TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 1
Purchase Units - Germans
Germans buy 1 carrier, 1 destroyer, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With British ANZAC
Germans succeeds on action: Political Action Germans To War With British ANZAC: Changing Relationship for Germans and British from Neutrality to War
Germans succeeds on action: Political Action Germans To War With British ANZAC: Changing Relationship for Germans and ANZAC from Neutrality to War
Combat Move - Germans
1 submarine moved from 6 Sea Zone to 22 Sea Zone
1 destroyer moved from 25 Sea Zone to 22 Sea Zone
1 battleship moved from 25 Sea Zone to 22 Sea Zone
1 cruiser moved from 24 Sea Zone to 22 Sea Zone
1 artillery moved from G5 to 24 Sea Zone
1 artillery and 1 transport moved from 24 Sea Zone to 8 Sea Zone
1 infantry moved from G1 to 8 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to UK2
1 artillery moved from 22 Sea Zone to UK2
1 fighter moved from 24 Sea Zone to UK2
1 tactical_bomber moved from 24 Sea Zone to UK2
1 fighter moved from G13 to 40 Sea Zone
1 tactical_bomber moved from G13 to 40 Sea Zone
1 infantry moved from G4 to PA3
2 infantry moved from G4 to PA3
1 artillery moved from G4 to PA3
1 mech_infantry moved from G5 to PA3
1 armour moved from G7 to PA3
1 fighter moved from G6 to PA3
3 infantry moved from G7 to PA4
1 mech_infantry moved from G11 to PA4
1 mech_infantry moved from G11 to PA4
1 armour moved from G11 to PA4
1 armour moved from G11 to PA4
2 artilleries and 2 infantry moved from G15 to IN7
2 infantry moved from G21 to IN11
1 armour, 1 infantry and 2 mech_infantrys moved from G18 to IN11
1 artillery moved from G17 to PA9
1 infantry moved from G17 to PA9
1 infantry moved from G17 to PA9
1 armour moved from G17 to PA9
1 cruiser moved from 71 Sea Zone to 83 Sea Zone
1 submarine moved from 97 Sea Zone to 95 Sea Zone
1 submarine moved from 56 Sea Zone to 83 Sea Zone
1 submarine moved from 37 Sea Zone to 35 Sea Zone
1 submarine moved from 38 Sea Zone to 40 Sea Zone
1 submarine moved from 47 Sea Zone to 40 Sea Zone
1 bomber moved from G15 to 40 Sea Zone
1 mech_infantry moved from G13 to PA5
1 infantry moved from G13 to PA5
1 infantry moved from G13 to PA5
1 infantry moved from G13 to PA5
1 artillery moved from G13 to PA5
1 armour moved from G10 to PA5
1 battleship moved from 60 Sea Zone to 70 Sea Zone
1 infantry moved from G19 to 60 Sea Zone
1 artillery moved from G19 to 60 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 60 Sea Zone to 70 Sea Zone
1 infantry moved from 70 Sea Zone to UK14
1 artillery moved from 70 Sea Zone to UK14
1 destroyer moved from 59 Sea Zone to 71 Sea Zone
1 fighter moved from G17 to PA9
4 infantry moved from G16 to IN7
1 fighter moved from G15 to IN7
1 tactical_bomber moved from G15 to IN7
1 fighter moved from G5 to PA4
1 tactical_bomber moved from G5 to PA4
1 carrier moved from 24 Sea Zone to 22 Sea Zone
1 fighter moved from G5 to 22 Sea Zone
1 tactical_bomber moved from G5 to 22 Sea Zone
1 bomber moved from G5 to 40 Sea Zone
1 infantry moved from G8 to PA4
Combat - Germans
Battle in 95 Sea Zone
Germans attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 95 Sea Zone
Germans win, taking 95 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in UK14
Germans attack with 1 artillery and 1 infantry
British defend with 1 fighter, 1 harbour and 1 infantry
Germans roll dice for 1 battleship in UK14, round 2 : 1/1 hits, 0.67 expected hits
Germans roll dice for 1 artillery and 1 infantry in UK14, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 fighter and 1 infantry in UK14, round 2 : 1/2 hits, 1.00 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in UK14
Germans roll dice for 1 artillery in UK14, round 3 : 1/1 hits, 0.33 expected hits
British roll dice for 1 fighter in UK14, round 3 : 0/1 hits, 0.67 expected hits
1 fighter owned by the British lost in UK14
Germans win, taking UK14 from British with 1 artillery remaining. Battle score for attacker is 10
Casualties for Germans: 1 infantry
Casualties for British: 1 fighter and 1 infantry
Battle in 35 Sea Zone
Germans attack with 1 submarine
British defend with 1 destroyer and 1 transport
Germans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 35 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Germans lost in 35 Sea Zone
British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarine
Battle in 22 Sea Zone
Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
British defend with 1 battleship, 1 cruiser and 1 destroyer
Germans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 22 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 22 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Units damaged: 1 battleship owned by the Germans
1 destroyer owned by the British lost in 22 Sea Zone
Germans roll dice for 1 submarine in 22 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 22 Sea Zone, round 3 : 3/5 hits, 2.67 expected hits
British roll dice for 1 battleship and 1 cruiser in 22 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits
1 destroyer owned by the Germans, 1 submarine owned by the Germans, 1 cruiser owned by the British and 1 battleship owned by the British lost in 22 Sea Zone
Germans win, taking 22 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 26
Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
Casualties for Germans: 1 destroyer and 1 submarine
Battle in 40 Sea Zone
Germans attack with 2 bombers, 1 fighter, 2 submarines and 1 tactical_bomber
British defend with 1 cruiser, 1 destroyer and 1 transport
Germans roll dice for 2 submarines in 40 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 40 Sea Zone, round 2 : 2/4 hits, 2.50 expected hits
British roll dice for 1 cruiser, 1 destroyer and 1 transport in 40 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
1 destroyer owned by the British, 1 transport owned by the British, 1 submarine owned by the Germans and 1 cruiser owned by the British lost in 40 Sea Zone
Germans win, taking 40 Sea Zone from Neutral with 2 bombers, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 21
Casualties for Germans: 1 submarine
Casualties for British: 1 cruiser, 1 destroyer and 1 transport
Battle in 83 Sea Zone
Germans attack with 1 cruiser and 1 submarine
British defend with 1 cruiser
Germans roll dice for 1 submarine in 83 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 cruiser owned by the British lost in 83 Sea Zone
Germans win, taking 83 Sea Zone from Neutral with 1 cruiser and 1 submarine remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in IN11
Germans attack with 1 armour, 3 infantry and 2 mech_infantrys
Independent_Neutral defend with 1 independent_neutral_free and 3 infantry
Germans roll dice for 1 armour, 3 infantry and 2 mech_infantrys in IN11, round 2 : 2/6 hits, 1.33 expected hits
Independent_Neutral roll dice for 3 infantry in IN11, round 2 : 1/3 hits, 1.00 expected hits
2 infantry owned by the Independent_Neutral and 1 infantry owned by the Germans lost in IN11
Germans roll dice for 1 armour, 2 infantry and 2 mech_infantrys in IN11, round 3 : 2/5 hits, 1.17 expected hits
Independent_Neutral roll dice for 1 infantry in IN11, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Independent_Neutral lost in IN11
Germans converts independent_neutral_free into different units
Germans win, taking IN11 from Independent_Neutral with 1 armour, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Independent_Neutral: 3 infantry
Battle in UK2
Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 aaGun, 1 airfield, 1 fighter and 2 infantry
British roll AA dice in UK2 : 0/2 hits, 0.33 expected hits
Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in UK2, round 2 : 2/4 hits, 1.83 expected hits
British roll dice for 1 aaGun, 1 fighter and 2 infantry in UK2, round 2 : 3/3 hits, 1.33 expected hits
1 aaGun owned by the British, 1 artillery owned by the Germans, 1 fighter owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the British lost in UK2
1 tactical_bomber owned by the Germans retreated
British win with 1 fighter and 1 infantry remaining. Battle score for attacker is -9
Casualties for Germans: 1 artillery, 1 fighter and 1 infantry
Casualties for British: 1 aaGun and 1 infantry
Battle in IN7
Germans attack with 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber
Independent_Neutral defend with 1 independent_neutral_free and 3 infantry
Germans roll dice for 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber in IN7, round 2 : 5/10 hits, 3.17 expected hits
Independent_Neutral roll dice for 3 infantry in IN7, round 2 : 1/3 hits, 1.00 expected hits
3 infantry owned by the Independent_Neutral and 1 infantry owned by the Germans lost in IN7
Germans converts independent_neutral_free into different units
Germans win, taking IN7 from Independent_Neutral with 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Independent_Neutral: 3 infantry
Battle in PA9
Germans attack with 1 armour, 1 artillery, 1 fighter and 2 infantry
Pro_Allies defend with 2 infantry
Germans roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in PA9, round 2 : 2/5 hits, 1.83 expected hits
Pro_Allies roll dice for 2 infantry in PA9, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Pro_Allies lost in PA9
Germans win, taking PA9 from Pro_Allies with 1 armour, 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Pro_Allies: 2 infantry
Battle in PA5
Germans attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Pro_Allies defend with 4 infantry
Germans roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in PA5, round 2 : 2/6 hits, 1.67 expected hits
Pro_Allies roll dice for 4 infantry in PA5, round 2 : 0/4 hits, 1.33 expected hits
2 infantry owned by the Pro_Allies lost in PA5
Germans roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in PA5, round 3 : 2/6 hits, 1.67 expected hits
Pro_Allies roll dice for 2 infantry in PA5, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Pro_Allies lost in PA5
Germans win, taking PA5 from Pro_Allies with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 12
Casualties for Pro_Allies: 4 infantry
Battle in PA3
Germans attack with 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry
Pro_Allies defend with 3 infantry
Germans roll dice for 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry in PA3, round 2 : 4/7 hits, 2.17 expected hits
Pro_Allies roll dice for 3 infantry in PA3, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Germans and 3 infantry owned by the Pro_Allies lost in PA3
Germans win, taking PA3 from Pro_Allies with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Pro_Allies: 3 infantry
Battle in PA4
Germans attack with 2 armour, 1 fighter, 4 infantry, 2 mech_infantrys and 1 tactical_bomber
Pro_Allies defend with 3 infantry
Germans roll dice for 2 armour, 1 fighter, 4 infantry, 2 mech_infantrys and 1 tactical_bomber in PA4, round 2 : 6/10 hits, 3.17 expected hits
Pro_Allies roll dice for 3 infantry in PA4, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Germans and 3 infantry owned by the Pro_Allies lost in PA4
Germans win, taking PA4 from Pro_Allies with 2 armour, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Pro_Allies: 3 infantry
Trigger Axis Attack Independent Neutral IN7: French has 1 french_escalation_tracker placed in FCap
Trigger Axis Attack Independent Neutral IN11: French has 1 french_escalation_tracker placed in FCap
Non Combat Move - Germans
Trigger French Escalation 2: Setting switch to true for conditionAttachment_French_Escalation_2_Switch attached to French
Trigger French Escalation 3: Setting switch to true for conditionAttachment_French_Escalation_3_Switch attached to French
Trigger French Escalation 3: Changing Relationship for Russians and French from Concordant to Friendly
Trigger French Escalation 3: Changing Relationship for Americans and French from Concordant to Friendly
Trigger French Escalation 3: Changing Relationship for Chinese and French from Concordant to Friendly
Trigger French Escalation 3: Changing Relationship for British and French from Concordant to Friendly
Trigger French Escalation 3: Changing Relationship for ANZAC and French from Concordant to Friendly
1 infantry moved from G8 to PX3
Germans take PX3 from Pro_Axis
1 infantry moved from G17 to PX5
Germans take PX5 from Pro_Axis
1 aaGun moved from G21 to PX5
1 tactical_bomber moved from 22 Sea Zone to 24 Sea Zone
1 tactical_bomber moved from UK2 to 22 Sea Zone
1 fighter moved from PA3 to G4
1 aaGun, 3 armour, 2 artilleries, 6 infantry and 2 mech_infantrys moved from G6 to G5
1 fighter moved from PA4 to 24 Sea Zone
1 tactical_bomber moved from PA4 to G5
1 fighter moved from IN7 to G15
1 tactical_bomber moved from IN7 to G15
1 infantry moved from G10 to G13
1 infantry moved from G10 to G13
1 fighter moved from PA9 to G19
1 bomber moved from 40 Sea Zone to G5
1 bomber moved from 40 Sea Zone to G15
1 fighter moved from 40 Sea Zone to G13
1 tactical_bomber moved from 40 Sea Zone to G13
1 infantry moved from G8 to G11
3 infantry moved from G8 to G11
1 mech_infantry moved from G5 to G4
1 mech_infantry moved from G5 to G4
1 armour moved from G5 to G4
1 armour moved from G5 to G4
1 armour moved from G5 to G4
1 infantry moved from G19 to G18
1 aaGun moved from G19 to G18
Place Units - Germans
1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 24 Sea Zone
Turn Complete - Germans
Germans collect 58 PUs; end with 58 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
British AA : -0.33
Pro_Allies regular : -0.67
Germans regular : 8.17
British regular : 1.83
Independent_Neutral regular : -0.33
Appreciate the offer, but I think I’ll pass for now. I’m kind of maxed out on upcoming games already. Hoping to start a YouTube game in the not too distant future and want to make sure I can focus on that to keep it moving.
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 1
Purchase Units - Germans
Germans buy 1 carrier, 1 destroyer, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With British ANZAC
Germans succeeds on action: Political Action Germans To War With British ANZAC: Changing Relationship for Germans and British from Neutrality to War
Germans succeeds on action: Political Action Germans To War With British ANZAC: Changing Relationship for Germans and ANZAC from Neutrality to War
Combat Move - Germans
1 submarine moved from 6 Sea Zone to 22 Sea Zone
1 destroyer moved from 25 Sea Zone to 22 Sea Zone
1 battleship moved from 25 Sea Zone to 22 Sea Zone
1 cruiser moved from 24 Sea Zone to 22 Sea Zone
1 artillery moved from G5 to 24 Sea Zone
1 artillery and 1 transport moved from 24 Sea Zone to 8 Sea Zone
1 infantry moved from G1 to 8 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to UK2
1 artillery moved from 22 Sea Zone to UK2
1 fighter moved from 24 Sea Zone to UK2
1 tactical_bomber moved from 24 Sea Zone to UK2
1 fighter moved from G13 to 40 Sea Zone
1 tactical_bomber moved from G13 to 40 Sea Zone
1 infantry moved from G4 to PA3
2 infantry moved from G4 to PA3
1 artillery moved from G4 to PA3
1 mech_infantry moved from G5 to PA3
1 armour moved from G7 to PA3
1 fighter moved from G6 to PA3
3 infantry moved from G7 to PA4
1 mech_infantry moved from G11 to PA4
1 mech_infantry moved from G11 to PA4
1 armour moved from G11 to PA4
1 armour moved from G11 to PA4
2 artilleries and 2 infantry moved from G15 to IN7
2 infantry moved from G21 to IN11
1 armour, 1 infantry and 2 mech_infantrys moved from G18 to IN11
1 artillery moved from G17 to PA9
1 infantry moved from G17 to PA9
1 infantry moved from G17 to PA9
1 armour moved from G17 to PA9
1 cruiser moved from 71 Sea Zone to 83 Sea Zone
1 submarine moved from 97 Sea Zone to 95 Sea Zone
1 submarine moved from 56 Sea Zone to 83 Sea Zone
1 submarine moved from 37 Sea Zone to 35 Sea Zone
1 submarine moved from 38 Sea Zone to 40 Sea Zone
1 submarine moved from 47 Sea Zone to 40 Sea Zone
1 bomber moved from G15 to 40 Sea Zone
1 mech_infantry moved from G13 to PA5
1 infantry moved from G13 to PA5
1 infantry moved from G13 to PA5
1 infantry moved from G13 to PA5
1 artillery moved from G13 to PA5
1 armour moved from G10 to PA5
1 battleship moved from 60 Sea Zone to 70 Sea Zone
1 infantry moved from G19 to 60 Sea Zone
1 artillery moved from G19 to 60 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 60 Sea Zone to 70 Sea Zone
1 infantry moved from 70 Sea Zone to UK14
1 artillery moved from 70 Sea Zone to UK14
1 destroyer moved from 59 Sea Zone to 71 Sea Zone
1 fighter moved from G17 to PA9
4 infantry moved from G16 to IN7
1 fighter moved from G15 to IN7
1 tactical_bomber moved from G15 to IN7
1 fighter moved from G5 to PA4
1 tactical_bomber moved from G5 to PA4
1 carrier moved from 24 Sea Zone to 22 Sea Zone
1 fighter moved from G5 to 22 Sea Zone
1 tactical_bomber moved from G5 to 22 Sea Zone
1 bomber moved from G5 to 40 Sea Zone
1 infantry moved from G8 to PA4
Combat - Germans
Battle in 95 Sea Zone
Germans attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 95 Sea Zone
Germans win, taking 95 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in UK14
Germans attack with 1 artillery and 1 infantry
British defend with 1 fighter, 1 harbour and 1 infantry
Germans roll dice for 1 battleship in UK14, round 2 : 1/1 hits, 0.67 expected hits
Germans roll dice for 1 artillery and 1 infantry in UK14, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 fighter and 1 infantry in UK14, round 2 : 1/2 hits, 1.00 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in UK14
Germans roll dice for 1 artillery in UK14, round 3 : 1/1 hits, 0.33 expected hits
British roll dice for 1 fighter in UK14, round 3 : 0/1 hits, 0.67 expected hits
1 fighter owned by the British lost in UK14
Germans win, taking UK14 from British with 1 artillery remaining. Battle score for attacker is 10
Casualties for Germans: 1 infantry
Casualties for British: 1 fighter and 1 infantry
Battle in 35 Sea Zone
Germans attack with 1 submarine
British defend with 1 destroyer and 1 transport
Germans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 35 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Germans lost in 35 Sea Zone
British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarine
Battle in 22 Sea Zone
Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
British defend with 1 battleship, 1 cruiser and 1 destroyer
Germans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 22 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 22 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Units damaged: 1 battleship owned by the Germans
1 destroyer owned by the British lost in 22 Sea Zone
Germans roll dice for 1 submarine in 22 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 22 Sea Zone, round 3 : 3/5 hits, 2.67 expected hits
British roll dice for 1 battleship and 1 cruiser in 22 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits
1 destroyer owned by the Germans, 1 submarine owned by the Germans, 1 cruiser owned by the British and 1 battleship owned by the British lost in 22 Sea Zone
Germans win, taking 22 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 26
Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
Casualties for Germans: 1 destroyer and 1 submarine
Battle in 40 Sea Zone
Germans attack with 2 bombers, 1 fighter, 2 submarines and 1 tactical_bomber
British defend with 1 cruiser, 1 destroyer and 1 transport
Germans roll dice for 2 submarines in 40 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 40 Sea Zone, round 2 : 2/4 hits, 2.50 expected hits
British roll dice for 1 cruiser, 1 destroyer and 1 transport in 40 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
1 destroyer owned by the British, 1 transport owned by the British, 1 submarine owned by the Germans and 1 cruiser owned by the British lost in 40 Sea Zone
Germans win, taking 40 Sea Zone from Neutral with 2 bombers, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 21
Casualties for Germans: 1 submarine
Casualties for British: 1 cruiser, 1 destroyer and 1 transport
Battle in 83 Sea Zone
Germans attack with 1 cruiser and 1 submarine
British defend with 1 cruiser
Germans roll dice for 1 submarine in 83 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 cruiser owned by the British lost in 83 Sea Zone
Germans win, taking 83 Sea Zone from Neutral with 1 cruiser and 1 submarine remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in IN11
Germans attack with 1 armour, 3 infantry and 2 mech_infantrys
Independent_Neutral defend with 1 independent_neutral_free and 3 infantry
Germans roll dice for 1 armour, 3 infantry and 2 mech_infantrys in IN11, round 2 : 2/6 hits, 1.33 expected hits
Independent_Neutral roll dice for 3 infantry in IN11, round 2 : 1/3 hits, 1.00 expected hits
2 infantry owned by the Independent_Neutral and 1 infantry owned by the Germans lost in IN11
Germans roll dice for 1 armour, 2 infantry and 2 mech_infantrys in IN11, round 3 : 2/5 hits, 1.17 expected hits
Independent_Neutral roll dice for 1 infantry in IN11, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Independent_Neutral lost in IN11
Germans converts independent_neutral_free into different units
Germans win, taking IN11 from Independent_Neutral with 1 armour, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Independent_Neutral: 3 infantry
Battle in UK2
Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 aaGun, 1 airfield, 1 fighter and 2 infantry
British roll AA dice in UK2 : 0/2 hits, 0.33 expected hits
Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in UK2, round 2 : 2/4 hits, 1.83 expected hits
British roll dice for 1 aaGun, 1 fighter and 2 infantry in UK2, round 2 : 3/3 hits, 1.33 expected hits
1 aaGun owned by the British, 1 artillery owned by the Germans, 1 fighter owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the British lost in UK2
1 tactical_bomber owned by the Germans retreated
British win with 1 fighter and 1 infantry remaining. Battle score for attacker is -9
Casualties for Germans: 1 artillery, 1 fighter and 1 infantry
Casualties for British: 1 aaGun and 1 infantry
Battle in IN7
Germans attack with 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber
Independent_Neutral defend with 1 independent_neutral_free and 3 infantry
Germans roll dice for 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber in IN7, round 2 : 5/10 hits, 3.17 expected hits
Independent_Neutral roll dice for 3 infantry in IN7, round 2 : 1/3 hits, 1.00 expected hits
3 infantry owned by the Independent_Neutral and 1 infantry owned by the Germans lost in IN7
Germans converts independent_neutral_free into different units
Germans win, taking IN7 from Independent_Neutral with 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Independent_Neutral: 3 infantry
Battle in PA9
Germans attack with 1 armour, 1 artillery, 1 fighter and 2 infantry
Pro_Allies defend with 2 infantry
Germans roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in PA9, round 2 : 2/5 hits, 1.83 expected hits
Pro_Allies roll dice for 2 infantry in PA9, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Pro_Allies lost in PA9
Germans win, taking PA9 from Pro_Allies with 1 armour, 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Pro_Allies: 2 infantry
Battle in PA5
Germans attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Pro_Allies defend with 4 infantry
Germans roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in PA5, round 2 : 2/6 hits, 1.67 expected hits
Pro_Allies roll dice for 4 infantry in PA5, round 2 : 0/4 hits, 1.33 expected hits
2 infantry owned by the Pro_Allies lost in PA5
Germans roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in PA5, round 3 : 2/6 hits, 1.67 expected hits
Pro_Allies roll dice for 2 infantry in PA5, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Pro_Allies lost in PA5
Germans win, taking PA5 from Pro_Allies with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 12
Casualties for Pro_Allies: 4 infantry
Battle in PA3
Germans attack with 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry
Pro_Allies defend with 3 infantry
Germans roll dice for 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry in PA3, round 2 : 4/7 hits, 2.17 expected hits
Pro_Allies roll dice for 3 infantry in PA3, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Germans and 3 infantry owned by the Pro_Allies lost in PA3
Germans win, taking PA3 from Pro_Allies with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Pro_Allies: 3 infantry
Battle in PA4
Germans attack with 2 armour, 1 fighter, 4 infantry, 2 mech_infantrys and 1 tactical_bomber
Pro_Allies defend with 3 infantry
Germans roll dice for 2 armour, 1 fighter, 4 infantry, 2 mech_infantrys and 1 tactical_bomber in PA4, round 2 : 6/10 hits, 3.17 expected hits
Pro_Allies roll dice for 3 infantry in PA4, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Germans and 3 infantry owned by the Pro_Allies lost in PA4
Germans win, taking PA4 from Pro_Allies with 2 armour, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Pro_Allies: 3 infantry
Trigger Axis Attack Independent Neutral IN7: French has 1 french_escalation_tracker placed in FCap
Trigger Axis Attack Independent Neutral IN11: French has 1 french_escalation_tracker placed in FCap
Non Combat Move - Germans
Trigger French Escalation 2: Setting switch to true for conditionAttachment_French_Escalation_2_Switch attached to French
Trigger French Escalation 3: Setting switch to true for conditionAttachment_French_Escalation_3_Switch attached to French
Trigger French Escalation 3: Changing Relationship for Russians and French from Concordant to Friendly
Trigger French Escalation 3: Changing Relationship for Americans and French from Concordant to Friendly
Trigger French Escalation 3: Changing Relationship for Chinese and French from Concordant to Friendly
Trigger French Escalation 3: Changing Relationship for British and French from Concordant to Friendly
Trigger French Escalation 3: Changing Relationship for ANZAC and French from Concordant to Friendly
1 infantry moved from G8 to PX3
Germans take PX3 from Pro_Axis
1 infantry moved from G17 to PX5
Germans take PX5 from Pro_Axis
1 aaGun moved from G21 to PX5
1 tactical_bomber moved from 22 Sea Zone to 24 Sea Zone
1 tactical_bomber moved from UK2 to 22 Sea Zone
1 fighter moved from PA3 to G4
1 aaGun, 3 armour, 2 artilleries, 6 infantry and 2 mech_infantrys moved from G6 to G5
1 fighter moved from PA4 to 24 Sea Zone
1 tactical_bomber moved from PA4 to G5
1 fighter moved from IN7 to G15
1 tactical_bomber moved from IN7 to G15
1 infantry moved from G10 to G13
1 infantry moved from G10 to G13
1 fighter moved from PA9 to G19
1 bomber moved from 40 Sea Zone to G5
1 bomber moved from 40 Sea Zone to G15
1 fighter moved from 40 Sea Zone to G13
1 tactical_bomber moved from 40 Sea Zone to G13
1 infantry moved from G8 to G11
3 infantry moved from G8 to G11
1 mech_infantry moved from G5 to G4
1 mech_infantry moved from G5 to G4
1 armour moved from G5 to G4
1 armour moved from G5 to G4
1 armour moved from G5 to G4
1 infantry moved from G19 to G18
1 aaGun moved from G19 to G18
Place Units - Germans
1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 24 Sea Zone
Turn Complete - Germans
Germans collect 58 PUs; end with 58 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Turning on Edit Mode
EDIT: Changing ownership of PA4 from Germans to Pro_Allies
EDIT: Removing units owned by Germans from PA4: 2 armour, 2 infantry and 2 mech_infantrys
EDIT: Changing PUs for Germans from 63 to 61
EDIT: Adding units owned by Pro_Allies to PA4: 3 infantry
EDIT: Adding units owned by Germans to G4: 3 infantry
EDIT: Adding units owned by Germans to PX3: 2 armour and 2 mech_infantrys
EDIT: Adding units owned by Germans to PX3: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British AA : -0.33
Pro_Allies regular : -0.67
Germans regular : 8.17
British regular : 1.83
Independent_Neutral regular : -0.33
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 3 infantry and 3 transports; Remaining resources: 0 PUs;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Chinese
Japanese succeeds on action: Political Action Japanese To War With Chinese: Changing Relationship for Japanese and Chinese from Neutrality to War
Combat Move - Japanese
1 armour moved from J3 to C12
1 infantry moved from J2 to C12
1 infantry moved from J2 to C12
1 artillery moved from J2 to C12
1 mech_infantry moved from J9 to C11
1 armour moved from J9 to C11
1 infantry moved from J8 to C16
Japanese take C16 from Chinese
1 artillery and 3 infantry moved from J7 to C15
1 infantry moved from J6 to C19
1 infantry moved from J6 to C19
1 artillery moved from J6 to C19
1 infantry moved from J5 to C18
Japanese take C18 from Chinese
1 artillery and 3 infantry moved from J5 to C19
2 mech_infantrys moved from J6 to C15
1 armour moved from J6 to C15
1 infantry moved from J11 to 107 Sea Zone
1 infantry moved from J11 to 107 Sea Zone
2 infantry and 1 transport moved from 107 Sea Zone to 105 Sea Zone
1 destroyer moved from 65 Sea Zone to 76 Sea Zone
1 submarine moved from 65 Sea Zone to 76 Sea Zone
1 artillery moved from J13 to 109 Sea Zone
1 artillery and 1 transport moved from 109 Sea Zone to 108 Sea Zone
1 infantry moved from J12 to 108 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 108 Sea Zone to 105 Sea Zone
1 infantry moved from 105 Sea Zone to C22
1 infantry moved from 105 Sea Zone to C22
1 infantry moved from 105 Sea Zone to C21
1 artillery moved from 105 Sea Zone to C21
1 bomber moved from J6 to C21
1 fighter moved from 107 Sea Zone to C21
1 tactical_bomber moved from 107 Sea Zone to C21
1 fighter moved from J5 to C22
1 artillery moved from J14 to 91 Sea Zone
1 infantry moved from J14 to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 76 Sea Zone
1 infantry moved from 76 Sea Zone to C10
1 artillery moved from 76 Sea Zone to C10
1 infantry moved from J1 to C9
Japanese take C9 from Chinese
1 artillery and 2 infantry moved from J1 to C11
1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 108 Sea Zone to 105 Sea Zone
1 battleship, 1 carrier and 1 destroyer moved from 107 Sea Zone to 105 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 fighter moved from 91 Sea Zone to 76 Sea Zone
1 destroyer moved from 109 Sea Zone to 105 Sea Zone
1 submarine moved from 93 Sea Zone to 91 Sea Zone
1 fighter moved from J9 to C12
1 tactical_bomber moved from J9 to C12
1 fighter moved from J9 to C11
1 tactical_bomber moved from J9 to C11
3 infantry moved from J9 to J1
1 infantry moved from J13 to J14
1 infantry moved from J13 to J14
1 infantry moved from J15 to J14
1 mech_infantry moved from J15 to J14
1 fighter moved from J6 to C19
1 tactical_bomber moved from J6 to C19
1 fighter moved from J6 to C19
1 tactical_bomber moved from J6 to C19
1 bomber moved from J9 to C10
1 tactical_bomber moved from 105 Sea Zone to C22
Combat - Japanese
Battle in C19
Japanese attack with 2 artilleries, 2 fighters, 5 infantry and 2 tactical_bombers
Chinese defend with 2 infantryCs
Japanese roll dice for 2 artilleries, 2 fighters, 5 infantry and 2 tactical_bombers in C19, round 2 : 4/11 hits, 4.17 expected hits
Chinese roll dice for 2 infantryCs in C19, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantryCs owned by the Chinese lost in C19
Japanese win, taking C19 from Chinese with 2 artilleries, 2 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantryCs
Battle in C15
Japanese attack with 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys
Chinese defend with 1 infantryC
Japanese roll dice for 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys in C15, round 2 : 2/7 hits, 1.83 expected hits
Chinese roll dice for 1 infantryC in C15, round 2 : 0/1 hits, 0.33 expected hits
1 infantryC owned by the Chinese lost in C15
Japanese win, taking C15 from Chinese with 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryC
Battle in C12
Japanese attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 2 infantryCs
Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in C12, round 2 : 1/6 hits, 2.50 expected hits
Chinese roll dice for 2 infantryCs in C12, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantryC owned by the Chinese lost in C12
Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in C12, round 3 : 0/5 hits, 2.33 expected hits
Chinese roll dice for 1 infantryC in C12, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in C12, round 4 : 2/5 hits, 2.33 expected hits
Chinese roll dice for 1 infantryC in C12, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantryC owned by the Chinese lost in C12
Japanese win, taking C12 from Chinese with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Chinese: 2 infantryCs
Battle in C10
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Chinese defend with 1 infantryC
Japanese roll dice for 1 battleship and 1 cruiser in C10, round 2 : 1/2 hits, 1.17 expected hits
Chinese roll dice for 1 infantryC in C10, round 2 : 0/1 hits, 0.33 expected hits
1 infantryC owned by the Chinese lost in C10
Japanese win, taking C10 from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryC
Battle in C21
Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 2 infantryCs
Japanese roll dice for 1 battleship in C21, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in C21, round 2 : 4/5 hits, 2.50 expected hits
Chinese roll dice for 2 infantryCs in C21, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantryCs owned by the Chinese lost in C21
Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 2 infantryCs
Battle in C22
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantryC
Japanese roll dice for 1 cruiser in C22, round 2 : 1/1 hits, 0.50 expected hits
Chinese roll dice for 1 infantryC in C22, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantryC owned by the Chinese lost in C22
Japanese win, taking C22 from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryC
Battle in C11
Japanese attack with 1 armour, 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 2 infantryCs
Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in C11, round 2 : 3/7 hits, 2.67 expected hits
Chinese roll dice for 2 infantryCs in C11, round 2 : 0/2 hits, 0.67 expected hits
2 infantryCs owned by the Chinese lost in C11
Japanese win, taking C11 from Chinese with 1 armour, 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantryCs
Non Combat Move - Japanese
1 fighter moved from C11 to J1
1 tactical_bomber moved from C11 to J1
1 fighter moved from C12 to J1
1 tactical_bomber moved from C12 to J1
1 aaGun moved from J9 to J1
1 tactical_bomber moved from C22 to J5
1 fighter moved from C22 to J5
1 tactical_bomber moved from C21 to 105 Sea Zone
1 fighter moved from C21 to 105 Sea Zone
1 bomber moved from C21 to J6
1 fighter moved from C19 to J6
1 tactical_bomber moved from C19 to J6
1 fighter moved from C19 to J7
1 tactical_bomber moved from C19 to J7
1 tactical_bomber moved from J1 to 76 Sea Zone
1 fighter moved from J11 to 105 Sea Zone
1 fighter moved from J14 to J4
1 tactical_bomber moved from J14 to J4
1 bomber moved from C10 to J1
Place Units - Japanese
3 transports placed in 91 Sea Zone
3 infantry placed in J9
Turn Complete - Japanese
Japanese collect 39 PUs; end with 39 PUs
Objective Japanese 1 Trade With America And France: Japanese met a national objective for an additional 10 PUs; end with 49 PUs
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
3 infantry moved from I2 to UK22
1 artillery and 4 infantry moved from UK21 to UK22
1 infantry moved from I7 to 86 Sea Zone
1 artillery moved from I5 to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to UK30
1 artillery moved from 98 Sea Zone to UK30
1 submarine moved from 85 Sea Zone to 98 Sea Zone
1 destroyer moved from 74 Sea Zone to 98 Sea Zone
1 battleship moved from 86 Sea Zone to 98 Sea Zone
1 cruiser moved from 86 Sea Zone to 98 Sea Zone
1 cruiser moved from 74 Sea Zone to 98 Sea Zone
1 submarine moved from 74 Sea Zone to 98 Sea Zone
1 infantry moved from I1 to 75 Sea Zone
1 infantry moved from I1 to 72 Sea Zone
1 armour moved from I5 to 75 Sea Zone
1 artillery moved from I1 to 72 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 85 Sea Zone
1 infantry moved from 85 Sea Zone to PA14
1 artillery moved from 85 Sea Zone to PA14
1 armour, 1 infantry and 1 transport moved from 75 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to UK30
1 armour moved from 98 Sea Zone to UK30
1 carrier moved from 75 Sea Zone to 98 Sea Zone
1 tactical_bomber moved from I5 to UK30
1 fighter moved from I5 to UK30
1 bomber moved from I1 to PA14
1 fighter moved from I1 to UK22
1 tactical_bomber moved from 75 Sea Zone to UK22
1 destroyer moved from 75 Sea Zone to 98 Sea Zone
Combat - Italians
Battle in PA14
Italians attack with 1 artillery, 1 bomber and 1 infantry
Pro_Allies defend with 2 infantry
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in PA14, round 2 : 2/3 hits, 1.33 expected hits
Pro_Allies roll dice for 2 infantry in PA14, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Pro_Allies lost in PA14
Italians win, taking PA14 from Pro_Allies with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for Pro_Allies: 2 infantry
Battle in UK30
Italians attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 airfield, 1 harbour and 3 infantry
Italians roll dice for 1 battleship and 2 cruisers in UK30, round 2 : 0/3 hits, 1.67 expected hits
Italians roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in UK30, round 2 : 2/6 hits, 2.50 expected hits
British roll dice for 3 infantry in UK30, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the British and 2 infantry owned by the Italians lost in UK30
Italians roll dice for 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber in UK30, round 3 : 2/4 hits, 2.00 expected hits
British roll dice for 1 infantry in UK30, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in UK30
Italians win, taking UK30 from British with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 2 infantry
Casualties for British: 3 infantry
Battle in UK22
Italians attack with 1 artillery, 1 fighter, 7 infantry and 1 tactical_bomber
British defend with 3 infantry
Italians roll dice for 1 artillery, 1 fighter, 7 infantry and 1 tactical_bomber in UK22, round 2 : 3/10 hits, 2.83 expected hits
British roll dice for 3 infantry in UK22, round 2 : 1/3 hits, 1.00 expected hits
3 infantry owned by the British and 1 infantry owned by the Italians lost in UK22
Italians win, taking UK22 from British with 1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 infantry
Casualties for British: 3 infantry
Non Combat Move - Italians
1 fighter moved from UK22 to I5
1 tactical_bomber moved from UK22 to I4
1 mech_infantry moved from UK21 to I4
1 armour moved from UK21 to I4
1 aaGun, 1 artillery and 4 infantry moved from I4 to PX7
Italians take PX7 from Pro_Axis
1 artillery and 3 infantry moved from I3 to I4
1 armour and 1 mech_infantry moved from I2 to PX7
1 mech_infantry moved from I1 to I4
1 aaGun moved from UK21 to UK22
1 infantry moved from I1 to I6
1 infantry moved from I1 to I6
1 infantry moved from I1 to I6
1 aaGun moved from I1 to I6
1 infantry moved from I1 to I5
1 bomber moved from PA14 to I5
1 tactical_bomber moved from UK30 to 98 Sea Zone
1 fighter moved from UK30 to 98 Sea Zone
Place Units - Italians
1 submarine placed in 86 Sea Zone
1 destroyer placed in 74 Sea Zone
Turn Complete - Italians
Italians collect 21 PUs; end with 21 PUs
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 2
Purchase Units - Germans
Germans buy 4 armour and 9 mech_infantrys; Remaining resources: 1 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With French
Germans succeeds on action: Political Action Germans To War With French: Changing Relationship for Germans and French from Neutrality to War
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
Germans converts factory_minor into different units
1 infantry moved from PX5 to PA9
1 infantry moved from PX5 to PA9
1 mech_infantry moved from IN11 to F6
1 armour moved from IN11 to PA9
1 mech_infantry moved from IN11 to PA9
1 fighter moved from G19 to F6
1 transport moved from 70 Sea Zone to 72 Sea Zone
1 infantry moved from IN11 to 72 Sea Zone
1 infantry moved from IN11 to 72 Sea Zone
2 infantry and 1 transport moved from 72 Sea Zone to 71 Sea Zone
1 infantry moved from 71 Sea Zone to F6
1 infantry moved from 71 Sea Zone to F6
1 battleship moved from 70 Sea Zone to 71 Sea Zone
1 submarine moved from 83 Sea Zone to 69 Sea Zone
1 cruiser moved from 83 Sea Zone to 69 Sea Zone
1 submarine moved from 95 Sea Zone to 69 Sea Zone
1 destroyer moved from 71 Sea Zone to 69 Sea Zone
1 artillery moved from G5 to 24 Sea Zone
1 infantry moved from G4 to 24 Sea Zone
1 artillery moved from G5 to 24 Sea Zone
1 infantry moved from G4 to 24 Sea Zone
1 infantry moved from PA3 to F4
Germans take F4 from French
1 artillery moved from PA3 to F4
1 mech_infantry moved from PA3 to F4
1 armour moved from PA3 to F4
1 mech_infantry moved from G4 to F4
1 mech_infantry moved from G4 to F4
3 armour moved from G4 to F4
5 infantry moved from PX3 to F5
Germans take F5 from French
1 infantry moved from G11 to F2
Germans take F2 from French
2 artilleries and 6 infantry moved from G11 to F5
2 armour and 2 mech_infantrys moved from PX3 to F5
1 mech_infantry moved from PA5 to G11
1 armour moved from PA5 to G11
1 fighter moved from G13 to 40 Sea Zone
1 tactical_bomber moved from G13 to 40 Sea Zone
1 fighter moved from G15 to 40 Sea Zone
1 tactical_bomber moved from G15 to 40 Sea Zone
1 bomber moved from G15 to 40 Sea Zone
1 infantry moved from G13 to G11
1 infantry moved from G13 to G11
1 infantry moved from PX5 to F6
1 artillery moved from UK14 to F6
1 fighter moved from G4 to 40 Sea Zone
1 fighter moved from 24 Sea Zone to 40 Sea Zone
1 tactical_bomber moved from 24 Sea Zone to 40 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 24 Sea Zone to 23 Sea Zone
1 infantry moved from 23 Sea Zone to F4
1 artillery moved from 23 Sea Zone to F4
1 artillery, 1 infantry and 1 transport moved from 24 Sea Zone to 23 Sea Zone
1 infantry moved from 23 Sea Zone to F4
1 artillery moved from 23 Sea Zone to F4
1 destroyer moved from 24 Sea Zone to 23 Sea Zone
1 carrier moved from 24 Sea Zone to 23 Sea Zone
1 submarine moved from 24 Sea Zone to 22 Sea Zone
1 tactical_bomber moved from G5 to 40 Sea Zone
1 bomber moved from G5 to 40 Sea Zone
2 infantry moved from IN7 to G16
1 infantry moved from G18 to G19
Combat - Germans
Battle in 69 Sea Zone
Germans attack with 1 cruiser, 1 destroyer and 2 submarines
French defend with 1 destroyer
Germans roll dice for 2 submarines in 69 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
French roll dice for 1 destroyer in 69 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the French lost in 69 Sea Zone
Germans win, taking 69 Sea Zone from Neutral with 1 cruiser, 1 destroyer and 2 submarines remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in PA9
Germans attack with 1 armour, 2 infantry and 1 mech_infantry
British defend with 1 armour
Germans roll dice for 1 armour, 2 infantry and 1 mech_infantry in PA9, round 2 : 0/4 hits, 1.00 expected hits
British roll dice for 1 armour in PA9, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Germans lost in PA9
Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in PA9, round 3 : 0/3 hits, 0.83 expected hits
British roll dice for 1 armour in PA9, round 3 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Germans lost in PA9
Germans roll dice for 1 armour and 1 mech_infantry in PA9, round 4 : 0/2 hits, 0.67 expected hits
British roll dice for 1 armour in PA9, round 4 : 1/1 hits, 0.50 expected hits
1 mech_infantry owned by the Germans lost in PA9
Germans roll dice for 1 armour in PA9, round 5 : 0/1 hits, 0.50 expected hits
British roll dice for 1 armour in PA9, round 5 : 1/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in PA9
British win with 1 armour remaining. Battle score for attacker is -16
Casualties for Germans: 1 armour, 2 infantry and 1 mech_infantry
Battle in 40 Sea Zone
Germans attack with 2 bombers, 4 fighters, 1 submarine and 4 tactical_bombers
French defend with 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 transport
Germans roll dice for 1 submarine in 40 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 bombers, 4 fighters and 4 tactical_bombers in 40 Sea Zone, round 2 : 5/10 hits, 6.00 expected hits
Units damaged: 1 battleship owned by the French
French roll dice for 1 battleship, 1 carrier, 1 cruiser and 1 transport in 40 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
French roll dice for 1 fighter in 40 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 cruiser owned by the French, 1 fighter owned by the Germans, 1 carrier owned by the French and 1 fighter owned by the French lost in 40 Sea Zone
Germans roll dice for 1 submarine in 40 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 bombers, 3 fighters and 4 tactical_bombers in 40 Sea Zone, round 3 : 7/9 hits, 5.33 expected hits
French roll dice for 1 battleship and 1 transport in 40 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
1 battleship owned by the French, 1 submarine owned by the Germans and 1 transport owned by the French lost in 40 Sea Zone
Germans win with 2 bombers, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 49
Casualties for Germans: 1 fighter and 1 submarine
Casualties for French: 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 transport
Battle in F6
Germans attack with 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry
French defend with 1 artillery and 1 infantry
Germans roll dice for 1 battleship in F6, round 2 : 0/1 hits, 0.67 expected hits
Germans roll dice for 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry in F6, round 2 : 0/6 hits, 1.67 expected hits
French roll dice for 1 artillery and 1 infantry in F6, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry in F6, round 3 : 2/6 hits, 1.67 expected hits
French roll dice for 1 artillery and 1 infantry in F6, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the French and 1 artillery owned by the French lost in F6
Germans win, taking F6 from French with 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for French: 1 artillery and 1 infantry
Non Combat Move - Germans
1 fighter moved from F6 to PX5
1 aaGun moved from G18 to G19
1 fighter moved from 40 Sea Zone to PA5
1 tactical_bomber moved from 40 Sea Zone to PA5
1 infantry moved from PA5 to PX4
Germans take PX4 from Pro_Axis
1 infantry moved from PA5 to PX4
1 artillery moved from PA5 to PX4
2 bombers moved from 40 Sea Zone to G5
2 fighters and 3 tactical_bombers moved from 40 Sea Zone to PA5
1 infantry moved from G2 to PX2
Germans take PX2 from Pro_Axis
2 aaGuns moved from G15 to G16
2 artilleries and 3 infantry moved from IN7 to G16
1 infantry moved from G4 to PA3
2 infantry moved from G5 to G6
1 infantry moved from G5 to G6
2 aaGuns and 10 infantry moved from G5 to G6
1 artillery moved from G5 to G6
Place Units - Germans
4 armour and 6 mech_infantrys placed in G5
3 mech_infantrys placed in G15
Turn Complete - Germans
Germans collect 64 PUs; end with 65 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Units generate 3 PUs; Germans end with 73 PUs
Combat Hit Differential Summary :
French regular : -2.50
Germans regular : -4.67
British regular : 2.00
I noticed Germany took F5. There’s an issue I know about with that factory where it doesn’t take money away from France when it’s plundered. I plan to fix it on my next TripleA update.
For now, to be fair, you should deduct $3 from France via edit mode. The rest of the initial factories should work properly.
R2 complete. I did not declare war as per the issue we had on turn one. If you did do something to start war with Russia, then I would want to redo the Russian turn.
I added this pic again, as it seems IPCs were transferred if Contango says it still needs to be transferred then no problem.
Round: 1
Purchase Units - British
British buy nothing; Remaining resources: 30 PUs;
Combat Move - British
1 fighter moved from United Kingdom to Baltic Sea Zone
1 fighter moved from United Kingdom to North Sea Zone
1 bomber moved from United Kingdom to Anglo Sudan Egypt
1 battleship moved from West Mediteranean Sea Zone to East Mediteranean Sea Zone
1 infantry moved from Syria Jordan to Anglo Sudan Egypt
2 infantry moved from India to Indian Ocean Sea Zone
2 infantry and 1 transport moved from Indian Ocean Sea Zone to Red Sea Zone
2 infantry moved from Red Sea Zone to Anglo Sudan Egypt
1 fighter moved from India to Anglo Sudan Egypt
Combat - British
Battle in Baltic Sea Zone
British attack with 1 fighter
Germans defend with 1 transport
British roll dice for 1 fighter in Baltic Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 transport in Baltic Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 transport owned by the Germans lost in Baltic Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 8
Casualties for Germans: 1 transport
Battle in North Sea Zone
British attack with 1 fighter
Germans defend with 1 submarine
British roll dice for 1 fighter in North Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 submarine owned by the Germans retreated to East Canada Sea Zone
Battle in Anglo Sudan Egypt
British attack with 1 bomber, 1 fighter and 3 infantry
Germans defend with 1 armour and 3 infantry
British roll dice for 1 bomber, 1 fighter and 3 infantry in Anglo Sudan Egypt, round 2 : 1/5 hits, 1.67 expected hits
Germans roll dice for 1 armour and 3 infantry in Anglo Sudan Egypt, round 2 : 3/4 hits, 1.33 expected hits
3 infantry owned by the British lost in Anglo Sudan Egypt
1 infantry owned by the Germans lost in Anglo Sudan Egypt
British roll dice for 1 bomber and 1 fighter in Anglo Sudan Egypt, round 3 : 1/2 hits, 1.17 expected hits
Germans roll dice for 1 armour and 2 infantry in Anglo Sudan Egypt, round 3 : 1/3 hits, 1.00 expected hits
1 fighter owned by the British lost in Anglo Sudan Egypt
1 infantry owned by the Germans lost in Anglo Sudan Egypt
British roll dice for 1 bomber in Anglo Sudan Egypt, round 4 : 1/1 hits, 0.67 expected hits
Germans roll dice for 1 armour and 1 infantry in Anglo Sudan Egypt, round 4 : 2/2 hits, 0.67 expected hits
1 bomber owned by the British lost in Anglo Sudan Egypt
1 infantry owned by the Germans lost in Anglo Sudan Egypt
Germans winBritish win with 1 fighter remaining with 1 armour remaining. Battle score for attacker is -27
Casualties for British: 1 bomber, 1 fighter and 3 infantry
Casualties for Germans: 3 infantry
Battle in East Mediteranean Sea Zone
British attack with 1 battleship
Germans defend with 1 battleship and 1 transport
British roll dice for 1 battleship in East Mediteranean Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
Germans roll dice for 1 battleship and 1 transport in East Mediteranean Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
1 battleship owned by the British lost in East Mediteranean Sea Zone
Germans win with 1 battleship and 1 transport remaining. Battle score for attacker is -24
Casualties for British: 1 battleship
Non Combat Move - British
1 fighter moved from Baltic Sea Zone to Karelia S.S.R.
1 fighter moved from North Sea Zone to Karelia S.S.R.
1 infantry moved from South Africa to Kenya-Rhodesia
Turn Complete - British
British collect 26 PUs; end with 56 PUs
Round: 7
Purchase Units - Germans
Germans buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
8 armour, 1 fighter and 37 infantry moved from East Europe to Karelia S.S.R.
4 armour and 2 fighters moved from Germany to Karelia S.S.R.
2 fighters moved from West Europe to Karelia S.S.R.
Combat - Germans
Battle in Karelia S.S.R.
Germans attack with 12 armour, 5 fighters and 37 infantry
British defend with 1 fighter and 2 infantry; Americans defend with 1 fighter and 6 infantry; Russians defend with 1 aaGun, 1 factory and 37 infantry
Russians roll AA dice in Karelia S.S.R. : 0/5 hits, 0.83 expected hits
Germans roll dice for 12 armour, 5 fighters and 37 infantry in Karelia S.S.R., round 2 : 14/54 hits, 14.67 expected hits
Russians roll dice for 2 fighters and 45 infantry in Karelia S.S.R., round 2 : 17/47 hits, 16.33 expected hits
17 infantry owned by the Germans lost in Karelia S.S.R.
6 infantry owned by the Russians, 6 infantry owned by the Americans and 2 infantry owned by the British lost in Karelia S.S.R.
Germans roll dice for 12 armour, 5 fighters and 20 infantry in Karelia S.S.R., round 3 : 14/37 hits, 11.83 expected hits
Russians roll dice for 2 fighters and 31 infantry in Karelia S.S.R., round 3 : 7/33 hits, 11.67 expected hits
7 infantry owned by the Germans lost in Karelia S.S.R.
14 infantry owned by the Russians lost in Karelia S.S.R.
Germans roll dice for 12 armour, 5 fighters and 13 infantry in Karelia S.S.R., round 4 : 13/30 hits, 10.67 expected hits
Russians roll dice for 2 fighters and 17 infantry in Karelia S.S.R., round 4 : 4/19 hits, 7.00 expected hits
4 infantry owned by the Germans lost in Karelia S.S.R.
13 infantry owned by the Russians lost in Karelia S.S.R.
Germans roll dice for 12 armour, 5 fighters and 9 infantry in Karelia S.S.R., round 5 : 12/26 hits, 10.00 expected hits
Russians roll dice for 2 fighters and 4 infantry in Karelia S.S.R., round 5 : 1/6 hits, 2.67 expected hits
1 infantry owned by the Germans lost in Karelia S.S.R.
4 infantry owned by the Russians, 1 fighter owned by the Americans and 1 fighter owned by the British lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from Russians with 12 armour, 5 fighters and 8 infantry remaining. Battle score for attacker is 72
Casualties for Germans: 29 infantry
Casualties for Americans: 1 fighter and 6 infantry
Casualties for British: 1 fighter and 2 infantry
Casualties for Russians: 37 infantry
Non Combat Move - Germans
5 infantry moved from Germany to East Europe
1 infantry moved from Germany to East Europe
1 fighter moved from Karelia S.S.R. to West Europe
1 fighter moved from Karelia S.S.R. to West Europe
1 fighter moved from Karelia S.S.R. to Germany
1 fighter moved from Karelia S.S.R. to West Europe
1 fighter moved from Karelia S.S.R. to Germany
Place Units - Germans
7 infantry placed in Germany
Turn Complete - Germans
Germans collect 32 PUs; end with 32 PUs
@Daaras Full send to Hunan and Anwhe. Move Russians to Anwhe too. Move US fleet to either Carolines and or 50 to position to threaten Phi and Sydney. You may be able to get a VC back and idk if I can get it back quickly with the planes being so far out of range.
Round: 10
Combat Move - Chinese
1 Artillery and 2 Infantrys moved from Tsingnan to Sikang
1 EarlyFighter moved from Gansu to Sikang
2 Infantrys moved from Gansu to Szechwan
2 Infantrys moved from Gansu to Shangsi
1 Mech.Inf moved from Urumal to Tsingnan
Purchase Units - Chinese
Chinese buy 9 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Szechwan
Chinese attack with 2 Infantrys
Hisaichi defend with 1 Infantry
Chinese roll dice for 2 Infantrys in Szechwan, round 2 : 1/2 hits, 0.33 expected hits
Hisaichi roll dice for 1 Infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Szechwan
Chinese win, taking Szechwan from Hisaichi with 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in Shangsi
Chinese attack with 2 Infantrys
Hisaichi defend with 1 Infantry
Chinese roll dice for 2 Infantrys in Shangsi, round 2 : 1/2 hits, 0.33 expected hits
Hisaichi roll dice for 1 Infantry in Shangsi, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Shangsi
Chinese win, taking Shangsi from Hisaichi with 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in Sikang
Chinese attack with 1 Artillery, 1 EarlyFighter and 2 Infantrys
Hisaichi defend with 1 Artillery and 1 Infantry
Chinese roll dice for 1 Artillery, 1 EarlyFighter and 2 Infantrys in Sikang, round 2 : 0/4 hits, 1.17 expected hits
Hisaichi roll dice for 1 Artillery and 1 Infantry in Sikang, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 Artillery, 1 EarlyFighter and 2 Infantrys in Sikang, round 3 : 2/4 hits, 1.17 expected hits
Hisaichi roll dice for 1 Artillery and 1 Infantry in Sikang, round 3 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Chinese lost in Sikang
1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Sikang
Chinese win, taking Sikang from Hisaichi with 1 Artillery, 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 1 Infantry
Casualties for Hisaichi: 1 Artillery and 1 Infantry
Non Combat Move - Chinese
1 EarlyFighter moved from Sikang to N.Shangsi
1 AAGun and 1 Infantry moved from Gansu to N.Shangsi
1 Artillery moved from Tsingnan to Gansu
1 Elite moved from Tsingnan to Gansu
1 Infantry moved from Tsingnan to Gansu
1 Marine moved from Xining to Tsingnan
5 Infantrys moved from Xining to Tsingnan
4 Infantrys moved from Quyan to Gobi
3 Infantrys moved from Urumal to Quyan
Place Units - Chinese
6 Infantrys placed in Xining
3 Infantrys and 1 Tank placed in Urumal
Turn Complete - Chinese
Chinese collect 27 PUs; end with 27 PUs
Round: 12
Combat Move - Thai
4 Infantrys and 1 Tank moved from Bangkok to S.Thailand
Purchase Units - Thai
Thai buy 2 Artillerys and 4 Infantrys; Remaining resources: 0 PUs;
Combat - Thai
Battle in S.Thailand
Thai attack with 4 Infantrys and 1 Tank
British defend with 1 AAGun and 1 Artillery
Thai roll dice for 4 Infantrys and 1 Tank in S.Thailand, round 2 : 3/5 hits, 1.17 expected hits
British roll dice for 1 Artillery in S.Thailand, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Thai lost in S.Thailand
1 Artillery owned by the British lost in S.Thailand
Thai win, taking S.Thailand from British with 3 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for Thai: 1 Infantry
Casualties for British: 1 Artillery
Non Combat Move - Thai
1 Artillery moved from Lombok to 110 Sea Zone
1 Artillery moved from 110 Sea Zone to Malaya
1 Transport moved from 110 Sea Zone to 105 Sea Zone
1 Infantry moved from Bangkok to 105 Sea Zone
1 Infantry and 1 Transport moved from 105 Sea Zone to 110 Sea Zone
1 Infantry moved from 110 Sea Zone to Lombok
Place Units - Thai
2 Artillerys and 4 Infantrys placed in Bangkok
Turn Complete - Thai
Thai collect 15 PUs; end with 15 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 13
Purchase Units - Russians
Russians repair damage of 5x factory_minor; Remaining resources: 74 PUs;
Russians buy 5 armour and 11 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Eastern Poland to Greater Southern Germany
1 fighter and 1 tactical_bomber moved from Eastern Poland to Greater Southern Germany
1 fighter and 1 tactical_bomber moved from Eastern Poland to Greater Southern Germany
2 tactical_bombers moved from Eastern Poland to Greater Southern Germany
Combat - Russians
Battle in Greater Southern Germany
Russians attack with 2 fighters, 1 mech_infantry and 4 tactical_bombers
Italians defend with 1 armour
Russians roll dice for 2 fighters, 1 mech_infantry and 4 tactical_bombers in Greater Southern Germany, round 2 : 5/7 hits, 3,50 expected hits
Germans roll dice for 1 armour in Greater Southern Germany, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Italians lost in Greater Southern Germany
Russians win, taking Greater Southern Germany from Germans with 2 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Non Combat Move - Russians
2 fighters and 4 tactical_bombers moved from Greater Southern Germany to Eastern Poland
4 armour and 6 mech_infantrys moved from Western Ukraine to Eastern Poland
1 armour and 1 mech_infantry moved from Ukraine to Eastern Poland
2 artilleries and 1 infantry moved from Novgorod to Belarus
2 artilleries and 1 infantry moved from Ukraine to Western Ukraine
8 mech_infantrys moved from Russia to Western Ukraine
3 armour moved from Karelia to Belarus
1 armour moved from Caucasus to Bryansk
1 infantry moved from Tambov to Bryansk
1 aaGun moved from Tambov to Samara
1 infantry moved from Volgograd to Samara
2 aaGuns and 6 infantry moved from Jehol to Chahar
Place Units - Russians
3 armour placed in Novgorod
2 armour and 1 mech_infantry placed in Ukraine
2 mech_infantrys placed in Volgograd
8 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 53 PUs; end with 53 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 58 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 21 PUs; end with 79 PUs
Turning on Edit Mode
EDIT: Adding units owned by Russians to Romania: 3 aaGuns, 17 armour, 10 artilleries, 2 fighters, 34 infantry, 13 mech_infantrys and 4 tactical_bombers
EDIT: Removing units owned by Russians from Eastern Poland: 3 aaGuns, 17 armour, 10 artilleries, 2 fighters, 34 infantry, 13 mech_infantrys and 4 tactical_bombers
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Volgograd: 2 mech_infantrys
EDIT: Removing units owned by Russians from Russia: 6 mech_infantrys
EDIT: Removing units owned by Russians from Russia: 2 mech_infantrys
EDIT: Removing units owned by Russians from Ukraine: 1 mech_infantry
EDIT: Adding units owned by Russians to Ukraine: 1 armour
EDIT: Adding units owned by Russians to Russia: 1 infantry, 1 mech_infantry and 3 tactical_bombers
EDIT: Turning off Edit Mode