@BobbaRossa Wow. And I thought I took a bit of beating in my other game as Axis G1. Im not even sure what to do with these boats. Im at work and should be able to run through this turn this afternoon. Crazy.
jkeller x vs crockett36 l +45 oob
-
TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Place Units - Chinese 3 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 2 cruisers, 1 destroyer, 2 infantry, 2 submarines and 1 transport; Remaining resources: 20 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour, 1 artillery, 5 infantry and 3 mech_infantrys moved from Southeast Mexico to 89 Sea Zone 2 fighters moved from 16 Sea Zone to Buryatia 1 carrier moved from 16 Sea Zone to 25 Sea Zone 2 fighters moved from 89 Sea Zone to 26 Sea Zone 1 carrier moved from 25 Sea Zone to 26 Sea Zone 1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 5 infantry, 3 mech_infantrys, 1 submarine and 5 transports moved from 89 Sea Zone to 91 Sea Zone 1 infantry moved from Central United States to Southeast Mexico 1 transport moved from 10 Sea Zone to 89 Sea Zone 3 fighters and 1 tactical_bomber moved from Midway to Amur 3 bombers moved from Midway to Buryatia 1 battleship, 2 cruisers, 3 destroyers and 5 submarines moved from 16 Sea Zone to 26 Sea Zone Combat - Americans Non Combat Move - Americans Place Units - Americans 2 cruisers, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone Americans undo move 1. 1 infantry placed in Western United States 2 cruisers, 1 destroyer and 2 submarines placed in 10 Sea Zone 1 transport placed in 101 Sea Zone 1 artillery and 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 50 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Place Units - Chinese 3 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs Purchase Units - British Turning on Edit Mode EDIT: Removing units owned by Americans from 91 Sea Zone: 1 armour, 2 artilleries, 6 infantry, 3 mech_infantrys and 6 transports EDIT: Adding units owned by Americans to Morocco: 1 armour, 2 artilleries, 6 infantry and 3 mech_infantrys EDIT: Adding units owned by Americans to 91 Sea Zone: 6 transports EDIT: Turning off Edit Mode British buy 1 fighter, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 fighter and 1 tactical_bomber moved from Eastern Persia to Sikang 4 mech_infantrys moved from Shan State to French Indo China 1 armour moved from Persia to West India 1 artillery and 1 infantry moved from West India to India 2 infantry moved from India to Burma 1 infantry moved from Northwest Persia to Persia 1 fighter moved from West India to Kazakhstan 2 artilleries and 1 infantry moved from Rhodesia to Tanganyika Territory 1 infantry moved from Kenya to Ethiopia British take Ethiopia from Italians 1 infantry moved from Kenya to Italian Somaliland British take Italian Somaliland from Italians 7 mech_infantrys moved from Egypt to Iraq 2 artilleries and 1 infantry moved from Egypt to Trans-Jordan 1 fighter and 1 tactical_bomber moved from Algeria to 91 Sea Zone 1 destroyer and 1 submarine moved from 109 Sea Zone to 91 Sea Zone 1 submarine moved from 112 Sea Zone to 109 Sea Zone Combat - British Battle in French Indo China British attack with 4 mech_infantrys Japanese defend with 2 mech_infantrys British roll dice for 4 mech_infantrys in French Indo China, round 2 : 2/4 hits, 0.67 expected hits Japanese roll dice for 2 mech_infantrys in French Indo China, round 2 : 1/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Japanese and 1 mech_infantry owned by the British lost in French Indo China British win, taking French Indo China from Japanese with 3 mech_infantrys remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Casualties for Japanese: 2 mech_infantrys Battle in Sikang British attack with 1 fighter and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter and 1 tactical_bomber in Sikang, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 tactical_bomber owned by the British lost in Sikang British win with 1 fighter remaining. Battle score for attacker is -8 Casualties for British: 1 tactical_bomber Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from Sikang to Kazakhstan 1 aaGun moved from India to Burma Place Units - British 2 mech_infantrys placed in Egypt 1 infantry placed in United Kingdom 1 fighter placed in Egypt 1 transport placed in 71 Sea Zone Turn Complete - British British collect 31 PUs; end with 31 PUs Place Units - UK_Pacific 1 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,3,4,2 UK_Pacific collect 10 PUs (2 lost to blockades); end with 10 PUs Some Units in India change ownership: 1 infantry and 1 mech_infantryCombat Hit Differential Summary :
Japanese regular : 1.00 British regular : 1.17 -
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Italians Italians buy 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Romania to Western Ukraine Italians take Bessarabia from Russians Italians take Western Ukraine from Russians 2 infantry moved from Romania to Eastern Poland 2 mech_infantrys moved from Yugoslavia to Eastern Poland 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tunisia to Libya Combat - Italians Battle in Eastern Poland Italians attack with 2 infantry and 2 mech_infantrys Russians defend with 1 infantry Italians roll dice for 2 infantry and 2 mech_infantrys in Eastern Poland, round 2 : 1/4 hits, 0.67 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Italians win, taking Eastern Poland from Russians with 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 4 aaGuns, 1 artillery, 5 infantry and 1 mech_infantry moved from Northern Italy to Southern Italy Place Units - Italians 1 infantry and 2 mech_infantrys placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUsCombat Hit Differential Summary :
Italians regular : 0.33 Russians regular : -0.33 -
TripleA Manual Gamesave Post: French round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 2 submarines; Remaining resources: 3 PUs; Combat Move - ANZAC 1 infantry moved from Alexandria to Tobruk ANZAC take Tobruk from Italians 1 bomber moved from Shan State to 42 Sea Zone 1 fighter moved from New South Wales to Western Australia 1 artillery and 1 infantry moved from New South Wales to South Australia 1 cruiser moved from 16 Sea Zone to 26 Sea Zone 1 artillery moved from South Australia to Western Australia 3 infantry moved from South Australia to Western Australia Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone ANZAC win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 bomber moved from 42 Sea Zone to Western Australia 2 aaGuns moved from South Australia to Western Australia Place Units - ANZAC 2 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 13 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs Combat Move - French 1 infantry moved from Anglo Egyptian Sudan to Egypt Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 4 bombers and 1 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 destroyer moved from 112 Sea Zone to 104 Sea Zone 1 submarine moved from 121 Sea Zone to 123 Sea Zone 4 infantry moved from Norway to Finland 2 bombers moved from Western Germany to Finland 3 fighters moved from Western Germany to Finland 1 tactical_bomber moved from Western Germany to Finland 1 armour moved from Belarus to Vologda Germans take Archangel from Russians 1 armour moved from Belarus to Smolensk Germans take Smolensk from Russians 1 armour moved from Smolensk to Bryansk Germans take Bryansk from Russians 1 mech_infantry moved from Romania to Ukraine 4 armour moved from Romania to Ukraine 1 mech_infantry moved from Baltic States to Novgorod Germans take Novgorod from Russians 1 artillery moved from Poland to Baltic States 1 artillery moved from Germany to Western Germany 3 armour moved from Romania to Ukraine Combat - Germans Battle in Vologda Germans attack with 1 armour Russians defend with 1 aaGun 1 aaGun owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 armour remaining. Battle score for attacker is 5 Casualties for Russians: 1 aaGun Battle in Finland Germans attack with 2 bombers, 3 fighters, 4 infantry and 1 tactical_bomber Russians defend with 1 artillery and 4 infantry Germans roll dice for 2 bombers, 3 fighters, 4 infantry and 1 tactical_bomber in Finland, round 2 : 1/10 hits, 4.17 expected hits Russians roll dice for 1 artillery and 4 infantry in Finland, round 2 : 2/5 hits, 1.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Finland Germans roll dice for 2 bombers, 3 fighters, 2 infantry and 1 tactical_bomber in Finland, round 3 : 1/8 hits, 3.83 expected hits Russians roll dice for 1 artillery and 3 infantry in Finland, round 3 : 2/4 hits, 1.33 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Finland Germans roll dice for 2 bombers, 3 fighters and 1 tactical_bomber in Finland, round 4 : 1/6 hits, 3.50 expected hits Russians roll dice for 1 artillery and 2 infantry in Finland, round 4 : 2/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 2 fighters owned by the Germans lost in Finland Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in Finland, round 5 : 1/4 hits, 2.50 expected hits Russians roll dice for 1 artillery and 1 infantry in Finland, round 5 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Finland Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in Finland, round 6 : 3/4 hits, 2.50 expected hits Russians roll dice for 1 artillery in Finland, round 6 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 fighter owned by the Germans lost in Finland Germans win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is -26 Casualties for Germans: 3 fighters and 4 infantry Casualties for Russians: 1 artillery and 4 infantry Battle in Ukraine Germans attack with 7 armour and 1 mech_infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 7 armour and 1 mech_infantry in Ukraine, round 2 : 5/8 hits, 3.67 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 7 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 tactical_bomber moved from Finland to Baltic States 2 bombers moved from Finland to Baltic States 3 aaGuns, 2 armour, 11 artilleries, 27 infantry and 12 mech_infantrys moved from Belarus to Bryansk 1 armour moved from Baltic States to Novgorod 6 armour moved from Baltic States to Bryansk 3 mech_infantrys moved from Baltic States to Bryansk 1 artillery moved from Western Germany to France 3 aaGuns moved from Northern Italy to France Place Units - Germans 4 bombers and 1 infantry placed in Western Germany Turn Complete - Germans Germans collect 51 PUs; end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUsCombat Hit Differential Summary :
Russians regular : 1.67 Germans regular : -8.17 -
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Russians Russians buy 6 armour and 4 infantry; Remaining resources: 2 PUs; Combat Move - Russians 1 infantry moved from Karelia to Vyborg 1 infantry moved from Karelia to Finland 4 infantry moved from Amur to Manchuria 1 infantry moved from Volgograd to Rostov 2 mech_infantrys moved from Volgograd to Russia 2 fighters and 1 tactical_bomber moved from Caucasus to Russia 1 armour and 2 mech_infantrys moved from Iraq to Caucasus Combat - Russians Non Combat Move - Russians Place Units - Russians 6 armour and 4 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2,6,1,5,5,1,2,3,3,1,4,2,4,3,2,3,3,3,3,4,1,3,5,4,4,4,3,2,1 Russians collect 28 PUs (3 lost to blockades); end with 30 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 36 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 3 artilleries, 1 factory_minor, 4 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 tactical_bomber moved from Japan to Amur 2 fighters moved from Japan to Amur 1 tactical_bomber moved from 6 Sea Zone to Amur 5 fighters moved from 6 Sea Zone to Amur 1 armour moved from Yunnan to Malaya Japanese take Shan State from UK_Pacific 5 artilleries moved from Yunnan to Burma 4 infantry moved from Yunnan to Burma 1 infantry moved from Tsinghai to Kazakhstan 2 bombers moved from Kwangsi to Kazakhstan 1 tactical_bomber moved from 41 Sea Zone to Malaya 1 fighter moved from 41 Sea Zone to Malaya 1 tactical_bomber moved from 36 Sea Zone to Malaya 1 fighter moved from 36 Sea Zone to Malaya 3 fighters moved from Kwangsi to French Indo China 5 tactical_bombers moved from Kwangsi to French Indo China 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 2 infantry and 1 transport moved from 34 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China Combat - Japanese Battle in Amur Japanese attack with 7 fighters and 2 tactical_bombers Americans defend with 3 fighters and 1 tactical_bomber Japanese roll dice for 7 fighters and 2 tactical_bombers in Amur, round 2 : 5/9 hits, 4.83 expected hits Russians roll dice for 3 fighters and 1 tactical_bomber in Amur, round 2 : 2/4 hits, 2.50 expected hits 2 fighters owned by the Japanese, 1 tactical_bomber owned by the Americans and 3 fighters owned by the Americans lost in Amur Japanese win with 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 21 Casualties for Japanese: 2 fighters Casualties for Americans: 3 fighters and 1 tactical_bomber Battle in Burma Japanese attack with 5 artilleries and 4 infantry British defend with 1 aaGun and 2 infantry; Chinese defend with 1 fighter Japanese roll dice for 5 artilleries and 4 infantry in Burma, round 2 : 2/9 hits, 3.00 expected hits UK_Pacific roll dice for 1 aaGun, 1 fighter and 2 infantry in Burma, round 2 : 1/3 hits, 1.33 expected hits 1 infantry owned by the Japanese, 1 aaGun owned by the British and 1 infantry owned by the British lost in Burma Japanese roll dice for 5 artilleries and 3 infantry in Burma, round 3 : 2/8 hits, 2.67 expected hits UK_Pacific roll dice for 1 fighter and 1 infantry in Burma, round 3 : 0/2 hits, 1.00 expected hits 1 fighter owned by the Chinese and 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 5 artilleries and 3 infantry remaining. Battle score for attacker is 18 Casualties for Japanese: 1 infantry Casualties for British: 1 aaGun and 2 infantry Casualties for Chinese: 1 fighter Turning on Edit Mode EDIT: Removing units owned by Japanese from Japan: 1 infantry and 1 mech_infantry EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 transport EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 transport EDIT: Adding units owned by Japanese to French Indo China: 1 infantry and 1 mech_infantry EDIT: Turning off Edit Mode Battle in Kazakhstan Japanese attack with 2 bombers and 1 infantry British defend with 2 fighters Japanese roll dice for 2 bombers and 1 infantry in Kazakhstan, round 2 : 3/3 hits, 1.50 expected hits Russians roll dice for 2 fighters in Kazakhstan, round 2 : 2/2 hits, 1.33 expected hits 1 infantry owned by the Japanese, 1 bomber owned by the Japanese and 2 fighters owned by the British lost in Kazakhstan Japanese win with 1 bomber remaining. Battle score for attacker is 5 Casualties for Japanese: 1 bomber and 1 infantry Casualties for British: 2 fighters Battle in French Indo China Japanese attack with 3 fighters, 2 infantry and 5 tactical_bombers British defend with 3 mech_infantrys Japanese roll dice for 3 fighters, 2 infantry and 5 tactical_bombers in French Indo China, round 2 : 2/10 hits, 4.83 expected hits UK_Pacific roll dice for 3 mech_infantrys in French Indo China, round 2 : 0/3 hits, 1.00 expected hits 2 mech_infantrys owned by the British lost in French Indo China Japanese roll dice for 3 fighters, 2 infantry and 5 tactical_bombers in French Indo China, round 3 : 4/10 hits, 4.83 expected hits UK_Pacific roll dice for 1 mech_infantry in French Indo China, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in French Indo China Japanese win, taking French Indo China from UK_Pacific with 3 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 9 Casualties for British: 3 mech_infantrys Casualties for Japanese: 1 infantry Battle in Malaya Japanese attack with 1 armour, 2 fighters and 2 tactical_bombers UK_Pacific defend with 1 harbour; Russians defend with 1 mech_infantry Japanese roll dice for 1 armour, 2 fighters and 2 tactical_bombers in Malaya, round 2 : 2/5 hits, 2.83 expected hits UK_Pacific roll dice for 1 mech_infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Non Combat Move - Japanese 1 fighter moved from Malaya to Yunnan 1 tactical_bomber moved from Malaya to Yunnan 1 carrier moved from 41 Sea Zone to 36 Sea Zone 1 carrier moved from 36 Sea Zone to 6 Sea Zone 1 destroyer moved from 45 Sea Zone to 36 Sea Zone 1 submarine moved from 45 Sea Zone to 36 Sea Zone 1 fighter moved from Malaya to 36 Sea Zone 1 tactical_bomber moved from Malaya to 36 Sea Zone 3 fighters moved from French Indo China to Kwangsi 5 tactical_bombers moved from French Indo China to Kwangsi 1 bomber moved from Kazakhstan to Szechwan 1 aaGun moved from Yunnan to Burma 4 infantry moved from Hunan to Yunnan 2 transports moved from 36 Sea Zone to 6 Sea Zone 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Japan 5 fighters moved from Amur to 6 Sea Zone 2 tactical_bombers moved from Amur to 6 Sea Zone 2 tactical_bombers moved from Kwangsi to Yunnan 1 fighter moved from Kwangsi to Yunnan 1 tactical_bomber moved from Kwangsi to Yunnan Place Units - Japanese 1 factory_minor placed in Kwangtung 3 artilleries and 4 infantry placed in Japan 2 submarines and 1 tactical_bomber placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 59 PUs; end with 59 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUsCombat Hit Differential Summary :
Japanese regular : -4.50 UK_Pacific regular : -2.00 Russians regular : 0.17 -
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 3 artilleries, 1 factory_minor, 4 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 tactical_bomber moved from Japan to Amur 2 fighters moved from Japan to Amur 1 tactical_bomber moved from 6 Sea Zone to Amur 5 fighters moved from 6 Sea Zone to Amur 1 armour moved from Yunnan to Malaya Japanese take Shan State from UK_Pacific 5 artilleries moved from Yunnan to Burma 4 infantry moved from Yunnan to Burma 1 infantry moved from Tsinghai to Kazakhstan 2 bombers moved from Kwangsi to Kazakhstan 1 tactical_bomber moved from 41 Sea Zone to Malaya 1 fighter moved from 41 Sea Zone to Malaya 1 tactical_bomber moved from 36 Sea Zone to Malaya 1 fighter moved from 36 Sea Zone to Malaya 3 fighters moved from Kwangsi to French Indo China 5 tactical_bombers moved from Kwangsi to French Indo China 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 2 infantry and 1 transport moved from 34 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China Combat - Japanese Battle in Amur Japanese attack with 7 fighters and 2 tactical_bombers Americans defend with 3 fighters and 1 tactical_bomber Japanese roll dice for 7 fighters and 2 tactical_bombers in Amur, round 2 : 5/9 hits, 4.83 expected hits Russians roll dice for 3 fighters and 1 tactical_bomber in Amur, round 2 : 2/4 hits, 2.50 expected hits 2 fighters owned by the Japanese, 1 tactical_bomber owned by the Americans and 3 fighters owned by the Americans lost in Amur Japanese win with 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 21 Casualties for Japanese: 2 fighters Casualties for Americans: 3 fighters and 1 tactical_bomber Battle in Burma Japanese attack with 5 artilleries and 4 infantry British defend with 1 aaGun and 2 infantry; Chinese defend with 1 fighter Japanese roll dice for 5 artilleries and 4 infantry in Burma, round 2 : 2/9 hits, 3.00 expected hits UK_Pacific roll dice for 1 aaGun, 1 fighter and 2 infantry in Burma, round 2 : 1/3 hits, 1.33 expected hits 1 infantry owned by the Japanese, 1 aaGun owned by the British and 1 infantry owned by the British lost in Burma Japanese roll dice for 5 artilleries and 3 infantry in Burma, round 3 : 2/8 hits, 2.67 expected hits UK_Pacific roll dice for 1 fighter and 1 infantry in Burma, round 3 : 0/2 hits, 1.00 expected hits 1 fighter owned by the Chinese and 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 5 artilleries and 3 infantry remaining. Battle score for attacker is 18 Casualties for Japanese: 1 infantry Casualties for British: 1 aaGun and 2 infantry Casualties for Chinese: 1 fighter Turning on Edit Mode EDIT: Removing units owned by Japanese from Japan: 1 infantry and 1 mech_infantry EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 transport EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 transport EDIT: Adding units owned by Japanese to French Indo China: 1 infantry and 1 mech_infantry EDIT: Turning off Edit Mode Battle in Kazakhstan Japanese attack with 2 bombers and 1 infantry British defend with 2 fighters Japanese roll dice for 2 bombers and 1 infantry in Kazakhstan, round 2 : 3/3 hits, 1.50 expected hits Russians roll dice for 2 fighters in Kazakhstan, round 2 : 2/2 hits, 1.33 expected hits 1 infantry owned by the Japanese, 1 bomber owned by the Japanese and 2 fighters owned by the British lost in Kazakhstan Japanese win with 1 bomber remaining. Battle score for attacker is 5 Casualties for Japanese: 1 bomber and 1 infantry Casualties for British: 2 fighters Battle in French Indo China Japanese attack with 3 fighters, 2 infantry and 5 tactical_bombers British defend with 3 mech_infantrys Japanese roll dice for 3 fighters, 2 infantry and 5 tactical_bombers in French Indo China, round 2 : 2/10 hits, 4.83 expected hits UK_Pacific roll dice for 3 mech_infantrys in French Indo China, round 2 : 0/3 hits, 1.00 expected hits 2 mech_infantrys owned by the British lost in French Indo China Japanese roll dice for 3 fighters, 2 infantry and 5 tactical_bombers in French Indo China, round 3 : 4/10 hits, 4.83 expected hits UK_Pacific roll dice for 1 mech_infantry in French Indo China, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in French Indo China Japanese win, taking French Indo China from UK_Pacific with 3 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 9 Casualties for British: 3 mech_infantrys Casualties for Japanese: 1 infantry Battle in Malaya Japanese attack with 1 armour, 2 fighters and 2 tactical_bombers UK_Pacific defend with 1 harbour; Russians defend with 1 mech_infantry Japanese roll dice for 1 armour, 2 fighters and 2 tactical_bombers in Malaya, round 2 : 2/5 hits, 2.83 expected hits UK_Pacific roll dice for 1 mech_infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Non Combat Move - Japanese 1 fighter moved from Malaya to Yunnan 1 tactical_bomber moved from Malaya to Yunnan 1 carrier moved from 41 Sea Zone to 36 Sea Zone 1 carrier moved from 36 Sea Zone to 6 Sea Zone 1 destroyer moved from 45 Sea Zone to 36 Sea Zone 1 submarine moved from 45 Sea Zone to 36 Sea Zone 1 fighter moved from Malaya to 36 Sea Zone 1 tactical_bomber moved from Malaya to 36 Sea Zone 3 fighters moved from French Indo China to Kwangsi 5 tactical_bombers moved from French Indo China to Kwangsi 1 bomber moved from Kazakhstan to Szechwan 1 aaGun moved from Yunnan to Burma 4 infantry moved from Hunan to Yunnan 2 transports moved from 36 Sea Zone to 6 Sea Zone 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Japan 5 fighters moved from Amur to 6 Sea Zone 2 tactical_bombers moved from Amur to 6 Sea Zone 2 tactical_bombers moved from Kwangsi to Yunnan 1 fighter moved from Kwangsi to Yunnan 1 tactical_bomber moved from Kwangsi to Yunnan Place Units - Japanese 1 factory_minor placed in Kwangtung 3 artilleries and 4 infantry placed in Japan 2 submarines and 1 tactical_bomber placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 59 PUs; end with 59 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUsCombat Hit Differential Summary :
Japanese regular : -4.50 UK_Pacific regular : -2.00 Russians regular : 0.17 -
TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 7 bombers and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 armour, 2 artilleries, 6 infantry and 3 mech_infantrys moved from Morocco to 91 Sea Zone 1 submarine moved from 91 Sea Zone to 104 Sea Zone 1 armour, 2 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 6 infantry, 3 mech_infantrys, 1 tactical_bomber and 6 transports moved from 91 Sea Zone to 93 Sea Zone 1 armour, 2 artilleries, 6 infantry and 3 mech_infantrys moved from 93 Sea Zone to Southern France 1 infantry and 1 mech_infantry moved from Southeast Mexico to 89 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 2 cruisers, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 11 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 88 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 86 Sea Zone 2 fighters moved from Buryatia to Novosibirsk 3 bombers moved from Buryatia to Russia 1 submarine moved from 91 Sea Zone to 104 Sea Zone 1 destroyer moved from 91 Sea Zone to 93 Sea Zone Combat - Americans Battle in Southern France Battle in 104 Sea Zone Americans attack with 2 submarines Germans defend with 1 destroyer Americans roll dice for 2 submarines in 104 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 submarines in 104 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 104 Sea Zone Americans win, taking Southern France from Italians with 1 submarine remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Germans: 1 destroyer Non Combat Move - Americans 1 artillery moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 infantry and 1 mech_infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies Place Units - Americans 7 bombers placed in Western United States 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUsCombat Hit Differential Summary :
Americans regular : -0.33 Germans regular : 0.33 -
TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 7 bombers and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 armour, 2 artilleries, 6 infantry and 3 mech_infantrys moved from Morocco to 91 Sea Zone 1 submarine moved from 91 Sea Zone to 104 Sea Zone 1 armour, 2 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 6 infantry, 3 mech_infantrys, 1 tactical_bomber and 6 transports moved from 91 Sea Zone to 93 Sea Zone 1 armour, 2 artilleries, 6 infantry and 3 mech_infantrys moved from 93 Sea Zone to Southern France 1 infantry and 1 mech_infantry moved from Southeast Mexico to 89 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 2 cruisers, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 11 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 88 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 86 Sea Zone 2 fighters moved from Buryatia to Novosibirsk 3 bombers moved from Buryatia to Russia 1 submarine moved from 91 Sea Zone to 104 Sea Zone 1 destroyer moved from 91 Sea Zone to 93 Sea Zone Combat - Americans Battle in Southern France Battle in 104 Sea Zone Americans attack with 2 submarines Germans defend with 1 destroyer Americans roll dice for 2 submarines in 104 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 submarines in 104 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 104 Sea Zone Americans win, taking Southern France from Italians with 1 submarine remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Germans: 1 destroyer Non Combat Move - Americans 1 artillery moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 infantry and 1 mech_infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies Place Units - Americans 7 bombers placed in Western United States 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs Purchase Units - British British buy 2 bombers and 1 submarine; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 submarine moved from 91 Sea Zone to 105 Sea Zone 1 submarine moved from 109 Sea Zone to 125 Sea Zone 1 destroyer moved from 91 Sea Zone to 93 Sea Zone 7 mech_infantrys moved from Iraq to Eastern Persia 1 infantry moved from Persia to Eastern Persia 1 artillery moved from India to West India 1 fighter moved from Egypt to Eastern Persia 2 artilleries and 1 infantry moved from Trans-Jordan to Iraq 2 mech_infantrys moved from Egypt to Iraq 1 transport moved from 71 Sea Zone to 72 Sea Zone 1 artillery and 1 infantry moved from Tanganyika Territory to 72 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone 1 artillery moved from Tanganyika Territory to Kenya 1 armour moved from Quebec to Eastern United States 2 infantry moved from Quebec to Eastern United States 1 artillery moved from Quebec to Eastern United States Non Combat Move - British 1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia Place Units - British 2 bombers placed in Egypt 1 submarine placed in 98 Sea Zone Turn Complete - British British collect 31 PUs; end with 32 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Some Units in India change ownership: 1 artillery and 2 infantryCombat Hit Differential Summary :
Americans regular : -0.33 Germans regular : 0.33 -
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Italians Italians buy 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Libya to Tobruk 1 fighter moved from Southern Italy to Rostov 1 armour moved from Western Ukraine to Rostov 1 infantry moved from Northern Italy to France Combat - Italians Battle in Tobruk Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry ANZAC defend with 1 infantry Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Tobruk, round 2 : 2/6 hits, 1.67 expected hits ANZAC roll dice for 1 infantry in Tobruk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Tobruk Italians win, taking Tobruk from ANZAC with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for ANZAC: 1 infantry Battle in Rostov Italians attack with 1 armour and 1 fighter Russians defend with 2 infantry Italians roll dice for 1 armour and 1 fighter in Rostov, round 2 : 0/2 hits, 1.00 expected hits Russians roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits 1 armour owned by the Italians lost in Rostov 1 fighter owned by the Italians retreated Russians win with 2 infantry remaining. Battle score for attacker is -6 Casualties for Italians: 1 armour Non Combat Move - Italians 1 fighter moved from Rostov to Ukraine 2 mech_infantrys moved from Eastern Poland to Bryansk 2 infantry moved from Eastern Poland to Western Ukraine Place Units - Italians 1 infantry placed in Northern Italy 1 fighter and 2 mech_infantrys placed in Southern Italy Turn Complete - Italians Italians collect 13 PUs; end with 13 PUsCombat Hit Differential Summary :
Italians regular : -0.67 ANZAC regular : 0.67 Russians regular : 0.33 -
will get to turn tonight
-
TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 2 artilleries and 1 fighter; Remaining resources: 5 PUs; Combat Move - ANZAC 1 bomber moved from Western Australia to India 2 submarines moved from 62 Sea Zone to 55 Sea Zone 1 submarine moved from 55 Sea Zone to 42 Sea Zone 1 submarine moved from 55 Sea Zone to 45 Sea Zone 1 infantry moved from Alexandria to Egypt 1 artillery, 1 fighter and 3 infantry moved from Western Australia to South Australia Non Combat Move - ANZAC 2 aaGuns moved from Western Australia to South Australia Place Units - ANZAC 2 artilleries and 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 2 artilleries and 1 fighter; Remaining resources: 5 PUs; Combat Move - ANZAC 1 bomber moved from Western Australia to India 2 submarines moved from 62 Sea Zone to 55 Sea Zone 1 submarine moved from 55 Sea Zone to 42 Sea Zone 1 submarine moved from 55 Sea Zone to 45 Sea Zone 1 infantry moved from Alexandria to Egypt 1 artillery, 1 fighter and 3 infantry moved from Western Australia to South Australia Non Combat Move - ANZAC 2 aaGuns moved from Western Australia to South Australia Place Units - ANZAC 2 artilleries and 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 4 artilleries and 15 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber moved from Western Germany to Southern France 1 bomber moved from Western Germany to Finland 1 tactical_bomber moved from Baltic States to Finland 1 mech_infantry moved from Novgorod to Vyborg 1 armour moved from Novgorod to Karelia 1 bomber moved from Baltic States to Rostov 1 armour moved from Bryansk to Volgograd Germans take Tambov from Russians Germans take Volgograd from Russians 1 armour moved from Vologda to Evenkiyskiy Germans take Urals from Russians Germans take Evenkiyskiy from Russians 3 infantry moved from Bryansk to Rostov 1 submarine moved from 112 Sea Zone to 114 Sea Zone 1 bomber moved from Western Germany to 114 Sea Zone 1 bomber moved from Baltic States to Vyborg 1 bomber moved from Western Germany to Finland Combat - Germans Strategic bombing raid in Southern France Americans roll AA dice in Southern France : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Southern France causes 0 damage total. Battle in Karelia Germans attack with 1 armour Russians defend with 1 aaGun 1 aaGun owned by the Russians lost in Karelia Germans win, taking Karelia from Russians with 1 armour remaining. Battle score for attacker is 5 Casualties for Russians: 1 aaGun Battle in 114 Sea Zone Germans attack with 1 bomber and 1 submarine Russians defend with 1 cruiser Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the Russians lost in 114 Sea Zone Germans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 12 Casualties for Russians: 1 cruiser Battle in Finland Germans attack with 2 bombers and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 bombers and 1 tactical_bomber in Finland, round 2 : 2/3 hits, 1.83 expected hits Russians roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Finland Germans win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Rostov Germans attack with 1 bomber and 3 infantry Russians defend with 2 infantry Germans roll dice for 1 bomber and 3 infantry in Rostov, round 2 : 0/4 hits, 1.17 expected hits Russians roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Rostov Germans roll dice for 1 bomber and 2 infantry in Rostov, round 3 : 1/3 hits, 1.00 expected hits Russians roll dice for 2 infantry in Rostov, round 3 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Rostov 1 bomber owned by the Germans retreated Russians win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Germans: 3 infantry Casualties for Russians: 1 infantry Battle in Vyborg Germans attack with 1 bomber and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 mech_infantry in Vyborg, round 2 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber and 1 mech_infantry in Vyborg, round 3 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Vyborg, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vyborg Germans win, taking Vyborg from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 tactical_bomber moved from Finland to Novgorod 2 bombers moved from Finland to Western Germany 1 bomber moved from Vyborg to Western Germany 1 bomber moved from 114 Sea Zone to Southern Italy 1 bomber moved from Rostov to Ukraine 1 aaGun moved from Bryansk to Ukraine 1 mech_infantry moved from Ukraine to Bryansk 3 armour moved from Ukraine to Bryansk 1 armour moved from Bryansk to Ukraine 1 artillery moved from Baltic States to Belarus 1 artillery moved from France to Western Germany 1 infantry moved from Western Germany to France 3 aaGuns moved from France to Western Germany 1 submarine moved from 123 Sea Zone to 125 Sea Zone Place Units - Germans 3 infantry placed in Ukraine 3 infantry placed in Novgorod 3 infantry placed in France 4 artilleries and 6 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,6 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,5 Germans collect 55 PUs (2 lost to blockades); end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUsCombat Hit Differential Summary :
Americans AA : 0.83 Russians regular : 0.67 Germans regular : -1.00 -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Russians Russians buy 2 armour and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Smolensk Russians take Smolensk from Germans 1 armour moved from Russia to Vologda Russians take Vologda from Germans 1 armour moved from Vologda to Urals Russians take Urals from Germans 1 armour moved from Russia to Archangel Russians take Archangel from Germans 1 infantry moved from Russia to Tambov Russians take Tambov from Germans 1 mech_infantry moved from Caucasus to Volgograd 2 fighters and 1 tactical_bomber moved from Russia to Volgograd 1 armour moved from Caucasus to Tsinghai Chinese take Tsinghai from Japanese 5 infantry moved from Manchuria to Jehol 13 infantry moved from Korea to Manchuria 1 mech_infantry moved from Caucasus to Sikang Chinese take Sikang from Japanese 1 mech_infantry moved from Russia to Volgograd Combat - Russians Battle in Jehol Russians attack with 5 infantry Japanese defend with 3 infantry Russians roll dice for 5 infantry in Jehol, round 2 : 0/5 hits, 0.83 expected hits Japanese roll dice for 3 infantry in Jehol, round 2 : 0/3 hits, 1.00 expected hits Russians roll dice for 5 infantry in Jehol, round 3 : 0/5 hits, 0.83 expected hits Japanese roll dice for 3 infantry in Jehol, round 3 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Russians lost in Jehol Russians roll dice for 3 infantry in Jehol, round 4 : 1/3 hits, 0.50 expected hits Japanese roll dice for 3 infantry in Jehol, round 4 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Jehol Russians roll dice for 3 infantry in Jehol, round 5 : 0/3 hits, 0.50 expected hits Japanese roll dice for 2 infantry in Jehol, round 5 : 0/2 hits, 0.67 expected hits Russians roll dice for 3 infantry in Jehol, round 6 : 0/3 hits, 0.50 expected hits Japanese roll dice for 2 infantry in Jehol, round 6 : 0/2 hits, 0.67 expected hits Russians roll dice for 3 infantry in Jehol, round 7 : 0/3 hits, 0.50 expected hits Japanese roll dice for 2 infantry in Jehol, round 7 : 0/2 hits, 0.67 expected hits Russians roll dice for 3 infantry in Jehol, round 8 : 0/3 hits, 0.50 expected hits Japanese roll dice for 2 infantry in Jehol, round 8 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Jehol Russians roll dice for 2 infantry in Jehol, round 9 : 0/2 hits, 0.33 expected hits Japanese roll dice for 2 infantry in Jehol, round 9 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Jehol Russians roll dice for 1 infantry in Jehol, round 10 : 0/1 hits, 0.17 expected hits Japanese roll dice for 2 infantry in Jehol, round 10 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Jehol Japanese win with 2 infantry remaining. Battle score for attacker is -12 Casualties for Russians: 5 infantry Casualties for Japanese: 1 infantry Battle in Volgograd Russians attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 armour and 1 factory_minor Russians roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 2/5 hits, 2.00 expected hits Germans roll dice for 1 armour in Volgograd, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Non Combat Move - Russians Turning on Edit Mode EDIT: Removing units owned by Russians from Smolensk: 1 infantry EDIT: Adding units owned by Russians to Smolensk: 1 infantry EDIT: Turning off Edit Mode 2 fighters and 1 tactical_bomber moved from Volgograd to Russia Place Units - Russians 2 armour and 8 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5,6,2,1,2,6,3,4,3,4,4,6,5,2,5,5,5,5,6,1,1,1,5,2,2,3,4,3,4,1,1,4,3,1,5,3,1 Russians collect 29 PUs (3 lost to blockades); end with 29 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 35 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Korea: 2 aaGuns EDIT: Adding units owned by Russians to Manchuria: 2 aaGuns EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Japanese regular : -1.00 Germans regular : -0.50 Russians regular : -3.67 -
TripleA Manual Gamesave Post: Japanese round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 artillery, 1 factory_minor, 6 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 artilleries moved from Japan to 6 Sea Zone 3 infantry moved from Japan to 6 Sea Zone 3 artilleries and 3 infantry moved from 6 Sea Zone to Korea 1 destroyer moved from 6 Sea Zone to 5 Sea Zone 2 infantry moved from Jehol to Anhwe 1 bomber moved from Szechwan to India 4 tactical_bombers moved from Yunnan to India 2 fighters moved from Yunnan to India 2 fighters moved from Kwangsi to India 2 tactical_bombers moved from Kwangsi to India 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone 1 fighter moved from 36 Sea Zone to 42 Sea Zone 1 transport moved from 36 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 5 fighters moved from 6 Sea Zone to 25 Sea Zone 3 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone 1 carrier, 1 submarine and 1 transport moved from 36 Sea Zone to 42 Sea Zone 3 infantry moved from Burma to India 3 artilleries moved from Burma to India Combat - Japanese Battle in Korea Battle in 42 Sea Zone Japanese attack with 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport ANZAC defend with 1 submarine Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 42 Sea Zone Japanese win, taking Korea from Russians, taking 42 Sea Zone from Neutral with 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in 25 Sea Zone Japanese attack with 5 fighters and 3 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 5 fighters and 3 tactical_bombers in 25 Sea Zone, round 2 : 4/8 hits, 4.50 expected hits ANZAC roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 25 Sea Zone Japanese win with 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in India Japanese attack with 3 artilleries, 1 bomber, 4 fighters, 3 infantry and 6 tactical_bombers British defend with 1 artillery, 9 infantry and 1 mech_infantry; ANZAC defend with 1 bomber; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour Japanese roll dice for 3 artilleries, 1 bomber, 4 fighters, 3 infantry and 6 tactical_bombers in India, round 2 : 6/17 hits, 8.33 expected hitsCombat Hit Differential Summary :
Japanese regular : -4.50 ANZAC regular : -0.67 -
ool for india?
-
@jkeller according to the defense: 1 and then 2s. 2s cheap stuff first.





