@dawgoneit Bid is a tank and a transport for Italy. G1 scramble orders?
JDOW (X) vs Farmboy (L+22) BM3
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One moment please
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go on please.
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 transport; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans Non Combat Move - Americans 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 artillery, 1 infantry and 1 transport moved from 51 Sea Zone to 85 Sea Zone 1 artillery and 1 infantry moved from 85 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 fighter moved from Eastern United States to Gibraltar 1 submarine moved from 101 Sea Zone to 51 Sea Zone 1 cruiser moved from 51 Sea Zone to 63 Sea Zone 1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 submarine moved from 49 Sea Zone to 54 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 26 Sea Zone to 54 Sea Zone 2 carriers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Hawaiian Islands to 54 Sea Zone 1 fighter moved from Guam to Queensland 1 infantry moved from 54 Sea Zone to Queensland 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from Western United States to Queensland 1 infantry moved from Central United States to Western United States Place Units - Americans 1 fighter placed in Eastern United States 1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Hopei 1 fighter moved from Shensi to Hopei Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 8 infantry moved from Shensi to Suiyuyan 1 fighter moved from Hopei to Suiyuyan Place Units - Chinese 4 infantry placed in Sikang Chinese undo move 1. 1 infantry placed in Suiyuyan 3 infantry placed in Sikang Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUsCombat Hit Differential Summary :
Chinese regular : 0.17 Japanese regular : -0.33 -
TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 transport; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans Non Combat Move - Americans 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 artillery, 1 infantry and 1 transport moved from 51 Sea Zone to 85 Sea Zone 1 artillery and 1 infantry moved from 85 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 fighter moved from Eastern United States to Gibraltar 1 submarine moved from 101 Sea Zone to 51 Sea Zone 1 cruiser moved from 51 Sea Zone to 63 Sea Zone 1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 submarine moved from 49 Sea Zone to 54 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 26 Sea Zone to 54 Sea Zone 2 carriers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Hawaiian Islands to 54 Sea Zone 1 fighter moved from Guam to Queensland 1 infantry moved from 54 Sea Zone to Queensland 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from Western United States to Queensland 1 infantry moved from Central United States to Western United States Place Units - Americans 1 fighter placed in Eastern United States 1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Hopei 1 fighter moved from Shensi to Hopei Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 8 infantry moved from Shensi to Suiyuyan 1 fighter moved from Hopei to Suiyuyan Place Units - Chinese 4 infantry placed in Sikang Chinese undo move 1. 1 infantry placed in Suiyuyan 3 infantry placed in Sikang Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Purchase Units - British British buy 2 factory_minors, 1 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 5 infantry; Remaining resources: 2 PUs; Combat Move - British 1 fighter moved from India to Shan State 2 infantry moved from Burma to Shan State Combat - British Battle in Shan State British attack with 1 fighter and 2 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from Shan State to India 1 aaGun moved from Burma to India 1 battleship moved from 39 Sea Zone to 76 Sea Zone 2 infantry moved from Persia to 80 Sea Zone 1 infantry moved from Persia to Northwest Persia British take Northwest Persia from Neutral_Allies 1 cruiser, 2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 mech_infantry moved from India to Eastern Persia British take Eastern Persia from Neutral_Allies 1 infantry moved from Rhodesia to Tanganyika Territory 1 infantry moved from Rhodesia to Belgian Congo 1 fighter and 1 tactical_bomber moved from Tanganyika Territory to Persia 2 artilleries and 4 infantry moved from Egypt to Trans-Jordan 2 fighters and 1 tactical_bomber moved from Algeria to Egypt 1 aaGun and 2 infantry moved from Algeria to 92 Sea Zone 1 aaGun, 2 infantry and 2 transports moved from 92 Sea Zone to 91 Sea Zone 1 aaGun and 2 infantry moved from 91 Sea Zone to Gibraltar 1 carrier, 2 cruisers and 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 1 fighter moved from 92 Sea Zone to Trans-Jordan 1 bomber moved from Iceland to Gibraltar 1 armour, 1 artillery and 2 infantry moved from Ontario to Eastern United States 1 submarine moved from 106 Sea Zone to 109 Sea Zone 1 battleship and 1 cruiser moved from 118 Sea Zone to 103 Sea Zone 1 mech_infantry moved from Algeria to Morocco 1 fighter moved from United Kingdom to Gibraltar 1 fighter moved from Gibraltar to Egypt 2 infantry moved from 81 Sea Zone to Egypt Place Units - British 1 factory_minor placed in Persia 1 factory_minor placed in Egypt 1 infantry placed in Union of South Africa 1 transport placed in 71 Sea Zone Turning on Edit Mode EDIT: Removing units owned by British from Gibraltar: 1 infantry EDIT: Adding units owned by British to Morocco: 1 infantry EDIT: Removing units owned by British from Egypt: 1 fighter EDIT: Adding units owned by British to Morocco: 1 fighter EDIT: Removing units owned by British from Trans-Jordan: 1 infantry EDIT: Adding units owned by British to Trans-Jordan: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Trans-Jordan: 1 fighter EDIT: Adding units owned by British to Morocco: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Egypt: 1 fighter EDIT: Adding units owned by British to Trans-Jordan: 1 fighter EDIT: Turning off Edit Mode Turn Complete - British British collect 30 PUs; end with 30 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs Place Units - UK_Pacific 5 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,6,3,5,5,1,5,5,6 UK_Pacific collect 6 PUs (1 lost to blockades); end with 8 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs Some Units in India change ownership: 5 infantryCombat Hit Differential Summary :
Chinese regular : 0.17 Japanese regular : -0.67 British regular : 0.17 -
TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 2 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 2 PUs; Combat Move - Italians 1 submarine moved from 97 Sea Zone to 92 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from Libya to Tunisia 1 bomber moved from Southern Italy to Tunisia 1 transport moved from 97 Sea Zone to 99 Sea Zone 2 infantry moved from Greece to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Crete Combat - Italians Battle in Crete Battle in 92 Sea Zone Italians attack with 1 submarine French defend with 1 cruiser Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits French roll dice for 1 cruiser in 92 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 submarine owned by the Italians lost in 92 Sea Zone French win, taking Crete from Neutral_Allies with 1 cruiser remaining. Battle score for attacker is -6 Casualties for Italians: 1 submarine Battle in Tunisia Italians attack with 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry French defend with 2 infantry Italians roll dice for 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry in Tunisia, round 2 : 0/5 hits, 1,67 expected hits French roll dice for 2 infantry in Tunisia, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Italians lost in Tunisia Italians roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Tunisia, round 3 : 0/3 hits, 1,33 expected hits French roll dice for 2 infantry in Tunisia, round 3 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the Italians lost in Tunisia Italians roll dice for 1 artillery and 1 bomber in Tunisia, round 4 : 1/2 hits, 1,00 expected hits French roll dice for 2 infantry in Tunisia, round 4 : 0/2 hits, 0,67 expected hits 1 infantry owned by the French lost in Tunisia Italians roll dice for 1 artillery and 1 bomber in Tunisia, round 5 : 1/2 hits, 1,00 expected hits French roll dice for 1 infantry in Tunisia, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the French lost in Tunisia Italians win, taking Tunisia from French with 1 artillery and 1 bomber remaining. Battle score for attacker is -4 Casualties for Italians: 2 infantry and 1 mech_infantry Casualties for French: 2 infantry Non Combat Move - Italians 1 bomber moved from Tunisia to Southern Italy 2 armour moved from Greece to Romania 1 artillery and 2 infantry moved from Greece to Bulgaria 1 aaGun moved from Yugoslavia to Romania 1 armour moved from Southern France to Yugoslavia 2 infantry moved from Northern Italy to Southern Italy 1 aaGun, 2 artilleries and 1 infantry moved from Southern France to France 1 infantry moved from Northern Italy to Southern Italy 1 aaGun and 1 infantry moved from Northern Italy to France 1 mech_infantry moved from Northern Italy to Slovakia Hungary Place Units - Italians 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 16 PUs; end with 18 PUsCombat Hit Differential Summary :
French regular : 1,17 Italians regular : -3,33 -
TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from Sumatra to India 1 infantry moved from Northern Territory to Queensland 1 infantry moved from Queensland to New South Wales 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 1 submarine moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 1 artillery placed in New South Wales 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French Non Combat Move - French 1 infantry moved from French Central Africa to French Equatorial Africa Turn Complete - FrenchCombat Hit Differential Summary :
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@jdow if it is not too late, I thought I would change the Anzac but from an art to an inf and save a coin
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 destroyer, 3 infantry, 7 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Turning on Edit Mode EDIT: Removing units owned by ANZAC from New South Wales: 1 artillery EDIT: Adding units owned by ANZAC to New South Wales: 1 infantry EDIT: Changing PUs for ANZAC from 18 to 19 EDIT: Turning off Edit Mode Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Germans 1 armour moved from Romania to Eastern Poland Germans take Eastern Poland from Russians 1 armour moved from Eastern Poland to Bessarabia Germans take Bessarabia from Russians 2 infantry moved from Poland to Baltic States 2 bombers moved from Western Germany to Baltic States 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians Combat - Germans Germans creates battle in territory 113 Sea Zone Battle in Baltic States Germans attack with 2 bombers and 2 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 2 infantry in Baltic States, round 2 : 2/4 hits, 1,67 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 submarine moved from 111 Sea Zone to 125 Sea Zone 3 aaGuns, 2 armour, 5 artilleries, 26 infantry and 1 mech_infantry moved from Romania to Bessarabia 1 aaGun moved from Poland to Baltic States 2 armour and 2 mech_infantrys moved from Poland to Bessarabia 2 armour and 8 mech_infantrys moved from Germany to Romania 6 armour and 2 mech_infantrys moved from Yugoslavia to Bessarabia 6 mech_infantrys moved from Western Germany to Poland 1 mech_infantry moved from Holland Belgium to Western Germany 1 aaGun moved from Holland Belgium to France 1 artillery moved from Normandy Bordeaux to France 1 infantry moved from Finland to Karelia 1 infantry moved from Finland to Vyborg 2 bombers moved from Baltic States to Western Germany 1 fighter moved from Southern Italy to France 2 tactical_bombers moved from Western Germany to Southern Italy Place Units - Germans 3 infantry placed in France 1 destroyer and 1 submarine placed in 113 Sea Zone 1 mech_infantry placed in Western Germany 6 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1 Germans collect 42 PUs (2 lost to blockades); end with 42 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 49 PUs Turning on Edit Mode EDIT: Changing PUs for Germans from 49 to 48 EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Russians regular : -0,33 Germans regular : 0,33 -
@farmboy said in JDOW (X) vs Farmboy (L+22) BM3:
@jdow if it is not too late, I thought I would change the Anzac but from an art to an inf and save a coin
Sure, np, I edited it.
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Testing Forum poster
Test summary from TripleA, engine version: 2.5.22294, time: 7:29:50 p.m.
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 3 Purchase Units - Russians Russians buy 12 infantry; Remaining resources: 2 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Italians Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Russians 1 submarine moved from 125 Sea Zone to 123 Sea Zone 1 submarine moved from 113 Sea Zone to 115 Sea Zone 1 cruiser moved from 114 Sea Zone to 115 Sea Zone Non Combat Move - Russians 3 infantry moved from Novgorod to Archangel 2 aaGuns, 2 artilleries and 17 infantry moved from Belarus to Bryansk 1 aaGun, 5 artilleries and 9 infantry moved from Western Ukraine to Bryansk 1 aaGun and 3 infantry moved from Ukraine to Bryansk 6 infantry moved from Russia to Bryansk 2 fighters and 1 tactical_bomber moved from Russia to Caucasus 1 mech_infantry moved from Kazakhstan to Caucasus 2 armour and 1 mech_infantry moved from Kazakhstan to Eastern Persia 6 infantry moved from Yenisey to Timguska 2 aaGuns and 12 infantry moved from Amur to Buryatia Place Units - Russians 10 infantry placed in Russia 2 infantry placed in Volgograd Turn Complete - Russians Russians collect 34 PUs; end with 36 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 airfield, 1 factory_minor, 1 fighter and 1 harbour; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Kweichow to Hopei 1 fighter and 3 tactical_bombers moved from Anhwe to Hopei 1 bomber moved from Shantung to Hopei 1 armour moved from Yunnan to Shan State 1 mech_infantry moved from Kweichow to Shan State 1 fighter and 4 tactical_bombers moved from Kwangsi to Shan State 1 bomber moved from Shantung to Shan State 1 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 2 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 infantry moved from Celebes to 44 Sea Zone 1 infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone 1 artillery moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 artillery moved from 42 Sea Zone to Java 1 infantry moved from 42 Sea Zone to Java 2 artilleries moved from Philippines to 35 Sea Zone 2 infantry moved from Philippines to 35 Sea Zone 1 marine moved from Philippines to 35 Sea Zone 2 artilleries, 1 battleship, 1 cruiser, 1 destroyer, 2 infantry, 1 marine, 1 submarine and 2 transports moved from 35 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 2 artilleries moved from 42 Sea Zone to Java 1 marine moved from 42 Sea Zone to Java 1 battleship moved from 37 Sea Zone to 42 Sea Zone 1 cruiser moved from 37 Sea Zone to 42 Sea Zone Combat - Japanese Battle in Sumatra Battle in Java Japanese attack with 3 artilleries, 5 infantry and 1 marine ANZAC defend with 1 aaGun and 1 infantry Japanese roll dice for 2 battleships and 2 cruisers in Java, round 2 : 3/4 hits, 2,33 expected hits ANZAC roll dice for 1 aaGun and 1 infantry in Java, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC and 1 aaGun owned by the ANZAC lost in Java Japanese win, taking Sumatra from Dutch, taking Java from ANZAC with 3 artilleries, 5 infantry and 1 marine remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 aaGun and 1 infantry Battle in Hopei Japanese attack with 1 bomber, 1 fighter, 2 infantry and 3 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 3 tactical_bombers in Hopei, round 2 : 3/7 hits, 3,17 expected hits Chinese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 1 bomber, 1 fighter, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Shan State Japanese attack with 1 armour, 1 bomber, 1 fighter, 1 mech_infantry and 4 tactical_bombers British defend with 2 infantry Japanese roll dice for 1 armour, 1 bomber, 1 fighter, 1 mech_infantry and 4 tactical_bombers in Shan State, round 2 : 5/8 hits, 4,17 expected hits UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 armour, 1 bomber, 1 fighter, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Japanese 1 transport moved from 37 Sea Zone to 35 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to Kwangsi 1 artillery moved from Kwangtung to Kwangsi 1 infantry moved from Kwangtung to Kiangsi 4 infantry moved from Manchuria to Jehol 1 artillery and 2 infantry moved from Yunnan to Burma 1 bomber, 1 fighter and 4 tactical_bombers moved from Shan State to French Indo China 1 destroyer moved from 43 Sea Zone to 36 Sea Zone 1 carrier and 2 fighters moved from 43 Sea Zone to 42 Sea Zone 1 submarine moved from 37 Sea Zone to 36 Sea Zone 1 carrier, 1 destroyer and 2 fighters moved from 44 Sea Zone to 42 Sea Zone 1 carrier, 1 destroyer and 2 fighters moved from 37 Sea Zone to 42 Sea Zone 1 fighter moved from Caroline Islands to French Indo China 1 tactical_bomber moved from Caroline Islands to French Indo China 1 bomber, 1 fighter and 3 tactical_bombers moved from Hopei to French Indo China 2 fighters moved from Manchuria to French Indo China 4 fighters moved from Japan to French Indo China 2 artilleries and 4 infantry moved from Kweichow to Yunnan Place Units - Japanese 1 airfield, 1 factory_minor and 1 harbour placed in French Indo China 1 fighter placed in Japan Turn Complete - Japanese Japanese collect 59 PUs; end with 60 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUsCombat Hit Differential Summary :
Chinese regular : 0,33 Japanese regular : 1,33 UK_Pacific regular : -0,67 ANZAC regular : -0,33 -
TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 bomber, 1 destroyer, 3 fighters, 1 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands 1 battleship and 2 cruisers moved from 54 Sea Zone to 33 Sea Zone 1 cruiser moved from 63 Sea Zone to 33 Sea Zone 2 fighters moved from 54 Sea Zone to Caroline Islands Combat - Americans Battle in Caroline Islands Americans attack with 1 artillery, 2 fighters and 3 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Japanese roll AA dice in Caroline Islands : 1/2 hits, 0.33 expected hits 1 fighter owned by the Americans lost in Caroline Islands Americans roll dice for 1 battleship and 3 cruisers in Caroline Islands, round 2 : 1/4 hits, 2.17 expected hits Americans roll dice for 1 artillery, 1 fighter and 3 infantry in Caroline Islands, round 2 : 0/5 hits, 1.50 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Americans roll dice for 1 artillery, 1 fighter and 2 infantry in Caroline Islands, round 3 : 1/4 hits, 1.33 expected hits Japanese roll dice for 2 infantry in Caroline Islands, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Caroline Islands, round 4 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is -8 Casualties for Americans: 1 fighter and 3 infantry Casualties for Japanese: 1 aaGun and 2 infantry Non Combat Move - Americans 1 fighter moved from Caroline Islands to 33 Sea Zone 2 carriers moved from 26 Sea Zone to 33 Sea Zone 1 submarine moved from 26 Sea Zone to 33 Sea Zone 2 fighters moved from Hawaiian Islands to 33 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone 1 carrier, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 carrier, 3 destroyers and 2 submarines moved from 54 Sea Zone to 33 Sea Zone 1 fighter moved from Queensland to 33 Sea Zone 1 bomber moved from Queensland to New Zealand 1 submarine moved from 51 Sea Zone to 63 Sea Zone 2 infantry moved from Brazil to 85 Sea Zone 2 infantry and 1 transport moved from 85 Sea Zone to 52 Sea Zone 1 artillery and 2 infantry moved from Brazil to British Guiana 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 infantry and 1 mech_infantry moved from Morocco to Algeria 1 fighter moved from Eastern United States to Gibraltar 1 fighter moved from Gibraltar to Syria Place Units - Americans 1 bomber, 2 fighters and 1 infantry placed in Western United States 1 fighter placed in Eastern United States 1 submarine and 1 transport placed in 10 Sea Zone 1 destroyer and 2 transports placed in 101 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from Western United States: 1 armour and 1 mech_infantry EDIT: Adding units owned by Americans to Central United States: 1 armour and 1 mech_infantry EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUsCombat Hit Differential Summary :
Americans regular : -3.17 Japanese regular : 1.33 Japanese AA : 0.67 -
TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Suiyuyan to Chahar 4 infantry moved from Suiyuyan to Hopei Combat - Chinese Battle in Chahar Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Hopei, round 2 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Suiyuyan Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 8 PUs; end with 9 PUsCombat Hit Differential Summary :
Chinese regular : 0.50 Japanese regular : 0.33 -
TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 bomber, 1 destroyer, 3 fighters, 1 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands 1 battleship and 2 cruisers moved from 54 Sea Zone to 33 Sea Zone 1 cruiser moved from 63 Sea Zone to 33 Sea Zone 2 fighters moved from 54 Sea Zone to Caroline Islands Combat - Americans Battle in Caroline Islands Americans attack with 1 artillery, 2 fighters and 3 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Japanese roll AA dice in Caroline Islands : 1/2 hits, 0.33 expected hits 1 fighter owned by the Americans lost in Caroline Islands Americans roll dice for 1 battleship and 3 cruisers in Caroline Islands, round 2 : 1/4 hits, 2.17 expected hits Americans roll dice for 1 artillery, 1 fighter and 3 infantry in Caroline Islands, round 2 : 0/5 hits, 1.50 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Americans roll dice for 1 artillery, 1 fighter and 2 infantry in Caroline Islands, round 3 : 1/4 hits, 1.33 expected hits Japanese roll dice for 2 infantry in Caroline Islands, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Caroline Islands, round 4 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is -8 Casualties for Americans: 1 fighter and 3 infantry Casualties for Japanese: 1 aaGun and 2 infantry Non Combat Move - Americans 1 fighter moved from Caroline Islands to 33 Sea Zone 2 carriers moved from 26 Sea Zone to 33 Sea Zone 1 submarine moved from 26 Sea Zone to 33 Sea Zone 2 fighters moved from Hawaiian Islands to 33 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone 1 carrier, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 carrier, 3 destroyers and 2 submarines moved from 54 Sea Zone to 33 Sea Zone 1 fighter moved from Queensland to 33 Sea Zone 1 bomber moved from Queensland to New Zealand 1 submarine moved from 51 Sea Zone to 63 Sea Zone 2 infantry moved from Brazil to 85 Sea Zone 2 infantry and 1 transport moved from 85 Sea Zone to 52 Sea Zone 1 artillery and 2 infantry moved from Brazil to British Guiana 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 infantry and 1 mech_infantry moved from Morocco to Algeria 1 fighter moved from Eastern United States to Gibraltar 1 fighter moved from Gibraltar to Syria Place Units - Americans 1 bomber, 2 fighters and 1 infantry placed in Western United States 1 fighter placed in Eastern United States 1 submarine and 1 transport placed in 10 Sea Zone 1 destroyer and 2 transports placed in 101 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from Western United States: 1 armour and 1 mech_infantry EDIT: Adding units owned by Americans to Central United States: 1 armour and 1 mech_infantry EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Suiyuyan to Chahar 4 infantry moved from Suiyuyan to Hopei Combat - Chinese Battle in Chahar Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Hopei, round 2 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Suiyuyan Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 8 PUs; end with 9 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Syria: 1 fighter EDIT: Adding units owned by Americans to Gibraltar: 1 fighter EDIT: Turning off Edit Mode Purchase Units - British British buy 1 artillery, 1 fighter, 3 infantry and 2 marines; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 aaGun and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from Gibraltar to 99 Sea Zone 1 fighter and 1 tactical_bomber moved from Egypt to Iraq 1 fighter moved from Trans-Jordan to Iraq 1 fighter and 1 tactical_bomber moved from Persia to Iraq 1 infantry moved from Northwest Persia to Iraq 1 mech_infantry moved from Egypt to Tobruk British take Tobruk from Italians 1 armour moved from Egypt to Iraq 2 artilleries and 4 infantry moved from Trans-Jordan to Iraq 1 battleship moved from 76 Sea Zone to 80 Sea Zone 1 cruiser moved from 81 Sea Zone to 80 Sea Zone 1 infantry moved from Union of South Africa to 71 Sea Zone 1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone 1 infantry moved from Tanganyika Territory to 72 Sea Zone 2 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone 2 infantry moved from Egypt to 81 Sea Zone 2 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone 4 infantry moved from 80 Sea Zone to Iraq 1 artillery, 1 fighter and 5 infantry moved from India to Burma Combat - British Battle in 99 Sea Zone British attack with 1 bomber Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone British win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Iraq British attack with 1 armour, 2 artilleries, 3 fighters, 9 infantry and 2 tactical_bombers Neutral_Axis defend with 3 infantry British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 armour, 2 artilleries, 3 fighters, 9 infantry and 2 tactical_bombers in Iraq, round 2 : 6/17 hits, 5.83 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1.00 expected hits 3 infantry owned by the Neutral_Axis and 2 infantry owned by the British lost in Iraq British win, taking Iraq from Neutral_Axis with 1 armour, 2 artilleries, 3 fighters, 7 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 2 infantry Casualties for Neutral_Axis: 3 infantry Battle in Burma British attack with 1 artillery, 1 fighter and 5 infantry Japanese defend with 1 artillery and 3 infantry British roll dice for 1 artillery, 1 fighter and 5 infantry in Burma, round 2 : 3/7 hits, 1.83 expected hits Japanese roll dice for 1 artillery and 3 infantry in Burma, round 2 : 3/4 hits, 1.33 expected hits 3 infantry owned by the Japanese and 3 infantry owned by the British lost in Burma British roll dice for 1 artillery, 1 fighter and 2 infantry in Burma, round 3 : 2/4 hits, 1.33 expected hits Japanese roll dice for 1 artillery in Burma, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for British: 3 infantry Casualties for Japanese: 1 artillery and 3 infantry Non Combat Move - British 1 fighter moved from Burma to West India 3 aaGuns moved from India to West India 1 artillery and 9 infantry moved from India to West India 2 fighters and 1 tactical_bomber moved from Iraq to West India 1 fighter and 1 tactical_bomber moved from Iraq to Persia 2 fighters moved from Gibraltar to Egypt 1 destroyer moved from 81 Sea Zone to 80 Sea Zone 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 carrier, 2 cruisers and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 battleship and 1 cruiser moved from 103 Sea Zone to 92 Sea Zone 2 transports moved from 91 Sea Zone to 106 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Eastern United States to Quebec 1 bomber moved from 99 Sea Zone to Persia 1 infantry and 1 mech_infantry moved from Morocco to Algeria 2 fighters moved from Morocco to 92 Sea Zone 1 submarine moved from 109 Sea Zone to 92 Sea Zone 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 1 fighter moved from United Kingdom to Gibraltar 1 fighter moved from 92 Sea Zone to Algeria Place Units - British 1 artillery and 2 marines placed in Persia 3 infantry placed in Egypt 1 fighter placed in United Kingdom Turn Complete - British British collect 32 PUs; end with 32 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs Place Units - UK_Pacific 1 aaGun and 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 aaGun and 2 infantryCombat Hit Differential Summary :
Chinese regular : 0.50 Americans regular : -3.17 Japanese regular : 3.00 Japanese AA : 0.67 Neutral_Axis regular : 1.00 British regular : 1.83 -
@jdow note that I edited a US ncm in the med after China went. I assume that is okay, but if not, let me know.
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@farmboy said in JDOW (X) vs Farmboy (L+22) BM3:
@jdow note that I edited a US ncm in the med after China went. I assume that is okay, but if not, let me know.
Sure, np!
Fierce defense by my troops this turn. -
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 3 Purchase Units - Italians Italians buy 1 fighter and 1 submarine; Remaining resources: 2 PUs; Combat Move - Italians Non Combat Move - Italians 2 infantry moved from France to Normandy Bordeaux 1 aaGun moved from France to Normandy Bordeaux 3 infantry moved from Southern Italy to Northern Italy 1 armour moved from Yugoslavia to Bessarabia 1 aaGun and 2 armour moved from Romania to Bessarabia 1 mech_infantry moved from Slovakia Hungary to Bessarabia Place Units - Italians 1 submarine placed in 97 Sea Zone 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 16 PUs; end with 18 PUsCombat Hit Differential Summary :
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@jdow said in JDOW (X) vs Farmboy (L+22) BM3:
@farmboy said in JDOW (X) vs Farmboy (L+22) BM3:
@jdow note that I edited a US ncm in the med after China went. I assume that is okay, but if not, let me know.
Sure, np!
Fierce defense by my troops this turn.Yeah. I’ve had some good dice with the French but have been getting killed in the Pacific.





