Yeah, I’ll always take the latest save. Please do the same for me.
Very complicated maneuvering in the Pac with all these scrambling carriers, and so much water to cover Hopefully didn’t make any blunders.
@martin yes please, all 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 3 destroyers and 2 fighters; Remaining resources: 5 PUs;
Combat Move - Americans
1 infantry moved from Trans-Jordan to Iraq
Americans take Iraq from Italians
1 artillery, 3 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone
1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery, 3 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 104 Sea Zone to 110 Sea Zone
1 fighter moved from 91 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to Normandy Bordeaux
1 carrier moved from 91 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 bomber moved from Gibraltar to 97 Sea Zone
1 fighter moved from Gibraltar to 97 Sea Zone
1 fighter moved from Eastern United States to 110 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea Zone
Combat - Americans
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 110 Sea Zone
Americans attack with 1 carrier, 1 destroyer, 2 fighters and 3 transports
Germans defend with 1 destroyer
Americans roll dice for 1 carrier, 1 destroyer, 2 fighters and 3 transports in 110 Sea Zone, round 2 : 0/3 hits, 1,33 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 carrier, 1 destroyer, 2 fighters and 3 transports in 110 Sea Zone, round 3 : 2/3 hits, 1,33 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Germans and 1 destroyer owned by the Americans lost in 110 Sea Zone
Americans win with 1 carrier, 2 fighters and 3 transports remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Germans: 1 destroyer
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 aaGun, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Germans roll AA dice in Normandy Bordeaux : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 artillery, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/7 hits, 1,83 expected hits
Germans roll dice for 1 aaGun, 2 artilleries and 1 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1,00 expected hits
1 aaGun owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Americans roll dice for 1 artillery, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 3 : 4/6 hits, 1,67 expected hits
Germans roll dice for 2 artilleries in Normandy Bordeaux, round 3 : 1/2 hits, 0,67 expected hits
2 artilleries owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Americans: 2 infantry
Casualties for Germans: 1 aaGun, 2 artilleries and 1 infantry
Battle in 97 Sea Zone
Americans attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
Italians defend with 1 destroyer, 2 fighters and 1 tactical_bomber
Americans roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 2 : 2/3 hits, 1,83 expected hits
Italians roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits
1 submarine owned by the Americans, 1 destroyer owned by the Italians, 1 tactical_bomber owned by the Italians and 1 fighter owned by the Americans lost in 97 Sea Zone
Americans roll dice for 1 bomber and 1 tactical_bomber in 97 Sea Zone, round 3 : 2/2 hits, 1,17 expected hits
Italians roll dice for 2 fighters in 97 Sea Zone, round 3 : 1/2 hits, 1,33 expected hits
1 tactical_bomber owned by the Americans and 2 fighters owned by the Italians lost in 97 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 12
Casualties for Americans: 1 fighter, 1 submarine and 1 tactical_bomber
Casualties for Italians: 1 destroyer, 2 fighters and 1 tactical_bomber
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 1 fighter in 25 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer and 1 fighter in 25 Sea Zone, round 3 : 1/2 hits, 0,83 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 fighter moved from 25 Sea Zone to Hawaiian Islands
1 bomber moved from 97 Sea Zone to Algeria
1 artillery moved from Alexandria to 98 Sea Zone
1 artillery and 1 transport moved from 98 Sea Zone to 92 Sea Zone
1 artillery moved from 92 Sea Zone to Morocco
1 carrier and 1 fighter moved from 98 Sea Zone to 92 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone
1 fighter moved from 110 Sea Zone to United Kingdom
1 carrier moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
Place Units - Americans
1 carrier and 2 destroyers placed in 10 Sea Zone
2 fighters placed in Western United States
1 bomber placed in Eastern United States
1 destroyer placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 58 PUs; end with 63 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Combat Hit Differential Summary :
Americans regular : 1,83
Japanese regular : 0,33
Italians regular : -0,50
Germans AA : -0,17
Germans regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Combat - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 3 destroyers and 2 fighters; Remaining resources: 5 PUs;
Combat Move - Americans
1 infantry moved from Trans-Jordan to Iraq
Americans take Iraq from Italians
1 artillery, 3 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone
1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery, 3 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 104 Sea Zone to 110 Sea Zone
1 fighter moved from 91 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to Normandy Bordeaux
1 carrier moved from 91 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 bomber moved from Gibraltar to 97 Sea Zone
1 fighter moved from Gibraltar to 97 Sea Zone
1 fighter moved from Eastern United States to 110 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea Zone
Combat - Americans
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 110 Sea Zone
Americans attack with 1 carrier, 1 destroyer, 2 fighters and 3 transports
Germans defend with 1 destroyer
Americans roll dice for 1 carrier, 1 destroyer, 2 fighters and 3 transports in 110 Sea Zone, round 2 : 0/3 hits, 1,33 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 carrier, 1 destroyer, 2 fighters and 3 transports in 110 Sea Zone, round 3 : 2/3 hits, 1,33 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Germans and 1 destroyer owned by the Americans lost in 110 Sea Zone
Americans win with 1 carrier, 2 fighters and 3 transports remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Germans: 1 destroyer
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 aaGun, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Germans roll AA dice in Normandy Bordeaux : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 artillery, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/7 hits, 1,83 expected hits
Germans roll dice for 1 aaGun, 2 artilleries and 1 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1,00 expected hits
1 aaGun owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Americans roll dice for 1 artillery, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 3 : 4/6 hits, 1,67 expected hits
Germans roll dice for 2 artilleries in Normandy Bordeaux, round 3 : 1/2 hits, 0,67 expected hits
2 artilleries owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Americans: 2 infantry
Casualties for Germans: 1 aaGun, 2 artilleries and 1 infantry
Battle in 97 Sea Zone
Americans attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
Italians defend with 1 destroyer, 2 fighters and 1 tactical_bomber
Americans roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 2 : 2/3 hits, 1,83 expected hits
Italians roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits
1 submarine owned by the Americans, 1 destroyer owned by the Italians, 1 tactical_bomber owned by the Italians and 1 fighter owned by the Americans lost in 97 Sea Zone
Americans roll dice for 1 bomber and 1 tactical_bomber in 97 Sea Zone, round 3 : 2/2 hits, 1,17 expected hits
Italians roll dice for 2 fighters in 97 Sea Zone, round 3 : 1/2 hits, 1,33 expected hits
1 tactical_bomber owned by the Americans and 2 fighters owned by the Italians lost in 97 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 12
Casualties for Americans: 1 fighter, 1 submarine and 1 tactical_bomber
Casualties for Italians: 1 destroyer, 2 fighters and 1 tactical_bomber
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 1 fighter in 25 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer and 1 fighter in 25 Sea Zone, round 3 : 1/2 hits, 0,83 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 fighter moved from 25 Sea Zone to Hawaiian Islands
1 bomber moved from 97 Sea Zone to Algeria
1 artillery moved from Alexandria to 98 Sea Zone
1 artillery and 1 transport moved from 98 Sea Zone to 92 Sea Zone
1 artillery moved from 92 Sea Zone to Morocco
1 carrier and 1 fighter moved from 98 Sea Zone to 92 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone
1 fighter moved from 110 Sea Zone to United Kingdom
1 carrier moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
Place Units - Americans
1 carrier and 2 destroyers placed in 10 Sea Zone
2 fighters placed in Western United States
1 bomber placed in Eastern United States
1 destroyer placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 58 PUs; end with 63 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Combat - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs
Purchase Units - British
British buy 1 destroyer, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Egypt to Syria
British take Syria from Italians
4 infantry moved from United Kingdom to Scotland
2 artilleries moved from United Kingdom to Scotland
2 infantry moved from Burma to Shan State
1 armour moved from India to Shan State
1 armour moved from Tsinghai to Sikang
Combat - British
Battle in Scotland
British attack with 2 artilleries and 4 infantry
Germans defend with 1 airfield, 1 artillery, 1 infantry and 1 marine
British roll dice for 2 artilleries and 4 infantry in Scotland, round 2 : 3/6 hits, 1,67 expected hits
Germans roll dice for 1 artillery, 1 infantry and 1 marine in Scotland, round 2 : 2/3 hits, 1,00 expected hits
1 artillery owned by the Germans, 1 infantry owned by the Germans, 2 infantry owned by the British and 1 marine owned by the Germans lost in Scotland
British win, taking Scotland from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Casualties for Germans: 1 artillery, 1 infantry and 1 marine
Battle in Sikang
British attack with 1 armour
Japanese defend with 1 armour, 1 infantry and 1 mech_infantry
British roll dice for 1 armour in Sikang, round 2 : 1/1 hits, 0,50 expected hits
Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Sikang, round 2 : 0/3 hits, 1,17 expected hits
1 infantry owned by the Japanese lost in Sikang
British roll dice for 1 armour in Sikang, round 3 : 1/1 hits, 0,50 expected hits
Japanese roll dice for 1 armour and 1 mech_infantry in Sikang, round 3 : 1/2 hits, 0,83 expected hits
1 mech_infantry owned by the Japanese and 1 armour owned by the British lost in Sikang
Japanese win with 1 armour remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for British: 1 armour
Battle in Shan State
British attack with 1 armour and 2 infantry
Japanese defend with 1 artillery and 1 infantry
British roll dice for 1 armour and 2 infantry in Shan State, round 2 : 2/3 hits, 0,83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 2/2 hits, 0,67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the British lost in Shan State
British win, taking Shan State from Japanese with 1 armour remaining. Battle score for attacker is 1
Casualties for British: 2 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - British
1 fighter moved from 92 Sea Zone to United Kingdom
2 fighters moved from Tobruk to Gibraltar
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
3 mech_infantrys moved from Caucasus to Ukraine
5 infantry moved from Burma to India
3 mech_infantrys moved from Persia to West India
1 tactical_bomber moved from Alexandria to Persia
1 armour moved from Libya to Alexandria
1 infantry moved from Tunisia to Libya
Place Units - British
1 destroyer placed in 110 Sea Zone
1 fighter placed in United Kingdom
1 infantry and 2 mech_infantrys placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,3,5,1,4,6,4,6,3,1,6,1,5
British collect 30 PUs (8 lost to blockades); end with 30 PUs
Place Units - UK_Pacific
1 artillery and 3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 1 artillery and 3 infantry
Combat Hit Differential Summary :
Americans regular : 1,83
Japanese regular : 0,67
Italians regular : -0,50
Germans AA : -0,17
Germans regular : 1,67
British regular : 3,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 9
Purchase Units - Italians
Italians buy 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Archangel to Urals
1 bomber moved from Southern Italy to Normandy Bordeaux
Combat - Italians
Strategic bombing raid in Normandy Bordeaux
Americans roll AA dice in Normandy Bordeaux : 0/1 hits, 0.17 expected hits
Bombing raid in Normandy Bordeaux rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 6 damage total.
Battle in Urals
Italians attack with 1 armour
Russians defend with 1 armour
Italians roll dice for 1 armour in Urals, round 2 : 1/1 hits, 0.50 expected hits
Russians roll dice for 1 armour in Urals, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Russians and 1 armour owned by the Italians lost in Urals
Russians win with no units remaining. Battle score for attacker is 0
Casualties for Italians: 1 armour
Casualties for Russians: 1 armour
Non Combat Move - Italians
3 artilleries and 5 infantry moved from Northern Italy to Southern France
1 infantry moved from Yugoslavia to Albania
1 infantry moved from Bulgaria to Albania
1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
1 artillery and 2 infantry moved from Southern Italy to Northern Italy
1 bomber moved from Normandy Bordeaux to Southern Italy
Place Units - Italians
1 infantry placed in Southern Italy
1 infantry and 2 mech_infantrys placed in Northern Italy
2 infantry placed in Southern France
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Italians regular : 0.50
Americans AA : -0.17
Russians regular : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 45 Sea Zone
1 mech_infantry moved from Queensland to 54 Sea Zone
1 mech_infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 mech_infantry moved from 35 Sea Zone to Philippines
Combat - ANZAC
Battle in Philippines
Battle in 45 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
ANZAC win, taking Philippines from Japanese with 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 mech_infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 artillery placed in Queensland
1 infantry and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
Japanese regular : -0,33
ANZAC regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 45 Sea Zone
1 mech_infantry moved from Queensland to 54 Sea Zone
1 mech_infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 mech_infantry moved from 35 Sea Zone to Philippines
Combat - ANZAC
Battle in Philippines
Battle in 45 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
ANZAC win, taking Philippines from Japanese with 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 mech_infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 artillery placed in Queensland
1 infantry and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,33
ANZAC regular : 0,67
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour and 1 mech_infantry moved from Nenetsia to Evenkiyskiy
Germans take Urals from Russians
Germans take Evenkiyskiy from Russians
1 armour and 1 mech_infantry moved from Nenetsia to Timguska
Germans take Timguska from Russians
9 armour and 7 mech_infantrys moved from Nenetsia to Novosibirsk
Germans take Novosibirsk from Russians
1 artillery and 1 infantry moved from Archangel to Vologda
1 artillery moved from Archangel to Smolensk
1 mech_infantry moved from Novgorod to Smolensk
1 mech_infantry moved from Novgorod to Belarus
1 infantry moved from Eastern Poland to Belarus
2 infantry moved from Eastern Poland to Western Ukraine
2 infantry moved from Eastern Poland to Bessarabia
1 infantry moved from Eastern Poland to Romania
2 mech_infantrys moved from Eastern Poland to Romania
1 armour and 2 mech_infantrys moved from Germany to Romania
1 artillery moved from Eastern Poland to Western Ukraine
1 artillery moved from Eastern Poland to Bessarabia
1 fighter moved from Eastern Poland to Romania
1 fighter and 1 tactical_bomber moved from Eastern Poland to Smolensk
1 fighter and 1 tactical_bomber moved from Eastern Poland to Belarus
1 fighter moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Bessarabia
2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from Eire to 109 Sea Zone
1 infantry and 1 transport moved from 109 Sea Zone to 123 Sea Zone
1 infantry moved from 123 Sea Zone to Iceland
Combat - Germans
Combat Hit Differential Summary :
@Martin Scramble?

@flyingbadger yes, full scramble please
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour and 1 mech_infantry moved from Nenetsia to Evenkiyskiy
Germans take Urals from Russians
Germans take Evenkiyskiy from Russians
1 armour and 1 mech_infantry moved from Nenetsia to Timguska
Germans take Timguska from Russians
9 armour and 7 mech_infantrys moved from Nenetsia to Novosibirsk
Germans take Novosibirsk from Russians
1 artillery and 1 infantry moved from Archangel to Vologda
1 artillery moved from Archangel to Smolensk
1 mech_infantry moved from Novgorod to Smolensk
1 mech_infantry moved from Novgorod to Belarus
1 infantry moved from Eastern Poland to Belarus
2 infantry moved from Eastern Poland to Western Ukraine
2 infantry moved from Eastern Poland to Bessarabia
1 infantry moved from Eastern Poland to Romania
2 mech_infantrys moved from Eastern Poland to Romania
1 armour and 2 mech_infantrys moved from Germany to Romania
1 artillery moved from Eastern Poland to Western Ukraine
1 artillery moved from Eastern Poland to Bessarabia
1 fighter moved from Eastern Poland to Romania
1 fighter and 1 tactical_bomber moved from Eastern Poland to Smolensk
1 fighter and 1 tactical_bomber moved from Eastern Poland to Belarus
1 fighter moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Bessarabia
2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from Eire to 109 Sea Zone
1 infantry and 1 transport moved from 109 Sea Zone to 123 Sea Zone
1 infantry moved from 123 Sea Zone to Iceland
Combat - Germans
Americans scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in Iceland
Battle in 110 Sea Zone
Germans attack with 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer and 2 fighters; Americans defend with 1 carrier, 1 destroyer, 2 fighters, 1 tactical_bomber and 3 transports
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 carriers, 1 cruiser, 2 destroyers, 3 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 : 4/7 hits, 3.33 expected hits
Combat Hit Differential Summary :
Germans regular : 0.33
@martin Casualties?

@flyingbadger Bristish Destroyer, Aircraft Carrier (2x) and the Tactical Bomber
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour and 1 mech_infantry moved from Nenetsia to Evenkiyskiy
Germans take Urals from Russians
Germans take Evenkiyskiy from Russians
1 armour and 1 mech_infantry moved from Nenetsia to Timguska
Germans take Timguska from Russians
9 armour and 7 mech_infantrys moved from Nenetsia to Novosibirsk
Germans take Novosibirsk from Russians
1 artillery and 1 infantry moved from Archangel to Vologda
1 artillery moved from Archangel to Smolensk
1 mech_infantry moved from Novgorod to Smolensk
1 mech_infantry moved from Novgorod to Belarus
1 infantry moved from Eastern Poland to Belarus
2 infantry moved from Eastern Poland to Western Ukraine
2 infantry moved from Eastern Poland to Bessarabia
1 infantry moved from Eastern Poland to Romania
2 mech_infantrys moved from Eastern Poland to Romania
1 armour and 2 mech_infantrys moved from Germany to Romania
1 artillery moved from Eastern Poland to Western Ukraine
1 artillery moved from Eastern Poland to Bessarabia
1 fighter moved from Eastern Poland to Romania
1 fighter and 1 tactical_bomber moved from Eastern Poland to Smolensk
1 fighter and 1 tactical_bomber moved from Eastern Poland to Belarus
1 fighter moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Bessarabia
2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from Eire to 109 Sea Zone
1 infantry and 1 transport moved from 109 Sea Zone to 123 Sea Zone
1 infantry moved from 123 Sea Zone to Iceland
Combat - Germans
Americans scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in Iceland
Battle in 110 Sea Zone
Germans attack with 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer and 2 fighters; Americans defend with 1 carrier, 1 destroyer, 2 fighters, 1 tactical_bomber and 3 transports
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 carriers, 1 cruiser, 2 destroyers, 3 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 : 4/7 hits, 3.33 expected hits
Americans roll dice for 1 carrier, 2 destroyers, 4 fighters, 1 tactical_bomber and 3 transports in 110 Sea Zone, round 2 : 4/8 hits, 4.17 expected hits
1 destroyer owned by the British, 1 tactical_bomber owned by the Americans, 2 carriers owned by the Germans and 1 carrier owned by the Americans lost in 110 Sea Zone
Germans roll dice for 1 submarine in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 cruiser, 2 destroyers, 3 fighters and 1 tactical_bomber in 110 Sea Zone, round 3 : 4/7 hits, 3.33 expected hits
Combat Hit Differential Summary :
Americans regular : -0.17
Germans regular : 0.67
@martin Another 4…

@flyingbadger Destroyer, 2 US Fighters and one Spitfire
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour and 1 mech_infantry moved from Nenetsia to Evenkiyskiy
Germans take Urals from Russians
Germans take Evenkiyskiy from Russians
1 armour and 1 mech_infantry moved from Nenetsia to Timguska
Germans take Timguska from Russians
9 armour and 7 mech_infantrys moved from Nenetsia to Novosibirsk
Germans take Novosibirsk from Russians
1 artillery and 1 infantry moved from Archangel to Vologda
1 artillery moved from Archangel to Smolensk
1 mech_infantry moved from Novgorod to Smolensk
1 mech_infantry moved from Novgorod to Belarus
1 infantry moved from Eastern Poland to Belarus
2 infantry moved from Eastern Poland to Western Ukraine
2 infantry moved from Eastern Poland to Bessarabia
1 infantry moved from Eastern Poland to Romania
2 mech_infantrys moved from Eastern Poland to Romania
1 armour and 2 mech_infantrys moved from Germany to Romania
1 artillery moved from Eastern Poland to Western Ukraine
1 artillery moved from Eastern Poland to Bessarabia
1 fighter moved from Eastern Poland to Romania
1 fighter and 1 tactical_bomber moved from Eastern Poland to Smolensk
1 fighter and 1 tactical_bomber moved from Eastern Poland to Belarus
1 fighter moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Bessarabia
2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from Eire to 109 Sea Zone
1 infantry and 1 transport moved from 109 Sea Zone to 123 Sea Zone
1 infantry moved from 123 Sea Zone to Iceland
Combat - Germans
Americans scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in Iceland
Battle in 110 Sea Zone
Germans attack with 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer and 2 fighters; Americans defend with 1 carrier, 1 destroyer, 2 fighters, 1 tactical_bomber and 3 transports
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 carriers, 1 cruiser, 2 destroyers, 3 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 : 4/7 hits, 3.33 expected hits
Americans roll dice for 1 carrier, 2 destroyers, 4 fighters, 1 tactical_bomber and 3 transports in 110 Sea Zone, round 2 : 4/8 hits, 4.17 expected hits
1 destroyer owned by the British, 1 tactical_bomber owned by the Americans, 2 carriers owned by the Germans and 1 carrier owned by the Americans lost in 110 Sea Zone
Germans roll dice for 1 submarine in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 cruiser, 2 destroyers, 3 fighters and 1 tactical_bomber in 110 Sea Zone, round 3 : 4/7 hits, 3.33 expected hits
Americans roll dice for 1 destroyer, 4 fighters and 3 transports in 110 Sea Zone, round 3 : 3/5 hits, 3.00 expected hits
2 destroyers owned by the Germans, 1 destroyer owned by the Americans, 1 submarine owned by the Germans, 2 fighters owned by the Americans and 1 fighter owned by the British lost in 110 Sea Zone
Germans roll dice for 1 cruiser, 3 fighters and 1 tactical_bomber in 110 Sea Zone, round 4 : 3/5 hits, 2.67 expected hits
Americans roll dice for 1 fighter and 3 transports in 110 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Germans, 2 transports owned by the Americans and 1 fighter owned by the British lost in 110 Sea Zone
1 transport owned by the Americans lost in 110 Sea Zone
Germans win, taking Iceland from British with 1 cruiser, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 40
Casualties for Germans: 2 carriers, 2 destroyers, 1 fighter and 1 submarine
Casualties for Americans: 1 carrier, 1 destroyer, 2 fighters, 1 tactical_bomber and 3 transports
Casualties for British: 1 destroyer and 2 fighters
Battle in Romania
Germans attack with 1 armour, 1 fighter, 1 infantry and 4 mech_infantrys
Russians defend with 1 artillery and 3 infantry
Germans roll dice for 1 armour, 1 fighter, 1 infantry and 4 mech_infantrys in Romania, round 2 : 1/7 hits, 1.83 expected hits
Russians roll dice for 1 artillery and 3 infantry in Romania, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Romania
Germans roll dice for 1 armour, 1 fighter and 4 mech_infantrys in Romania, round 3 : 1/6 hits, 1.67 expected hits
Russians roll dice for 1 artillery and 2 infantry in Romania, round 3 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Romania
Germans roll dice for 1 armour, 1 fighter and 3 mech_infantrys in Romania, round 4 : 2/5 hits, 1.50 expected hits
Russians roll dice for 1 artillery and 1 infantry in Romania, round 4 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Romania
Germans win, taking Romania from Russians with 1 armour, 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Russians: 1 artillery and 3 infantry
Battle in Bessarabia
Germans attack with 1 artillery and 3 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 3 infantry in Bessarabia, round 2 : 0/4 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 3 infantry in Bessarabia, round 3 : 0/4 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bessarabia
Germans roll dice for 1 artillery and 2 infantry in Bessarabia, round 4 : 2/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 artillery, 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Western Ukraine, round 2 : 2/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Belarus, round 2 : 0/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Belarus, round 3 : 2/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Smolensk, round 2 : 2/4 hits, 1.83 expected hits
Russians roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Vologda
Germans attack with 1 artillery and 1 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 2 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Vologda
Germans roll dice for 1 artillery in Vologda, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 infantry in Vologda, round 3 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Germans lost in Vologda
Russians win with 2 infantry remaining. Battle score for attacker is -7
Casualties for Germans: 1 artillery and 1 infantry
Non Combat Move - Germans
1 fighter moved from Smolensk to Eastern Poland
1 tactical_bomber moved from Smolensk to Eastern Poland
1 fighter moved from Belarus to Eastern Poland
1 fighter moved from Western Ukraine to Eastern Poland
1 fighter moved from Romania to Eastern Poland
1 tactical_bomber moved from Belarus to Eastern Poland
1 transport moved from 109 Sea Zone to 112 Sea Zone
2 fighters and 1 tactical_bomber moved from 110 Sea Zone to Western Germany
1 transport moved from 109 Sea Zone to 112 Sea Zone
1 mech_infantry moved from Novgorod to Archangel
1 aaGun moved from Archangel to Belarus
1 aaGun moved from Eastern Poland to Bessarabia
1 artillery and 3 infantry moved from Poland to Eastern Poland
1 artillery and 3 infantry moved from Germany to Poland
1 artillery and 1 infantry moved from Western Germany to Holland Belgium
Place Units - Germans
1 artillery and 2 infantry placed in Novgorod
2 artilleries and 5 infantry placed in Western Germany
2 artilleries and 4 infantry placed in Germany
1 artillery placed in Western Germany
Turn Complete - Germans
Germans collect 52 PUs; end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Americans regular : 0.17
Russians regular : 0.00
Germans regular : -2.00
@Martin I think I may have got a bit too cute with my attack on Russia and got the German fleet a bit trapped there… oh well, we have Iceland!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 10
Purchase Units - Russians
Russians buy 2 artilleries, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Volgograd to Sikang
2 infantry moved from Vologda to Archangel
1 tactical_bomber moved from Russia to Archangel
2 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to Bessarabia
3 infantry moved from Ukraine to Bessarabia
1 artillery moved from Ukraine to Bessarabia
1 armour moved from Ukraine to Bessarabia
Combat - Russians
Battle in Archangel
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 aaGun and 1 mech_infantry
Germans roll AA dice in Archangel : 0/1 hits, 0,17 expected hits
Russians roll dice for 2 infantry and 1 tactical_bomber in Archangel, round 2 : 0/3 hits, 0,83 expected hits
Italians roll dice for 1 aaGun and 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 2 infantry and 1 tactical_bomber in Archangel, round 3 : 0/3 hits, 0,83 expected hits
Italians roll dice for 1 aaGun and 1 mech_infantry in Archangel, round 3 : 0/1 hits, 0,33 expected hits
Russians roll dice for 2 infantry and 1 tactical_bomber in Archangel, round 4 : 1/3 hits, 0,83 expected hits
Italians roll dice for 1 aaGun and 1 mech_infantry in Archangel, round 4 : 0/1 hits, 0,33 expected hits
1 aaGun owned by the Germans lost in Archangel
Russians roll dice for 2 infantry and 1 tactical_bomber in Archangel, round 5 : 2/3 hits, 0,83 expected hits
Italians roll dice for 1 mech_infantry in Archangel, round 5 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Italians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 1 aaGun and 1 mech_infantry
Battle in Smolensk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 artillery
Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 artillery in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Bessarabia
Russians attack with 1 armour, 1 artillery, 1 fighter and 3 infantry
Germans defend with 1 aaGun, 1 artillery and 2 infantry
Germans roll AA dice in Bessarabia : 1/1 hits, 0,17 expected hits
1 fighter owned by the Russians lost in Bessarabia
Russians roll dice for 1 armour, 1 artillery and 3 infantry in Bessarabia, round 2 : 1/5 hits, 1,50 expected hits
Germans roll dice for 1 aaGun, 1 artillery and 2 infantry in Bessarabia, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Russians and 1 aaGun owned by the Germans lost in Bessarabia
Russians roll dice for 1 armour, 1 artillery and 2 infantry in Bessarabia, round 3 : 1/4 hits, 1,33 expected hits
Germans roll dice for 1 artillery and 2 infantry in Bessarabia, round 3 : 2/3 hits, 1,00 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Russians roll dice for 1 armour and 1 artillery in Bessarabia, round 4 : 1/2 hits, 0,83 expected hits
Germans roll dice for 1 artillery and 1 infantry in Bessarabia, round 4 : 2/2 hits, 0,67 expected hits
1 armour owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Germans win with 1 artillery remaining. Battle score for attacker is -18
Casualties for Russians: 1 armour, 1 artillery, 1 fighter and 3 infantry
Casualties for Germans: 1 aaGun and 2 infantry
Battle in Sikang
Russians attack with 1 armour
Japanese defend with 1 armour
Russians roll dice for 1 armour in Sikang, round 2 : 1/1 hits, 0,50 expected hits
Japanese roll dice for 1 armour in Sikang, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Japanese lost in Sikang
Russians win, taking Sikang from Japanese with 1 armour remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Non Combat Move - Russians
1 infantry moved from Russia to Bryansk
1 armour moved from Ukraine to Volgograd
1 infantry moved from Russia to Samara
1 mech_infantry moved from Volgograd to Kazakhstan
1 tactical_bomber moved from Archangel to Ukraine
1 fighter moved from Smolensk to Ukraine
1 armour moved from Russia to Ukraine
1 armour moved from Russia to Ukraine
Place Units - Russians
1 artillery and 1 mech_infantry placed in Volgograd
1 artillery, 1 infantry and 1 mech_infantry placed in Ukraine
6 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Combat Hit Differential Summary :
Japanese regular : -0,50
Italians regular : -1,33
Germans AA : 0,67
Germans regular : 2,00
Russians regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 artilleries, 3 destroyers, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 5 Sea Zone
1 destroyer moved from 31 Sea Zone to 17 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from 20 Sea Zone to Philippines
2 carriers and 1 destroyer moved from 20 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 marine moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry, 1 marine and 2 transports moved from 41 Sea Zone to 37 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 37 Sea Zone to Shan State
1 destroyer moved from 41 Sea Zone to 37 Sea Zone
2 carriers moved from 42 Sea Zone to 37 Sea Zone
3 fighters and 1 tactical_bomber moved from 42 Sea Zone to Shan State
1 battleship moved from 42 Sea Zone to 37 Sea Zone
1 carrier moved from 42 Sea Zone to 35 Sea Zone
2 fighters moved from 42 Sea Zone to Philippines
1 destroyer moved from 42 Sea Zone to 35 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
3 infantry moved from French Indo China to Shan State
1 artillery moved from Yunnan to Shan State
1 infantry moved from Shantung to Anhwe
1 armour moved from Shantung to Kweichow
1 armour moved from Shantung to Hunan
1 infantry moved from Anhwe to Hopei
1 infantry moved from Hopei to Shensi
1 infantry moved from Shensi to Tsinghai
1 armour moved from Kweichow to Tsinghai
1 armour moved from Kweichow to Sikang
1 infantry moved from Szechwan to Sikang
1 infantry moved from Hunan to Yunnan
1 infantry moved from Yunnan to Szechwan
1 fighter and 1 tactical_bomber moved from Kweichow to Tsinghai
1 bomber moved from French Indo China to Sikang
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 3 carriers, 3 destroyers and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 35 Sea Zone
Japanese win with 3 carriers, 3 destroyers and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Philippines
Japanese attack with 1 artillery, 4 fighters and 1 tactical_bomber
Americans defend with 1 airfield and 1 harbour; ANZAC defend with 1 mech_infantry
Japanese roll dice for 1 artillery, 4 fighters and 1 tactical_bomber in Philippines, round 2 : 4/6 hits, 3.00 expected hits
Americans roll dice for 1 mech_infantry in Philippines, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the ANZAC lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 mech_infantry
Battle in Shan State
Japanese attack with 2 artilleries, 3 fighters, 4 infantry, 1 marine and 1 tactical_bomber
British defend with 1 armour
Japanese roll dice for 1 battleship in Shan State, round 2 : 1/1 hits, 0.67 expected hits
UK_Pacific roll dice for 1 armour in Shan State, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 artilleries, 3 fighters, 4 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Sikang
Japanese attack with 1 armour, 1 bomber and 1 infantry
Russians defend with 1 armour
Japanese roll dice for 1 armour, 1 bomber and 1 infantry in Sikang, round 2 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 1 armour in Sikang, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Russians lost in Sikang
Japanese win, taking Sikang from Chinese with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Tsinghai
Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Tsinghai, round 2 : 2/4 hits, 1.83 expected hits
Chinese roll dice for 2 infantry in Tsinghai, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Tsinghai to Kweichow
1 bomber moved from Sikang to French Indo China
1 aaGun moved from Shensi to Tsinghai
3 fighters and 1 tactical_bomber moved from Shan State to 37 Sea Zone
4 fighters and 1 tactical_bomber moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 6 Sea Zone to Kweichow
Place Units - Japanese
1 destroyer, 1 fighter and 1 tactical_bomber placed in 6 Sea Zone
2 destroyers placed in 37 Sea Zone
1 infantry placed in Malaya
1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 mech_infantrys placed in Shantung
Turn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Chinese regular : -0.17
Americans regular : -0.33
Japanese regular : 1.17
UK_Pacific regular : -0.50