Forgot I was going to send one of those planes from sz100 to Gib, oh well.
trulpen L+19 vs aagamerz13 BM#
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TripleA Turn Summary: Russians round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16 Combat Move - Russians 1 infantry moved from Samara to Volgograd Russians take Volgograd from Germans 5 artilleries and 10 infantry moved from Samara to Novosibirsk 2 artilleries moved from Samara to Novosibirsk 1 armour and 1 mech_infantry moved from Samara to Novosibirsk 10 infantry moved from Samara to Novosibirsk 4 infantry moved from Samara to Novosibirsk 1 armour, 7 artilleries and 25 infantry moved from Samara to Novosibirsk Combat - Russians Battle in Novosibirsk Russians attack with 2 armour, 14 artilleries, 49 infantry and 1 mech_infantry Japanese defend with 1 infantry Russians roll dice for 2 armour, 14 artilleries, 49 infantry and 1 mech_infantry in Novosibirsk, round 2 : 18/66 hits, 16,33 expected hits Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Novosibirsk Russians win, taking Novosibirsk from Japanese with 2 armour, 14 artilleries, 48 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Russians 6 aaGuns moved from Samara to Novosibirsk 5 fighters and 1 tactical_bomber moved from Norway to France Turn Complete - Russians Turning on Edit Mode EDIT: Removing units owned by Russians from France: 2 fighters EDIT: Adding units owned by Russians to Norway: 2 fighters EDIT: Removing units owned by Russians from France: 1 fighter EDIT: Adding units owned by Russians to Norway: 1 fighter EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Japanese regular : 0,67 Russians regular : 1,67 -
Leaving 3 figs in Norway, but I’ll check if it’s feasible considering Cairo.
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I will do it. Missed to land US-air in Spain as planned.
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TripleA Turn Summary: Russians round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16 Combat Move - Russians 1 infantry moved from Samara to Volgograd Russians take Volgograd from Germans 5 artilleries and 10 infantry moved from Samara to Novosibirsk 2 artilleries moved from Samara to Novosibirsk 1 armour and 1 mech_infantry moved from Samara to Novosibirsk 10 infantry moved from Samara to Novosibirsk 4 infantry moved from Samara to Novosibirsk 1 armour, 7 artilleries and 25 infantry moved from Samara to Novosibirsk Combat - Russians Battle in Novosibirsk Russians attack with 2 armour, 14 artilleries, 49 infantry and 1 mech_infantry Japanese defend with 1 infantry Russians roll dice for 2 armour, 14 artilleries, 49 infantry and 1 mech_infantry in Novosibirsk, round 2 : 18/66 hits, 16,33 expected hits Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Novosibirsk Russians win, taking Novosibirsk from Japanese with 2 armour, 14 artilleries, 48 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Russians 6 aaGuns moved from Samara to Novosibirsk 5 fighters and 1 tactical_bomber moved from Norway to France Turn Complete - Russians Turning on Edit Mode EDIT: Removing units owned by Russians from France: 2 fighters EDIT: Adding units owned by Russians to Norway: 2 fighters EDIT: Removing units owned by Russians from France: 1 fighter EDIT: Adding units owned by Russians to Norway: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Norway: 1 fighter EDIT: Adding units owned by Russians to France: 1 fighter EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Japanese regular : 0,67 Russians regular : 1,67 -
Leave 2 figs in Norway. J may go.
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@trulpen forgot bomber on each destroyer
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TripleA Manual Gamesave Post: Japanese round 16
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16 Purchase Units - Japanese Japanese buy 1 carrier, 3 fighters, 5 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Iraq to Turkey Japanese take Turkey from British 1 armour moved from Turkey to Greece Japanese take Greece from British 2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 infantry moved from Kazakhstan to Samara Japanese take Samara from Russians 1 infantry moved from Sikang to Kazakhstan 1 infantry moved from Szechwan to Sikang 1 infantry moved from Yunnan to Szechwan 1 mech_infantry moved from Burma to Yunnan 1 infantry moved from Kansu to Timguska 1 infantry moved from Urals to Evenkiyskiy 1 artillery moved from Vologda to Urals 1 infantry moved from Amur to Buryatia 1 infantry moved from Amur to Buryatia 1 infantry moved from Siberia to Amur 1 destroyer moved from 37 Sea Zone to 39 Sea Zone Combat - Japanese Battle in Java Non Combat Move - JapaneseCombat Hit Differential Summary :
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@aagamerz13
bomber over uk sea[dice 1d6<=4]
dest [dice 1d6<3] -
1d6<=4: 4; Hits: 1
1d6<3: 3; Hits: 0 -
@dicebot win over uk sea with bomber remaining
over leningrad
bomber[dice 1d6<5]
dest [dice 1d6<3] -
1d6<5: 4; Hits: 1
1d6<3: 2; Hits: 1 -
@dicebot sea over leningrad cleared bomber lost
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TripleA Turn Summary: Japanese round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16 Purchase Units - Japanese Japanese buy 1 carrier, 3 fighters, 5 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Iraq to Turkey Japanese take Turkey from British 1 armour moved from Turkey to Greece Japanese take Greece from British 2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 infantry moved from Kazakhstan to Samara Japanese take Samara from Russians 1 infantry moved from Sikang to Kazakhstan 1 infantry moved from Szechwan to Sikang 1 infantry moved from Yunnan to Szechwan 1 mech_infantry moved from Burma to Yunnan 1 infantry moved from Kansu to Timguska 1 infantry moved from Urals to Evenkiyskiy 1 artillery moved from Vologda to Urals 1 infantry moved from Amur to Buryatia 1 infantry moved from Amur to Buryatia 1 infantry moved from Siberia to Amur 1 destroyer moved from 37 Sea Zone to 39 Sea Zone Combat - Japanese Battle in Java Non Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by British from 124 Sea Zone: 1 destroyer EDIT: Removing units owned by Japanese from Germany: 1 bomber EDIT: Removing units owned by Americans from 127 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 1 bomber moved from Western Germany to 124 Sea Zone 1 bomber moved from 124 Sea Zone to Western Germany 1 submarine moved from 20 Sea Zone to 19 Sea Zone 1 submarine moved from 37 Sea Zone to 20 Sea Zone 3 fighters moved from 37 Sea Zone to Kiangsu 2 fighters moved from India to Kwangtung 1 fighter moved from India to Kwangtung 2 tactical_bombers moved from India to Iraq 4 mech_infantrys moved from Persia to Trans-Jordan 1 infantry moved from Persia to Iraq 3 armour moved from Eastern Persia to Iraq 3 infantry moved from Eastern Persia to Persia 3 mech_infantrys moved from West India to Persia 3 mech_infantrys moved from India to Eastern Persia 1 armour and 4 mech_infantrys moved from Iraq to Trans-Jordan 1 destroyer moved from 37 Sea Zone to 41 Sea Zone 2 battleships, 12 carriers, 2 cruisers, 4 destroyers, 16 fighters, 3 submarines and 5 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone 3 tactical_bombers moved from India to 42 Sea Zone 1 tactical_bomber moved from India to Iraq 1 tactical_bomber moved from India to Kwangtung 1 fighter moved from Kwangtung to Kiangsu 1 destroyer moved from 41 Sea Zone to 42 Sea Zone 1 destroyer moved from 42 Sea Zone to 37 Sea Zone 1 submarine moved from 42 Sea Zone to 35 Sea Zone Place Units - Japanese 3 mech_infantrys placed in Iraq 3 mech_infantrys placed in India 1 carrier and 1 transport placed in 37 Sea Zone 1 infantry placed in Manchuria 3 fighters and 4 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,5,3,2,2,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,1,2 Japanese collect 86 PUs (8 lost to blockades); end with 88 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 91 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 96 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 101 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16 Purchase Units - Japanese Japanese buy 1 carrier, 3 fighters, 5 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Iraq to Turkey Japanese take Turkey from British 1 armour moved from Turkey to Greece Japanese take Greece from British 2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 infantry moved from Kazakhstan to Samara Japanese take Samara from Russians 1 infantry moved from Sikang to Kazakhstan 1 infantry moved from Szechwan to Sikang 1 infantry moved from Yunnan to Szechwan 1 mech_infantry moved from Burma to Yunnan 1 infantry moved from Kansu to Timguska 1 infantry moved from Urals to Evenkiyskiy 1 artillery moved from Vologda to Urals 1 infantry moved from Amur to Buryatia 1 infantry moved from Amur to Buryatia 1 infantry moved from Siberia to Amur 1 destroyer moved from 37 Sea Zone to 39 Sea Zone Combat - Japanese Battle in Java Non Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by British from 124 Sea Zone: 1 destroyer EDIT: Removing units owned by Japanese from Germany: 1 bomber EDIT: Removing units owned by Americans from 127 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 1 bomber moved from Western Germany to 124 Sea Zone 1 bomber moved from 124 Sea Zone to Western Germany 1 submarine moved from 20 Sea Zone to 19 Sea Zone 1 submarine moved from 37 Sea Zone to 20 Sea Zone 3 fighters moved from 37 Sea Zone to Kiangsu 2 fighters moved from India to Kwangtung 1 fighter moved from India to Kwangtung 2 tactical_bombers moved from India to Iraq 4 mech_infantrys moved from Persia to Trans-Jordan 1 infantry moved from Persia to Iraq 3 armour moved from Eastern Persia to Iraq 3 infantry moved from Eastern Persia to Persia 3 mech_infantrys moved from West India to Persia 3 mech_infantrys moved from India to Eastern Persia 1 armour and 4 mech_infantrys moved from Iraq to Trans-Jordan 1 destroyer moved from 37 Sea Zone to 41 Sea Zone 2 battleships, 12 carriers, 2 cruisers, 4 destroyers, 16 fighters, 3 submarines and 5 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone 3 tactical_bombers moved from India to 42 Sea Zone 1 tactical_bomber moved from India to Iraq 1 tactical_bomber moved from India to Kwangtung 1 fighter moved from Kwangtung to Kiangsu 1 destroyer moved from 41 Sea Zone to 42 Sea Zone 1 destroyer moved from 42 Sea Zone to 37 Sea Zone 1 submarine moved from 42 Sea Zone to 35 Sea Zone Place Units - Japanese 3 mech_infantrys placed in Iraq 3 mech_infantrys placed in India 1 carrier and 1 transport placed in 37 Sea Zone 1 infantry placed in Manchuria 3 fighters and 4 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,5,3,2,2,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,1,2 Japanese collect 86 PUs (8 lost to blockades); end with 88 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 91 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 96 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 101 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16 Purchase Units - Japanese Japanese buy 1 carrier, 3 fighters, 5 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Iraq to Turkey Japanese take Turkey from British 1 armour moved from Turkey to Greece Japanese take Greece from British 2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 infantry moved from Kazakhstan to Samara Japanese take Samara from Russians 1 infantry moved from Sikang to Kazakhstan 1 infantry moved from Szechwan to Sikang 1 infantry moved from Yunnan to Szechwan 1 mech_infantry moved from Burma to Yunnan 1 infantry moved from Kansu to Timguska 1 infantry moved from Urals to Evenkiyskiy 1 artillery moved from Vologda to Urals 1 infantry moved from Amur to Buryatia 1 infantry moved from Amur to Buryatia 1 infantry moved from Siberia to Amur 1 destroyer moved from 37 Sea Zone to 39 Sea Zone Combat - Japanese Battle in Java Non Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by British from 124 Sea Zone: 1 destroyer EDIT: Removing units owned by Japanese from Germany: 1 bomber EDIT: Removing units owned by Americans from 127 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 1 bomber moved from Western Germany to 124 Sea Zone 1 bomber moved from 124 Sea Zone to Western Germany 1 submarine moved from 20 Sea Zone to 19 Sea Zone 1 submarine moved from 37 Sea Zone to 20 Sea Zone 3 fighters moved from 37 Sea Zone to Kiangsu 2 fighters moved from India to Kwangtung 1 fighter moved from India to Kwangtung 2 tactical_bombers moved from India to Iraq 4 mech_infantrys moved from Persia to Trans-Jordan 1 infantry moved from Persia to Iraq 3 armour moved from Eastern Persia to Iraq 3 infantry moved from Eastern Persia to Persia 3 mech_infantrys moved from West India to Persia 3 mech_infantrys moved from India to Eastern Persia 1 armour and 4 mech_infantrys moved from Iraq to Trans-Jordan 1 destroyer moved from 37 Sea Zone to 41 Sea Zone 2 battleships, 12 carriers, 2 cruisers, 4 destroyers, 16 fighters, 3 submarines and 5 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone 3 tactical_bombers moved from India to 42 Sea Zone 1 tactical_bomber moved from India to Iraq 1 tactical_bomber moved from India to Kwangtung 1 fighter moved from Kwangtung to Kiangsu 1 destroyer moved from 41 Sea Zone to 42 Sea Zone 1 destroyer moved from 42 Sea Zone to 37 Sea Zone 1 submarine moved from 42 Sea Zone to 35 Sea Zone Place Units - Japanese 3 mech_infantrys placed in Iraq 3 mech_infantrys placed in India 1 carrier and 1 transport placed in 37 Sea Zone 1 infantry placed in Manchuria 3 fighters and 4 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,5,3,2,2,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,1,2 Japanese collect 86 PUs (8 lost to blockades); end with 88 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 91 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 96 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 101 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Iraq: 1 fighter EDIT: Adding units owned by Japanese to Trans-Jordan: 1 fighter EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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@aagamerz13 use last land fighter in tj just in case
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TripleA Turn Summary: Japanese round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16 Purchase Units - Japanese Japanese buy 1 carrier, 3 fighters, 5 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Iraq to Turkey Japanese take Turkey from British 1 armour moved from Turkey to Greece Japanese take Greece from British 2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 infantry moved from Kazakhstan to Samara Japanese take Samara from Russians 1 infantry moved from Sikang to Kazakhstan 1 infantry moved from Szechwan to Sikang 1 infantry moved from Yunnan to Szechwan 1 mech_infantry moved from Burma to Yunnan 1 infantry moved from Kansu to Timguska 1 infantry moved from Urals to Evenkiyskiy 1 artillery moved from Vologda to Urals 1 infantry moved from Amur to Buryatia 1 infantry moved from Amur to Buryatia 1 infantry moved from Siberia to Amur 1 destroyer moved from 37 Sea Zone to 39 Sea Zone Combat - Japanese Battle in Java Non Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by British from 124 Sea Zone: 1 destroyer EDIT: Removing units owned by Japanese from Germany: 1 bomber EDIT: Removing units owned by Americans from 127 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 1 bomber moved from Western Germany to 124 Sea Zone 1 bomber moved from 124 Sea Zone to Western Germany 1 submarine moved from 20 Sea Zone to 19 Sea Zone 1 submarine moved from 37 Sea Zone to 20 Sea Zone 3 fighters moved from 37 Sea Zone to Kiangsu 2 fighters moved from India to Kwangtung 1 fighter moved from India to Kwangtung 2 tactical_bombers moved from India to Iraq 4 mech_infantrys moved from Persia to Trans-Jordan 1 infantry moved from Persia to Iraq 3 armour moved from Eastern Persia to Iraq 3 infantry moved from Eastern Persia to Persia 3 mech_infantrys moved from West India to Persia 3 mech_infantrys moved from India to Eastern Persia 1 armour and 4 mech_infantrys moved from Iraq to Trans-Jordan 1 destroyer moved from 37 Sea Zone to 41 Sea Zone 2 battleships, 12 carriers, 2 cruisers, 4 destroyers, 16 fighters, 3 submarines and 5 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone 3 tactical_bombers moved from India to 42 Sea Zone 1 tactical_bomber moved from India to Iraq 1 tactical_bomber moved from India to Kwangtung 1 fighter moved from Kwangtung to Kiangsu 1 destroyer moved from 41 Sea Zone to 42 Sea Zone 1 destroyer moved from 42 Sea Zone to 37 Sea Zone 1 submarine moved from 42 Sea Zone to 35 Sea Zone Place Units - Japanese 3 mech_infantrys placed in Iraq 3 mech_infantrys placed in India 1 carrier and 1 transport placed in 37 Sea Zone 1 infantry placed in Manchuria 3 fighters and 4 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,5,3,2,2,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,1,2 Japanese collect 86 PUs (8 lost to blockades); end with 88 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 91 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 96 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 101 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Iraq: 1 fighter EDIT: Adding units owned by Japanese to Trans-Jordan: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from Iraq: 1 tactical_bomber EDIT: Adding units owned by Japanese to Trans-Jordan: 1 tactical_bomber EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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@aagamerz13 added 2 planes to tj
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@aagamerz13 last save
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I think the chinese will spawn a guerilla in Kansu. The aa has no fighting power, so doesn’t suppress spawns.





