Yeah, I’ll always take the latest save. Please do the same for me.
Very complicated maneuvering in the Pac with all these scrambling carriers, and so much water to cover Hopefully didn’t make any blunders.
@flyingbadger Bristish Destroyer, Aircraft Carrier (2x) and the Tactical Bomber
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour and 1 mech_infantry moved from Nenetsia to Evenkiyskiy
Germans take Urals from Russians
Germans take Evenkiyskiy from Russians
1 armour and 1 mech_infantry moved from Nenetsia to Timguska
Germans take Timguska from Russians
9 armour and 7 mech_infantrys moved from Nenetsia to Novosibirsk
Germans take Novosibirsk from Russians
1 artillery and 1 infantry moved from Archangel to Vologda
1 artillery moved from Archangel to Smolensk
1 mech_infantry moved from Novgorod to Smolensk
1 mech_infantry moved from Novgorod to Belarus
1 infantry moved from Eastern Poland to Belarus
2 infantry moved from Eastern Poland to Western Ukraine
2 infantry moved from Eastern Poland to Bessarabia
1 infantry moved from Eastern Poland to Romania
2 mech_infantrys moved from Eastern Poland to Romania
1 armour and 2 mech_infantrys moved from Germany to Romania
1 artillery moved from Eastern Poland to Western Ukraine
1 artillery moved from Eastern Poland to Bessarabia
1 fighter moved from Eastern Poland to Romania
1 fighter and 1 tactical_bomber moved from Eastern Poland to Smolensk
1 fighter and 1 tactical_bomber moved from Eastern Poland to Belarus
1 fighter moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Bessarabia
2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from Eire to 109 Sea Zone
1 infantry and 1 transport moved from 109 Sea Zone to 123 Sea Zone
1 infantry moved from 123 Sea Zone to Iceland
Combat - Germans
Americans scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in Iceland
Battle in 110 Sea Zone
Germans attack with 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer and 2 fighters; Americans defend with 1 carrier, 1 destroyer, 2 fighters, 1 tactical_bomber and 3 transports
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 carriers, 1 cruiser, 2 destroyers, 3 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 : 4/7 hits, 3.33 expected hits
Americans roll dice for 1 carrier, 2 destroyers, 4 fighters, 1 tactical_bomber and 3 transports in 110 Sea Zone, round 2 : 4/8 hits, 4.17 expected hits
1 destroyer owned by the British, 1 tactical_bomber owned by the Americans, 2 carriers owned by the Germans and 1 carrier owned by the Americans lost in 110 Sea Zone
Germans roll dice for 1 submarine in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 cruiser, 2 destroyers, 3 fighters and 1 tactical_bomber in 110 Sea Zone, round 3 : 4/7 hits, 3.33 expected hits
Combat Hit Differential Summary :
Americans regular : -0.17
Germans regular : 0.67
@martin Another 4…

@flyingbadger Destroyer, 2 US Fighters and one Spitfire
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour and 1 mech_infantry moved from Nenetsia to Evenkiyskiy
Germans take Urals from Russians
Germans take Evenkiyskiy from Russians
1 armour and 1 mech_infantry moved from Nenetsia to Timguska
Germans take Timguska from Russians
9 armour and 7 mech_infantrys moved from Nenetsia to Novosibirsk
Germans take Novosibirsk from Russians
1 artillery and 1 infantry moved from Archangel to Vologda
1 artillery moved from Archangel to Smolensk
1 mech_infantry moved from Novgorod to Smolensk
1 mech_infantry moved from Novgorod to Belarus
1 infantry moved from Eastern Poland to Belarus
2 infantry moved from Eastern Poland to Western Ukraine
2 infantry moved from Eastern Poland to Bessarabia
1 infantry moved from Eastern Poland to Romania
2 mech_infantrys moved from Eastern Poland to Romania
1 armour and 2 mech_infantrys moved from Germany to Romania
1 artillery moved from Eastern Poland to Western Ukraine
1 artillery moved from Eastern Poland to Bessarabia
1 fighter moved from Eastern Poland to Romania
1 fighter and 1 tactical_bomber moved from Eastern Poland to Smolensk
1 fighter and 1 tactical_bomber moved from Eastern Poland to Belarus
1 fighter moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Bessarabia
2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from Eire to 109 Sea Zone
1 infantry and 1 transport moved from 109 Sea Zone to 123 Sea Zone
1 infantry moved from 123 Sea Zone to Iceland
Combat - Germans
Americans scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in Iceland
Battle in 110 Sea Zone
Germans attack with 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer and 2 fighters; Americans defend with 1 carrier, 1 destroyer, 2 fighters, 1 tactical_bomber and 3 transports
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 carriers, 1 cruiser, 2 destroyers, 3 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 : 4/7 hits, 3.33 expected hits
Americans roll dice for 1 carrier, 2 destroyers, 4 fighters, 1 tactical_bomber and 3 transports in 110 Sea Zone, round 2 : 4/8 hits, 4.17 expected hits
1 destroyer owned by the British, 1 tactical_bomber owned by the Americans, 2 carriers owned by the Germans and 1 carrier owned by the Americans lost in 110 Sea Zone
Germans roll dice for 1 submarine in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 cruiser, 2 destroyers, 3 fighters and 1 tactical_bomber in 110 Sea Zone, round 3 : 4/7 hits, 3.33 expected hits
Americans roll dice for 1 destroyer, 4 fighters and 3 transports in 110 Sea Zone, round 3 : 3/5 hits, 3.00 expected hits
2 destroyers owned by the Germans, 1 destroyer owned by the Americans, 1 submarine owned by the Germans, 2 fighters owned by the Americans and 1 fighter owned by the British lost in 110 Sea Zone
Germans roll dice for 1 cruiser, 3 fighters and 1 tactical_bomber in 110 Sea Zone, round 4 : 3/5 hits, 2.67 expected hits
Americans roll dice for 1 fighter and 3 transports in 110 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Germans, 2 transports owned by the Americans and 1 fighter owned by the British lost in 110 Sea Zone
1 transport owned by the Americans lost in 110 Sea Zone
Germans win, taking Iceland from British with 1 cruiser, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 40
Casualties for Germans: 2 carriers, 2 destroyers, 1 fighter and 1 submarine
Casualties for Americans: 1 carrier, 1 destroyer, 2 fighters, 1 tactical_bomber and 3 transports
Casualties for British: 1 destroyer and 2 fighters
Battle in Romania
Germans attack with 1 armour, 1 fighter, 1 infantry and 4 mech_infantrys
Russians defend with 1 artillery and 3 infantry
Germans roll dice for 1 armour, 1 fighter, 1 infantry and 4 mech_infantrys in Romania, round 2 : 1/7 hits, 1.83 expected hits
Russians roll dice for 1 artillery and 3 infantry in Romania, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Romania
Germans roll dice for 1 armour, 1 fighter and 4 mech_infantrys in Romania, round 3 : 1/6 hits, 1.67 expected hits
Russians roll dice for 1 artillery and 2 infantry in Romania, round 3 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Romania
Germans roll dice for 1 armour, 1 fighter and 3 mech_infantrys in Romania, round 4 : 2/5 hits, 1.50 expected hits
Russians roll dice for 1 artillery and 1 infantry in Romania, round 4 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Romania
Germans win, taking Romania from Russians with 1 armour, 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Russians: 1 artillery and 3 infantry
Battle in Bessarabia
Germans attack with 1 artillery and 3 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 3 infantry in Bessarabia, round 2 : 0/4 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 3 infantry in Bessarabia, round 3 : 0/4 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bessarabia
Germans roll dice for 1 artillery and 2 infantry in Bessarabia, round 4 : 2/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 artillery, 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Western Ukraine, round 2 : 2/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Belarus, round 2 : 0/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Belarus, round 3 : 2/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Smolensk, round 2 : 2/4 hits, 1.83 expected hits
Russians roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Vologda
Germans attack with 1 artillery and 1 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 2 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Vologda
Germans roll dice for 1 artillery in Vologda, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 infantry in Vologda, round 3 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Germans lost in Vologda
Russians win with 2 infantry remaining. Battle score for attacker is -7
Casualties for Germans: 1 artillery and 1 infantry
Non Combat Move - Germans
1 fighter moved from Smolensk to Eastern Poland
1 tactical_bomber moved from Smolensk to Eastern Poland
1 fighter moved from Belarus to Eastern Poland
1 fighter moved from Western Ukraine to Eastern Poland
1 fighter moved from Romania to Eastern Poland
1 tactical_bomber moved from Belarus to Eastern Poland
1 transport moved from 109 Sea Zone to 112 Sea Zone
2 fighters and 1 tactical_bomber moved from 110 Sea Zone to Western Germany
1 transport moved from 109 Sea Zone to 112 Sea Zone
1 mech_infantry moved from Novgorod to Archangel
1 aaGun moved from Archangel to Belarus
1 aaGun moved from Eastern Poland to Bessarabia
1 artillery and 3 infantry moved from Poland to Eastern Poland
1 artillery and 3 infantry moved from Germany to Poland
1 artillery and 1 infantry moved from Western Germany to Holland Belgium
Place Units - Germans
1 artillery and 2 infantry placed in Novgorod
2 artilleries and 5 infantry placed in Western Germany
2 artilleries and 4 infantry placed in Germany
1 artillery placed in Western Germany
Turn Complete - Germans
Germans collect 52 PUs; end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Americans regular : 0.17
Russians regular : 0.00
Germans regular : -2.00
@Martin I think I may have got a bit too cute with my attack on Russia and got the German fleet a bit trapped there… oh well, we have Iceland!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 10
Purchase Units - Russians
Russians buy 2 artilleries, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Volgograd to Sikang
2 infantry moved from Vologda to Archangel
1 tactical_bomber moved from Russia to Archangel
2 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to Bessarabia
3 infantry moved from Ukraine to Bessarabia
1 artillery moved from Ukraine to Bessarabia
1 armour moved from Ukraine to Bessarabia
Combat - Russians
Battle in Archangel
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 aaGun and 1 mech_infantry
Germans roll AA dice in Archangel : 0/1 hits, 0,17 expected hits
Russians roll dice for 2 infantry and 1 tactical_bomber in Archangel, round 2 : 0/3 hits, 0,83 expected hits
Italians roll dice for 1 aaGun and 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 2 infantry and 1 tactical_bomber in Archangel, round 3 : 0/3 hits, 0,83 expected hits
Italians roll dice for 1 aaGun and 1 mech_infantry in Archangel, round 3 : 0/1 hits, 0,33 expected hits
Russians roll dice for 2 infantry and 1 tactical_bomber in Archangel, round 4 : 1/3 hits, 0,83 expected hits
Italians roll dice for 1 aaGun and 1 mech_infantry in Archangel, round 4 : 0/1 hits, 0,33 expected hits
1 aaGun owned by the Germans lost in Archangel
Russians roll dice for 2 infantry and 1 tactical_bomber in Archangel, round 5 : 2/3 hits, 0,83 expected hits
Italians roll dice for 1 mech_infantry in Archangel, round 5 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Italians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 1 aaGun and 1 mech_infantry
Battle in Smolensk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 artillery
Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 artillery in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Bessarabia
Russians attack with 1 armour, 1 artillery, 1 fighter and 3 infantry
Germans defend with 1 aaGun, 1 artillery and 2 infantry
Germans roll AA dice in Bessarabia : 1/1 hits, 0,17 expected hits
1 fighter owned by the Russians lost in Bessarabia
Russians roll dice for 1 armour, 1 artillery and 3 infantry in Bessarabia, round 2 : 1/5 hits, 1,50 expected hits
Germans roll dice for 1 aaGun, 1 artillery and 2 infantry in Bessarabia, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Russians and 1 aaGun owned by the Germans lost in Bessarabia
Russians roll dice for 1 armour, 1 artillery and 2 infantry in Bessarabia, round 3 : 1/4 hits, 1,33 expected hits
Germans roll dice for 1 artillery and 2 infantry in Bessarabia, round 3 : 2/3 hits, 1,00 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Russians roll dice for 1 armour and 1 artillery in Bessarabia, round 4 : 1/2 hits, 0,83 expected hits
Germans roll dice for 1 artillery and 1 infantry in Bessarabia, round 4 : 2/2 hits, 0,67 expected hits
1 armour owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Germans win with 1 artillery remaining. Battle score for attacker is -18
Casualties for Russians: 1 armour, 1 artillery, 1 fighter and 3 infantry
Casualties for Germans: 1 aaGun and 2 infantry
Battle in Sikang
Russians attack with 1 armour
Japanese defend with 1 armour
Russians roll dice for 1 armour in Sikang, round 2 : 1/1 hits, 0,50 expected hits
Japanese roll dice for 1 armour in Sikang, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Japanese lost in Sikang
Russians win, taking Sikang from Japanese with 1 armour remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Non Combat Move - Russians
1 infantry moved from Russia to Bryansk
1 armour moved from Ukraine to Volgograd
1 infantry moved from Russia to Samara
1 mech_infantry moved from Volgograd to Kazakhstan
1 tactical_bomber moved from Archangel to Ukraine
1 fighter moved from Smolensk to Ukraine
1 armour moved from Russia to Ukraine
1 armour moved from Russia to Ukraine
Place Units - Russians
1 artillery and 1 mech_infantry placed in Volgograd
1 artillery, 1 infantry and 1 mech_infantry placed in Ukraine
6 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Combat Hit Differential Summary :
Japanese regular : -0,50
Italians regular : -1,33
Germans AA : 0,67
Germans regular : 2,00
Russians regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 artilleries, 3 destroyers, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 5 Sea Zone
1 destroyer moved from 31 Sea Zone to 17 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from 20 Sea Zone to Philippines
2 carriers and 1 destroyer moved from 20 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 marine moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry, 1 marine and 2 transports moved from 41 Sea Zone to 37 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 37 Sea Zone to Shan State
1 destroyer moved from 41 Sea Zone to 37 Sea Zone
2 carriers moved from 42 Sea Zone to 37 Sea Zone
3 fighters and 1 tactical_bomber moved from 42 Sea Zone to Shan State
1 battleship moved from 42 Sea Zone to 37 Sea Zone
1 carrier moved from 42 Sea Zone to 35 Sea Zone
2 fighters moved from 42 Sea Zone to Philippines
1 destroyer moved from 42 Sea Zone to 35 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
3 infantry moved from French Indo China to Shan State
1 artillery moved from Yunnan to Shan State
1 infantry moved from Shantung to Anhwe
1 armour moved from Shantung to Kweichow
1 armour moved from Shantung to Hunan
1 infantry moved from Anhwe to Hopei
1 infantry moved from Hopei to Shensi
1 infantry moved from Shensi to Tsinghai
1 armour moved from Kweichow to Tsinghai
1 armour moved from Kweichow to Sikang
1 infantry moved from Szechwan to Sikang
1 infantry moved from Hunan to Yunnan
1 infantry moved from Yunnan to Szechwan
1 fighter and 1 tactical_bomber moved from Kweichow to Tsinghai
1 bomber moved from French Indo China to Sikang
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 3 carriers, 3 destroyers and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 35 Sea Zone
Japanese win with 3 carriers, 3 destroyers and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Philippines
Japanese attack with 1 artillery, 4 fighters and 1 tactical_bomber
Americans defend with 1 airfield and 1 harbour; ANZAC defend with 1 mech_infantry
Japanese roll dice for 1 artillery, 4 fighters and 1 tactical_bomber in Philippines, round 2 : 4/6 hits, 3.00 expected hits
Americans roll dice for 1 mech_infantry in Philippines, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the ANZAC lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 mech_infantry
Battle in Shan State
Japanese attack with 2 artilleries, 3 fighters, 4 infantry, 1 marine and 1 tactical_bomber
British defend with 1 armour
Japanese roll dice for 1 battleship in Shan State, round 2 : 1/1 hits, 0.67 expected hits
UK_Pacific roll dice for 1 armour in Shan State, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 artilleries, 3 fighters, 4 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Sikang
Japanese attack with 1 armour, 1 bomber and 1 infantry
Russians defend with 1 armour
Japanese roll dice for 1 armour, 1 bomber and 1 infantry in Sikang, round 2 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 1 armour in Sikang, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Russians lost in Sikang
Japanese win, taking Sikang from Chinese with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Tsinghai
Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Tsinghai, round 2 : 2/4 hits, 1.83 expected hits
Chinese roll dice for 2 infantry in Tsinghai, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Tsinghai to Kweichow
1 bomber moved from Sikang to French Indo China
1 aaGun moved from Shensi to Tsinghai
3 fighters and 1 tactical_bomber moved from Shan State to 37 Sea Zone
4 fighters and 1 tactical_bomber moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 6 Sea Zone to Kweichow
Place Units - Japanese
1 destroyer, 1 fighter and 1 tactical_bomber placed in 6 Sea Zone
2 destroyers placed in 37 Sea Zone
1 infantry placed in Malaya
1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 mech_infantrys placed in Shantung
Turn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Chinese regular : -0.17
Americans regular : -0.33
Japanese regular : 1.17
UK_Pacific regular : -0.50
@flyingbadger I restart the US, as I accidentally did a “normal” attack on Northern Italy with the bomber instead of a strategic bombing raid. I think and hope this is OK.
@FlyingBadger your AAA took care that the result is the same :sneezing_face:
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 10
Purchase Units - Americans
Americans repair damage of 6x factory_minor; Remaining resources: 82 PUs;
Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 factory_minor, 2 fighters, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 bomber moved from Algeria to Northern Italy
1 bomber moved from Eastern United States to 123 Sea Zone
1 carrier moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from Gibraltar to 110 Sea Zone
1 destroyer moved from 104 Sea Zone to 110 Sea Zone
Combat - Americans
Strategic bombing raid in Northern Italy
Italians roll AA dice in Northern Italy : 1/1 hits, 0,17 expected hits
1 bomber killed by AA
Bombing raid in Northern Italy causes 0 damage total.
Battle in 123 Sea Zone
Americans attack with 1 bomber
Germans defend with 1 transport
1 transport owned by the Germans lost in 123 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 110 Sea Zone
Americans attack with 1 carrier, 1 destroyer and 1 fighter
Germans defend with 1 cruiser
Americans roll dice for 1 carrier, 1 destroyer and 1 fighter in 110 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
Germans roll dice for 1 cruiser in 110 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 1 carrier, 1 destroyer and 1 fighter in 110 Sea Zone, round 3 : 1/2 hits, 0,83 expected hits
Germans roll dice for 1 cruiser in 110 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits
1 destroyer owned by the Americans and 1 cruiser owned by the Germans lost in 110 Sea Zone
Americans win with 1 carrier and 1 fighter remaining. Battle score for attacker is 4
Casualties for Americans: 1 destroyer
Casualties for Germans: 1 cruiser
Non Combat Move - Americans
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 destroyer moved from 104 Sea Zone to 110 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from Iraq to Persia
2 infantry moved from Egypt to Trans-Jordan
1 carrier, 2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 bomber moved from 123 Sea Zone to United Kingdom
1 fighter moved from 110 Sea Zone to United Kingdom
1 transport moved from 92 Sea Zone to 98 Sea Zone
1 carrier moved from 92 Sea Zone to 98 Sea Zone
1 infantry moved from Tunisia to Algeria
1 artillery moved from Algeria to Tunisia
Place Units - Americans
1 factory_minor placed in Iraq
1 carrier and 2 fighters placed in 110 Sea Zone
1 transport placed in 101 Sea Zone
1 artillery placed in Central United States
2 destroyers and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 58 PUs; end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Americans regular : -0,67
Germans regular : 1,00
Italians AA : 0,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 1 PU; end with 1 PU
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 10
Purchase Units - Americans
Americans repair damage of 6x factory_minor; Remaining resources: 82 PUs;
Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 factory_minor, 2 fighters, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 bomber moved from Algeria to Northern Italy
1 bomber moved from Eastern United States to 123 Sea Zone
1 carrier moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from Gibraltar to 110 Sea Zone
1 destroyer moved from 104 Sea Zone to 110 Sea Zone
Combat - Americans
Strategic bombing raid in Northern Italy
Italians roll AA dice in Northern Italy : 1/1 hits, 0,17 expected hits
1 bomber killed by AA
Bombing raid in Northern Italy causes 0 damage total.
Battle in 123 Sea Zone
Americans attack with 1 bomber
Germans defend with 1 transport
1 transport owned by the Germans lost in 123 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 110 Sea Zone
Americans attack with 1 carrier, 1 destroyer and 1 fighter
Germans defend with 1 cruiser
Americans roll dice for 1 carrier, 1 destroyer and 1 fighter in 110 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
Germans roll dice for 1 cruiser in 110 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 1 carrier, 1 destroyer and 1 fighter in 110 Sea Zone, round 3 : 1/2 hits, 0,83 expected hits
Germans roll dice for 1 cruiser in 110 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits
1 destroyer owned by the Americans and 1 cruiser owned by the Germans lost in 110 Sea Zone
Americans win with 1 carrier and 1 fighter remaining. Battle score for attacker is 4
Casualties for Americans: 1 destroyer
Casualties for Germans: 1 cruiser
Non Combat Move - Americans
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 destroyer moved from 104 Sea Zone to 110 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from Iraq to Persia
2 infantry moved from Egypt to Trans-Jordan
1 carrier, 2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 bomber moved from 123 Sea Zone to United Kingdom
1 fighter moved from 110 Sea Zone to United Kingdom
1 transport moved from 92 Sea Zone to 98 Sea Zone
1 carrier moved from 92 Sea Zone to 98 Sea Zone
1 infantry moved from Tunisia to Algeria
1 artillery moved from Algeria to Tunisia
Place Units - Americans
1 factory_minor placed in Iraq
1 carrier and 2 fighters placed in 110 Sea Zone
1 transport placed in 101 Sea Zone
1 artillery placed in Central United States
2 destroyers and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 58 PUs; end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 1 PU; end with 1 PU
Purchase Units - British
British buy 1 artillery, 1 fighter, 2 mech_infantrys and 1 transport; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 aaGuns; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Scotland to Eire
British take Eire from Germans
3 mech_infantrys moved from Ukraine to Bessarabia
Combat - British
Battle in Bessarabia
British attack with 3 mech_infantrys
Germans defend with 1 artillery
British roll dice for 3 mech_infantrys in Bessarabia, round 2 : 0/3 hits, 0,50 expected hits
Germans roll dice for 1 artillery in Bessarabia, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in Bessarabia
British roll dice for 2 mech_infantrys in Bessarabia, round 3 : 1/2 hits, 0,33 expected hits
Germans roll dice for 1 artillery in Bessarabia, round 3 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the British and 1 artillery owned by the Germans lost in Bessarabia
British win, taking Bessarabia from Germans with 1 mech_infantry remaining. Battle score for attacker is -4
Casualties for British: 2 mech_infantrys
Casualties for Germans: 1 artillery
Non Combat Move - British
1 fighter moved from Gibraltar to 98 Sea Zone
1 fighter moved from Gibraltar to United Kingdom
1 infantry moved from Libya to Tobruk
3 mech_infantrys moved from West India to India
1 tactical_bomber moved from Persia to India
1 transport moved from 80 Sea Zone to 81 Sea Zone
2 infantry moved from Persia to Eastern Persia
1 artillery moved from Persia to Eastern Persia
1 armour moved from Syria to Northwest Persia
1 armour moved from Alexandria to Trans-Jordan
2 artilleries moved from Scotland to United Kingdom
2 mech_infantrys moved from Persia to West India
Place Units - British
1 transport placed in 110 Sea Zone
1 fighter placed in United Kingdom
1 artillery and 2 mech_infantrys placed in Persia
British undo move 3.
British undo move 2.
1 fighter and 2 mech_infantrys placed in Persia
1 artillery placed in United Kingdom
Turn Complete - British
British collect 38 PUs; end with 39 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Place Units - UK_Pacific
2 aaGuns placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 2 aaGuns
Combat Hit Differential Summary :
Americans regular : -0,67
Germans regular : 2,33
British regular : 0,17
Italians AA : 0,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 10
Purchase Units - Italians
Italians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 artilleries and 5 infantry moved from Southern France to Normandy Bordeaux
1 bomber moved from Southern Italy to Normandy Bordeaux
1 infantry moved from Southern Italy to Northern Italy
1 artillery and 1 infantry moved from Yugoslavia to Northern Italy
1 artillery and 2 infantry moved from Northern Italy to Southern France
Combat - Italians
Battle in Normandy Bordeaux
Italians attack with 2 artilleries, 1 bomber and 5 infantry
Americans defend with 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
Italians roll dice for 2 artilleries, 1 bomber and 5 infantry in Normandy Bordeaux, round 2 : 2/8 hits, 2.50 expected hits
Americans roll dice for 1 artillery, 1 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Americans, 1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Normandy Bordeaux
Italians roll dice for 2 artilleries, 1 bomber and 4 infantry in Normandy Bordeaux, round 3 : 2/7 hits, 2.33 expected hits
Americans roll dice for 1 artillery and 1 mech_infantry in Normandy Bordeaux, round 3 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Americans, 1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from Americans with 2 artilleries, 1 bomber and 3 infantry remaining. Battle score for attacker is 9
Casualties for Italians: 2 infantry
Casualties for Americans: 1 artillery, 1 infantry and 2 mech_infantrys
Non Combat Move - Italians
1 bomber moved from Normandy Bordeaux to Southern Italy
Place Units - Italians
1 artillery and 1 infantry placed in Southern France
1 artillery and 1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,4
Italians collect 12 PUs (3 lost to blockades); end with 12 PUs
Combat Hit Differential Summary :
Americans regular : 0.00
Italians regular : -0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 45 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 armour and 1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 45 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 armour and 1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 5 infantry, 4 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour and 1 mech_infantry moved from Timguska to Yenisey
Germans take Yenisey from Russians
1 armour and 1 mech_infantry moved from Evenkiyskiy to Yenisey
2 armour and 2 mech_infantrys moved from Yenisey to Yakut S.S.R.
Germans take Yakut S.S.R. from Russians
1 mech_infantry moved from Novosibirsk to Vologda
Germans take Vologda from Russians
9 armour and 6 mech_infantrys moved from Novosibirsk to Kansu
2 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 112 Sea Zone to 127 Sea Zone
2 artilleries and 2 infantry moved from 127 Sea Zone to Archangel
1 infantry moved from Novgorod to Archangel
1 artillery moved from Novgorod to Archangel
1 infantry moved from Novgorod to Archangel
1 infantry moved from Belarus to Smolensk
1 mech_infantry moved from Belarus to Smolensk
1 artillery and 1 infantry moved from Eastern Poland to Bessarabia
2 fighters moved from Eastern Poland to Bessarabia
1 fighter and 1 tactical_bomber moved from Eastern Poland to Bryansk
1 fighter and 1 tactical_bomber moved from Eastern Poland to Smolensk
1 infantry moved from Western Ukraine to Bryansk
1 artillery moved from Western Ukraine to Bryansk
Combat - Germans
Battle in Kansu
Germans attack with 9 armour and 6 mech_infantrys
Chinese defend with 2 infantry; Russians defend with 2 infantry
Germans roll dice for 9 armour and 6 mech_infantrys in Kansu, round 2 : 6/15 hits, 5.50 expected hits
Chinese roll dice for 4 infantry in Kansu, round 2 : 1/4 hits, 1.33 expected hits
2 infantry owned by the Russians, 2 infantry owned by the Chinese and 1 mech_infantry owned by the Germans lost in Kansu
Germans win, taking Kansu from Chinese with 9 armour and 5 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 1 mech_infantry
Casualties for Chinese: 2 infantry
Casualties for Russians: 2 infantry
Battle in Archangel
Germans attack with 3 artilleries and 4 infantry
Russians defend with 2 infantry
Germans roll dice for 3 artilleries and 4 infantry in Archangel, round 2 : 1/7 hits, 2.17 expected hits
Russians roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans roll dice for 3 artilleries and 3 infantry in Archangel, round 3 : 1/6 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 3 artilleries and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Smolensk
Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Smolensk, round 2 : 2/4 hits, 1.50 expected hits
Russians roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Bryansk
Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/4 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 1 artillery, 2 fighters and 1 infantry
British defend with 1 mech_infantry
Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Bessarabia, round 2 : 1/4 hits, 1.67 expected hits
Russians roll dice for 1 mech_infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 artillery and 2 fighters remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 mech_infantry
Non Combat Move - Germans
2 fighters moved from Bessarabia to Western Ukraine
1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine
1 fighter and 1 tactical_bomber moved from Smolensk to Western Ukraine
1 aaGun and 2 infantry moved from Eastern Poland to Western Ukraine
1 armour and 3 mech_infantrys moved from Romania to Western Ukraine
1 artillery and 3 infantry moved from Poland to Eastern Poland
2 artilleries and 4 infantry moved from Germany to Poland
1 tactical_bomber moved from Western Germany to Western Ukraine
Place Units - Germans
1 artillery, 1 infantry and 1 mech_infantry placed in Novgorod
2 armour, 1 artillery, 1 infantry and 3 mech_infantrys placed in Germany
3 infantry and 1 tactical_bomber placed in Western Germany
Turn Complete - Germans
Germans collect 58 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Russians regular : 0.67
Germans regular : -2.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 11
Purchase Units - Russians
Russians buy 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 1 infantry moved from Ukraine to Bryansk
1 infantry moved from Samara to Novosibirsk
Russians take Novosibirsk from Germans
2 infantry moved from Russia to Smolensk
1 tactical_bomber moved from Ukraine to Bryansk
1 fighter moved from Ukraine to Smolensk
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Bryansk
Combat - Russians
Battle in Bryansk
Russians attack with 1 artillery, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/4 hits, 1,33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 0/2 hits, 0,67 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 infantry and 1 mech_infantry
Russians roll dice for 1 fighter and 3 infantry in Smolensk, round 2 : 1/4 hits, 1,00 expected hits
Germans roll dice for 1 infantry and 1 mech_infantry in Smolensk, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 3 : 2/2 hits, 0,67 expected hits
Germans roll dice for 1 mech_infantry in Smolensk, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
Russians win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Russians: 3 infantry
Casualties for Germans: 1 infantry and 1 mech_infantry
Non Combat Move - Russians
1 fighter moved from Smolensk to Russia
1 mech_infantry moved from Kazakhstan to Eastern Persia
1 mech_infantry moved from Volgograd to Kazakhstan
1 armour moved from Volgograd to Turkmenistan
2 armour moved from Ukraine to Volgograd
1 mech_infantry moved from Ukraine to Volgograd
1 tactical_bomber moved from Bryansk to Russia
1 artillery moved from Volgograd to Rostov
1 mech_infantry moved from Russia to Volgograd
1 armour moved from Russia to Volgograd
Place Units - Russians
9 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 21 PUs; end with 21 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans regular : 1,33
Russians regular : 2,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 2 destroyers, 5 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 17 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 armour and 1 infantry moved from Sikang to Kazakhstan
1 armour moved from Tsinghai to Kazakhstan
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Szechwan to Sikang
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Hopei
1 artillery moved from Shantung to Anhwe
1 infantry moved from Yunnan to Szechwan
1 mech_infantry moved from Shantung to Kweichow
1 mech_infantry moved from Shantung to Hunan
1 infantry moved from French Indo China to Yunnan
1 fighter moved from Kweichow to Kazakhstan
1 fighter and 1 tactical_bomber moved from Kweichow to 6 Sea Zone
1 armour moved from Kweichow to Shan State
1 armour moved from Hunan to Shan State
1 artillery and 1 infantry moved from French Indo China to Shan State
1 bomber moved from French Indo China to India
2 artilleries, 2 infantry and 1 marine moved from Shan State to 37 Sea Zone
2 artilleries, 1 battleship, 2 carriers, 3 destroyers, 3 fighters, 2 infantry, 1 marine, 1 tactical_bomber and 2 transports moved from 37 Sea Zone to 42 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
3 artilleries, 3 infantry and 1 marine moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java
3 carriers, 3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from 42 Sea Zone to Java
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
Combat - Japanese
Strategic bombing raid in India
UK_Pacific roll AA dice in India : 0/1 hits, 0.17 expected hits
Bombing raid in India rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in India causes 7 damage total.
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 5 carriers, 4 destroyers, 5 fighters, 2 tactical_bombers and 3 transports
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 1 battleship, 5 carriers, 4 destroyers, 5 fighters, 2 tactical_bombers and 3 transports in 42 Sea Zone, round 2 : 7/12 hits, 5.83 expected hits
ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 battleship, 5 carriers, 4 destroyers, 5 fighters, 2 tactical_bombers and 3 transports remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in Java
Japanese attack with 3 artilleries, 2 fighters, 3 infantry, 1 marine and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 3 artilleries, 2 fighters, 3 infantry, 1 marine and 1 tactical_bomber in Java, round 2 : 4/10 hits, 4.00 expected hits
ANZAC roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 3 artilleries, 2 fighters, 2 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Kazakhstan
Japanese attack with 2 armour, 1 fighter and 1 infantry
Russians defend with 1 mech_infantry
Japanese roll dice for 2 armour, 1 fighter and 1 infantry in Kazakhstan, round 2 : 1/4 hits, 1.67 expected hits
Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Japanese lost in Kazakhstan
Japanese win, taking Kazakhstan from Russians with 2 armour and 1 fighter remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 mech_infantry
Non Combat Move - Japanese
1 fighter moved from Kazakhstan to Sikang
1 aaGun moved from Tsinghai to Kazakhstan
1 bomber moved from India to French Indo China
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from Java to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
Place Units - Japanese
1 carrier, 2 destroyers and 1 submarine placed in 6 Sea Zone
1 transport placed in 37 Sea Zone
1 artillery and 1 infantry placed in Malaya
1 infantry and 2 mech_infantrys placed in Shantung
3 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Japanese regular : 2.00
UK_Pacific AA : -0.17
ANZAC regular : 0.33
Russians regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 3 destroyers, 5 infantry, 2 mech_infantrys, 1 submarine and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 unit repaired.
1 submarine moved from 54 Sea Zone to 45 Sea Zone
3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
3 fighters moved from Hawaiian Islands to 25 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 bomber moved from United Kingdom to France
Combat - Americans
Strategic bombing raid in France
Germans roll AA dice in France : 0/1 hits, 0,17 expected hits
Bombing raid in France rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Battle in 45 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 3 fighters and 1 tactical_bomber in 45 Sea Zone, round 2 : 1/4 hits, 2,17 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 3 fighters in 25 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
3 fighters and 1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone
3 fighters moved from 25 Sea Zone to Hawaiian Islands
1 carrier moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 artillery moved from Tunisia to Libya
1 infantry moved from Algeria to Tunisia
1 artillery moved from Morocco to Algeria
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
2 infantry moved from Trans-Jordan to 98 Sea Zone
2 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
1 infantry moved from Persia to Eastern Persia
2 infantry moved from 80 Sea Zone to Eastern Persia
1 bomber moved from France to United Kingdom
Place Units - Americans
1 armour and 2 mech_infantrys placed in Iraq
1 submarine and 2 transports placed in 101 Sea Zone
3 destroyers and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
4 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Americans regular : -1,33
Japanese regular : -0,67
Germans AA : -0,17