bd6bd62f-da25-4c01-9853-a2fc6a9d7456-image.png
sz93: keep dd or cruiser?
And the tr to z110.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 3 PUs;
Combat Move - Italians
1 armour moved from Southern Italy to Northern Italy
3 infantry moved from Southern Italy to Northern Italy
1 armour, 1 infantry and 1 mech_infantry moved from Tobruk to Alexandria
Combat - Italians
Battle in Northern Italy
Italians attack with 1 armour and 3 infantry
Americans defend with 1 factory_minor and 2 infantry
Italians roll dice for 1 armour and 3 infantry in Northern Italy, round 2 : 1/4 hits, 1.00 expected hits
Americans roll dice for 2 infantry in Northern Italy, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Northern Italy
Italians roll dice for 1 armour and 3 infantry in Northern Italy, round 3 : 0/4 hits, 1.00 expected hits
Americans roll dice for 1 infantry in Northern Italy, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Northern Italy
Italians roll dice for 1 armour and 2 infantry in Northern Italy, round 4 : 0/3 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Northern Italy, round 4 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 armour and 2 infantry in Northern Italy, round 5 : 1/3 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Northern Italy, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Northern Italy
Italians win, taking Northern Italy from Americans with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 2 infantry
Casualties for Italians: 1 infantry
Battle in Alexandria
Italians attack with 1 armour, 1 infantry and 1 mech_infantry
British defend with 1 artillery and 1 infantry
Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Alexandria, round 2 : 1/3 hits, 0.83 expected hits
British roll dice for 1 artillery and 1 infantry in Alexandria, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria
Italians roll dice for 1 armour and 1 mech_infantry in Alexandria, round 3 : 1/2 hits, 0.67 expected hits
British roll dice for 1 artillery in Alexandria, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Alexandria
Italians win, taking Alexandria from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - Italians
Place Units - Italians
1 artillery and 2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,2,6
Italians collect 8 PUs (3 lost to blockades); end with 11 PUs
Combat Hit Differential Summary :
Americans regular : -0.67
Italians regular : -1.17
British regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 46 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from Queensland to 34 Sea Zone
2 fighters moved from 54 Sea Zone to 34 Sea Zone
Combat - ANZAC
Battle in Java
Battle in 34 Sea Zone
ANZAC attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 2/5 hits, 2,50 expected hits
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 34 Sea Zone
ANZAC win, taking Java from Japanese with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
3 fighters and 1 tactical_bomber moved from 34 Sea Zone to 54 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 cruiser, 2 infantry, 5 submarines and 1 transport moved from 46 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 infantry moved from Queensland to South Australia
1 fighter moved from Iraq to Egypt
Place Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
Japanese regular : -0,17
ANZAC regular : -0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 46 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from Queensland to 34 Sea Zone
2 fighters moved from 54 Sea Zone to 34 Sea Zone
Combat - ANZAC
Battle in Java
Battle in 34 Sea Zone
ANZAC attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 2/5 hits, 2,50 expected hits
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 34 Sea Zone
ANZAC win, taking Java from Japanese with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
3 fighters and 1 tactical_bomber moved from 34 Sea Zone to 54 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 cruiser, 2 infantry, 5 submarines and 1 transport moved from 46 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 infantry moved from Queensland to South Australia
1 fighter moved from Iraq to Egypt
Place Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Trigger French Liberate Southern France2 activates a trigger called: Trigger French Liberate Southern France3
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,17
ANZAC regular : -0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 destroyer, 2 fighters, 11 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Bryansk to Tambov
1 fighter moved from Volgograd to Tambov
1 tactical_bomber moved from Bryansk to Tambov
2 fighters moved from Bryansk to Tambov
1 fighter moved from Ukraine to Yugoslavia
1 fighter moved from Ukraine to Greece
1 bomber moved from Bryansk to Yugoslavia
1 bomber moved from Bryansk to Greece
3 infantry moved from Western Germany to Holland Belgium
1 submarine moved from 127 Sea Zone to 112 Sea Zone
3 fighters moved from Normandy Bordeaux to 112 Sea Zone
3 fighters moved from Normandy Bordeaux to Holland Belgium
1 bomber moved from Normandy Bordeaux to Yugoslavia
1 fighter moved from Ukraine to Greece
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Greece
Germans attack with 1 bomber and 2 fighters
British defend with 1 mech_infantry
Germans roll dice for 1 bomber and 2 fighters in Greece, round 2 : 2/3 hits, 1.67 expected hits
British roll dice for 1 mech_infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Greece
Germans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in 125 Sea Zone
Germans attack with 1 submarine
British defend with 1 submarine
1 submarine owned by the Germans submerged
Battle in Yugoslavia
Germans attack with 2 bombers and 1 fighter
British defend with 1 armour
Germans roll dice for 2 bombers and 1 fighter in Yugoslavia, round 2 : 3/3 hits, 1.83 expected hits
British roll dice for 1 armour in Yugoslavia, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in Yugoslavia
Germans winBritish winBritish win with 1 submarine remaining with 1 submarine remaining with 2 bombers and 1 fighter remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Holland Belgium
Germans attack with 3 fighters and 3 infantry
Americans defend with 2 infantry
Germans roll dice for 3 fighters and 3 infantry in Holland Belgium, round 2 : 2/6 hits, 2.00 expected hits
Americans roll dice for 2 infantry in Holland Belgium, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Americans: 2 infantry
Battle in Tambov
Germans attack with 3 fighters, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 2/6 hits, 2.50 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 112 Sea Zone
Germans attack with 3 fighters and 1 submarine
British defend with 1 destroyer
Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 3 fighters in 112 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
British roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 112 Sea Zone
Germans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Germans
2 infantry moved from Volgograd to Caucasus
2 bombers moved from Yugoslavia to Normandy Bordeaux
1 fighter moved from Yugoslavia to Greater Southern Germany
1 mech_infantry moved from Bryansk to Bessarabia
1 bomber moved from Greece to Normandy Bordeaux
2 fighters moved from Greece to Southern Italy
1 infantry moved from Smolensk to Bryansk
1 infantry moved from Vologda to Smolensk
1 mech_infantry moved from Belarus to Bryansk
2 infantry moved from Novgorod to Archangel
3 infantry moved from Ukraine to Bryansk
3 infantry moved from Western Ukraine to Bryansk
3 fighters and 1 tactical_bomber moved from Tambov to Bryansk
3 fighters moved from 112 Sea Zone to Normandy Bordeaux
3 fighters moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
2 infantry moved from Western Germany to Greater Southern Germany
Place Units - Germans
1 destroyer placed in 110 Sea Zone
2 fighters placed in Normandy Bordeaux
4 mech_infantrys placed in Western Germany
3 infantry placed in France
2 infantry placed in Western Germany
2 infantry placed in Volgograd
1 artillery and 2 infantry placed in Ukraine
2 infantry placed in Western Ukraine
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,5
Germans collect 62 PUs (1 lost to blockades); end with 62 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
Combat Hit Differential Summary :
Americans regular : 1.33
Russians regular : -0.33
Germans regular : 1.17
British regular : -1.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Purchase Units - Russians
Russians buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Smolensk
1 fighter and 1 tactical_bomber moved from Russia to Tambov
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to Vologda
1 fighter moved from Russia to Vologda
1 fighter moved from Russia to Samara
1 infantry moved from Russia to Tambov
Combat - Russians
Battle in Tambov
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 1/4 hits, 1,50 expected hits
Germans roll dice for 2 infantry in Tambov, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Tambov
1 fighter owned by the Russians and 1 tactical_bomber owned by the Russians retreated
2 infantry owned by the Russians retreated to Russia
Germans win with 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Samara, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Samara, round 3 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Samara, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Samara
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Vologda
Russians attack with 2 fighters and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Vologda, round 2 : 1/3 hits, 1,17 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Vologda
Russians win, taking Vologda from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
2 fighters moved from Vologda to Russia
1 fighter moved from Samara to Russia
1 fighter moved from Smolensk to Russia
1 fighter and 1 tactical_bomber moved from Tambov to Russia
Place Units - Russians
4 infantry placed in Russia
Turn Complete - Russians
Russians collect 5 PUs; end with 5 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 8 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 10 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 12 PUs
Combat Hit Differential Summary :
Germans regular : -1,00
Russians regular : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 carrier, 3 fighters, 6 mech_infantrys, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from West India to Afghanistan
Japanese take Afghanistan from British
1 armour moved from Afghanistan to Eastern Persia
2 armour moved from Eastern Persia to Persia
1 tactical_bomber moved from India to Persia
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 45 Sea Zone to 34 Sea Zone
2 fighters moved from 45 Sea Zone to 34 Sea Zone
1 fighter moved from 45 Sea Zone to 42 Sea Zone
2 battleships, 2 cruisers and 5 destroyers moved from 45 Sea Zone to 42 Sea Zone
1 submarine moved from 45 Sea Zone to 42 Sea Zone
3 fighters moved from Celebes to Java
1 fighter moved from Celebes to Java
2 fighters and 2 tactical_bombers moved from 45 Sea Zone to 42 Sea Zone
1 fighter moved from 45 Sea Zone to 34 Sea Zone
1 infantry moved from Kazakhstan to Samara
Combat - Japanese
Battle in Guam
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 2 cruisers, 5 destroyers, 3 fighters, 1 submarine, 2 tactical_bombers and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking Guam from Americans with 2 battleships, 2 cruisers, 5 destroyers, 3 fighters, 1 submarine, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 artillery, 4 fighters and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 4 fighters and 1 infantry in Java, round 2 : 3/6 hits, 2.67 expected hits
ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Persia
Japanese attack with 2 armour and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 2 armour and 1 tactical_bomber in Persia, round 2 : 3/3 hits, 1.67 expected hits
British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Persia
Japanese win, taking Persia from British with 2 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 34 Sea Zone
Japanese attack with 3 fighters and 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 3 fighters in 34 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 34 Sea Zone
Japanese win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Non Combat Move - Japanese
2 bombers moved from Malaya to India
2 armour and 9 infantry moved from West India to Eastern Persia
1 tactical_bomber moved from Persia to Eastern Persia
3 mech_infantrys moved from Burma to West India
5 mech_infantrys moved from India to Eastern Persia
2 armour moved from India to Eastern Persia
3 mech_infantrys moved from Malaya to Burma
1 mech_infantry moved from Yunnan to India
3 mech_infantrys moved from Kwangtung to Yunnan
1 mech_infantry moved from Kiangsu to Hunan
7 carriers moved from 45 Sea Zone to 42 Sea Zone
4 fighters moved from Java to 42 Sea Zone
3 fighters moved from 34 Sea Zone to 42 Sea Zone
1 fighter moved from Celebes to 42 Sea Zone
1 fighter moved from 45 Sea Zone to 42 Sea Zone
1 carrier and 2 destroyers moved from 6 Sea Zone to 20 Sea Zone
2 fighters moved from 45 Sea Zone to Philippines
1 tactical_bomber moved from 45 Sea Zone to Philippines
2 fighters moved from 45 Sea Zone to Borneo
2 tactical_bombers moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from Japan to French Indo China
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Szechwan to Sikang
1 infantry moved from Sikang to Kazakhstan
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Amur to Siberia
1 infantry moved from Korea to Amur
2 infantry moved from Manchuria to Jehol
1 infantry moved from Jehol to Chahar
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Kansu to Novosibirsk
1 infantry moved from Shantung to Anhwe
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Hopei to Shensi
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Hunan to Kweichow
1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from French Indo China to Yunnan
1 transport moved from 45 Sea Zone to 42 Sea Zone
1 infantry moved from Timguska to Novosibirsk
Place Units - Japanese
3 mech_infantrys placed in India
3 mech_infantrys placed in Malaya
1 carrier, 1 submarine and 1 transport placed in 6 Sea Zone
2 fighters placed in 6 Sea Zone
1 fighter and 1 tactical_bomber placed in Japan
Turn Complete - Japanese
Japanese collect 83 PUs; end with 84 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 87 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 92 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 97 PUs
Combat Hit Differential Summary :
Japanese regular : 2.83
ANZAC regular : -0.67
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 9 infantry, 1 submarine, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Southern France to Northern Italy
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
1 transport moved from 110 Sea Zone to 102 Sea Zone
2 infantry moved from Spain to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery and 2 infantry moved from Southern France to Northern Italy
10 artilleries and 14 infantry moved from Southern France to France
1 armour and 3 mech_infantrys moved from Spain to France
1 infantry moved from Bolivia to Chile
1 bomber moved from Eastern United States to Chile
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 65 Sea Zone
1 artillery and 1 infantry moved from 65 Sea Zone to Chile
1 mech_infantry moved from Algeria to Libya
Americans take Libya from Italians
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 carrier moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from 91 Sea Zone to Holland Belgium
Combat - Americans
Battle in Northern Italy
Americans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 armour, 1 factory_minor and 2 infantry
Americans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Northern Italy, round 2 : 1/5 hits, 2,00 expected hits
Italians roll dice for 1 armour and 2 infantry in Northern Italy, round 2 : 0/3 hits, 1,17 expected hits
1 infantry owned by the Italians lost in Northern Italy
Americans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Northern Italy, round 3 : 0/5 hits, 2,00 expected hits
Italians roll dice for 1 armour and 1 infantry in Northern Italy, round 3 : 2/2 hits, 0,83 expected hits
2 infantry owned by the Americans lost in Northern Italy
Americans roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Northern Italy, round 4 : 3/3 hits, 1,50 expected hits
Italians roll dice for 1 armour and 1 infantry in Northern Italy, round 4 : 0/2 hits, 0,83 expected hits
1 infantry owned by the Italians and 1 armour owned by the Italians lost in Northern Italy
Americans win, taking Northern Italy from Italians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour and 2 infantry
Casualties for Americans: 2 infantry
Battle in 110 Sea Zone
British loiter and taunt; Americans attack with 2 carriers, 1 cruiser, 1 fighter, 1 submarine and 1 transport
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 carriers, 1 cruiser, 1 fighter and 1 transport in 110 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 submarine in 110 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 carriers, 1 cruiser, 1 fighter and 1 transport in 110 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win with 2 carriers, 1 cruiser, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Holland Belgium
Americans attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Americans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/5 hits, 2,00 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Battle in France
Americans attack with 1 armour, 10 artilleries, 14 infantry and 3 mech_infantrys
Germans defend with 1 airfield, 1 factory_minor and 3 infantry
Americans roll dice for 1 armour, 10 artilleries, 14 infantry and 3 mech_infantrys in France, round 2 : 8/28 hits, 8,33 expected hits
Germans roll dice for 3 infantry in France, round 2 : 2/3 hits, 1,00 expected hits
3 infantry owned by the Germans and 2 infantry owned by the Americans lost in France
Americans win, taking France from Germans, taking Southern France from Americans, taking Syria from British with 1 armour, 10 artilleries, 12 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Americans: 2 infantry
Casualties for Germans: 3 infantry
Battle in Chile
Americans attack with 1 artillery, 1 bomber and 2 infantry
Neutral_True defend with 2 infantry
Americans roll dice for 1 artillery, 1 bomber and 2 infantry in Chile, round 2 : 1/4 hits, 1,50 expected hits
Neutral_True roll dice for 2 infantry in Chile, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Neutral_True lost in Chile
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Chile, round 3 : 0/3 hits, 1,33 expected hits
Neutral_True roll dice for 1 infantry in Chile, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Chile, round 4 : 2/3 hits, 1,33 expected hits
Neutral_True roll dice for 1 infantry in Chile, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Neutral_True lost in Chile
Americans win, taking Chile from Neutral_True with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Americans: 2 infantry
Casualties for Neutral_True: 2 infantry
Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
Trigger French 1 Liberation By Americans: French has 4 infantry placed in France
Trigger Americans Liberation France Liberated Tunisia 2 activates a trigger called: Trigger Americans Liberation France Liberated Tunisia 3
Trigger Americans Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French Central Africa 3
Trigger Americans Liberation France Liberated Algeria 2 activates a trigger called: Trigger Americans Liberation France Liberated Algeria 3
Trigger Americans Liberation France Liberated French Indo China 2 activates a trigger called: Trigger Americans Liberation France Liberated French Indo China 3
Trigger Americans Liberation France Liberated Southern France 2 activates a trigger called: Trigger Americans Liberation France Liberated Southern France 3
Trigger Americans Liberation France Liberated Morocco 2 activates a trigger called: Trigger Americans Liberation France Liberated Morocco 3
Trigger Americans Liberation France Liberated Syria 2 activates a trigger called: Trigger Americans Liberation France Liberated Syria 3
Trigger Americans Liberation France Liberated French Guiana 2 activates a trigger called: Trigger Americans Liberation France Liberated French Guiana 3
Trigger Americans Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger Americans Liberation France Liberated French Madagascar 3
Trigger Americans Liberation France Liberated French West Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French West Africa 3
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Libya from Americans to Italians
EDIT: Turning off Edit Mode
1 bomber moved from Chile to Brazil
8 infantry moved from Central United States to 101 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 transport moved from 102 Sea Zone to 101 Sea Zone
1 aaGun moved from Southern France to France
1 infantry moved from Spain to Southern France
1 aaGun moved from Spain to Southern France
4 artilleries and 10 infantry moved from Spain to Southern France
1 marine moved from Spain to Southern France
1 fighter and 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Northern Italy to 110 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 marine moved from Queensland to 54 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 54 Sea Zone
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 fighter moved from 26 Sea Zone to Queensland
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
2 infantry moved from Western United States to 10 Sea Zone
2 carriers, 2 destroyers, 2 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from British Columbia to Western United States
6 infantry and 3 transports moved from 101 Sea Zone to 123 Sea Zone
5 infantry moved from 123 Sea Zone to Iceland
1 infantry moved from 123 Sea Zone to Iceland
1 carrier and 2 destroyers moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
2 infantry moved from 123 Sea Zone to Iceland
EDIT: 1 mech_infantry moved from Libya to Algeria
Place Units - Americans
3 infantry placed in Spain
1 infantry placed in Western United States
1 fighter and 2 tactical_bombers placed in Western United States
1 artillery and 5 infantry placed in Central United States
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 66 PUs; end with 66 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Combat Hit Differential Summary :
Americans regular : -4,67
Italians regular : -0,83
Germans regular : 1,00
Neutral_True regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 9 infantry, 1 submarine, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Southern France to Northern Italy
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
1 transport moved from 110 Sea Zone to 102 Sea Zone
2 infantry moved from Spain to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery and 2 infantry moved from Southern France to Northern Italy
10 artilleries and 14 infantry moved from Southern France to France
1 armour and 3 mech_infantrys moved from Spain to France
1 infantry moved from Bolivia to Chile
1 bomber moved from Eastern United States to Chile
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 65 Sea Zone
1 artillery and 1 infantry moved from 65 Sea Zone to Chile
1 mech_infantry moved from Algeria to Libya
Americans take Libya from Italians
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 carrier moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from 91 Sea Zone to Holland Belgium
Combat - Americans
Battle in Northern Italy
Americans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 armour, 1 factory_minor and 2 infantry
Americans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Northern Italy, round 2 : 1/5 hits, 2,00 expected hits
Italians roll dice for 1 armour and 2 infantry in Northern Italy, round 2 : 0/3 hits, 1,17 expected hits
1 infantry owned by the Italians lost in Northern Italy
Americans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Northern Italy, round 3 : 0/5 hits, 2,00 expected hits
Italians roll dice for 1 armour and 1 infantry in Northern Italy, round 3 : 2/2 hits, 0,83 expected hits
2 infantry owned by the Americans lost in Northern Italy
Americans roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Northern Italy, round 4 : 3/3 hits, 1,50 expected hits
Italians roll dice for 1 armour and 1 infantry in Northern Italy, round 4 : 0/2 hits, 0,83 expected hits
1 infantry owned by the Italians and 1 armour owned by the Italians lost in Northern Italy
Americans win, taking Northern Italy from Italians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour and 2 infantry
Casualties for Americans: 2 infantry
Battle in 110 Sea Zone
British loiter and taunt; Americans attack with 2 carriers, 1 cruiser, 1 fighter, 1 submarine and 1 transport
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 carriers, 1 cruiser, 1 fighter and 1 transport in 110 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 submarine in 110 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 carriers, 1 cruiser, 1 fighter and 1 transport in 110 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win with 2 carriers, 1 cruiser, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Holland Belgium
Americans attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Americans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/5 hits, 2,00 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Battle in France
Americans attack with 1 armour, 10 artilleries, 14 infantry and 3 mech_infantrys
Germans defend with 1 airfield, 1 factory_minor and 3 infantry
Americans roll dice for 1 armour, 10 artilleries, 14 infantry and 3 mech_infantrys in France, round 2 : 8/28 hits, 8,33 expected hits
Germans roll dice for 3 infantry in France, round 2 : 2/3 hits, 1,00 expected hits
3 infantry owned by the Germans and 2 infantry owned by the Americans lost in France
Americans win, taking France from Germans, taking Southern France from Americans, taking Syria from British with 1 armour, 10 artilleries, 12 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Americans: 2 infantry
Casualties for Germans: 3 infantry
Battle in Chile
Americans attack with 1 artillery, 1 bomber and 2 infantry
Neutral_True defend with 2 infantry
Americans roll dice for 1 artillery, 1 bomber and 2 infantry in Chile, round 2 : 1/4 hits, 1,50 expected hits
Neutral_True roll dice for 2 infantry in Chile, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Neutral_True lost in Chile
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Chile, round 3 : 0/3 hits, 1,33 expected hits
Neutral_True roll dice for 1 infantry in Chile, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Chile, round 4 : 2/3 hits, 1,33 expected hits
Neutral_True roll dice for 1 infantry in Chile, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Neutral_True lost in Chile
Americans win, taking Chile from Neutral_True with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Americans: 2 infantry
Casualties for Neutral_True: 2 infantry
Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
Trigger French 1 Liberation By Americans: French has 4 infantry placed in France
Trigger Americans Liberation France Liberated Tunisia 2 activates a trigger called: Trigger Americans Liberation France Liberated Tunisia 3
Trigger Americans Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French Central Africa 3
Trigger Americans Liberation France Liberated Algeria 2 activates a trigger called: Trigger Americans Liberation France Liberated Algeria 3
Trigger Americans Liberation France Liberated French Indo China 2 activates a trigger called: Trigger Americans Liberation France Liberated French Indo China 3
Trigger Americans Liberation France Liberated Southern France 2 activates a trigger called: Trigger Americans Liberation France Liberated Southern France 3
Trigger Americans Liberation France Liberated Morocco 2 activates a trigger called: Trigger Americans Liberation France Liberated Morocco 3
Trigger Americans Liberation France Liberated Syria 2 activates a trigger called: Trigger Americans Liberation France Liberated Syria 3
Trigger Americans Liberation France Liberated French Guiana 2 activates a trigger called: Trigger Americans Liberation France Liberated French Guiana 3
Trigger Americans Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger Americans Liberation France Liberated French Madagascar 3
Trigger Americans Liberation France Liberated French West Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French West Africa 3
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Libya from Americans to Italians
EDIT: Turning off Edit Mode
1 bomber moved from Chile to Brazil
8 infantry moved from Central United States to 101 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 transport moved from 102 Sea Zone to 101 Sea Zone
1 aaGun moved from Southern France to France
1 infantry moved from Spain to Southern France
1 aaGun moved from Spain to Southern France
4 artilleries and 10 infantry moved from Spain to Southern France
1 marine moved from Spain to Southern France
1 fighter and 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Northern Italy to 110 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 marine moved from Queensland to 54 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 54 Sea Zone
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 fighter moved from 26 Sea Zone to Queensland
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
2 infantry moved from Western United States to 10 Sea Zone
2 carriers, 2 destroyers, 2 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from British Columbia to Western United States
6 infantry and 3 transports moved from 101 Sea Zone to 123 Sea Zone
5 infantry moved from 123 Sea Zone to Iceland
1 infantry moved from 123 Sea Zone to Iceland
1 carrier and 2 destroyers moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
2 infantry moved from 123 Sea Zone to Iceland
EDIT: 1 mech_infantry moved from Libya to Algeria
Place Units - Americans
3 infantry placed in Spain
1 infantry placed in Western United States
1 fighter and 2 tactical_bombers placed in Western United States
1 artillery and 5 infantry placed in Central United States
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 66 PUs; end with 66 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 7 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 7 PUs
Purchase Units - British
British buy 1 destroyer, 2 fighters, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
3 infantry moved from Egypt to Alexandria
2 fighters moved from Egypt to Alexandria
1 infantry moved from Northwest Persia to Persia
2 infantry moved from Iraq to Persia
2 fighters and 1 tactical_bomber moved from Iraq to Persia
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
2 fighters moved from 110 Sea Zone to 112 Sea Zone
3 fighters moved from United Kingdom to 112 Sea Zone
3 fighters moved from Spain to 112 Sea Zone
1 bomber moved from Iraq to Alexandria
Combat - British
Battle in 125 Sea Zone
British attack with 1 destroyer and 1 submarine; Americans loiter and taunt
Germans defend with 1 submarine
British roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
British roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
British roll dice for 1 destroyer in 125 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 125 Sea Zone
British win, taking 125 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 112 Sea Zone
British attack with 1 destroyer and 8 fighters
Germans defend with 1 submarine
British roll dice for 1 destroyer and 8 fighters in 112 Sea Zone, round 2 : 6/9 hits, 4,33 expected hits
Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 112 Sea Zone
British win with 1 destroyer and 8 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Persia
British attack with 2 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 2 armour
British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Persia, round 2 : 1/6 hits, 2,17 expected hits
Japanese roll dice for 2 armour in Persia, round 2 : 0/2 hits, 1,00 expected hits
1 armour owned by the Japanese lost in Persia
British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Persia, round 3 : 0/6 hits, 2,17 expected hits
Japanese roll dice for 1 armour in Persia, round 3 : 0/1 hits, 0,50 expected hits
British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Persia, round 4 : 1/6 hits, 2,17 expected hits
Japanese roll dice for 1 armour in Persia, round 4 : 1/1 hits, 0,50 expected hits
1 armour owned by the Japanese and 1 infantry owned by the British lost in Persia
British win, taking Persia from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 2 armour
Casualties for British: 1 infantry
Battle in Alexandria
British attack with 1 bomber, 2 fighters and 3 infantry
Italians defend with 1 armour and 1 mech_infantry
British roll dice for 1 bomber, 2 fighters and 3 infantry in Alexandria, round 2 : 2/6 hits, 2,17 expected hits
Italians roll dice for 1 armour and 1 mech_infantry in Alexandria, round 2 : 2/2 hits, 0,83 expected hits
1 mech_infantry owned by the Italians, 2 infantry owned by the British and 1 armour owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 2 infantry
Casualties for Italians: 1 armour and 1 mech_infantry
Non Combat Move - British
1 destroyer moved from 94 Sea Zone to 98 Sea Zone
1 transport moved from 81 Sea Zone to 71 Sea Zone
2 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 artillery, 3 infantry and 1 marine moved from Trans-Jordan to Iraq
1 mech_infantry moved from Egypt to Iraq
2 infantry moved from 81 Sea Zone to Trans-Jordan
2 fighters and 1 tactical_bomber moved from Persia to Iraq
1 bomber moved from Alexandria to Iraq
2 fighters moved from Alexandria to Iraq
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
8 fighters moved from 112 Sea Zone to France
Place Units - British
2 fighters placed in United Kingdom
1 destroyer placed in 110 Sea Zone
3 infantry placed in Iraq
3 infantry placed in Egypt
2 infantry and 1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 43 PUs; end with 43 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 49 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 52 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 55 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : -4,67
Japanese regular : -1,00
Italians regular : 0,33
Germans regular : 0,50
Neutral_True regular : 0,67
British regular : -3,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 9 infantry, 1 submarine, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Southern France to Northern Italy
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
1 transport moved from 110 Sea Zone to 102 Sea Zone
2 infantry moved from Spain to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery and 2 infantry moved from Southern France to Northern Italy
10 artilleries and 14 infantry moved from Southern France to France
1 armour and 3 mech_infantrys moved from Spain to France
1 infantry moved from Bolivia to Chile
1 bomber moved from Eastern United States to Chile
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 65 Sea Zone
1 artillery and 1 infantry moved from 65 Sea Zone to Chile
1 mech_infantry moved from Algeria to Libya
Americans take Libya from Italians
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 carrier moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from 91 Sea Zone to Holland Belgium
Combat - Americans
Battle in Northern Italy
Americans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 armour, 1 factory_minor and 2 infantry
Americans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Northern Italy, round 2 : 1/5 hits, 2,00 expected hits
Italians roll dice for 1 armour and 2 infantry in Northern Italy, round 2 : 0/3 hits, 1,17 expected hits
1 infantry owned by the Italians lost in Northern Italy
Americans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Northern Italy, round 3 : 0/5 hits, 2,00 expected hits
Italians roll dice for 1 armour and 1 infantry in Northern Italy, round 3 : 2/2 hits, 0,83 expected hits
2 infantry owned by the Americans lost in Northern Italy
Americans roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Northern Italy, round 4 : 3/3 hits, 1,50 expected hits
Italians roll dice for 1 armour and 1 infantry in Northern Italy, round 4 : 0/2 hits, 0,83 expected hits
1 infantry owned by the Italians and 1 armour owned by the Italians lost in Northern Italy
Americans win, taking Northern Italy from Italians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour and 2 infantry
Casualties for Americans: 2 infantry
Battle in 110 Sea Zone
British loiter and taunt; Americans attack with 2 carriers, 1 cruiser, 1 fighter, 1 submarine and 1 transport
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 carriers, 1 cruiser, 1 fighter and 1 transport in 110 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 submarine in 110 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 carriers, 1 cruiser, 1 fighter and 1 transport in 110 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win with 2 carriers, 1 cruiser, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Holland Belgium
Americans attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Americans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/5 hits, 2,00 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Battle in France
Americans attack with 1 armour, 10 artilleries, 14 infantry and 3 mech_infantrys
Germans defend with 1 airfield, 1 factory_minor and 3 infantry
Americans roll dice for 1 armour, 10 artilleries, 14 infantry and 3 mech_infantrys in France, round 2 : 8/28 hits, 8,33 expected hits
Germans roll dice for 3 infantry in France, round 2 : 2/3 hits, 1,00 expected hits
3 infantry owned by the Germans and 2 infantry owned by the Americans lost in France
Americans win, taking France from Germans, taking Southern France from Americans, taking Syria from British with 1 armour, 10 artilleries, 12 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Americans: 2 infantry
Casualties for Germans: 3 infantry
Battle in Chile
Americans attack with 1 artillery, 1 bomber and 2 infantry
Neutral_True defend with 2 infantry
Americans roll dice for 1 artillery, 1 bomber and 2 infantry in Chile, round 2 : 1/4 hits, 1,50 expected hits
Neutral_True roll dice for 2 infantry in Chile, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Neutral_True lost in Chile
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Chile, round 3 : 0/3 hits, 1,33 expected hits
Neutral_True roll dice for 1 infantry in Chile, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Chile, round 4 : 2/3 hits, 1,33 expected hits
Neutral_True roll dice for 1 infantry in Chile, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Neutral_True lost in Chile
Americans win, taking Chile from Neutral_True with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Americans: 2 infantry
Casualties for Neutral_True: 2 infantry
Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
Trigger French 1 Liberation By Americans: French has 4 infantry placed in France
Trigger Americans Liberation France Liberated Tunisia 2 activates a trigger called: Trigger Americans Liberation France Liberated Tunisia 3
Trigger Americans Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French Central Africa 3
Trigger Americans Liberation France Liberated Algeria 2 activates a trigger called: Trigger Americans Liberation France Liberated Algeria 3
Trigger Americans Liberation France Liberated French Indo China 2 activates a trigger called: Trigger Americans Liberation France Liberated French Indo China 3
Trigger Americans Liberation France Liberated Southern France 2 activates a trigger called: Trigger Americans Liberation France Liberated Southern France 3
Trigger Americans Liberation France Liberated Morocco 2 activates a trigger called: Trigger Americans Liberation France Liberated Morocco 3
Trigger Americans Liberation France Liberated Syria 2 activates a trigger called: Trigger Americans Liberation France Liberated Syria 3
Trigger Americans Liberation France Liberated French Guiana 2 activates a trigger called: Trigger Americans Liberation France Liberated French Guiana 3
Trigger Americans Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger Americans Liberation France Liberated French Madagascar 3
Trigger Americans Liberation France Liberated French West Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French West Africa 3
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Libya from Americans to Italians
EDIT: Turning off Edit Mode
1 bomber moved from Chile to Brazil
8 infantry moved from Central United States to 101 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 transport moved from 102 Sea Zone to 101 Sea Zone
1 aaGun moved from Southern France to France
1 infantry moved from Spain to Southern France
1 aaGun moved from Spain to Southern France
4 artilleries and 10 infantry moved from Spain to Southern France
1 marine moved from Spain to Southern France
1 fighter and 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Northern Italy to 110 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 marine moved from Queensland to 54 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 54 Sea Zone
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 fighter moved from 26 Sea Zone to Queensland
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
2 infantry moved from Western United States to 10 Sea Zone
2 carriers, 2 destroyers, 2 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from British Columbia to Western United States
6 infantry and 3 transports moved from 101 Sea Zone to 123 Sea Zone
5 infantry moved from 123 Sea Zone to Iceland
1 infantry moved from 123 Sea Zone to Iceland
1 carrier and 2 destroyers moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
2 infantry moved from 123 Sea Zone to Iceland
EDIT: 1 mech_infantry moved from Libya to Algeria
Place Units - Americans
3 infantry placed in Spain
1 infantry placed in Western United States
1 fighter and 2 tactical_bombers placed in Western United States
1 artillery and 5 infantry placed in Central United States
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 66 PUs; end with 66 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 7 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 7 PUs
Purchase Units - British
British buy 1 destroyer, 2 fighters, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
3 infantry moved from Egypt to Alexandria
2 fighters moved from Egypt to Alexandria
1 infantry moved from Northwest Persia to Persia
2 infantry moved from Iraq to Persia
2 fighters and 1 tactical_bomber moved from Iraq to Persia
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
2 fighters moved from 110 Sea Zone to 112 Sea Zone
3 fighters moved from United Kingdom to 112 Sea Zone
3 fighters moved from Spain to 112 Sea Zone
1 bomber moved from Iraq to Alexandria
Combat - British
Battle in 125 Sea Zone
British attack with 1 destroyer and 1 submarine; Americans loiter and taunt
Germans defend with 1 submarine
British roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
British roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
British roll dice for 1 destroyer in 125 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 125 Sea Zone
British win, taking 125 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 112 Sea Zone
British attack with 1 destroyer and 8 fighters
Germans defend with 1 submarine
British roll dice for 1 destroyer and 8 fighters in 112 Sea Zone, round 2 : 6/9 hits, 4,33 expected hits
Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 112 Sea Zone
British win with 1 destroyer and 8 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Persia
British attack with 2 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 2 armour
British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Persia, round 2 : 1/6 hits, 2,17 expected hits
Japanese roll dice for 2 armour in Persia, round 2 : 0/2 hits, 1,00 expected hits
1 armour owned by the Japanese lost in Persia
British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Persia, round 3 : 0/6 hits, 2,17 expected hits
Japanese roll dice for 1 armour in Persia, round 3 : 0/1 hits, 0,50 expected hits
British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Persia, round 4 : 1/6 hits, 2,17 expected hits
Japanese roll dice for 1 armour in Persia, round 4 : 1/1 hits, 0,50 expected hits
1 armour owned by the Japanese and 1 infantry owned by the British lost in Persia
British win, taking Persia from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 2 armour
Casualties for British: 1 infantry
Battle in Alexandria
British attack with 1 bomber, 2 fighters and 3 infantry
Italians defend with 1 armour and 1 mech_infantry
British roll dice for 1 bomber, 2 fighters and 3 infantry in Alexandria, round 2 : 2/6 hits, 2,17 expected hits
Italians roll dice for 1 armour and 1 mech_infantry in Alexandria, round 2 : 2/2 hits, 0,83 expected hits
1 mech_infantry owned by the Italians, 2 infantry owned by the British and 1 armour owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 2 infantry
Casualties for Italians: 1 armour and 1 mech_infantry
Non Combat Move - British
1 destroyer moved from 94 Sea Zone to 98 Sea Zone
1 transport moved from 81 Sea Zone to 71 Sea Zone
2 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 artillery, 3 infantry and 1 marine moved from Trans-Jordan to Iraq
1 mech_infantry moved from Egypt to Iraq
2 infantry moved from 81 Sea Zone to Trans-Jordan
2 fighters and 1 tactical_bomber moved from Persia to Iraq
1 bomber moved from Alexandria to Iraq
2 fighters moved from Alexandria to Iraq
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
8 fighters moved from 112 Sea Zone to France
Place Units - British
2 fighters placed in United Kingdom
1 destroyer placed in 110 Sea Zone
3 infantry placed in Iraq
3 infantry placed in Egypt
2 infantry and 1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 43 PUs; end with 43 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 49 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 52 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 55 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from Spain: 1 aaGun
EDIT: Adding units owned by British to Southern France: 1 aaGun
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -4,67
Japanese regular : -1,00
Italians regular : 0,33
Germans regular : 0,50
Neutral_True regular : 0,67
British regular : -3,33
Forgot to move the british aa to S Fr.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 artillery moved from Southern Italy to Northern Italy
3 infantry moved from Southern Italy to Northern Italy
Combat - Italians
Battle in Northern Italy
Italians attack with 1 artillery and 3 infantry
Americans defend with 1 artillery and 1 factory_minor
Italians roll dice for 1 artillery and 3 infantry in Northern Italy, round 2 : 3/4 hits, 1.00 expected hits
Americans roll dice for 1 artillery in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Northern Italy
Italians win, taking Northern Italy from Americans with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Non Combat Move - Italians
1 armour moved from Southern Italy to Western Germany
1 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 artillery and 2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,1,6
Italians collect 10 PUs (1 lost to blockades); end with 11 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Italians regular : 2.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 34 Sea Zone
3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 34 Sea Zone
1 submarine moved from 54 Sea Zone to 21 Sea Zone
Combat - ANZAC
Battle in 21 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 21 Sea Zone
ANZAC win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 34 Sea Zone
ANZAC attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 2/5 hits, 2,50 expected hits
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 34 Sea Zone
ANZAC win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
3 fighters and 1 tactical_bomber moved from 34 Sea Zone to 54 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from Egypt to Iraq
2 infantry moved from South Australia to Queensland
1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
Japanese regular : -0,17
ANZAC regular : -0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 34 Sea Zone
3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 34 Sea Zone
1 submarine moved from 54 Sea Zone to 21 Sea Zone
Combat - ANZAC
Battle in 21 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 21 Sea Zone
ANZAC win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 34 Sea Zone
ANZAC attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 2/5 hits, 2,50 expected hits
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 34 Sea Zone
ANZAC win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
3 fighters and 1 tactical_bomber moved from 34 Sea Zone to 54 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from Egypt to Iraq
2 infantry moved from South Australia to Queensland
1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from Southern France to France
2 infantry moved from United Kingdom to 110 Sea Zone
Turn Complete - French
French collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Japanese regular : -0,17
ANZAC regular : -0,50
@trulpen wait forgot to use italy to take spain
@aagamerz13 will roll here
@aagamerz13 said in trulpen L+19 vs aagamerz13 BM#:
@trulpen wait forgot to use italy to take spain
Sure, you can do that. If you do, also roll 2d6 for the convoy disruption.
italy attack 3inf 2 arty
[dice 4d6]
[dice 1d6]
4d6: 1, 1, 3, 2
1d6: 5
@dicebot 3hits for italy spain cleared
defeense [dice 3d6]