trulpen L+19 vs aagamerz13 BM#


  • Scramble to z39?


  • @trulpen no scramble


  • TripleA Turn Summary: UK_Pacific round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 18
    
        Purchase Units - Americans
            Americans buy 1 armour, 6 artilleries, 1 fighter, 1 harbour, 16 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 infantry moved from Southern France to France
            1 fighter and 1 tactical_bomber moved from Southern France to France
            1 artillery and 1 infantry moved from Spain to 92 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Turkey
            1 destroyer moved from 6 Sea Zone to 21 Sea Zone
            EDIT: 2 destroyers moved from 30 Sea Zone to 26 Sea Zone
            9 fighters moved from 6 Sea Zone to 21 Sea Zone
            6 tactical_bombers moved from 6 Sea Zone to 21 Sea Zone
            1 artillery moved from Siberia to Sakha
                  Americans take Sakha from Japanese
            3 infantry moved from Karelia to Novgorod
            1 infantry moved from Karelia to Novgorod
            3 fighters moved from Spain to France
            1 bomber moved from Spain to France
    
        Combat - Americans
            Battle in Novgorod
                Americans attack with 4 infantry
                Germans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
                    Americans roll dice for 4 infantry in Novgorod, round 2 : 0/4 hits, 0,67 expected hits
                    Germans roll dice for 1 armour in Novgorod, round 2 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the Americans lost in Novgorod
                    Americans roll dice for 3 infantry in Novgorod, round 3 : 2/3 hits, 0,50 expected hits
                    Germans roll dice for 1 armour in Novgorod, round 3 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Germans lost in Novgorod
                Americans win, taking Novgorod from Germans with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 armour
            Battle in Turkey
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Turkey, round 2 : 2/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Turkey, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Turkey
                Americans win, taking Turkey from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in France
                Americans attack with 1 bomber, 4 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 airfield, 1 factory_minor and 1 infantry
                    Americans roll dice for 1 bomber, 4 fighters, 1 infantry and 1 tactical_bomber in France, round 2 : 3/7 hits, 3,50 expected hits
                    Germans roll dice for 1 infantry in France, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in France
                Americans win, taking France from Germans with 1 bomber, 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in 21 Sea Zone
                Americans attack with 1 destroyer, 9 fighters and 6 tactical_bombers
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer, 9 fighters and 6 tactical_bombers in 21 Sea Zone, round 2 : 8/16 hits, 8,83 expected hits
                    Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 21 Sea Zone
                Americans win with 1 destroyer, 9 fighters and 6 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - Americans
            9 fighters and 6 tactical_bombers moved from 21 Sea Zone to 22 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 18 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 18 Sea Zone to 22 Sea Zone
            1 infantry moved from 22 Sea Zone to Marianas
            1 infantry and 1 transport moved from 6 Sea Zone to 22 Sea Zone
            1 transport moved from 6 Sea Zone to 22 Sea Zone
            1 battleship and 1 marine moved from 6 Sea Zone to 22 Sea Zone
            11 carriers, 2 cruisers, 9 destroyers, 3 fighters, 18 submarines and 1 tactical_bomber moved from 6 Sea Zone to 22 Sea Zone
            1 fighter and 1 tactical_bomber moved from Soviet Far East to 22 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western United States to Wake Island
            1 destroyer and 3 submarines moved from 26 Sea Zone to 22 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone
            1 infantry moved from 22 Sea Zone to Marianas
            1 destroyer and 1 submarine moved from 9 Sea Zone to 26 Sea Zone
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            1 transport moved from 9 Sea Zone to 10 Sea Zone
            5 transports moved from 91 Sea Zone to 102 Sea Zone
            2 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery and 9 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 11 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 11 infantry moved from 91 Sea Zone to Spain
            1 armour, 11 artilleries and 1 mech_infantry moved from Southern France to Spain
            1 infantry moved from Southern France to Normandy Bordeaux
            24 infantry moved from Southern France to Spain
            1 cruiser and 1 marine moved from 92 Sea Zone to 91 Sea Zone
            2 artilleries moved from Finland to Karelia
            4 infantry moved from Finland to Karelia
            1 infantry moved from Norway to Finland
            1 infantry moved from Sweden to Finland
            1 infantry moved from Libya to Tobruk
            1 submarine moved from 97 Sea Zone to 93 Sea Zone
            1 fighter and 1 tactical_bomber moved from Egypt to Spain
            5 transports moved from 102 Sea Zone to 101 Sea Zone
            1 submarine moved from 110 Sea Zone to 105 Sea Zone
            1 submarine moved from 110 Sea Zone to 91 Sea Zone
            1 submarine moved from 91 Sea Zone to 92 Sea Zone
            1 transport moved from 92 Sea Zone to 102 Sea Zone
            3 carriers moved from 92 Sea Zone to 110 Sea Zone
            1 destroyer moved from 92 Sea Zone to 110 Sea Zone
            1 cruiser and 1 marine moved from 91 Sea Zone to 110 Sea Zone
            1 armour and 1 mech_infantry moved from Sweden to Karelia
            1 armour and 1 mech_infantry moved from Norway to Karelia
            1 marine moved from 110 Sea Zone to United Kingdom
            4 fighters and 1 tactical_bomber moved from France to 110 Sea Zone
            1 bomber moved from France to Karelia
    
        Place Units - Americans
            1 harbour placed in Marianas
            2 infantry placed in Western United States
            3 artilleries placed in Spain
            2 artilleries and 1 infantry placed in Finland
            1 armour and 2 infantry placed in Norway
            2 infantry and 1 mech_infantry placed in Sweden
            1 artillery and 9 infantry placed in Central United States
            1 fighter and 1 tactical_bomber placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 80 PUs; end with 80 PUs
            Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 85 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 90 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 95 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 105 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 110 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 115 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 120 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 125 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Kansu to Suiyuyan
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Suiyuyan
                1 infantry owned by the Chinese retreated to Kansu
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 2 artilleries, 2 fighters and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 submarine moved from 80 Sea Zone to 39 Sea Zone
            1 fighter and 1 tactical_bomber moved from 72 Sea Zone to 39 Sea Zone
            1 bomber moved from Egypt to Iraq
            1 transport moved from 92 Sea Zone to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 fighter moved from United Kingdom to Holland Belgium
            1 fighter moved from Spain to Holland Belgium
    
        Combat - British
            Strategic bombing raid in Iraq
                    Japanese roll AA dice in Iraq : 1/1 hits, 0,17 expected hits
                1 bomber killed by AA
                Bombing raid in Iraq causes 0 damage total. 
            Battle in Holland Belgium
                British attack with 2 fighters and 1 infantry
                Germans defend with 1 infantry
                    British roll dice for 2 fighters and 1 infantry in Holland Belgium, round 2 : 2/3 hits, 1,17 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
                British win with 2 fighters remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in 39 Sea Zone
                British attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    British roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 fighter and 1 tactical_bomber in 39 Sea Zone, round 2 : 0/2 hits, 1,17 expected hits
                    Japanese roll dice for 1 destroyer in 39 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 submarine in 39 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 fighter and 1 tactical_bomber in 39 Sea Zone, round 3 : 1/2 hits, 1,17 expected hits
                    Japanese roll dice for 1 destroyer in 39 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the British lost in 39 Sea Zone
                British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for British: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - British
            1 submarine moved from 71 Sea Zone to 80 Sea Zone
            1 carrier, 1 cruiser and 1 destroyer moved from 72 Sea Zone to 78 Sea Zone
            1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 78 Sea Zone
            1 mech_infantry moved from Belgian Congo to Egypt
            1 carrier and 1 destroyer moved from 92 Sea Zone to 110 Sea Zone
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 fighter moved from Holland Belgium to 110 Sea Zone
            2 aaGuns and 6 infantry moved from Southern France to Spain
            1 aaGun moved from Finland to Karelia
            1 fighter moved from Holland Belgium to 110 Sea Zone
            1 transport moved from 92 Sea Zone to 110 Sea Zone
            1 fighter moved from Egypt to Spain
            1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 78 Sea Zone
    
        Place Units - British
            1 artillery and 2 infantry placed in United Kingdom
            1 artillery and 2 infantry placed in Egypt
            2 fighters placed in United Kingdom
    
        Turn Complete - British
            British collect 30 PUs; end with 30 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 39 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Chinese regular : -0,33
    Americans regular : 0,83
    Japanese regular : 0,50
    Japanese AA : 0,83
    Germans regular : 0,33
    British regular : -1,17
    

    Savegame


  • TripleA Turn Summary: Italians round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 18
    
        Purchase Units - Italians
            Italians buy nothing; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,6,5,5,6
            Italians collect 9 PUs (1 lost to blockades); end with 11 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: ANZAC round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 18
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            3 fighters and 1 tactical_bomber moved from 22 Sea Zone to 45 Sea Zone
            4 submarines moved from 19 Sea Zone to 22 Sea Zone
                  ANZAC take 22 Sea Zone from Japanese
    
        Combat - ANZAC
            Battle in 45 Sea Zone
                ANZAC attack with 3 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 3 fighters and 1 tactical_bomber in 45 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits
                    Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 45 Sea Zone
                ANZAC win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            3 fighters and 1 tactical_bomber moved from 45 Sea Zone to 22 Sea Zone
            1 cruiser and 3 submarines moved from 6 Sea Zone to 22 Sea Zone
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            2 destroyers moved from 26 Sea Zone to 54 Sea Zone
            2 infantry moved from New South Wales to Queensland
            1 artillery and 2 infantry moved from South Australia to Queensland
    
        Place Units - ANZAC
            1 infantry placed in New South Wales
            1 destroyer and 1 transport placed in 62 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Queensland: 1 artillery and 1 infantry
            EDIT: Adding units owned by ANZAC to South Australia: 1 artillery and 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0,33
    ANZAC regular : -0,17
    

    Savegame


  • TripleA Turn Summary: French round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 18
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            3 fighters and 1 tactical_bomber moved from 22 Sea Zone to 45 Sea Zone
            4 submarines moved from 19 Sea Zone to 22 Sea Zone
                  ANZAC take 22 Sea Zone from Japanese
    
        Combat - ANZAC
            Battle in 45 Sea Zone
                ANZAC attack with 3 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 3 fighters and 1 tactical_bomber in 45 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits
                    Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 45 Sea Zone
                ANZAC win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            3 fighters and 1 tactical_bomber moved from 45 Sea Zone to 22 Sea Zone
            1 cruiser and 3 submarines moved from 6 Sea Zone to 22 Sea Zone
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            2 destroyers moved from 26 Sea Zone to 54 Sea Zone
            2 infantry moved from New South Wales to Queensland
            1 artillery and 2 infantry moved from South Australia to Queensland
    
        Place Units - ANZAC
            1 infantry placed in New South Wales
            1 destroyer and 1 transport placed in 62 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Queensland: 1 artillery and 1 infantry
            EDIT: Adding units owned by ANZAC to South Australia: 1 artillery and 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
    
        Combat Move - French
            1 infantry moved from Normandy Bordeaux to Holland Belgium
                  French take Holland Belgium from Germans
    
        Combat - French
    
        Non Combat Move - French
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 infantry moved from Normandy Bordeaux to Spain
            1 fighter moved from Southern France to United Kingdom
            2 armour, 2 artilleries and 5 infantry moved from Southern France to Spain
            EDIT: 1 aaGun moved from Southern France to Spain
            1 tactical_bomber moved from Southern France to United Kingdom
            EDIT: 1 fighter moved from United Kingdom to 110 Sea Zone
    
        Turn Complete - French
            French collect 19 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0,33
    ANZAC regular : -0,17
    

    Savegame


  • TripleA Turn Summary: Germans round 19

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 19
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_minor; Remaining resources: 69 PUs; 
            Germans buy 23 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Belarus to Novgorod
            1 armour moved from Belarus to Novgorod
            2 fighters moved from Germany to Novgorod
            1 infantry moved from Northern Italy to Southern France
                  Germans take Southern France from French
            1 infantry moved from Switzerland to France
            1 infantry moved from Western Germany to France
            2 fighters and 1 tactical_bomber moved from Western Germany to France
            2 infantry moved from Western Germany to Holland Belgium
            1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
            1 fighter moved from Southern Italy to 99 Sea Zone
    
        Combat - Germans
            Battle in 99 Sea Zone
                Germans attack with 1 fighter
                British defend with 1 submarine; French defend with 1 submarine; Americans defend with 1 transport
                1 submarine owned by the British and 1 submarine owned by the French submerged
                    1 transport owned by the Americans lost in 99 Sea Zone
                Germans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Novgorod
                Germans attack with 1 armour, 2 fighters and 2 infantry
                Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                    Germans roll dice for 1 armour, 2 fighters and 2 infantry in Novgorod, round 2 : 0/5 hits, 1.83 expected hits
                    Americans roll dice for 3 infantry in Novgorod, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Germans lost in Novgorod
                    Germans roll dice for 1 armour and 2 fighters in Novgorod, round 3 : 1/3 hits, 1.50 expected hits
                    Americans roll dice for 3 infantry in Novgorod, round 3 : 1/3 hits, 1.00 expected hits
                    1 fighter owned by the Germans and 1 infantry owned by the Americans lost in Novgorod
                    Germans roll dice for 1 armour and 1 fighter in Novgorod, round 4 : 2/2 hits, 1.00 expected hits
                    Americans roll dice for 2 infantry in Novgorod, round 4 : 1/2 hits, 0.67 expected hits
                    1 fighter owned by the Germans and 2 infantry owned by the Americans lost in Novgorod
                Germans win, taking Novgorod from Americans with 1 armour remaining. Battle score for attacker is -17
                Casualties for Germans: 2 fighters and 2 infantry
                Casualties for Americans: 3 infantry
            Battle in Holland Belgium
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                French defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/4 hits, 1.50 expected hits
                    French roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the French lost in Holland Belgium
                Germans win, taking Holland Belgium from French with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
            Battle in France
                Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
                French defend with 1 airfield and 1 factory_minor; Americans defend with 1 infantry
                    Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in France, round 2 : 2/5 hits, 2.00 expected hits
                    French roll dice for 1 infantry in France, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in France
                Germans destroys 19PUs while taking French capital
                Germans win, taking France from French with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Germans
            1 fighter moved from 99 Sea Zone to Trans-Jordan
            4 fighters moved from Southern Italy to Trans-Jordan
            1 armour and 1 mech_infantry moved from Romania to Bulgaria
            2 infantry moved from Western Ukraine to Bryansk
            1 infantry moved from Ukraine to Bryansk
            16 artilleries, 47 infantry and 4 mech_infantrys moved from Northern Italy to Southern France
            3 mech_infantrys moved from Western Germany to France
            1 mech_infantry moved from France to Southern France
            7 infantry moved from Western Germany to France
            2 fighters moved from France to Germany
            1 tactical_bomber moved from France to Western Germany
            1 tactical_bomber moved from Holland Belgium to Western Germany
            1 fighter moved from Holland Belgium to Western Germany
            1 fighter moved from Southern Italy to Western Germany
            1 fighter moved from Southern Italy to Germany
            2 mech_infantrys moved from Southern France to France
            1 mech_infantry moved from France to Southern France
            1 fighter moved from Western Germany to Germany
            1 fighter moved from Western Germany to Germany
            1 bomber moved from Bryansk to Anhwe
            1 aaGun, 21 armour, 10 artilleries, 35 infantry and 8 mech_infantrys moved from Novosibirsk to Tsinghai
    
        Place Units - Germans
            10 infantry placed in Western Germany
            8 infantry placed in Germany
            3 infantry placed in Russia
            2 infantry placed in Western Ukraine
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,2,4,4,5
            Germans collect 56 PUs (2 lost to blockades); end with 56 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 58 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.33
    French regular : -0.67
    Germans regular : -0.83
    

    Savegame


  • TripleA Turn Summary: Russians round 19

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 19
    
        Combat Move - Russians
            2 armour, 14 artilleries, 48 infantry and 1 mech_infantry moved from Shensi to Kweichow
    
        Combat - Russians
            Battle in Kweichow
                Russians attack with 2 armour, 14 artilleries, 48 infantry and 1 mech_infantry
                Japanese defend with 1 aaGun and 1 infantry
                    Russians roll dice for 2 armour, 14 artilleries, 48 infantry and 1 mech_infantry in Kweichow, round 2 : 15/65 hits, 16,17 expected hits
                    Japanese roll dice for 1 aaGun and 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the Russians and 1 aaGun owned by the Japanese lost in Kweichow
                Russians win, taking Kweichow from Japanese with 2 armour, 14 artilleries, 47 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 aaGun and 1 infantry
    
        Non Combat Move - Russians
            6 aaGuns moved from Shensi to Kweichow
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Japanese regular : 0,67
    Russians regular : -1,17
    

    Savegame


  • @trulpenplay need to edit germany noncom


  • TripleA Turn Summary: Russians round 19

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 19
    
        Combat Move - Russians
            2 armour, 14 artilleries, 48 infantry and 1 mech_infantry moved from Shensi to Kweichow
    
        Combat - Russians
            Battle in Kweichow
                Russians attack with 2 armour, 14 artilleries, 48 infantry and 1 mech_infantry
                Japanese defend with 1 aaGun and 1 infantry
                    Russians roll dice for 2 armour, 14 artilleries, 48 infantry and 1 mech_infantry in Kweichow, round 2 : 15/65 hits, 16.17 expected hits
                    Japanese roll dice for 1 aaGun and 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the Russians and 1 aaGun owned by the Japanese lost in Kweichow
                Russians win, taking Kweichow from Japanese with 2 armour, 14 artilleries, 47 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 aaGun and 1 infantry
    
        Non Combat Move - Russians
            6 aaGuns moved from Shensi to Kweichow
    
        Turn Complete - Russians
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Southern France: 48 infantry
            EDIT: Adding units owned by Germans to Southern France: 1 infantry
            EDIT: Adding units owned by Germans to Northern Italy: 47 infantry
            EDIT: Removing units owned by Germans from Southern France: 16 artilleries and 4 mech_infantrys
            EDIT: Adding units owned by Germans to Northern Italy: 16 artilleries and 4 mech_infantrys
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from France: 7 infantry and 3 mech_infantrys
            EDIT: Adding units owned by Germans to Northern Italy: 7 infantry and 3 mech_infantrys
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Japanese regular : 0.67
    Russians regular : -1.17
    

    Savegame


  • @aagamerz13 needed to leave germany in north italy. didnt impact ussr ok?


  • TripleA Turn Summary: Russians round 19

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 19
    
        Combat Move - Russians
            2 armour, 14 artilleries, 48 infantry and 1 mech_infantry moved from Shensi to Kweichow
    
        Combat - Russians
            Battle in Kweichow
                Russians attack with 2 armour, 14 artilleries, 48 infantry and 1 mech_infantry
                Japanese defend with 1 aaGun and 1 infantry
                    Russians roll dice for 2 armour, 14 artilleries, 48 infantry and 1 mech_infantry in Kweichow, round 2 : 15/65 hits, 16.17 expected hits
                    Japanese roll dice for 1 aaGun and 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the Russians and 1 aaGun owned by the Japanese lost in Kweichow
                Russians win, taking Kweichow from Japanese with 2 armour, 14 artilleries, 47 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 aaGun and 1 infantry
    
        Non Combat Move - Russians
            6 aaGuns moved from Shensi to Kweichow
    
        Turn Complete - Russians
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Southern France: 48 infantry
            EDIT: Adding units owned by Germans to Southern France: 1 infantry
            EDIT: Adding units owned by Germans to Northern Italy: 47 infantry
            EDIT: Removing units owned by Germans from Southern France: 16 artilleries and 4 mech_infantrys
            EDIT: Adding units owned by Germans to Northern Italy: 16 artilleries and 4 mech_infantrys
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from France: 7 infantry and 3 mech_infantrys
            EDIT: Adding units owned by Germans to Northern Italy: 7 infantry and 3 mech_infantrys
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Northern Italy: 3 mech_infantrys
            EDIT: Adding units owned by Germans to Western Germany: 3 mech_infantrys
            EDIT: Removing units owned by Germans from Western Germany: 2 fighters
            EDIT: Adding units owned by Germans to Germany: 2 fighters
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Japanese regular : 0.67
    Russians regular : -1.17
    

    Savegame


  • @aagamerz13 said in trulpen L+19 vs aagamerz13 BM#:

    @aagamerz13 needed to leave germany in north italy. didnt impact ussr ok?

    It’s ok. No impact from Russia.


  • @trulpen will post move later today. lots of battles to look at…


  • TripleA Turn Summary: Russians round 19

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 19
    
        Combat Move - Russians
            2 armour, 14 artilleries, 48 infantry and 1 mech_infantry moved from Shensi to Kweichow
    
        Combat - Russians
            Battle in Kweichow
                Russians attack with 2 armour, 14 artilleries, 48 infantry and 1 mech_infantry
                Japanese defend with 1 aaGun and 1 infantry
                    Russians roll dice for 2 armour, 14 artilleries, 48 infantry and 1 mech_infantry in Kweichow, round 2 : 15/65 hits, 16.17 expected hits
                    Japanese roll dice for 1 aaGun and 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the Russians and 1 aaGun owned by the Japanese lost in Kweichow
                Russians win, taking Kweichow from Japanese with 2 armour, 14 artilleries, 47 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 aaGun and 1 infantry
    
        Non Combat Move - Russians
            6 aaGuns moved from Shensi to Kweichow
    
        Turn Complete - Russians
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Southern France: 48 infantry
            EDIT: Adding units owned by Germans to Southern France: 1 infantry
            EDIT: Adding units owned by Germans to Northern Italy: 47 infantry
            EDIT: Removing units owned by Germans from Southern France: 16 artilleries and 4 mech_infantrys
            EDIT: Adding units owned by Germans to Northern Italy: 16 artilleries and 4 mech_infantrys
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from France: 7 infantry and 3 mech_infantrys
            EDIT: Adding units owned by Germans to Northern Italy: 7 infantry and 3 mech_infantrys
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Northern Italy: 3 mech_infantrys
            EDIT: Adding units owned by Germans to Western Germany: 3 mech_infantrys
            EDIT: Removing units owned by Germans from Western Germany: 2 fighters
            EDIT: Adding units owned by Germans to Germany: 2 fighters
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to France: 16 artilleries, 54 infantry and 3 mech_infantrys
            EDIT: Removing units owned by Germans from Northern Italy: 16 artilleries, 54 infantry and 4 mech_infantrys
            EDIT: Removing units owned by Germans from Western Germany: 3 mech_infantrys
            EDIT: Adding units owned by Germans to France: 4 mech_infantrys
            EDIT: Removing units owned by Germans from France: 3 mech_infantrys
            EDIT: Adding units owned by Germans to Western Germany: 3 mech_infantrys
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Japanese regular : 0.67
    Russians regular : -1.17
    

    Savegame


  • @aagamerz13 fixed germany’s move


  • @aagamerz13 said in trulpen L+19 vs aagamerz13 BM#:

    @aagamerz13 fixed germany’s move

    I think it’s easier to just do it as move-edits during the J CM, but the edits are fine.


  • TripleA Manual Gamesave Post: Japanese round 19

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 19
    
        Purchase Units - Japanese
            Japanese buy 2 carriers, 5 infantry, 2 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Korea
            2 infantry moved from Buryatia to Sakha
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 infantry moved from 19 Sea Zone to Manchuria
            1 infantry moved from Greece to Turkey
            1 infantry moved from Iraq to Turkey
            4 fighters and 4 tactical_bombers moved from Trans-Jordan to Turkey
            1 bomber moved from Dzavhan to Sakha
            2 artilleries moved from Timguska to Kansu
            1 infantry moved from Novosibirsk to Kansu
            1 infantry moved from Tsinghai to Shensi
            1 infantry moved from Suiyuyan to Shensi
            1 infantry moved from Chahar to Suiyuyan
            1 mech_infantry moved from Kiangsu to Chahar
            1 bomber moved from Dzavhan to Shensi
            1 mech_infantry moved from Northwest Persia to Turkey
    
        Combat - Japanese
            Battle in Manchuria
            Battle in Korea
            Battle in Turkey
                Japanese attack with 4 fighters, 2 infantry, 1 mech_infantry and 4 tactical_bombers
                Americans defend with 1 artillery and 1 infantry
                    Japanese roll dice for 4 fighters, 2 infantry, 1 mech_infantry and 4 tactical_bombers in Turkey, round 2 : 6/11 hits, 5.17 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Turkey, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Turkey
                Japanese win, taking Manchuria from Chinese, taking Korea from Americans, taking Turkey from Americans with 4 fighters, 2 infantry, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in Kansu
                Japanese attack with 2 artilleries and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 artilleries and 1 infantry in Kansu, round 2 : 1/3 hits, 1.00 expected hits
                    Chinese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
                Japanese win, taking Kansu from Chinese with 2 artilleries remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Sakha
                Japanese attack with 1 bomber and 2 infantry
                Americans defend with 1 artillery
                    Japanese roll dice for 1 bomber and 2 infantry in Sakha, round 2 : 2/3 hits, 1.00 expected hits
                    Americans roll dice for 1 artillery in Sakha, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Sakha
                Japanese win, taking Sakha from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 artillery
            Battle in Shensi
                Japanese attack with 1 bomber and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber and 2 infantry in Shensi, round 2 : 1/3 hits, 1.00 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 bomber moved from Sakha to Ulaanbaatar
            1 bomber moved from Shensi to Turkmenistan
            1 mech_infantry moved from Northwest Persia to Eastern Persia
            1 infantry moved from Iraq to Trans-Jordan
            4 fighters and 4 tactical_bombers moved from Turkey to Trans-Jordan
            2 battleships, 13 carriers, 2 cruisers, 4 destroyers, 23 fighters, 3 submarines and 3 tactical_bombers moved from 19 Sea Zone to 20 Sea Zone
            1 mech_infantry moved from Kiangsu to Jehol
            2 fighters and 2 tactical_bombers moved from Japan to 20 Sea Zone
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Americans regular : 0.00
    Japanese regular : 1.83
    

    Savegame


  • @aagamerz13 sub 12 fighters vs destroyer

    japan
    [dice 12d6<4]
    [dice 1d6<3]

    us [dice 1d6<3]


  • 12d6<4: 4, 3, 3, 3, 6, 4, 5, 2, 3, 5, 6, 5; Hits: 5
    1d6<3: 6; Hits: 0
    1d6<3: 1; Hits: 1

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