@simon33 said in cwglee51 allies+40 vs simon Axis OOB:
Scrambles from Guam or Queensland?
That second bomber was supposed to be moved to the Carolines J1. Bummer.
Slight update, same Q.
@aagamerz13 Crap. Where did these fighters come from? Eastern US I guess. I am too inexperienced or naive, obviously, not able to avoid these kind of small tricks.
Well, I guess you are better player, I will have to try harder. Even when it seems there is a chance, at the end there really isn’t. If that Egypt battle went bit to my side, ,maybe it would be more fun, but I guess I would screw up somewhere else :)
Anyway, just kill them as the game suggests.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 airfield, 1 carrier, 4 fighters, 2 infantry and 1 transport; Remaining resources: 4 PUs;
Combat Move - Americans
1 armour moved from Normandy Bordeaux to Holland Belgium
10 fighters moved from 113 Sea Zone to Holland Belgium
2 fighters moved from Eastern United States to 27 Sea Zone
4 fighters moved from Western United States to 27 Sea Zone
1 transport moved from 28 Sea Zone to 11 Sea Zone
1 battleship, 9 carriers, 1 cruiser, 2 destroyers, 7 fighters, 2 marines and 2 submarines moved from 28 Sea Zone to 27 Sea Zone
Combat - Americans
Battle in Holland Belgium
Americans attack with 1 armour and 10 fighters
Germans defend with 2 infantry
Americans roll dice for 1 armour and 10 fighters in Holland Belgium, round 2 : 9/11 hits, 5.50 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Germans and 1 armour owned by the Americans lost in Holland Belgium
Americans win with 10 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 armour
Casualties for Germans: 2 infantry
Battle in 27 Sea Zone
Americans attack with 1 battleship, 9 carriers, 1 cruiser, 2 destroyers, 13 fighters, 2 marines and 2 submarines
Japanese defend with 1 battleship, 7 carriers, 2 cruisers, 1 destroyer, 5 fighters, 2 submarines, 5 tactical_bombers and 2 transports
Americans roll dice for 2 submarines in 27 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 1 battleship, 9 carriers, 1 cruiser, 2 destroyers and 13 fighters in 27 Sea Zone, round 2 : 8/17 hits, 8.33 expected hits
Units damaged: 6 carriers owned by the Japanese and 1 battleship owned by the Japanese
Japanese roll dice for 2 submarines in 27 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 battleship, 7 carriers, 2 cruisers, 1 destroyer, 5 fighters, 5 tactical_bombers and 2 transports in 27 Sea Zone, round 2 : 7/21 hits, 9.00 expected hits
Units damaged: 2 carriers owned by the Americans
2 submarines owned by the Americans, 1 destroyer owned by the Americans, 1 submarine owned by the Japanese and 1 carrier owned by the Americans lost in 27 Sea Zone
Americans roll dice for 1 battleship, 8 carriers, 1 cruiser, 1 destroyer and 13 fighters in 27 Sea Zone, round 3 : 7/16 hits, 8.00 expected hits
Japanese roll dice for 1 submarine in 27 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 battleship, 7 carriers, 2 cruisers, 1 destroyer, 5 fighters, 5 tactical_bombers and 2 transports in 27 Sea Zone, round 3 : 11/21 hits, 9.00 expected hits
Units damaged: 6 carriers owned by the Americans and 1 battleship owned by the Americans
6 carriers owned by the Japanese, 1 submarine owned by the Japanese, 2 carriers owned by the Americans and 2 fighters owned by the Americans lost in 27 Sea Zone
Americans roll dice for 1 battleship, 6 carriers, 1 cruiser, 1 destroyer and 11 fighters in 27 Sea Zone, round 4 : 9/14 hits, 7.00 expected hits
Japanese roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 5 fighters, 5 tactical_bombers and 2 transports in 27 Sea Zone, round 4 : 8/15 hits, 8.00 expected hits
5 tactical_bombers owned by the Japanese, 1 destroyer owned by the Americans, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese, 6 carriers owned by the Americans, 1 fighter owned by the Americans and 2 cruisers owned by the Japanese lost in 27 Sea Zone
Americans roll dice for 1 battleship, 1 cruiser and 10 fighters in 27 Sea Zone, round 5 : 6/12 hits, 6.17 expected hits
Japanese roll dice for 1 battleship, 5 fighters and 2 transports in 27 Sea Zone, round 5 : 4/6 hits, 4.00 expected hits
5 fighters owned by the Japanese, 1 cruiser owned by the Americans, 1 battleship owned by the Japanese, 2 fighters owned by the Americans, 2 marines owned by the Americans and 1 battleship owned by the Americans lost in 27 Sea Zone
2 transports owned by the Japanese lost in 27 Sea Zone
Americans win with 8 fighters remaining. Battle score for attacker is 23
Casualties for Americans: 1 battleship, 9 carriers, 1 cruiser, 2 destroyers, 5 fighters, 2 marines and 2 submarines
Casualties for Japanese: 1 battleship, 7 carriers, 2 cruisers, 1 destroyer, 5 fighters, 2 submarines, 5 tactical_bombers and 2 transports
Non Combat Move - Americans
8 fighters moved from 27 Sea Zone to Johnston Island
2 infantry moved from Gibraltar to 93 Sea Zone
1 carrier, 1 fighter, 2 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone
2 transports moved from 113 Sea Zone to 93 Sea Zone
2 infantry moved from 113 Sea Zone to Normandy Bordeaux
4 infantry moved from Eastern United States to 104 Sea Zone
4 infantry, 1 submarine and 2 transports moved from 104 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Gibraltar
2 infantry moved from 93 Sea Zone to Gibraltar
3 fighters moved from Holland Belgium to 113 Sea Zone
3 fighters moved from Holland Belgium to 113 Sea Zone
3 fighters moved from Holland Belgium to 113 Sea Zone
1 fighter moved from Holland Belgium to Normandy Bordeaux
1 fighter moved from 113 Sea Zone to Normandy Bordeaux
Place Units - Americans
1 airfield placed in Normandy Bordeaux
3 fighters placed in Normandy Bordeaux
Turning on Edit Mode
EDIT: Removing units owned by Americans from Gibraltar: 2 fighters
EDIT: Adding units owned by Americans to Normandy Bordeaux: 2 fighters
EDIT: Turning off Edit Mode
1 carrier and 1 transport placed in 11 Sea Zone
1 fighter placed in 11 Sea Zone
2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 53 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans regular : 4.33
Japanese regular : -0.50
Germans regular : 0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 airfield, 1 carrier, 4 fighters, 2 infantry and 1 transport; Remaining resources: 4 PUs;
Combat Move - Americans
1 armour moved from Normandy Bordeaux to Holland Belgium
10 fighters moved from 113 Sea Zone to Holland Belgium
2 fighters moved from Eastern United States to 27 Sea Zone
4 fighters moved from Western United States to 27 Sea Zone
1 transport moved from 28 Sea Zone to 11 Sea Zone
1 battleship, 9 carriers, 1 cruiser, 2 destroyers, 7 fighters, 2 marines and 2 submarines moved from 28 Sea Zone to 27 Sea Zone
Combat - Americans
Battle in Holland Belgium
Americans attack with 1 armour and 10 fighters
Germans defend with 2 infantry
Americans roll dice for 1 armour and 10 fighters in Holland Belgium, round 2 : 9/11 hits, 5.50 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Germans and 1 armour owned by the Americans lost in Holland Belgium
Americans win with 10 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 armour
Casualties for Germans: 2 infantry
Battle in 27 Sea Zone
Americans attack with 1 battleship, 9 carriers, 1 cruiser, 2 destroyers, 13 fighters, 2 marines and 2 submarines
Japanese defend with 1 battleship, 7 carriers, 2 cruisers, 1 destroyer, 5 fighters, 2 submarines, 5 tactical_bombers and 2 transports
Americans roll dice for 2 submarines in 27 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 1 battleship, 9 carriers, 1 cruiser, 2 destroyers and 13 fighters in 27 Sea Zone, round 2 : 8/17 hits, 8.33 expected hits
Units damaged: 6 carriers owned by the Japanese and 1 battleship owned by the Japanese
Japanese roll dice for 2 submarines in 27 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 battleship, 7 carriers, 2 cruisers, 1 destroyer, 5 fighters, 5 tactical_bombers and 2 transports in 27 Sea Zone, round 2 : 7/21 hits, 9.00 expected hits
Units damaged: 2 carriers owned by the Americans
2 submarines owned by the Americans, 1 destroyer owned by the Americans, 1 submarine owned by the Japanese and 1 carrier owned by the Americans lost in 27 Sea Zone
Americans roll dice for 1 battleship, 8 carriers, 1 cruiser, 1 destroyer and 13 fighters in 27 Sea Zone, round 3 : 7/16 hits, 8.00 expected hits
Japanese roll dice for 1 submarine in 27 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 battleship, 7 carriers, 2 cruisers, 1 destroyer, 5 fighters, 5 tactical_bombers and 2 transports in 27 Sea Zone, round 3 : 11/21 hits, 9.00 expected hits
Units damaged: 6 carriers owned by the Americans and 1 battleship owned by the Americans
6 carriers owned by the Japanese, 1 submarine owned by the Japanese, 2 carriers owned by the Americans and 2 fighters owned by the Americans lost in 27 Sea Zone
Americans roll dice for 1 battleship, 6 carriers, 1 cruiser, 1 destroyer and 11 fighters in 27 Sea Zone, round 4 : 9/14 hits, 7.00 expected hits
Japanese roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 5 fighters, 5 tactical_bombers and 2 transports in 27 Sea Zone, round 4 : 8/15 hits, 8.00 expected hits
5 tactical_bombers owned by the Japanese, 1 destroyer owned by the Americans, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese, 6 carriers owned by the Americans, 1 fighter owned by the Americans and 2 cruisers owned by the Japanese lost in 27 Sea Zone
Americans roll dice for 1 battleship, 1 cruiser and 10 fighters in 27 Sea Zone, round 5 : 6/12 hits, 6.17 expected hits
Japanese roll dice for 1 battleship, 5 fighters and 2 transports in 27 Sea Zone, round 5 : 4/6 hits, 4.00 expected hits
5 fighters owned by the Japanese, 1 cruiser owned by the Americans, 1 battleship owned by the Japanese, 2 fighters owned by the Americans, 2 marines owned by the Americans and 1 battleship owned by the Americans lost in 27 Sea Zone
2 transports owned by the Japanese lost in 27 Sea Zone
Americans win with 8 fighters remaining. Battle score for attacker is 23
Casualties for Americans: 1 battleship, 9 carriers, 1 cruiser, 2 destroyers, 5 fighters, 2 marines and 2 submarines
Casualties for Japanese: 1 battleship, 7 carriers, 2 cruisers, 1 destroyer, 5 fighters, 2 submarines, 5 tactical_bombers and 2 transports
Non Combat Move - Americans
8 fighters moved from 27 Sea Zone to Johnston Island
2 infantry moved from Gibraltar to 93 Sea Zone
1 carrier, 1 fighter, 2 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone
2 transports moved from 113 Sea Zone to 93 Sea Zone
2 infantry moved from 113 Sea Zone to Normandy Bordeaux
4 infantry moved from Eastern United States to 104 Sea Zone
4 infantry, 1 submarine and 2 transports moved from 104 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Gibraltar
2 infantry moved from 93 Sea Zone to Gibraltar
3 fighters moved from Holland Belgium to 113 Sea Zone
3 fighters moved from Holland Belgium to 113 Sea Zone
3 fighters moved from Holland Belgium to 113 Sea Zone
1 fighter moved from Holland Belgium to Normandy Bordeaux
1 fighter moved from 113 Sea Zone to Normandy Bordeaux
Place Units - Americans
1 airfield placed in Normandy Bordeaux
3 fighters placed in Normandy Bordeaux
Turning on Edit Mode
EDIT: Removing units owned by Americans from Gibraltar: 2 fighters
EDIT: Adding units owned by Americans to Normandy Bordeaux: 2 fighters
EDIT: Turning off Edit Mode
1 carrier and 1 transport placed in 11 Sea Zone
1 fighter placed in 11 Sea Zone
2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 53 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans regular : 4.33
Japanese regular : -0.50
Germans regular : 0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
1 artillery moved from Fukien to Kiangsi
3 infantry moved from Kiangsi to Anhwe
2 infantry moved from Fukien to Kiangsi
1 infantry moved from Hunan to Kiangsi
1 infantry moved from Jehol to Anhwe
2 infantry moved from Jehol to Anhwe
2 infantry moved from Chahar to Jehol
1 infantry moved from Yunnan to Kwangsi
Place Units - Chinese
1 artillery placed in Kiangsi
4 infantry placed in Anhwe
1 infantry placed in Yunnan
3 infantry placed in Kiangsi
Turn Complete - Chinese
Chinese collect 24 PUs; end with 24 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 27 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 airfield, 1 carrier, 4 fighters, 2 infantry and 1 transport; Remaining resources: 4 PUs;
Combat Move - Americans
1 armour moved from Normandy Bordeaux to Holland Belgium
10 fighters moved from 113 Sea Zone to Holland Belgium
2 fighters moved from Eastern United States to 27 Sea Zone
4 fighters moved from Western United States to 27 Sea Zone
1 transport moved from 28 Sea Zone to 11 Sea Zone
1 battleship, 9 carriers, 1 cruiser, 2 destroyers, 7 fighters, 2 marines and 2 submarines moved from 28 Sea Zone to 27 Sea Zone
Combat - Americans
Battle in Holland Belgium
Americans attack with 1 armour and 10 fighters
Germans defend with 2 infantry
Americans roll dice for 1 armour and 10 fighters in Holland Belgium, round 2 : 9/11 hits, 5.50 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Germans and 1 armour owned by the Americans lost in Holland Belgium
Americans win with 10 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 armour
Casualties for Germans: 2 infantry
Battle in 27 Sea Zone
Americans attack with 1 battleship, 9 carriers, 1 cruiser, 2 destroyers, 13 fighters, 2 marines and 2 submarines
Japanese defend with 1 battleship, 7 carriers, 2 cruisers, 1 destroyer, 5 fighters, 2 submarines, 5 tactical_bombers and 2 transports
Americans roll dice for 2 submarines in 27 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 1 battleship, 9 carriers, 1 cruiser, 2 destroyers and 13 fighters in 27 Sea Zone, round 2 : 8/17 hits, 8.33 expected hits
Units damaged: 6 carriers owned by the Japanese and 1 battleship owned by the Japanese
Japanese roll dice for 2 submarines in 27 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 battleship, 7 carriers, 2 cruisers, 1 destroyer, 5 fighters, 5 tactical_bombers and 2 transports in 27 Sea Zone, round 2 : 7/21 hits, 9.00 expected hits
Units damaged: 2 carriers owned by the Americans
2 submarines owned by the Americans, 1 destroyer owned by the Americans, 1 submarine owned by the Japanese and 1 carrier owned by the Americans lost in 27 Sea Zone
Americans roll dice for 1 battleship, 8 carriers, 1 cruiser, 1 destroyer and 13 fighters in 27 Sea Zone, round 3 : 7/16 hits, 8.00 expected hits
Japanese roll dice for 1 submarine in 27 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 battleship, 7 carriers, 2 cruisers, 1 destroyer, 5 fighters, 5 tactical_bombers and 2 transports in 27 Sea Zone, round 3 : 11/21 hits, 9.00 expected hits
Units damaged: 6 carriers owned by the Americans and 1 battleship owned by the Americans
6 carriers owned by the Japanese, 1 submarine owned by the Japanese, 2 carriers owned by the Americans and 2 fighters owned by the Americans lost in 27 Sea Zone
Americans roll dice for 1 battleship, 6 carriers, 1 cruiser, 1 destroyer and 11 fighters in 27 Sea Zone, round 4 : 9/14 hits, 7.00 expected hits
Japanese roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 5 fighters, 5 tactical_bombers and 2 transports in 27 Sea Zone, round 4 : 8/15 hits, 8.00 expected hits
5 tactical_bombers owned by the Japanese, 1 destroyer owned by the Americans, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese, 6 carriers owned by the Americans, 1 fighter owned by the Americans and 2 cruisers owned by the Japanese lost in 27 Sea Zone
Americans roll dice for 1 battleship, 1 cruiser and 10 fighters in 27 Sea Zone, round 5 : 6/12 hits, 6.17 expected hits
Japanese roll dice for 1 battleship, 5 fighters and 2 transports in 27 Sea Zone, round 5 : 4/6 hits, 4.00 expected hits
5 fighters owned by the Japanese, 1 cruiser owned by the Americans, 1 battleship owned by the Japanese, 2 fighters owned by the Americans, 2 marines owned by the Americans and 1 battleship owned by the Americans lost in 27 Sea Zone
2 transports owned by the Japanese lost in 27 Sea Zone
Americans win with 8 fighters remaining. Battle score for attacker is 23
Casualties for Americans: 1 battleship, 9 carriers, 1 cruiser, 2 destroyers, 5 fighters, 2 marines and 2 submarines
Casualties for Japanese: 1 battleship, 7 carriers, 2 cruisers, 1 destroyer, 5 fighters, 2 submarines, 5 tactical_bombers and 2 transports
Non Combat Move - Americans
8 fighters moved from 27 Sea Zone to Johnston Island
2 infantry moved from Gibraltar to 93 Sea Zone
1 carrier, 1 fighter, 2 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone
2 transports moved from 113 Sea Zone to 93 Sea Zone
2 infantry moved from 113 Sea Zone to Normandy Bordeaux
4 infantry moved from Eastern United States to 104 Sea Zone
4 infantry, 1 submarine and 2 transports moved from 104 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Gibraltar
2 infantry moved from 93 Sea Zone to Gibraltar
3 fighters moved from Holland Belgium to 113 Sea Zone
3 fighters moved from Holland Belgium to 113 Sea Zone
3 fighters moved from Holland Belgium to 113 Sea Zone
1 fighter moved from Holland Belgium to Normandy Bordeaux
1 fighter moved from 113 Sea Zone to Normandy Bordeaux
Place Units - Americans
1 airfield placed in Normandy Bordeaux
3 fighters placed in Normandy Bordeaux
Turning on Edit Mode
EDIT: Removing units owned by Americans from Gibraltar: 2 fighters
EDIT: Adding units owned by Americans to Normandy Bordeaux: 2 fighters
EDIT: Turning off Edit Mode
1 carrier and 1 transport placed in 11 Sea Zone
1 fighter placed in 11 Sea Zone
2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 53 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
1 artillery moved from Fukien to Kiangsi
3 infantry moved from Kiangsi to Anhwe
2 infantry moved from Fukien to Kiangsi
1 infantry moved from Hunan to Kiangsi
1 infantry moved from Jehol to Anhwe
2 infantry moved from Jehol to Anhwe
2 infantry moved from Chahar to Jehol
1 infantry moved from Yunnan to Kwangsi
Place Units - Chinese
1 artillery placed in Kiangsi
4 infantry placed in Anhwe
1 infantry placed in Yunnan
3 infantry placed in Kiangsi
Turn Complete - Chinese
Chinese collect 24 PUs; end with 24 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 27 PUs
Purchase Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Egypt: 1 fighter
EDIT: Adding units owned by Americans to Gibraltar: 1 fighter
EDIT: Turning off Edit Mode
British buy 3 fighters and 2 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - British
2 infantry moved from Burma to Shan State
1 fighter and 1 tactical_bomber moved from Yunnan to Shan State
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
Combat - British
Battle in Shan State
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Shan State to Yunnan
4 infantry moved from Eastern India to Burma
2 fighters moved from Baluchistan to Egypt
2 fighters moved from Western India to Southern Persia
1 mech_infantry moved from Iraq to Southern Persia
1 transport moved from 82 Sea Zone to 40 Sea Zone
1 infantry and 1 mech_infantry moved from Scotland to 112 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 112 Sea Zone to 113 Sea Zone
1 transport moved from 113 Sea Zone to 112 Sea Zone
1 armour and 1 infantry moved from Scotland to 112 Sea Zone
1 armour, 1 infantry and 1 transport moved from 112 Sea Zone to 113 Sea Zone
11 infantry moved from Scotland to United Kingdom
3 fighters moved from United Kingdom to Normandy Bordeaux
1 armour, 2 infantry and 1 mech_infantry moved from 113 Sea Zone to Normandy Bordeaux
1 infantry moved from Scotland to United Kingdom
1 infantry moved from Eastern India to Burma
2 infantry moved from Kweichow to Hunan
1 infantry moved from Kwangtung to Hunan
1 destroyer moved from 94 Sea Zone to 113 Sea Zone
Place Units - British
3 fighters and 2 infantry placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs
Place Units - UK_Pacific
4 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 21 Sea Zone. Rolls: 5,5,1,4
UK_Pacific collect 10 PUs (1 lost to blockades); end with 11 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
Some Units in Eastern India change ownership: 4 infantry
Combat Hit Differential Summary :
Americans regular : 4.33
Japanese regular : -0.83
Germans regular : 0.33
British regular : 0.50
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 airfield, 1 carrier, 4 fighters, 2 infantry and 1 transport; Remaining resources: 4 PUs;
Combat Move - Americans
1 armour moved from Normandy Bordeaux to Holland Belgium
10 fighters moved from 113 Sea Zone to Holland Belgium
2 fighters moved from Eastern United States to 27 Sea Zone
4 fighters moved from Western United States to 27 Sea Zone
1 transport moved from 28 Sea Zone to 11 Sea Zone
1 battleship, 9 carriers, 1 cruiser, 2 destroyers, 7 fighters, 2 marines and 2 submarines moved from 28 Sea Zone to 27 Sea Zone
Combat - Americans
Battle in Holland Belgium
Americans attack with 1 armour and 10 fighters
Germans defend with 2 infantry
Americans roll dice for 1 armour and 10 fighters in Holland Belgium, round 2 : 9/11 hits, 5.50 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Germans and 1 armour owned by the Americans lost in Holland Belgium
Americans win with 10 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 armour
Casualties for Germans: 2 infantry
Battle in 27 Sea Zone
Americans attack with 1 battleship, 9 carriers, 1 cruiser, 2 destroyers, 13 fighters, 2 marines and 2 submarines
Japanese defend with 1 battleship, 7 carriers, 2 cruisers, 1 destroyer, 5 fighters, 2 submarines, 5 tactical_bombers and 2 transports
Americans roll dice for 2 submarines in 27 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 1 battleship, 9 carriers, 1 cruiser, 2 destroyers and 13 fighters in 27 Sea Zone, round 2 : 8/17 hits, 8.33 expected hits
Units damaged: 6 carriers owned by the Japanese and 1 battleship owned by the Japanese
Japanese roll dice for 2 submarines in 27 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 battleship, 7 carriers, 2 cruisers, 1 destroyer, 5 fighters, 5 tactical_bombers and 2 transports in 27 Sea Zone, round 2 : 7/21 hits, 9.00 expected hits
Units damaged: 2 carriers owned by the Americans
2 submarines owned by the Americans, 1 destroyer owned by the Americans, 1 submarine owned by the Japanese and 1 carrier owned by the Americans lost in 27 Sea Zone
Americans roll dice for 1 battleship, 8 carriers, 1 cruiser, 1 destroyer and 13 fighters in 27 Sea Zone, round 3 : 7/16 hits, 8.00 expected hits
Japanese roll dice for 1 submarine in 27 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 battleship, 7 carriers, 2 cruisers, 1 destroyer, 5 fighters, 5 tactical_bombers and 2 transports in 27 Sea Zone, round 3 : 11/21 hits, 9.00 expected hits
Units damaged: 6 carriers owned by the Americans and 1 battleship owned by the Americans
6 carriers owned by the Japanese, 1 submarine owned by the Japanese, 2 carriers owned by the Americans and 2 fighters owned by the Americans lost in 27 Sea Zone
Americans roll dice for 1 battleship, 6 carriers, 1 cruiser, 1 destroyer and 11 fighters in 27 Sea Zone, round 4 : 9/14 hits, 7.00 expected hits
Japanese roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 5 fighters, 5 tactical_bombers and 2 transports in 27 Sea Zone, round 4 : 8/15 hits, 8.00 expected hits
5 tactical_bombers owned by the Japanese, 1 destroyer owned by the Americans, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese, 6 carriers owned by the Americans, 1 fighter owned by the Americans and 2 cruisers owned by the Japanese lost in 27 Sea Zone
Americans roll dice for 1 battleship, 1 cruiser and 10 fighters in 27 Sea Zone, round 5 : 6/12 hits, 6.17 expected hits
Japanese roll dice for 1 battleship, 5 fighters and 2 transports in 27 Sea Zone, round 5 : 4/6 hits, 4.00 expected hits
5 fighters owned by the Japanese, 1 cruiser owned by the Americans, 1 battleship owned by the Japanese, 2 fighters owned by the Americans, 2 marines owned by the Americans and 1 battleship owned by the Americans lost in 27 Sea Zone
2 transports owned by the Japanese lost in 27 Sea Zone
Americans win with 8 fighters remaining. Battle score for attacker is 23
Casualties for Americans: 1 battleship, 9 carriers, 1 cruiser, 2 destroyers, 5 fighters, 2 marines and 2 submarines
Casualties for Japanese: 1 battleship, 7 carriers, 2 cruisers, 1 destroyer, 5 fighters, 2 submarines, 5 tactical_bombers and 2 transports
Non Combat Move - Americans
8 fighters moved from 27 Sea Zone to Johnston Island
2 infantry moved from Gibraltar to 93 Sea Zone
1 carrier, 1 fighter, 2 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone
2 transports moved from 113 Sea Zone to 93 Sea Zone
2 infantry moved from 113 Sea Zone to Normandy Bordeaux
4 infantry moved from Eastern United States to 104 Sea Zone
4 infantry, 1 submarine and 2 transports moved from 104 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Gibraltar
2 infantry moved from 93 Sea Zone to Gibraltar
3 fighters moved from Holland Belgium to 113 Sea Zone
3 fighters moved from Holland Belgium to 113 Sea Zone
3 fighters moved from Holland Belgium to 113 Sea Zone
1 fighter moved from Holland Belgium to Normandy Bordeaux
1 fighter moved from 113 Sea Zone to Normandy Bordeaux
Place Units - Americans
1 airfield placed in Normandy Bordeaux
3 fighters placed in Normandy Bordeaux
Turning on Edit Mode
EDIT: Removing units owned by Americans from Gibraltar: 2 fighters
EDIT: Adding units owned by Americans to Normandy Bordeaux: 2 fighters
EDIT: Turning off Edit Mode
1 carrier and 1 transport placed in 11 Sea Zone
1 fighter placed in 11 Sea Zone
2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 53 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
1 artillery moved from Fukien to Kiangsi
3 infantry moved from Kiangsi to Anhwe
2 infantry moved from Fukien to Kiangsi
1 infantry moved from Hunan to Kiangsi
1 infantry moved from Jehol to Anhwe
2 infantry moved from Jehol to Anhwe
2 infantry moved from Chahar to Jehol
1 infantry moved from Yunnan to Kwangsi
Place Units - Chinese
1 artillery placed in Kiangsi
4 infantry placed in Anhwe
1 infantry placed in Yunnan
3 infantry placed in Kiangsi
Turn Complete - Chinese
Chinese collect 24 PUs; end with 24 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 27 PUs
Purchase Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Egypt: 1 fighter
EDIT: Adding units owned by Americans to Gibraltar: 1 fighter
EDIT: Turning off Edit Mode
British buy 3 fighters and 2 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - British
2 infantry moved from Burma to Shan State
1 fighter and 1 tactical_bomber moved from Yunnan to Shan State
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
Combat - British
Battle in Shan State
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Shan State to Yunnan
4 infantry moved from Eastern India to Burma
2 fighters moved from Baluchistan to Egypt
2 fighters moved from Western India to Southern Persia
1 mech_infantry moved from Iraq to Southern Persia
1 transport moved from 82 Sea Zone to 40 Sea Zone
1 infantry and 1 mech_infantry moved from Scotland to 112 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 112 Sea Zone to 113 Sea Zone
1 transport moved from 113 Sea Zone to 112 Sea Zone
1 armour and 1 infantry moved from Scotland to 112 Sea Zone
1 armour, 1 infantry and 1 transport moved from 112 Sea Zone to 113 Sea Zone
11 infantry moved from Scotland to United Kingdom
3 fighters moved from United Kingdom to Normandy Bordeaux
1 armour, 2 infantry and 1 mech_infantry moved from 113 Sea Zone to Normandy Bordeaux
1 infantry moved from Scotland to United Kingdom
1 infantry moved from Eastern India to Burma
2 infantry moved from Kweichow to Hunan
1 infantry moved from Kwangtung to Hunan
1 destroyer moved from 94 Sea Zone to 113 Sea Zone
Place Units - British
3 fighters and 2 infantry placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs
Place Units - UK_Pacific
4 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 21 Sea Zone. Rolls: 5,5,1,4
UK_Pacific collect 10 PUs (1 lost to blockades); end with 11 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
Some Units in Eastern India change ownership: 4 infantry
Combat Hit Differential Summary :
Americans regular : 4.33
Japanese regular : -0.83
Germans regular : 0.33
British regular : 0.50
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 airfield, 1 carrier, 4 fighters, 2 infantry and 1 transport; Remaining resources: 4 PUs;
Combat Move - Americans
1 armour moved from Normandy Bordeaux to Holland Belgium
10 fighters moved from 113 Sea Zone to Holland Belgium
2 fighters moved from Eastern United States to 27 Sea Zone
4 fighters moved from Western United States to 27 Sea Zone
1 transport moved from 28 Sea Zone to 11 Sea Zone
1 battleship, 9 carriers, 1 cruiser, 2 destroyers, 7 fighters, 2 marines and 2 submarines moved from 28 Sea Zone to 27 Sea Zone
Combat - Americans
Battle in Holland Belgium
Americans attack with 1 armour and 10 fighters
Germans defend with 2 infantry
Americans roll dice for 1 armour and 10 fighters in Holland Belgium, round 2 : 9/11 hits, 5.50 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Germans and 1 armour owned by the Americans lost in Holland Belgium
Americans win with 10 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 armour
Casualties for Germans: 2 infantry
Battle in 27 Sea Zone
Americans attack with 1 battleship, 9 carriers, 1 cruiser, 2 destroyers, 13 fighters, 2 marines and 2 submarines
Japanese defend with 1 battleship, 7 carriers, 2 cruisers, 1 destroyer, 5 fighters, 2 submarines, 5 tactical_bombers and 2 transports
Americans roll dice for 2 submarines in 27 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 1 battleship, 9 carriers, 1 cruiser, 2 destroyers and 13 fighters in 27 Sea Zone, round 2 : 8/17 hits, 8.33 expected hits
Units damaged: 6 carriers owned by the Japanese and 1 battleship owned by the Japanese
Japanese roll dice for 2 submarines in 27 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 battleship, 7 carriers, 2 cruisers, 1 destroyer, 5 fighters, 5 tactical_bombers and 2 transports in 27 Sea Zone, round 2 : 7/21 hits, 9.00 expected hits
Units damaged: 2 carriers owned by the Americans
2 submarines owned by the Americans, 1 destroyer owned by the Americans, 1 submarine owned by the Japanese and 1 carrier owned by the Americans lost in 27 Sea Zone
Americans roll dice for 1 battleship, 8 carriers, 1 cruiser, 1 destroyer and 13 fighters in 27 Sea Zone, round 3 : 7/16 hits, 8.00 expected hits
Japanese roll dice for 1 submarine in 27 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 battleship, 7 carriers, 2 cruisers, 1 destroyer, 5 fighters, 5 tactical_bombers and 2 transports in 27 Sea Zone, round 3 : 11/21 hits, 9.00 expected hits
Units damaged: 6 carriers owned by the Americans and 1 battleship owned by the Americans
6 carriers owned by the Japanese, 1 submarine owned by the Japanese, 2 carriers owned by the Americans and 2 fighters owned by the Americans lost in 27 Sea Zone
Americans roll dice for 1 battleship, 6 carriers, 1 cruiser, 1 destroyer and 11 fighters in 27 Sea Zone, round 4 : 9/14 hits, 7.00 expected hits
Japanese roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 5 fighters, 5 tactical_bombers and 2 transports in 27 Sea Zone, round 4 : 8/15 hits, 8.00 expected hits
5 tactical_bombers owned by the Japanese, 1 destroyer owned by the Americans, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese, 6 carriers owned by the Americans, 1 fighter owned by the Americans and 2 cruisers owned by the Japanese lost in 27 Sea Zone
Americans roll dice for 1 battleship, 1 cruiser and 10 fighters in 27 Sea Zone, round 5 : 6/12 hits, 6.17 expected hits
Japanese roll dice for 1 battleship, 5 fighters and 2 transports in 27 Sea Zone, round 5 : 4/6 hits, 4.00 expected hits
5 fighters owned by the Japanese, 1 cruiser owned by the Americans, 1 battleship owned by the Japanese, 2 fighters owned by the Americans, 2 marines owned by the Americans and 1 battleship owned by the Americans lost in 27 Sea Zone
2 transports owned by the Japanese lost in 27 Sea Zone
Americans win with 8 fighters remaining. Battle score for attacker is 23
Casualties for Americans: 1 battleship, 9 carriers, 1 cruiser, 2 destroyers, 5 fighters, 2 marines and 2 submarines
Casualties for Japanese: 1 battleship, 7 carriers, 2 cruisers, 1 destroyer, 5 fighters, 2 submarines, 5 tactical_bombers and 2 transports
Non Combat Move - Americans
8 fighters moved from 27 Sea Zone to Johnston Island
2 infantry moved from Gibraltar to 93 Sea Zone
1 carrier, 1 fighter, 2 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone
2 transports moved from 113 Sea Zone to 93 Sea Zone
2 infantry moved from 113 Sea Zone to Normandy Bordeaux
4 infantry moved from Eastern United States to 104 Sea Zone
4 infantry, 1 submarine and 2 transports moved from 104 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Gibraltar
2 infantry moved from 93 Sea Zone to Gibraltar
3 fighters moved from Holland Belgium to 113 Sea Zone
3 fighters moved from Holland Belgium to 113 Sea Zone
3 fighters moved from Holland Belgium to 113 Sea Zone
1 fighter moved from Holland Belgium to Normandy Bordeaux
1 fighter moved from 113 Sea Zone to Normandy Bordeaux
Place Units - Americans
1 airfield placed in Normandy Bordeaux
3 fighters placed in Normandy Bordeaux
Turning on Edit Mode
EDIT: Removing units owned by Americans from Gibraltar: 2 fighters
EDIT: Adding units owned by Americans to Normandy Bordeaux: 2 fighters
EDIT: Turning off Edit Mode
1 carrier and 1 transport placed in 11 Sea Zone
1 fighter placed in 11 Sea Zone
2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 53 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
1 artillery moved from Fukien to Kiangsi
3 infantry moved from Kiangsi to Anhwe
2 infantry moved from Fukien to Kiangsi
1 infantry moved from Hunan to Kiangsi
1 infantry moved from Jehol to Anhwe
2 infantry moved from Jehol to Anhwe
2 infantry moved from Chahar to Jehol
1 infantry moved from Yunnan to Kwangsi
Place Units - Chinese
1 artillery placed in Kiangsi
4 infantry placed in Anhwe
1 infantry placed in Yunnan
3 infantry placed in Kiangsi
Turn Complete - Chinese
Chinese collect 24 PUs; end with 24 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 27 PUs
Purchase Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Egypt: 1 fighter
EDIT: Adding units owned by Americans to Gibraltar: 1 fighter
EDIT: Turning off Edit Mode
British buy 3 fighters and 2 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - British
2 infantry moved from Burma to Shan State
1 fighter and 1 tactical_bomber moved from Yunnan to Shan State
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
Combat - British
Battle in Shan State
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Shan State to Yunnan
4 infantry moved from Eastern India to Burma
2 fighters moved from Baluchistan to Egypt
2 fighters moved from Western India to Southern Persia
1 mech_infantry moved from Iraq to Southern Persia
1 transport moved from 82 Sea Zone to 40 Sea Zone
1 infantry and 1 mech_infantry moved from Scotland to 112 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 112 Sea Zone to 113 Sea Zone
1 transport moved from 113 Sea Zone to 112 Sea Zone
1 armour and 1 infantry moved from Scotland to 112 Sea Zone
1 armour, 1 infantry and 1 transport moved from 112 Sea Zone to 113 Sea Zone
11 infantry moved from Scotland to United Kingdom
3 fighters moved from United Kingdom to Normandy Bordeaux
1 armour, 2 infantry and 1 mech_infantry moved from 113 Sea Zone to Normandy Bordeaux
1 infantry moved from Scotland to United Kingdom
1 infantry moved from Eastern India to Burma
2 infantry moved from Kweichow to Hunan
1 infantry moved from Kwangtung to Hunan
1 destroyer moved from 94 Sea Zone to 113 Sea Zone
Place Units - British
3 fighters and 2 infantry placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs
Place Units - UK_Pacific
4 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 21 Sea Zone. Rolls: 5,5,1,4
UK_Pacific collect 10 PUs (1 lost to blockades); end with 11 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
Some Units in Eastern India change ownership: 4 infantry
Turning on Edit Mode
EDIT: Changing ownership of Northeast Persia from Germans to British
EDIT: Removing units owned by British from Southern Persia: 1 mech_infantry
EDIT: Adding units owned by British to Northeast Persia: 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing PUs for British from 39 to 40
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 4.33
Japanese regular : -0.83
Germans regular : 0.33
British regular : 0.50
@aagamerz13 use last save. blitz open med counyry
@nikola1975 well, you’ve been going after hawaii, so had to try that.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 11
Purchase Units - Italians
Italians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Syria to Iraq
Italians take Iraq from British
1 armour moved from Iraq to Syria
1 infantry moved from Syria to Trans-Jordan
Italians take Trans-Jordan from British
1 transport moved from 101 Sea Zone to 99 Sea Zone
1 infantry moved from Southern Italy to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 101 Sea Zone
1 infantry moved from 101 Sea Zone to Cyprus
2 transports moved from 101 Sea Zone to 99 Sea Zone
2 infantry moved from Northern Italy to 99 Sea Zone
2 infantry moved from Northern Italy to 99 Sea Zone
4 infantry and 2 transports moved from 99 Sea Zone to 101 Sea Zone
Combat - Italians
Battle in Cyprus
Non Combat Move - Italians
4 infantry moved from 101 Sea Zone to Syria
1 fighter moved from Southern Italy to Syria
1 tactical_bomber moved from Southern Italy to Syria
Place Units - Italians
2 artilleries and 1 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 1,2
Italians collect 14 PUs (3 lost to blockades); end with 14 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 21 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 11
Combat Move - ANZAC
Combat Move - French
1 fighter moved from 113 Sea Zone to Normandy Bordeaux
1 infantry moved from Libya to Tobruk
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 12 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 115 Sea Zone to 117 Sea Zone
2 fighters moved from Western Germany to 117 Sea Zone
1 fighter and 1 tactical_bomber moved from 115 Sea Zone to 117 Sea Zone
1 fighter and 1 tactical_bomber moved from 115 Sea Zone to 117 Sea Zone
2 infantry moved from Baltic States to Leningrad
Germans take Leningrad from Russians
2 infantry moved from Baltic States to Leningrad
1 artillery and 1 infantry moved from Rostov to Stalingrad
1 artillery and 1 infantry moved from Ukraine to Kursk
1 infantry moved from Ukraine to Rostov
1 tactical_bomber moved from 115 Sea Zone to 117 Sea Zone
Combat - Germans
Battle in 117 Sea Zone
Germans attack with 4 fighters, 1 submarine and 3 tactical_bombers
Russians defend with 1 cruiser
Germans roll dice for 1 submarine in 117 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 4 fighters and 3 tactical_bombers in 117 Sea Zone, round 2 : 5/7 hits, 4.00 expected hits
Russians roll dice for 1 cruiser in 117 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Russians lost in 117 Sea Zone
Germans win with 4 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Russians: 1 cruiser
Battle in Kursk
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Kursk, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Kursk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kursk
Germans win, taking Kursk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Stalingrad
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Stalingrad, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Stalingrad, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Stalingrad
Germans win, taking Stalingrad from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 transports moved from 101 Sea Zone to 99 Sea Zone
2 artilleries and 2 infantry moved from Yugoslavia to 99 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 99 Sea Zone to 101 Sea Zone
2 artilleries and 2 infantry moved from 101 Sea Zone to Syria
2 artilleries and 7 infantry moved from Poland to Baltic States
3 armour moved from Germany to Eastern Poland
1 artillery moved from Germany to Western Germany
3 fighters and 2 tactical_bombers moved from 115 Sea Zone to Denmark
3 tactical_bombers moved from 117 Sea Zone to 116 Sea Zone
4 fighters moved from 117 Sea Zone to 116 Sea Zone
1 battleship, 5 carriers, 1 cruiser, 1 destroyer, 4 submarines and 4 transports moved from 115 Sea Zone to 116 Sea Zone
2 fighters moved from 116 Sea Zone to Western Germany
3 fighters and 2 tactical_bombers moved from Denmark to 116 Sea Zone
Place Units - Germans
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Yugoslavia
2 armour and 1 mech_infantry placed in Germany
6 infantry placed in Western Germany
2 infantry placed in Germany
Germans undo move 5.
2 infantry placed in France
Turn Complete - Germans
Germans collect 52 PUs; end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 60 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs
Combat Hit Differential Summary :
Russians regular : -0.17
Germans regular : 1.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 12
Purchase Units - Russians
Russians buy 2 artilleries and 14 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Korea to Northern Manchuria
2 infantry moved from Korea to Northern Manchuria
1 mech_infantry moved from Vyborg to Karelia
Russians take Karelia from Germans
1 artillery and 2 infantry moved from Samara to Stalingrad
1 infantry moved from Northwest Persia to Iraq
Russians take Iraq from Italians
1 infantry moved from Tambov to Kursk
1 armour moved from Russia to Kursk
1 infantry moved from Samara to Stalingrad
1 infantry moved from Vyborg to Leningrad
1 infantry moved from Novgorod to Leningrad
1 infantry moved from Vyborg to Leningrad
2 fighters and 1 tactical_bomber moved from Russia to Leningrad
Combat - Russians
Battle in Kursk
Russians attack with 1 armour and 1 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 armour and 1 infantry in Kursk, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 artillery and 1 infantry in Kursk, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Kursk
Russians roll dice for 1 armour and 1 infantry in Kursk, round 3 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 artillery in Kursk, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Kursk
Russians win, taking Kursk from Germans with 1 armour remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Battle in Leningrad
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 harbour and 4 infantry
Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Leningrad, round 2 : 4/6 hits, 2.17 expected hits
Germans roll dice for 4 infantry in Leningrad, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Russians and 4 infantry owned by the Germans lost in Leningrad
Russians win, taking Leningrad from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Casualties for Germans: 4 infantry
Battle in Northern Manchuria
Russians attack with 1 armour and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 armour and 2 infantry in Northern Manchuria, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Northern Manchuria, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 armour and 2 infantry in Northern Manchuria, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Northern Manchuria, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Northern Manchuria
Russians win, taking Northern Manchuria from Japanese with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Stalingrad
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 artillery
Russians roll dice for 1 artillery and 3 infantry in Stalingrad, round 2 : 2/4 hits, 1.00 expected hits
Germans roll dice for 1 artillery in Stalingrad, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Stalingrad
Russians win, taking Stalingrad from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Non Combat Move - Russians
3 infantry moved from Samara to Kazakhstan
3 infantry moved from Urals to Kazakhstan
2 infantry moved from Amur to Korea
3 infantry moved from Siberia to Amur
2 fighters and 1 tactical_bomber moved from Leningrad to Gorky
3 infantry moved from Russia to Smolensk
5 infantry moved from Russia to Samara
2 infantry moved from Russia to Smolensk
1 infantry moved from Smolensk to Novgorod
2 infantry moved from Northwest Persia to Southern Persia
Place Units - Russians
1 artillery and 2 infantry placed in Siberia
1 artillery and 9 infantry placed in Russia
3 infantry placed in Urals
Turn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 6,6
Russians collect 44 PUs; end with 44 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 47 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 51 PUs
Combat Hit Differential Summary :
Japanese regular : -0.67
Germans regular : 0.33
Russians regular : 2.83
@aagamerz13 I surrender. Well done, once again!
@nikola1975 Great game N. Thx for playing. Fast paced. Keeping egypt was key.