Yeah, I’ll always take the latest save. Please do the same for me.
Very complicated maneuvering in the Pac with all these scrambling carriers, and so much water to cover Hopefully didn’t make any blunders.
@pejon_88 sall good
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 armour, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 bomber moved from British Somaliland to Southern Italy
1 destroyer moved from 95 Sea Zone to 99 Sea Zone
1 fighter moved from Southern Italy to Libya
1 fighter moved from Ukraine to Southern Italy
1 infantry moved from Bessarabia to Ukraine
1 infantry moved from Romania to Bessarabia
1 artillery and 3 infantry moved from Yugoslavia to Romania
1 fighter moved from Eastern Poland to Southern Italy
1 artillery and 1 infantry moved from Southern France to France
1 aaGun moved from Southern France to Northern Italy
1 infantry moved from Northern Italy to Southern France
1 artillery and 5 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Southern Italy to Northern Italy
1 fighter moved from Western Germany to Libya
Place Units - Italians
1 tactical_bomber placed in Southern Italy
1 transport placed in 99 Sea Zone
1 armour placed in Northern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 55 Sea Zone to 56 Sea Zone
1 artillery and 1 infantry moved from New South Wales to 64 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 64 Sea Zone to 56 Sea Zone
1 artillery and 1 infantry moved from 56 Sea Zone to Dutch New Guinea
1 fighter moved from Queensland to Dutch New Guinea
2 submarines moved from 64 Sea Zone to 35 Sea Zone
1 cruiser moved from 34 Sea Zone to 35 Sea Zone
1 infantry moved from New South Wales to Queensland
Combat Hit Differential Summary :
@pejon_88 submerge sz 56?
@regularkid Fight!
@regularkid did you forget to post the turn?
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 55 Sea Zone to 56 Sea Zone
1 artillery and 1 infantry moved from New South Wales to 64 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 64 Sea Zone to 56 Sea Zone
1 artillery and 1 infantry moved from 56 Sea Zone to Dutch New Guinea
1 fighter moved from Queensland to Dutch New Guinea
2 submarines moved from 64 Sea Zone to 35 Sea Zone
1 cruiser moved from 34 Sea Zone to 35 Sea Zone
1 infantry moved from New South Wales to Queensland
Combat - ANZAC
Battle in 56 Sea Zone
ANZAC attack with 1 submarine and 1 transport
Japanese defend with 1 submarine and 1 transport
ANZAC roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
ANZAC roll dice for 1 submarine in 56 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 56 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 56 Sea Zone
1 transport owned by the Japanese lost in 56 Sea Zone
ANZAC win with 1 submarine and 1 transport remaining. Battle score for attacker is 12
Casualties for Japanese: 1 submarine and 1 transport
Battle in Dutch New Guinea
ANZAC attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Dutch New Guinea, round 2 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Dutch New Guinea
ANZAC roll dice for 1 artillery and 1 fighter in Dutch New Guinea, round 3 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Dutch New Guinea, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Dutch New Guinea
ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - ANZAC
1 fighter moved from Dutch New Guinea to 35 Sea Zone
2 infantry moved from South Australia to Queensland
Place Units - ANZAC
2 destroyers placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33
ANZAC regular : 0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 fighter, 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Combat Move - Germans
1 infantry moved from Vyborg to Finland
Germans take Finland from Americans
5 infantry moved from Ukraine to Rostov
3 fighters and 4 tactical_bombers moved from Eastern Poland to Rostov
Combat - Germans
Battle in Rostov
Germans attack with 3 fighters, 5 infantry and 4 tactical_bombers
Russians defend with 1 aaGun and 5 infantry
Russians roll AA dice in Rostov : 1/3 hits, 0,50 expected hits
1 tactical_bomber owned by the Germans lost in Rostov
Germans roll dice for 3 fighters, 5 infantry and 3 tactical_bombers in Rostov, round 2 : 6/11 hits, 4,33 expected hits
Russians roll dice for 1 aaGun and 5 infantry in Rostov, round 2 : 1/5 hits, 1,67 expected hits
5 infantry owned by the Russians, 1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 3 fighters, 4 infantry and 3 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry and 1 tactical_bomber
Casualties for Russians: 1 aaGun and 5 infantry
Non Combat Move - Germans
3 fighters and 3 tactical_bombers moved from Rostov to Ukraine
10 armour, 1 artillery, 5 infantry and 7 mech_infantrys moved from Bessarabia to Ukraine
1 fighter and 1 tactical_bomber moved from Eastern Poland to Leningrad
1 fighter moved from Western Germany to Leningrad
1 infantry moved from Leningrad to Vologda
1 artillery moved from Leningrad to Northern Belarus
1 infantry moved from Leningrad to Novgorod
2 aaGuns, 3 artilleries and 4 infantry moved from Normandy Bordeaux to France
1 artillery and 1 infantry moved from France to Western Germany
1 aaGun, 1 artillery and 2 infantry moved from Holland Belgium to Western Germany
3 armour and 3 mech_infantrys moved from Holland Belgium to Germany
1 artillery and 4 infantry moved from Western Germany to Germany
1 armour and 1 mech_infantry moved from Germany to Eastern Poland
1 infantry moved from Denmark to Western Germany
6 infantry moved from Germany to Poland
2 infantry moved from Germany to Poland
4 infantry moved from Germany to Poland
3 infantry moved from Northern Belarus to Leningrad
Place Units - Germans
1 fighter placed in Western Germany
1 armour and 1 mech_infantry placed in Western Germany
1 artillery and 2 infantry placed in Leningrad
9 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 2,5
Germans collect 48 PUs (2 lost to blockades); end with 48 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 51 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 54 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Russians regular : -0,67
Germans regular : 1,67
Russians AA : 0,50
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 8
Purchase Units - Russians
Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Kursk to Rostov
1 infantry moved from Kursk to Rostov
1 infantry moved from Kursk to Rostov
1 infantry moved from Kursk to Rostov
1 infantry moved from Kursk to Rostov
2 fighters and 4 tactical_bombers moved from Russia to Rostov
Combat - Russians
Battle in Rostov
Russians attack with 2 fighters, 5 infantry and 4 tactical_bombers
Germans defend with 4 infantry
Russians roll dice for 2 fighters, 5 infantry and 4 tactical_bombers in Rostov, round 2 : 4/11 hits, 4.17 expected hits
Germans roll dice for 4 infantry in Rostov, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Russians and 4 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 2 fighters, 4 infantry and 4 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Russians: 1 infantry
Casualties for Germans: 4 infantry
Non Combat Move - Russians
2 fighters and 4 tactical_bombers moved from Rostov to Kursk
3 artilleries moved from Stalingrad to Tambov
1 aaGun moved from Kursk to Tambov
1 aaGun moved from Kursk to Tambov
1 armour and 1 mech_infantry moved from Kursk to Tambov
1 armour and 1 mech_infantry moved from Kursk to Tambov
6 infantry moved from Bryansk to Kursk
1 infantry moved from Gorky to Nenetsia
1 infantry moved from Yaroslavl to Russia
3 infantry moved from Bryansk to Kursk
1 aaGun moved from Kursk to Rostov
1 submarine moved from 128 Sea Zone to 113 Sea Zone
Place Units - Russians
2 artilleries and 1 infantry placed in Stalingrad
Turning on Edit Mode
EDIT: Removing units owned by Russians from Siberia: 1 aaGun and 2 infantry
EDIT: Adding units owned by Russians to Sakha: 1 aaGun and 2 infantry
EDIT: Turning off Edit Mode
2 infantry placed in Siberia
Russians undo move 2.
1 infantry placed in Siberia
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : -0.17
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 bomber, 5 infantry, 1 mech_infantry, 3 submarines and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Amur to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Soviet Far East
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Siberia
2 fighters moved from Japan to Siberia
1 armour moved from Jehol to Inner Mongolia
1 infantry moved from Chahar to Inner Mongolia
1 fighter and 1 tactical_bomber moved from Shansi to Inner Mongolia
1 bomber moved from Eastern India to Inner Mongolia
1 infantry moved from Honan to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Western India to Baluchistan
Japanese take Baluchistan from UK_Pacific
1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 40 Sea Zone
1 artillery and 1 infantry moved from 40 Sea Zone to Ceylon
2 infantry moved from Shan State to 132 Sea Zone
2 infantry and 1 transport moved from 132 Sea Zone to 46 Sea Zone
2 infantry moved from 46 Sea Zone to Dutch New Guinea
1 destroyer moved from 132 Sea Zone to 56 Sea Zone
3 fighters and 2 tactical_bombers moved from 36 Sea Zone to Paulau
1 fighter and 1 tactical_bomber moved from Davao to 56 Sea Zone
1 fighter moved from Davao to Dutch New Guinea
1 tactical_bomber moved from 36 Sea Zone to Dutch New Guinea
1 tactical_bomber moved from 36 Sea Zone to 23 Sea Zone
2 infantry moved from Shan State to 132 Sea Zone
2 infantry and 1 transport moved from 132 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Paulau
1 bomber moved from Davao to Dutch New Guinea
Combat - Japanese
Battle in Soviet Far East
Battle in Ceylon
Battle in 23 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 23 Sea Zone
Japanese win, taking Soviet Far East from Russians, taking Ceylon from UK_Pacific with 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 transport
Battle in 56 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine and 1 transport
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 56 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
ANZAC roll dice for 1 submarine in 56 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 56 Sea Zone
1 transport owned by the ANZAC lost in 56 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 submarine and 1 transport
Battle in Dutch New Guinea
Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery
Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Dutch New Guinea, round 2 : 2/5 hits, 2,00 expected hits
ANZAC roll dice for 1 artillery in Dutch New Guinea, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the ANZAC lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from ANZAC with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in Paulau
Japanese attack with 3 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Paulau, round 2 : 1/2 hits, 1,17 expected hits
Americans roll dice for 1 infantry in Paulau, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Paulau
Japanese win, taking Paulau from Americans with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Siberia
Japanese attack with 1 artillery, 2 fighters and 1 infantry
Russians defend with 1 factory_minor and 1 infantry
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Siberia, round 2 : 2/4 hits, 1,67 expected hits
Russians roll dice for 1 infantry in Siberia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Siberia
Japanese win, taking Siberia from Russians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Inner Mongolia
Japanese attack with 1 armour, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 armour, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Inner Mongolia, round 2 : 1/5 hits, 2,33 expected hits
Chinese roll dice for 2 infantry in Inner Mongolia, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Inner Mongolia
Japanese roll dice for 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber in Inner Mongolia, round 3 : 1/4 hits, 2,17 expected hits
Chinese roll dice for 1 infantry in Inner Mongolia, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Inner Mongolia
Japanese win, taking Inner Mongolia from Chinese with 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Trigger Japanese Destroy Factories Siberia: has removed 1 factory_minor owned by Japanese in Siberia
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Buryatia from Russians to Japanese
EDIT: Turning off Edit Mode
Trigger Siberia Has Fallen to Japanese Switch: Setting switch to false for conditionAttachment_Russian_Siberia_Factory_May_Be_Destroyed_Japanese attached to Japanese
3 infantry moved from Eastern India to Burma
1 infantry moved from Central India to Eastern India
1 infantry, 1 marine and 1 mech_infantry moved from Shan State to 132 Sea Zone
1 armour, 1 artillery, 2 carriers, 1 cruiser, 2 fighters, 2 infantry, 1 marine, 2 tactical_bombers and 2 transports moved from 79 Sea Zone to 40 Sea Zone
1 armour, 1 artillery, 2 infantry and 1 marine moved from 40 Sea Zone to Eastern India
2 fighters and 2 tactical_bombers moved from 40 Sea Zone to Eastern India
1 infantry moved from Shansi to Honan
1 infantry moved from Jehol to Chahar
1 infantry moved from Anhwe to Shansi
EDIT: 1 infantry moved from Northern Manchuria to Buryatia
1 infantry moved from Amur to Buryatia
1 artillery and 2 infantry moved from Shantung to Anhwe
1 armour and 2 artilleries moved from Jehol to Anhwe
1 bomber, 1 fighter and 1 tactical_bomber moved from Inner Mongolia to Anhwe
1 battleship, 2 carriers, 1 infantry, 1 marine, 1 mech_infantry, 2 submarines and 2 transports moved from 132 Sea Zone to 36 Sea Zone
1 submarine moved from 6 Sea Zone to 5 Sea Zone
2 fighters moved from Siberia to Northern Manchuria
1 fighter and 1 tactical_bomber moved from 56 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Dutch New Guinea to 36 Sea Zone
1 bomber moved from Dutch New Guinea to French Indo China
3 fighters and 2 tactical_bombers moved from Paulau to 36 Sea Zone
1 tactical_bomber moved from 23 Sea Zone to 36 Sea Zone
Place Units - Japanese
1 bomber and 2 tactical_bombers placed in Japan
2 submarines placed in 132 Sea Zone
1 mech_infantry placed in Malaya
3 infantry placed in Shantung
1 submarine placed in 6 Sea Zone
Japanese undo move 4.
3 infantry placed in Eastern India
2 artilleries placed in Japan
1 artillery and 2 infantry placed in Shantung
Turn Complete - Japanese
Japanese collect 73 PUs; end with 73 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 76 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Eastern India: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Japanese to Anhwe: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0,00
Americans regular : -0,33
Japanese regular : -2,83
ANZAC regular : 0,50
Russians regular : -0,33
Never asked about scramble at Palau due to overwhelming odds.
@regularkid everything ok? You’re up.
@regularkid bump #1.
@regularkid bump #2.
@regularkid since we are soon closing L21, I wanted to give a last heads up. bump #3.