 46 Sea Zone to 45 Sea Zone 1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 4 fighters moved from 54 Sea Zone to 55 Sea Zone 5 fighters moved from 54 Sea Zone to 45 Sea Zone Combat - Americans Strategic bombing raid in French Indo China Japanese roll AA dice in French Indo China : 0/1 hits, 0,17 expected hits Bombing raid in French Indo China rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in French Indo China causes 6 damage total. Battle in 55 Sea Zone Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 4 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 45 Sea Zone Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 45 Sea Zone Americans win with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 5 fighters and 1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone 4 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone 1 infantry moved from Johnston Island to 30 Sea Zone 1 mech_infantry moved from Johnston Island to 30 Sea Zone 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 30 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 1 bomber moved from Hawaiian Islands to Queensland 2 fighters moved from Hawaiian Islands to 54 Sea Zone 1 bomber moved from Western United States to Hawaiian Islands 1 infantry moved from Western United States to 10 Sea Zone 1 mech_infantry moved from Western United States to 10 Sea Zone 2 destroyers, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to Hawaiian Islands 1 submarine moved from 8 Sea Zone to 10 Sea Zone 1 mech_infantry moved from Western United States to British Columbia 1 bomber moved from French Indo China to India 1 fighter moved from Gibraltar to Egypt 1 infantry moved from Morocco to 91 Sea Zone 1 artillery moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 artillery moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone 3 transports moved from 110 Sea Zone to 103 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 3 transports moved from 103 Sea Zone to 91 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 104 Sea Zone to 110 Sea Zone 2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 marine moved from United Kingdom to 110 Sea Zone 1 marine moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from Eastern United States to Gibraltar 4 infantry moved from Central United States to 101 Sea Zone 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 4 infantry moved from 91 Sea Zone to Morocco Place Units - Americans 1 fighter placed in Eastern United States 1 bomber placed in Western United States 2 infantry placed in Central United States 1 artillery and 2 infantry placed in Normandy Bordeaux 2 infantry placed in Central United States 1 transport placed in 101 Sea Zone 2 destroyers and 2 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUsCombat Hit Differential Summary :
Americans regular : 0,67 Japanese regular : -0,67 Japanese AA : -0,17 -
TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 infantry moved from Shensi to Sikang 18 infantry moved from Shensi to Suiyuyan Combat - Chinese Battle in Sikang Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Sikang, round 2 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 3 infantry in Sikang, round 3 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 3 infantry in Sikang, round 4 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Sikang, round 4 : 0/1 hits, 0,33 expected hits Chinese roll dice for 3 infantry in Sikang, round 5 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Sikang, round 5 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Sikang Chinese roll dice for 2 infantry in Sikang, round 6 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Sikang, round 6 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang Chinese win, taking Sikang from Japanese with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Battle in Suiyuyan Chinese attack with 18 infantry Japanese defend with 1 infantry Chinese roll dice for 18 infantry in Suiyuyan, round 2 : 5/18 hits, 3,00 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 18 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUsCombat Hit Differential Summary :
Chinese regular : 0,67 Japanese regular : 0,00 -
TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 2 destroyers, 1 fighter, 6 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from India to French Indo China 1 submarine moved from 46 Sea Zone to 45 Sea Zone 1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 4 fighters moved from 54 Sea Zone to 55 Sea Zone 5 fighters moved from 54 Sea Zone to 45 Sea Zone Combat - Americans Strategic bombing raid in French Indo China Japanese roll AA dice in French Indo China : 0/1 hits, 0,17 expected hits Bombing raid in French Indo China rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in French Indo China causes 6 damage total. Battle in 55 Sea Zone Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 4 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 45 Sea Zone Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 45 Sea Zone Americans win with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 5 fighters and 1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone 4 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone 1 infantry moved from Johnston Island to 30 Sea Zone 1 mech_infantry moved from Johnston Island to 30 Sea Zone 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 30 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 1 bomber moved from Hawaiian Islands to Queensland 2 fighters moved from Hawaiian Islands to 54 Sea Zone 1 bomber moved from Western United States to Hawaiian Islands 1 infantry moved from Western United States to 10 Sea Zone 1 mech_infantry moved from Western United States to 10 Sea Zone 2 destroyers, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to Hawaiian Islands 1 submarine moved from 8 Sea Zone to 10 Sea Zone 1 mech_infantry moved from Western United States to British Columbia 1 bomber moved from French Indo China to India 1 fighter moved from Gibraltar to Egypt 1 infantry moved from Morocco to 91 Sea Zone 1 artillery moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 artillery moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone 3 transports moved from 110 Sea Zone to 103 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 3 transports moved from 103 Sea Zone to 91 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 104 Sea Zone to 110 Sea Zone 2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 marine moved from United Kingdom to 110 Sea Zone 1 marine moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from Eastern United States to Gibraltar 4 infantry moved from Central United States to 101 Sea Zone 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 4 infantry moved from 91 Sea Zone to Morocco Place Units - Americans 1 fighter placed in Eastern United States 1 bomber placed in Western United States 2 infantry placed in Central United States 1 artillery and 2 infantry placed in Normandy Bordeaux 2 infantry placed in Central United States 1 transport placed in 101 Sea Zone 2 destroyers and 2 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 infantry moved from Shensi to Sikang 18 infantry moved from Shensi to Suiyuyan Combat - Chinese Battle in Sikang Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Sikang, round 2 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 3 infantry in Sikang, round 3 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 3 infantry in Sikang, round 4 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Sikang, round 4 : 0/1 hits, 0,33 expected hits Chinese roll dice for 3 infantry in Sikang, round 5 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Sikang, round 5 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Sikang Chinese roll dice for 2 infantry in Sikang, round 6 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Sikang, round 6 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang Chinese win, taking Sikang from Japanese with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Battle in Suiyuyan Chinese attack with 18 infantry Japanese defend with 1 infantry Chinese roll dice for 18 infantry in Suiyuyan, round 2 : 5/18 hits, 3,00 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 18 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Purchase Units - British British buy 1 fighter, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Normandy Bordeaux to Southern France 6 fighters moved from Normandy Bordeaux to Southern France 1 armour moved from Egypt to Trans-Jordan British take Trans-Jordan from Italians 1 armour moved from Trans-Jordan to Egypt 1 tactical_bomber moved from 110 Sea Zone to Southern France 1 fighter moved from 110 Sea Zone to Southern France Combat - British British creates battle in territory 97 Sea Zone Battle in Southern France British attack with 7 fighters, 2 infantry and 1 tactical_bomber Neutral_Axis defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry British roll dice for 7 fighters, 2 infantry and 1 tactical_bomber in Southern France, round 2 : 4/10 hits, 4,50 expected hits Neutral_Axis roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0,67 expected hits 1 artillery owned by the Neutral_Axis, 1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Southern France British win, taking Southern France from Neutral_Axis with 7 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Neutral_Axis: 1 artillery and 1 infantry Trigger British Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 tactical_bomber moved from Southern France to 110 Sea Zone 1 fighter moved from Southern France to 110 Sea Zone 6 fighters moved from Southern France to Normandy Bordeaux 1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun moved from United Kingdom to 110 Sea Zone 2 aaGuns and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from Normandy Bordeaux to 110 Sea Zone 1 fighter moved from Normandy Bordeaux to 110 Sea Zone 1 fighter moved from Normandy Bordeaux to 110 Sea Zone 1 fighter moved from Normandy Bordeaux to 110 Sea Zone 1 submarine moved from 98 Sea Zone to 97 Sea Zone 3 aaGuns, 1 armour, 5 artilleries, 2 fighters, 20 infantry, 1 mech_infantry and 1 tactical_bomber moved from India to Burma 1 destroyer moved from 106 Sea Zone to 91 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Normandy Bordeaux Place Units - British 8 infantry placed in United Kingdom 1 fighter placed in United Kingdom 2 infantry and 1 mech_infantry placed in Egypt Turn Complete - British British collect 41 PUs; end with 41 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry Turning on Edit Mode EDIT: Removing units owned by Americans from 91 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 110 Sea Zone: 1 destroyer EDIT: Removing units owned by Americans from 110 Sea Zone: 1 tactical_bomber EDIT: Removing units owned by Americans from United Kingdom: 1 fighter EDIT: Adding units owned by Americans to 110 Sea Zone: 1 fighter EDIT: Adding units owned by Americans to United Kingdom: 1 tactical_bomber EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : 0,67 Americans regular : 0,67 Japanese regular : -0,67 Japanese AA : -0,17 Neutral_Axis regular : 0,33 British regular : -0,50 -
TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Italians Italians buy 1 infantry; Remaining resources: 4 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to Bryansk 1 infantry moved from Rostov to Bryansk 1 armour moved from Iraq to Trans-Jordan Italians take Trans-Jordan from British 1 armour moved from Trans-Jordan to Iraq 1 armour and 1 mech_infantry moved from Iraq to Eastern Persia Italians take Eastern Persia from British Combat - Italians Italians creates battle in territory 97 Sea Zone Battle in Bryansk Italians attack with 1 bomber and 1 infantry Russians defend with 1 infantry Italians roll dice for 1 bomber and 1 infantry in Bryansk, round 2 : 2/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Bryansk Italians win, taking Bryansk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Bryansk to Novgorod 1 armour moved from Rostov to Northwest Persia 1 artillery moved from Rostov to Ukraine 1 mech_infantry moved from Romania to Ukraine Place Units - Italians 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,1,5,6,3,1,4,5,3 Italians collect 6 PUs (10 lost to blockades); end with 10 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 12 PUsCombat Hit Differential Summary :
Italians regular : 1,17 Russians regular : -0,33 -
TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 marine and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from India to West India 1 submarine moved from 21 Sea Zone to 43 Sea Zone Place Units - ANZAC 2 transports placed in 54 Sea Zone 1 marine placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Gibraltar to Normandy Bordeaux Turn Complete - FrenchCombat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 2 fighters and 17 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Volgograd to Tsinghai Germans take Tsinghai from Chinese 1 armour and 1 mech_infantry moved from Volgograd to Sikang 1 armour and 1 mech_infantry moved from Volgograd to Vologda Germans take Samara from Russians 1 mech_infantry moved from Volgograd to Novosibirsk Germans take Novosibirsk from Russians 1 infantry moved from Rostov to Tambov 1 bomber moved from Novgorod to Tambov 1 bomber moved from Novgorod to Vologda 1 infantry moved from Western Germany to Holland Belgium Germans take Holland Belgium from British 2 infantry moved from France to Southern France 1 bomber, 3 fighters and 1 tactical_bomber moved from Western Germany to Southern France Combat - Germans Battle in Southern France Germans attack with 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber British defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber in Southern France, round 2 : 4/7 hits, 3,17 expected hits British roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Southern France Germans win, taking Southern France from British with 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Sikang Germans attack with 1 armour and 1 mech_infantry Chinese defend with 1 infantry Germans roll dice for 1 armour and 1 mech_infantry in Sikang, round 2 : 1/2 hits, 0,67 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Sikang Germans win, taking Sikang from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Vologda Germans attack with 1 armour, 1 bomber and 1 mech_infantry Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Vologda, round 2 : 0/3 hits, 1,33 expected hits Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the Germans lost in Vologda Germans roll dice for 1 armour and 1 bomber in Vologda, round 3 : 0/2 hits, 1,17 expected hits Russians roll dice for 1 artillery and 1 infantry in Vologda, round 3 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 armour and 1 bomber in Vologda, round 4 : 2/2 hits, 1,17 expected hits Russians roll dice for 1 artillery and 1 infantry in Vologda, round 4 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 artillery and 1 infantry Battle in Tambov Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Tambov, round 2 : 0/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 bomber and 1 infantry in Tambov, round 3 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Tambov, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Germans win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa 1 bomber moved from Tambov to Novgorod 1 bomber moved from Vologda to Novgorod 2 fighters and 2 tactical_bombers moved from Novgorod to Western Germany 1 bomber, 3 fighters and 1 tactical_bomber moved from Southern France to Western Germany 4 armour and 4 mech_infantrys moved from Iraq to Eastern Persia 1 fighter and 1 tactical_bomber moved from Iraq to Eastern Persia 1 armour moved from Iraq to Eastern Persia 3 artilleries moved from Ukraine to Rostov Place Units - Germans 2 artilleries and 1 infantry placed in Ukraine 3 infantry placed in Volgograd 3 infantry placed in Novgorod 3 infantry placed in Iraq 3 infantry placed in France 2 fighters and 4 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,1,3,4,4,5,1,1,3 Germans collect 63 PUs (2 lost to blockades); end with 63 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 72 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUsCombat Hit Differential Summary :
Chinese regular : -0,33 Russians regular : -0,67 Germans regular : -1,17 British regular : -0,33 -
TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - Russians Russians buy 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Samara Russians take Samara from Germans 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Bryansk 1 infantry moved from Smolensk to Archangel Russians take Archangel from Germans 1 tactical_bomber moved from Russia to Vologda 1 fighter moved from Russia to Vologda 1 fighter moved from Russia to Bryansk 1 fighter moved from Russia to Bryansk Combat - Russians Russians creates battle in territory 97 Sea Zone Battle in Bryansk Russians attack with 2 fighters and 1 infantry Italians defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Bryansk, round 2 : 1/3 hits, 1,17 expected hits Italians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bryansk Russians win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Italians: 1 infantry Battle in Vologda Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 armour Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 2/3 hits, 1,33 expected hits Germans roll dice for 1 armour in Vologda, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Non Combat Move - Russians 2 aaGuns and 7 infantry moved from Amur to Buryatia 1 infantry moved from Soviet Far East to Siberia 1 fighter moved from Bryansk to Russia 1 fighter moved from Bryansk to Russia 1 fighter moved from Vologda to Russia 1 tactical_bomber moved from Vologda to Russia 2 aaGuns moved from Russia to Samara 9 artilleries and 40 infantry moved from Russia to Samara 2 artilleries and 20 infantry moved from Russia to Samara Place Units - Russians 9 infantry placed in Russia Turn Complete - Russians Russians collect 18 PUs; end with 18 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 21 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 23 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 27 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 29 PUsCombat Hit Differential Summary :
Italians regular : 0,67 Germans regular : -0,50 Russians regular : 0,50 -
TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - Japanese Japanese repair damage of 6x factory_minor; Remaining resources: 63 PUs; 6 SuicideAttackTokens; Japanese buy 1 armour, 2 destroyers, 2 fighters, 3 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Kazakhstan to Turkmenistan Japanese take Turkmenistan from Russians 1 armour moved from Korea to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 armour and 1 infantry moved from 5 Sea Zone to Siberia 1 fighter moved from Korea to Siberia 1 marine moved from Celebes to 44 Sea Zone 1 cruiser and 1 marine moved from 44 Sea Zone to 55 Sea Zone 1 marine moved from 55 Sea Zone to Northern Territory Combat - Japanese Battle in Northern Territory Battle in Siberia Japanese attack with 1 armour, 1 fighter and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 armour, 1 fighter and 1 infantry in Siberia, round 2 : 1/3 hits, 1,17 expected hits Russians roll dice for 1 infantry in Siberia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Siberia Japanese win, taking Northern Territory from ANZAC, taking Siberia from Russians with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 destroyer moved from 36 Sea Zone to 45 Sea Zone 2 artilleries and 2 infantry moved from Celebes to 44 Sea Zone 2 artilleries, 2 battleships, 7 carriers, 1 cruiser, 7 fighters, 2 infantry, 3 submarines, 7 tactical_bombers and 2 transports moved from 44 Sea Zone to 35 Sea Zone 2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone 1 infantry moved from Shan State to Yunnan 1 aaGun, 2 bombers and 2 infantry moved from French Indo China to Yunnan 1 infantry moved from Malaya to Shan State 1 fighter moved from Malaya to Yunnan 1 aaGun, 2 artilleries, 12 infantry and 1 mech_infantry moved from Kweichow to Yunnan 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone 1 artillery moved from Guam to 21 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 carrier and 2 fighters moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from Siberia to Korea 1 destroyer moved from 6 Sea Zone to 5 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone Place Units - Japanese 1 fighter placed in Malaya 1 fighter placed in French Indo China 1 armour and 1 infantry placed in French Indo China 2 infantry placed in Malaya 2 destroyers and 2 submarines placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,6 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,4 Japanese collect 62 PUs; end with 62 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUsCombat Hit Differential Summary :
Japanese regular : -0,17 Russians regular : -0,33





