@Avner Still need your email to put into the game to get dice rolls
L21 Oysteilo (AL +21) Avner (AX) BM3
-
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - Russians Russians buy 1 armour, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Belarus to Baltic States 2 fighters and 1 tactical_bomber moved from Novgorod to Baltic States Combat - Russians Russians creates battle in territory 125 Sea Zone Battle in Baltic States Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/4 hits, 1,83 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Baltic States to Russia 2 armour and 4 mech_infantrys moved from Novgorod to Smolensk 1 infantry moved from Russia to Bryansk 3 artilleries moved from Russia to Bryansk 1 infantry moved from Bryansk to Western Ukraine 3 aaGuns, 3 artilleries and 22 infantry moved from Belarus to Bryansk 1 mech_infantry moved from Novgorod to Smolensk 1 aaGun moved from Novgorod to Archangel 1 artillery and 2 infantry moved from Ukraine to Bryansk 4 infantry moved from Yenisey to Timguska 2 infantry moved from Yenisey to Timguska 2 aaGuns and 12 infantry moved from Buryatia to Amur 1 cruiser moved from 115 Sea Zone to 114 Sea Zone 1 submarine moved from 125 Sea Zone to 123 Sea Zone Place Units - Russians 1 infantry placed in Ukraine 1 infantry placed in Novgorod 1 armour, 7 infantry and 1 mech_infantry placed in Russia Russians undo move 2. 1 infantry placed in Russia Turning on Edit Mode EDIT: Removing units owned by Russians from Belarus: 1 infantry EDIT: Adding units owned by Russians to Bryansk: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 34 PUs; end with 34 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Combat Hit Differential Summary :
Germans regular : 0,67 Russians regular : -0,83
-
TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 cruiser and 1 marine moved from 36 Sea Zone to 21 Sea Zone 1 marine moved from 21 Sea Zone to Guam 1 artillery moved from Yunnan to French Indo China 1 submarine moved from 36 Sea Zone to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 artillery moved from 41 Sea Zone to Sumatra 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 cruiser moved from 36 Sea Zone to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Malaya 1 artillery moved from 37 Sea Zone to Malaya 2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 artillery and 3 infantry moved from 35 Sea Zone to Philippines 1 battleship moved from 36 Sea Zone to 35 Sea Zone 1 fighter moved from 36 Sea Zone to Philippines 1 tactical_bomber moved from 36 Sea Zone to Philippines 1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone 1 infantry moved from 20 Sea Zone to Kwangtung 1 armour moved from Yunnan to Kwangtung 1 infantry moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 infantry moved from Anhwe to Chahar 1 infantry moved from Anhwe to Chahar 1 fighter moved from Kwangsi to 37 Sea Zone 1 tactical_bomber moved from Kwangsi to 37 Sea Zone 1 bomber moved from Kwangsi to Malaya 1 fighter moved from Kwangsi to Chahar 1 tactical_bomber moved from Kwangsi to Chahar 1 fighter moved from Kwangsi to French Indo China 1 tactical_bomber moved from Kwangsi to French Indo China 1 fighter moved from Kwangsi to Kwangtung 1 tactical_bomber moved from Kwangsi to Kwangtung 1 fighter moved from Kwangsi to French Indo China 1 fighter moved from Kwangsi to Kwangtung 1 tactical_bomber moved from Kwangsi to Kwangtung 1 fighter moved from Kwangsi to French Indo China 1 fighter moved from Kwangsi to French Indo China 1 mech_infantry moved from Kweichow to French Indo China 1 infantry moved from Yunnan to Shan State 1 bomber moved from Kwangsi to Shan State 1 fighter moved from 42 Sea Zone to Malaya 1 tactical_bomber moved from 42 Sea Zone to Malaya Combat - Japanese Battle in Borneo Battle in Sumatra Battle in Guam Battle in Kwangtung Japanese attack with 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers in Kwangtung, round 2 : 2/6 hits, 3,00 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the British lost in Kwangtung Japanese win, taking Borneo from UK_Pacific, taking Sumatra from Dutch, taking Guam from Americans, taking Kwangtung from UK_Pacific with 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in 37 Sea Zone Japanese attack with 1 cruiser, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport British defend with 1 destroyer Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport in 37 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Neutral with 1 cruiser, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Malaya Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 2/5 hits, 2,50 expected hits UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Shan State Japanese attack with 1 bomber and 1 infantry British defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Shan State, round 2 : 1/2 hits, 0,83 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State Japanese win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in French Indo China Japanese attack with 1 artillery, 4 fighters, 1 mech_infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 artillery, 4 fighters, 1 mech_infantry and 1 tactical_bomber in French Indo China, round 2 : 2/7 hits, 3,33 expected hits UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in French Indo China Japanese win, taking French Indo China from UK_Pacific with 1 artillery, 4 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Chahar Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Chahar, round 2 : 2/4 hits, 1,50 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Philippines Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 battleship in Philippines, round 2 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Philippines, round 2 : 2/6 hits, 2,17 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by ANZAC from 44 Sea Zone: 1 transport EDIT: Turning off Edit Mode 1 fighter moved from 42 Sea Zone to 44 Sea Zone 1 fighter moved from 44 Sea Zone to 41 Sea Zone 1 fighter moved from 37 Sea Zone to 41 Sea Zone 1 carrier moved from 42 Sea Zone to 41 Sea Zone 1 destroyer moved from 42 Sea Zone to 55 Sea Zone 1 destroyer moved from 36 Sea Zone to 34 Sea Zone 1 destroyer moved from 36 Sea Zone to 45 Sea Zone 1 battleship moved from 36 Sea Zone to 41 Sea Zone 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 1 carrier moved from 36 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Philippines to 35 Sea Zone 1 fighter moved from Philippines to 35 Sea Zone 1 bomber moved from Shan State to Kwangsi 1 tactical_bomber moved from Kwangtung to Kwangsi 1 tactical_bomber moved from Kwangtung to Kwangsi 1 fighter moved from Kwangtung to Kwangsi 1 fighter moved from Kwangtung to Kwangsi 1 tactical_bomber moved from Malaya to 37 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to Kwangsi 1 fighter moved from Malaya to 37 Sea Zone 1 bomber moved from Malaya to Kwangsi 1 tactical_bomber moved from 42 Sea Zone to Kwangsi 1 carrier moved from 42 Sea Zone to 37 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 fighter moved from Chahar to Hopei 1 tactical_bomber moved from Chahar to Hopei 3 artilleries and 4 infantry moved from Kweichow to Shensi 1 infantry moved from Hunan to Yunnan 1 infantry moved from Anhwe to Hunan 1 aaGun moved from Anhwe to Hunan 1 infantry moved from Anhwe to Hopei 2 infantry moved from Anhwe to Hunan 1 infantry moved from Jehol to Anhwe 4 fighters and 1 tactical_bomber moved from French Indo China to Kwangsi 1 submarine moved from 19 Sea Zone to 21 Sea Zone Place Units - Japanese 1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone 1 armour, 1 artillery and 1 infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 53 PUs; end with 53 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs
Combat Hit Differential Summary :
Chinese regular : 0,67 Americans regular : -0,67 Japanese regular : -3,00 UK_Pacific regular : -0,67 British regular : -0,33
-
sorry, forgot to attack the transport anzac sz 44 with a fighter from sz42 (later in sz 41)
-
TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 submarine and 2 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 bomber moved from Eastern United States to 123 Sea Zone 2 fighters moved from Eastern United States to 121 Sea Zone 1 destroyer moved from 101 Sea Zone to 121 Sea Zone Americans take 106 Sea Zone from Germans 1 destroyer moved from 101 Sea Zone to 123 Sea Zone 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 fighter moved from 54 Sea Zone to 55 Sea Zone 1 submarine moved from 54 Sea Zone to 45 Sea Zone 1 fighter moved from 54 Sea Zone to 45 Sea Zone 1 fighter moved from 26 Sea Zone to 16 Sea Zone 2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 16 Sea Zone Combat - Americans Battle in 16 Sea Zone Americans attack with 3 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 3 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 55 Sea Zone Americans attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 45 Sea Zone Americans attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 fighter in 45 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 45 Sea Zone Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 123 Sea Zone Americans attack with 1 bomber and 1 destroyer; Russians loiter and taunt Germans defend with 1 submarine Americans roll dice for 1 bomber and 1 destroyer in 123 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits Germans roll dice for 1 submarine in 123 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 123 Sea Zone Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 121 Sea Zone Americans attack with 1 destroyer and 2 fighters Germans defend with 1 submarine Americans roll dice for 1 destroyer and 2 fighters in 121 Sea Zone, round 2 : 0/3 hits, 1,33 expected hits Germans roll dice for 1 submarine in 121 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 destroyer and 2 fighters in 121 Sea Zone, round 3 : 1/3 hits, 1,33 expected hits Germans roll dice for 1 submarine in 121 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 121 Sea Zone Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - Americans 2 fighters moved from 121 Sea Zone to Eastern United States 1 bomber moved from 123 Sea Zone to United Kingdom 1 mech_infantry moved from Central United States to 101 Sea Zone 1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 mech_infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 armour moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 armour, 1 carrier, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 armour moved from 54 Sea Zone to Queensland 4 infantry moved from 54 Sea Zone to Queensland 1 artillery moved from 54 Sea Zone to Queensland 1 fighter moved from 55 Sea Zone to 54 Sea Zone 1 fighter moved from 45 Sea Zone to 54 Sea Zone 2 carriers moved from 10 Sea Zone to 26 Sea Zone 3 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone 1 fighter moved from 54 Sea Zone to Queensland 1 fighter moved from 26 Sea Zone to Queensland Place Units - Americans 1 carrier, 2 destroyers, 1 submarine and 2 transports placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Sikang 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs Purchase Units - British British buy 1 airfield, 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Persia to Iraq 1 armour and 1 mech_infantry moved from Egypt to Iraq 1 tactical_bomber moved from Egypt to Iraq 1 fighter and 1 tactical_bomber moved from Egypt to French Equatorial Africa 1 transport moved from 71 Sea Zone to 72 Sea Zone 2 infantry moved from Tanganyika Territory to 72 Sea Zone 1 battleship, 1 cruiser, 2 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Iraq 1 cruiser moved from 71 Sea Zone to 82 Sea Zone 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 82 Sea Zone 1 artillery and 1 infantry moved from 82 Sea Zone to French Equatorial Africa 1 bomber moved from Nigeria to French Equatorial Africa 1 infantry moved from Burma to Yunnan 1 fighter moved from India to Yunnan Combat - British Battle in Iraq British attack with 1 armour, 3 infantry, 1 mech_infantry and 1 tactical_bomber Italians defend with 4 infantry British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 2/2 hits, 1,17 expected hits British roll dice for 1 armour, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 1/6 hits, 1,83 expected hits Italians roll dice for 4 infantry in Iraq, round 2 : 0/4 hits, 1,33 expected hits 3 infantry owned by the Italians lost in Iraq British roll dice for 1 armour, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 3 : 2/6 hits, 1,83 expected hits Italians roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Iraq British win, taking Iraq from Italians with 1 armour, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Italians: 4 infantry Battle in French Equatorial Africa British attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 fighter; Italians defend with 1 artillery and 1 infantry British roll dice for 1 cruiser in French Equatorial Africa, round 2 : 1/1 hits, 0,50 expected hits British roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in French Equatorial Africa, round 2 : 3/5 hits, 2,50 expected hits Italians roll dice for 1 artillery, 1 fighter and 1 infantry in French Equatorial Africa, round 2 : 2/3 hits, 1,33 expected hits 1 fighter owned by the Germans, 1 artillery owned by the Italians, 1 artillery owned by the British, 1 infantry owned by the Italians and 1 infantry owned by the British lost in French Equatorial Africa British win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for British: 1 artillery and 1 infantry Casualties for Italians: 1 artillery and 1 infantry Casualties for Germans: 1 fighter Battle in Yunnan British attack with 1 fighter and 1 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan British win with 1 fighter remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from Yunnan to India 3 artilleries moved from Burma to India 9 infantry moved from Burma to India 2 aaGuns moved from Burma to India 1 carrier and 1 destroyer moved from 71 Sea Zone to 80 Sea Zone 1 fighter moved from Egypt to 92 Sea Zone 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 1 fighter moved from 92 Sea Zone to Gibraltar 1 artillery and 1 infantry moved from Morocco to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar 1 fighter moved from United Kingdom to Gibraltar 1 tactical_bomber moved from Iraq to Egypt 1 bomber, 1 fighter and 1 tactical_bomber moved from French Equatorial Africa to Egypt 2 infantry moved from Burma to India 1 aaGun moved from Burma to India Place Units - British 1 airfield placed in Gibraltar 1 artillery, 1 infantry and 1 mech_infantry placed in Persia Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,4,4,4 British collect 30 PUs; end with 30 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs Place Units - UK_Pacific 1 artillery and 5 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,4,3,5,1,3,2 UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 artillery and 5 infantry
Combat Hit Differential Summary :
Americans regular : -1,00 Italians regular : -1,00 Japanese regular : 0,67 Germans regular : -0,50 British regular : 1,50
-
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - Italians Italians buy 2 destroyers and 1 mech_infantry; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Italians 1 infantry moved from Belgian Congo to Rhodesia Italians take Rhodesia from British 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 infantry moved from Alexandria to 98 Sea Zone 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Cyprus 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 infantry moved from Tobruk to 96 Sea Zone 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Crete Combat - Italians Battle in Cyprus Battle in Crete Non Combat Move - Italians 1 mech_infantry moved from Tobruk to Tunisia Italians take Tunisia from Neutral_Axis 2 artilleries and 3 infantry moved from Tobruk to Libya 1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa 1 infantry moved from Romania to Bessarabia 1 armour moved from Yugoslavia to Bessarabia 1 armour moved from Yugoslavia to Bessarabia 1 armour moved from Western Germany to Slovakia Hungary Place Units - Italians 2 destroyers placed in 97 Sea Zone 1 mech_infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 6 Italians collect 17 PUs (1 lost to blockades); end with 17 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 43 Sea Zone 3 fighters moved from Queensland to 34 Sea Zone Combat - ANZAC Battle in 43 Sea Zone ANZAC attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone ANZAC win, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 34 Sea Zone ANZAC attack with 3 fighters Japanese defend with 1 destroyer ANZAC roll dice for 3 fighters in 34 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 34 Sea Zone ANZAC win with 3 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 3 fighters moved from 34 Sea Zone to 54 Sea Zone 1 artillery moved from New South Wales to Queensland 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 17 PUs; end with 19 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 72 Sea Zone to 81 Sea Zone Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from Trans-Jordan: 1 infantry EDIT: Adding units owned by ANZAC to Iraq: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -0,33 ANZAC regular : 0,50
-
TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 factory_minor and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Vyborg to Novgorod Germans take Novgorod from Russians 1 infantry moved from Western Germany to 112 Sea Zone 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone 1 infantry moved from Karelia to 127 Sea Zone 1 infantry moved from 127 Sea Zone to Archangel 1 infantry moved from 127 Sea Zone to Archangel 1 infantry moved from Bessarabia to Ukraine 1 infantry moved from Eastern Poland to Belarus Germans take Belarus from Russians 4 bombers moved from Southern Italy to Ukraine 2 armour, 9 artilleries, 19 infantry and 6 mech_infantrys moved from Eastern Poland to Western Ukraine Combat - Germans Battle in Archangel Germans attack with 2 infantry Russians defend with 1 aaGun 1 aaGun owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 2 infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 aaGun Battle in Ukraine Germans attack with 4 bombers and 1 infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 4 bombers and 1 infantry in Ukraine, round 2 : 3/5 hits, 2,83 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 4 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 2 armour, 9 artilleries, 19 infantry and 6 mech_infantrys Russians defend with 1 infantry Germans roll dice for 2 armour, 9 artilleries, 19 infantry and 6 mech_infantrys in Western Ukraine, round 2 : 12/36 hits, 9,67 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 2 armour, 9 artilleries, 18 infantry and 6 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 aaGun moved from Eastern Poland to Western Ukraine 1 aaGun moved from Eastern Poland to Western Ukraine 2 armour and 2 mech_infantrys moved from Slovakia Hungary to Western Ukraine 4 bombers moved from Ukraine to Yugoslavia 1 aaGun, 2 artilleries and 5 infantry moved from Bessarabia to Western Ukraine 3 mech_infantrys moved from Germany to Eastern Poland 1 infantry moved from Western Germany to France 1 fighter moved from Western Germany to Southern Italy 1 fighter and 3 tactical_bombers moved from Western Germany to Yugoslavia 5 infantry moved from Finland to Karelia 1 cruiser and 1 destroyer moved from 112 Sea Zone to 127 Sea Zone 1 submarine moved from 119 Sea Zone to 124 Sea Zone 1 submarine moved from 119 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from Southern Italy to Yugoslavia 3 armour moved from Greece to Romania 4 infantry moved from Greece to Bulgaria 1 aaGun moved from Greater Southern Germany to Yugoslavia 1 armour moved from Western Germany to Poland 1 armour moved from Western Germany to Poland Place Units - Germans 1 factory_minor placed in Yugoslavia 1 armour and 7 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 52 PUs; end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Russians regular : 0,33 Germans regular : 2,50
-
wait please… I started the wrong attack in West Ukraine
-
TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 factory_minor and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Vyborg to Novgorod Germans take Novgorod from Russians 1 infantry moved from Western Germany to 112 Sea Zone 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone 1 infantry moved from Karelia to 127 Sea Zone 1 infantry moved from 127 Sea Zone to Archangel 1 infantry moved from 127 Sea Zone to Archangel 1 infantry moved from Bessarabia to Ukraine 1 infantry moved from Eastern Poland to Belarus Germans take Belarus from Russians 4 bombers moved from Southern Italy to Ukraine 2 armour, 9 artilleries, 19 infantry and 6 mech_infantrys moved from Eastern Poland to Western Ukraine Combat - Germans Battle in Archangel Germans attack with 2 infantry Russians defend with 1 aaGun 1 aaGun owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 2 infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 aaGun Battle in Ukraine Germans attack with 4 bombers and 1 infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 4 bombers and 1 infantry in Ukraine, round 2 : 3/5 hits, 2,83 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 4 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 2 armour, 9 artilleries, 19 infantry and 6 mech_infantrys Russians defend with 1 infantry Germans roll dice for 2 armour, 9 artilleries, 19 infantry and 6 mech_infantrys in Western Ukraine, round 2 : 12/36 hits, 9,67 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 2 armour, 9 artilleries, 18 infantry and 6 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Adding units owned by Germans to Eastern Poland: 2 armour, 9 artilleries, 19 infantry and 6 mech_infantrys EDIT: Removing units owned by Germans from Western Ukraine: 2 armour, 9 artilleries, 18 infantry and 6 mech_infantrys EDIT: Changing ownership of Western Ukraine from Germans to Russians EDIT: Adding units owned by Russians to Western Ukraine: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Western Ukraine: 1 infantry EDIT: Changing ownership of Western Ukraine from Russians to Germans EDIT: Adding units owned by Germans to Western Ukraine: 1 artillery EDIT: Turning off Edit Mode 4 bombers moved from Ukraine to Yugoslavia 1 aaGun moved from Greater Southern Germany to Yugoslavia 3 mech_infantrys moved from Germany to Eastern Poland 2 armour and 2 mech_infantrys moved from Slovakia Hungary to Eastern Poland 3 armour moved from Greece to Romania 4 infantry moved from Greece to Bulgaria 1 tactical_bomber moved from Southern Italy to Yugoslavia 1 fighter moved from Western Germany to Southern Italy 1 fighter moved from Western Germany to Southern Italy 1 infantry moved from Western Germany to France 1 tactical_bomber moved from Western Germany to Yugoslavia 1 tactical_bomber moved from Western Germany to Yugoslavia 1 tactical_bomber moved from Western Germany to Yugoslavia 1 cruiser and 1 destroyer moved from 112 Sea Zone to 127 Sea Zone 5 infantry moved from Finland to Karelia 1 submarine moved from 125 Sea Zone to 112 Sea Zone 1 submarine moved from 119 Sea Zone to 125 Sea Zone 1 submarine moved from 119 Sea Zone to 124 Sea Zone 1 armour moved from Western Germany to Slovakia Hungary 1 armour moved from Western Germany to Slovakia Hungary Place Units - Germans 1 factory_minor placed in Yugoslavia 1 armour and 7 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 52 PUs; end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Eastern Poland: 1 artillery and 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : 0,33 Germans regular : 2,50
-
I re-launched the dice only for the W attack-uk how I wanted to do it
-
can you explain the attack in W-ukr a little more? To me it looks like you attack with everything, then you edit everything out and leave an artillary behind in w-ukr.
If you meant to attack with 1 inf and 1 artillary please use forum dice for this
-
Yes
I meant by infantryman and artillery. I used TripleA’s dice simulating that attack only (you can check the results on the email)
ps
i never figured out how to use dice here on the forum
-
Oysteilo-Avner:Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2
MARTI marti@triplea-game.org
lun 18 ott, 18:12
a me, oysteinloeYour dice are: 6,1
Have a nice day.MARTI marti@triplea-game.org
lun 18 ott, 18:12
a me, oysteinloeYour dice are: 1
Have a nice day. -
Okey, i am unfamiliar with this. I will look at it!
-
TripleA Manual Gamesave Post: Russians round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Russians Russians buy 13 infantry; Remaining resources: 2 PUs; Combat Move - Russians 2 infantry moved from Bryansk to Ukraine 1 fighter and 1 tactical_bomber moved from Russia to Ukraine 2 infantry moved from Bryansk to Western Ukraine 1 fighter moved from Russia to Western Ukraine Combat - Russians Battle in Ukraine Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 3/4 hits, 1,50 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Western Ukraine Russians attack with 1 fighter and 2 infantry Germans defend with 1 artillery Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 artillery in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 3 : 2/3 hits, 0,83 expected hits Germans roll dice for 1 artillery in Western Ukraine, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery Non Combat Move - Russians Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Editing Political Relationship for Russians and Japanese from Neutrality to War EDIT: Turning off Edit Mode 1 fighter and 1 tactical_bomber moved from Ukraine to Russia 1 fighter moved from Western Ukraine to Russia 1 infantry moved from Russia to Smolensk 2 armour and 5 mech_infantrys moved from Smolensk to Bryansk 1 armour and 1 mech_infantry moved from Russia to Bryansk 7 infantry moved from Russia to Bryansk Place Units - Russians 3 infantry placed in Volgograd 10 infantry placed in Russia Turn Complete - Russians Russians collect 30 PUs; end with 32 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 41 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Combat Hit Differential Summary :
Germans regular : 0,00 Russians regular : 1,83
-
i will roll again. I meant to declare war against japan, but forgot, now i cant move to china
-
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Russians Russians buy 13 infantry; Remaining resources: 2 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 2 infantry moved from Bryansk to Ukraine 2 infantry moved from Bryansk to Western Ukraine 1 fighter and 1 tactical_bomber moved from Russia to Ukraine 1 fighter moved from Russia to Western Ukraine Combat - Russians Battle in Ukraine Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 3/4 hits, 1,50 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Western Ukraine Russians attack with 1 fighter and 2 infantry Germans defend with 1 artillery Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 artillery in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 3 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 artillery in Western Ukraine, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 4 : 2/2 hits, 0,67 expected hits Germans roll dice for 1 artillery in Western Ukraine, round 4 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery Non Combat Move - Russians 1 armour, 8 infantry and 1 mech_infantry moved from Russia to Bryansk 2 armour and 5 mech_infantrys moved from Smolensk to Bryansk 1 fighter moved from Western Ukraine to Russia 1 fighter and 1 tactical_bomber moved from Ukraine to Russia 6 infantry moved from Timguska to Kansu 1 submarine moved from 123 Sea Zone to 109 Sea Zone Place Units - Russians 3 infantry placed in Volgograd 10 infantry placed in Russia Turn Complete - Russians Russians collect 30 PUs; end with 32 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs Turning on Edit Mode EDIT: Adding units owned by Russians to Ukraine: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : 0,67 Russians regular : 1,33
-
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 armour, 1 carrier, 2 destroyers, 1 factory_minor and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 21 Sea Zone to 43 Sea Zone 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone 1 battleship moved from 41 Sea Zone to 42 Sea Zone 1 fighter moved from 41 Sea Zone to Java 1 fighter moved from 41 Sea Zone to Java 1 infantry moved from 42 Sea Zone to Java 1 artillery moved from 42 Sea Zone to Java 1 battleship moved from 35 Sea Zone to 42 Sea Zone 1 destroyer moved from 35 Sea Zone to 45 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 artillery moved from 45 Sea Zone to Dutch New Guinea 1 artillery moved from Malaya to 37 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to Celebes 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 artillery moved from 44 Sea Zone to Celebes 1 infantry moved from Suiyuyan to Kansu 3 artilleries and 5 infantry moved from Shensi to Kansu 1 fighter moved from Hopei to Kansu 1 tactical_bomber moved from Hopei to Kansu 1 bomber moved from Kwangsi to Kansu 1 bomber moved from Kwangsi to Kansu 1 tactical_bomber moved from Kwangsi to 43 Sea Zone 1 tactical_bomber moved from Kwangsi to 43 Sea Zone 1 fighter moved from 37 Sea Zone to 45 Sea Zone 1 fighter moved from 35 Sea Zone to Dutch New Guinea 1 tactical_bomber moved from 37 Sea Zone to 45 Sea Zone 1 cruiser moved from 37 Sea Zone to 44 Sea Zone 1 infantry moved from Szechwan to Sikang 1 fighter moved from Kwangsi to Sikang 1 tactical_bomber moved from Kwangsi to Sikang 1 fighter moved from Kwangsi to 43 Sea Zone 1 fighter moved from Kwangsi to 43 Sea Zone 1 tactical_bomber moved from Kwangsi to 43 Sea Zone 1 tactical_bomber moved from Kwangsi to 43 Sea Zone Combat - Japanese Battle in Sikang Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Sikang, round 2 : 1/3 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in 43 Sea Zone Japanese attack with 2 fighters, 1 submarine and 4 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 43 Sea Zone Japanese win, taking 43 Sea Zone from ANZAC with 2 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 45 Sea Zone Japanese attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport Americans defend with 1 submarine; ANZAC defend with 1 transport Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 45 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 transport owned by the ANZAC and 1 submarine owned by the Americans lost in 45 Sea Zone Japanese win with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 13 Casualties for Americans: 1 submarine Casualties for ANZAC: 1 transport Battle in Dutch New Guinea Japanese attack with 1 artillery, 1 fighter and 1 infantry ANZAC defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Dutch New Guinea, round 2 : 1/3 hits, 1,17 expected hits ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Dutch New Guinea Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Celebes Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 1 cruiser in Celebes, round 2 : 1/1 hits, 0,50 expected hits ANZAC roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Java Japanese attack with 1 artillery, 2 fighters and 1 infantry ANZAC defend with 1 infantry Japanese roll dice for 2 battleships in Java, round 2 : 2/2 hits, 1,33 expected hits ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Kansu Japanese attack with 3 artilleries, 2 bombers, 1 fighter, 6 infantry and 1 tactical_bomber Chinese defend with 6 infantry; Russians defend with 6 infantry Japanese roll dice for 3 artilleries, 2 bombers, 1 fighter, 6 infantry and 1 tactical_bomber in Kansu, round 2 : 7/13 hits, 5,00 expected hits Chinese roll dice for 12 infantry in Kansu, round 2 : 4/12 hits, 4,00 expected hits 4 infantry owned by the Japanese, 6 infantry owned by the Russians and 1 infantry owned by the Chinese lost in Kansu Japanese roll dice for 3 artilleries, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Kansu, round 3 : 4/9 hits, 4,17 expected hits Chinese roll dice for 5 infantry in Kansu, round 3 : 2/5 hits, 1,67 expected hits 2 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Kansu Japanese roll dice for 3 artilleries, 2 bombers, 1 fighter and 1 tactical_bomber in Kansu, round 4 : 6/7 hits, 3,50 expected hits Chinese roll dice for 1 infantry in Kansu, round 4 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 2 artilleries, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Japanese: 1 artillery and 6 infantry Casualties for Chinese: 6 infantry Casualties for Russians: 6 infantry Non Combat Move - Japanese 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Jehol to Chahar 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Kiangsu to Anhwe 1 armour moved from Kwangtung to Yunnan 1 infantry moved from Hunan to Yunnan 1 aaGun moved from Hunan to Yunnan 1 infantry moved from Hunan to Yunnan 1 tactical_bomber moved from Sikang to Shensi 1 fighter moved from Sikang to Shensi 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Hopei to Shensi 1 armour moved from Kiangsu to Hopei 1 artillery moved from Kiangsu to Anhwe 1 infantry moved from Jehol to Anhwe 2 bombers, 1 fighter and 1 tactical_bomber moved from Kansu to Shensi 1 artillery and 1 mech_infantry moved from French Indo China to Yunnan 1 submarine moved from 37 Sea Zone to 42 Sea Zone 1 carrier moved from 37 Sea Zone to 42 Sea Zone 1 carrier moved from 41 Sea Zone to 42 Sea Zone 1 fighter moved from Java to 42 Sea Zone 1 fighter moved from Java to 42 Sea Zone 1 tactical_bomber moved from Celebes to 42 Sea Zone 1 fighter moved from 45 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 45 Sea Zone to 42 Sea Zone 3 fighters moved from Kwangsi to 6 Sea Zone 1 submarine moved from 6 Sea Zone to 5 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 transport moved from 20 Sea Zone to 42 Sea Zone 1 marine moved from Guam to 21 Sea Zone 1 cruiser and 1 marine moved from 21 Sea Zone to 43 Sea Zone 1 marine moved from 43 Sea Zone to Borneo 1 carrier moved from 35 Sea Zone to 42 Sea Zone 1 fighter moved from 43 Sea Zone to Philippines 1 tactical_bomber moved from 43 Sea Zone to Philippines 3 tactical_bombers moved from 43 Sea Zone to Kwangsi 1 infantry moved from Kwangtung to Kwangsi 1 transport moved from 35 Sea Zone to 6 Sea Zone 1 fighter moved from Dutch New Guinea to 42 Sea Zone 1 fighter moved from 43 Sea Zone to Kwangsi Place Units - Japanese 1 carrier and 2 destroyers placed in 6 Sea Zone 1 armour and 2 infantry placed in Kiangsu 1 factory_minor placed in French Indo China Turn Complete - Japanese Japanese collect 61 PUs; end with 61 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Chinese regular : 1,67 Americans regular : -0,17 Japanese regular : 6,17 ANZAC regular : -1,33
-
TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 3 transports; Remaining resources: 4 PUs; Combat Move - Americans 1 destroyer moved from 54 Sea Zone to 45 Sea Zone 1 fighter moved from 54 Sea Zone to 45 Sea Zone 2 fighters moved from Queensland to 45 Sea Zone 1 destroyer moved from 123 Sea Zone to 124 Sea Zone 1 bomber moved from United Kingdom to 124 Sea Zone Combat - Americans Battle in 124 Sea Zone Americans attack with 1 bomber and 1 destroyer Germans defend with 1 submarine Americans roll dice for 1 bomber and 1 destroyer in 124 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits Germans roll dice for 1 submarine in 124 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the Americans lost in 124 Sea Zone Germans and Americans reach a stalemate . Battle score for attacker is -8 Casualties for Americans: 1 destroyer Battle in 45 Sea Zone Americans attack with 1 destroyer and 3 fighters Japanese defend with 1 destroyer and 1 transport Americans roll dice for 1 destroyer and 3 fighters in 45 Sea Zone, round 2 : 0/4 hits, 1,83 expected hits Japanese roll dice for 1 destroyer and 1 transport in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer and 3 fighters in 45 Sea Zone, round 3 : 2/4 hits, 1,83 expected hits Japanese roll dice for 1 destroyer and 1 transport in 45 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 transport owned by the Japanese, 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 45 Sea Zone Americans win with 3 fighters remaining. Battle score for attacker is 7 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 destroyer and 1 transport Non Combat Move - Americans 1 armour and 1 artillery moved from Queensland to 54 Sea Zone 4 infantry moved from Queensland to 54 Sea Zone 1 armour, 1 artillery, 4 infantry and 3 transports moved from 54 Sea Zone to 46 Sea Zone 1 artillery and 2 infantry moved from 46 Sea Zone to New Guinea 1 armour and 2 infantry moved from 46 Sea Zone to New Guinea 1 battleship, 2 carriers, 2 cruisers, 2 destroyers and 3 fighters moved from 54 Sea Zone to 46 Sea Zone 3 fighters moved from 45 Sea Zone to 46 Sea Zone 2 carriers and 1 destroyer moved from 26 Sea Zone to 46 Sea Zone 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 46 Sea Zone 2 fighters moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from 124 Sea Zone to United Kingdom 1 destroyer moved from 121 Sea Zone to 106 Sea Zone 1 destroyer moved from 46 Sea Zone to 45 Sea Zone Place Units - Americans Turning on Edit Mode EDIT: Adding units owned by Americans to 91 Sea Zone: 1 transport EDIT: Adding units owned by Americans to Morocco: 1 infantry and 1 mech_infantry EDIT: Removing units owned by Americans from 86 Sea Zone: 1 transport EDIT: Removing units owned by Americans from Brazil: 3 infantry and 1 mech_infantry EDIT: Adding units owned by Americans to Suriname: 2 infantry EDIT: Adding units owned by Americans to 91 Sea Zone: 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 2 transports EDIT: Removing units owned by Americans from 101 Sea Zone: 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 2 transports EDIT: Adding units owned by Americans to 123 Sea Zone: 1 destroyer EDIT: Removing units owned by Americans from 101 Sea Zone: 1 destroyer EDIT: Removing units owned by Americans from Eastern United States: 1 fighter EDIT: Removing units owned by Americans from Eastern United States: 1 fighter EDIT: Adding units owned by Americans to Iceland: 2 fighters EDIT: Removing units owned by Americans from Central United States: 1 marine EDIT: Removing units owned by Americans from Central United States: 2 mech_infantrys EDIT: Removing units owned by Americans from Central United States: 2 infantry EDIT: Adding units owned by Americans to Morocco: 2 infantry, 1 marine and 2 mech_infantrys EDIT: Turning off Edit Mode 2 transports placed in 101 Sea Zone 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 artillery, 1 fighter and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Americans regular : -2,67 Japanese regular : 0,33 Germans regular : 0,83
-
TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 2 PUs; end with 2 PUs
Combat Hit Differential Summary :