#2 L21 PTV ArtofWar (AX+5) v max334 (AL)


  • @artofwar1947 does a DOW prevent the Mongolian activation or is it stepping into ajacent territory by the Russians?


  • @max334

    From p. 39: "If the Soviet Union attacks Korea or any Japan-control territory bordering … Mongolian territories while Mongolia is still neutral, Mongolia will remain neutral … (i.e., prevents the Mongolian activation if Japan attacks a Russian territory bordering Mongolia).

  • 2024 '22 '21 '19 '18

    also, do you know what happens with Mongolia if the US takes Korea and Russian troops step in to help hold it? The rules, that you quoted, seem to state if Russia attacks

  • 2024 '22 '21 '19 '18

    TripleA Move Summary: ANZAC round 3

    TripleA Move Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from South Australia to 63 Sea Zone
            1 infantry moved from Queensland to 55 Sea Zone
            1 artillery moved from New Guinea to 55 Sea Zone
            1 infantry moved from New Guinea to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 59 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 59 Sea Zone
            2 artilleries and 2 infantry moved from 59 Sea Zone to Java
    

    Savegame

  • 2024 '22 '21 '19 '18

    scramble option


  • @max334

    Scramble 2 fighters to defend Java.


  • @max334

    I believe that, even if the US first takes Korea, Russian troops in Korea would void the pact with Mongolia. You might want to check with Adam or another rules expert though.

  • 2024 '22 '21 '19 '18

    TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from South Australia to 63 Sea Zone
            1 infantry moved from Queensland to 55 Sea Zone
            1 artillery moved from New Guinea to 55 Sea Zone
            1 infantry moved from New Guinea to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 59 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 59 Sea Zone
            2 artilleries and 2 infantry moved from 59 Sea Zone to Java
    
        Combat - ANZAC
            Japanese scrambles 2 units out of 43 Sea Zone to defend against the attack in Java
            Battle in Java
                ANZAC attack with 2 artilleries and 2 infantry
                Japanese defend with 1 artillery and 2 fighters
                    ANZAC roll dice for 2 artilleries and 2 infantry in Java, round 2 : 1/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery and 2 fighters in Java, round 2 : 1/3 hits, 1.67 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                    ANZAC roll dice for 2 artilleries and 1 infantry in Java, round 3 : 2/3 hits, 1.00 expected hits
                    Japanese roll dice for 2 fighters in Java, round 3 : 2/2 hits, 1.33 expected hits
                    2 fighters owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java
                ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 14
                Casualties for ANZAC: 1 artillery and 2 infantry
                Casualties for Japanese: 1 artillery and 2 fighters
    
        Non Combat Move - ANZAC
            1 submarine moved from 64 Sea Zone to 58 Sea Zone
            1 destroyer moved from 55 Sea Zone to 56 Sea Zone
            1 artillery and 1 infantry moved from New South Wales to South Australia
            1 infantry moved from Burma to Yunnan
            1 fighter moved from Eastern India to Yunnan
    
        Place Units - ANZAC
            1 transport placed in 64 Sea Zone
            1 artillery and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,3,2,6,2,6,1,4
            ANZAC collect 10 PUs (3 lost to blockades); end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Combat - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 0.00
    ANZAC regular : 0.67
    

    Savegame

  • 2024 '22 '21 '19 '18

    If not too late, can i put a 2nd UK ftr on carrier in z112


  • @max334

    Sure.

  • 2024 '22 '21 '19 '18


  • TripleA Manual Gamesave Post: Germans round 4

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 destroyer, 3 fighters and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            1 infantry moved from Baltic States to Leningrad
                  Germans take Leningrad from Russians
            1 infantry moved from Eastern Poland to Southern Belarus
                  Germans take Southern Belarus from Russians
            1 infantry moved from Eastern Poland to Northern Belarus
                  Germans take Northern Belarus from Russians
            1 armour moved from Eastern Poland to Western Ukraine
                  Germans take Western Ukraine from Russians
            1 armour moved from Western Ukraine to Eastern Poland
            1 fighter and 1 tactical_bomber moved from 94 Sea Zone to 107 Sea Zone
            1 bomber, 2 fighters and 3 tactical_bombers moved from Gibraltar to 107 Sea Zone
            1 fighter moved from France to 107 Sea Zone
            2 fighters moved from Western Germany to 107 Sea Zone
    
        Combat - Germans
    

    Combat Hit Differential Summary :

    Savegame


  • @artofwar1947

    I added the UK fighter to the CV in 112 and 2 Japanese infantry to Korea.

    Scramble UK fighter from CV in 112 to defend US feet in 107?

    OOL for sea battle in 107?


  • @artofwar1947 damn, I didn’t see all those ftrs. Thats going to hurt. Scramble ftr and Max D unless something weird happens

  • 2024 '22 '21 '19 '18

    so i dont have to give up a second game, let me move the fleet to z111. If by chance I win the game we just dont post the win. If I lose I’ll post your win.

  • 2024 '22 '21 '19 '18

    game with changes if acceptable triplea_37514_3ita x1.tsvg


  • @max334

    The US fleet to 112 would be illegal, as it is 4 sea zones from 104.

    Redoing US/UK-3 would mean throwing away the two hours of effort needed to plan IT-3 and G-4 and replanning and redoing both.

    Although the deal is a really good one for Allies, it is a really bad one for the Axis, trading what might be a relatively quick win for what might be a relatively long and difficult one or worse (a lost). I’ve not had good luck giving such breaks in the past.

  • 2024 '22 '21 '19 '18

    US fleet in sz111 not 112. It doesnt look like much planning changes for Italy. Take another look pls, I dont think it makes that much of a difference in the balance of the game

  • 2024 '22 '21 '19 '18

    I think your playing for the fun of playing (planning and strategizing) not just for the win. I can give you a win, no worries, but lets enjoy the game


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 destroyer, 3 fighters and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            1 infantry moved from Baltic States to Leningrad
                  Germans take Leningrad from Russians
            1 infantry moved from Eastern Poland to Southern Belarus
                  Germans take Southern Belarus from Russians
            1 infantry moved from Eastern Poland to Northern Belarus
                  Germans take Northern Belarus from Russians
            1 armour moved from Eastern Poland to Western Ukraine
                  Germans take Western Ukraine from Russians
            1 armour moved from Western Ukraine to Eastern Poland
            1 fighter and 1 tactical_bomber moved from 94 Sea Zone to 107 Sea Zone
            1 bomber, 2 fighters and 3 tactical_bombers moved from Gibraltar to 107 Sea Zone
            1 fighter moved from France to 107 Sea Zone
            2 fighters moved from Western Germany to 107 Sea Zone
    
        Combat - Germans
            Americans scrambles 1 units out of 112 Sea Zone to defend against the attack in 107 Sea Zone
            Battle in 107 Sea Zone
                Germans attack with 1 bomber, 6 fighters and 4 tactical_bombers
                British defend with 1 destroyer and 1 fighter; Americans defend with 2 artilleries, 1 carrier, 1 cruiser, 2 fighters, 2 infantry, 1 marine, 3 submarines and 2 transports
                3 submarines owned by the Americans submerged
                    Germans roll dice for 1 bomber, 6 fighters and 4 tactical_bombers in 107 Sea Zone, round 2 : 6/11 hits, 6.17 expected hits
                    Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 2 transports in 107 Sea Zone, round 2 : 1/6 hits, 3.00 expected hits
                    1 cruiser owned by the Americans, 1 destroyer owned by the British, 1 fighter owned by the Germans, 1 carrier owned by the Americans, 2 fighters owned by the Americans and 1 marine owned by the Americans lost in 107 Sea Zone
                    Germans roll dice for 1 bomber, 5 fighters and 4 tactical_bombers in 107 Sea Zone, round 3 : 3/10 hits, 5.67 expected hits
                    Americans roll dice for 1 fighter and 2 transports in 107 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    2 infantry owned by the Americans, 2 artilleries owned by the Americans, 2 transports owned by the Americans, 1 tactical_bomber owned by the Germans and 1 fighter owned by the British lost in 107 Sea Zone
                Germans win with 1 bomber, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 76
                Casualties for Germans: 1 fighter and 1 tactical_bomber
                Casualties for Americans: 2 artilleries, 1 carrier, 1 cruiser, 2 fighters, 2 infantry, 1 marine and 2 transports
                Casualties for British: 1 destroyer and 1 fighter
            Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Southern Manchuria: 1 infantry
            EDIT: Adding units owned by Japanese to Korea: 1 infantry
            EDIT: Turning off Edit Mode
            Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans
            1 aaGun, 5 armour, 4 artilleries, 9 infantry and 6 mech_infantrys moved from Baltic States to Leningrad
            1 aaGun, 3 armour, 7 artilleries, 15 infantry and 5 mech_infantrys moved from Eastern Poland to Northern Belarus
            1 armour moved from Poland to Northern Belarus
            1 mech_infantry moved from Poland to Eastern Poland
            2 armour moved from Germany to Eastern Poland
            1 infantry moved from France to Southern France
            1 transport moved from 94 Sea Zone to 95 Sea Zone
            1 artillery moved from Southern France to 95 Sea Zone
            1 artillery and 1 transport moved from 95 Sea Zone to 94 Sea Zone
            1 infantry and 1 marine moved from Morocco to 94 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from 94 Sea Zone to Gibraltar
            1 infantry moved from Normandy Bordeaux to France
            1 fighter moved from Finland to Western Germany
            1 submarine moved from 100 Sea Zone to 96 Sea Zone
            1 submarine moved from 108 Sea Zone to 127 Sea Zone
            2 fighters and 1 tactical_bomber moved from 107 Sea Zone to Gibraltar
            2 fighters moved from 107 Sea Zone to 94 Sea Zone
            1 fighter moved from 107 Sea Zone to France
            1 bomber and 2 tactical_bombers moved from 107 Sea Zone to Western Germany
    
        Place Units - Germans
            1 infantry placed in Normandy Bordeaux
            1 infantry placed in Southern France
            1 destroyer placed in 95 Sea Zone
            2 fighters placed in France
            2 infantry placed in Normandy Bordeaux
            1 fighter and 2 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 54 PUs; end with 54 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 57 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Holland Belgium: 1 aaGun
            EDIT: Removing units owned by Germans from France: 1 aaGun
            EDIT: Adding units owned by Germans to Normandy Bordeaux: 2 aaGuns
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : -1.67
    Germans regular : -2.83
    

    Savegame

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