trulpen L+19 vs aagamerz13 BM#


  • TripleA Turn Summary: Russians round 19

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 19
    
        Combat Move - Russians
            2 armour, 14 artilleries, 48 infantry and 1 mech_infantry moved from Shensi to Kweichow
    
        Combat - Russians
            Battle in Kweichow
                Russians attack with 2 armour, 14 artilleries, 48 infantry and 1 mech_infantry
                Japanese defend with 1 aaGun and 1 infantry
                    Russians roll dice for 2 armour, 14 artilleries, 48 infantry and 1 mech_infantry in Kweichow, round 2 : 15/65 hits, 16.17 expected hits
                    Japanese roll dice for 1 aaGun and 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the Russians and 1 aaGun owned by the Japanese lost in Kweichow
                Russians win, taking Kweichow from Japanese with 2 armour, 14 artilleries, 47 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 aaGun and 1 infantry
    
        Non Combat Move - Russians
            6 aaGuns moved from Shensi to Kweichow
    
        Turn Complete - Russians
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Southern France: 48 infantry
            EDIT: Adding units owned by Germans to Southern France: 1 infantry
            EDIT: Adding units owned by Germans to Northern Italy: 47 infantry
            EDIT: Removing units owned by Germans from Southern France: 16 artilleries and 4 mech_infantrys
            EDIT: Adding units owned by Germans to Northern Italy: 16 artilleries and 4 mech_infantrys
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from France: 7 infantry and 3 mech_infantrys
            EDIT: Adding units owned by Germans to Northern Italy: 7 infantry and 3 mech_infantrys
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Japanese regular : 0.67
    Russians regular : -1.17
    

    Savegame


  • @aagamerz13 needed to leave germany in north italy. didnt impact ussr ok?


  • TripleA Turn Summary: Russians round 19

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 19
    
        Combat Move - Russians
            2 armour, 14 artilleries, 48 infantry and 1 mech_infantry moved from Shensi to Kweichow
    
        Combat - Russians
            Battle in Kweichow
                Russians attack with 2 armour, 14 artilleries, 48 infantry and 1 mech_infantry
                Japanese defend with 1 aaGun and 1 infantry
                    Russians roll dice for 2 armour, 14 artilleries, 48 infantry and 1 mech_infantry in Kweichow, round 2 : 15/65 hits, 16.17 expected hits
                    Japanese roll dice for 1 aaGun and 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the Russians and 1 aaGun owned by the Japanese lost in Kweichow
                Russians win, taking Kweichow from Japanese with 2 armour, 14 artilleries, 47 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 aaGun and 1 infantry
    
        Non Combat Move - Russians
            6 aaGuns moved from Shensi to Kweichow
    
        Turn Complete - Russians
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Southern France: 48 infantry
            EDIT: Adding units owned by Germans to Southern France: 1 infantry
            EDIT: Adding units owned by Germans to Northern Italy: 47 infantry
            EDIT: Removing units owned by Germans from Southern France: 16 artilleries and 4 mech_infantrys
            EDIT: Adding units owned by Germans to Northern Italy: 16 artilleries and 4 mech_infantrys
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from France: 7 infantry and 3 mech_infantrys
            EDIT: Adding units owned by Germans to Northern Italy: 7 infantry and 3 mech_infantrys
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Northern Italy: 3 mech_infantrys
            EDIT: Adding units owned by Germans to Western Germany: 3 mech_infantrys
            EDIT: Removing units owned by Germans from Western Germany: 2 fighters
            EDIT: Adding units owned by Germans to Germany: 2 fighters
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Japanese regular : 0.67
    Russians regular : -1.17
    

    Savegame


  • @aagamerz13 said in trulpen L+19 vs aagamerz13 BM#:

    @aagamerz13 needed to leave germany in north italy. didnt impact ussr ok?

    It’s ok. No impact from Russia.


  • @trulpen will post move later today. lots of battles to look at…


  • TripleA Turn Summary: Russians round 19

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 19
    
        Combat Move - Russians
            2 armour, 14 artilleries, 48 infantry and 1 mech_infantry moved from Shensi to Kweichow
    
        Combat - Russians
            Battle in Kweichow
                Russians attack with 2 armour, 14 artilleries, 48 infantry and 1 mech_infantry
                Japanese defend with 1 aaGun and 1 infantry
                    Russians roll dice for 2 armour, 14 artilleries, 48 infantry and 1 mech_infantry in Kweichow, round 2 : 15/65 hits, 16.17 expected hits
                    Japanese roll dice for 1 aaGun and 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the Russians and 1 aaGun owned by the Japanese lost in Kweichow
                Russians win, taking Kweichow from Japanese with 2 armour, 14 artilleries, 47 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 aaGun and 1 infantry
    
        Non Combat Move - Russians
            6 aaGuns moved from Shensi to Kweichow
    
        Turn Complete - Russians
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Southern France: 48 infantry
            EDIT: Adding units owned by Germans to Southern France: 1 infantry
            EDIT: Adding units owned by Germans to Northern Italy: 47 infantry
            EDIT: Removing units owned by Germans from Southern France: 16 artilleries and 4 mech_infantrys
            EDIT: Adding units owned by Germans to Northern Italy: 16 artilleries and 4 mech_infantrys
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from France: 7 infantry and 3 mech_infantrys
            EDIT: Adding units owned by Germans to Northern Italy: 7 infantry and 3 mech_infantrys
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Northern Italy: 3 mech_infantrys
            EDIT: Adding units owned by Germans to Western Germany: 3 mech_infantrys
            EDIT: Removing units owned by Germans from Western Germany: 2 fighters
            EDIT: Adding units owned by Germans to Germany: 2 fighters
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to France: 16 artilleries, 54 infantry and 3 mech_infantrys
            EDIT: Removing units owned by Germans from Northern Italy: 16 artilleries, 54 infantry and 4 mech_infantrys
            EDIT: Removing units owned by Germans from Western Germany: 3 mech_infantrys
            EDIT: Adding units owned by Germans to France: 4 mech_infantrys
            EDIT: Removing units owned by Germans from France: 3 mech_infantrys
            EDIT: Adding units owned by Germans to Western Germany: 3 mech_infantrys
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Japanese regular : 0.67
    Russians regular : -1.17
    

    Savegame


  • @aagamerz13 fixed germany’s move


  • @aagamerz13 said in trulpen L+19 vs aagamerz13 BM#:

    @aagamerz13 fixed germany’s move

    I think it’s easier to just do it as move-edits during the J CM, but the edits are fine.


  • TripleA Manual Gamesave Post: Japanese round 19

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 19
    
        Purchase Units - Japanese
            Japanese buy 2 carriers, 5 infantry, 2 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Korea
            2 infantry moved from Buryatia to Sakha
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 infantry moved from 19 Sea Zone to Manchuria
            1 infantry moved from Greece to Turkey
            1 infantry moved from Iraq to Turkey
            4 fighters and 4 tactical_bombers moved from Trans-Jordan to Turkey
            1 bomber moved from Dzavhan to Sakha
            2 artilleries moved from Timguska to Kansu
            1 infantry moved from Novosibirsk to Kansu
            1 infantry moved from Tsinghai to Shensi
            1 infantry moved from Suiyuyan to Shensi
            1 infantry moved from Chahar to Suiyuyan
            1 mech_infantry moved from Kiangsu to Chahar
            1 bomber moved from Dzavhan to Shensi
            1 mech_infantry moved from Northwest Persia to Turkey
    
        Combat - Japanese
            Battle in Manchuria
            Battle in Korea
            Battle in Turkey
                Japanese attack with 4 fighters, 2 infantry, 1 mech_infantry and 4 tactical_bombers
                Americans defend with 1 artillery and 1 infantry
                    Japanese roll dice for 4 fighters, 2 infantry, 1 mech_infantry and 4 tactical_bombers in Turkey, round 2 : 6/11 hits, 5.17 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Turkey, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Turkey
                Japanese win, taking Manchuria from Chinese, taking Korea from Americans, taking Turkey from Americans with 4 fighters, 2 infantry, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in Kansu
                Japanese attack with 2 artilleries and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 artilleries and 1 infantry in Kansu, round 2 : 1/3 hits, 1.00 expected hits
                    Chinese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
                Japanese win, taking Kansu from Chinese with 2 artilleries remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Sakha
                Japanese attack with 1 bomber and 2 infantry
                Americans defend with 1 artillery
                    Japanese roll dice for 1 bomber and 2 infantry in Sakha, round 2 : 2/3 hits, 1.00 expected hits
                    Americans roll dice for 1 artillery in Sakha, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Sakha
                Japanese win, taking Sakha from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 artillery
            Battle in Shensi
                Japanese attack with 1 bomber and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber and 2 infantry in Shensi, round 2 : 1/3 hits, 1.00 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 bomber moved from Sakha to Ulaanbaatar
            1 bomber moved from Shensi to Turkmenistan
            1 mech_infantry moved from Northwest Persia to Eastern Persia
            1 infantry moved from Iraq to Trans-Jordan
            4 fighters and 4 tactical_bombers moved from Turkey to Trans-Jordan
            2 battleships, 13 carriers, 2 cruisers, 4 destroyers, 23 fighters, 3 submarines and 3 tactical_bombers moved from 19 Sea Zone to 20 Sea Zone
            1 mech_infantry moved from Kiangsu to Jehol
            2 fighters and 2 tactical_bombers moved from Japan to 20 Sea Zone
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Americans regular : 0.00
    Japanese regular : 1.83
    

    Savegame


  • @aagamerz13 sub 12 fighters vs destroyer

    japan
    [dice 12d6<4]
    [dice 1d6<3]

    us [dice 1d6<3]


  • 12d6<4: 4, 3, 3, 3, 6, 4, 5, 2, 3, 5, 6, 5; Hits: 5
    1d6<3: 6; Hits: 0
    1d6<3: 1; Hits: 1


  • @aagamerz13 sub destroyer lost


  • @aagamerz13 said in trulpen L+19 vs aagamerz13 BM#:

    @aagamerz13 sub destroyer lost

    I can fix that.


  • @trulpen i edited it


  • @aagamerz13 said in trulpen L+19 vs aagamerz13 BM#:

    @trulpen i edited it

    Ah, the turn wasn’t finished.


  • TripleA Turn Summary: Japanese round 19

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 19
    
        Purchase Units - Japanese
            Japanese buy 2 carriers, 5 infantry, 2 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Korea
            2 infantry moved from Buryatia to Sakha
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 infantry moved from 19 Sea Zone to Manchuria
            1 infantry moved from Greece to Turkey
            1 infantry moved from Iraq to Turkey
            4 fighters and 4 tactical_bombers moved from Trans-Jordan to Turkey
            1 bomber moved from Dzavhan to Sakha
            2 artilleries moved from Timguska to Kansu
            1 infantry moved from Novosibirsk to Kansu
            1 infantry moved from Tsinghai to Shensi
            1 infantry moved from Suiyuyan to Shensi
            1 infantry moved from Chahar to Suiyuyan
            1 mech_infantry moved from Kiangsu to Chahar
            1 bomber moved from Dzavhan to Shensi
            1 mech_infantry moved from Northwest Persia to Turkey
    
        Combat - Japanese
            Battle in Manchuria
            Battle in Korea
            Battle in Turkey
                Japanese attack with 4 fighters, 2 infantry, 1 mech_infantry and 4 tactical_bombers
                Americans defend with 1 artillery and 1 infantry
                    Japanese roll dice for 4 fighters, 2 infantry, 1 mech_infantry and 4 tactical_bombers in Turkey, round 2 : 6/11 hits, 5.17 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Turkey, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Turkey
                Japanese win, taking Manchuria from Chinese, taking Korea from Americans, taking Turkey from Americans with 4 fighters, 2 infantry, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in Kansu
                Japanese attack with 2 artilleries and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 artilleries and 1 infantry in Kansu, round 2 : 1/3 hits, 1.00 expected hits
                    Chinese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
                Japanese win, taking Kansu from Chinese with 2 artilleries remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Sakha
                Japanese attack with 1 bomber and 2 infantry
                Americans defend with 1 artillery
                    Japanese roll dice for 1 bomber and 2 infantry in Sakha, round 2 : 2/3 hits, 1.00 expected hits
                    Americans roll dice for 1 artillery in Sakha, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Sakha
                Japanese win, taking Sakha from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 artillery
            Battle in Shensi
                Japanese attack with 1 bomber and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber and 2 infantry in Shensi, round 2 : 1/3 hits, 1.00 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 19 Sea Zone: 1 submarine
            EDIT: Removing units owned by Americans from 21 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 bomber moved from Sakha to Ulaanbaatar
            1 bomber moved from Shensi to Turkmenistan
            1 mech_infantry moved from Northwest Persia to Eastern Persia
            1 infantry moved from Iraq to Trans-Jordan
            4 fighters and 4 tactical_bombers moved from Turkey to Trans-Jordan
            1 mech_infantry moved from Kiangsu to Jehol
            3 tactical_bombers moved from 19 Sea Zone to Japan
            1 destroyer moved from 19 Sea Zone to 34 Sea Zone
            1 destroyer moved from 19 Sea Zone to 21 Sea Zone
            2 battleships, 13 carriers, 2 cruisers, 2 destroyers, 23 fighters and 2 submarines moved from 19 Sea Zone to 20 Sea Zone
            7 fighters moved from Japan to 20 Sea Zone
            1 submarine moved from 42 Sea Zone to 35 Sea Zone
            1 infantry moved from Kwangsi to Yunnan
            1 mech_infantry moved from Yunnan to Siam
    
        Place Units - Japanese
            2 carriers and 1 transport placed in 20 Sea Zone
            1 submarine placed in 19 Sea Zone
            1 submarine placed in 6 Sea Zone
            2 infantry placed in Kiangsu
            1 infantry placed in Japan
            1 infantry and 2 mech_infantrys placed in India
            1 infantry placed in Iraq
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,6
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,1,3,6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,6,4,6,6
            Japanese collect 85 PUs (6 lost to blockades); end with 85 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 95 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Americans regular : 0.00
    Japanese regular : 1.83
    

    Savegame


  • TripleA Manual Gamesave Post: Americans round 19

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 19
    
        Purchase Units - Americans
            Americans buy 2 armour, 6 artilleries, 1 carrier, 1 fighter, 12 infantry, 4 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 22 Sea Zone to 34 Sea Zone
            1 submarine moved from 22 Sea Zone to 21 Sea Zone
            2 fighters and 2 tactical_bombers moved from 22 Sea Zone to 34 Sea Zone
            2 fighters and 2 tactical_bombers moved from 22 Sea Zone to 21 Sea Zone
            1 submarine moved from 22 Sea Zone to 19 Sea Zone
            1 submarine moved from 26 Sea Zone to 6 Sea Zone
            3 fighters and 2 tactical_bombers moved from 22 Sea Zone to 34 Sea Zone
            1 tactical_bomber moved from 22 Sea Zone to 21 Sea Zone
            2 fighters moved from 22 Sea Zone to 21 Sea Zone
            1 fighter moved from 22 Sea Zone to 21 Sea Zone
            2 infantry moved from Karelia to Novgorod
            1 bomber moved from Karelia to Novgorod
            2 infantry moved from Spain to Southern France
            2 infantry moved from Spain to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
            4 fighters and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
            1 fighter and 1 tactical_bomber moved from Spain to Holland Belgium
            1 infantry moved from Normandy Bordeaux to Southern France
            1 armour, 17 artilleries, 40 infantry and 1 mech_infantry moved from Spain to Southern France
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame


  • I’ll assume submerge in z6/19, but will do the other battles first, so if you want to fight I’ll look here for a response before executing.


  • Ok, battles up. These are non-problematic to conduct retrospectively.


  • @trulpen yes submerge

Suggested Topics

  • 8
  • 78
  • 23
  • 191
  • 43
  • 76
  • 90
  • 158
Axis & Allies Boardgaming Custom Painted Miniatures

48

Online

17.9k

Users

40.7k

Topics

1.8m

Posts