@dawgoneit Note sure what the issues are with using the released version, but this was the one I was directed to when I started playing again.
https://github.com/triplea-game/triplea/releases/tag/2.7.15197
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
Combat - Chinese
Chinese creates battle in territory Kansu
Battle in Kansu
Chinese attack with 1 infantry
Japanese defend with 1 aaGun
1 aaGun owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 1 PU; end with 2 PUs
Combat Hit Differential Summary :
It’s still possible to adjust for the guerilla, even after UK. I’ll hold a while, so you can look at it.
@trulpen g morning, yes I need to fix that. forgot that rule
@aagamerz13 italy will probably be my last round of the day.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16
Purchase Units - Americans
Americans buy 2 armour, 1 destroyer, 2 factory_minors, 12 infantry, 1 mech_infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Spain to Germany
1 infantry moved from Normandy Bordeaux to Holland Belgium
2 fighters and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
2 fighters and 1 tactical_bomber moved from 110 Sea Zone to Northern Italy
2 infantry moved from France to Northern Italy
1 infantry moved from Finland to Karelia
Americans take Karelia from Germans
1 infantry moved from Finland to Vyborg
Americans take Vyborg from Germans
1 infantry moved from New Guinea to Dutch New Guinea
Americans take Dutch New Guinea from Japanese
2 infantry moved from Marianas to 22 Sea Zone
2 infantry and 1 transport moved from 22 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Iwo Jima
1 fighter and 1 tactical_bomber moved from Midway to Iwo Jima
2 fighters and 2 tactical_bombers moved from 46 Sea Zone to Guam
1 transport moved from 46 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 marine moved from New Guinea to 46 Sea Zone
1 battleship and 1 marine moved from 46 Sea Zone to 21 Sea Zone
1 marine moved from 21 Sea Zone to Guam
1 fighter and 1 tactical_bomber moved from 22 Sea Zone to Iwo Jima
2 fighters and 2 tactical_bombers moved from 46 Sea Zone to Guam
2 cruisers moved from 46 Sea Zone to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to Guam
2 fighters moved from 46 Sea Zone to Guam
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
Combat - Americans
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 0/1 hits, 0,17 expected hits
Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Germany causes 5 damage total.
Battle in Northern Italy
Americans attack with 2 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 factory_minor and 1 infantry
Americans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Northern Italy, round 2 : 2/5 hits, 2,00 expected hits
Italians roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy
Americans win, taking Northern Italy from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Italians: 1 infantry
Battle in Soviet Far East
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Soviet Far East, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Soviet Far East, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Soviet Far East
Americans win, taking Soviet Far East from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Holland Belgium
Americans attack with 2 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 armour
Americans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/4 hits, 1,83 expected hits
Germans roll dice for 1 armour in Holland Belgium, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Italians lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in Guam
Americans attack with 1 artillery, 7 fighters, 1 infantry, 1 marine and 5 tactical_bombers
Japanese defend with 1 airfield and 1 infantry
Americans roll dice for 1 battleship and 2 cruisers in Guam, round 2 : 1/3 hits, 1,67 expected hits
Japanese roll dice for 1 infantry in Guam, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Guam
Americans win, taking Guam from Japanese with 1 artillery, 7 fighters, 1 infantry, 1 marine and 5 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Iwo Jima
Americans attack with 2 fighters, 2 infantry and 2 tactical_bombers
Japanese defend with 1 infantry
Americans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Iwo Jima, round 2 : 3/6 hits, 2,67 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Iwo Jima
Americans win, taking Iwo Jima from Japanese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
7 fighters and 5 tactical_bombers moved from Guam to 21 Sea Zone
5 carriers, 3 fighters and 1 tactical_bomber moved from 46 Sea Zone to 21 Sea Zone
3 carriers moved from 46 Sea Zone to 21 Sea Zone
8 destroyers moved from 46 Sea Zone to 21 Sea Zone
1 artillery moved from New Guinea to 46 Sea Zone
1 carrier moved from 22 Sea Zone to 17 Sea Zone
1 destroyer moved from 22 Sea Zone to 17 Sea Zone
2 fighters and 2 tactical_bombers moved from Iwo Jima to 17 Sea Zone
3 submarines moved from 26 Sea Zone to 6 Sea Zone
1 carrier moved from 26 Sea Zone to 17 Sea Zone
1 destroyer moved from 10 Sea Zone to 3 Sea Zone
1 submarine moved from 10 Sea Zone to 3 Sea Zone
2 submarines moved from 10 Sea Zone to 26 Sea Zone
8 submarines moved from 46 Sea Zone to 21 Sea Zone
1 artillery and 1 transport moved from 46 Sea Zone to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 23 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 46 Sea Zone to 23 Sea Zone
3 submarines moved from 46 Sea Zone to 21 Sea Zone
1 marine moved from Central United States to 101 Sea Zone
8 infantry moved from Central United States to 101 Sea Zone
1 cruiser, 8 infantry, 1 marine and 4 transports moved from 101 Sea Zone to 90 Sea Zone
5 transports moved from 91 Sea Zone to 101 Sea Zone
1 infantry moved from Algeria to Tunisia
3 submarines moved from 93 Sea Zone to 97 Sea Zone
2 fighters and 1 tactical_bomber moved from Northern Italy to France
1 bomber moved from Germany to France
1 fighter moved from Eastern United States to Spain
1 cruiser, 8 infantry, 1 marine and 4 transports moved from 90 Sea Zone to 91 Sea Zone
8 infantry moved from 91 Sea Zone to Spain
10 infantry moved from Spain to Southern France
1 mech_infantry moved from Alexandria to Egypt
5 infantry moved from Finland to Karelia
1 infantry moved from Sweden to Finland
1 fighter moved from Holland Belgium to Norway
1 tactical_bomber moved from Holland Belgium to Norway
1 fighter moved from Holland Belgium to France
2 submarines moved from 46 Sea Zone to 21 Sea Zone
Place Units - Americans
1 armour placed in Spain
Turning on Edit Mode
EDIT: Removing units owned by Americans from Spain: 1 armour
EDIT: Adding units owned by Americans to Spain: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 127 Sea Zone: 2 submarines
EDIT: Adding units owned by Americans to 125 Sea Zone: 2 submarines
EDIT: Turning off Edit Mode
1 submarine placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 101 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to Norway: 3 infantry
EDIT: Turning off Edit Mode
1 armour and 1 mech_infantry placed in Spain
1 factory_minor placed in Sweden
1 factory_minor placed in Finland
1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
9 infantry placed in Central United States
1 infantry placed in Eastern United States
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 78 PUs; end with 78 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 103 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 108 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 113 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 118 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 123 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Normandy Bordeaux: 2 artilleries and 6 infantry
EDIT: Adding units owned by Americans to France: 2 artilleries and 6 infantry
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
Combat - Chinese
Chinese creates battle in territory Kansu
Battle in Kansu
Chinese attack with 1 infantry
Japanese defend with 1 aaGun
1 aaGun owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 1 PU; end with 2 PUs
Purchase Units - British
British buy 1 armour, 1 artillery, 1 carrier, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 4 transports moved from 110 Sea Zone to 102 Sea Zone
EDIT: 3 carriers and 1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 bomber moved from France to Germany
Combat - British
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 0/1 hits, 0,17 expected hits
Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Germany causes 5 damage total.
Non Combat Move - British
2 infantry moved from Finland to Karelia
1 mech_infantry moved from Finland to Norway
2 fighters moved from Spain to 81 Sea Zone
1 fighter moved from France to Spain
1 aaGun and 3 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 110 Sea Zone to 92 Sea Zone
1 aaGun and 3 infantry moved from 92 Sea Zone to Spain
1 carrier and 1 destroyer moved from 110 Sea Zone to 92 Sea Zone
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from United Kingdom to Spain
2 fighters moved from France to Egypt
1 aaGun and 3 infantry moved from Normandy Bordeaux to France
1 bomber moved from Germany to France
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
2 submarines moved from 80 Sea Zone to 81 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 submarine moved from 97 Sea Zone to 99 Sea Zone
Place Units - British
1 carrier placed in 81 Sea Zone
1 armour and 1 fighter placed in Union of South Africa
Turning on Edit Mode
EDIT: Removing units owned by British from Union of South Africa: 1 armour and 1 fighter
EDIT: Adding units owned by British to Egypt: 1 airfield
EDIT: Turning off Edit Mode
1 mech_infantry placed in Union of South Africa
1 artillery and 1 infantry placed in Egypt
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 1 infantry
EDIT: Adding units owned by British to Egypt: 1 artillery
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 30 PUs; end with 30 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 39 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : -0,83
Japanese regular : 0,00
Italians regular : 0,67
Germans AA : -0,33
Germans regular : -0,50
Restarted the turn three times, but still messed up the purchase. Had planned to build an ab in Cairo, but forgot anyway. Exchanged 1 inf, 1 tank, 1 fig for 1 art, 1 ab.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16
Purchase Units - Americans
Americans buy 2 armour, 1 destroyer, 2 factory_minors, 12 infantry, 1 mech_infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Spain to Germany
1 infantry moved from Normandy Bordeaux to Holland Belgium
2 fighters and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
2 fighters and 1 tactical_bomber moved from 110 Sea Zone to Northern Italy
2 infantry moved from France to Northern Italy
1 infantry moved from Finland to Karelia
Americans take Karelia from Germans
1 infantry moved from Finland to Vyborg
Americans take Vyborg from Germans
1 infantry moved from New Guinea to Dutch New Guinea
Americans take Dutch New Guinea from Japanese
2 infantry moved from Marianas to 22 Sea Zone
2 infantry and 1 transport moved from 22 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Iwo Jima
1 fighter and 1 tactical_bomber moved from Midway to Iwo Jima
2 fighters and 2 tactical_bombers moved from 46 Sea Zone to Guam
1 transport moved from 46 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 marine moved from New Guinea to 46 Sea Zone
1 battleship and 1 marine moved from 46 Sea Zone to 21 Sea Zone
1 marine moved from 21 Sea Zone to Guam
1 fighter and 1 tactical_bomber moved from 22 Sea Zone to Iwo Jima
2 fighters and 2 tactical_bombers moved from 46 Sea Zone to Guam
2 cruisers moved from 46 Sea Zone to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to Guam
2 fighters moved from 46 Sea Zone to Guam
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
Combat - Americans
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 0/1 hits, 0,17 expected hits
Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Germany causes 5 damage total.
Battle in Northern Italy
Americans attack with 2 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 factory_minor and 1 infantry
Americans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Northern Italy, round 2 : 2/5 hits, 2,00 expected hits
Italians roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy
Americans win, taking Northern Italy from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Italians: 1 infantry
Battle in Soviet Far East
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Soviet Far East, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Soviet Far East, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Soviet Far East
Americans win, taking Soviet Far East from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Holland Belgium
Americans attack with 2 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 armour
Americans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/4 hits, 1,83 expected hits
Germans roll dice for 1 armour in Holland Belgium, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Italians lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in Guam
Americans attack with 1 artillery, 7 fighters, 1 infantry, 1 marine and 5 tactical_bombers
Japanese defend with 1 airfield and 1 infantry
Americans roll dice for 1 battleship and 2 cruisers in Guam, round 2 : 1/3 hits, 1,67 expected hits
Japanese roll dice for 1 infantry in Guam, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Guam
Americans win, taking Guam from Japanese with 1 artillery, 7 fighters, 1 infantry, 1 marine and 5 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Iwo Jima
Americans attack with 2 fighters, 2 infantry and 2 tactical_bombers
Japanese defend with 1 infantry
Americans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Iwo Jima, round 2 : 3/6 hits, 2,67 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Iwo Jima
Americans win, taking Iwo Jima from Japanese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
7 fighters and 5 tactical_bombers moved from Guam to 21 Sea Zone
5 carriers, 3 fighters and 1 tactical_bomber moved from 46 Sea Zone to 21 Sea Zone
3 carriers moved from 46 Sea Zone to 21 Sea Zone
8 destroyers moved from 46 Sea Zone to 21 Sea Zone
1 artillery moved from New Guinea to 46 Sea Zone
1 carrier moved from 22 Sea Zone to 17 Sea Zone
1 destroyer moved from 22 Sea Zone to 17 Sea Zone
2 fighters and 2 tactical_bombers moved from Iwo Jima to 17 Sea Zone
3 submarines moved from 26 Sea Zone to 6 Sea Zone
1 carrier moved from 26 Sea Zone to 17 Sea Zone
1 destroyer moved from 10 Sea Zone to 3 Sea Zone
1 submarine moved from 10 Sea Zone to 3 Sea Zone
2 submarines moved from 10 Sea Zone to 26 Sea Zone
8 submarines moved from 46 Sea Zone to 21 Sea Zone
1 artillery and 1 transport moved from 46 Sea Zone to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 23 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 46 Sea Zone to 23 Sea Zone
3 submarines moved from 46 Sea Zone to 21 Sea Zone
1 marine moved from Central United States to 101 Sea Zone
8 infantry moved from Central United States to 101 Sea Zone
1 cruiser, 8 infantry, 1 marine and 4 transports moved from 101 Sea Zone to 90 Sea Zone
5 transports moved from 91 Sea Zone to 101 Sea Zone
1 infantry moved from Algeria to Tunisia
3 submarines moved from 93 Sea Zone to 97 Sea Zone
2 fighters and 1 tactical_bomber moved from Northern Italy to France
1 bomber moved from Germany to France
1 fighter moved from Eastern United States to Spain
1 cruiser, 8 infantry, 1 marine and 4 transports moved from 90 Sea Zone to 91 Sea Zone
8 infantry moved from 91 Sea Zone to Spain
10 infantry moved from Spain to Southern France
1 mech_infantry moved from Alexandria to Egypt
5 infantry moved from Finland to Karelia
1 infantry moved from Sweden to Finland
1 fighter moved from Holland Belgium to Norway
1 tactical_bomber moved from Holland Belgium to Norway
1 fighter moved from Holland Belgium to France
2 submarines moved from 46 Sea Zone to 21 Sea Zone
Place Units - Americans
1 armour placed in Spain
Turning on Edit Mode
EDIT: Removing units owned by Americans from Spain: 1 armour
EDIT: Adding units owned by Americans to Spain: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 127 Sea Zone: 2 submarines
EDIT: Adding units owned by Americans to 125 Sea Zone: 2 submarines
EDIT: Turning off Edit Mode
1 submarine placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 101 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to Norway: 3 infantry
EDIT: Turning off Edit Mode
1 armour and 1 mech_infantry placed in Spain
1 factory_minor placed in Sweden
1 factory_minor placed in Finland
1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
9 infantry placed in Central United States
1 infantry placed in Eastern United States
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 78 PUs; end with 78 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 103 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 108 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 113 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 118 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 123 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Normandy Bordeaux: 2 artilleries and 6 infantry
EDIT: Adding units owned by Americans to France: 2 artilleries and 6 infantry
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
Combat - Chinese
Chinese creates battle in territory Kansu
Battle in Kansu
Chinese attack with 1 infantry
Japanese defend with 1 aaGun
1 aaGun owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 1 PU; end with 2 PUs
Purchase Units - British
British buy 1 armour, 1 artillery, 1 carrier, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 4 transports moved from 110 Sea Zone to 102 Sea Zone
EDIT: 3 carriers and 1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 bomber moved from France to Germany
Combat - British
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 0/1 hits, 0,17 expected hits
Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Germany causes 5 damage total.
Non Combat Move - British
2 infantry moved from Finland to Karelia
1 mech_infantry moved from Finland to Norway
2 fighters moved from Spain to 81 Sea Zone
1 fighter moved from France to Spain
1 aaGun and 3 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 110 Sea Zone to 92 Sea Zone
1 aaGun and 3 infantry moved from 92 Sea Zone to Spain
1 carrier and 1 destroyer moved from 110 Sea Zone to 92 Sea Zone
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from United Kingdom to Spain
2 fighters moved from France to Egypt
1 aaGun and 3 infantry moved from Normandy Bordeaux to France
1 bomber moved from Germany to France
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
2 submarines moved from 80 Sea Zone to 81 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 submarine moved from 97 Sea Zone to 99 Sea Zone
Place Units - British
1 carrier placed in 81 Sea Zone
1 armour and 1 fighter placed in Union of South Africa
Turning on Edit Mode
EDIT: Removing units owned by British from Union of South Africa: 1 armour and 1 fighter
EDIT: Adding units owned by British to Egypt: 1 airfield
EDIT: Turning off Edit Mode
1 mech_infantry placed in Union of South Africa
1 artillery and 1 infantry placed in Egypt
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 1 infantry
EDIT: Adding units owned by British to Egypt: 1 artillery
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 30 PUs; end with 30 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 39 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 3 carriers and 1 destroyer
EDIT: Adding units owned by Americans to 92 Sea Zone: 3 carriers and 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0,83
Japanese regular : 0,00
Italians regular : 0,67
Germans AA : -0,33
Germans regular : -0,50
The US-fleet to z92 instead of z91.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16
Purchase Units - Italians
Italians repair damage of 6x factory_minor; Remaining resources: 6 PUs;
Italians buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 2 infantry moved from Western Germany to Holland Belgium
3 infantry moved from Southern Italy to Northern Italy
1 artillery moved from Southern Italy to Northern Italy
Combat - Italians
Battle in Northern Italy
Italians attack with 1 artillery and 3 infantry
Americans defend with 1 factory_minor and 1 infantry
Italians roll dice for 1 artillery and 3 infantry in Northern Italy, round 2 : 2/4 hits, 1.00 expected hits
Americans roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Northern Italy
Italians win, taking Northern Italy from Americans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Italians attack with 1 artillery and 2 infantry
Americans defend with 1 infantry
Italians roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 2/3 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium
Italians win, taking Holland Belgium from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Italians
Place Units - Italians
2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,3,6,6,3
Italians collect 4 PUs (6 lost to blockades); end with 4 PUs
Combat Hit Differential Summary :
Americans regular : 0.33
Italians regular : 2.17
@aagamerz13 one second need to fix aagun
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16
Purchase Units - Italians
Italians repair damage of 6x factory_minor; Remaining resources: 6 PUs;
Italians buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 2 infantry moved from Western Germany to Holland Belgium
3 infantry moved from Southern Italy to Northern Italy
1 artillery moved from Southern Italy to Northern Italy
Combat - Italians
Battle in Northern Italy
Italians attack with 1 artillery and 3 infantry
Americans defend with 1 factory_minor and 1 infantry
Italians roll dice for 1 artillery and 3 infantry in Northern Italy, round 2 : 2/4 hits, 1.00 expected hits
Americans roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Northern Italy
Italians win, taking Northern Italy from Americans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Italians attack with 1 artillery and 2 infantry
Americans defend with 1 infantry
Italians roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 2/3 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium
Italians win, taking Holland Belgium from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Italians
Place Units - Italians
2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,3,6,6,3
Italians collect 4 PUs (6 lost to blockades); end with 4 PUs
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Kansu: 3 infantry
EDIT: Changing ownership of Kansu from Chinese to Japanese
EDIT: Adding units owned by Japanese to Kansu: 1 infantry
EDIT: Removing units owned by Japanese from Evenkiyskiy: 1 infantry
EDIT: Adding units owned by Japanese to Shensi: 1 aaGun
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing PUs for Chinese from 2 to 7
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0.33
Italians regular : 2.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 3 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from New Guinea to 46 Sea Zone
2 infantry and 1 transport moved from 46 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 cruiser moved from 46 Sea Zone to 23 Sea Zone
EDIT: 1 destroyer moved from 46 Sea Zone to 21 Sea Zone
3 submarines moved from 46 Sea Zone to 23 Sea Zone
1 destroyer and 5 submarines moved from 46 Sea Zone to 21 Sea Zone
2 aaGuns, 2 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from Queensland to New South Wales
1 infantry moved from South Australia to New South Wales
2 destroyers moved from 62 Sea Zone to 30 Sea Zone
Place Units - ANZAC
1 artillery and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 3 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from New Guinea to 46 Sea Zone
2 infantry and 1 transport moved from 46 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 cruiser moved from 46 Sea Zone to 23 Sea Zone
EDIT: 1 destroyer moved from 46 Sea Zone to 21 Sea Zone
3 submarines moved from 46 Sea Zone to 23 Sea Zone
1 destroyer and 5 submarines moved from 46 Sea Zone to 21 Sea Zone
2 aaGuns, 2 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from Queensland to New South Wales
1 infantry moved from South Australia to New South Wales
2 destroyers moved from 62 Sea Zone to 30 Sea Zone
Place Units - ANZAC
1 artillery and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Purchase Units - French
French buy 2 artilleries and 1 submarine; Remaining resources: 2 PUs;
Combat Move - French
3 infantry moved from France to Holland Belgium
1 armour moved from France to Switzerland
French take Switzerland from Germans
1 armour moved from Switzerland to France
1 infantry moved from France to Holland Belgium
Combat - French
Battle in Holland Belgium
French attack with 4 infantry
Italians defend with 1 artillery and 1 infantry
French roll dice for 4 infantry in Holland Belgium, round 2 : 0/4 hits, 0,67 expected hits
Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the French lost in Holland Belgium
French roll dice for 3 infantry in Holland Belgium, round 3 : 1/3 hits, 0,50 expected hits
Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Italians lost in Holland Belgium
French roll dice for 3 infantry in Holland Belgium, round 4 : 0/3 hits, 0,50 expected hits
Germans roll dice for 1 artillery in Holland Belgium, round 4 : 0/1 hits, 0,33 expected hits
French roll dice for 3 infantry in Holland Belgium, round 5 : 1/3 hits, 0,50 expected hits
Germans roll dice for 1 artillery in Holland Belgium, round 5 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Italians and 1 infantry owned by the French lost in Holland Belgium
French win, taking Holland Belgium from Germans with 2 infantry remaining. Battle score for attacker is 1
Casualties for French: 2 infantry
Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - French
Place Units - French
2 artilleries placed in Southern France
1 submarine placed in 93 Sea Zone
Turn Complete - French
French collect 19 PUs; end with 21 PUs
Combat Hit Differential Summary :
French regular : -0,17
Germans regular : 0,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 8x factory_major; Remaining resources: 74 PUs;
Germans buy 1 armour, 10 artilleries and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour and 2 mech_infantrys moved from Ukraine to Volgograd
1 bomber moved from Novgorod to Volgograd
1 armour moved from Tambov to Volgograd
Combat - Germans
Battle in Volgograd
Germans attack with 2 armour, 1 bomber and 2 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 2 armour, 1 bomber and 2 mech_infantrys in Volgograd, round 2 : 4/5 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 2 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Volgograd to Bryansk
3 armour moved from Tambov to Bryansk
1 infantry moved from Smolensk to Archangel
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Smolensk
35 infantry moved from Tambov to Samara
1 aaGun moved from Tambov to Samara
10 artilleries moved from Tambov to Samara
7 mech_infantrys moved from Tambov to Samara
1 armour moved from Tambov to Bryansk
19 armour moved from Tambov to Samara
3 fighters moved from Bryansk to Southern Italy
1 fighter moved from Novgorod to Western Germany
5 fighters moved from Novgorod to Western Germany
22 infantry moved from Germany to Western Germany
8 fighters and 3 tactical_bombers moved from Bryansk to Germany
5 fighters moved from Western Germany to Germany
1 mech_infantry moved from Germany to Western Germany
Place Units - Germans
10 artilleries placed in Western Germany
1 armour and 7 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,2,2,1,3
Germans collect 46 PUs (2 lost to blockades); end with 46 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 48 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 68 PUs
Combat Hit Differential Summary :
Russians regular : -0.33
Germans regular : 2.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 8x factory_major; Remaining resources: 74 PUs;
Germans buy 1 armour, 10 artilleries and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour and 2 mech_infantrys moved from Ukraine to Volgograd
1 bomber moved from Novgorod to Volgograd
1 armour moved from Tambov to Volgograd
Combat - Germans
Battle in Volgograd
Germans attack with 2 armour, 1 bomber and 2 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 2 armour, 1 bomber and 2 mech_infantrys in Volgograd, round 2 : 4/5 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 2 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Volgograd to Bryansk
3 armour moved from Tambov to Bryansk
1 infantry moved from Smolensk to Archangel
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Smolensk
35 infantry moved from Tambov to Samara
1 aaGun moved from Tambov to Samara
10 artilleries moved from Tambov to Samara
7 mech_infantrys moved from Tambov to Samara
1 armour moved from Tambov to Bryansk
19 armour moved from Tambov to Samara
3 fighters moved from Bryansk to Southern Italy
1 fighter moved from Novgorod to Western Germany
5 fighters moved from Novgorod to Western Germany
22 infantry moved from Germany to Western Germany
8 fighters and 3 tactical_bombers moved from Bryansk to Germany
5 fighters moved from Western Germany to Germany
1 mech_infantry moved from Germany to Western Germany
Place Units - Germans
10 artilleries placed in Western Germany
1 armour and 7 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,2,2,1,3
Germans collect 46 PUs (2 lost to blockades); end with 46 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 48 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 68 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 3 fighters
EDIT: Adding units owned by Germans to Western Germany: 3 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 2 fighters
EDIT: Adding units owned by Germans to Western Germany: 2 fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : -0.33
Germans regular : 2.00
@aagamerz13 use latest save bomber defense
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 17
Combat Move - Russians
7 artilleries and 20 infantry moved from Novosibirsk to Kansu
7 artilleries moved from Novosibirsk to Tsinghai
20 infantry moved from Novosibirsk to Tsinghai
2 armour and 1 mech_infantry moved from Novosibirsk to Kansu
Combat - Russians
Battle in Kansu
Russians attack with 2 armour, 7 artilleries, 20 infantry and 1 mech_infantry
Japanese defend with 1 infantry
Russians roll dice for 2 armour, 7 artilleries, 20 infantry and 1 mech_infantry in Kansu, round 2 : 9/30 hits, 8,00 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kansu
Russians win, taking Kansu from Japanese with 2 armour, 7 artilleries, 20 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Tsinghai
Russians attack with 7 artilleries and 20 infantry
Japanese defend with 1 infantry
Russians roll dice for 7 artilleries and 20 infantry in Tsinghai, round 2 : 8/27 hits, 6,83 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Tsinghai
Russians win, taking Tsinghai from Japanese with 7 artilleries and 20 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
2 infantry moved from Novosibirsk to Kansu
6 infantry moved from Novosibirsk to Tsinghai
3 aaGuns moved from Novosibirsk to Tsinghai
3 aaGuns moved from Novosibirsk to Kansu
3 fighters and 1 tactical_bomber moved from France to Egypt
2 fighters moved from Norway to Spain
Turn Complete - Russians
Combat Hit Differential Summary :
Japanese regular : -0,67
Russians regular : 2,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 3 armour, 2 bombers, 4 fighters and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 transport moved from 37 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
5 fighters and 3 tactical_bombers moved from 42 Sea Zone to Dutch New Guinea
1 infantry moved from Samara to Novosibirsk
Japanese take Novosibirsk from Russians
1 artillery moved from Urals to Evenkiyskiy
1 artillery moved from Vologda to Urals
1 destroyer moved from 39 Sea Zone to 80 Sea Zone
2 fighters and 1 tactical_bomber moved from India to 80 Sea Zone
1 fighter and 1 tactical_bomber moved from Iraq to 80 Sea Zone
Combat - Japanese
Japanese creates battle in territory 42 Sea Zone
Japanese creates battle in territory 6 Sea Zone
Battle in 80 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 2 tactical_bombers
British defend with 1 submarine
Japanese roll dice for 1 destroyer, 3 fighters and 2 tactical_bombers in 80 Sea Zone, round 2 : 2/6 hits, 3.17 expected hits
British roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the British lost in 80 Sea Zone
Japanese win, taking 42 Sea Zone from Americans, taking 80 Sea Zone from Neutral with 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in Dutch New Guinea
Japanese attack with 1 artillery, 5 fighters, 1 infantry and 3 tactical_bombers
Americans defend with 1 infantry
Japanese roll dice for 1 artillery, 5 fighters, 1 infantry and 3 tactical_bombers in Dutch New Guinea, round 2 : 9/10 hits, 5.17 expected hits
Americans roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from Americans with 1 artillery, 5 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Java: 2 infantry
EDIT: Adding units owned by Japanese to 42 Sea Zone: 2 infantry
EDIT: Turning off Edit Mode
1 carrier moved from 37 Sea Zone to 35 Sea Zone
2 battleships, 12 carriers, 2 cruisers, 4 destroyers, 11 fighters, 2 infantry, 5 tactical_bombers and 1 transport moved from 42 Sea Zone to 35 Sea Zone
5 fighters and 3 tactical_bombers moved from Dutch New Guinea to 35 Sea Zone
4 fighters and 1 tactical_bomber moved from Kwangtung to Japan
4 fighters moved from Kiangsu to Japan
1 infantry moved from Buryatia to Yakut S.S.R.
1 aaGun moved from Shensi to Kweichow
1 armour moved from Greece to Iraq
1 infantry moved from Iraq to Trans-Jordan
3 armour and 3 mech_infantrys moved from Iraq to Trans-Jordan
3 infantry and 3 mech_infantrys moved from Persia to Iraq
3 mech_infantrys moved from Eastern Persia to Iraq
1 infantry moved from Caucasus to Turkey
3 fighters and 2 tactical_bombers moved from 80 Sea Zone to Iraq
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Iraq
3 mech_infantrys moved from India to Eastern Persia
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
2 submarines moved from 42 Sea Zone to 35 Sea Zone
Place Units - Japanese
3 armour placed in Iraq
2 bombers placed in India
4 fighters placed in Japan
1 infantry placed in Japan
1 infantry placed in Kwangtung
1 infantry placed in Kiangsu
1 infantry placed in Manchuria
1 infantry placed in Kwangtung
Turn Complete - Japanese
Total Cost from Convoy Blockades: 13
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,5,2,3,5
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,4,2,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,3,6,3,4
Japanese collect 78 PUs (13 lost to blockades); end with 78 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Japanese regular : 2.67
British regular : -0.17
@aagamerz13 wait
i edited it to have 8 fighters on both west and regular germany lol
@aagamerz13 u missed that save lol