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trulpen L+19 vs aagamerz13 BM#
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TripleA Turn Summary: Italians round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 20 Purchase Units - Italians Italians buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 infantry moved from Southern Italy to Northern Italy 1 artillery moved from Southern Italy to Northern Italy Combat - Italians Battle in Northern Italy Italians attack with 1 artillery and 1 infantry Americans defend with 1 factory_minor and 1 infantry Italians roll dice for 1 artillery and 1 infantry in Northern Italy, round 2 : 2/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy Italians win, taking Northern Italy from Americans with 1 artillery remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Americans: 1 infantry Non Combat Move - Italians Place Units - Italians 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,1,6,6,3 Italians collect 3 PUs (7 lost to blockades); end with 4 PUsCombat Hit Differential Summary :
Americans regular : 0.67 Italians regular : 1.33 -
@trulpen yes, trying to dislodge us fleet without allowing attack on japan
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@aagamerz13 did u want to move uk subs around italy? if so need to add in ipcs for italy
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@aagamerz13 said in trulpen L+19 vs aagamerz13 BM#:
@aagamerz13 did u want to move uk subs around italy? if so need to add in ipcs for italy
Yes, intended to move them. I’ll roll 2d6 to find out which of the convoy dice that were true. Counting from left to right in the series “5,3,1,6,6,3”. Re-roll the second if it’s the same number as the first.
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[dice 1d6]
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1d6: 5
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It was a 6.
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[dice 1d6]
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1d6: 1
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It was a 5.
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Actually, think the method was logically flawed. The subs roll 2 dice, so it should rather be one of either a) 5,3, b) 1,6 or c) 6,3.
I’ll roll 1d3 to find out which one it is. 1 = a, 2 = b, 3 = c.
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[dice 1d3]
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1d3: 3
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TripleA Turn Summary: ANZAC round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 20 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 2 submarines moved from 97 Sea Zone to 93 Sea Zone 2 infantry moved from Java to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea 3 fighters and 1 tactical_bomber moved from 42 Sea Zone to Dutch New Guinea Combat - ANZAC ANZAC creates battle in territory 44 Sea Zone ANZAC creates battle in territory 35 Sea Zone ANZAC creates battle in territory 20 Sea Zone Battle in Dutch New Guinea ANZAC attack with 3 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 artillery ANZAC roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Dutch New Guinea, round 2 : 3/6 hits, 2,50 expected hits Japanese roll dice for 1 artillery in Dutch New Guinea, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Dutch New Guinea ANZAC win, taking 44 Sea Zone from Japanese, taking 35 Sea Zone from Japanese, taking 20 Sea Zone from Japanese, taking Dutch New Guinea from Japanese with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - ANZAC 3 fighters and 1 tactical_bomber moved from Dutch New Guinea to 42 Sea Zone 1 destroyer and 1 submarine moved from 62 Sea Zone to 42 Sea Zone 1 submarine moved from 44 Sea Zone to 42 Sea Zone 1 submarine moved from 43 Sea Zone to 42 Sea Zone 1 submarine moved from 36 Sea Zone to 42 Sea Zone 1 submarine moved from 35 Sea Zone to 42 Sea Zone 1 submarine moved from 20 Sea Zone to 37 Sea Zone 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to South Australia Place Units - ANZAC 1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUsCombat Hit Differential Summary :
Japanese regular : -0,33 ANZAC regular : 0,50 -
TripleA Turn Summary: French round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 20 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 2 submarines moved from 97 Sea Zone to 93 Sea Zone 2 infantry moved from Java to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea 3 fighters and 1 tactical_bomber moved from 42 Sea Zone to Dutch New Guinea Combat - ANZAC ANZAC creates battle in territory 44 Sea Zone ANZAC creates battle in territory 35 Sea Zone ANZAC creates battle in territory 20 Sea Zone Battle in Dutch New Guinea ANZAC attack with 3 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 artillery ANZAC roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Dutch New Guinea, round 2 : 3/6 hits, 2,50 expected hits Japanese roll dice for 1 artillery in Dutch New Guinea, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Dutch New Guinea ANZAC win, taking 44 Sea Zone from Japanese, taking 35 Sea Zone from Japanese, taking 20 Sea Zone from Japanese, taking Dutch New Guinea from Japanese with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - ANZAC 3 fighters and 1 tactical_bomber moved from Dutch New Guinea to 42 Sea Zone 1 destroyer and 1 submarine moved from 62 Sea Zone to 42 Sea Zone 1 submarine moved from 44 Sea Zone to 42 Sea Zone 1 submarine moved from 43 Sea Zone to 42 Sea Zone 1 submarine moved from 36 Sea Zone to 42 Sea Zone 1 submarine moved from 35 Sea Zone to 42 Sea Zone 1 submarine moved from 20 Sea Zone to 37 Sea Zone 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to South Australia Place Units - ANZAC 1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French 1 infantry moved from Southern France to Northern Italy 1 fighter and 1 tactical_bomber moved from Southern France to Northern Italy Combat - French Battle in Northern Italy French attack with 1 fighter, 1 infantry and 1 tactical_bomber Italians defend with 1 artillery and 1 factory_minor French roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Northern Italy, round 2 : 1/3 hits, 1,33 expected hits Italians roll dice for 1 artillery in Northern Italy, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Northern Italy French win, taking Northern Italy from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Non Combat Move - French 1 submarine moved from 97 Sea Zone to 93 Sea Zone 1 fighter and 1 tactical_bomber moved from Northern Italy to Southern France Turn Complete - FrenchCombat Hit Differential Summary :
Italians regular : -0,33 French regular : -0,33 Japanese regular : -0,33 ANZAC regular : 0,50 -
TripleA Turn Summary: Germans round 21
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 21 Research Technology - Germans Purchase Units - Germans Germans buy 21 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 2 PUs; Combat Move - Germans 2 infantry moved from Belarus to Novgorod 2 infantry moved from Western Germany to Holland Belgium 2 infantry moved from Western Germany to Northern Italy 1 fighter moved from Southern Italy to Northern Italy 4 fighters moved from Western Germany to Northern Italy 3 fighters moved from Western Germany to Holland Belgium 1 fighter moved from Germany to Holland Belgium 1 fighter moved from Germany to Holland Belgium 1 fighter and 1 tactical_bomber moved from Belarus to Novgorod 1 fighter moved from Ukraine to Novgorod Combat - Germans Battle in Novgorod Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 4/5 hits, 2.00 expected hits Americans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Novgorod Germans win, taking Novgorod from Americans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Northern Italy Germans attack with 5 fighters and 2 infantry French defend with 1 factory_minor and 1 infantry Germans roll dice for 5 fighters and 2 infantry in Northern Italy, round 2 : 3/7 hits, 2.83 expected hits French roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Northern Italy Germans win, taking Northern Italy from French with 5 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in Holland Belgium Germans attack with 5 fighters and 2 infantry Americans defend with 2 infantry Germans roll dice for 5 fighters and 2 infantry in Holland Belgium, round 2 : 4/7 hits, 2.83 expected hits Americans roll dice for 2 infantry in Holland Belgium, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Holland Belgium Germans win with 5 fighters remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Americans: 2 infantry Non Combat Move - Germans 1 aaGun, 21 armour, 10 artilleries, 34 infantry and 8 mech_infantrys moved from Shensi to Kweichow 12 infantry moved from Western Germany to France 4 infantry moved from Poland to Baltic States 1 aaGun moved from Belarus to Baltic States 2 infantry moved from Bryansk to Belarus 3 infantry moved from Smolensk to Belarus 1 infantry moved from Belarus to Baltic States 3 infantry moved from Russia to Smolensk 3 infantry moved from Western Ukraine to Eastern Poland 3 infantry moved from Ukraine to Bryansk 1 fighter and 1 tactical_bomber moved from Novgorod to Ukraine 3 fighters moved from Ukraine to Germany 4 fighters moved from Northern Italy to Western Germany 2 fighters moved from Holland Belgium to Germany 3 fighters moved from Holland Belgium to Western Germany 5 mech_infantrys moved from France to Western Germany 1 fighter moved from Germany to Western Germany 2 mech_infantrys moved from France to Western Germany 1 fighter moved from Northern Italy to Western Germany 1 fighter moved from Novgorod to Baltic States 1 armour and 1 mech_infantry moved from Eastern Poland to Germany Place Units - Germans 10 infantry placed in Western Germany 5 infantry placed in Germany 3 infantry placed in Western Ukraine 3 infantry placed in Russia 1 mech_infantry placed in Ukraine 1 submarine placed in 100 Sea Zone Germans undo move 2. Turning on Edit Mode EDIT: Removing units owned by Germans from Germany: 1 armour EDIT: Adding units owned by Germans to Baltic States: 1 armour EDIT: Turning off Edit Mode 5 infantry placed in Germany Turn Complete - Germans Germans collect 52 PUs; end with 54 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 56 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 76 PUsCombat Hit Differential Summary :
Americans regular : 1.00 French regular : -0.33 Germans regular : 3.33 -
TripleA Turn Summary: Russians round 21
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 21 Combat Move - Russians 1 armour moved from Yunnan to Shan State Russians take Shan State from Japanese 1 armour moved from Shan State to Burma Russians take Burma from Japanese Combat - Russians Non Combat Move - Russians 6 aaGuns, 1 armour, 14 artilleries, 46 infantry and 1 mech_infantry moved from Yunnan to Burma Turn Complete - RussiansCombat Hit Differential Summary :
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Can’t sleep. J is on.
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TripleA Turn Summary: Russians round 21
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 21 Combat Move - Russians 1 armour moved from Yunnan to Shan State Russians take Shan State from Japanese 1 armour moved from Shan State to Burma Russians take Burma from Japanese Combat - Russians Non Combat Move - Russians 6 aaGuns, 1 armour, 14 artilleries, 46 infantry and 1 mech_infantry moved from Yunnan to Burma Turn Complete - Russians Turning on Edit Mode EDIT: Removing units owned by Russians from Burma: 1 armour EDIT: Changing ownership of Malaya from Japanese to Russians EDIT: Adding units owned by Russians to Malaya: 1 armour EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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TripleA Turn Summary: Russians round 21
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 21 Combat Move - Russians 1 armour moved from Yunnan to Shan State Russians take Shan State from Japanese 1 armour moved from Shan State to Burma Russians take Burma from Japanese Combat - Russians Non Combat Move - Russians 6 aaGuns, 1 armour, 14 artilleries, 46 infantry and 1 mech_infantry moved from Yunnan to Burma Turn Complete - Russians Turning on Edit Mode EDIT: Removing units owned by Russians from Burma: 1 armour EDIT: Changing ownership of Malaya from Japanese to Russians EDIT: Adding units owned by Russians to Malaya: 1 armour EDIT: Turning off Edit ModeCombat Hit Differential Summary :





