@simon33 - can you ncm 1 anzac inf from malaya to shan?
PtV FlyingBadger (Axis+7) vs Nikola1975 (Allies)
-
@nikola1975 Scramble? Intercept?

-
@flyingbadger “Launch those brave RAF heroes to defend our industry,” shouted Churchill.
-
TripleA Turn Summary: Germans round 15
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 15 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 2 fighters, 10 infantry, 1 marine, 3 mech_infantrys, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery moved from Western Germany to Holland Belgium 9 artilleries, 15 infantry and 2 marines moved from Eire to Scotland 2 artilleries, 2 infantry and 2 marines moved from Gibraltar to 93 Sea Zone 2 artilleries, 1 battleship, 1 cruiser, 2 infantry, 2 marines and 2 transports moved from 93 Sea Zone to 112 Sea Zone 1 transport moved from 93 Sea Zone to 113 Sea Zone 1 artillery and 1 infantry moved from Normandy Bordeaux to 113 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone 3 artilleries, 3 infantry and 2 marines moved from 112 Sea Zone to Scotland 3 carriers and 3 tactical_bombers moved from 93 Sea Zone to 112 Sea Zone 1 destroyer moved from 93 Sea Zone to 84 Sea Zone 1 submarine moved from 93 Sea Zone to 104 Sea Zone 2 destroyers moved from 93 Sea Zone to 115 Sea Zone 5 destroyers moved from 93 Sea Zone to 112 Sea Zone 1 destroyer moved from 93 Sea Zone to 122 Sea Zone 3 fighters moved from 93 Sea Zone to United Kingdom 1 bomber moved from Western Germany to United Kingdom 3 bombers moved from Germany to United Kingdom 1 fighter moved from Western Germany to United Kingdom 1 destroyer moved from 95 Sea Zone to 99 Sea Zone 1 armour and 1 mech_infantry moved from Leningrad to Novgorod Germans take Novgorod from Russians 1 armour and 1 mech_infantry moved from Novgorod to Smolensk 10 fighters and 10 tactical_bombers moved from Stalingrad to Smolensk 1 infantry moved from Samara to Kazakhstan Germans take Kazakhstan from Russians 1 artillery and 2 infantry moved from Ukraine to Rostov 1 armour moved from Russia to Yaroslavl Germans take Yaroslavl from Russians 1 armour moved from Yaroslavl to Smolensk 12 armour, 14 artilleries, 26 infantry and 13 mech_infantrys moved from Russia to Smolensk Combat - Germans Air Battle in United Kingdom Germans attacks with 8 units heading to United Kingdom British launches 4 interceptors out of United Kingdom Attackers Fire, : 2/8 hits, 2.00 expected hits Defenders Fire, : 4/4 hits, 1.33 expected hits 4 fighters owned by the Germans lost in United Kingdom 2 fighters owned by the British lost in United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom British roll AA dice in United Kingdom : 3/4 hits, 0.67 expected hits 3 bombers killed by AA Bombing raid in United Kingdom rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in United Kingdom causes 8 damage total. Battle in 84 Sea Zone Germans attack with 1 destroyer Americans defend with 1 transport 1 transport owned by the Americans lost in 84 Sea Zone Germans win, taking 84 Sea Zone from French with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Americans: 1 transport Battle in Scotland Germans attack with 12 artilleries, 18 infantry and 4 marines British defend with 1 airfield and 1 infantry Germans roll dice for 1 battleship and 1 cruiser in Scotland, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 infantry in Scotland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Scotland Germans win, taking Scotland from British with 12 artilleries, 18 infantry and 4 marines remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Rostov Germans attack with 1 artillery and 2 infantry British defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 1/3 hits, 0.83 expected hits British roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Rostov Germans win, taking Rostov from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Smolensk Germans attack with 14 armour, 14 artilleries, 10 fighters, 26 infantry, 14 mech_infantrys and 10 tactical_bombers Russians defend with 4 aaGuns, 3 armour, 24 artilleries, 49 infantry and 2 mech_infantrys Russians roll AA dice in Smolensk : 4/12 hits, 2.00 expected hits 2 fighters owned by the Germans and 2 tactical_bombers owned by the Germans lost in Smolensk Germans roll dice for 14 armour, 14 artilleries, 8 fighters, 26 infantry, 14 mech_infantrys and 8 tactical_bombers in Smolensk, round 2 : 36/84 hits, 32.33 expected hits Russians roll dice for 4 aaGuns, 3 armour, 24 artilleries, 49 infantry and 2 mech_infantrys in Smolensk, round 2 : 22/78 hits, 26.83 expected hits 32 infantry owned by the Russians, 22 infantry owned by the Germans and 4 aaGuns owned by the Russians lost in Smolensk Germans roll dice for 14 armour, 14 artilleries, 8 fighters, 4 infantry, 14 mech_infantrys and 8 tactical_bombers in Smolensk, round 3 : 28/62 hits, 27.00 expected hits Russians roll dice for 3 armour, 24 artilleries, 17 infantry and 2 mech_infantrys in Smolensk, round 3 : 11/46 hits, 16.17 expected hits 17 infantry owned by the Russians, 11 artilleries owned by the Russians, 7 artilleries owned by the Germans and 4 infantry owned by the Germans lost in Smolensk Germans roll dice for 14 armour, 7 artilleries, 8 fighters, 14 mech_infantrys and 8 tactical_bombers in Smolensk, round 4 : 27/51 hits, 23.33 expected hits Russians roll dice for 3 armour, 13 artilleries and 2 mech_infantrys in Smolensk, round 4 : 12/18 hits, 6.83 expected hits 2 mech_infantrys owned by the Russians, 3 armour owned by the Russians, 13 artilleries owned by the Russians, 7 artilleries owned by the Germans and 5 mech_infantrys owned by the Germans lost in Smolensk Germans win, taking Smolensk from Russians with 14 armour, 8 fighters, 9 mech_infantrys and 8 tactical_bombers remaining. Battle score for attacker is 92 Casualties for Germans: 14 artilleries, 2 fighters, 26 infantry, 5 mech_infantrys and 2 tactical_bombers Casualties for Russians: 4 aaGuns, 3 armour, 24 artilleries, 49 infantry and 2 mech_infantrys Cleaning up after air battles Non Combat Move - Germans 8 fighters and 8 tactical_bombers moved from Smolensk to Russia 1 armour and 1 mech_infantry moved from Stalingrad to Ukraine 1 aaGun moved from Stalingrad to Samara 1 infantry moved from Stalingrad to Samara 1 bomber moved from United Kingdom to Holland Belgium 1 tactical_bomber moved from Western Germany to 112 Sea Zone 1 aaGun moved from Russia to Samara Place Units - Germans 3 infantry placed in Russia 3 infantry placed in Stalingrad 3 mech_infantrys placed in Leningrad 1 artillery and 1 marine placed in Normandy Bordeaux 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber placed in Western Germany 2 transports placed in 115 Sea Zone Germans undo move 5. 3 infantry placed in Ukraine 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber placed in Western Germany Turn Complete - Germans Germans collect 76 PUs; end with 76 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 79 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 84 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 87 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 15 PUs; end with 102 PUsCombat Hit Differential Summary :
British AA : 2.33 Defenders Fire, : 2.67 Attackers Fire, : 0.00 Russians regular : -4.83 Germans regular : 8.33 Russians AA : 2.00 British regular : -0.67 -
@nikola1975 said in PtV FlyingBadger (Axis+7) vs Nikola1975 (Allies):
@flyingbadger “Launch those brave RAF heroes to defend our industry,” shouted Churchill.
The spits and the AA barely missed a shot, only 1 German bomber limped home…
Like Moscow, this nuisance shall have to be eliminated. -
TripleA Turn Summary: Russians round 15
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 15 Combat Move - Russians 3 artilleries and 5 infantry moved from Kansu to Inner Mongolia 1 infantry moved from Urals to Kazakhstan 1 tactical_bomber moved from Southern Caucasus to Kazakhstan Combat - Russians Battle in Inner Mongolia Russians attack with 3 artilleries and 5 infantry Japanese defend with 1 infantry Russians roll dice for 3 artilleries and 5 infantry in Inner Mongolia, round 2 : 4/8 hits, 2.33 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Inner Mongolia Russians win, taking Inner Mongolia from Japanese with 3 artilleries and 5 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kazakhstan Russians attack with 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kazakhstan 1 tactical_bomber owned by the Russians retreated Germans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Non Combat Move - Russians 1 tactical_bomber moved from Kazakhstan to Southern Caucasus Turn Complete - RussiansCombat Hit Differential Summary :
Japanese regular : -0.33 Germans regular : 0.67 Russians regular : 1.00 -
@nikola1975 Hm, not sure if I should surrender, but let’s keep going for some more time, we’ll see where it goes.
-
TripleA Turn Summary: Japanese round 15
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 15 Purchase Units - Japanese Japanese buy 1 carrier, 5 destroyers and 4 infantry; Remaining resources: 0 PUs; 2 SuicideAttackTokens; Combat Move - Japanese 2 units repaired. 1 infantry moved from Evenkiyskiy to Komi 1 infantry moved from Timguska to Komi 1 armour and 1 mech_infantry moved from Northern Sinkiang to Komi 1 infantry moved from Timguska to Urals Japanese take Urals from Russians 1 infantry moved from Timguska to Northern Sinkiang 1 infantry moved from Northern Sinkiang to Western Sinkiang Japanese take Western Sinkiang from Chinese 7 artilleries and 5 infantry moved from Northern Sinkiang to Kansu 2 infantry moved from Tsinghai to Inner Mongolia 1 armour and 1 mech_infantry moved from Shansi to Inner Mongolia 1 infantry moved from Jehol to Shansi 2 infantry moved from Southern Manchuria to Jehol 1 armour and 1 mech_infantry moved from Honan to Inner Mongolia 3 armour and 3 mech_infantrys moved from Tsinghai to Inner Mongolia 1 infantry moved from Honan to Inner Mongolia 1 infantry moved from Anhwe to Honan 1 infantry moved from Shantung to Anhwe 1 infantry moved from Shantung to Anhwe 1 infantry moved from Tsinghai to Inner Mongolia 1 infantry moved from Hopei to Tsinghai 1 infantry moved from Hunan to Hopei 1 infantry moved from Kwangtung to Hunan 1 infantry moved from Kwangtung to Kwangsi 1 fighter and 1 tactical_bomber moved from Kwangtung to 7 Sea Zone 3 fighters moved from Japan to 17 Sea Zone 1 destroyer moved from 20 Sea Zone to 17 Sea Zone 2 marines moved from Davao to 36 Sea Zone 1 marine moved from Manilla to 36 Sea Zone 1 artillery and 1 infantry moved from Manilla to 36 Sea Zone 2 infantry moved from Davao to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Java 2 battleships, 1 cruiser, 2 infantry, 3 marines and 1 transport moved from 36 Sea Zone to 38 Sea Zone 1 destroyer moved from 37 Sea Zone to 38 Sea Zone 2 infantry and 3 marines moved from 38 Sea Zone to Sumatra 3 artilleries and 3 infantry moved from Shan State to French Indo China Combat - Japanese Battle in Sumatra Japanese attack with 2 infantry and 3 marines British defend with 2 infantry Japanese roll dice for 2 battleships and 1 cruiser in Sumatra, round 2 : 2/3 hits, 1.83 expected hits UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Sumatra Japanese win, taking Sumatra from UK_Pacific with 1 infantry and 3 marines remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in Java Japanese attack with 1 artillery and 1 infantry ANZAC defend with 1 artillery Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits ANZAC roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 artillery Battle in Inner Mongolia Japanese attack with 5 armour, 4 infantry and 5 mech_infantrys Russians defend with 3 artilleries and 5 infantry Japanese roll dice for 5 armour, 4 infantry and 5 mech_infantrys in Inner Mongolia, round 2 : 3/14 hits, 4.83 expected hits Chinese roll dice for 3 artilleries and 5 infantry in Inner Mongolia, round 2 : 1/8 hits, 2.67 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Inner Mongolia Japanese roll dice for 5 armour, 3 infantry and 5 mech_infantrys in Inner Mongolia, round 3 : 8/13 hits, 4.67 expected hits Chinese roll dice for 3 artilleries and 2 infantry in Inner Mongolia, round 3 : 0/5 hits, 1.67 expected hits 2 infantry owned by the Russians and 3 artilleries owned by the Russians lost in Inner Mongolia Japanese win, taking Inner Mongolia from Chinese with 5 armour, 3 infantry and 5 mech_infantrys remaining. Battle score for attacker is 24 Casualties for Japanese: 1 infantry Casualties for Russians: 3 artilleries and 5 infantry Battle in Kansu Japanese attack with 7 artilleries and 5 infantry Chinese defend with 1 infantry; Russians defend with 2 aaGuns Japanese roll dice for 7 artilleries and 5 infantry in Kansu, round 2 : 2/12 hits, 4.00 expected hits Chinese roll dice for 2 aaGuns and 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 2 aaGuns owned by the Russians lost in Kansu Japanese roll dice for 7 artilleries and 5 infantry in Kansu, round 3 : 5/12 hits, 4.00 expected hits Chinese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 7 artilleries and 5 infantry remaining. Battle score for attacker is 13 Casualties for Russians: 2 aaGuns Casualties for Chinese: 1 infantry Battle in Komi Japanese attack with 1 armour, 2 infantry and 1 mech_infantry Russians defend with 1 infantry Japanese roll dice for 1 armour, 2 infantry and 1 mech_infantry in Komi, round 2 : 0/4 hits, 1.17 expected hits Russians roll dice for 1 infantry in Komi, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour, 2 infantry and 1 mech_infantry in Komi, round 3 : 1/4 hits, 1.17 expected hits Russians roll dice for 1 infantry in Komi, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Komi Japanese win, taking Komi from Russians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in 17 Sea Zone Japanese attack with 1 destroyer and 3 fighters Americans defend with 1 submarine Japanese roll dice for 1 destroyer and 3 fighters in 17 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 17 Sea Zone Japanese win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Non Combat Move - Japanese Trigger Urals Has Fallen to Japanese Switch: Setting switch to false for conditionAttachment_Russian_Urals_Factory_May_Be_Destroyed_Japanese attached to Japanese 3 fighters moved from 17 Sea Zone to Japan 1 aaGun moved from Tsinghai to Szechwan 2 aaGuns moved from Northern Sinkiang to Urals 1 aaGun moved from Southern Manchuria to Jehol Place Units - Japanese 1 carrier and 5 destroyers placed in 7 Sea Zone 3 infantry placed in French Indo China 1 infantry placed in Shantung Turn Complete - Japanese Japanese collect 79 PUs; end with 79 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 82 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUsCombat Hit Differential Summary :
Chinese regular : -4.00 Americans regular : -0.17 Japanese regular : -1.17 ANZAC regular : -0.33 UK_Pacific regular : 0.33 Russians regular : 0.33 -
@flyingbadger Nah. It’s enough. I surrender. You were better, again.
Well played. Not sure where I made the big mistake… There were many small errors. The biggest might be not to focus enough on one part of the map, but it seemed if I let the other side go wild, it will be beyond repair.
What do you think?
-
@nikola1975 Fair enough, thanks for a great game.
I don’t think there was much in it, I feel we played as well as each other but I lucked into an effective strategy. You had Japan bottled up and the Middle East secured but the German fleet convoy blockading and threatening the UK seemed to make the difference.
I’d played Trulpen recently and he did his thing of having a decent German fleet hanging around Ireland and Gibraltar threatening England and protecting the entrance to the Med. After turn 1 of this game I had a lot of German ships left and not many Italian ones so thought I’d try investing a bit each turn in German Navy and using it to deter the US from going after the Italians. Seemed to work but I would be interested to hear your thoughts on it as I’d not tried this strategy before?
I’m sure someone more experienced would spot things, but I didn’t see much you did wrong. I did remember being pleased to take Leningrad and Ukraine on G4, maybe one of those could have been blocked up a turn longer, but you marshalled the Red Army well and I had to wear Russia down economically before I was able to take Moscow.
The fleet battle in the Med was weird. Italian navy attacked, you went max defense (which is what I would have done) and damaged the carriers, then the Italians did so badly I had to pull them out. This then left a situation where Germany could take Gibraltar and seal the Allied fleet in the Med and not have to risk a battle, then return to the UK. That wasn’t the plan, but worked out well for me and maybe in the end that was enough to tilt it. What did you think about how the game played out and what I did well or not so well?
2 - 0 to me seems an unfair reflection after 2 even games. I’d be happy to have a rematch if you want, also happy for you to choose the side you prefer to play.
-
@flyingbadger Yes, the strong German navy seems to be a good way in PtV. As it is difficult to break the Russians quickly, Germans need time to wear them down, and for that, you can not allow US to start invading the mainland.
I am not sure what would happen if US invests heavily in Atlantic? That would launch D Day in time for the Europe and to save the Russians, but would they be able to stop Japan in Pacific?
I am not experienced enough to give some smarter thoughts on this, but hey… we will both learn :)
I would like to start a new game with Allies, try to play it better. If you agree, set it up and let’s get it going.





