Nice move! I did not see that one coming. I changed my buy with anzac
L21 #3 FlyingBadger (AX) vs Martin (AL+20) BM
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TripleA Turn Summary: ANZAC round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 45 Sea Zone 1 mech_infantry moved from Queensland to 54 Sea Zone 1 mech_infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 mech_infantry moved from 35 Sea Zone to Philippines Combat - ANZAC Battle in Philippines Battle in 45 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 45 Sea Zone ANZAC win, taking Philippines from Japanese with 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 mech_infantry moved from New South Wales to Queensland Place Units - ANZAC 1 destroyer and 1 transport placed in 54 Sea Zone 1 artillery placed in Queensland 1 infantry and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUsCombat Hit Differential Summary :
Japanese regular : -0,33 ANZAC regular : 0,67 -
TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 45 Sea Zone 1 mech_infantry moved from Queensland to 54 Sea Zone 1 mech_infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 mech_infantry moved from 35 Sea Zone to Philippines Combat - ANZAC Battle in Philippines Battle in 45 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 45 Sea Zone ANZAC win, taking Philippines from Japanese with 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 mech_infantry moved from New South Wales to Queensland Place Units - ANZAC 1 destroyer and 1 transport placed in 54 Sea Zone 1 artillery placed in Queensland 1 infantry and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : -0,33 ANZAC regular : 0,67 -
TripleA Manual Gamesave Post: Germans round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 6 artilleries and 11 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 1 mech_infantry moved from Nenetsia to Evenkiyskiy Germans take Urals from Russians Germans take Evenkiyskiy from Russians 1 armour and 1 mech_infantry moved from Nenetsia to Timguska Germans take Timguska from Russians 9 armour and 7 mech_infantrys moved from Nenetsia to Novosibirsk Germans take Novosibirsk from Russians 1 artillery and 1 infantry moved from Archangel to Vologda 1 artillery moved from Archangel to Smolensk 1 mech_infantry moved from Novgorod to Smolensk 1 mech_infantry moved from Novgorod to Belarus 1 infantry moved from Eastern Poland to Belarus 2 infantry moved from Eastern Poland to Western Ukraine 2 infantry moved from Eastern Poland to Bessarabia 1 infantry moved from Eastern Poland to Romania 2 mech_infantrys moved from Eastern Poland to Romania 1 armour and 2 mech_infantrys moved from Germany to Romania 1 artillery moved from Eastern Poland to Western Ukraine 1 artillery moved from Eastern Poland to Bessarabia 1 fighter moved from Eastern Poland to Romania 1 fighter and 1 tactical_bomber moved from Eastern Poland to Smolensk 1 fighter and 1 tactical_bomber moved from Eastern Poland to Belarus 1 fighter moved from Eastern Poland to Western Ukraine 1 infantry moved from Eastern Poland to Bessarabia 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber moved from 109 Sea Zone to 110 Sea Zone 1 infantry moved from Eire to 109 Sea Zone 1 infantry and 1 transport moved from 109 Sea Zone to 123 Sea Zone 1 infantry moved from 123 Sea Zone to Iceland Combat - GermansCombat Hit Differential Summary :
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@Martin Scramble?

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@flyingbadger yes, full scramble please
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TripleA Manual Gamesave Post: Germans round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 6 artilleries and 11 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 1 mech_infantry moved from Nenetsia to Evenkiyskiy Germans take Urals from Russians Germans take Evenkiyskiy from Russians 1 armour and 1 mech_infantry moved from Nenetsia to Timguska Germans take Timguska from Russians 9 armour and 7 mech_infantrys moved from Nenetsia to Novosibirsk Germans take Novosibirsk from Russians 1 artillery and 1 infantry moved from Archangel to Vologda 1 artillery moved from Archangel to Smolensk 1 mech_infantry moved from Novgorod to Smolensk 1 mech_infantry moved from Novgorod to Belarus 1 infantry moved from Eastern Poland to Belarus 2 infantry moved from Eastern Poland to Western Ukraine 2 infantry moved from Eastern Poland to Bessarabia 1 infantry moved from Eastern Poland to Romania 2 mech_infantrys moved from Eastern Poland to Romania 1 armour and 2 mech_infantrys moved from Germany to Romania 1 artillery moved from Eastern Poland to Western Ukraine 1 artillery moved from Eastern Poland to Bessarabia 1 fighter moved from Eastern Poland to Romania 1 fighter and 1 tactical_bomber moved from Eastern Poland to Smolensk 1 fighter and 1 tactical_bomber moved from Eastern Poland to Belarus 1 fighter moved from Eastern Poland to Western Ukraine 1 infantry moved from Eastern Poland to Bessarabia 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber moved from 109 Sea Zone to 110 Sea Zone 1 infantry moved from Eire to 109 Sea Zone 1 infantry and 1 transport moved from 109 Sea Zone to 123 Sea Zone 1 infantry moved from 123 Sea Zone to Iceland Combat - Germans Americans scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone Battle in Iceland Battle in 110 Sea Zone Germans attack with 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber British defend with 1 destroyer and 2 fighters; Americans defend with 1 carrier, 1 destroyer, 2 fighters, 1 tactical_bomber and 3 transports Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 carriers, 1 cruiser, 2 destroyers, 3 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 : 4/7 hits, 3.33 expected hitsCombat Hit Differential Summary :
Germans regular : 0.33 -
@martin Casualties?

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@flyingbadger Bristish Destroyer, Aircraft Carrier (2x) and the Tactical Bomber
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TripleA Manual Gamesave Post: Germans round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 6 artilleries and 11 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 1 mech_infantry moved from Nenetsia to Evenkiyskiy Germans take Urals from Russians Germans take Evenkiyskiy from Russians 1 armour and 1 mech_infantry moved from Nenetsia to Timguska Germans take Timguska from Russians 9 armour and 7 mech_infantrys moved from Nenetsia to Novosibirsk Germans take Novosibirsk from Russians 1 artillery and 1 infantry moved from Archangel to Vologda 1 artillery moved from Archangel to Smolensk 1 mech_infantry moved from Novgorod to Smolensk 1 mech_infantry moved from Novgorod to Belarus 1 infantry moved from Eastern Poland to Belarus 2 infantry moved from Eastern Poland to Western Ukraine 2 infantry moved from Eastern Poland to Bessarabia 1 infantry moved from Eastern Poland to Romania 2 mech_infantrys moved from Eastern Poland to Romania 1 armour and 2 mech_infantrys moved from Germany to Romania 1 artillery moved from Eastern Poland to Western Ukraine 1 artillery moved from Eastern Poland to Bessarabia 1 fighter moved from Eastern Poland to Romania 1 fighter and 1 tactical_bomber moved from Eastern Poland to Smolensk 1 fighter and 1 tactical_bomber moved from Eastern Poland to Belarus 1 fighter moved from Eastern Poland to Western Ukraine 1 infantry moved from Eastern Poland to Bessarabia 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber moved from 109 Sea Zone to 110 Sea Zone 1 infantry moved from Eire to 109 Sea Zone 1 infantry and 1 transport moved from 109 Sea Zone to 123 Sea Zone 1 infantry moved from 123 Sea Zone to Iceland Combat - Germans Americans scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone Battle in Iceland Battle in 110 Sea Zone Germans attack with 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber British defend with 1 destroyer and 2 fighters; Americans defend with 1 carrier, 1 destroyer, 2 fighters, 1 tactical_bomber and 3 transports Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 carriers, 1 cruiser, 2 destroyers, 3 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 : 4/7 hits, 3.33 expected hits Americans roll dice for 1 carrier, 2 destroyers, 4 fighters, 1 tactical_bomber and 3 transports in 110 Sea Zone, round 2 : 4/8 hits, 4.17 expected hits 1 destroyer owned by the British, 1 tactical_bomber owned by the Americans, 2 carriers owned by the Germans and 1 carrier owned by the Americans lost in 110 Sea Zone Germans roll dice for 1 submarine in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 cruiser, 2 destroyers, 3 fighters and 1 tactical_bomber in 110 Sea Zone, round 3 : 4/7 hits, 3.33 expected hitsCombat Hit Differential Summary :
Americans regular : -0.17 Germans regular : 0.67 -
@martin Another 4…

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@flyingbadger Destroyer, 2 US Fighters and one Spitfire
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 6 artilleries and 11 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 1 mech_infantry moved from Nenetsia to Evenkiyskiy Germans take Urals from Russians Germans take Evenkiyskiy from Russians 1 armour and 1 mech_infantry moved from Nenetsia to Timguska Germans take Timguska from Russians 9 armour and 7 mech_infantrys moved from Nenetsia to Novosibirsk Germans take Novosibirsk from Russians 1 artillery and 1 infantry moved from Archangel to Vologda 1 artillery moved from Archangel to Smolensk 1 mech_infantry moved from Novgorod to Smolensk 1 mech_infantry moved from Novgorod to Belarus 1 infantry moved from Eastern Poland to Belarus 2 infantry moved from Eastern Poland to Western Ukraine 2 infantry moved from Eastern Poland to Bessarabia 1 infantry moved from Eastern Poland to Romania 2 mech_infantrys moved from Eastern Poland to Romania 1 armour and 2 mech_infantrys moved from Germany to Romania 1 artillery moved from Eastern Poland to Western Ukraine 1 artillery moved from Eastern Poland to Bessarabia 1 fighter moved from Eastern Poland to Romania 1 fighter and 1 tactical_bomber moved from Eastern Poland to Smolensk 1 fighter and 1 tactical_bomber moved from Eastern Poland to Belarus 1 fighter moved from Eastern Poland to Western Ukraine 1 infantry moved from Eastern Poland to Bessarabia 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber moved from 109 Sea Zone to 110 Sea Zone 1 infantry moved from Eire to 109 Sea Zone 1 infantry and 1 transport moved from 109 Sea Zone to 123 Sea Zone 1 infantry moved from 123 Sea Zone to Iceland Combat - Germans Americans scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone Battle in Iceland Battle in 110 Sea Zone Germans attack with 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber British defend with 1 destroyer and 2 fighters; Americans defend with 1 carrier, 1 destroyer, 2 fighters, 1 tactical_bomber and 3 transports Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 carriers, 1 cruiser, 2 destroyers, 3 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 : 4/7 hits, 3.33 expected hits Americans roll dice for 1 carrier, 2 destroyers, 4 fighters, 1 tactical_bomber and 3 transports in 110 Sea Zone, round 2 : 4/8 hits, 4.17 expected hits 1 destroyer owned by the British, 1 tactical_bomber owned by the Americans, 2 carriers owned by the Germans and 1 carrier owned by the Americans lost in 110 Sea Zone Germans roll dice for 1 submarine in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 cruiser, 2 destroyers, 3 fighters and 1 tactical_bomber in 110 Sea Zone, round 3 : 4/7 hits, 3.33 expected hits Americans roll dice for 1 destroyer, 4 fighters and 3 transports in 110 Sea Zone, round 3 : 3/5 hits, 3.00 expected hits 2 destroyers owned by the Germans, 1 destroyer owned by the Americans, 1 submarine owned by the Germans, 2 fighters owned by the Americans and 1 fighter owned by the British lost in 110 Sea Zone Germans roll dice for 1 cruiser, 3 fighters and 1 tactical_bomber in 110 Sea Zone, round 4 : 3/5 hits, 2.67 expected hits Americans roll dice for 1 fighter and 3 transports in 110 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Germans, 2 transports owned by the Americans and 1 fighter owned by the British lost in 110 Sea Zone 1 transport owned by the Americans lost in 110 Sea Zone Germans win, taking Iceland from British with 1 cruiser, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 40 Casualties for Germans: 2 carriers, 2 destroyers, 1 fighter and 1 submarine Casualties for Americans: 1 carrier, 1 destroyer, 2 fighters, 1 tactical_bomber and 3 transports Casualties for British: 1 destroyer and 2 fighters Battle in Romania Germans attack with 1 armour, 1 fighter, 1 infantry and 4 mech_infantrys Russians defend with 1 artillery and 3 infantry Germans roll dice for 1 armour, 1 fighter, 1 infantry and 4 mech_infantrys in Romania, round 2 : 1/7 hits, 1.83 expected hits Russians roll dice for 1 artillery and 3 infantry in Romania, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Romania Germans roll dice for 1 armour, 1 fighter and 4 mech_infantrys in Romania, round 3 : 1/6 hits, 1.67 expected hits Russians roll dice for 1 artillery and 2 infantry in Romania, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Romania Germans roll dice for 1 armour, 1 fighter and 3 mech_infantrys in Romania, round 4 : 2/5 hits, 1.50 expected hits Russians roll dice for 1 artillery and 1 infantry in Romania, round 4 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Romania Germans win, taking Romania from Russians with 1 armour, 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry and 1 mech_infantry Casualties for Russians: 1 artillery and 3 infantry Battle in Bessarabia Germans attack with 1 artillery and 3 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 3 infantry in Bessarabia, round 2 : 0/4 hits, 1.00 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 3 infantry in Bessarabia, round 3 : 0/4 hits, 1.00 expected hits Russians roll dice for 1 infantry in Bessarabia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bessarabia Germans roll dice for 1 artillery and 2 infantry in Bessarabia, round 4 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Bessarabia, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 1 artillery, 1 fighter and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Western Ukraine, round 2 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Belarus, round 2 : 0/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Belarus, round 3 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Smolensk, round 2 : 2/4 hits, 1.83 expected hits Russians roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk Germans win, taking Smolensk from Russians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for Russians: 2 infantry Battle in Vologda Germans attack with 1 artillery and 1 infantry Russians defend with 2 infantry Germans roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 2 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Vologda Germans roll dice for 1 artillery in Vologda, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 infantry in Vologda, round 3 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Germans lost in Vologda Russians win with 2 infantry remaining. Battle score for attacker is -7 Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - Germans 1 fighter moved from Smolensk to Eastern Poland 1 tactical_bomber moved from Smolensk to Eastern Poland 1 fighter moved from Belarus to Eastern Poland 1 fighter moved from Western Ukraine to Eastern Poland 1 fighter moved from Romania to Eastern Poland 1 tactical_bomber moved from Belarus to Eastern Poland 1 transport moved from 109 Sea Zone to 112 Sea Zone 2 fighters and 1 tactical_bomber moved from 110 Sea Zone to Western Germany 1 transport moved from 109 Sea Zone to 112 Sea Zone 1 mech_infantry moved from Novgorod to Archangel 1 aaGun moved from Archangel to Belarus 1 aaGun moved from Eastern Poland to Bessarabia 1 artillery and 3 infantry moved from Poland to Eastern Poland 1 artillery and 3 infantry moved from Germany to Poland 1 artillery and 1 infantry moved from Western Germany to Holland Belgium Place Units - Germans 1 artillery and 2 infantry placed in Novgorod 2 artilleries and 5 infantry placed in Western Germany 2 artilleries and 4 infantry placed in Germany 1 artillery placed in Western Germany Turn Complete - Germans Germans collect 52 PUs; end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUsCombat Hit Differential Summary :
Americans regular : 0.17 Russians regular : 0.00 Germans regular : -2.00 -
@Martin I think I may have got a bit too cute with my attack on Russia and got the German fleet a bit trapped there… oh well, we have Iceland!
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 10 Purchase Units - Russians Russians buy 2 artilleries, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Volgograd to Sikang 2 infantry moved from Vologda to Archangel 1 tactical_bomber moved from Russia to Archangel 2 infantry moved from Russia to Smolensk 1 fighter moved from Russia to Smolensk 1 fighter moved from Russia to Bessarabia 3 infantry moved from Ukraine to Bessarabia 1 artillery moved from Ukraine to Bessarabia 1 armour moved from Ukraine to Bessarabia Combat - Russians Battle in Archangel Russians attack with 2 infantry and 1 tactical_bomber Germans defend with 1 aaGun and 1 mech_infantry Germans roll AA dice in Archangel : 0/1 hits, 0,17 expected hits Russians roll dice for 2 infantry and 1 tactical_bomber in Archangel, round 2 : 0/3 hits, 0,83 expected hits Italians roll dice for 1 aaGun and 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 2 infantry and 1 tactical_bomber in Archangel, round 3 : 0/3 hits, 0,83 expected hits Italians roll dice for 1 aaGun and 1 mech_infantry in Archangel, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 2 infantry and 1 tactical_bomber in Archangel, round 4 : 1/3 hits, 0,83 expected hits Italians roll dice for 1 aaGun and 1 mech_infantry in Archangel, round 4 : 0/1 hits, 0,33 expected hits 1 aaGun owned by the Germans lost in Archangel Russians roll dice for 2 infantry and 1 tactical_bomber in Archangel, round 5 : 2/3 hits, 0,83 expected hits Italians roll dice for 1 mech_infantry in Archangel, round 5 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Italians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Germans: 1 aaGun and 1 mech_infantry Battle in Smolensk Russians attack with 1 fighter and 2 infantry Germans defend with 1 artillery Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 artillery in Smolensk, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Bessarabia Russians attack with 1 armour, 1 artillery, 1 fighter and 3 infantry Germans defend with 1 aaGun, 1 artillery and 2 infantry Germans roll AA dice in Bessarabia : 1/1 hits, 0,17 expected hits 1 fighter owned by the Russians lost in Bessarabia Russians roll dice for 1 armour, 1 artillery and 3 infantry in Bessarabia, round 2 : 1/5 hits, 1,50 expected hits Germans roll dice for 1 aaGun, 1 artillery and 2 infantry in Bessarabia, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Russians and 1 aaGun owned by the Germans lost in Bessarabia Russians roll dice for 1 armour, 1 artillery and 2 infantry in Bessarabia, round 3 : 1/4 hits, 1,33 expected hits Germans roll dice for 1 artillery and 2 infantry in Bessarabia, round 3 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia Russians roll dice for 1 armour and 1 artillery in Bessarabia, round 4 : 1/2 hits, 0,83 expected hits Germans roll dice for 1 artillery and 1 infantry in Bessarabia, round 4 : 2/2 hits, 0,67 expected hits 1 armour owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia Germans win with 1 artillery remaining. Battle score for attacker is -18 Casualties for Russians: 1 armour, 1 artillery, 1 fighter and 3 infantry Casualties for Germans: 1 aaGun and 2 infantry Battle in Sikang Russians attack with 1 armour Japanese defend with 1 armour Russians roll dice for 1 armour in Sikang, round 2 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 armour in Sikang, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Japanese lost in Sikang Russians win, taking Sikang from Japanese with 1 armour remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Non Combat Move - Russians 1 infantry moved from Russia to Bryansk 1 armour moved from Ukraine to Volgograd 1 infantry moved from Russia to Samara 1 mech_infantry moved from Volgograd to Kazakhstan 1 tactical_bomber moved from Archangel to Ukraine 1 fighter moved from Smolensk to Ukraine 1 armour moved from Russia to Ukraine 1 armour moved from Russia to Ukraine Place Units - Russians 1 artillery and 1 mech_infantry placed in Volgograd 1 artillery, 1 infantry and 1 mech_infantry placed in Ukraine 6 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 31 PUsCombat Hit Differential Summary :
Japanese regular : -0,50 Italians regular : -1,33 Germans AA : 0,67 Germans regular : 2,00 Russians regular : -0,33 -
TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 2 artilleries, 3 destroyers, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 6 Sea Zone to 5 Sea Zone 1 destroyer moved from 31 Sea Zone to 17 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 2 fighters and 1 tactical_bomber moved from 20 Sea Zone to Philippines 2 carriers and 1 destroyer moved from 20 Sea Zone to 35 Sea Zone 1 artillery, 1 infantry and 1 marine moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry, 1 marine and 2 transports moved from 41 Sea Zone to 37 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 37 Sea Zone to Shan State 1 destroyer moved from 41 Sea Zone to 37 Sea Zone 2 carriers moved from 42 Sea Zone to 37 Sea Zone 3 fighters and 1 tactical_bomber moved from 42 Sea Zone to Shan State 1 battleship moved from 42 Sea Zone to 37 Sea Zone 1 carrier moved from 42 Sea Zone to 35 Sea Zone 2 fighters moved from 42 Sea Zone to Philippines 1 destroyer moved from 42 Sea Zone to 35 Sea Zone 1 artillery moved from Java to 42 Sea Zone 1 artillery and 1 transport moved from 42 Sea Zone to 35 Sea Zone 1 artillery moved from 35 Sea Zone to Philippines 1 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific 3 infantry moved from French Indo China to Shan State 1 artillery moved from Yunnan to Shan State 1 infantry moved from Shantung to Anhwe 1 armour moved from Shantung to Kweichow 1 armour moved from Shantung to Hunan 1 infantry moved from Anhwe to Hopei 1 infantry moved from Hopei to Shensi 1 infantry moved from Shensi to Tsinghai 1 armour moved from Kweichow to Tsinghai 1 armour moved from Kweichow to Sikang 1 infantry moved from Szechwan to Sikang 1 infantry moved from Hunan to Yunnan 1 infantry moved from Yunnan to Szechwan 1 fighter and 1 tactical_bomber moved from Kweichow to Tsinghai 1 bomber moved from French Indo China to Sikang Combat - Japanese Battle in 35 Sea Zone Japanese attack with 3 carriers, 3 destroyers and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 35 Sea Zone Japanese win with 3 carriers, 3 destroyers and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Philippines Japanese attack with 1 artillery, 4 fighters and 1 tactical_bomber Americans defend with 1 airfield and 1 harbour; ANZAC defend with 1 mech_infantry Japanese roll dice for 1 artillery, 4 fighters and 1 tactical_bomber in Philippines, round 2 : 4/6 hits, 3.00 expected hits Americans roll dice for 1 mech_infantry in Philippines, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the ANZAC lost in Philippines Japanese win, taking Philippines from Americans with 1 artillery, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 mech_infantry Battle in Shan State Japanese attack with 2 artilleries, 3 fighters, 4 infantry, 1 marine and 1 tactical_bomber British defend with 1 armour Japanese roll dice for 1 battleship in Shan State, round 2 : 1/1 hits, 0.67 expected hits UK_Pacific roll dice for 1 armour in Shan State, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 2 artilleries, 3 fighters, 4 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 1 armour Battle in Sikang Japanese attack with 1 armour, 1 bomber and 1 infantry Russians defend with 1 armour Japanese roll dice for 1 armour, 1 bomber and 1 infantry in Sikang, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 armour in Sikang, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Sikang Japanese win, taking Sikang from Chinese with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 1 armour Battle in Tsinghai Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Tsinghai, round 2 : 2/4 hits, 1.83 expected hits Chinese roll dice for 2 infantry in Tsinghai, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Tsinghai to Kweichow 1 bomber moved from Sikang to French Indo China 1 aaGun moved from Shensi to Tsinghai 3 fighters and 1 tactical_bomber moved from Shan State to 37 Sea Zone 4 fighters and 1 tactical_bomber moved from Philippines to 35 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from 6 Sea Zone to Kweichow Place Units - Japanese 1 destroyer, 1 fighter and 1 tactical_bomber placed in 6 Sea Zone 2 destroyers placed in 37 Sea Zone 1 infantry placed in Malaya 1 artillery and 2 infantry placed in French Indo China 1 artillery and 2 mech_infantrys placed in Shantung Turn Complete - Japanese Japanese collect 64 PUs; end with 64 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUsCombat Hit Differential Summary :
Chinese regular : -0.17 Americans regular : -0.33 Japanese regular : 1.17 UK_Pacific regular : -0.50 -
@flyingbadger I restart the US, as I accidentally did a “normal” attack on Northern Italy with the bomber instead of a strategic bombing raid. I think and hope this is OK.
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@FlyingBadger your AAA took care that the result is the same :sneezing_face:
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TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 10 Purchase Units - Americans Americans repair damage of 6x factory_minor; Remaining resources: 82 PUs; Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 factory_minor, 2 fighters, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 bomber moved from Algeria to Northern Italy 1 bomber moved from Eastern United States to 123 Sea Zone 1 carrier moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from Gibraltar to 110 Sea Zone 1 destroyer moved from 104 Sea Zone to 110 Sea Zone Combat - Americans Strategic bombing raid in Northern Italy Italians roll AA dice in Northern Italy : 1/1 hits, 0,17 expected hits 1 bomber killed by AA Bombing raid in Northern Italy causes 0 damage total. Battle in 123 Sea Zone Americans attack with 1 bomber Germans defend with 1 transport 1 transport owned by the Germans lost in 123 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in 110 Sea Zone Americans attack with 1 carrier, 1 destroyer and 1 fighter Germans defend with 1 cruiser Americans roll dice for 1 carrier, 1 destroyer and 1 fighter in 110 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits Germans roll dice for 1 cruiser in 110 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits Units damaged: 1 carrier owned by the Americans Americans roll dice for 1 carrier, 1 destroyer and 1 fighter in 110 Sea Zone, round 3 : 1/2 hits, 0,83 expected hits Germans roll dice for 1 cruiser in 110 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits 1 destroyer owned by the Americans and 1 cruiser owned by the Germans lost in 110 Sea Zone Americans win with 1 carrier and 1 fighter remaining. Battle score for attacker is 4 Casualties for Americans: 1 destroyer Casualties for Germans: 1 cruiser Non Combat Move - Americans 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 destroyer moved from 104 Sea Zone to 110 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from Iraq to Persia 2 infantry moved from Egypt to Trans-Jordan 1 carrier, 2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands 1 bomber moved from 123 Sea Zone to United Kingdom 1 fighter moved from 110 Sea Zone to United Kingdom 1 transport moved from 92 Sea Zone to 98 Sea Zone 1 carrier moved from 92 Sea Zone to 98 Sea Zone 1 infantry moved from Tunisia to Algeria 1 artillery moved from Algeria to Tunisia Place Units - Americans 1 factory_minor placed in Iraq 1 carrier and 2 fighters placed in 110 Sea Zone 1 transport placed in 101 Sea Zone 1 artillery placed in Central United States 2 destroyers and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 58 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUsCombat Hit Differential Summary :
Americans regular : -0,67 Germans regular : 1,00 Italians AA : 0,83 -
TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 1 PU; end with 1 PUCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 10 Purchase Units - Americans Americans repair damage of 6x factory_minor; Remaining resources: 82 PUs; Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 factory_minor, 2 fighters, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 bomber moved from Algeria to Northern Italy 1 bomber moved from Eastern United States to 123 Sea Zone 1 carrier moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from Gibraltar to 110 Sea Zone 1 destroyer moved from 104 Sea Zone to 110 Sea Zone Combat - Americans Strategic bombing raid in Northern Italy Italians roll AA dice in Northern Italy : 1/1 hits, 0,17 expected hits 1 bomber killed by AA Bombing raid in Northern Italy causes 0 damage total. Battle in 123 Sea Zone Americans attack with 1 bomber Germans defend with 1 transport 1 transport owned by the Germans lost in 123 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in 110 Sea Zone Americans attack with 1 carrier, 1 destroyer and 1 fighter Germans defend with 1 cruiser Americans roll dice for 1 carrier, 1 destroyer and 1 fighter in 110 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits Germans roll dice for 1 cruiser in 110 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits Units damaged: 1 carrier owned by the Americans Americans roll dice for 1 carrier, 1 destroyer and 1 fighter in 110 Sea Zone, round 3 : 1/2 hits, 0,83 expected hits Germans roll dice for 1 cruiser in 110 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits 1 destroyer owned by the Americans and 1 cruiser owned by the Germans lost in 110 Sea Zone Americans win with 1 carrier and 1 fighter remaining. Battle score for attacker is 4 Casualties for Americans: 1 destroyer Casualties for Germans: 1 cruiser Non Combat Move - Americans 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 destroyer moved from 104 Sea Zone to 110 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from Iraq to Persia 2 infantry moved from Egypt to Trans-Jordan 1 carrier, 2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands 1 bomber moved from 123 Sea Zone to United Kingdom 1 fighter moved from 110 Sea Zone to United Kingdom 1 transport moved from 92 Sea Zone to 98 Sea Zone 1 carrier moved from 92 Sea Zone to 98 Sea Zone 1 infantry moved from Tunisia to Algeria 1 artillery moved from Algeria to Tunisia Place Units - Americans 1 factory_minor placed in Iraq 1 carrier and 2 fighters placed in 110 Sea Zone 1 transport placed in 101 Sea Zone 1 artillery placed in Central United States 2 destroyers and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 58 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 1 PU; end with 1 PU Purchase Units - British British buy 1 artillery, 1 fighter, 2 mech_infantrys and 1 transport; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 aaGuns; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Scotland to Eire British take Eire from Germans 3 mech_infantrys moved from Ukraine to Bessarabia Combat - British Battle in Bessarabia British attack with 3 mech_infantrys Germans defend with 1 artillery British roll dice for 3 mech_infantrys in Bessarabia, round 2 : 0/3 hits, 0,50 expected hits Germans roll dice for 1 artillery in Bessarabia, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in Bessarabia British roll dice for 2 mech_infantrys in Bessarabia, round 3 : 1/2 hits, 0,33 expected hits Germans roll dice for 1 artillery in Bessarabia, round 3 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the British and 1 artillery owned by the Germans lost in Bessarabia British win, taking Bessarabia from Germans with 1 mech_infantry remaining. Battle score for attacker is -4 Casualties for British: 2 mech_infantrys Casualties for Germans: 1 artillery Non Combat Move - British 1 fighter moved from Gibraltar to 98 Sea Zone 1 fighter moved from Gibraltar to United Kingdom 1 infantry moved from Libya to Tobruk 3 mech_infantrys moved from West India to India 1 tactical_bomber moved from Persia to India 1 transport moved from 80 Sea Zone to 81 Sea Zone 2 infantry moved from Persia to Eastern Persia 1 artillery moved from Persia to Eastern Persia 1 armour moved from Syria to Northwest Persia 1 armour moved from Alexandria to Trans-Jordan 2 artilleries moved from Scotland to United Kingdom 2 mech_infantrys moved from Persia to West India Place Units - British 1 transport placed in 110 Sea Zone 1 fighter placed in United Kingdom 1 artillery and 2 mech_infantrys placed in Persia British undo move 3. British undo move 2. 1 fighter and 2 mech_infantrys placed in Persia 1 artillery placed in United Kingdom Turn Complete - British British collect 38 PUs; end with 39 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs Place Units - UK_Pacific 2 aaGuns placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in India change ownership: 2 aaGunsCombat Hit Differential Summary :
Americans regular : -0,67 Germans regular : 2,33 British regular : 0,17 Italians AA : 0,83





