Pejon_88 (Axis +6) vs. Regularkid (Allies) - PTV, game #2


  • @pejon_88 i clicked done prematurely on my combat moves (after just doing the china attack, forgetting the attacks in the west). will complete rolling the china battle and then do the rest of the attacks in the west if u don’t object.


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians repair damage of 2x factory_minor; Remaining resources: 33 PUs; 
            Russians buy 3 artilleries and 2 tactical_bombers; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            6 artilleries, 28 infantry and 3 mech_infantrys moved from Bryansk to Kursk
            4 artilleries moved from Rostov to Kursk
            6 armour, 5 artilleries, 15 infantry and 3 mech_infantrys moved from Rostov to Kursk
            1 fighter moved from Rostov to Gorky
            1 tactical_bomber moved from Rostov to Gorky
            2 infantry moved from Russia to Gorky
            1 infantry moved from Russia to Smolensk
            1 fighter and 1 tactical_bomber moved from Rostov to Smolensk
            3 infantry moved from Russia to Yaroslavl
    
        Combat - Russians
            Battle in Kursk
                Russians attack with 6 armour, 15 artilleries, 43 infantry and 6 mech_infantrys
                Italians defend with 1 infantry
                    Russians roll dice for 6 armour, 15 artilleries, 43 infantry and 6 mech_infantrys in Kursk, round 2 : 23/70 hits, 19.67 expected hits
                    Italians roll dice for 1 infantry in Kursk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Kursk
                Russians win, taking Kursk from Italians with 6 armour, 15 artilleries, 42 infantry and 6 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in Gorky
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Gorky, round 2 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Gorky, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Gorky
                Russians win, taking Gorky from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Smolensk
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Yaroslavl
                Russians attack with 3 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 3 infantry in Yaroslavl, round 2 : 0/3 hits, 0.50 expected hits
                    Germans roll dice for 1 infantry in Yaroslavl, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Yaroslavl
                    Russians roll dice for 2 infantry in Yaroslavl, round 3 : 1/2 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry in Yaroslavl, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Yaroslavl
                Russians win, taking Yaroslavl from Germans with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Jehol: 12 infantry
            EDIT: Removing units owned by Japanese from Shantung: 6 infantry
            EDIT: Turning off Edit Mode
            1 fighter and 1 tactical_bomber moved from Gorky to Russia
            1 fighter and 1 tactical_bomber moved from Smolensk to Russia
            2 aaGuns moved from Bryansk to Kursk
            1 aaGun moved from Rostov to Kursk
            1 artillery moved from Stalingrad to Tambov
            1 infantry moved from Rostov to Kursk
            5 infantry moved from Russia to Bryansk
            4 infantry moved from Russia to Bryansk
    
        Place Units - Russians
            2 tactical_bombers placed in Russia
            3 artilleries placed in Stalingrad
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 3,3
            Russians collect 29 PUs (4 lost to blockades); end with 30 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.67
    Germans regular : -0.33
    Russians regular : 2.67
    

    Savegame

  • 23 22

    @regularkid I got the dice for all battles so that is fine.

  • 23 22

    @pejon_88 Think you should have one additional inf in Yaroslavl?

  • 23 22

    TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 carrier, 2 fighters, 8 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 bomber moved from French Indo China to Dutch New Guinea
            1 submarine moved from 43 Sea Zone to 56 Sea Zone
            2 fighters and 2 tactical_bombers moved from 40 Sea Zone to 80 Sea Zone
            1 fighter and 1 tactical_bomber moved from 40 Sea Zone to 81 Sea Zone
            1 bomber moved from French Indo China to 81 Sea Zone
            1 infantry moved from Eastern India to Central India
                  Japanese take Central India from UK_Pacific
            1 infantry moved from Eastern India to Western India
                  Japanese take Western India from UK_Pacific
            2 armour, 2 artilleries and 1 infantry moved from Shantung to Jehol
            1 infantry moved from Anhwe to Jehol
            1 infantry moved from Southern Manchuria to Northern Manchuria
                  Japanese take Northern Manchuria from Chinese
            1 infantry moved from Shansi to Inner Mongolia
            1 fighter and 1 tactical_bomber moved from Yunnan to Inner Mongolia
            1 transport moved from 20 Sea Zone to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            2 infantry moved from 5 Sea Zone to Amur
            1 artillery and 1 infantry moved from Eastern India to 40 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 40 Sea Zone to 56 Sea Zone
            1 artillery and 1 infantry moved from 56 Sea Zone to Dutch New Guinea
    
        Combat - Japanese
            Battle in 56 Sea Zone
                Japanese attack with 1 submarine and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 56 Sea Zone
                Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 transport
            Battle in Amur
            Battle in Dutch New Guinea
                Japanese attack with 1 artillery, 1 bomber and 1 infantry
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Dutch New Guinea, round 2 : 2/3 hits, 1,17 expected hits
                    ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC lost in Dutch New Guinea
                Japanese win, taking Amur from Russians, taking Dutch New Guinea from ANZAC with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Jehol
                Japanese attack with 2 armour, 2 artilleries and 2 infantry
                Russians defend with 1 aaGun, 1 artillery and 2 infantry
                    Japanese roll dice for 2 armour, 2 artilleries and 2 infantry in Jehol, round 2 : 1/6 hits, 2,33 expected hits
                    Chinese roll dice for 1 aaGun, 1 artillery and 2 infantry in Jehol, round 2 : 0/3 hits, 1,00 expected hits
                    1 aaGun owned by the Russians lost in Jehol
                    Japanese roll dice for 2 armour, 2 artilleries and 2 infantry in Jehol, round 3 : 1/6 hits, 2,33 expected hits
                    Chinese roll dice for 1 artillery and 2 infantry in Jehol, round 3 : 0/3 hits, 1,00 expected hits
                    1 infantry owned by the Russians lost in Jehol
                    Japanese roll dice for 2 armour, 2 artilleries and 2 infantry in Jehol, round 4 : 2/6 hits, 2,33 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Jehol, round 4 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Jehol
                Japanese win, taking Jehol from Chinese with 2 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 12
                Casualties for Russians: 1 aaGun, 1 artillery and 2 infantry
                Casualties for Japanese: 1 infantry
            Battle in Inner Mongolia
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Inner Mongolia, round 2 : 2/3 hits, 1,33 expected hits
                    Chinese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Inner Mongolia
                Japanese win, taking Inner Mongolia from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in 81 Sea Zone
                Japanese attack with 1 bomber, 1 fighter and 1 tactical_bomber
                French defend with 1 destroyer
                    Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 81 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits
                    French roll dice for 1 destroyer in 81 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the French lost in 81 Sea Zone
                Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for French: 1 destroyer
            Battle in 80 Sea Zone
                Japanese attack with 2 fighters and 2 tactical_bombers
                British defend with 1 destroyer
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in 80 Sea Zone, round 2 : 4/4 hits, 2,33 expected hits
                    British roll dice for 1 destroyer in 80 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the British lost in 80 Sea Zone
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
    
        Non Combat Move - Japanese
            1 armour, 2 artilleries and 3 infantry moved from Eastern India to 40 Sea Zone
            1 marine moved from Eastern India to 40 Sea Zone
            1 submarine moved from 40 Sea Zone to 82 Sea Zone
            1 armour, 2 artilleries, 2 carriers, 1 cruiser, 3 infantry, 1 marine and 3 transports moved from 40 Sea Zone to 79 Sea Zone
            2 fighters and 2 tactical_bombers moved from 80 Sea Zone to 79 Sea Zone
            1 marine moved from Eastern India to 40 Sea Zone
            3 infantry moved from Malaya to Shan State
            1 infantry moved from Burma to Shan State
            1 infantry and 1 mech_infantry moved from Eastern India to 40 Sea Zone
            1 battleship, 1 carrier, 1 infantry, 1 marine, 1 mech_infantry and 4 transports moved from 40 Sea Zone to 132 Sea Zone
            1 marine and 1 mech_infantry moved from 132 Sea Zone to Shan State
            1 infantry moved from 132 Sea Zone to Shan State
            1 bomber moved from Dutch New Guinea to Davao
            1 submarine moved from 5 Sea Zone to 6 Sea Zone
            1 carrier, 2 destroyers and 3 submarines moved from 7 Sea Zone to 36 Sea Zone
            3 fighters and 2 tactical_bombers moved from Yunnan to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kiangsi to Davao
            1 fighter moved from Shantung to 36 Sea Zone
            1 tactical_bomber moved from Japan to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Eastern India
            1 bomber moved from 81 Sea Zone to Eastern India
            1 infantry moved from Honan to Shansi
            1 artillery moved from Kiangsi to Hunan
            1 infantry moved from Hunan to Kiangsi
            1 aaGun, 4 artilleries and 1 infantry moved from Honan to Anhwe
            1 fighter and 1 tactical_bomber moved from Inner Mongolia to Shansi
            1 destroyer moved from 36 Sea Zone to 132 Sea Zone
            1 tactical_bomber moved from Japan to 36 Sea Zone
            1 fighter moved from 36 Sea Zone to Davao
    
        Place Units - Japanese
            1 artillery and 2 infantry placed in Shantung
            3 infantry placed in Eastern India
            1 carrier and 2 submarines placed in 132 Sea Zone
            1 transport placed in 6 Sea Zone
            1 artillery, 2 fighters and 3 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 69 PUs; end with 69 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -2,00
    French regular : -0,33
    Japanese regular : -0,50
    ANZAC regular : -0,33
    British regular : -0,33
    

    Savegame


  • TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Tsinghai to Inner Mongolia
            1 fighter moved from Tsinghai to Inner Mongolia
            1 infantry moved from Tsinghai to Inner Mongolia
            17 infantry moved from Tsinghai to Hopei
    
        Combat - Chinese
            Battle in Inner Mongolia
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Inner Mongolia, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Inner Mongolia
                Chinese win, taking Inner Mongolia from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 17 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 17 infantry in Hopei, round 2 : 4/17 hits, 2.83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                Chinese win, taking Hopei from Japanese with 16 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Inner Mongolia to Eastern Sinkiang
    
        Place Units - Chinese
            2 infantry placed in Tsinghai
            1 infantry placed in Hopei
            Chinese undo move 2.
            Chinese undo move 1.
            1 infantry placed in Tsinghai
            Chinese undo move 1.
            3 infantry placed in Hopei
            Chinese undo move 1.
            2 infantry placed in Kansu
            Chinese undo move 1.
            2 infantry placed in Tsinghai
            Chinese undo move 1.
            2 infantry placed in Kansu
            1 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.33
    Japanese regular : 0.33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 airfield, 1 carrier, 1 factory_minor, 1 harbour, 2 infantry, 1 submarine and 2 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour moved from Norway to Finland
                  Americans take Finland from Germans
            1 armour moved from Finland to Norway
            1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport moved from 128 Sea Zone to 115 Sea Zone
            1 fighter moved from United Kingdom to Gibraltar
            1 infantry moved from Morocco to 93 Sea Zone
            1 infantry and 1 transport moved from 93 Sea Zone to 115 Sea Zone
            1 tactical_bomber moved from United Kingdom to Gibraltar
            1 bomber moved from United Kingdom to Germany
            1 infantry moved from Caroline Islands to 34 Sea Zone
            1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Paulau
            1 infantry moved from Caroline Islands to 34 Sea Zone
            1 infantry and 1 transport moved from 34 Sea Zone to 23 Sea Zone
            1 infantry moved from 23 Sea Zone to Marianas
            1 battleship, 5 carriers, 2 cruisers, 7 destroyers, 9 fighters and 3 submarines moved from 34 Sea Zone to 35 Sea Zone
            1 fighter moved from Hawaiian Islands to 35 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in Germany
                    Germans roll AA dice in Germany : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in Germany causes 0 damage total. 
            Battle in Paulau
            Battle in Marianas
    
        Non Combat Move - Americans
            1 infantry moved from 115 Sea Zone to Norway
            1 infantry and 1 mech_infantry moved from United Kingdom to 112 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 112 Sea Zone to 115 Sea Zone
            1 infantry and 1 mech_infantry moved from 115 Sea Zone to Norway
            1 destroyer moved from 112 Sea Zone to 115 Sea Zone
            2 infantry moved from Hawaiian Islands to 27 Sea Zone
            1 carrier, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 27 Sea Zone to 65 Sea Zone
            2 infantry moved from 65 Sea Zone to New Zealand
            1 fighter moved from Hawaiian Islands to Queensland
            2 infantry moved from Western United States to 11 Sea Zone
            1 carrier, 1 destroyer, 2 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
            2 infantry moved from 27 Sea Zone to Hawaiian Islands
            1 fighter moved from Western United States to Hawaiian Islands
            1 tactical_bomber moved from Eastern United States to 27 Sea Zone
            2 tactical_bombers moved from Western United States to Hawaiian Islands
            1 aaGun and 1 infantry moved from Central United States to 104 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
            1 transport moved from 93 Sea Zone to 104 Sea Zone
            1 aaGun and 1 infantry moved from 93 Sea Zone to Morocco
            1 fighter moved from 35 Sea Zone to Caroline Islands
            1 tactical_bomber moved from United Kingdom to Gibraltar
    
        Place Units - Americans
            2 infantry placed in Central United States
            1 carrier and 1 submarine placed in 11 Sea Zone
            2 tactical_bombers placed in Western United States
            1 airfield, 1 factory_minor and 1 harbour placed in Norway
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Tsinghai to Inner Mongolia
            1 fighter moved from Tsinghai to Inner Mongolia
            1 infantry moved from Tsinghai to Inner Mongolia
            17 infantry moved from Tsinghai to Hopei
    
        Combat - Chinese
            Battle in Inner Mongolia
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Inner Mongolia, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Inner Mongolia
                Chinese win, taking Inner Mongolia from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 17 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 17 infantry in Hopei, round 2 : 4/17 hits, 2.83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                Chinese win, taking Hopei from Japanese with 16 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Inner Mongolia to Eastern Sinkiang
    
        Place Units - Chinese
            2 infantry placed in Tsinghai
            1 infantry placed in Hopei
            Chinese undo move 2.
            Chinese undo move 1.
            1 infantry placed in Tsinghai
            Chinese undo move 1.
            3 infantry placed in Hopei
            Chinese undo move 1.
            2 infantry placed in Kansu
            Chinese undo move 1.
            2 infantry placed in Tsinghai
            Chinese undo move 1.
            2 infantry placed in Kansu
            1 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 1 armour, 7 infantry and 1 tactical_bomber; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 armour and 1 mech_infantry moved from Trans-Jordan to Iraq
            1 armour and 2 mech_infantrys moved from Egypt to Belgian Congo
            1 infantry moved from Anglo-Egyptian Sudan to Belgian Congo
            2 fighters moved from Gibraltar to Egypt
            3 fighters moved from Trans-Jordan to Egypt
            1 infantry moved from Egypt to Trans-Jordan
            1 artillery moved from Egypt to Trans-Jordan
            2 fighters moved from Rostov to Iraq
            1 armour and 1 mech_infantry moved from Iraq to Egypt
            1 fighter moved from Rostov to Iraq
            1 fighter moved from Rostov to Iraq
            1 mech_infantry moved from Iraq to Egypt
            1 infantry moved from Egypt to Trans-Jordan
            1 artillery moved from Egypt to Trans-Jordan
            2 carriers, 1 cruiser, 1 destroyer and 3 transports moved from 128 Sea Zone to 115 Sea Zone
            5 fighters and 2 tactical_bombers moved from Norway to 118 Sea Zone
            1 battleship moved from 34 Sea Zone to 35 Sea Zone
    
        Combat - British
            Battle in 118 Sea Zone
                British attack with 5 fighters and 2 tactical_bombers
                Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 submarines and 1 transport
                2 submarines owned by the Germans submerged
                    British roll dice for 5 fighters and 2 tactical_bombers in 118 Sea Zone, round 2 : 2/7 hits, 3.83 expected hits
                Units damaged: 1 battleship owned by the Germans and 1 carrier owned by the Germans
                    Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport in 118 Sea Zone, round 2 : 1/4 hits, 1.67 expected hits
                    1 fighter owned by the British lost in 118 Sea Zone
                    British roll dice for 4 fighters and 2 tactical_bombers in 118 Sea Zone, round 3 : 4/6 hits, 3.33 expected hits
                    Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport in 118 Sea Zone, round 3 : 3/4 hits, 1.67 expected hits
                    1 battleship owned by the Germans, 1 destroyer owned by the Germans, 2 tactical_bombers owned by the British, 1 carrier owned by the Germans, 1 cruiser owned by the Germans and 1 fighter owned by the British lost in 118 Sea Zone
                    1 transport owned by the Germans lost in 118 Sea Zone
                British win with 3 fighters remaining. Battle score for attacker is 19
                Casualties for British: 2 fighters and 2 tactical_bombers
                Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport
    
        Non Combat Move - British
            3 fighters moved from 118 Sea Zone to Norway
    
        Place Units - British
            1 armour, 1 infantry and 1 tactical_bomber placed in Egypt
            3 infantry placed in Iraq
            3 infantry placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 5,6
            British collect 35 PUs; end with 36 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Chinese regular : 1.33
    Japanese regular : 0.33
    Germans AA : 0.83
    Germans regular : 0.67
    British regular : -1.17
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 airfield, 1 carrier, 1 factory_minor, 1 harbour, 2 infantry, 1 submarine and 2 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour moved from Norway to Finland
                  Americans take Finland from Germans
            1 armour moved from Finland to Norway
            1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport moved from 128 Sea Zone to 115 Sea Zone
            1 fighter moved from United Kingdom to Gibraltar
            1 infantry moved from Morocco to 93 Sea Zone
            1 infantry and 1 transport moved from 93 Sea Zone to 115 Sea Zone
            1 tactical_bomber moved from United Kingdom to Gibraltar
            1 bomber moved from United Kingdom to Germany
            1 infantry moved from Caroline Islands to 34 Sea Zone
            1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Paulau
            1 infantry moved from Caroline Islands to 34 Sea Zone
            1 infantry and 1 transport moved from 34 Sea Zone to 23 Sea Zone
            1 infantry moved from 23 Sea Zone to Marianas
            1 battleship, 5 carriers, 2 cruisers, 7 destroyers, 9 fighters and 3 submarines moved from 34 Sea Zone to 35 Sea Zone
            1 fighter moved from Hawaiian Islands to 35 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in Germany
                    Germans roll AA dice in Germany : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in Germany causes 0 damage total. 
            Battle in Paulau
            Battle in Marianas
    
        Non Combat Move - Americans
            1 infantry moved from 115 Sea Zone to Norway
            1 infantry and 1 mech_infantry moved from United Kingdom to 112 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 112 Sea Zone to 115 Sea Zone
            1 infantry and 1 mech_infantry moved from 115 Sea Zone to Norway
            1 destroyer moved from 112 Sea Zone to 115 Sea Zone
            2 infantry moved from Hawaiian Islands to 27 Sea Zone
            1 carrier, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 27 Sea Zone to 65 Sea Zone
            2 infantry moved from 65 Sea Zone to New Zealand
            1 fighter moved from Hawaiian Islands to Queensland
            2 infantry moved from Western United States to 11 Sea Zone
            1 carrier, 1 destroyer, 2 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
            2 infantry moved from 27 Sea Zone to Hawaiian Islands
            1 fighter moved from Western United States to Hawaiian Islands
            1 tactical_bomber moved from Eastern United States to 27 Sea Zone
            2 tactical_bombers moved from Western United States to Hawaiian Islands
            1 aaGun and 1 infantry moved from Central United States to 104 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
            1 transport moved from 93 Sea Zone to 104 Sea Zone
            1 aaGun and 1 infantry moved from 93 Sea Zone to Morocco
            1 fighter moved from 35 Sea Zone to Caroline Islands
            1 tactical_bomber moved from United Kingdom to Gibraltar
    
        Place Units - Americans
            2 infantry placed in Central United States
            1 carrier and 1 submarine placed in 11 Sea Zone
            2 tactical_bombers placed in Western United States
            1 airfield, 1 factory_minor and 1 harbour placed in Norway
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Tsinghai to Inner Mongolia
            1 fighter moved from Tsinghai to Inner Mongolia
            1 infantry moved from Tsinghai to Inner Mongolia
            17 infantry moved from Tsinghai to Hopei
    
        Combat - Chinese
            Battle in Inner Mongolia
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Inner Mongolia, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Inner Mongolia
                Chinese win, taking Inner Mongolia from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 17 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 17 infantry in Hopei, round 2 : 4/17 hits, 2.83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                Chinese win, taking Hopei from Japanese with 16 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Inner Mongolia to Eastern Sinkiang
    
        Place Units - Chinese
            2 infantry placed in Tsinghai
            1 infantry placed in Hopei
            Chinese undo move 2.
            Chinese undo move 1.
            1 infantry placed in Tsinghai
            Chinese undo move 1.
            3 infantry placed in Hopei
            Chinese undo move 1.
            2 infantry placed in Kansu
            Chinese undo move 1.
            2 infantry placed in Tsinghai
            Chinese undo move 1.
            2 infantry placed in Kansu
            1 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 1 armour, 7 infantry and 1 tactical_bomber; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 armour and 1 mech_infantry moved from Trans-Jordan to Iraq
            1 armour and 2 mech_infantrys moved from Egypt to Belgian Congo
            1 infantry moved from Anglo-Egyptian Sudan to Belgian Congo
            2 fighters moved from Gibraltar to Egypt
            3 fighters moved from Trans-Jordan to Egypt
            1 infantry moved from Egypt to Trans-Jordan
            1 artillery moved from Egypt to Trans-Jordan
            2 fighters moved from Rostov to Iraq
            1 armour and 1 mech_infantry moved from Iraq to Egypt
            1 fighter moved from Rostov to Iraq
            1 fighter moved from Rostov to Iraq
            1 mech_infantry moved from Iraq to Egypt
            1 infantry moved from Egypt to Trans-Jordan
            1 artillery moved from Egypt to Trans-Jordan
            2 carriers, 1 cruiser, 1 destroyer and 3 transports moved from 128 Sea Zone to 115 Sea Zone
            5 fighters and 2 tactical_bombers moved from Norway to 118 Sea Zone
            1 battleship moved from 34 Sea Zone to 35 Sea Zone
    
        Combat - British
            Battle in 118 Sea Zone
                British attack with 5 fighters and 2 tactical_bombers
                Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 submarines and 1 transport
                2 submarines owned by the Germans submerged
                    British roll dice for 5 fighters and 2 tactical_bombers in 118 Sea Zone, round 2 : 2/7 hits, 3.83 expected hits
                Units damaged: 1 battleship owned by the Germans and 1 carrier owned by the Germans
                    Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport in 118 Sea Zone, round 2 : 1/4 hits, 1.67 expected hits
                    1 fighter owned by the British lost in 118 Sea Zone
                    British roll dice for 4 fighters and 2 tactical_bombers in 118 Sea Zone, round 3 : 4/6 hits, 3.33 expected hits
                    Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport in 118 Sea Zone, round 3 : 3/4 hits, 1.67 expected hits
                    1 battleship owned by the Germans, 1 destroyer owned by the Germans, 2 tactical_bombers owned by the British, 1 carrier owned by the Germans, 1 cruiser owned by the Germans and 1 fighter owned by the British lost in 118 Sea Zone
                    1 transport owned by the Germans lost in 118 Sea Zone
                British win with 3 fighters remaining. Battle score for attacker is 19
                Casualties for British: 2 fighters and 2 tactical_bombers
                Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport
    
        Non Combat Move - British
            3 fighters moved from 118 Sea Zone to Norway
    
        Place Units - British
            1 armour, 1 infantry and 1 tactical_bomber placed in Egypt
            3 infantry placed in Iraq
            3 infantry placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 5,6
            British collect 35 PUs; end with 36 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
    
        Turn Complete - UK_Pacific
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Kansu: 1 infantry
            EDIT: Adding units owned by Chinese to Eastern Sinkiang: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : 1.33
    Japanese regular : 0.33
    Germans AA : 0.83
    Germans regular : 0.67
    British regular : -1.17
    

    Savegame


  • @pejon_88 editted 1 inf placed in Eastern Sinkaing (realized ur india bomber can reach)

  • 23 22

    @regularkid Apologies for the hiatus, but my wife was out of town last week and I was alone with the kids. She also turned 30 on Friday so had my hands full. Will try and get back into it asap.


  • @pejon_88 sall good

  • 23 22

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            1 bomber moved from British Somaliland to Southern Italy
            1 destroyer moved from 95 Sea Zone to 99 Sea Zone
            1 fighter moved from Southern Italy to Libya
            1 fighter moved from Ukraine to Southern Italy
            1 infantry moved from Bessarabia to Ukraine
            1 infantry moved from Romania to Bessarabia
            1 artillery and 3 infantry moved from Yugoslavia to Romania
            1 fighter moved from Eastern Poland to Southern Italy
            1 artillery and 1 infantry moved from Southern France to France
            1 aaGun moved from Southern France to Northern Italy
            1 infantry moved from Northern Italy to Southern France
            1 artillery and 5 infantry moved from Northern Italy to Yugoslavia
            1 infantry moved from Southern Italy to Northern Italy
            1 fighter moved from Western Germany to Libya
    
        Place Units - Italians
            1 tactical_bomber placed in Southern Italy
            1 transport placed in 99 Sea Zone
            1 armour placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 16 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: ANZAC round 7

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 2 destroyers; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 55 Sea Zone to 56 Sea Zone
            1 artillery and 1 infantry moved from New South Wales to 64 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 64 Sea Zone to 56 Sea Zone
            1 artillery and 1 infantry moved from 56 Sea Zone to Dutch New Guinea
            1 fighter moved from Queensland to Dutch New Guinea
            2 submarines moved from 64 Sea Zone to 35 Sea Zone
            1 cruiser moved from 34 Sea Zone to 35 Sea Zone
            1 infantry moved from New South Wales to Queensland
    

    Combat Hit Differential Summary :

    Savegame


  • @pejon_88 submerge sz 56?

  • 23 22

    @regularkid Fight!

  • 23 22

    @regularkid did you forget to post the turn?


  • TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 2 destroyers; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 55 Sea Zone to 56 Sea Zone
            1 artillery and 1 infantry moved from New South Wales to 64 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 64 Sea Zone to 56 Sea Zone
            1 artillery and 1 infantry moved from 56 Sea Zone to Dutch New Guinea
            1 fighter moved from Queensland to Dutch New Guinea
            2 submarines moved from 64 Sea Zone to 35 Sea Zone
            1 cruiser moved from 34 Sea Zone to 35 Sea Zone
            1 infantry moved from New South Wales to Queensland
    
        Combat - ANZAC
            Battle in 56 Sea Zone
                ANZAC attack with 1 submarine and 1 transport
                Japanese defend with 1 submarine and 1 transport
                    ANZAC roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    ANZAC roll dice for 1 submarine in 56 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 56 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 56 Sea Zone
                    1 transport owned by the Japanese lost in 56 Sea Zone
                ANZAC win with 1 submarine and 1 transport remaining. Battle score for attacker is 12
                Casualties for Japanese: 1 submarine and 1 transport
            Battle in Dutch New Guinea
                ANZAC attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 1 artillery and 1 infantry
                    ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Dutch New Guinea, round 2 : 1/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Dutch New Guinea
                    ANZAC roll dice for 1 artillery and 1 fighter in Dutch New Guinea, round 3 : 1/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Dutch New Guinea, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Dutch New Guinea
                ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - ANZAC
            1 fighter moved from Dutch New Guinea to 35 Sea Zone
            2 infantry moved from South Australia to Queensland
    
        Place Units - ANZAC
            2 destroyers placed in 64 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    ANZAC regular : 0.33
    

    Savegame

  • 23 22

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 artillery, 1 fighter, 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
            Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
    
        Combat Move - Germans
            1 infantry moved from Vyborg to Finland
                  Germans take Finland from Americans
            5 infantry moved from Ukraine to Rostov
            3 fighters and 4 tactical_bombers moved from Eastern Poland to Rostov
    
        Combat - Germans
            Battle in Rostov
                Germans attack with 3 fighters, 5 infantry and 4 tactical_bombers
                Russians defend with 1 aaGun and 5 infantry
                    Russians roll AA dice in Rostov : 1/3 hits, 0,50 expected hits
                    1 tactical_bomber owned by the Germans lost in Rostov
                    Germans roll dice for 3 fighters, 5 infantry and 3 tactical_bombers in Rostov, round 2 : 6/11 hits, 4,33 expected hits
                    Russians roll dice for 1 aaGun and 5 infantry in Rostov, round 2 : 1/5 hits, 1,67 expected hits
                    5 infantry owned by the Russians, 1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 3 fighters, 4 infantry and 3 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Germans: 1 infantry and 1 tactical_bomber
                Casualties for Russians: 1 aaGun and 5 infantry
    
        Non Combat Move - Germans
            3 fighters and 3 tactical_bombers moved from Rostov to Ukraine
            10 armour, 1 artillery, 5 infantry and 7 mech_infantrys moved from Bessarabia to Ukraine
            1 fighter and 1 tactical_bomber moved from Eastern Poland to Leningrad
            1 fighter moved from Western Germany to Leningrad
            1 infantry moved from Leningrad to Vologda
            1 artillery moved from Leningrad to Northern Belarus
            1 infantry moved from Leningrad to Novgorod
            2 aaGuns, 3 artilleries and 4 infantry moved from Normandy Bordeaux to France
            1 artillery and 1 infantry moved from France to Western Germany
            1 aaGun, 1 artillery and 2 infantry moved from Holland Belgium to Western Germany
            3 armour and 3 mech_infantrys moved from Holland Belgium to Germany
            1 artillery and 4 infantry moved from Western Germany to Germany
            1 armour and 1 mech_infantry moved from Germany to Eastern Poland
            1 infantry moved from Denmark to Western Germany
            6 infantry moved from Germany to Poland
            2 infantry moved from Germany to Poland
            4 infantry moved from Germany to Poland
            3 infantry moved from Northern Belarus to Leningrad
    
        Place Units - Germans
            1 fighter placed in Western Germany
            1 armour and 1 mech_infantry placed in Western Germany
            1 artillery and 2 infantry placed in Leningrad
            9 infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 2,5
            Germans collect 48 PUs (2 lost to blockades); end with 48 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 51 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 54 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0,67
    Germans regular : 1,67
    Russians AA : 0,50
    

    Savegame


  • TripleA Manual Gamesave Post: Russians round 8

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Kursk to Rostov
            1 infantry moved from Kursk to Rostov
            1 infantry moved from Kursk to Rostov
            1 infantry moved from Kursk to Rostov
            1 infantry moved from Kursk to Rostov
            2 fighters and 4 tactical_bombers moved from Russia to Rostov
    
        Combat - Russians
            Battle in Rostov
                Russians attack with 2 fighters, 5 infantry and 4 tactical_bombers
                Germans defend with 4 infantry
                    Russians roll dice for 2 fighters, 5 infantry and 4 tactical_bombers in Rostov, round 2 : 4/11 hits, 4.17 expected hits
                    Germans roll dice for 4 infantry in Rostov, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Russians and 4 infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 2 fighters, 4 infantry and 4 tactical_bombers remaining. Battle score for attacker is 9
                Casualties for Russians: 1 infantry
                Casualties for Germans: 4 infantry
    
        Non Combat Move - Russians
            2 fighters and 4 tactical_bombers moved from Rostov to Kursk
            3 artilleries moved from Stalingrad to Tambov
            1 aaGun moved from Kursk to Tambov
            1 aaGun moved from Kursk to Tambov
            1 armour and 1 mech_infantry moved from Kursk to Tambov
            1 armour and 1 mech_infantry moved from Kursk to Tambov
            6 infantry moved from Bryansk to Kursk
            1 infantry moved from Gorky to Nenetsia
            1 infantry moved from Yaroslavl to Russia
            3 infantry moved from Bryansk to Kursk
            1 aaGun moved from Kursk to Rostov
            1 submarine moved from 128 Sea Zone to 113 Sea Zone
    
        Place Units - Russians
            2 artilleries and 1 infantry placed in Stalingrad
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Siberia: 1 aaGun and 2 infantry
            EDIT: Adding units owned by Russians to Sakha: 1 aaGun and 2 infantry
            EDIT: Turning off Edit Mode
            2 infantry placed in Siberia
            Russians undo move 2.
            1 infantry placed in Siberia
            6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 32 PUs; end with 32 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.33
    Russians regular : -0.17
    

    Savegame

  • 23 22

    TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 1 bomber, 5 infantry, 1 mech_infantry, 3 submarines and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Amur to 5 Sea Zone
            1 infantry moved from 5 Sea Zone to Soviet Far East
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 artillery and 1 infantry moved from 5 Sea Zone to Siberia
            2 fighters moved from Japan to Siberia
            1 armour moved from Jehol to Inner Mongolia
            1 infantry moved from Chahar to Inner Mongolia
            1 fighter and 1 tactical_bomber moved from Shansi to Inner Mongolia
            1 bomber moved from Eastern India to Inner Mongolia
            1 infantry moved from Honan to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 infantry moved from Western India to Baluchistan
                  Japanese take Baluchistan from UK_Pacific
            1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 40 Sea Zone
            1 artillery and 1 infantry moved from 40 Sea Zone to Ceylon
            2 infantry moved from Shan State to 132 Sea Zone
            2 infantry and 1 transport moved from 132 Sea Zone to 46 Sea Zone
            2 infantry moved from 46 Sea Zone to Dutch New Guinea
            1 destroyer moved from 132 Sea Zone to 56 Sea Zone
            3 fighters and 2 tactical_bombers moved from 36 Sea Zone to Paulau
            1 fighter and 1 tactical_bomber moved from Davao to 56 Sea Zone
            1 fighter moved from Davao to Dutch New Guinea
            1 tactical_bomber moved from 36 Sea Zone to Dutch New Guinea
            1 tactical_bomber moved from 36 Sea Zone to 23 Sea Zone
            2 infantry moved from Shan State to 132 Sea Zone
            2 infantry and 1 transport moved from 132 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to Paulau
            1 bomber moved from Davao to Dutch New Guinea
    
        Combat - Japanese
            Battle in Soviet Far East
            Battle in Ceylon
            Battle in 23 Sea Zone
                Japanese attack with 1 tactical_bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 23 Sea Zone
                Japanese win, taking Soviet Far East from Russians, taking Ceylon from UK_Pacific with 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 transport
            Battle in 56 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                ANZAC defend with 1 submarine and 1 transport
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 56 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                    ANZAC roll dice for 1 submarine in 56 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 56 Sea Zone
                    1 transport owned by the ANZAC lost in 56 Sea Zone
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 destroyer
                Casualties for ANZAC: 1 submarine and 1 transport
            Battle in Dutch New Guinea
                Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                ANZAC defend with 1 artillery
                    Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Dutch New Guinea, round 2 : 2/5 hits, 2,00 expected hits
                    ANZAC roll dice for 1 artillery in Dutch New Guinea, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the ANZAC lost in Dutch New Guinea
                Japanese win, taking Dutch New Guinea from ANZAC with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for ANZAC: 1 artillery
            Battle in Paulau
                Japanese attack with 3 fighters, 2 infantry and 2 tactical_bombers
                Americans defend with 1 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Paulau, round 2 : 1/2 hits, 1,17 expected hits
                    Americans roll dice for 1 infantry in Paulau, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Paulau
                Japanese win, taking Paulau from Americans with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Siberia
                Japanese attack with 1 artillery, 2 fighters and 1 infantry
                Russians defend with 1 factory_minor and 1 infantry
                    Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Siberia, round 2 : 2/4 hits, 1,67 expected hits
                    Russians roll dice for 1 infantry in Siberia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Siberia
                Japanese win, taking Siberia from Russians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Inner Mongolia
                Japanese attack with 1 armour, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 armour, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Inner Mongolia, round 2 : 1/5 hits, 2,33 expected hits
                    Chinese roll dice for 2 infantry in Inner Mongolia, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Inner Mongolia
                    Japanese roll dice for 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber in Inner Mongolia, round 3 : 1/4 hits, 2,17 expected hits
                    Chinese roll dice for 1 infantry in Inner Mongolia, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Inner Mongolia
                Japanese win, taking Inner Mongolia from Chinese with 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
            Trigger Japanese Destroy Factories Siberia: has removed 1 factory_minor owned by Japanese in Siberia
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Changing ownership of Buryatia from Russians to Japanese
            EDIT: Turning off Edit Mode
            Trigger Siberia Has Fallen to Japanese Switch: Setting switch to false for conditionAttachment_Russian_Siberia_Factory_May_Be_Destroyed_Japanese attached to Japanese
            3 infantry moved from Eastern India to Burma
            1 infantry moved from Central India to Eastern India
            1 infantry, 1 marine and 1 mech_infantry moved from Shan State to 132 Sea Zone
            1 armour, 1 artillery, 2 carriers, 1 cruiser, 2 fighters, 2 infantry, 1 marine, 2 tactical_bombers and 2 transports moved from 79 Sea Zone to 40 Sea Zone
            1 armour, 1 artillery, 2 infantry and 1 marine moved from 40 Sea Zone to Eastern India
            2 fighters and 2 tactical_bombers moved from 40 Sea Zone to Eastern India
            1 infantry moved from Shansi to Honan
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Anhwe to Shansi
            EDIT: 1 infantry moved from Northern Manchuria to Buryatia
            1 infantry moved from Amur to Buryatia
            1 artillery and 2 infantry moved from Shantung to Anhwe
            1 armour and 2 artilleries moved from Jehol to Anhwe
            1 bomber, 1 fighter and 1 tactical_bomber moved from Inner Mongolia to Anhwe
            1 battleship, 2 carriers, 1 infantry, 1 marine, 1 mech_infantry, 2 submarines and 2 transports moved from 132 Sea Zone to 36 Sea Zone
            1 submarine moved from 6 Sea Zone to 5 Sea Zone
            2 fighters moved from Siberia to Northern Manchuria
            1 fighter and 1 tactical_bomber moved from 56 Sea Zone to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from Dutch New Guinea to 36 Sea Zone
            1 bomber moved from Dutch New Guinea to French Indo China
            3 fighters and 2 tactical_bombers moved from Paulau to 36 Sea Zone
            1 tactical_bomber moved from 23 Sea Zone to 36 Sea Zone
    
        Place Units - Japanese
            1 bomber and 2 tactical_bombers placed in Japan
            2 submarines placed in 132 Sea Zone
            1 mech_infantry placed in Malaya
            3 infantry placed in Shantung
            1 submarine placed in 6 Sea Zone
            Japanese undo move 4.
            3 infantry placed in Eastern India
            2 artilleries placed in Japan
            1 artillery and 2 infantry placed in Shantung
    
        Turn Complete - Japanese
            Japanese collect 73 PUs; end with 73 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 76 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Eastern India: 1 fighter and 1 tactical_bomber
            EDIT: Adding units owned by Japanese to Anhwe: 1 fighter and 1 tactical_bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : 0,00
    Americans regular : -0,33
    Japanese regular : -2,83
    ANZAC regular : 0,50
    Russians regular : -0,33
    

    Savegame

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