Nearly a catastrophic mistake there.
L21 PtV Nikola1975 (axis+9) vs aagamerz13 (Allies)
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TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery moved from Kiangsi to Fukien 1 fighter moved from Yunnan to Fukien 3 infantry moved from Kiangsi to Fukien 1 infantry moved from Kiangsi to Fukien Combat - Chinese Battle in Fukien Chinese attack with 1 artillery, 1 fighter and 4 infantry Japanese defend with 1 marine Chinese roll dice for 1 artillery, 1 fighter and 4 infantry in Fukien, round 2 : 2/6 hits, 1.67 expected hits Japanese roll dice for 1 marine in Fukien, round 2 : 0/1 hits, 0.33 expected hits 1 marine owned by the Japanese lost in Fukien Chinese win, taking Fukien from Japanese with 1 artillery, 1 fighter and 4 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 marine Non Combat Move - Chinese 1 fighter moved from Fukien to Kiangsi 1 infantry moved from Kweichow to Hunan 1 infantry moved from Jehol to Anhwe 2 infantry moved from Shansi to Anhwe Place Units - Chinese 1 infantry placed in Northern Manchuria 1 infantry placed in Yunnan 1 artillery and 6 infantry placed in Kiangsi Turn Complete - Chinese Chinese collect 25 PUs; end with 25 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 28 PUsCombat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : -0.33 -
TripleA Manual Gamesave Post: British round 10
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 10 Combat Move - British 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians 1 mech_infantry moved from Egypt to Iraq British take Iraq from Germans 5 fighters moved from Egypt to Southern Persia 1 mech_infantry moved from Union of South Africa to 73 Sea Zone 1 mech_infantry and 1 transport moved from 73 Sea Zone to 82 Sea Zone 1 mech_infantry moved from 82 Sea Zone to Southern Persia 2 fighters moved from United Kingdom to Scotland 1 mech_infantry moved from United Kingdom to Scotland 14 infantry moved from United Kingdom to Scotland 1 armour moved from Gibraltar to 93 Sea Zone 1 infantry moved from Gibraltar to 93 Sea Zone 1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 112 Sea Zone 1 armour and 1 infantry moved from 112 Sea Zone to Scotland 3 infantry moved from Hunan to Kwangtung 1 tactical_bomber moved from Yunnan to Kwangtung 1 fighter moved from Yunnan to Kwangtung Combat - BritishCombat Hit Differential Summary :
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@aagamerz13 scramble china or scotland?
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@aagamerz13 No :confused:
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 10 Purchase Units - Americans Americans buy 6 fighters, 4 infantry and 1 submarine; Remaining resources: 1 PUs; Combat Move - Americans 1 armour and 1 infantry moved from Morocco to 93 Sea Zone 1 infantry moved from Gibraltar to 93 Sea Zone 1 infantry moved from Gibraltar to 93 Sea Zone 2 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Holland Belgium 1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone 1 armour and 1 infantry moved from 113 Sea Zone to Normandy Bordeaux 2 infantry moved from 28 Sea Zone to Hawaiian Islands 4 fighters moved from Western United States to Hawaiian Islands 2 fighters moved from 28 Sea Zone to Hawaiian Islands 3 fighters moved from 93 Sea Zone to Holland Belgium 2 fighters moved from 93 Sea Zone to Normandy Bordeaux 1 cruiser, 2 destroyers and 1 submarine moved from 93 Sea Zone to 113 Sea Zone 6 fighters moved from 93 Sea Zone to 113 Sea Zone Combat - Americans Battle in 113 Sea Zone Americans attack with 1 cruiser, 2 destroyers, 6 fighters, 1 submarine and 2 transports Germans defend with 1 destroyer Americans roll dice for 1 submarine in 113 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer in 113 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 113 Sea Zone Americans win with 1 cruiser, 2 destroyers, 6 fighters and 2 transports remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Germans: 1 destroyer Battle in Normandy Bordeaux Americans attack with 1 armour, 2 fighters and 1 infantry Germans defend with 1 infantry; Italians defend with 1 factory_minor and 1 harbour Americans roll dice for 1 armour, 2 fighters and 1 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1.67 expected hits Italians roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Italians with 1 armour and 2 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Battle in Holland Belgium Americans attack with 3 fighters and 2 infantry Germans defend with 1 artillery Americans roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 : 2/5 hits, 1.83 expected hits Germans roll dice for 1 artillery in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Germans: 1 artillery Battle in Hawaiian Islands Americans attack with 6 fighters and 2 infantry Japanese defend with 1 airfield, 1 harbour and 1 infantry Americans roll dice for 1 battleship and 1 cruiser in Hawaiian Islands, round 2 : 2/2 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Hawaiian Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hawaiian Islands Americans win, taking Hawaiian Islands from Japanese with 6 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 6 fighters moved from Hawaiian Islands to 28 Sea Zone 1 fighter moved from Eastern United States to 28 Sea Zone 4 carriers moved from 93 Sea Zone to 113 Sea Zone 2 fighters moved from Normandy Bordeaux to 113 Sea Zone 3 fighters moved from Holland Belgium to 113 Sea Zone 3 fighters moved from 113 Sea Zone to 93 Sea Zone 1 carrier moved from 104 Sea Zone to 93 Sea Zone 2 infantry moved from Eastern United States to 104 Sea Zone 2 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Gibraltar 2 transports moved from 93 Sea Zone to 104 Sea Zone Place Units - Americans 4 fighters placed in Western United States 1 submarine placed in 104 Sea Zone 4 infantry placed in Eastern United States 2 fighters placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 27 Sea Zone. Rolls: 2,4,1,6,6,4,3,4,5,2,1,2,4,2,5,6,2,6,4,4,6,5,4,3 Americans collect 56 PUs (1 lost to blockades); end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery moved from Kiangsi to Fukien 1 fighter moved from Yunnan to Fukien 3 infantry moved from Kiangsi to Fukien 1 infantry moved from Kiangsi to Fukien Combat - Chinese Battle in Fukien Chinese attack with 1 artillery, 1 fighter and 4 infantry Japanese defend with 1 marine Chinese roll dice for 1 artillery, 1 fighter and 4 infantry in Fukien, round 2 : 2/6 hits, 1.67 expected hits Japanese roll dice for 1 marine in Fukien, round 2 : 0/1 hits, 0.33 expected hits 1 marine owned by the Japanese lost in Fukien Chinese win, taking Fukien from Japanese with 1 artillery, 1 fighter and 4 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 marine Non Combat Move - Chinese 1 fighter moved from Fukien to Kiangsi 1 infantry moved from Kweichow to Hunan 1 infantry moved from Jehol to Anhwe 2 infantry moved from Shansi to Anhwe Place Units - Chinese 1 infantry placed in Northern Manchuria 1 infantry placed in Yunnan 1 artillery and 6 infantry placed in Kiangsi Turn Complete - Chinese Chinese collect 25 PUs; end with 25 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 28 PUs Purchase Units - British British buy 1 armour, 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 5 infantry; Remaining resources: 1 PUs; Combat Move - British 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians 1 mech_infantry moved from Egypt to Iraq British take Iraq from Germans 5 fighters moved from Egypt to Southern Persia 1 mech_infantry moved from Union of South Africa to 73 Sea Zone 1 mech_infantry and 1 transport moved from 73 Sea Zone to 82 Sea Zone 1 mech_infantry moved from 82 Sea Zone to Southern Persia 2 fighters moved from United Kingdom to Scotland 1 mech_infantry moved from United Kingdom to Scotland 14 infantry moved from United Kingdom to Scotland 1 armour moved from Gibraltar to 93 Sea Zone 1 infantry moved from Gibraltar to 93 Sea Zone 1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 112 Sea Zone 1 armour and 1 infantry moved from 112 Sea Zone to Scotland 3 infantry moved from Hunan to Kwangtung 1 tactical_bomber moved from Yunnan to Kwangtung 1 fighter moved from Yunnan to Kwangtung Combat - British Battle in Southern Persia British attack with 5 fighters and 1 mech_infantry Germans defend with 2 armour, 1 factory_minor and 1 mech_infantry British roll dice for 5 fighters and 1 mech_infantry in Southern Persia, round 2 : 3/6 hits, 2.67 expected hits Germans roll dice for 2 armour and 1 mech_infantry in Southern Persia, round 2 : 1/3 hits, 1.50 expected hits 2 armour owned by the Germans, 1 mech_infantry owned by the Germans and 1 fighter owned by the British lost in Southern Persia British win, taking Southern Persia from Germans with 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for British: 1 fighter Casualties for Germans: 2 armour and 1 mech_infantry Battle in Kwangtung British attack with 1 fighter, 3 infantry and 1 tactical_bomber Japanese defend with 1 harbour and 1 infantry British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Kwangtung, round 2 : 0/5 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Kwangtung, round 3 : 0/5 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Kwangtung, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kwangtung British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kwangtung, round 4 : 2/4 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Kwangtung, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangtung British win, taking Kwangtung from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Scotland British attack with 1 armour, 2 fighters, 15 infantry and 1 mech_infantry Germans defend with 1 airfield, 2 artilleries and 6 infantry British roll dice for 1 armour, 2 fighters, 15 infantry and 1 mech_infantry in Scotland, round 2 : 4/19 hits, 4.33 expected hits Germans roll dice for 2 artilleries and 6 infantry in Scotland, round 2 : 1/8 hits, 2.67 expected hits 4 infantry owned by the Germans and 1 infantry owned by the British lost in Scotland British roll dice for 1 armour, 2 fighters, 14 infantry and 1 mech_infantry in Scotland, round 3 : 7/18 hits, 4.17 expected hits Germans roll dice for 2 artilleries and 2 infantry in Scotland, round 3 : 0/4 hits, 1.33 expected hits 2 artilleries owned by the Germans and 2 infantry owned by the Germans lost in Scotland British win, taking Scotland from Germans with 1 armour, 2 fighters, 14 infantry and 1 mech_infantry remaining. Battle score for attacker is 23 Casualties for British: 1 infantry Casualties for Germans: 2 artilleries and 6 infantry Non Combat Move - British 2 fighters moved from Scotland to United Kingdom 1 infantry moved from Morocco to 93 Sea Zone 1 infantry moved from Gibraltar to 93 Sea Zone 2 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Normandy Bordeaux 2 carriers, 1 cruiser and 2 fighters moved from 93 Sea Zone to 113 Sea Zone 1 cruiser and 1 destroyer moved from 93 Sea Zone to 115 Sea Zone 2 fighters moved from Southern Persia to Western India 2 fighters moved from Southern Persia to Baluchistan 1 fighter and 1 tactical_bomber moved from Kwangtung to Yunnan 6 infantry moved from Burma to Yunnan 1 infantry moved from Kweichow to Hunan 2 infantry moved from Yunnan to Kweichow 1 infantry moved from Yunnan to Kweichow Place Units - British 1 armour, 1 fighter and 1 mech_infantry placed in Egypt 1 fighter placed in United Kingdom Turning on Edit Mode EDIT: Removing units owned by British from Yunnan: 1 infantry EDIT: Adding units owned by British to Shan State: 1 infantry EDIT: Turning off Edit Mode Turn Complete - British British collect 33 PUs; end with 33 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 36 PUs Place Units - UK_Pacific 5 infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 21 Sea Zone. Rolls: 1,4,5,6,2,5,3 UK_Pacific collect 9 PUs (3 lost to blockades); end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in Eastern India change ownership: 5 infantryCombat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : 1.00 Japanese regular : -0.67 Italians regular : 0.67 Germans regular : -2.17 British regular : 0.00 -
@aagamerz13 Wow, that was another disaster in the Middle East. Poor plan by Rommel this time.
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 10 Purchase Units - Italians Italians buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Southern Italy to 99 Sea Zone 2 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone 1 armour and 1 artillery moved from Tobruk to 98 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 98 Sea Zone to 101 Sea Zone 1 artillery and 5 infantry moved from Southern Italy to 99 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 99 Sea Zone to 101 Sea Zone 1 armour, 2 artilleries and 7 infantry moved from 101 Sea Zone to Syria 1 battleship, 2 cruisers and 1 destroyer moved from 99 Sea Zone to 101 Sea Zone 2 infantry moved from Northern Italy to Southern Italy Combat - Italians Battle in Syria Non Combat Move - Italians Place Units - Italians 3 infantry placed in Southern Italy 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 10
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 10 Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from British Somaliland to Egypt Turn Complete - ANZACCombat Hit Differential Summary :
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 10 Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from British Somaliland to Egypt Turn Complete - ANZAC Combat Move - French 1 fighter moved from 93 Sea Zone to 113 Sea Zone Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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@nikola1975 right, that could be a turning point. with the ussr units moving down, hopefully can hold it
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans repair damage of 5x factory_minor; Remaining resources: 91 PUs; Germans buy 3 armour, 4 artilleries, 3 fighters and 9 infantry; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 1 infantry moved from Baltic States to Northern Belarus 2 artilleries and 8 infantry moved from Eastern Poland to Northern Belarus 2 armour, 5 artilleries and 34 infantry moved from Southern Belarus to Northern Belarus 14 armour, 14 infantry and 4 mech_infantrys moved from Kursk to Rostov 1 artillery and 2 infantry moved from Ukraine to Rostov 1 artillery moved from Tambov to Rostov 5 fighters and 5 tactical_bombers moved from 114 Sea Zone to Holland Belgium 2 infantry moved from Western Germany to Holland Belgium 1 battleship, 5 carriers, 1 cruiser, 1 destroyer, 5 submarines and 4 transports moved from 114 Sea Zone to 115 Sea Zone Combat - Germans Battle in Holland Belgium Germans attack with 5 fighters, 2 infantry and 5 tactical_bombers Americans defend with 1 infantry Germans roll dice for 5 fighters, 2 infantry and 5 tactical_bombers in Holland Belgium, round 2 : 5/12 hits, 6.17 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 5 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Northern Belarus Germans attack with 2 armour, 7 artilleries and 43 infantry Russians defend with 1 infantry Germans roll dice for 2 armour, 7 artilleries and 43 infantry in Northern Belarus, round 2 : 11/52 hits, 11.67 expected hits Russians roll dice for 1 infantry in Northern Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Northern Belarus Germans win, taking Northern Belarus from Russians with 2 armour, 7 artilleries and 42 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Rostov Germans attack with 14 armour, 2 artilleries, 16 infantry and 4 mech_infantrys Russians defend with 1 infantry Germans roll dice for 14 armour, 2 artilleries, 16 infantry and 4 mech_infantrys in Rostov, round 2 : 12/36 hits, 12.00 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 14 armour, 2 artilleries, 16 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 115 Sea Zone Germans attack with 1 battleship, 5 carriers, 1 cruiser, 1 destroyer, 5 submarines and 4 transports British defend with 1 cruiser and 1 destroyer Germans roll dice for 5 submarines in 115 Sea Zone, round 2 : 0/5 hits, 1.67 expected hits Germans roll dice for 1 battleship, 5 carriers, 1 cruiser, 1 destroyer and 4 transports in 115 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits British roll dice for 1 cruiser and 1 destroyer in 115 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits 1 destroyer owned by the British and 1 cruiser owned by the British lost in 115 Sea Zone Germans win with 1 battleship, 5 carriers, 1 cruiser, 1 destroyer, 5 submarines and 4 transports remaining. Battle score for attacker is 19 Casualties for British: 1 cruiser and 1 destroyer Non Combat Move - Germans 5 tactical_bombers moved from Holland Belgium to 115 Sea Zone 5 fighters moved from Holland Belgium to 115 Sea Zone 1 artillery moved from Western Germany to France 2 infantry moved from Western Germany to France 4 infantry moved from Poland to Baltic States 1 aaGun moved from Eastern Poland to Northern Belarus 1 aaGun moved from Southern Belarus to Northern Belarus 2 artilleries moved from Germany to Poland 4 infantry moved from Germany to Poland 1 infantry moved from Western Germany to Denmark 1 infantry moved from Germany to Poland 1 infantry moved from Germany to Poland 1 infantry moved from Germany to Poland 2 transports moved from 99 Sea Zone to 98 Sea Zone 2 artilleries and 2 infantry moved from Tobruk to 98 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 98 Sea Zone to 101 Sea Zone 2 artilleries and 2 infantry moved from 101 Sea Zone to Syria 1 fighter and 1 tactical_bomber moved from Tobruk to Syria 1 destroyer moved from 99 Sea Zone to 101 Sea Zone Place Units - Germans 3 fighters placed in Western Germany 3 armour placed in Germany 1 artillery and 2 infantry placed in Ukraine 1 infantry placed in Yugoslavia 3 infantry placed in Western Germany 1 artillery and 2 infantry placed in Western Germany 2 artilleries and 1 infantry placed in Germany Germans undo move 7. 1 artillery and 1 infantry placed in France Germans undo move 6. 1 infantry placed in France 1 artillery placed in Western Germany 1 infantry placed in Western Germany 1 artillery placed in Germany Turn Complete - Germans Germans collect 51 PUs; end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 59 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 61 PUsCombat Hit Differential Summary :
Americans regular : -0.33 Russians regular : 0.33 Germans regular : -3.00 British regular : -0.83 -
TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 11 Purchase Units - Russians Russians buy 16 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Southern Caucasus to Northwest Persia Russians take Northwest Persia from Germans 1 infantry moved from Southern Caucasus to Northwest Persia 1 infantry moved from Southern Caucasus to Northwest Persia 3 infantry moved from Leningrad to Vyborg 1 mech_infantry moved from Archangel to Vyborg 1 infantry moved from Tula to Tambov Russians take Tambov from Germans 1 infantry moved from Bryansk to Kursk Russians take Kursk from Germans 1 infantry moved from Smolensk to Southern Belarus Russians take Southern Belarus from Germans Combat - Russians Battle in Vyborg Russians attack with 3 infantry and 1 mech_infantry Germans defend with 1 artillery Russians roll dice for 3 infantry and 1 mech_infantry in Vyborg, round 2 : 1/4 hits, 0.67 expected hits Germans roll dice for 1 artillery in Vyborg, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Vyborg Russians win, taking Vyborg from Germans with 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery Non Combat Move - Russians 3 artilleries and 33 infantry moved from Stalingrad to Northern Caucasus 1 artillery and 8 infantry moved from Southern Caucasus to Northern Caucasus 1 infantry moved from Samara to Stalingrad 2 armour moved from Smolensk to Russia 1 artillery moved from Russia to Samara 4 infantry moved from Russia to Samara 8 infantry moved from Russia to Smolensk 2 infantry moved from Russia to Smolensk 1 submarine moved from 93 Sea Zone to 95 Sea Zone 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Samara 3 infantry moved from Amur to Korea 1 armour moved from Siberia to Korea 2 infantry moved from Siberia to Amur Place Units - Russians 10 infantry placed in Russia 3 infantry placed in Urals 3 infantry placed in Siberia Turn Complete - Russians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,6 Russians collect 41 PUs; end with 41 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 44 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 50 PUsCombat Hit Differential Summary :
Germans regular : 0.67 Russians regular : 0.33 -
TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 11 Purchase Units - Japanese Japanese buy 3 artilleries, 1 carrier, 2 fighters, 7 infantry and 1 tactical_bomber; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from French Indo China to Shan State 1 infantry moved from French Indo China to Kwangsi 1 fighter moved from French Indo China to Shan State 1 infantry moved from Northern Australia to Western Australia Japanese take Western Australia from ANZAC 1 artillery and 1 infantry moved from New Zealand to 65 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 65 Sea Zone to 27 Sea Zone 1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands 2 fighters and 2 tactical_bombers moved from 27 Sea Zone to Hawaiian Islands 2 fighters and 2 tactical_bombers moved from 27 Sea Zone to Hawaiian Islands 1 infantry moved from French Indo China to Siam 1 fighter moved from French Indo China to Siam 2 infantry moved from New South Wales to Queensland 1 submarine moved from 45 Sea Zone to 21 Sea Zone 1 submarine moved from 45 Sea Zone to 21 Sea Zone 1 transport moved from 21 Sea Zone to 7 Sea Zone 1 artillery and 1 infantry moved from Southern Manchuria to Jehol 1 fighter and 1 tactical_bomber moved from Southern Manchuria to Jehol 1 fighter and 1 tactical_bomber moved from Japan to Northern Manchuria 1 infantry moved from Southern Manchuria to Northern Manchuria 1 submarine moved from 6 Sea Zone to 5 Sea Zone 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands 1 carrier moved from 26 Sea Zone to 27 Sea Zone 1 carrier moved from 55 Sea Zone to 27 Sea Zone 1 infantry moved from Midway to 25 Sea Zone 1 infantry and 1 transport moved from 25 Sea Zone to 7 Sea Zone 1 fighter moved from 21 Sea Zone to Kwangsi 1 tactical_bomber moved from French Indo China to Shan State 1 tactical_bomber moved from 21 Sea Zone to Kwangsi 1 fighter moved from 21 Sea Zone to Jehol 1 submarine moved from 64 Sea Zone to 35 Sea Zone Combat - Japanese Battle in Siam Japanese attack with 1 fighter and 1 infantry British defend with 1 infantry Japanese roll dice for 1 fighter and 1 infantry in Siam, round 2 : 0/2 hits, 0.67 expected hits UK_Pacific roll dice for 1 infantry in Siam, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 infantry in Siam, round 3 : 0/2 hits, 0.67 expected hits UK_Pacific roll dice for 1 infantry in Siam, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 infantry in Siam, round 4 : 0/2 hits, 0.67 expected hits UK_Pacific roll dice for 1 infantry in Siam, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 infantry in Siam, round 5 : 0/2 hits, 0.67 expected hits UK_Pacific roll dice for 1 infantry in Siam, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 infantry in Siam, round 6 : 1/2 hits, 0.67 expected hits UK_Pacific roll dice for 1 infantry in Siam, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Siam Japanese win, taking Siam from UK_Pacific with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Jehol Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber Chinese defend with 3 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Jehol, round 2 : 0/5 hits, 2.33 expected hits Chinese roll dice for 3 infantry in Jehol, round 2 : 2/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Jehol 1 tactical_bomber owned by the Japanese and 2 fighters owned by the Japanese retreated Chinese win with 3 infantry remaining. Battle score for attacker is -7 Casualties for Japanese: 1 artillery and 1 infantry Battle in Hawaiian Islands Japanese attack with 1 artillery, 5 fighters, 1 infantry and 5 tactical_bombers Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 battleship and 1 cruiser in Hawaiian Islands, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 artillery, 5 fighters, 1 infantry and 5 tactical_bombers in Hawaiian Islands, round 2 : 12/12 hits, 6.50 expected hits Americans roll dice for 2 infantry in Hawaiian Islands, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Hawaiian Islands Japanese win, taking Hawaiian Islands from Americans with 1 artillery, 5 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Kwangsi Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 0/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 3 : 2/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Northern Manchuria Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Northern Manchuria, round 2 : 3/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Northern Manchuria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Northern Manchuria Japanese win, taking Northern Manchuria from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Shan State Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/3 hits, 1.33 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Shan State to French Indo China 1 fighter moved from Siam to French Indo China 1 armour moved from Malaya to French Indo China 1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China 2 carriers moved from 21 Sea Zone to 7 Sea Zone 2 fighters and 1 tactical_bomber moved from Jehol to 7 Sea Zone 1 fighter and 1 tactical_bomber moved from Northern Manchuria to Southern Manchuria 1 cruiser moved from 21 Sea Zone to 7 Sea Zone 1 infantry moved from 7 Sea Zone to Japan 1 armour moved from Malaya to French Indo China 5 tactical_bombers moved from Hawaiian Islands to 27 Sea Zone 5 fighters moved from Hawaiian Islands to 27 Sea Zone Place Units - Japanese 1 carrier placed in 7 Sea Zone 2 fighters and 1 tactical_bomber placed in Japan 1 artillery and 2 infantry placed in Southern Manchuria 1 artillery and 2 infantry placed in French Indo China 1 artillery and 2 infantry placed in Malaya 1 infantry placed in New South Wales Turn Complete - Japanese Japanese collect 47 PUs; end with 48 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 51 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 56 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 61 PUs Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 66 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 76 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 81 PUsCombat Hit Differential Summary :
Chinese regular : 1.00 Americans regular : -0.67 Japanese regular : 2.33 UK_Pacific regular : -2.00 -
TripleA Manual Gamesave Post: Americans round 11
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 11 Purchase Units - Americans Americans buy 1 airfield, 1 carrier, 4 fighters, 2 infantry and 1 transport; Remaining resources: 4 PUs; Combat Move - Americans 1 armour moved from Normandy Bordeaux to Holland Belgium 10 fighters moved from 113 Sea Zone to Holland Belgium 2 fighters moved from Eastern United States to 27 Sea Zone 4 fighters moved from Western United States to 27 Sea Zone 1 transport moved from 28 Sea Zone to 11 Sea Zone 1 battleship, 9 carriers, 1 cruiser, 2 destroyers, 7 fighters, 2 marines and 2 submarines moved from 28 Sea Zone to 27 Sea Zone Combat - Americans Battle in Holland Belgium Americans attack with 1 armour and 10 fighters Germans defend with 2 infantry Americans roll dice for 1 armour and 10 fighters in Holland Belgium, round 2 : 9/11 hits, 5.50 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Germans and 1 armour owned by the Americans lost in Holland Belgium Americans win with 10 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 armour Casualties for Germans: 2 infantry Battle in 27 Sea Zone Americans attack with 1 battleship, 9 carriers, 1 cruiser, 2 destroyers, 13 fighters, 2 marines and 2 submarines Japanese defend with 1 battleship, 7 carriers, 2 cruisers, 1 destroyer, 5 fighters, 2 submarines, 5 tactical_bombers and 2 transports Americans roll dice for 2 submarines in 27 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 carrier owned by the Japanese Americans roll dice for 1 battleship, 9 carriers, 1 cruiser, 2 destroyers and 13 fighters in 27 Sea Zone, round 2 : 8/17 hits, 8.33 expected hitsCombat Hit Differential Summary :
Americans regular : 3.50 Germans regular : 0.33 -
@nikola1975 sea battle ool?
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@aagamerz13 Crap. Where did these fighters come from? Eastern US I guess. I am too inexperienced or naive, obviously, not able to avoid these kind of small tricks.
Well, I guess you are better player, I will have to try harder. Even when it seems there is a chance, at the end there really isn’t. If that Egypt battle went bit to my side, ,maybe it would be more fun, but I guess I would screw up somewhere else :)
Anyway, just kill them as the game suggests.
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TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 11 Purchase Units - Americans Americans buy 1 airfield, 1 carrier, 4 fighters, 2 infantry and 1 transport; Remaining resources: 4 PUs; Combat Move - Americans 1 armour moved from Normandy Bordeaux to Holland Belgium 10 fighters moved from 113 Sea Zone to Holland Belgium 2 fighters moved from Eastern United States to 27 Sea Zone 4 fighters moved from Western United States to 27 Sea Zone 1 transport moved from 28 Sea Zone to 11 Sea Zone 1 battleship, 9 carriers, 1 cruiser, 2 destroyers, 7 fighters, 2 marines and 2 submarines moved from 28 Sea Zone to 27 Sea Zone Combat - Americans Battle in Holland Belgium Americans attack with 1 armour and 10 fighters Germans defend with 2 infantry Americans roll dice for 1 armour and 10 fighters in Holland Belgium, round 2 : 9/11 hits, 5.50 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Germans and 1 armour owned by the Americans lost in Holland Belgium Americans win with 10 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 armour Casualties for Germans: 2 infantry Battle in 27 Sea Zone Americans attack with 1 battleship, 9 carriers, 1 cruiser, 2 destroyers, 13 fighters, 2 marines and 2 submarines Japanese defend with 1 battleship, 7 carriers, 2 cruisers, 1 destroyer, 5 fighters, 2 submarines, 5 tactical_bombers and 2 transports Americans roll dice for 2 submarines in 27 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 carrier owned by the Japanese Americans roll dice for 1 battleship, 9 carriers, 1 cruiser, 2 destroyers and 13 fighters in 27 Sea Zone, round 2 : 8/17 hits, 8.33 expected hits Units damaged: 6 carriers owned by the Japanese and 1 battleship owned by the Japanese Japanese roll dice for 2 submarines in 27 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 battleship, 7 carriers, 2 cruisers, 1 destroyer, 5 fighters, 5 tactical_bombers and 2 transports in 27 Sea Zone, round 2 : 7/21 hits, 9.00 expected hits Units damaged: 2 carriers owned by the Americans 2 submarines owned by the Americans, 1 destroyer owned by the Americans, 1 submarine owned by the Japanese and 1 carrier owned by the Americans lost in 27 Sea Zone Americans roll dice for 1 battleship, 8 carriers, 1 cruiser, 1 destroyer and 13 fighters in 27 Sea Zone, round 3 : 7/16 hits, 8.00 expected hits Japanese roll dice for 1 submarine in 27 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 battleship, 7 carriers, 2 cruisers, 1 destroyer, 5 fighters, 5 tactical_bombers and 2 transports in 27 Sea Zone, round 3 : 11/21 hits, 9.00 expected hits Units damaged: 6 carriers owned by the Americans and 1 battleship owned by the Americans 6 carriers owned by the Japanese, 1 submarine owned by the Japanese, 2 carriers owned by the Americans and 2 fighters owned by the Americans lost in 27 Sea Zone Americans roll dice for 1 battleship, 6 carriers, 1 cruiser, 1 destroyer and 11 fighters in 27 Sea Zone, round 4 : 9/14 hits, 7.00 expected hits Japanese roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 5 fighters, 5 tactical_bombers and 2 transports in 27 Sea Zone, round 4 : 8/15 hits, 8.00 expected hits 5 tactical_bombers owned by the Japanese, 1 destroyer owned by the Americans, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese, 6 carriers owned by the Americans, 1 fighter owned by the Americans and 2 cruisers owned by the Japanese lost in 27 Sea Zone Americans roll dice for 1 battleship, 1 cruiser and 10 fighters in 27 Sea Zone, round 5 : 6/12 hits, 6.17 expected hits Japanese roll dice for 1 battleship, 5 fighters and 2 transports in 27 Sea Zone, round 5 : 4/6 hits, 4.00 expected hits 5 fighters owned by the Japanese, 1 cruiser owned by the Americans, 1 battleship owned by the Japanese, 2 fighters owned by the Americans, 2 marines owned by the Americans and 1 battleship owned by the Americans lost in 27 Sea Zone 2 transports owned by the Japanese lost in 27 Sea Zone Americans win with 8 fighters remaining. Battle score for attacker is 23 Casualties for Americans: 1 battleship, 9 carriers, 1 cruiser, 2 destroyers, 5 fighters, 2 marines and 2 submarines Casualties for Japanese: 1 battleship, 7 carriers, 2 cruisers, 1 destroyer, 5 fighters, 2 submarines, 5 tactical_bombers and 2 transports Non Combat Move - Americans 8 fighters moved from 27 Sea Zone to Johnston Island 2 infantry moved from Gibraltar to 93 Sea Zone 1 carrier, 1 fighter, 2 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone 2 transports moved from 113 Sea Zone to 93 Sea Zone 2 infantry moved from 113 Sea Zone to Normandy Bordeaux 4 infantry moved from Eastern United States to 104 Sea Zone 4 infantry, 1 submarine and 2 transports moved from 104 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Gibraltar 2 infantry moved from 93 Sea Zone to Gibraltar 3 fighters moved from Holland Belgium to 113 Sea Zone 3 fighters moved from Holland Belgium to 113 Sea Zone 3 fighters moved from Holland Belgium to 113 Sea Zone 1 fighter moved from Holland Belgium to Normandy Bordeaux 1 fighter moved from 113 Sea Zone to Normandy Bordeaux Place Units - Americans 1 airfield placed in Normandy Bordeaux 3 fighters placed in Normandy Bordeaux Turning on Edit Mode EDIT: Removing units owned by Americans from Gibraltar: 2 fighters EDIT: Adding units owned by Americans to Normandy Bordeaux: 2 fighters EDIT: Turning off Edit Mode 1 carrier and 1 transport placed in 11 Sea Zone 1 fighter placed in 11 Sea Zone 2 infantry placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUsCombat Hit Differential Summary :
Americans regular : 4.33 Japanese regular : -0.50 Germans regular : 0.33 -
TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 11 Purchase Units - Americans Americans buy 1 airfield, 1 carrier, 4 fighters, 2 infantry and 1 transport; Remaining resources: 4 PUs; Combat Move - Americans 1 armour moved from Normandy Bordeaux to Holland Belgium 10 fighters moved from 113 Sea Zone to Holland Belgium 2 fighters moved from Eastern United States to 27 Sea Zone 4 fighters moved from Western United States to 27 Sea Zone 1 transport moved from 28 Sea Zone to 11 Sea Zone 1 battleship, 9 carriers, 1 cruiser, 2 destroyers, 7 fighters, 2 marines and 2 submarines moved from 28 Sea Zone to 27 Sea Zone Combat - Americans Battle in Holland Belgium Americans attack with 1 armour and 10 fighters Germans defend with 2 infantry Americans roll dice for 1 armour and 10 fighters in Holland Belgium, round 2 : 9/11 hits, 5.50 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Germans and 1 armour owned by the Americans lost in Holland Belgium Americans win with 10 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 armour Casualties for Germans: 2 infantry Battle in 27 Sea Zone Americans attack with 1 battleship, 9 carriers, 1 cruiser, 2 destroyers, 13 fighters, 2 marines and 2 submarines Japanese defend with 1 battleship, 7 carriers, 2 cruisers, 1 destroyer, 5 fighters, 2 submarines, 5 tactical_bombers and 2 transports Americans roll dice for 2 submarines in 27 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 carrier owned by the Japanese Americans roll dice for 1 battleship, 9 carriers, 1 cruiser, 2 destroyers and 13 fighters in 27 Sea Zone, round 2 : 8/17 hits, 8.33 expected hits Units damaged: 6 carriers owned by the Japanese and 1 battleship owned by the Japanese Japanese roll dice for 2 submarines in 27 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 battleship, 7 carriers, 2 cruisers, 1 destroyer, 5 fighters, 5 tactical_bombers and 2 transports in 27 Sea Zone, round 2 : 7/21 hits, 9.00 expected hits Units damaged: 2 carriers owned by the Americans 2 submarines owned by the Americans, 1 destroyer owned by the Americans, 1 submarine owned by the Japanese and 1 carrier owned by the Americans lost in 27 Sea Zone Americans roll dice for 1 battleship, 8 carriers, 1 cruiser, 1 destroyer and 13 fighters in 27 Sea Zone, round 3 : 7/16 hits, 8.00 expected hits Japanese roll dice for 1 submarine in 27 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 battleship, 7 carriers, 2 cruisers, 1 destroyer, 5 fighters, 5 tactical_bombers and 2 transports in 27 Sea Zone, round 3 : 11/21 hits, 9.00 expected hits Units damaged: 6 carriers owned by the Americans and 1 battleship owned by the Americans 6 carriers owned by the Japanese, 1 submarine owned by the Japanese, 2 carriers owned by the Americans and 2 fighters owned by the Americans lost in 27 Sea Zone Americans roll dice for 1 battleship, 6 carriers, 1 cruiser, 1 destroyer and 11 fighters in 27 Sea Zone, round 4 : 9/14 hits, 7.00 expected hits Japanese roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 5 fighters, 5 tactical_bombers and 2 transports in 27 Sea Zone, round 4 : 8/15 hits, 8.00 expected hits 5 tactical_bombers owned by the Japanese, 1 destroyer owned by the Americans, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese, 6 carriers owned by the Americans, 1 fighter owned by the Americans and 2 cruisers owned by the Japanese lost in 27 Sea Zone Americans roll dice for 1 battleship, 1 cruiser and 10 fighters in 27 Sea Zone, round 5 : 6/12 hits, 6.17 expected hits Japanese roll dice for 1 battleship, 5 fighters and 2 transports in 27 Sea Zone, round 5 : 4/6 hits, 4.00 expected hits 5 fighters owned by the Japanese, 1 cruiser owned by the Americans, 1 battleship owned by the Japanese, 2 fighters owned by the Americans, 2 marines owned by the Americans and 1 battleship owned by the Americans lost in 27 Sea Zone 2 transports owned by the Japanese lost in 27 Sea Zone Americans win with 8 fighters remaining. Battle score for attacker is 23 Casualties for Americans: 1 battleship, 9 carriers, 1 cruiser, 2 destroyers, 5 fighters, 2 marines and 2 submarines Casualties for Japanese: 1 battleship, 7 carriers, 2 cruisers, 1 destroyer, 5 fighters, 2 submarines, 5 tactical_bombers and 2 transports Non Combat Move - Americans 8 fighters moved from 27 Sea Zone to Johnston Island 2 infantry moved from Gibraltar to 93 Sea Zone 1 carrier, 1 fighter, 2 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone 2 transports moved from 113 Sea Zone to 93 Sea Zone 2 infantry moved from 113 Sea Zone to Normandy Bordeaux 4 infantry moved from Eastern United States to 104 Sea Zone 4 infantry, 1 submarine and 2 transports moved from 104 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Gibraltar 2 infantry moved from 93 Sea Zone to Gibraltar 3 fighters moved from Holland Belgium to 113 Sea Zone 3 fighters moved from Holland Belgium to 113 Sea Zone 3 fighters moved from Holland Belgium to 113 Sea Zone 1 fighter moved from Holland Belgium to Normandy Bordeaux 1 fighter moved from 113 Sea Zone to Normandy Bordeaux Place Units - Americans 1 airfield placed in Normandy Bordeaux 3 fighters placed in Normandy Bordeaux Turning on Edit Mode EDIT: Removing units owned by Americans from Gibraltar: 2 fighters EDIT: Adding units owned by Americans to Normandy Bordeaux: 2 fighters EDIT: Turning off Edit Mode 1 carrier and 1 transport placed in 11 Sea Zone 1 fighter placed in 11 Sea Zone 2 infantry placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUsCombat Hit Differential Summary :
Americans regular : 4.33 Japanese regular : -0.50 Germans regular : 0.33 -
TripleA Turn Summary: Chinese round 11
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 11 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Combat - Chinese Non Combat Move - Chinese 1 artillery moved from Fukien to Kiangsi 3 infantry moved from Kiangsi to Anhwe 2 infantry moved from Fukien to Kiangsi 1 infantry moved from Hunan to Kiangsi 1 infantry moved from Jehol to Anhwe 2 infantry moved from Jehol to Anhwe 2 infantry moved from Chahar to Jehol 1 infantry moved from Yunnan to Kwangsi Place Units - Chinese 1 artillery placed in Kiangsi 4 infantry placed in Anhwe 1 infantry placed in Yunnan 3 infantry placed in Kiangsi Turn Complete - Chinese Chinese collect 24 PUs; end with 24 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 27 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 11 Purchase Units - Americans Americans buy 1 airfield, 1 carrier, 4 fighters, 2 infantry and 1 transport; Remaining resources: 4 PUs; Combat Move - Americans 1 armour moved from Normandy Bordeaux to Holland Belgium 10 fighters moved from 113 Sea Zone to Holland Belgium 2 fighters moved from Eastern United States to 27 Sea Zone 4 fighters moved from Western United States to 27 Sea Zone 1 transport moved from 28 Sea Zone to 11 Sea Zone 1 battleship, 9 carriers, 1 cruiser, 2 destroyers, 7 fighters, 2 marines and 2 submarines moved from 28 Sea Zone to 27 Sea Zone Combat - Americans Battle in Holland Belgium Americans attack with 1 armour and 10 fighters Germans defend with 2 infantry Americans roll dice for 1 armour and 10 fighters in Holland Belgium, round 2 : 9/11 hits, 5.50 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Germans and 1 armour owned by the Americans lost in Holland Belgium Americans win with 10 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 armour Casualties for Germans: 2 infantry Battle in 27 Sea Zone Americans attack with 1 battleship, 9 carriers, 1 cruiser, 2 destroyers, 13 fighters, 2 marines and 2 submarines Japanese defend with 1 battleship, 7 carriers, 2 cruisers, 1 destroyer, 5 fighters, 2 submarines, 5 tactical_bombers and 2 transports Americans roll dice for 2 submarines in 27 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 carrier owned by the Japanese Americans roll dice for 1 battleship, 9 carriers, 1 cruiser, 2 destroyers and 13 fighters in 27 Sea Zone, round 2 : 8/17 hits, 8.33 expected hits Units damaged: 6 carriers owned by the Japanese and 1 battleship owned by the Japanese Japanese roll dice for 2 submarines in 27 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 battleship, 7 carriers, 2 cruisers, 1 destroyer, 5 fighters, 5 tactical_bombers and 2 transports in 27 Sea Zone, round 2 : 7/21 hits, 9.00 expected hits Units damaged: 2 carriers owned by the Americans 2 submarines owned by the Americans, 1 destroyer owned by the Americans, 1 submarine owned by the Japanese and 1 carrier owned by the Americans lost in 27 Sea Zone Americans roll dice for 1 battleship, 8 carriers, 1 cruiser, 1 destroyer and 13 fighters in 27 Sea Zone, round 3 : 7/16 hits, 8.00 expected hits Japanese roll dice for 1 submarine in 27 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 battleship, 7 carriers, 2 cruisers, 1 destroyer, 5 fighters, 5 tactical_bombers and 2 transports in 27 Sea Zone, round 3 : 11/21 hits, 9.00 expected hits Units damaged: 6 carriers owned by the Americans and 1 battleship owned by the Americans 6 carriers owned by the Japanese, 1 submarine owned by the Japanese, 2 carriers owned by the Americans and 2 fighters owned by the Americans lost in 27 Sea Zone Americans roll dice for 1 battleship, 6 carriers, 1 cruiser, 1 destroyer and 11 fighters in 27 Sea Zone, round 4 : 9/14 hits, 7.00 expected hits Japanese roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 5 fighters, 5 tactical_bombers and 2 transports in 27 Sea Zone, round 4 : 8/15 hits, 8.00 expected hits 5 tactical_bombers owned by the Japanese, 1 destroyer owned by the Americans, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese, 6 carriers owned by the Americans, 1 fighter owned by the Americans and 2 cruisers owned by the Japanese lost in 27 Sea Zone Americans roll dice for 1 battleship, 1 cruiser and 10 fighters in 27 Sea Zone, round 5 : 6/12 hits, 6.17 expected hits Japanese roll dice for 1 battleship, 5 fighters and 2 transports in 27 Sea Zone, round 5 : 4/6 hits, 4.00 expected hits 5 fighters owned by the Japanese, 1 cruiser owned by the Americans, 1 battleship owned by the Japanese, 2 fighters owned by the Americans, 2 marines owned by the Americans and 1 battleship owned by the Americans lost in 27 Sea Zone 2 transports owned by the Japanese lost in 27 Sea Zone Americans win with 8 fighters remaining. Battle score for attacker is 23 Casualties for Americans: 1 battleship, 9 carriers, 1 cruiser, 2 destroyers, 5 fighters, 2 marines and 2 submarines Casualties for Japanese: 1 battleship, 7 carriers, 2 cruisers, 1 destroyer, 5 fighters, 2 submarines, 5 tactical_bombers and 2 transports Non Combat Move - Americans 8 fighters moved from 27 Sea Zone to Johnston Island 2 infantry moved from Gibraltar to 93 Sea Zone 1 carrier, 1 fighter, 2 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone 2 transports moved from 113 Sea Zone to 93 Sea Zone 2 infantry moved from 113 Sea Zone to Normandy Bordeaux 4 infantry moved from Eastern United States to 104 Sea Zone 4 infantry, 1 submarine and 2 transports moved from 104 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Gibraltar 2 infantry moved from 93 Sea Zone to Gibraltar 3 fighters moved from Holland Belgium to 113 Sea Zone 3 fighters moved from Holland Belgium to 113 Sea Zone 3 fighters moved from Holland Belgium to 113 Sea Zone 1 fighter moved from Holland Belgium to Normandy Bordeaux 1 fighter moved from 113 Sea Zone to Normandy Bordeaux Place Units - Americans 1 airfield placed in Normandy Bordeaux 3 fighters placed in Normandy Bordeaux Turning on Edit Mode EDIT: Removing units owned by Americans from Gibraltar: 2 fighters EDIT: Adding units owned by Americans to Normandy Bordeaux: 2 fighters EDIT: Turning off Edit Mode 1 carrier and 1 transport placed in 11 Sea Zone 1 fighter placed in 11 Sea Zone 2 infantry placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Combat - Chinese Non Combat Move - Chinese 1 artillery moved from Fukien to Kiangsi 3 infantry moved from Kiangsi to Anhwe 2 infantry moved from Fukien to Kiangsi 1 infantry moved from Hunan to Kiangsi 1 infantry moved from Jehol to Anhwe 2 infantry moved from Jehol to Anhwe 2 infantry moved from Chahar to Jehol 1 infantry moved from Yunnan to Kwangsi Place Units - Chinese 1 artillery placed in Kiangsi 4 infantry placed in Anhwe 1 infantry placed in Yunnan 3 infantry placed in Kiangsi Turn Complete - Chinese Chinese collect 24 PUs; end with 24 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 27 PUs Purchase Units - British Turning on Edit Mode EDIT: Removing units owned by Americans from Egypt: 1 fighter EDIT: Adding units owned by Americans to Gibraltar: 1 fighter EDIT: Turning off Edit Mode British buy 3 fighters and 2 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 4 infantry; Remaining resources: 1 PUs; Combat Move - British 2 infantry moved from Burma to Shan State 1 fighter and 1 tactical_bomber moved from Yunnan to Shan State 1 infantry moved from Alexandria to Tobruk British take Tobruk from Italians Combat - British Battle in Shan State British attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Shan State to Yunnan 4 infantry moved from Eastern India to Burma 2 fighters moved from Baluchistan to Egypt 2 fighters moved from Western India to Southern Persia 1 mech_infantry moved from Iraq to Southern Persia 1 transport moved from 82 Sea Zone to 40 Sea Zone 1 infantry and 1 mech_infantry moved from Scotland to 112 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 112 Sea Zone to 113 Sea Zone 1 transport moved from 113 Sea Zone to 112 Sea Zone 1 armour and 1 infantry moved from Scotland to 112 Sea Zone 1 armour, 1 infantry and 1 transport moved from 112 Sea Zone to 113 Sea Zone 11 infantry moved from Scotland to United Kingdom 3 fighters moved from United Kingdom to Normandy Bordeaux 1 armour, 2 infantry and 1 mech_infantry moved from 113 Sea Zone to Normandy Bordeaux 1 infantry moved from Scotland to United Kingdom 1 infantry moved from Eastern India to Burma 2 infantry moved from Kweichow to Hunan 1 infantry moved from Kwangtung to Hunan 1 destroyer moved from 94 Sea Zone to 113 Sea Zone Place Units - British 3 fighters and 2 infantry placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 4 infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 21 Sea Zone. Rolls: 5,5,1,4 UK_Pacific collect 10 PUs (1 lost to blockades); end with 11 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs Some Units in Eastern India change ownership: 4 infantryCombat Hit Differential Summary :
Americans regular : 4.33 Japanese regular : -0.83 Germans regular : 0.33 British regular : 0.50





