L21 #3 FlyingBadger (AX) vs Martin (AL+20) BM

  • 25 24 23 22 21

    TripleA Turn Summary: ANZAC round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            2 submarines moved from 54 Sea Zone to 44 Sea Zone
    
        Combat - ANZAC
            Battle in 44 Sea Zone
                ANZAC attack with 2 submarines
                Japanese defend with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                    ANZAC roll dice for 2 submarines in 44 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 44 Sea Zone, round 2 : 2/5 hits, 2,50 expected hits
                    2 submarines owned by the ANZAC lost in 44 Sea Zone
                Japanese win with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -12
                Casualties for ANZAC: 2 submarines
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 destroyer placed in 54 Sea Zone
            1 fighter and 1 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 16 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0,50
    ANZAC regular : -0,67
    

    Savegame

  • 25 24 23 22 21

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            2 submarines moved from 54 Sea Zone to 44 Sea Zone
    
        Combat - ANZAC
            Battle in 44 Sea Zone
                ANZAC attack with 2 submarines
                Japanese defend with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                    ANZAC roll dice for 2 submarines in 44 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 44 Sea Zone, round 2 : 2/5 hits, 2,50 expected hits
                    2 submarines owned by the ANZAC lost in 44 Sea Zone
                Japanese win with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -12
                Casualties for ANZAC: 2 submarines
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 destroyer placed in 54 Sea Zone
            1 fighter and 1 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 16 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0,50
    ANZAC regular : -0,67
    

    Savegame

  • 24 23 22 21

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 1x factory_major; Remaining resources: 49 PUs; 
            Germans buy 1 armour, 1 artillery, 1 destroyer, 1 fighter, 2 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Karelia to Novgorod
            5 infantry moved from Vyborg to Novgorod
            1 artillery moved from Belarus to Novgorod
            1 artillery and 2 infantry moved from Belarus to Archangel
            2 infantry moved from Belarus to Smolensk
            2 infantry moved from Belarus to Bryansk
            1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Bryansk
            1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Smolensk
            5 armour, 3 artilleries, 9 infantry and 3 mech_infantrys moved from Belarus to Eastern Poland
            3 armour, 2 infantry and 1 mech_infantry moved from Belarus to Baltic States
            1 armour moved from Belarus to Novgorod
    
        Combat - Germans
            Battle in Novgorod
                Germans attack with 1 armour, 1 artillery and 6 infantry
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                    Germans roll dice for 1 armour, 1 artillery and 6 infantry in Novgorod, round 2 : 0/8 hits, 2.00 expected hits
                    Russians roll dice for 3 infantry in Novgorod, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Germans lost in Novgorod
                    Germans roll dice for 1 armour, 1 artillery and 4 infantry in Novgorod, round 3 : 3/6 hits, 1.67 expected hits
                    Russians roll dice for 3 infantry in Novgorod, round 3 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the Russians lost in Novgorod
                Germans win, taking Novgorod from Russians with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 2 infantry
                Casualties for Russians: 3 infantry
            Battle in Archangel
                Germans attack with 1 artillery and 2 infantry
                Russians defend with 1 mech_infantry
                    Germans roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 mech_infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                    Germans roll dice for 1 artillery and 1 infantry in Archangel, round 3 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 mech_infantry in Archangel, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                    Germans roll dice for 1 artillery in Archangel, round 4 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 mech_infantry in Archangel, round 4 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Archangel
                Russians win with 1 mech_infantry remaining. Battle score for attacker is -10
                Casualties for Germans: 1 artillery and 2 infantry
            Battle in Smolensk
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Bryansk
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Eastern Poland
                Germans attack with 5 armour, 3 artilleries, 9 infantry and 3 mech_infantrys
                Russians defend with 3 infantry
                    Germans roll dice for 5 armour, 3 artilleries, 9 infantry and 3 mech_infantrys in Eastern Poland, round 2 : 3/20 hits, 6.00 expected hits
                    Russians roll dice for 3 infantry in Eastern Poland, round 2 : 1/3 hits, 1.00 expected hits
                    3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 5 armour, 3 artilleries, 8 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Germans: 1 infantry
                Casualties for Russians: 3 infantry
            Battle in Baltic States
                Germans attack with 3 armour, 2 infantry and 1 mech_infantry
                Russians defend with 1 aaGun, 1 armour and 1 artillery
                    Germans roll dice for 3 armour, 2 infantry and 1 mech_infantry in Baltic States, round 2 : 1/6 hits, 2.00 expected hits
                    Russians roll dice for 1 aaGun, 1 armour and 1 artillery in Baltic States, round 2 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Baltic States
                    Germans roll dice for 3 armour, 1 infantry and 1 mech_infantry in Baltic States, round 3 : 3/5 hits, 1.83 expected hits
                    Russians roll dice for 1 armour and 1 artillery in Baltic States, round 3 : 1/2 hits, 0.83 expected hits
                    1 armour owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                Germans win, taking Baltic States from Russians with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 9
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 aaGun, 1 armour and 1 artillery
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Smolensk to Belarus
            1 fighter and 1 tactical_bomber moved from Bryansk to Belarus
            2 aaGuns moved from Belarus to Eastern Poland
            1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 109 Sea Zone
            1 artillery and 1 infantry moved from 109 Sea Zone to Eire
            1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 109 Sea Zone
            1 battleship moved from 91 Sea Zone to 110 Sea Zone
            2 destroyers moved from 112 Sea Zone to 110 Sea Zone
            1 destroyer moved from 110 Sea Zone to 109 Sea Zone
            1 aaGun, 1 artillery, 1 fighter and 5 infantry moved from Germany to Slovakia Hungary
            1 fighter moved from Western Germany to Slovakia Hungary
    
        Place Units - Germans
            1 destroyer and 1 transport placed in 112 Sea Zone
            2 infantry placed in Western Germany
            1 armour, 1 artillery and 2 mech_infantrys placed in Germany
            1 fighter placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 46 PUs; end with 46 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 1.67
    Germans regular : -4.33
    

    Savegame

  • 25 24 23 22 21

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 4 artilleries, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Romania to Yugoslavia
            3 armour moved from Bessarabia to Yugoslavia
            1 mech_infantry moved from Bessarabia to Yugoslavia
            3 infantry moved from Kansu to Suiyuyan
            3 infantry moved from Kansu to Shensi
            1 infantry moved from Western Ukraine to Bryansk
            1 fighter and 1 tactical_bomber moved from Western Ukraine to Bryansk
            1 infantry moved from Western Ukraine to Bryansk
            2 infantry moved from Russia to Smolensk
            1 fighter moved from Western Ukraine to Smolensk
    
        Combat - Russians
            Battle in Yugoslavia
                Russians attack with 3 armour, 1 infantry and 1 mech_infantry
                Italians defend with 2 aaGuns, 2 artilleries and 2 infantry
                    Russians roll dice for 3 armour, 1 infantry and 1 mech_infantry in Yugoslavia, round 2 : 2/5 hits, 1,83 expected hits
                    Germans roll dice for 2 aaGuns, 2 artilleries and 2 infantry in Yugoslavia, round 2 : 1/4 hits, 1,33 expected hits
                    1 infantry owned by the Russians and 2 aaGuns owned by the Italians lost in Yugoslavia
                    Russians roll dice for 3 armour and 1 mech_infantry in Yugoslavia, round 3 : 1/4 hits, 1,67 expected hits
                    Germans roll dice for 2 artilleries and 2 infantry in Yugoslavia, round 3 : 2/4 hits, 1,33 expected hits
                    1 mech_infantry owned by the Russians, 1 armour owned by the Russians and 1 infantry owned by the Italians lost in Yugoslavia
                    Russians roll dice for 2 armour in Yugoslavia, round 4 : 0/2 hits, 1,00 expected hits
                    Germans roll dice for 2 artilleries and 1 infantry in Yugoslavia, round 4 : 3/3 hits, 1,00 expected hits
                    2 armour owned by the Russians lost in Yugoslavia
                Germans win with 2 artilleries and 1 infantry remaining. Battle score for attacker is -12
                Casualties for Russians: 3 armour, 1 infantry and 1 mech_infantry
                Casualties for Italians: 2 aaGuns and 1 infantry
            Battle in Suiyuyan
                Russians attack with 3 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 3 infantry in Suiyuyan, round 2 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Suiyuyan
                    Russians roll dice for 2 infantry in Suiyuyan, round 3 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Suiyuyan
                1 infantry owned by the Russians retreated to Kansu
                Japanese win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Russians: 2 infantry
            Battle in Shensi
                Russians attack with 3 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 3 infantry in Shensi, round 2 : 2/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Russians win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Smolensk
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 0/3 hits, 0,83 expected hits
                    Germans roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0,67 expected hits
                    Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 3 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 2 infantry in Smolensk, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                    Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 4 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 4 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 5 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 5 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Russians win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Russians: 2 infantry
                Casualties for Germans: 2 infantry
            Battle in Bryansk
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/4 hits, 1,50 expected hits
                    Germans roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 3 : 1/4 hits, 1,50 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            1 fighter moved from Smolensk to Russia
            1 fighter moved from Bryansk to Russia
            1 tactical_bomber moved from Bryansk to Russia
            1 infantry moved from Ukraine to Bessarabia
            3 artilleries moved from Western Ukraine to Ukraine
            1 aaGun moved from Western Ukraine to Ukraine
            1 mech_infantry moved from Ukraine to Tambov
            1 armour moved from Ukraine to Tambov
            2 infantry moved from Timguska to Kansu
            1 infantry moved from Timguska to Kansu
            5 infantry moved from Timguska to Novosibirsk
            1 aaGun moved from Timguska to Kansu
    
        Place Units - Russians
            3 mech_infantrys placed in Ukraine
            4 artilleries, 4 infantry and 2 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 33 PUs; end with 33 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 1,00
    Germans regular : 1,33
    Russians regular : -2,83
    

    Savegame

  • 25 24 23 22 21

    @FlyingBadger monster defense in Yugoslavia!

  • 24 23 22 21

    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 artillery, 1 carrier, 2 destroyers, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 bomber moved from French Indo China to India
            1 infantry moved from French Indo China to Shan State
                  Japanese take Shan State from UK_Pacific
            1 infantry moved from Yunnan to Burma
            1 artillery moved from Szechwan to Kweichow
            1 infantry moved from Kweichow to Szechwan
            2 infantry moved from French Indo China to Yunnan
            1 artillery moved from Hopei to Anhwe
            1 infantry moved from Anhwe to Hopei
            2 infantry moved from Korea to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 fighter and 1 tactical_bomber moved from French Indo China to Philippines
            1 tactical_bomber moved from French Indo China to 43 Sea Zone
            2 fighters moved from Japan to 25 Sea Zone
            1 destroyer moved from 31 Sea Zone to 25 Sea Zone
            1 fighter and 1 tactical_bomber moved from 31 Sea Zone to 25 Sea Zone
            1 artillery and 1 marine moved from Wake Island to 31 Sea Zone
            2 infantry moved from Wake Island to 31 Sea Zone
            1 artillery, 2 infantry, 1 marine and 2 transports moved from 31 Sea Zone to 33 Sea Zone
            1 carrier moved from 31 Sea Zone to 33 Sea Zone
            1 destroyer moved from 6 Sea Zone to 35 Sea Zone
            1 battleship moved from 44 Sea Zone to 35 Sea Zone
            1 artillery moved from Celebes to 44 Sea Zone
            1 artillery and 1 transport moved from 44 Sea Zone to 42 Sea Zone
            1 artillery moved from 42 Sea Zone to Java
            1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Java
            1 carrier moved from 44 Sea Zone to 42 Sea Zone
                  Japanese take 42 Sea Zone from French
            1 destroyer moved from 44 Sea Zone to 42 Sea Zone
            2 destroyers moved from 6 Sea Zone to 33 Sea Zone
            2 fighters and 1 tactical_bomber moved from French Indo China to Burma
            1 carrier moved from 6 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from French Indo China to Burma
            2 infantry moved from Manchuria to Korea
    
        Combat - Japanese
            Strategic bombing raid in India
                    UK_Pacific roll AA dice in India : 0/1 hits, 0.17 expected hits
                Bombing raid in India rolls: 3 and causes: 3 damage to unit: factory_major
                Bombing raid in India causes 3 damage total. 
            Battle in 43 Sea Zone
                Japanese attack with 1 tactical_bomber
                British defend with 1 transport
                    1 transport owned by the British lost in 43 Sea Zone
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in 35 Sea Zone
                Japanese attack with 1 battleship, 1 carrier, 1 destroyer and 1 transport
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 35 Sea Zone
                Japanese win with 1 battleship, 1 carrier, 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Philippines
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Americans defend with 1 airfield, 1 armour, 1 harbour and 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 2 : 3/4 hits, 1.50 expected hits
                    Americans roll dice for 1 armour and 1 infantry in Philippines, round 2 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the Japanese, 1 armour owned by the Americans and 1 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 armour and 1 infantry
            Battle in Java
                Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
                ANZAC defend with 1 artillery
                    Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Java, round 2 : 1/3 hits, 1.50 expected hits
                    ANZAC roll dice for 1 artillery in Java, round 2 : 1/1 hits, 0.33 expected hits
                    1 tactical_bomber owned by the Japanese and 1 artillery owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 artillery and 1 fighter remaining. Battle score for attacker is -7
                Casualties for Japanese: 1 tactical_bomber
                Casualties for ANZAC: 1 artillery
            Battle in 25 Sea Zone
                Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
                Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 destroyer
            Battle in Burma
                Japanese attack with 3 fighters, 1 infantry and 2 tactical_bombers
                British defend with 1 infantry
                    Japanese roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Burma, round 2 : 2/6 hits, 3.00 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            3 fighters and 2 tactical_bombers moved from Burma to French Indo China
            1 tactical_bomber moved from 43 Sea Zone to 42 Sea Zone
            1 fighter moved from Java to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
            1 artillery, 2 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands
            1 destroyer moved from 31 Sea Zone to 16 Sea Zone
            1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 33 Sea Zone
            2 fighters moved from 25 Sea Zone to 6 Sea Zone
            1 bomber moved from India to French Indo China
            1 aaGun moved from Hunan to Anhwe
    
        Place Units - Japanese
            1 carrier and 2 destroyers placed in 6 Sea Zone
            1 artillery, 1 infantry and 1 mech_infantry placed in Shantung
            Japanese undo move 2.
            1 armour, 1 infantry and 1 mech_infantry placed in Shantung
            1 artillery and 2 infantry placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 53 PUs; end with 53 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.83
    Japanese regular : -0.50
    UK_Pacific AA : -0.17
    UK_Pacific regular : 0.67
    ANZAC regular : 0.67
    

    Savegame

  • 24 23 22 21

    @martin said in L21 #3 FlyingBadger (AX) vs Martin (AL+20) BM:

    @FlyingBadger monster defense in Yugoslavia!

    The order has been given to repulse the Red Ride from Eastern Europe…

  • 25 24 23 22 21

    TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 carrier, 4 destroyers, 1 fighter and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour and 1 mech_infantry moved from Central United States to 101 Sea Zone
            2 infantry moved from Central United States to 101 Sea Zone
            1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 87 Sea Zone
            1 armour, 2 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa
    
        Combat - Americans
            Battle in French West Africa
    
        Non Combat Move - Americans
            1 destroyer moved from 101 Sea Zone to 104 Sea Zone
            1 destroyer moved from 101 Sea Zone to 104 Sea Zone
            1 carrier moved from 101 Sea Zone to 91 Sea Zone
            1 fighter and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 fighter moved from Hawaiian Islands to 54 Sea Zone
            1 destroyer moved from 26 Sea Zone to 49 Sea Zone
            1 carrier, 1 fighter and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
            1 artillery moved from Tunisia to Libya
            1 infantry moved from Algeria to Tunisia
            1 artillery moved from Morocco to Algeria
            2 destroyers moved from 10 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            2 destroyers and 1 submarine placed in 101 Sea Zone
            2 destroyers and 1 submarine placed in 10 Sea Zone
            1 carrier placed in 101 Sea Zone
            1 bomber and 1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 25 24 23 22 21

    TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            1 infantry moved from Tsinghai to Shensi
    
        Place Units - Chinese
            1 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 25 24 23 22 21

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 carrier, 4 destroyers, 1 fighter and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour and 1 mech_infantry moved from Central United States to 101 Sea Zone
            2 infantry moved from Central United States to 101 Sea Zone
            1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 87 Sea Zone
            1 armour, 2 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa
    
        Combat - Americans
            Battle in French West Africa
    
        Non Combat Move - Americans
            1 destroyer moved from 101 Sea Zone to 104 Sea Zone
            1 destroyer moved from 101 Sea Zone to 104 Sea Zone
            1 carrier moved from 101 Sea Zone to 91 Sea Zone
            1 fighter and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 fighter moved from Hawaiian Islands to 54 Sea Zone
            1 destroyer moved from 26 Sea Zone to 49 Sea Zone
            1 carrier, 1 fighter and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
            1 artillery moved from Tunisia to Libya
            1 infantry moved from Algeria to Tunisia
            1 artillery moved from Morocco to Algeria
            2 destroyers moved from 10 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            2 destroyers and 1 submarine placed in 101 Sea Zone
            2 destroyers and 1 submarine placed in 10 Sea Zone
            1 carrier placed in 101 Sea Zone
            1 bomber and 1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            1 infantry moved from Tsinghai to Shensi
    
        Place Units - Chinese
            1 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 factory_minor, 2 fighters and 2 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 2x factory_major; Remaining resources: 12 PUs; 
            UK_Pacific buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 destroyer moved from 92 Sea Zone to 110 Sea Zone
            2 fighters moved from Gibraltar to 110 Sea Zone
            1 destroyer moved from 71 Sea Zone to 72 Sea Zone
            1 mech_infantry moved from Tanganyika Territory to Ethiopia
                  British take Ethiopia from Italians
            1 mech_infantry moved from United Kingdom to Eire
            1 artillery and 1 infantry moved from Scotland to Eire
            1 artillery and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 119 Sea Zone
            1 artillery and 1 infantry moved from 119 Sea Zone to Eire
            1 bomber moved from French Equatorial Africa to 99 Sea Zone
    
        Combat - British
            Battle in 99 Sea Zone
                British attack with 1 bomber
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 99 Sea Zone
                British win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in 72 Sea Zone
                British attack with 1 destroyer
                Italians defend with 1 submarine
                    British roll dice for 1 destroyer in 72 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Italians roll dice for 1 submarine in 72 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Italians lost in 72 Sea Zone
                British win, taking 72 Sea Zone from Italians with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Italians: 1 submarine
            Battle in Eire
                British attack with 2 artilleries, 2 infantry and 1 mech_infantry
                Germans defend with 2 artilleries and 2 infantry
                    British roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Eire, round 2 : 2/5 hits, 1,50 expected hits
                    Germans roll dice for 2 artilleries and 2 infantry in Eire, round 2 : 0/4 hits, 1,33 expected hits
                    2 infantry owned by the Germans lost in Eire
                    British roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Eire, round 3 : 0/5 hits, 1,50 expected hits
                    Germans roll dice for 2 artilleries in Eire, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the British lost in Eire
                    British roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Eire, round 4 : 3/4 hits, 1,33 expected hits
                    Germans roll dice for 2 artilleries in Eire, round 4 : 0/2 hits, 0,67 expected hits
                    2 artilleries owned by the Germans lost in Eire
                British win, taking Eire from Germans with 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 11
                Casualties for Germans: 2 artilleries and 2 infantry
                Casualties for British: 1 infantry
            Battle in 110 Sea Zone
                British attack with 1 destroyer and 2 fighters
                Germans defend with 1 battleship and 1 destroyer
                    British roll dice for 1 destroyer and 2 fighters in 110 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
                    Germans roll dice for 1 battleship and 1 destroyer in 110 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
                    1 destroyer owned by the Germans lost in 110 Sea Zone
                    British roll dice for 1 destroyer and 2 fighters in 110 Sea Zone, round 3 : 1/3 hits, 1,33 expected hits
                    Germans roll dice for 1 battleship in 110 Sea Zone, round 3 : 0/1 hits, 0,67 expected hits
                    1 battleship owned by the Germans lost in 110 Sea Zone
                British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 28
                Casualties for Germans: 1 battleship and 1 destroyer
    
        Non Combat Move - British
            1 fighter moved from 110 Sea Zone to United Kingdom
            1 fighter moved from 110 Sea Zone to United Kingdom
            1 infantry moved from Trans-Jordan to Iraq
            1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
            1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
            1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 artillery moved from Kenya to Anglo Egyptian Sudan
            1 infantry moved from Tanganyika Territory to Kenya
            4 infantry moved from India to Burma
            1 bomber moved from 99 Sea Zone to Iraq
    
        Place Units - British
            1 factory_minor placed in Persia
            1 artillery, 2 fighters and 2 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,6,5,4,5,6,6
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,1,1,5
            British collect 32 PUs (4 lost to blockades); end with 32 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
    
        Place Units - UK_Pacific
            4 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 13 PUs; end with 13 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
            Some Units in India change ownership: 4 infantry
    

    Combat Hit Differential Summary :

    Italians regular : -0,17
    Germans regular : -3,33
    British regular : 0,67
    

    Savegame

  • 24 23 22 21

    TripleA Manual Gamesave Post: Italians round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 fighter, 1 marine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Southern Italy to Syria
            1 artillery, 1 bomber and 1 infantry moved from Syria to Iraq
            2 fighters moved from Egypt to Iraq
            1 transport moved from 98 Sea Zone to 97 Sea Zone
            1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from 96 Sea Zone to Malta
            1 cruiser, 1 destroyer and 1 submarine moved from 98 Sea Zone to 96 Sea Zone
            1 armour and 3 mech_infantrys moved from Northern Italy to Yugoslavia
            1 armour, 2 artilleries, 1 infantry and 3 mech_infantrys moved from Yugoslavia to Romania
                  Germans take Romania from Russians
    
        Combat - Italians
            Battle in Malta
                Italians attack with 1 artillery and 1 infantry
                British defend with 1 aaGun and 1 infantry
                    Italians roll dice for 1 cruiser in Malta, round 2 : 0/1 hits, 0.50 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Malta, round 2 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Malta, round 3 : 2/2 hits, 0.67 expected hits
                    British roll dice for 1 aaGun and 1 infantry in Malta, round 3 : 0/1 hits, 0.33 expected hits
                    1 aaGun owned by the British and 1 infantry owned by the British lost in Malta
                Italians win, taking Malta from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 8
                Casualties for British: 1 aaGun and 1 infantry
            Battle in Iraq
                Italians attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
                British defend with 1 artillery, 1 bomber and 3 infantry
                    Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Iraq, round 2 : 3/5 hits, 2.33 expected hits
    

    Combat Hit Differential Summary :

    Italians regular : 0.83
    British regular : -0.67
    

    Savegame

  • 24 23 22 21

    @Martin 3 hits in the Iraq war. Loses?
    162fe444-ffb0-4d95-8c82-5479a3a1f633-image.png

  • 25 24 23 22 21

    @flyingbadger I go for no losses at all!

    OK, please take the bomber and two inf

  • 24 23 22 21

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 fighter, 1 marine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Southern Italy to Syria
            1 artillery, 1 bomber and 1 infantry moved from Syria to Iraq
            2 fighters moved from Egypt to Iraq
            1 transport moved from 98 Sea Zone to 97 Sea Zone
            1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from 96 Sea Zone to Malta
            1 cruiser, 1 destroyer and 1 submarine moved from 98 Sea Zone to 96 Sea Zone
            1 armour and 3 mech_infantrys moved from Northern Italy to Yugoslavia
            1 armour, 2 artilleries, 1 infantry and 3 mech_infantrys moved from Yugoslavia to Romania
                  Germans take Romania from Russians
    
        Combat - Italians
            Battle in Malta
                Italians attack with 1 artillery and 1 infantry
                British defend with 1 aaGun and 1 infantry
                    Italians roll dice for 1 cruiser in Malta, round 2 : 0/1 hits, 0.50 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Malta, round 2 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Malta, round 3 : 2/2 hits, 0.67 expected hits
                    British roll dice for 1 aaGun and 1 infantry in Malta, round 3 : 0/1 hits, 0.33 expected hits
                    1 aaGun owned by the British and 1 infantry owned by the British lost in Malta
                Italians win, taking Malta from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 8
                Casualties for British: 1 aaGun and 1 infantry
            Battle in Iraq
                Italians attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
                British defend with 1 artillery, 1 bomber and 3 infantry
                    Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Iraq, round 2 : 3/5 hits, 2.33 expected hits
                    British roll dice for 1 artillery, 1 bomber and 3 infantry in Iraq, round 2 : 2/5 hits, 1.50 expected hits
                    1 bomber owned by the British, 1 fighter owned by the Italians, 2 infantry owned by the British and 1 infantry owned by the Italians lost in Iraq
                    Italians roll dice for 1 artillery, 1 bomber and 1 fighter in Iraq, round 3 : 2/3 hits, 1.50 expected hits
                    British roll dice for 1 artillery and 1 infantry in Iraq, round 3 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the British and 1 infantry owned by the British lost in Iraq
                Italians win, taking Iraq from British with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 14
                Casualties for Italians: 1 fighter and 1 infantry
                Casualties for British: 1 artillery, 1 bomber and 3 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Iraq to Egypt
            1 bomber moved from Iraq to Egypt
    
        Place Units - Italians
            1 fighter and 1 marine placed in Southern Italy
            1 transport placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 18 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 25 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1.33
    British regular : -0.83
    

    Savegame

  • 25 24 23 22 21

    TripleA Turn Summary: ANZAC round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 3 destroyers; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            1 destroyer moved from 54 Sea Zone to 46 Sea Zone
    
        Place Units - ANZAC
            3 destroyers placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 25 24 23 22 21

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 3 destroyers; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            1 destroyer moved from 54 Sea Zone to 46 Sea Zone
    
        Place Units - ANZAC
            3 destroyers placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 24 23 22 21

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 2x factory_major; Remaining resources: 54 PUs; 
            Germans buy 1 artillery, 1 carrier, 1 destroyer, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Belarus to Archangel
            1 artillery and 2 infantry moved from Novgorod to Archangel
            3 infantry moved from Eastern Poland to Western Ukraine
            1 fighter and 1 tactical_bomber moved from Belarus to Western Ukraine
            3 armour, 3 infantry and 3 mech_infantrys moved from Eastern Poland to Bessarabia
            2 armour moved from Eastern Poland to Bessarabia
            1 fighter moved from 109 Sea Zone to 119 Sea Zone
            1 carrier, 1 cruiser, 2 destroyers and 1 tactical_bomber moved from 109 Sea Zone to 110 Sea Zone
            1 destroyer moved from 112 Sea Zone to 110 Sea Zone
            1 submarine moved from 125 Sea Zone to 110 Sea Zone
            1 transport moved from 112 Sea Zone to 110 Sea Zone
            1 transport moved from 109 Sea Zone to 110 Sea Zone
            2 fighters moved from Western Germany to 110 Sea Zone
            2 fighters moved from Slovakia Hungary to 110 Sea Zone
            2 artilleries moved from Eastern Poland to Bessarabia
    
        Combat - Germans
            Battle in 119 Sea Zone
                Germans attack with 1 fighter
                British defend with 1 transport
                    1 transport owned by the British lost in 119 Sea Zone
                Germans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in 110 Sea Zone
                Germans attack with 1 carrier, 1 cruiser, 3 destroyers, 4 fighters, 1 submarine, 1 tactical_bomber and 2 transports
                British defend with 1 destroyer
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 110 Sea Zone
                Germans win with 1 carrier, 1 cruiser, 3 destroyers, 4 fighters, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Archangel
                Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 mech_infantry
                    Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 4/5 hits, 2.00 expected hits
                    Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
            Battle in Bessarabia
                Germans attack with 5 armour, 2 artilleries, 3 infantry and 3 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 5 armour, 2 artilleries, 3 infantry and 3 mech_infantrys in Bessarabia, round 2 : 5/13 hits, 4.50 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bessarabia
                Germans win, taking Bessarabia from Russians with 5 armour, 2 artilleries, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Western Ukraine
                Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/5 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 aaGun moved from Belarus to Baltic States
            2 infantry moved from Novgorod to Baltic States
            2 infantry moved from Eastern Poland to Baltic States
            1 infantry moved from Belarus to Baltic States
            1 artillery moved from Eastern Poland to Baltic States
            1 armour moved from Novgorod to Eastern Poland
            1 aaGun moved from Eastern Poland to Bessarabia
            1 artillery moved from Germany to Poland
            1 armour and 2 mech_infantrys moved from Germany to Eastern Poland
            3 armour and 1 mech_infantry moved from Baltic States to Eastern Poland
            1 fighter and 1 tactical_bomber moved from Western Ukraine to Eastern Poland
            1 fighter and 1 tactical_bomber moved from Archangel to Novgorod
            1 aaGun, 1 artillery and 5 infantry moved from Slovakia Hungary to Eastern Poland
            2 infantry moved from Western Germany to Holland Belgium
            1 fighter moved from 119 Sea Zone to Western Germany
            1 fighter moved from 110 Sea Zone to Western Germany
    
        Place Units - Germans
            1 carrier and 1 destroyer placed in 110 Sea Zone
            2 infantry placed in Western Germany
            1 artillery, 4 infantry and 2 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 51 PUs; end with 51 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -1.00
    Germans regular : 2.50
    British regular : -0.33
    

    Savegame

  • 25 24 23 22 21

    @flyingbadger I need to go to the office, today, and shall reply in the evening

  • 25 24 23 22 21

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 4 artilleries and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            3 infantry moved from Kansu to Suiyuyan
            3 infantry moved from Shensi to Kweichow
            1 infantry moved from Russia to Smolensk
                  Russians take Smolensk from Germans
            1 infantry moved from Bryansk to Belarus
                  Russians take Belarus from Germans
            1 armour and 4 mech_infantrys moved from Russia to Archangel
            1 armour moved from Russia to Archangel
            2 mech_infantrys moved from Ukraine to Western Ukraine
            1 infantry moved from Bryansk to Western Ukraine
            1 mech_infantry moved from Ukraine to Western Ukraine
            1 tactical_bomber moved from Russia to Archangel
            2 fighters moved from Russia to Western Ukraine
    
        Combat - Russians
            Battle in Archangel
                Russians attack with 2 armour, 4 mech_infantrys and 1 tactical_bomber
                Germans defend with 1 artillery and 2 infantry
                    Russians roll dice for 2 armour, 4 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 2/7 hits, 2,33 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 1/3 hits, 1,00 expected hits
                    1 mech_infantry owned by the Russians and 2 infantry owned by the Germans lost in Archangel
                    Russians roll dice for 2 armour, 3 mech_infantrys and 1 tactical_bomber in Archangel, round 3 : 2/6 hits, 2,17 expected hits
                    Germans roll dice for 1 artillery in Archangel, round 3 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Russians and 1 artillery owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 2 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Russians: 2 mech_infantrys
                Casualties for Germans: 1 artillery and 2 infantry
            Battle in Western Ukraine
                Russians attack with 2 fighters, 1 infantry and 3 mech_infantrys
                Germans defend with 3 infantry
                    Russians roll dice for 2 fighters, 1 infantry and 3 mech_infantrys in Western Ukraine, round 2 : 0/6 hits, 1,67 expected hits
                    Germans roll dice for 3 infantry in Western Ukraine, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                    Russians roll dice for 2 fighters and 3 mech_infantrys in Western Ukraine, round 3 : 3/5 hits, 1,50 expected hits
                    Germans roll dice for 3 infantry in Western Ukraine, round 3 : 2/3 hits, 1,00 expected hits
                    2 mech_infantrys owned by the Russians and 3 infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is -2
                Casualties for Russians: 1 infantry and 2 mech_infantrys
                Casualties for Germans: 3 infantry
            Battle in Suiyuyan
                Russians attack with 3 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 3 infantry in Suiyuyan, round 2 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 3 infantry in Suiyuyan, round 3 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 3 infantry in Suiyuyan, round 4 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 3 infantry in Suiyuyan, round 5 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 5 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 3 infantry in Suiyuyan, round 6 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 6 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 3 infantry in Suiyuyan, round 7 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 7 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 3 infantry in Suiyuyan, round 8 : 1/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 8 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Suiyuyan
                Russians win, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Kweichow
                Russians attack with 3 infantry
                Japanese defend with 1 artillery
                    Russians roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 artillery in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 3 infantry in Kweichow, round 3 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 artillery in Kweichow, round 3 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 3 infantry in Kweichow, round 4 : 1/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 artillery in Kweichow, round 4 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Russians lost in Kweichow
                Russians win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Russians
            1 infantry moved from Kansu to Shensi
            1 aaGun moved from Kansu to Shensi
            3 artilleries moved from Ukraine to Bryansk
            9 artilleries moved from Russia to Bryansk
            4 armour moved from Russia to Bryansk
            3 mech_infantrys moved from Russia to Bryansk
            2 aaGuns moved from Russia to Bryansk
            10 infantry moved from Russia to Bryansk
            1 armour and 1 mech_infantry moved from Tambov to Caucasus
            5 infantry moved from Novosibirsk to Vologda
            1 aaGun moved from Ukraine to Bryansk
            2 fighters moved from Western Ukraine to Bryansk
            1 tactical_bomber moved from Archangel to Bryansk
            3 mech_infantrys moved from Bryansk to Belarus
    
        Place Units - Russians
            3 infantry placed in Ukraine
            4 artilleries and 6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 32 PUs; end with 32 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -1,33
    Germans regular : 1,67
    Russians regular : -3,67
    

    Savegame

  • 25 24 23 22 21

    @FlyingBadger I really enjoy the game! :+1: :relaxed:

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