L21 #3 FlyingBadger (AX) vs Martin (AL+20) BM

  • 24 23 22 21

    TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 1x factory_major; Remaining resources: 45 PUs; 
            Germans buy 2 destroyers, 2 fighters and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Finland to Karelia
            5 infantry moved from Finland to Vyborg
            8 artilleries and 1 infantry moved from Poland to Baltic States
            3 mech_infantrys moved from Germany to Romania
            3 infantry moved from Eastern Poland to Romania
            9 armour, 5 artilleries, 19 infantry and 2 mech_infantrys moved from Eastern Poland to Belarus
            2 mech_infantrys moved from Poland to Belarus
            2 fighters and 2 tactical_bombers moved from Southern Italy to Romania
            1 artillery and 2 infantry moved from Western Germany to Germany
            1 artillery and 1 infantry moved from France to Western Germany
            1 artillery moved from Holland Belgium to Normandy Bordeaux
            1 destroyer moved from 112 Sea Zone to 110 Sea Zone
            2 destroyers moved from 110 Sea Zone to 104 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 4 submarines and 1 tactical_bomber moved from 109 Sea Zone to 104 Sea Zone
            1 transport moved from 109 Sea Zone to 112 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 4 destroyers, 1 fighter, 4 submarines and 1 tactical_bomber moved from 104 Sea Zone to 91 Sea Zone
    
        Combat - Germans
            Americans scrambles 2 units out of Gibraltar to defend against the attack in 91 Sea Zone
            Battle in 91 Sea Zone
                Germans attack with 1 battleship, 1 carrier, 1 cruiser, 4 destroyers, 1 fighter, 4 submarines and 1 tactical_bomber
                British defend with 1 destroyer, 1 fighter and 1 transport; French defend with 1 fighter; Americans defend with 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
                    Germans roll dice for 4 submarines in 91 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits
                    Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 4 destroyers, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 2 : 5/8 hits, 3.67 expected hits
                    Americans roll dice for 1 carrier, 1 destroyer, 3 fighters, 1 tactical_bomber and 2 transports in 91 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits
                Units damaged: 1 battleship owned by the Germans
                    1 destroyer owned by the British, 2 submarines owned by the Germans, 1 tactical_bomber owned by the Americans, 1 carrier owned by the Americans, 1 fighter owned by the Americans, 1 fighter owned by the French and 1 fighter owned by the British lost in 91 Sea Zone
                    1 transport owned by the British and 1 transport owned by the Americans lost in 91 Sea Zone
                Germans win with 1 battleship, 1 carrier, 1 cruiser, 4 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 67
                Casualties for Germans: 2 submarines
                Casualties for Americans: 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
                Casualties for British: 1 destroyer, 1 fighter and 1 transport
                Casualties for French: 1 fighter
            Battle in Romania
                Germans attack with 2 fighters, 3 infantry, 3 mech_infantrys and 2 tactical_bombers
                Russians defend with 4 infantry and 2 mech_infantrys
                    Germans roll dice for 2 fighters, 3 infantry, 3 mech_infantrys and 2 tactical_bombers in Romania, round 2 : 2/10 hits, 3.33 expected hits
                    Russians roll dice for 4 infantry and 2 mech_infantrys in Romania, round 2 : 2/6 hits, 2.00 expected hits
                    2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Romania
                    Germans roll dice for 2 fighters, 1 infantry, 3 mech_infantrys and 2 tactical_bombers in Romania, round 3 : 4/8 hits, 3.00 expected hits
                    Russians roll dice for 2 infantry and 2 mech_infantrys in Romania, round 3 : 2/4 hits, 1.33 expected hits
                    2 mech_infantrys owned by the Russians, 2 infantry owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Romania
                Germans win, taking Romania from Russians with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Germans: 3 infantry and 1 mech_infantry
                Casualties for Russians: 4 infantry and 2 mech_infantrys
            Battle in Baltic States
                Germans attack with 8 artilleries and 1 infantry
                Russians defend with 4 infantry
                    Germans roll dice for 8 artilleries and 1 infantry in Baltic States, round 2 : 1/9 hits, 3.00 expected hits
                    Russians roll dice for 4 infantry in Baltic States, round 2 : 2/4 hits, 1.33 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Baltic States
                    Germans roll dice for 7 artilleries in Baltic States, round 3 : 3/7 hits, 2.33 expected hits
                    Russians roll dice for 3 infantry in Baltic States, round 3 : 2/3 hits, 1.00 expected hits
                    3 infantry owned by the Russians and 2 artilleries owned by the Germans lost in Baltic States
                Germans win, taking Baltic States from Russians with 5 artilleries remaining. Battle score for attacker is -3
                Casualties for Germans: 3 artilleries and 1 infantry
                Casualties for Russians: 4 infantry
            Battle in Belarus
                Germans attack with 9 armour, 5 artilleries, 19 infantry and 4 mech_infantrys
                Russians defend with 4 infantry
                    Germans roll dice for 9 armour, 5 artilleries, 19 infantry and 4 mech_infantrys in Belarus, round 2 : 9/37 hits, 10.83 expected hits
                    Russians roll dice for 4 infantry in Belarus, round 2 : 1/4 hits, 1.33 expected hits
                    4 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Germans win, taking Belarus from Russians with 9 armour, 5 artilleries, 18 infantry and 4 mech_infantrys remaining. Battle score for attacker is 9
                Casualties for Germans: 1 infantry
                Casualties for Russians: 4 infantry
    
        Non Combat Move - Germans
            2 fighters and 2 tactical_bombers moved from Romania to Slovakia Hungary
            1 aaGun moved from Western Germany to France
            1 aaGun moved from Western Germany to Germany
            3 aaGuns moved from Eastern Poland to Belarus
    
        Place Units - Germans
            2 destroyers placed in 112 Sea Zone
            1 fighter placed in Western Germany
            1 fighter placed in Germany
            3 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 45 PUs; end with 45 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.17
    Russians regular : 2.00
    Germans regular : -1.50
    

    Savegame

  • 25 24 23 22 21

    TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 1 armour, 2 artilleries, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour, 1 artillery and 2 mech_infantrys moved from Novgorod to Baltic States
            4 infantry moved from Western Ukraine to Eastern Poland
            3 infantry moved from Bessarabia to Romania
            1 infantry moved from Bryansk to Smolensk
            1 fighter moved from Ukraine to Romania
            1 tactical_bomber moved from Bryansk to Eastern Poland
            1 fighter moved from Bryansk to Baltic States
    
        Combat - Russians
            Battle in Romania
                Russians attack with 1 fighter and 3 infantry
                Germans defend with 2 mech_infantrys
                    Russians roll dice for 1 fighter and 3 infantry in Romania, round 2 : 2/4 hits, 1,00 expected hits
                    Germans roll dice for 2 mech_infantrys in Romania, round 2 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Romania
                Russians win, taking Romania from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 2
                Casualties for Russians: 2 infantry
                Casualties for Germans: 2 mech_infantrys
            Battle in Baltic States
                Russians attack with 1 armour, 1 artillery, 1 fighter and 2 mech_infantrys
                Germans defend with 5 artilleries
                    Russians roll dice for 1 armour, 1 artillery, 1 fighter and 2 mech_infantrys in Baltic States, round 2 : 3/5 hits, 1,83 expected hits
                    Germans roll dice for 5 artilleries in Baltic States, round 2 : 1/5 hits, 1,67 expected hits
                    1 mech_infantry owned by the Russians and 3 artilleries owned by the Germans lost in Baltic States
                    Russians roll dice for 1 armour, 1 artillery, 1 fighter and 1 mech_infantry in Baltic States, round 3 : 0/4 hits, 1,67 expected hits
                    Germans roll dice for 2 artilleries in Baltic States, round 3 : 1/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the Russians lost in Baltic States
                    Russians roll dice for 1 armour, 1 artillery and 1 fighter in Baltic States, round 4 : 1/3 hits, 1,33 expected hits
                    Germans roll dice for 2 artilleries in Baltic States, round 4 : 0/2 hits, 0,67 expected hits
                    1 artillery owned by the Germans lost in Baltic States
                    Russians roll dice for 1 armour, 1 artillery and 1 fighter in Baltic States, round 5 : 1/3 hits, 1,33 expected hits
                    Germans roll dice for 1 artillery in Baltic States, round 5 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 12
                Casualties for Russians: 2 mech_infantrys
                Casualties for Germans: 5 artilleries
            Battle in Eastern Poland
                Russians attack with 4 infantry and 1 tactical_bomber
                Italians defend with 1 armour and 1 mech_infantry
                    Russians roll dice for 4 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 2/5 hits, 1,17 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Eastern Poland, round 2 : 1/2 hits, 0,83 expected hits
                    1 infantry owned by the Russians, 1 mech_infantry owned by the Italians and 1 armour owned by the Italians lost in Eastern Poland
                Russians win, taking Eastern Poland from Germans with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 armour and 1 mech_infantry
    
        Non Combat Move - Russians
            1 mech_infantry moved from Bryansk to Archangel
            1 tactical_bomber moved from Eastern Poland to Western Ukraine
            1 fighter moved from Romania to Western Ukraine
            1 fighter moved from Baltic States to Western Ukraine
            1 armour and 1 mech_infantry moved from Bryansk to Bessarabia
            1 armour moved from Bryansk to Bessarabia
            1 armour moved from Bryansk to Bessarabia
            1 infantry moved from Ukraine to Western Ukraine
            1 infantry moved from Bryansk to Western Ukraine
            6 infantry moved from Timguska to Kansu
            1 aaGun and 8 infantry moved from Yenisey to Timguska
            1 aaGun moved from Novgorod to Baltic States
            1 submarine moved from 115 Sea Zone to 113 Sea Zone
            1 aaGun moved from Bryansk to Western Ukraine
            1 artillery moved from Ukraine to Western Ukraine
            1 artillery moved from Ukraine to Western Ukraine
            1 artillery moved from Ukraine to Western Ukraine
            1 infantry moved from Bryansk to Western Ukraine
            3 artilleries moved from Bryansk to Russia
            2 aaGuns moved from Bryansk to Russia
            4 infantry moved from Bryansk to Russia
            5 armour moved from Bryansk to Russia
    
        Place Units - Russians
            1 armour, 1 infantry and 1 mech_infantry placed in Ukraine
            3 infantry placed in Novgorod
            2 artilleries and 5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 38 PUs; end with 38 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 48 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0,17
    Russians regular : 0,67
    

    Savegame

  • 24 23 22 21

    TripleA Manual Gamesave Post: Japanese round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 3 destroyers, 1 factory_minor and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 fighter moved from Japan to 16 Sea Zone
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 artillery, 2 infantry and 1 marine moved from Japan to 6 Sea Zone
            1 artillery, 2 infantry, 1 marine and 2 transports moved from 6 Sea Zone to 31 Sea Zone
            1 artillery, 2 infantry and 1 marine moved from 31 Sea Zone to Wake Island
            1 destroyer, 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
            1 destroyer moved from 25 Sea Zone to 26 Sea Zone
            1 carrier moved from 25 Sea Zone to 31 Sea Zone
            1 destroyer moved from 25 Sea Zone to 31 Sea Zone
            1 destroyer moved from 6 Sea Zone to 31 Sea Zone
            1 artillery moved from Suiyuyan to Hopei
            1 infantry moved from Suiyuyan to Shensi
            1 infantry moved from Hopei to Kweichow
            1 infantry moved from Shensi to Szechwan
            1 artillery moved from Yunnan to Szechwan
            1 infantry moved from Kweichow to Yunnan
            2 fighters and 2 tactical_bombers moved from Kweichow to Szechwan
            1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan
            1 bomber moved from French Indo China to India
            1 transport moved from 35 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            1 transport moved from 35 Sea Zone to 6 Sea Zone
            1 battleship, 1 cruiser and 1 destroyer moved from 35 Sea Zone to 44 Sea Zone
            1 carrier moved from 35 Sea Zone to 44 Sea Zone
            1 fighter moved from 35 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to Celebes
            1 fighter and 1 tactical_bomber moved from Philippines to 44 Sea Zone
            1 fighter moved from Philippines to Japan
            1 destroyer moved from 35 Sea Zone to 44 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame

  • 24 23 22 21

    @Martin I’m going to be away now for the weekend, so please take your time on your move. I noticed you have accidently invaded Axis Eastern Europe with Russia, you are supposed to be heroically retreating back to Moscow…

    I will assume you are not scrambling here.
    4e670f91-fd12-4f42-95a9-bf056eacf13c-image.png
    But we can replay if you would want to.

  • 24 23 22 21

    TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 3 destroyers, 1 factory_minor and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 fighter moved from Japan to 16 Sea Zone
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 artillery, 2 infantry and 1 marine moved from Japan to 6 Sea Zone
            1 artillery, 2 infantry, 1 marine and 2 transports moved from 6 Sea Zone to 31 Sea Zone
            1 artillery, 2 infantry and 1 marine moved from 31 Sea Zone to Wake Island
            1 destroyer, 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
            1 destroyer moved from 25 Sea Zone to 26 Sea Zone
            1 carrier moved from 25 Sea Zone to 31 Sea Zone
            1 destroyer moved from 25 Sea Zone to 31 Sea Zone
            1 destroyer moved from 6 Sea Zone to 31 Sea Zone
            1 artillery moved from Suiyuyan to Hopei
            1 infantry moved from Suiyuyan to Shensi
            1 infantry moved from Hopei to Kweichow
            1 infantry moved from Shensi to Szechwan
            1 artillery moved from Yunnan to Szechwan
            1 infantry moved from Kweichow to Yunnan
            2 fighters and 2 tactical_bombers moved from Kweichow to Szechwan
            1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan
            1 bomber moved from French Indo China to India
            1 transport moved from 35 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            1 transport moved from 35 Sea Zone to 6 Sea Zone
            1 battleship, 1 cruiser and 1 destroyer moved from 35 Sea Zone to 44 Sea Zone
            1 carrier moved from 35 Sea Zone to 44 Sea Zone
            1 fighter moved from 35 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to Celebes
            1 fighter and 1 tactical_bomber moved from Philippines to 44 Sea Zone
            1 fighter moved from Philippines to Japan
            1 destroyer moved from 35 Sea Zone to 44 Sea Zone
    
        Combat - Japanese
            Strategic bombing raid in India
                    UK_Pacific roll AA dice in India : 0/1 hits, 0.17 expected hits
                Bombing raid in India rolls: 3 and causes: 3 damage to unit: factory_major
                Bombing raid in India causes 3 damage total. 
            Battle in 42 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Wake Island
            Battle in Szechwan
                Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
                Chinese defend with 3 infantry
                    Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers in Szechwan, round 2 : 5/8 hits, 4.17 expected hits
                    Chinese roll dice for 3 infantry in Szechwan, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Wake Island from Americans, taking Szechwan from Chinese with 1 artillery, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 3 infantry
            Battle in 44 Sea Zone
                Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
                French defend with 1 destroyer; Americans defend with 1 cruiser and 1 transport
                    Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 44 Sea Zone, round 2 : 4/6 hits, 3.00 expected hits
                    Americans roll dice for 1 cruiser, 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    1 destroyer owned by the French, 1 cruiser owned by the Americans and 1 transport owned by the Americans lost in 44 Sea Zone
                Japanese win, taking 44 Sea Zone from French with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 27
                Casualties for Americans: 1 cruiser and 1 transport
                Casualties for French: 1 destroyer
            Battle in Celebes
                Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
                Americans defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 2/3 hits, 1.17 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Celebes
                Japanese win, taking Celebes from Americans with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in 16 Sea Zone
                Japanese attack with 1 destroyer and 1 fighter
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 destroyer and 1 fighter in 16 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 destroyer
            Battle in 26 Sea Zone
                Japanese attack with 2 destroyers, 1 fighter and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 2 destroyers, 1 fighter and 1 tactical_bomber in 26 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
                    Americans roll dice for 1 destroyer in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 26 Sea Zone
                Japanese win, taking 26 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 31 Sea Zone
            1 fighter and 1 tactical_bomber moved from 44 Sea Zone to French Indo China
            1 fighter moved from 42 Sea Zone to 44 Sea Zone
            1 tactical_bomber moved from Celebes to 44 Sea Zone
            3 fighters and 3 tactical_bombers moved from Szechwan to French Indo China
            1 bomber moved from India to French Indo China
            1 fighter moved from 16 Sea Zone to Japan
    
        Place Units - Japanese
            1 carrier and 3 destroyers placed in 6 Sea Zone
            1 factory_minor placed in Shantung
            3 infantry placed in French Indo China
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1
            Japanese collect 52 PUs (1 lost to blockades); end with 52 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Americans regular : 0.83
    Japanese regular : 3.00
    UK_Pacific AA : -0.17
    

    Savegame

  • 25 24 23 22 21

    @flyingbadger it seems that Stalin tries his best to be utterly unpredictable :-)

    Although I am sure that my fighter had rolled five 4s in a row without being hit, you rightly assumed that I wouldn’t scramble from Hawaii.

    Have a great weekend! We will also leave town for a night - my parents are celebrating their Golden Wedding, tomorrow :champagne: :clinking_glasses:

  • 25 24 23 22 21

    TripleA Manual Gamesave Post: Americans round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 carrier, 5 destroyers, 1 fighter, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 92 Sea Zone to 91 Sea Zone
            1 bomber moved from United Kingdom to 91 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 armour moved from Queensland to 54 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            1 armour and 1 infantry moved from 35 Sea Zone to Philippines
            1 carrier moved from 54 Sea Zone to 44 Sea Zone
            1 battleship moved from 54 Sea Zone to 44 Sea Zone
            1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 44 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 fighter moved from Western United States to 26 Sea Zone
            1 infantry moved from Western United States to Central United States
            1 mech_infantry moved from Western United States to Central United States
            1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 artillery moved from Algeria to Tunisia
    
        Combat - Americans
            Battle in Philippines
            Battle in 26 Sea Zone
                Americans attack with 1 carrier, 1 destroyer, 1 fighter and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 26 Sea Zone
                Americans win, taking Philippines from Japanese, taking 26 Sea Zone from Japanese with 1 carrier, 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 44 Sea Zone
                Americans attack with 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber
                Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
                    Americans roll dice for 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 1/3 hits, 1,83 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 44 Sea Zone, round 2 : 2/7 hits, 3,33 expected hits
                Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans
                    Americans roll dice for 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 3 : 1/3 hits, 1,83 expected hits
    

    Combat Hit Differential Summary :

    Americans regular : -1,00
    Japanese regular : -1,67
    

    Savegame

  • 25 24 23 22 21

    @FlyingBadger I need your OOL for two sea battles…

  • 24 23 22 21

    @martin said in L21 #3 FlyingBadger (AX) vs Martin (AL+20) BM:

    @FlyingBadger I need your OOL for two sea battles…

    SZ91:

    • 2x Subs
    • 4x Destroyers
    • If it goes beyond these I’ll have to review

    SZ44:

    • 1xDestroyer
    • 1x Cruiser
    • If it goes beyond these I’ll have to review
  • 24 23 22 21

    @martin said in L21 #3 FlyingBadger (AX) vs Martin (AL+20) BM:

    @flyingbadger it seems that Stalin tries his best to be utterly unpredictable :-)

    Although I am sure that my fighter had rolled five 4s in a row without being hit, you rightly assumed that I wouldn’t scramble from Hawaii.

    Have a great weekend! We will also leave town for a night - my parents are celebrating their Golden Wedding, tomorrow :champagne: :clinking_glasses:

    Congratulations to them. Hope you had a good night.

  • 25 24 23 22 21

    @flyingbadger thank you - it was great. It would be embarrassing though if I sent you another ":face_with_head_bandage: " :grin:

  • 25 24 23 22 21

    TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 carrier, 5 destroyers, 1 fighter, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 92 Sea Zone to 91 Sea Zone
            1 bomber moved from United Kingdom to 91 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 armour moved from Queensland to 54 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            1 armour and 1 infantry moved from 35 Sea Zone to Philippines
            1 carrier moved from 54 Sea Zone to 44 Sea Zone
            1 battleship moved from 54 Sea Zone to 44 Sea Zone
            1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 44 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 fighter moved from Western United States to 26 Sea Zone
            1 infantry moved from Western United States to Central United States
            1 mech_infantry moved from Western United States to Central United States
            1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 artillery moved from Algeria to Tunisia
    
        Combat - Americans
            Battle in Philippines
            Battle in 26 Sea Zone
                Americans attack with 1 carrier, 1 destroyer, 1 fighter and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 26 Sea Zone
                Americans win, taking Philippines from Japanese, taking 26 Sea Zone from Japanese with 1 carrier, 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 44 Sea Zone
                Americans attack with 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber
                Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
                    Americans roll dice for 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 1/3 hits, 1,83 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 44 Sea Zone, round 2 : 2/7 hits, 3,33 expected hits
                Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans
                    Americans roll dice for 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 3 : 1/3 hits, 1,83 expected hits
                    Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 44 Sea Zone, round 3 : 5/7 hits, 3,33 expected hits
                    1 tactical_bomber owned by the Americans, 1 destroyer owned by the Japanese, 1 carrier owned by the Americans, 1 fighter owned by the Americans and 1 battleship owned by the Americans lost in 44 Sea Zone
                Japanese win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -49
                Casualties for Americans: 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber
                Casualties for Japanese: 1 destroyer
            Battle in 91 Sea Zone
                Americans attack with 1 bomber, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters
                Germans defend with 1 battleship, 1 carrier, 1 cruiser, 4 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber
                    Americans roll dice for 1 bomber, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters in 91 Sea Zone, round 2 : 4/6 hits, 2,83 expected hits
                    Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
                    Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 4 destroyers, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 2 : 4/9 hits, 4,00 expected hits
                    2 destroyers owned by the Germans, 2 submarines owned by the Germans, 2 destroyers owned by the Americans and 1 carrier owned by the Americans lost in 91 Sea Zone
                    Americans roll dice for 1 bomber, 1 cruiser and 2 fighters in 91 Sea Zone, round 3 : 1/4 hits, 2,17 expected hits
                    Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 3 : 6/7 hits, 3,33 expected hits
                    1 destroyer owned by the Germans, 1 cruiser owned by the Americans, 2 fighters owned by the Americans and 1 bomber owned by the Americans lost in 91 Sea Zone
                Germans win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -42
                Casualties for Americans: 1 bomber, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters
                Casualties for Germans: 3 destroyers and 2 submarines
    
        Non Combat Move - Americans
    
        Place Units - Americans
            1 infantry placed in Western United States
            3 destroyers placed in 10 Sea Zone
            1 carrier and 2 destroyers placed in 101 Sea Zone
            1 fighter and 1 tactical_bomber placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1,00
    Japanese regular : -0,00
    Germans regular : 2,33
    

    Savegame

  • 25 24 23 22 21

    @flyingbadger both sea battles ended in a disastrous way for me :face_with_rolling_eyes:

  • 25 24 23 22 21

    TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            1 infantry moved from Kansu to Tsinghai
    
        Place Units - Chinese
            1 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 4 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 25 24 23 22 21

    TripleA Manual Gamesave Post: British round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 4
    
        Combat Move - British
            2 infantry moved from India to 39 Sea Zone
            2 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
            2 infantry moved from 43 Sea Zone to Borneo
            1 destroyer moved from 41 Sea Zone to 44 Sea Zone
            1 infantry moved from Iraq to Syria
                  British take Syria from Neutral_Axis
            1 infantry moved from Iraq to Trans-Jordan
                  British take Trans-Jordan from Italians
            1 artillery and 1 infantry moved from Iraq to 80 Sea Zone
            1 infantry moved from Rhodesia to Tanganyika Territory
                  British take Tanganyika Territory from Italians
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
            1 bomber moved from Eastern Persia to Anglo Egyptian Sudan
            1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 72 Sea Zone
            1 artillery and 1 infantry moved from 72 Sea Zone to Kenya
            1 infantry moved from Rhodesia to Belgian Congo
                  British take Belgian Congo from Italians
            1 artillery and 1 infantry moved from United Kingdom to Scotland
    
        Combat - British
            Battle in Borneo
            Battle in 44 Sea Zone
                British attack with 1 destroyer
                Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                    British roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
    

    Combat Hit Differential Summary :

    British regular : 0,67
    

    Savegame

  • 25 24 23 22 21

    @FlyingBadger I prefer to ask for the OOL again (SZ44)

  • 24 23 22 21

    @martin said in L21 #3 FlyingBadger (AX) vs Martin (AL+20) BM:

    @FlyingBadger I prefer to ask for the OOL again (SZ44)

    Lose the cruiser first, wouldn’t want those Aussie subs having any free hits ;-)

  • 25 24 23 22 21

    @flyingbadger right. But shall the carrier take a hit, or do you go straight for the cruiser?

  • 24 23 22 21

    @martin said in L21 #3 FlyingBadger (AX) vs Martin (AL+20) BM:

    @flyingbadger right. But shall the carrier take a hit, or do you go straight for the cruiser?

    Keep the carrier undamaged, 1st hit would be on the cruiser.

  • 25 24 23 22 21

    TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 carrier, 5 destroyers, 1 fighter, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 92 Sea Zone to 91 Sea Zone
            1 bomber moved from United Kingdom to 91 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 armour moved from Queensland to 54 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            1 armour and 1 infantry moved from 35 Sea Zone to Philippines
            1 carrier moved from 54 Sea Zone to 44 Sea Zone
            1 battleship moved from 54 Sea Zone to 44 Sea Zone
            1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 44 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 fighter moved from Western United States to 26 Sea Zone
            1 infantry moved from Western United States to Central United States
            1 mech_infantry moved from Western United States to Central United States
            1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 artillery moved from Algeria to Tunisia
    
        Combat - Americans
            Battle in Philippines
            Battle in 26 Sea Zone
                Americans attack with 1 carrier, 1 destroyer, 1 fighter and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 26 Sea Zone
                Americans win, taking Philippines from Japanese, taking 26 Sea Zone from Japanese with 1 carrier, 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 44 Sea Zone
                Americans attack with 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber
                Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
                    Americans roll dice for 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 1/3 hits, 1,83 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 44 Sea Zone, round 2 : 2/7 hits, 3,33 expected hits
                Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans
                    Americans roll dice for 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 3 : 1/3 hits, 1,83 expected hits
                    Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 44 Sea Zone, round 3 : 5/7 hits, 3,33 expected hits
                    1 tactical_bomber owned by the Americans, 1 destroyer owned by the Japanese, 1 carrier owned by the Americans, 1 fighter owned by the Americans and 1 battleship owned by the Americans lost in 44 Sea Zone
                Japanese win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -49
                Casualties for Americans: 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber
                Casualties for Japanese: 1 destroyer
            Battle in 91 Sea Zone
                Americans attack with 1 bomber, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters
                Germans defend with 1 battleship, 1 carrier, 1 cruiser, 4 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber
                    Americans roll dice for 1 bomber, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters in 91 Sea Zone, round 2 : 4/6 hits, 2,83 expected hits
                    Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
                    Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 4 destroyers, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 2 : 4/9 hits, 4,00 expected hits
                    2 destroyers owned by the Germans, 2 submarines owned by the Germans, 2 destroyers owned by the Americans and 1 carrier owned by the Americans lost in 91 Sea Zone
                    Americans roll dice for 1 bomber, 1 cruiser and 2 fighters in 91 Sea Zone, round 3 : 1/4 hits, 2,17 expected hits
                    Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 3 : 6/7 hits, 3,33 expected hits
                    1 destroyer owned by the Germans, 1 cruiser owned by the Americans, 2 fighters owned by the Americans and 1 bomber owned by the Americans lost in 91 Sea Zone
                Germans win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -42
                Casualties for Americans: 1 bomber, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters
                Casualties for Germans: 3 destroyers and 2 submarines
    
        Non Combat Move - Americans
    
        Place Units - Americans
            1 infantry placed in Western United States
            3 destroyers placed in 10 Sea Zone
            1 carrier and 2 destroyers placed in 101 Sea Zone
            1 fighter and 1 tactical_bomber placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            1 infantry moved from Kansu to Tsinghai
    
        Place Units - Chinese
            1 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 2 destroyers and 1 transport; Remaining resources: 2 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 1x factory_major; Remaining resources: 12 PUs; 
            UK_Pacific buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from India to 39 Sea Zone
            2 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
            2 infantry moved from 43 Sea Zone to Borneo
            1 destroyer moved from 41 Sea Zone to 44 Sea Zone
            1 infantry moved from Iraq to Syria
                  British take Syria from Neutral_Axis
            1 infantry moved from Iraq to Trans-Jordan
                  British take Trans-Jordan from Italians
            1 artillery and 1 infantry moved from Iraq to 80 Sea Zone
            1 infantry moved from Rhodesia to Tanganyika Territory
                  British take Tanganyika Territory from Italians
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
            1 bomber moved from Eastern Persia to Anglo Egyptian Sudan
            1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 72 Sea Zone
            1 artillery and 1 infantry moved from 72 Sea Zone to Kenya
            1 infantry moved from Rhodesia to Belgian Congo
                  British take Belgian Congo from Italians
            1 artillery and 1 infantry moved from United Kingdom to Scotland
    
        Combat - British
            Battle in Borneo
            Battle in 44 Sea Zone
                British attack with 1 destroyer
                Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                    British roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 44 Sea Zone, round 2 : 4/6 hits, 3,00 expected hits
                    1 destroyer owned by the British and 1 cruiser owned by the Japanese lost in 44 Sea Zone
                Japanese win, taking Borneo from Japanese with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 4
                Casualties for British: 1 destroyer
                Casualties for Japanese: 1 cruiser
            Battle in Anglo Egyptian Sudan
                British attack with 1 bomber and 1 infantry
                Italians defend with 1 artillery
                    British roll dice for 1 bomber and 1 infantry in Anglo Egyptian Sudan, round 2 : 2/2 hits, 0,83 expected hits
                    Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Italians lost in Anglo Egyptian Sudan
                British win, taking Anglo Egyptian Sudan from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
            Battle in Kenya
                British attack with 1 artillery and 1 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 artillery and 1 infantry in Kenya, round 2 : 1/2 hits, 0,67 expected hits
                    Italians roll dice for 1 infantry in Kenya, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in Kenya
                British win, taking Kenya from Italians with 1 artillery remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            1 bomber moved from Anglo Egyptian Sudan to French Equatorial Africa
            1 transport moved from 82 Sea Zone to 71 Sea Zone
            2 fighters moved from United Kingdom to Gibraltar
            1 mech_infantry moved from Union of South Africa to Tanganyika Territory
    
        Place Units - British
            1 destroyer placed in 110 Sea Zone
            1 destroyer placed in 71 Sea Zone
            1 transport placed in 106 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,2,6,5
            British collect 34 PUs (2 lost to blockades); end with 36 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
    
        Place Units - UK_Pacific
            4 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 14 PUs; end with 14 PUs
            Some Units in India change ownership: 4 infantry
    

    Combat Hit Differential Summary :

    Americans regular : -1,00
    Italians regular : 0,33
    Japanese regular : 1,00
    Germans regular : 2,33
    British regular : 2,17
    

    Savegame

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