Please used J-5 with edited NCM. Moved a sub from 21 to 36.
trulpen L+19 vs aagamerz13 BM#
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And the tr to z110.
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Italians Italians buy 1 artillery and 2 infantry; Remaining resources: 3 PUs; Combat Move - Italians 1 armour moved from Southern Italy to Northern Italy 3 infantry moved from Southern Italy to Northern Italy 1 armour, 1 infantry and 1 mech_infantry moved from Tobruk to Alexandria Combat - Italians Battle in Northern Italy Italians attack with 1 armour and 3 infantry Americans defend with 1 factory_minor and 2 infantry Italians roll dice for 1 armour and 3 infantry in Northern Italy, round 2 : 1/4 hits, 1.00 expected hits Americans roll dice for 2 infantry in Northern Italy, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Northern Italy Italians roll dice for 1 armour and 3 infantry in Northern Italy, round 3 : 0/4 hits, 1.00 expected hits Americans roll dice for 1 infantry in Northern Italy, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Northern Italy Italians roll dice for 1 armour and 2 infantry in Northern Italy, round 4 : 0/3 hits, 0.83 expected hits Americans roll dice for 1 infantry in Northern Italy, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour and 2 infantry in Northern Italy, round 5 : 1/3 hits, 0.83 expected hits Americans roll dice for 1 infantry in Northern Italy, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Northern Italy Italians win, taking Northern Italy from Americans with 1 armour and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 2 infantry Casualties for Italians: 1 infantry Battle in Alexandria Italians attack with 1 armour, 1 infantry and 1 mech_infantry British defend with 1 artillery and 1 infantry Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Alexandria, round 2 : 1/3 hits, 0.83 expected hits British roll dice for 1 artillery and 1 infantry in Alexandria, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria Italians roll dice for 1 armour and 1 mech_infantry in Alexandria, round 3 : 1/2 hits, 0.67 expected hits British roll dice for 1 artillery in Alexandria, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Alexandria Italians win, taking Alexandria from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 infantry Casualties for British: 1 artillery and 1 infantry Non Combat Move - Italians Place Units - Italians 1 artillery and 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,2,6 Italians collect 8 PUs (3 lost to blockades); end with 11 PUsCombat Hit Differential Summary :
Americans regular : -0.67 Italians regular : -1.17 British regular : 0.00 -
TripleA Turn Summary: ANZAC round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 destroyer moved from 46 Sea Zone to 34 Sea Zone 1 fighter and 1 tactical_bomber moved from Queensland to 34 Sea Zone 2 fighters moved from 54 Sea Zone to 34 Sea Zone Combat - ANZAC Battle in Java Battle in 34 Sea Zone ANZAC attack with 1 destroyer, 3 fighters and 1 tactical_bomber Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 2/5 hits, 2,50 expected hits Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 34 Sea Zone ANZAC win, taking Java from Japanese with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - ANZAC 3 fighters and 1 tactical_bomber moved from 34 Sea Zone to 54 Sea Zone 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 1 cruiser, 2 infantry, 5 submarines and 1 transport moved from 46 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 infantry moved from Queensland to South Australia 1 fighter moved from Iraq to Egypt Place Units - ANZAC 1 destroyer and 1 submarine placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUsCombat Hit Differential Summary :
Japanese regular : -0,17 ANZAC regular : -0,50 -
TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 destroyer moved from 46 Sea Zone to 34 Sea Zone 1 fighter and 1 tactical_bomber moved from Queensland to 34 Sea Zone 2 fighters moved from 54 Sea Zone to 34 Sea Zone Combat - ANZAC Battle in Java Battle in 34 Sea Zone ANZAC attack with 1 destroyer, 3 fighters and 1 tactical_bomber Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 2/5 hits, 2,50 expected hits Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 34 Sea Zone ANZAC win, taking Java from Japanese with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - ANZAC 3 fighters and 1 tactical_bomber moved from 34 Sea Zone to 54 Sea Zone 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 1 cruiser, 2 infantry, 5 submarines and 1 transport moved from 46 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 infantry moved from Queensland to South Australia 1 fighter moved from Iraq to Egypt Place Units - ANZAC 1 destroyer and 1 submarine placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Trigger French Liberate Southern France2 activates a trigger called: Trigger French Liberate Southern France3 Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : -0,17 ANZAC regular : -0,50 -
TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 destroyer, 2 fighters, 11 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Bryansk to Tambov 1 fighter moved from Volgograd to Tambov 1 tactical_bomber moved from Bryansk to Tambov 2 fighters moved from Bryansk to Tambov 1 fighter moved from Ukraine to Yugoslavia 1 fighter moved from Ukraine to Greece 1 bomber moved from Bryansk to Yugoslavia 1 bomber moved from Bryansk to Greece 3 infantry moved from Western Germany to Holland Belgium 1 submarine moved from 127 Sea Zone to 112 Sea Zone 3 fighters moved from Normandy Bordeaux to 112 Sea Zone 3 fighters moved from Normandy Bordeaux to Holland Belgium 1 bomber moved from Normandy Bordeaux to Yugoslavia 1 fighter moved from Ukraine to Greece Combat - Germans Germans creates battle in territory 125 Sea Zone Battle in Greece Germans attack with 1 bomber and 2 fighters British defend with 1 mech_infantry Germans roll dice for 1 bomber and 2 fighters in Greece, round 2 : 2/3 hits, 1.67 expected hits British roll dice for 1 mech_infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Greece Germans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in 125 Sea Zone Germans attack with 1 submarine British defend with 1 submarine 1 submarine owned by the Germans submerged Battle in Yugoslavia Germans attack with 2 bombers and 1 fighter British defend with 1 armour Germans roll dice for 2 bombers and 1 fighter in Yugoslavia, round 2 : 3/3 hits, 1.83 expected hits British roll dice for 1 armour in Yugoslavia, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Yugoslavia Germans winBritish winBritish win with 1 submarine remaining with 1 submarine remaining with 2 bombers and 1 fighter remaining. Battle score for attacker is 6 Casualties for British: 1 armour Battle in Holland Belgium Germans attack with 3 fighters and 3 infantry Americans defend with 2 infantry Germans roll dice for 3 fighters and 3 infantry in Holland Belgium, round 2 : 2/6 hits, 2.00 expected hits Americans roll dice for 2 infantry in Holland Belgium, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 3 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Americans: 2 infantry Battle in Tambov Germans attack with 3 fighters, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 2/6 hits, 2.50 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 112 Sea Zone Germans attack with 3 fighters and 1 submarine British defend with 1 destroyer Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 3 fighters in 112 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits British roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 112 Sea Zone Germans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Germans 2 infantry moved from Volgograd to Caucasus 2 bombers moved from Yugoslavia to Normandy Bordeaux 1 fighter moved from Yugoslavia to Greater Southern Germany 1 mech_infantry moved from Bryansk to Bessarabia 1 bomber moved from Greece to Normandy Bordeaux 2 fighters moved from Greece to Southern Italy 1 infantry moved from Smolensk to Bryansk 1 infantry moved from Vologda to Smolensk 1 mech_infantry moved from Belarus to Bryansk 2 infantry moved from Novgorod to Archangel 3 infantry moved from Ukraine to Bryansk 3 infantry moved from Western Ukraine to Bryansk 3 fighters and 1 tactical_bomber moved from Tambov to Bryansk 3 fighters moved from 112 Sea Zone to Normandy Bordeaux 3 fighters moved from Holland Belgium to Normandy Bordeaux 1 infantry moved from France to Normandy Bordeaux 2 infantry moved from Western Germany to Greater Southern Germany Place Units - Germans 1 destroyer placed in 110 Sea Zone 2 fighters placed in Normandy Bordeaux 4 mech_infantrys placed in Western Germany 3 infantry placed in France 2 infantry placed in Western Germany 2 infantry placed in Volgograd 1 artillery and 2 infantry placed in Ukraine 2 infantry placed in Western Ukraine Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,1 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,5 Germans collect 62 PUs (1 lost to blockades); end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUsCombat Hit Differential Summary :
Americans regular : 1.33 Russians regular : -0.33 Germans regular : 1.17 British regular : -1.17 -
TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - Russians Russians buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Tambov 1 infantry moved from Russia to Samara 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Smolensk 1 fighter and 1 tactical_bomber moved from Russia to Tambov 1 fighter moved from Russia to Smolensk 1 fighter moved from Russia to Vologda 1 fighter moved from Russia to Vologda 1 fighter moved from Russia to Samara 1 infantry moved from Russia to Tambov Combat - Russians Battle in Tambov Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 1/4 hits, 1,50 expected hits Germans roll dice for 2 infantry in Tambov, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Tambov 1 fighter owned by the Russians and 1 tactical_bomber owned by the Russians retreated 2 infantry owned by the Russians retreated to Russia Germans win with 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Samara Russians attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Samara, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 1 infantry in Samara, round 3 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Samara, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Samara Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Vologda Russians attack with 2 fighters and 1 infantry Japanese defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Vologda, round 2 : 1/3 hits, 1,17 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Vologda Russians win, taking Vologda from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians 2 fighters moved from Vologda to Russia 1 fighter moved from Samara to Russia 1 fighter moved from Smolensk to Russia 1 fighter and 1 tactical_bomber moved from Tambov to Russia Place Units - Russians 4 infantry placed in Russia Turn Complete - Russians Russians collect 5 PUs; end with 5 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 8 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 10 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 12 PUsCombat Hit Differential Summary :
Germans regular : -1,00 Russians regular : -0,67 -
TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - Japanese Japanese buy 1 carrier, 3 fighters, 6 mech_infantrys, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from West India to Afghanistan Japanese take Afghanistan from British 1 armour moved from Afghanistan to Eastern Persia 2 armour moved from Eastern Persia to Persia 1 tactical_bomber moved from India to Persia 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam 1 infantry moved from Dutch New Guinea to New Guinea Japanese take New Guinea from ANZAC 1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 submarine moved from 45 Sea Zone to 34 Sea Zone 2 fighters moved from 45 Sea Zone to 34 Sea Zone 1 fighter moved from 45 Sea Zone to 42 Sea Zone 2 battleships, 2 cruisers and 5 destroyers moved from 45 Sea Zone to 42 Sea Zone 1 submarine moved from 45 Sea Zone to 42 Sea Zone 3 fighters moved from Celebes to Java 1 fighter moved from Celebes to Java 2 fighters and 2 tactical_bombers moved from 45 Sea Zone to 42 Sea Zone 1 fighter moved from 45 Sea Zone to 34 Sea Zone 1 infantry moved from Kazakhstan to Samara Combat - Japanese Battle in Guam Battle in 42 Sea Zone Japanese attack with 2 battleships, 2 cruisers, 5 destroyers, 3 fighters, 1 submarine, 2 tactical_bombers and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win, taking Guam from Americans with 2 battleships, 2 cruisers, 5 destroyers, 3 fighters, 1 submarine, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Java Japanese attack with 1 artillery, 4 fighters and 1 infantry ANZAC defend with 1 infantry Japanese roll dice for 1 artillery, 4 fighters and 1 infantry in Java, round 2 : 3/6 hits, 2.67 expected hits ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Persia Japanese attack with 2 armour and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 2 armour and 1 tactical_bomber in Persia, round 2 : 3/3 hits, 1.67 expected hits British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Persia Japanese win, taking Persia from British with 2 armour and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 34 Sea Zone Japanese attack with 3 fighters and 1 submarine ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 3 fighters in 34 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 34 Sea Zone Japanese win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Non Combat Move - Japanese 2 bombers moved from Malaya to India 2 armour and 9 infantry moved from West India to Eastern Persia 1 tactical_bomber moved from Persia to Eastern Persia 3 mech_infantrys moved from Burma to West India 5 mech_infantrys moved from India to Eastern Persia 2 armour moved from India to Eastern Persia 3 mech_infantrys moved from Malaya to Burma 1 mech_infantry moved from Yunnan to India 3 mech_infantrys moved from Kwangtung to Yunnan 1 mech_infantry moved from Kiangsu to Hunan 7 carriers moved from 45 Sea Zone to 42 Sea Zone 4 fighters moved from Java to 42 Sea Zone 3 fighters moved from 34 Sea Zone to 42 Sea Zone 1 fighter moved from Celebes to 42 Sea Zone 1 fighter moved from 45 Sea Zone to 42 Sea Zone 1 carrier and 2 destroyers moved from 6 Sea Zone to 20 Sea Zone 2 fighters moved from 45 Sea Zone to Philippines 1 tactical_bomber moved from 45 Sea Zone to Philippines 2 fighters moved from 45 Sea Zone to Borneo 2 tactical_bombers moved from 6 Sea Zone to 20 Sea Zone 1 fighter moved from Japan to French Indo China 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Szechwan to Sikang 1 infantry moved from Sikang to Kazakhstan 1 infantry moved from Kwangsi to Yunnan 1 infantry moved from Kwangtung to Kwangsi 1 infantry moved from Amur to Siberia 1 infantry moved from Korea to Amur 2 infantry moved from Manchuria to Jehol 1 infantry moved from Jehol to Chahar 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Kansu to Novosibirsk 1 infantry moved from Shantung to Anhwe 1 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Hopei to Shensi 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Shensi to Tsinghai 1 infantry moved from Hunan to Kweichow 1 infantry moved from Kiangsu to Kiangsi 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from French Indo China to Yunnan 1 transport moved from 45 Sea Zone to 42 Sea Zone 1 infantry moved from Timguska to Novosibirsk Place Units - Japanese 3 mech_infantrys placed in India 3 mech_infantrys placed in Malaya 1 carrier, 1 submarine and 1 transport placed in 6 Sea Zone 2 fighters placed in 6 Sea Zone 1 fighter and 1 tactical_bomber placed in Japan Turn Complete - Japanese Japanese collect 83 PUs; end with 84 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 87 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 92 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 97 PUsCombat Hit Differential Summary :
Japanese regular : 2.83 ANZAC regular : -0.67 British regular : -0.33 -
TripleA Turn Summary: Americans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 9 infantry, 1 submarine, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter and 1 tactical_bomber moved from Southern France to Northern Italy 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 1 transport moved from 110 Sea Zone to 102 Sea Zone 2 infantry moved from Spain to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 1 artillery and 2 infantry moved from Southern France to Northern Italy 10 artilleries and 14 infantry moved from Southern France to France 1 armour and 3 mech_infantrys moved from Spain to France 1 infantry moved from Bolivia to Chile 1 bomber moved from Eastern United States to Chile 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 65 Sea Zone 1 artillery and 1 infantry moved from 65 Sea Zone to Chile 1 mech_infantry moved from Algeria to Libya Americans take Libya from Italians 1 submarine moved from 110 Sea Zone to 125 Sea Zone 1 submarine moved from 91 Sea Zone to 110 Sea Zone 1 carrier moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from 91 Sea Zone to Holland Belgium Combat - Americans Battle in Northern Italy Americans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Italians defend with 1 armour, 1 factory_minor and 2 infantry Americans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Northern Italy, round 2 : 1/5 hits, 2,00 expected hits Italians roll dice for 1 armour and 2 infantry in Northern Italy, round 2 : 0/3 hits, 1,17 expected hits 1 infantry owned by the Italians lost in Northern Italy Americans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Northern Italy, round 3 : 0/5 hits, 2,00 expected hits Italians roll dice for 1 armour and 1 infantry in Northern Italy, round 3 : 2/2 hits, 0,83 expected hits 2 infantry owned by the Americans lost in Northern Italy Americans roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Northern Italy, round 4 : 3/3 hits, 1,50 expected hits Italians roll dice for 1 armour and 1 infantry in Northern Italy, round 4 : 0/2 hits, 0,83 expected hits 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Northern Italy Americans win, taking Northern Italy from Italians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Italians: 1 armour and 2 infantry Casualties for Americans: 2 infantry Battle in 110 Sea Zone British loiter and taunt; Americans attack with 2 carriers, 1 cruiser, 1 fighter, 1 submarine and 1 transport Germans defend with 1 destroyer Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 carriers, 1 cruiser, 1 fighter and 1 transport in 110 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 110 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 carriers, 1 cruiser, 1 fighter and 1 transport in 110 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Germans lost in 110 Sea Zone Americans win with 2 carriers, 1 cruiser, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in Holland Belgium Americans attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Americans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/5 hits, 2,00 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Battle in France Americans attack with 1 armour, 10 artilleries, 14 infantry and 3 mech_infantrys Germans defend with 1 airfield, 1 factory_minor and 3 infantry Americans roll dice for 1 armour, 10 artilleries, 14 infantry and 3 mech_infantrys in France, round 2 : 8/28 hits, 8,33 expected hits Germans roll dice for 3 infantry in France, round 2 : 2/3 hits, 1,00 expected hits 3 infantry owned by the Germans and 2 infantry owned by the Americans lost in France Americans win, taking France from Germans, taking Southern France from Americans, taking Syria from British with 1 armour, 10 artilleries, 12 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Americans: 2 infantry Casualties for Germans: 3 infantry Battle in Chile Americans attack with 1 artillery, 1 bomber and 2 infantry Neutral_True defend with 2 infantry Americans roll dice for 1 artillery, 1 bomber and 2 infantry in Chile, round 2 : 1/4 hits, 1,50 expected hits Neutral_True roll dice for 2 infantry in Chile, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Neutral_True lost in Chile Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Chile, round 3 : 0/3 hits, 1,33 expected hits Neutral_True roll dice for 1 infantry in Chile, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Chile, round 4 : 2/3 hits, 1,33 expected hits Neutral_True roll dice for 1 infantry in Chile, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Neutral_True lost in Chile Americans win, taking Chile from Neutral_True with 1 artillery and 1 bomber remaining. Battle score for attacker is 0 Casualties for Americans: 2 infantry Casualties for Neutral_True: 2 infantry Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French Trigger French 1 Liberation By Americans: French has 4 infantry placed in France Trigger Americans Liberation France Liberated Tunisia 2 activates a trigger called: Trigger Americans Liberation France Liberated Tunisia 3 Trigger Americans Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French Central Africa 3 Trigger Americans Liberation France Liberated Algeria 2 activates a trigger called: Trigger Americans Liberation France Liberated Algeria 3 Trigger Americans Liberation France Liberated French Indo China 2 activates a trigger called: Trigger Americans Liberation France Liberated French Indo China 3 Trigger Americans Liberation France Liberated Southern France 2 activates a trigger called: Trigger Americans Liberation France Liberated Southern France 3 Trigger Americans Liberation France Liberated Morocco 2 activates a trigger called: Trigger Americans Liberation France Liberated Morocco 3 Trigger Americans Liberation France Liberated Syria 2 activates a trigger called: Trigger Americans Liberation France Liberated Syria 3 Trigger Americans Liberation France Liberated French Guiana 2 activates a trigger called: Trigger Americans Liberation France Liberated French Guiana 3 Trigger Americans Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger Americans Liberation France Liberated French Madagascar 3 Trigger Americans Liberation France Liberated French West Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French West Africa 3 Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing ownership of Libya from Americans to Italians EDIT: Turning off Edit Mode 1 bomber moved from Chile to Brazil 8 infantry moved from Central United States to 101 Sea Zone 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 transport moved from 102 Sea Zone to 101 Sea Zone 1 aaGun moved from Southern France to France 1 infantry moved from Spain to Southern France 1 aaGun moved from Spain to Southern France 4 artilleries and 10 infantry moved from Spain to Southern France 1 marine moved from Spain to Southern France 1 fighter and 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from Northern Italy to 110 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 marine moved from Queensland to 54 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to 54 Sea Zone 1 fighter moved from Hawaiian Islands to 54 Sea Zone 1 fighter moved from 26 Sea Zone to Queensland 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 2 infantry moved from Western United States to 10 Sea Zone 2 carriers, 2 destroyers, 2 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery moved from British Columbia to Western United States 6 infantry and 3 transports moved from 101 Sea Zone to 123 Sea Zone 5 infantry moved from 123 Sea Zone to Iceland 1 infantry moved from 123 Sea Zone to Iceland 1 carrier and 2 destroyers moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone 2 infantry moved from 123 Sea Zone to Iceland EDIT: 1 mech_infantry moved from Libya to Algeria Place Units - Americans 3 infantry placed in Spain 1 infantry placed in Western United States 1 fighter and 2 tactical_bombers placed in Western United States 1 artillery and 5 infantry placed in Central United States 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 66 PUs; end with 66 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 71 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUsCombat Hit Differential Summary :
Americans regular : -4,67 Italians regular : -0,83 Germans regular : 1,00 Neutral_True regular : 0,67 -
TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 9 infantry, 1 submarine, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter and 1 tactical_bomber moved from Southern France to Northern Italy 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 1 transport moved from 110 Sea Zone to 102 Sea Zone 2 infantry moved from Spain to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 1 artillery and 2 infantry moved from Southern France to Northern Italy 10 artilleries and 14 infantry moved from Southern France to France 1 armour and 3 mech_infantrys moved from Spain to France 1 infantry moved from Bolivia to Chile 1 bomber moved from Eastern United States to Chile 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 65 Sea Zone 1 artillery and 1 infantry moved from 65 Sea Zone to Chile 1 mech_infantry moved from Algeria to Libya Americans take Libya from Italians 1 submarine moved from 110 Sea Zone to 125 Sea Zone 1 submarine moved from 91 Sea Zone to 110 Sea Zone 1 carrier moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from 91 Sea Zone to Holland Belgium Combat - Americans Battle in Northern Italy Americans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Italians defend with 1 armour, 1 factory_minor and 2 infantry Americans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Northern Italy, round 2 : 1/5 hits, 2,00 expected hits Italians roll dice for 1 armour and 2 infantry in Northern Italy, round 2 : 0/3 hits, 1,17 expected hits 1 infantry owned by the Italians lost in Northern Italy Americans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Northern Italy, round 3 : 0/5 hits, 2,00 expected hits Italians roll dice for 1 armour and 1 infantry in Northern Italy, round 3 : 2/2 hits, 0,83 expected hits 2 infantry owned by the Americans lost in Northern Italy Americans roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Northern Italy, round 4 : 3/3 hits, 1,50 expected hits Italians roll dice for 1 armour and 1 infantry in Northern Italy, round 4 : 0/2 hits, 0,83 expected hits 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Northern Italy Americans win, taking Northern Italy from Italians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Italians: 1 armour and 2 infantry Casualties for Americans: 2 infantry Battle in 110 Sea Zone British loiter and taunt; Americans attack with 2 carriers, 1 cruiser, 1 fighter, 1 submarine and 1 transport Germans defend with 1 destroyer Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 carriers, 1 cruiser, 1 fighter and 1 transport in 110 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 110 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 carriers, 1 cruiser, 1 fighter and 1 transport in 110 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Germans lost in 110 Sea Zone Americans win with 2 carriers, 1 cruiser, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in Holland Belgium Americans attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Americans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/5 hits, 2,00 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Battle in France Americans attack with 1 armour, 10 artilleries, 14 infantry and 3 mech_infantrys Germans defend with 1 airfield, 1 factory_minor and 3 infantry Americans roll dice for 1 armour, 10 artilleries, 14 infantry and 3 mech_infantrys in France, round 2 : 8/28 hits, 8,33 expected hits Germans roll dice for 3 infantry in France, round 2 : 2/3 hits, 1,00 expected hits 3 infantry owned by the Germans and 2 infantry owned by the Americans lost in France Americans win, taking France from Germans, taking Southern France from Americans, taking Syria from British with 1 armour, 10 artilleries, 12 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Americans: 2 infantry Casualties for Germans: 3 infantry Battle in Chile Americans attack with 1 artillery, 1 bomber and 2 infantry Neutral_True defend with 2 infantry Americans roll dice for 1 artillery, 1 bomber and 2 infantry in Chile, round 2 : 1/4 hits, 1,50 expected hits Neutral_True roll dice for 2 infantry in Chile, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Neutral_True lost in Chile Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Chile, round 3 : 0/3 hits, 1,33 expected hits Neutral_True roll dice for 1 infantry in Chile, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Chile, round 4 : 2/3 hits, 1,33 expected hits Neutral_True roll dice for 1 infantry in Chile, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Neutral_True lost in Chile Americans win, taking Chile from Neutral_True with 1 artillery and 1 bomber remaining. Battle score for attacker is 0 Casualties for Americans: 2 infantry Casualties for Neutral_True: 2 infantry Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French Trigger French 1 Liberation By Americans: French has 4 infantry placed in France Trigger Americans Liberation France Liberated Tunisia 2 activates a trigger called: Trigger Americans Liberation France Liberated Tunisia 3 Trigger Americans Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French Central Africa 3 Trigger Americans Liberation France Liberated Algeria 2 activates a trigger called: Trigger Americans Liberation France Liberated Algeria 3 Trigger Americans Liberation France Liberated French Indo China 2 activates a trigger called: Trigger Americans Liberation France Liberated French Indo China 3 Trigger Americans Liberation France Liberated Southern France 2 activates a trigger called: Trigger Americans Liberation France Liberated Southern France 3 Trigger Americans Liberation France Liberated Morocco 2 activates a trigger called: Trigger Americans Liberation France Liberated Morocco 3 Trigger Americans Liberation France Liberated Syria 2 activates a trigger called: Trigger Americans Liberation France Liberated Syria 3 Trigger Americans Liberation France Liberated French Guiana 2 activates a trigger called: Trigger Americans Liberation France Liberated French Guiana 3 Trigger Americans Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger Americans Liberation France Liberated French Madagascar 3 Trigger Americans Liberation France Liberated French West Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French West Africa 3 Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing ownership of Libya from Americans to Italians EDIT: Turning off Edit Mode 1 bomber moved from Chile to Brazil 8 infantry moved from Central United States to 101 Sea Zone 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 transport moved from 102 Sea Zone to 101 Sea Zone 1 aaGun moved from Southern France to France 1 infantry moved from Spain to Southern France 1 aaGun moved from Spain to Southern France 4 artilleries and 10 infantry moved from Spain to Southern France 1 marine moved from Spain to Southern France 1 fighter and 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from Northern Italy to 110 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 marine moved from Queensland to 54 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to 54 Sea Zone 1 fighter moved from Hawaiian Islands to 54 Sea Zone 1 fighter moved from 26 Sea Zone to Queensland 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 2 infantry moved from Western United States to 10 Sea Zone 2 carriers, 2 destroyers, 2 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery moved from British Columbia to Western United States 6 infantry and 3 transports moved from 101 Sea Zone to 123 Sea Zone 5 infantry moved from 123 Sea Zone to Iceland 1 infantry moved from 123 Sea Zone to Iceland 1 carrier and 2 destroyers moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone 2 infantry moved from 123 Sea Zone to Iceland EDIT: 1 mech_infantry moved from Libya to Algeria Place Units - Americans 3 infantry placed in Spain 1 infantry placed in Western United States 1 fighter and 2 tactical_bombers placed in Western United States 1 artillery and 5 infantry placed in Central United States 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 66 PUs; end with 66 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 71 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 7 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 7 PUs Purchase Units - British British buy 1 destroyer, 2 fighters, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 3 infantry moved from Egypt to Alexandria 2 fighters moved from Egypt to Alexandria 1 infantry moved from Northwest Persia to Persia 2 infantry moved from Iraq to Persia 2 fighters and 1 tactical_bomber moved from Iraq to Persia 1 destroyer moved from 110 Sea Zone to 125 Sea Zone 1 destroyer moved from 91 Sea Zone to 112 Sea Zone 2 fighters moved from 110 Sea Zone to 112 Sea Zone 3 fighters moved from United Kingdom to 112 Sea Zone 3 fighters moved from Spain to 112 Sea Zone 1 bomber moved from Iraq to Alexandria Combat - British Battle in 125 Sea Zone British attack with 1 destroyer and 1 submarine; Americans loiter and taunt Germans defend with 1 submarine British roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits British roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 1 destroyer in 125 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 125 Sea Zone British win, taking 125 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 112 Sea Zone British attack with 1 destroyer and 8 fighters Germans defend with 1 submarine British roll dice for 1 destroyer and 8 fighters in 112 Sea Zone, round 2 : 6/9 hits, 4,33 expected hits Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 112 Sea Zone British win with 1 destroyer and 8 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Persia British attack with 2 fighters, 3 infantry and 1 tactical_bomber Japanese defend with 2 armour British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Persia, round 2 : 1/6 hits, 2,17 expected hits Japanese roll dice for 2 armour in Persia, round 2 : 0/2 hits, 1,00 expected hits 1 armour owned by the Japanese lost in Persia British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Persia, round 3 : 0/6 hits, 2,17 expected hits Japanese roll dice for 1 armour in Persia, round 3 : 0/1 hits, 0,50 expected hits British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Persia, round 4 : 1/6 hits, 2,17 expected hits Japanese roll dice for 1 armour in Persia, round 4 : 1/1 hits, 0,50 expected hits 1 armour owned by the Japanese and 1 infantry owned by the British lost in Persia British win, taking Persia from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Japanese: 2 armour Casualties for British: 1 infantry Battle in Alexandria British attack with 1 bomber, 2 fighters and 3 infantry Italians defend with 1 armour and 1 mech_infantry British roll dice for 1 bomber, 2 fighters and 3 infantry in Alexandria, round 2 : 2/6 hits, 2,17 expected hits Italians roll dice for 1 armour and 1 mech_infantry in Alexandria, round 2 : 2/2 hits, 0,83 expected hits 1 mech_infantry owned by the Italians, 2 infantry owned by the British and 1 armour owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for British: 2 infantry Casualties for Italians: 1 armour and 1 mech_infantry Non Combat Move - British 1 destroyer moved from 94 Sea Zone to 98 Sea Zone 1 transport moved from 81 Sea Zone to 71 Sea Zone 2 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone 1 artillery, 3 infantry and 1 marine moved from Trans-Jordan to Iraq 1 mech_infantry moved from Egypt to Iraq 2 infantry moved from 81 Sea Zone to Trans-Jordan 2 fighters and 1 tactical_bomber moved from Persia to Iraq 1 bomber moved from Alexandria to Iraq 2 fighters moved from Alexandria to Iraq 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to Egypt 8 fighters moved from 112 Sea Zone to France Place Units - British 2 fighters placed in United Kingdom 1 destroyer placed in 110 Sea Zone 3 infantry placed in Iraq 3 infantry placed in Egypt 2 infantry and 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 43 PUs; end with 43 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 49 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 52 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 55 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Americans regular : -4,67 Japanese regular : -1,00 Italians regular : 0,33 Germans regular : 0,50 Neutral_True regular : 0,67 British regular : -3,33 -
TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 9 infantry, 1 submarine, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter and 1 tactical_bomber moved from Southern France to Northern Italy 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 1 transport moved from 110 Sea Zone to 102 Sea Zone 2 infantry moved from Spain to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 1 artillery and 2 infantry moved from Southern France to Northern Italy 10 artilleries and 14 infantry moved from Southern France to France 1 armour and 3 mech_infantrys moved from Spain to France 1 infantry moved from Bolivia to Chile 1 bomber moved from Eastern United States to Chile 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 65 Sea Zone 1 artillery and 1 infantry moved from 65 Sea Zone to Chile 1 mech_infantry moved from Algeria to Libya Americans take Libya from Italians 1 submarine moved from 110 Sea Zone to 125 Sea Zone 1 submarine moved from 91 Sea Zone to 110 Sea Zone 1 carrier moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from 91 Sea Zone to Holland Belgium Combat - Americans Battle in Northern Italy Americans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Italians defend with 1 armour, 1 factory_minor and 2 infantry Americans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Northern Italy, round 2 : 1/5 hits, 2,00 expected hits Italians roll dice for 1 armour and 2 infantry in Northern Italy, round 2 : 0/3 hits, 1,17 expected hits 1 infantry owned by the Italians lost in Northern Italy Americans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Northern Italy, round 3 : 0/5 hits, 2,00 expected hits Italians roll dice for 1 armour and 1 infantry in Northern Italy, round 3 : 2/2 hits, 0,83 expected hits 2 infantry owned by the Americans lost in Northern Italy Americans roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Northern Italy, round 4 : 3/3 hits, 1,50 expected hits Italians roll dice for 1 armour and 1 infantry in Northern Italy, round 4 : 0/2 hits, 0,83 expected hits 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Northern Italy Americans win, taking Northern Italy from Italians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Italians: 1 armour and 2 infantry Casualties for Americans: 2 infantry Battle in 110 Sea Zone British loiter and taunt; Americans attack with 2 carriers, 1 cruiser, 1 fighter, 1 submarine and 1 transport Germans defend with 1 destroyer Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 carriers, 1 cruiser, 1 fighter and 1 transport in 110 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 110 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 carriers, 1 cruiser, 1 fighter and 1 transport in 110 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Germans lost in 110 Sea Zone Americans win with 2 carriers, 1 cruiser, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in Holland Belgium Americans attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Americans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/5 hits, 2,00 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Battle in France Americans attack with 1 armour, 10 artilleries, 14 infantry and 3 mech_infantrys Germans defend with 1 airfield, 1 factory_minor and 3 infantry Americans roll dice for 1 armour, 10 artilleries, 14 infantry and 3 mech_infantrys in France, round 2 : 8/28 hits, 8,33 expected hits Germans roll dice for 3 infantry in France, round 2 : 2/3 hits, 1,00 expected hits 3 infantry owned by the Germans and 2 infantry owned by the Americans lost in France Americans win, taking France from Germans, taking Southern France from Americans, taking Syria from British with 1 armour, 10 artilleries, 12 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Americans: 2 infantry Casualties for Germans: 3 infantry Battle in Chile Americans attack with 1 artillery, 1 bomber and 2 infantry Neutral_True defend with 2 infantry Americans roll dice for 1 artillery, 1 bomber and 2 infantry in Chile, round 2 : 1/4 hits, 1,50 expected hits Neutral_True roll dice for 2 infantry in Chile, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Neutral_True lost in Chile Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Chile, round 3 : 0/3 hits, 1,33 expected hits Neutral_True roll dice for 1 infantry in Chile, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Chile, round 4 : 2/3 hits, 1,33 expected hits Neutral_True roll dice for 1 infantry in Chile, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Neutral_True lost in Chile Americans win, taking Chile from Neutral_True with 1 artillery and 1 bomber remaining. Battle score for attacker is 0 Casualties for Americans: 2 infantry Casualties for Neutral_True: 2 infantry Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French Trigger French 1 Liberation By Americans: French has 4 infantry placed in France Trigger Americans Liberation France Liberated Tunisia 2 activates a trigger called: Trigger Americans Liberation France Liberated Tunisia 3 Trigger Americans Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French Central Africa 3 Trigger Americans Liberation France Liberated Algeria 2 activates a trigger called: Trigger Americans Liberation France Liberated Algeria 3 Trigger Americans Liberation France Liberated French Indo China 2 activates a trigger called: Trigger Americans Liberation France Liberated French Indo China 3 Trigger Americans Liberation France Liberated Southern France 2 activates a trigger called: Trigger Americans Liberation France Liberated Southern France 3 Trigger Americans Liberation France Liberated Morocco 2 activates a trigger called: Trigger Americans Liberation France Liberated Morocco 3 Trigger Americans Liberation France Liberated Syria 2 activates a trigger called: Trigger Americans Liberation France Liberated Syria 3 Trigger Americans Liberation France Liberated French Guiana 2 activates a trigger called: Trigger Americans Liberation France Liberated French Guiana 3 Trigger Americans Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger Americans Liberation France Liberated French Madagascar 3 Trigger Americans Liberation France Liberated French West Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French West Africa 3 Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing ownership of Libya from Americans to Italians EDIT: Turning off Edit Mode 1 bomber moved from Chile to Brazil 8 infantry moved from Central United States to 101 Sea Zone 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 transport moved from 102 Sea Zone to 101 Sea Zone 1 aaGun moved from Southern France to France 1 infantry moved from Spain to Southern France 1 aaGun moved from Spain to Southern France 4 artilleries and 10 infantry moved from Spain to Southern France 1 marine moved from Spain to Southern France 1 fighter and 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from Northern Italy to 110 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 marine moved from Queensland to 54 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to 54 Sea Zone 1 fighter moved from Hawaiian Islands to 54 Sea Zone 1 fighter moved from 26 Sea Zone to Queensland 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 2 infantry moved from Western United States to 10 Sea Zone 2 carriers, 2 destroyers, 2 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery moved from British Columbia to Western United States 6 infantry and 3 transports moved from 101 Sea Zone to 123 Sea Zone 5 infantry moved from 123 Sea Zone to Iceland 1 infantry moved from 123 Sea Zone to Iceland 1 carrier and 2 destroyers moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone 2 infantry moved from 123 Sea Zone to Iceland EDIT: 1 mech_infantry moved from Libya to Algeria Place Units - Americans 3 infantry placed in Spain 1 infantry placed in Western United States 1 fighter and 2 tactical_bombers placed in Western United States 1 artillery and 5 infantry placed in Central United States 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 66 PUs; end with 66 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 71 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 7 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 7 PUs Purchase Units - British British buy 1 destroyer, 2 fighters, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 3 infantry moved from Egypt to Alexandria 2 fighters moved from Egypt to Alexandria 1 infantry moved from Northwest Persia to Persia 2 infantry moved from Iraq to Persia 2 fighters and 1 tactical_bomber moved from Iraq to Persia 1 destroyer moved from 110 Sea Zone to 125 Sea Zone 1 destroyer moved from 91 Sea Zone to 112 Sea Zone 2 fighters moved from 110 Sea Zone to 112 Sea Zone 3 fighters moved from United Kingdom to 112 Sea Zone 3 fighters moved from Spain to 112 Sea Zone 1 bomber moved from Iraq to Alexandria Combat - British Battle in 125 Sea Zone British attack with 1 destroyer and 1 submarine; Americans loiter and taunt Germans defend with 1 submarine British roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits British roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 1 destroyer in 125 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 125 Sea Zone British win, taking 125 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 112 Sea Zone British attack with 1 destroyer and 8 fighters Germans defend with 1 submarine British roll dice for 1 destroyer and 8 fighters in 112 Sea Zone, round 2 : 6/9 hits, 4,33 expected hits Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 112 Sea Zone British win with 1 destroyer and 8 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Persia British attack with 2 fighters, 3 infantry and 1 tactical_bomber Japanese defend with 2 armour British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Persia, round 2 : 1/6 hits, 2,17 expected hits Japanese roll dice for 2 armour in Persia, round 2 : 0/2 hits, 1,00 expected hits 1 armour owned by the Japanese lost in Persia British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Persia, round 3 : 0/6 hits, 2,17 expected hits Japanese roll dice for 1 armour in Persia, round 3 : 0/1 hits, 0,50 expected hits British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Persia, round 4 : 1/6 hits, 2,17 expected hits Japanese roll dice for 1 armour in Persia, round 4 : 1/1 hits, 0,50 expected hits 1 armour owned by the Japanese and 1 infantry owned by the British lost in Persia British win, taking Persia from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Japanese: 2 armour Casualties for British: 1 infantry Battle in Alexandria British attack with 1 bomber, 2 fighters and 3 infantry Italians defend with 1 armour and 1 mech_infantry British roll dice for 1 bomber, 2 fighters and 3 infantry in Alexandria, round 2 : 2/6 hits, 2,17 expected hits Italians roll dice for 1 armour and 1 mech_infantry in Alexandria, round 2 : 2/2 hits, 0,83 expected hits 1 mech_infantry owned by the Italians, 2 infantry owned by the British and 1 armour owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for British: 2 infantry Casualties for Italians: 1 armour and 1 mech_infantry Non Combat Move - British 1 destroyer moved from 94 Sea Zone to 98 Sea Zone 1 transport moved from 81 Sea Zone to 71 Sea Zone 2 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone 1 artillery, 3 infantry and 1 marine moved from Trans-Jordan to Iraq 1 mech_infantry moved from Egypt to Iraq 2 infantry moved from 81 Sea Zone to Trans-Jordan 2 fighters and 1 tactical_bomber moved from Persia to Iraq 1 bomber moved from Alexandria to Iraq 2 fighters moved from Alexandria to Iraq 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to Egypt 8 fighters moved from 112 Sea Zone to France Place Units - British 2 fighters placed in United Kingdom 1 destroyer placed in 110 Sea Zone 3 infantry placed in Iraq 3 infantry placed in Egypt 2 infantry and 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 43 PUs; end with 43 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 49 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 52 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 55 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by British from Spain: 1 aaGun EDIT: Adding units owned by British to Southern France: 1 aaGun EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans regular : -4,67 Japanese regular : -1,00 Italians regular : 0,33 Germans regular : 0,50 Neutral_True regular : 0,67 British regular : -3,33 -
Forgot to move the british aa to S Fr.
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - Italians Italians buy 1 artillery and 2 infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 artillery moved from Southern Italy to Northern Italy 3 infantry moved from Southern Italy to Northern Italy Combat - Italians Battle in Northern Italy Italians attack with 1 artillery and 3 infantry Americans defend with 1 artillery and 1 factory_minor Italians roll dice for 1 artillery and 3 infantry in Northern Italy, round 2 : 3/4 hits, 1.00 expected hits Americans roll dice for 1 artillery in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Northern Italy Italians win, taking Northern Italy from Americans with 1 artillery and 3 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Non Combat Move - Italians 1 armour moved from Southern Italy to Western Germany 1 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 artillery and 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,1,6 Italians collect 10 PUs (1 lost to blockades); end with 11 PUsCombat Hit Differential Summary :
Americans regular : -0.33 Italians regular : 2.00 -
TripleA Turn Summary: ANZAC round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 34 Sea Zone 3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 34 Sea Zone 1 submarine moved from 54 Sea Zone to 21 Sea Zone Combat - ANZAC Battle in 21 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 21 Sea Zone ANZAC win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 34 Sea Zone ANZAC attack with 1 destroyer, 3 fighters and 1 tactical_bomber Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 2/5 hits, 2,50 expected hits Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 34 Sea Zone ANZAC win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - ANZAC 3 fighters and 1 tactical_bomber moved from 34 Sea Zone to 54 Sea Zone 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 fighter moved from Egypt to Iraq 2 infantry moved from South Australia to Queensland 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 destroyer and 1 submarine placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUsCombat Hit Differential Summary :
Japanese regular : -0,17 ANZAC regular : -0,50 -
TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 34 Sea Zone 3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 34 Sea Zone 1 submarine moved from 54 Sea Zone to 21 Sea Zone Combat - ANZAC Battle in 21 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 21 Sea Zone ANZAC win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 34 Sea Zone ANZAC attack with 1 destroyer, 3 fighters and 1 tactical_bomber Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 2/5 hits, 2,50 expected hits Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 34 Sea Zone ANZAC win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - ANZAC 3 fighters and 1 tactical_bomber moved from 34 Sea Zone to 54 Sea Zone 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 fighter moved from Egypt to Iraq 2 infantry moved from South Australia to Queensland 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 destroyer and 1 submarine placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French Non Combat Move - French 2 infantry moved from Southern France to France 2 infantry moved from United Kingdom to 110 Sea Zone Turn Complete - French French collect 15 PUs; end with 15 PUsCombat Hit Differential Summary :
Japanese regular : -0,17 ANZAC regular : -0,50 -
@trulpen wait forgot to use italy to take spain
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@aagamerz13 will roll here
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@aagamerz13 said in trulpen L+19 vs aagamerz13 BM#:
@trulpen wait forgot to use italy to take spain
Sure, you can do that. If you do, also roll 2d6 for the convoy disruption.
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italy attack 3inf 2 arty
[dice 4d6]
[dice 1d6] -
4d6: 1, 1, 3, 2
1d6: 5 -
@dicebot 3hits for italy spain cleared
defeense [dice 3d6]





