Scrambles from Guam or Queensland?
That second bomber was supposed to be moved to the Carolines J1. Bummer.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 carrier, 5 fighters, 2 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - Americans
3 fighters moved from Korea to 7 Sea Zone
5 fighters and 1 tactical_bomber moved from 26 Sea Zone to 7 Sea Zone
5 fighters moved from 26 Sea Zone to 17 Sea Zone
Combat - Americans
Battle in 17 Sea Zone
Americans attack with 5 fighters
Japanese defend with 1 destroyer
Americans roll dice for 5 fighters in 17 Sea Zone, round 2 : 1/5 hits, 2.50 expected hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 17 Sea Zone
Americans win with 4 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in 7 Sea Zone
Americans attack with 8 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 8 fighters and 1 tactical_bomber in 7 Sea Zone, round 2 : 6/9 hits, 4.67 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 7 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 transport owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 destroyer owned by the Japanese lost in 7 Sea Zone
Americans win with 8 fighters remaining. Battle score for attacker is 4
Casualties for Americans: 1 tactical_bomber
Casualties for Japanese: 1 destroyer and 1 transport
Non Combat Move - Americans
8 fighters moved from 7 Sea Zone to Korea
3 fighters moved from 17 Sea Zone to Korea
1 fighter moved from 17 Sea Zone to Korea
1 battleship, 7 carriers, 1 cruiser, 2 destroyers, 2 marines and 2 submarines moved from 26 Sea Zone to 27 Sea Zone
1 battleship, 7 carriers, 1 cruiser, 2 destroyers, 2 marines and 2 submarines moved from 27 Sea Zone to 28 Sea Zone
2 fighters moved from Hawaiian Islands to 28 Sea Zone
2 infantry moved from Western United States to 11 Sea Zone
2 carriers, 2 infantry and 1 transport moved from 11 Sea Zone to 28 Sea Zone
1 armour and 1 infantry moved from Eastern United States to 104 Sea Zone
1 aaGun moved from Eastern United States to 104 Sea Zone
1 aaGun, 1 armour, 1 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone
1 aaGun and 1 infantry moved from 93 Sea Zone to Morocco
1 armour moved from 93 Sea Zone to Morocco
1 fighter moved from Gibraltar to Egypt
1 fighter moved from Eastern United States to 93 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
Place Units - Americans
4 fighters placed in Western United States
2 infantry placed in Eastern United States
1 transport placed in 104 Sea Zone
1 carrier placed in 104 Sea Zone
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 7 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Kiangsi to Fukien
Chinese take Fukien from Japanese
3 infantry moved from Shansi to Chahar
2 infantry moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Kwangsi
4 infantry moved from Anhwe to Jehol
Combat - Chinese
Battle in Chahar
Chinese attack with 3 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 3 infantry in Chahar, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 mech_infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chahar
Chinese roll dice for 2 infantry in Chahar, round 3 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 mech_infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 2
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Jehol
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Jehol, round 2 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 4 infantry in Jehol, round 3 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 4 infantry in Jehol, round 4 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Jehol, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Jehol
Chinese win, taking Jehol from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kwangsi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kwangsi to Yunnan
2 infantry moved from Honan to Shansi
4 infantry moved from Kiangsi to Anhwe
1 infantry moved from Kiangsi to Anhwe
1 infantry moved from Yunnan to Kweichow
Place Units - Chinese
1 artillery and 5 infantry placed in Kiangsi
2 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 24 PUs; end with 25 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 28 PUs
Purchase Units - British
British buy 2 armour, 5 infantry and 1 mech_infantry; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - British
7 fighters moved from Egypt to 100 Sea Zone
2 infantry moved from Burma to Shan State
1 fighter and 1 tactical_bomber moved from Yunnan to Shan State
Combat - British
Battle in 100 Sea Zone
British attack with 7 fighters
Germans defend with 1 transport
1 transport owned by the Germans lost in 100 Sea Zone
British win with 7 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 transport
Battle in Shan State
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
3 infantry moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from Shan State to Yunnan
1 infantry moved from Kweichow to Hunan
1 infantry moved from Kweichow to Yunnan
2 mech_infantrys moved from Belgian Congo to Egypt
7 fighters moved from 100 Sea Zone to Egypt
Place Units - British
2 armour and 1 infantry placed in Egypt
1 mech_infantry placed in Union of South Africa
4 infantry placed in United Kingdom
Turn Complete - British
British collect 29 PUs; end with 31 PUs
Place Units - UK_Pacific
5 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 12 PUs; end with 13 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
Some Units in Eastern India change ownership: 5 infantry
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : -0.17
Japanese regular : 1.00
British regular : -0.50
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 9
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour and 1 artillery moved from Alexandria to Tobruk
1 fighter moved from Alexandria to Tobruk
Combat - Italians
Battle in Tobruk
Italians attack with 1 armour, 1 artillery and 1 fighter
French defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery and 1 fighter in Tobruk, round 2 : 2/3 hits, 1.33 expected hits
French roll dice for 1 infantry in Tobruk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Tobruk
Italians win, taking Tobruk from French with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Non Combat Move - Italians
1 fighter moved from Tobruk to Southern Italy
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
2 infantry placed in Southern Italy
2 infantry placed in Northern Italy
1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
French regular : -0.33
Italians regular : 0.67
@nikola1975 Hi N. fast paced game which is good.
@aagamerz13 Going to bed now actually :)
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 9
Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser moved from 26 Sea Zone to 28 Sea Zone
1 fighter moved from Eastern India to British Somaliland
Combat Move - French
1 infantry moved from Tunisia to Libya
1 destroyer moved from 40 Sea Zone to 45 Sea Zone
French take 43 Sea Zone from Japanese
Combat - French
Battle in 45 Sea Zone
French attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
French win, taking 45 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
@nikola1975 ok later. it’s just 6pm here
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 1 factory_minor and 14 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from Ukraine to Kursk
1 artillery and 1 infantry moved from Rostov to Stalingrad
14 armour and 4 mech_infantrys moved from Rostov to Kursk
2 armour, 5 artilleries and 28 infantry moved from Northern Belarus to Southern Belarus
1 infantry moved from Vyborg to Leningrad
Germans take Leningrad from Russians
6 infantry moved from Eastern Poland to Southern Belarus
2 artilleries and 7 infantry moved from Poland to Eastern Poland
4 infantry moved from Germany to Poland
8 infantry moved from Rostov to Kursk
1 artillery and 1 infantry moved from Rostov to Tambov
3 infantry moved from Rostov to Kursk
1 artillery moved from Karelia to Vyborg
2 artilleries moved from Western Germany to 115 Sea Zone
5 infantry moved from Western Germany to 115 Sea Zone
1 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone
1 infantry moved from Holland Belgium to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone
2 infantry moved from 114 Sea Zone to Scotland
2 artilleries, 4 infantry and 3 transports moved from 115 Sea Zone to 114 Sea Zone
2 artilleries and 4 infantry moved from 114 Sea Zone to Scotland
1 carrier and 1 tactical_bomber moved from 115 Sea Zone to 114 Sea Zone
1 artillery moved from Western Germany to Holland Belgium
2 tactical_bombers moved from Western Germany to 114 Sea Zone
1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 5 fighters, 5 submarines and 2 tactical_bombers moved from 113 Sea Zone to 114 Sea Zone
1 infantry moved from Baltic States to Eastern Poland
Combat - Germans
Battle in Scotland
Battle in Kursk
Germans attack with 14 armour, 14 infantry and 4 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 14 armour, 14 infantry and 4 mech_infantrys in Kursk, round 2 : 10/32 hits, 10.67 expected hits
Russians roll dice for 1 infantry in Kursk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kursk
Germans win, taking Scotland from British, taking Kursk from Russians with 14 armour, 14 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Germans win, taking Tambov from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Southern Belarus
Germans attack with 2 armour, 5 artilleries and 34 infantry
Russians defend with 1 infantry
Germans roll dice for 2 armour, 5 artilleries and 34 infantry in Southern Belarus, round 2 : 9/41 hits, 9.17 expected hits
Russians roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Southern Belarus
Germans win, taking Southern Belarus from Russians with 2 armour, 5 artilleries and 34 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Stalingrad
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Stalingrad, round 2 : 2/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Stalingrad, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Stalingrad
Germans win, taking Stalingrad from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 aaGun moved from Northern Belarus to Southern Belarus
1 aaGun moved from Baltic States to Eastern Poland
2 artilleries and 2 infantry moved from Alexandria to Tobruk
1 fighter and 1 tactical_bomber moved from Alexandria to Tobruk
Place Units - Germans
1 factory_minor placed in Southern Persia
1 artillery and 2 infantry placed in Ukraine
3 artilleries and 5 infantry placed in Western Germany
Germans undo move 3.
3 artilleries and 5 infantry placed in Western Germany
2 artilleries and 7 infantry placed in Germany
Turn Complete - Germans
Germans collect 64 PUs; end with 64 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 67 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 75 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 81 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 96 PUs
Combat Hit Differential Summary :
Russians regular : 0.67
Germans regular : 0.83
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 armour and 12 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 infantry moved from Amur to Northern Manchuria
1 armour moved from Korea to Northern Manchuria
1 infantry moved from Northern Caucasus to Southern Caucasus
Russians take Southern Caucasus from Germans
1 infantry moved from Northern Caucasus to Rostov
Russians take Rostov from Germans
1 artillery moved from Samara to Stalingrad
3 infantry moved from Samara to Stalingrad
1 infantry moved from Novgorod to Northern Belarus
Russians take Northern Belarus from Germans
1 mech_infantry moved from Novgorod to Archangel
Russians take Archangel from Germans
3 infantry moved from Novgorod to Leningrad
1 infantry moved from Smolensk to Bryansk
1 infantry moved from Russia to Tula
2 fighters and 1 tactical_bomber moved from Novgorod to Leningrad
Combat - Russians
Battle in Leningrad
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 harbour and 1 infantry
Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Leningrad, round 2 : 2/6 hits, 2.17 expected hits
Germans roll dice for 1 infantry in Leningrad, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Leningrad
Russians win, taking Leningrad from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Northern Manchuria
Russians attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 armour and 1 infantry in Northern Manchuria, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Northern Manchuria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Northern Manchuria
Russians win, taking Northern Manchuria from Japanese with 1 armour remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Stalingrad
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 artillery
Russians roll dice for 1 artillery and 3 infantry in Stalingrad, round 2 : 2/4 hits, 1.00 expected hits
Germans roll dice for 1 artillery in Stalingrad, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Stalingrad
Russians win, taking Stalingrad from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Non Combat Move - Russians
1 infantry moved from Amur to Korea
3 infantry moved from Siberia to Amur
2 fighters and 1 tactical_bomber moved from Leningrad to Novgorod
2 fighters and 1 tactical_bomber moved from Novgorod to Russia
21 infantry moved from Novgorod to Smolensk
1 infantry moved from Novgorod to Smolensk
1 aaGun moved from Novgorod to Smolensk
2 armour moved from Novgorod to Smolensk
18 infantry moved from Russia to Smolensk
1 artillery moved from Northern Caucasus to Southern Caucasus
2 artilleries and 22 infantry moved from Northern Caucasus to Stalingrad
1 artillery and 7 infantry moved from Samara to Russia
2 infantry moved from Urals to Samara
6 infantry moved from Northern Caucasus to Stalingrad
10 infantry moved from Northern Caucasus to Southern Caucasus
2 infantry moved from Northern Caucasus to Stalingrad
1 artillery moved from Russia to Smolensk
1 aaGun moved from Russia to Smolensk
Place Units - Russians
1 armour and 2 infantry placed in Siberia
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 40 PUs; end with 41 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 44 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 48 PUs
Combat Hit Differential Summary :
Japanese regular : 0.67
Germans regular : -0.67
Russians regular : 1.17
@aagamerz13 Hm, I believe I have mis-moved my carriers and have probably made an illegal moves in that process as well. I think I would not be able to send planes where I sent them, based on carriers moves in combat phase.
The fights went through and I think they were quite favorable to Japan. But, in order to make this through properly, I am asking you if you will allow me this phase to be repeated?
@nikola1975 Hi N. post the save so I can see what you mean.
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 factory_minor, 1 fighter, 8 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 transport moved from 34 Sea Zone to 33 Sea Zone
1 infantry moved from Marshall Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 27 Sea Zone
1 destroyer moved from 34 Sea Zone to 27 Sea Zone
1 battleship moved from 34 Sea Zone to 27 Sea Zone
4 carriers moved from 34 Sea Zone to 27 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 27 Sea Zone
1 infantry moved from 27 Sea Zone to Hawaiian Islands
1 submarine moved from 34 Sea Zone to 27 Sea Zone
1 carrier moved from 34 Sea Zone to 27 Sea Zone
1 cruiser moved from 34 Sea Zone to 27 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 27 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 27 Sea Zone
1 transport moved from 34 Sea Zone to 18 Sea Zone
2 infantry moved from Iwo Jima to 18 Sea Zone
2 infantry and 1 transport moved from 18 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 27 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to Midway
2 infantry moved from 25 Sea Zone to Midway
2 infantry moved from Davao to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Kwangtung
1 carrier moved from 34 Sea Zone to 21 Sea Zone
1 marine moved from Caroline Islands to 34 Sea Zone
1 cruiser and 1 marine moved from 34 Sea Zone to 21 Sea Zone
1 marine moved from 21 Sea Zone to Fukien
1 carrier moved from 34 Sea Zone to 27 Sea Zone
1 infantry moved from Southern Manchuria to Northern Manchuria
1 fighter and 1 tactical_bomber moved from Southern Manchuria to Northern Manchuria
1 carrier moved from 34 Sea Zone to 21 Sea Zone
1 cruiser moved from 34 Sea Zone to 27 Sea Zone
1 submarine moved from 34 Sea Zone to 45 Sea Zone
1 submarine moved from 34 Sea Zone to 45 Sea Zone
1 infantry moved from French Indo China to Kwangsi
1 fighter moved from French Indo China to Kwangsi
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
1 artillery and 1 infantry moved from French Indo China to Shan State
1 artillery moved from Victoria to 64 Sea Zone
1 artillery and 1 transport moved from 64 Sea Zone to 55 Sea Zone
1 infantry moved from Queensland to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 65 Sea Zone
1 artillery and 1 infantry moved from 65 Sea Zone to New Zealand
1 infantry moved from South Australia to Northern Australia
Japanese take Northern Australia from ANZAC
1 submarine moved from 34 Sea Zone to 27 Sea Zone
1 fighter moved from Japan to Kwangtung
1 fighter and 1 tactical_bomber moved from Japan to Fukien
Combat - Japanese
Battle in Hawaiian Islands
Battle in Fukien
Japanese attack with 1 fighter, 1 marine and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 marine and 1 tactical_bomber in Fukien, round 2 : 2/3 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Fukien, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Fukien
Japanese win, taking Hawaiian Islands from Americans, taking Fukien from Chinese with 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in New Zealand
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in New Zealand, round 2 : 1/2 hits, 0.67 expected hits
ANZAC roll dice for 1 infantry in New Zealand, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in New Zealand
Japanese win, taking New Zealand from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Kwangtung
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 cruiser in Kwangtung, round 2 : 1/1 hits, 0.50 expected hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Northern Manchuria
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 armour
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Northern Manchuria, round 2 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 1 armour in Northern Manchuria, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Japanese and 1 armour owned by the Russians lost in Northern Manchuria
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 armour
Battle in Kwangsi
Japanese attack with 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 1 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kwangsi
1 fighter owned by the Japanese retreated
Chinese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in Midway
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield and 2 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Midway, round 2 : 2/4 hits, 1.50 expected hits
Americans roll dice for 2 infantry in Midway, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Midway
Japanese win, taking Midway from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Shan State
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1.83 expected hits
UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Shan State, round 3 : 1/3 hits, 1.50 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the British lost in Shan State
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 2 infantry
Battle in 45 Sea Zone
Japanese attack with 2 submarines
French defend with 1 destroyer
Japanese roll dice for 2 submarines in 45 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
French roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the French lost in 45 Sea Zone
Japanese win, taking 45 Sea Zone from French with 2 submarines remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Non Combat Move - Japanese
Combat Hit Differential Summary :
Chinese regular : 0.83
Americans regular : 0.33
French regular : -0.33
Japanese regular : -0.17
UK_Pacific regular : 1.67
ANZAC regular : -0.33
@nikola1975 I should not be able to send planes to Midway if I don’t send carriers to a seazone near it.
@nikola1975 Alternatively, I can edit one of the carriers that went to Hawaii seazone, they did not participate in any battle.
@nikola1975 yes edit the carrier move since you did the battles. you also sent two carriers to coastal china. could use one of them also if you choose
@aagamerz13 you might need the china carriers for those planes. so use the hawaii carrier
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 factory_minor, 1 fighter, 8 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 transport moved from 34 Sea Zone to 33 Sea Zone
1 infantry moved from Marshall Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 27 Sea Zone
1 destroyer moved from 34 Sea Zone to 27 Sea Zone
1 battleship moved from 34 Sea Zone to 27 Sea Zone
4 carriers moved from 34 Sea Zone to 27 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 27 Sea Zone
1 infantry moved from 27 Sea Zone to Hawaiian Islands
1 submarine moved from 34 Sea Zone to 27 Sea Zone
1 carrier moved from 34 Sea Zone to 27 Sea Zone
1 cruiser moved from 34 Sea Zone to 27 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 27 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 27 Sea Zone
1 transport moved from 34 Sea Zone to 18 Sea Zone
2 infantry moved from Iwo Jima to 18 Sea Zone
2 infantry and 1 transport moved from 18 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 27 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to Midway
2 infantry moved from 25 Sea Zone to Midway
2 infantry moved from Davao to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Kwangtung
1 carrier moved from 34 Sea Zone to 21 Sea Zone
1 marine moved from Caroline Islands to 34 Sea Zone
1 cruiser and 1 marine moved from 34 Sea Zone to 21 Sea Zone
1 marine moved from 21 Sea Zone to Fukien
1 carrier moved from 34 Sea Zone to 27 Sea Zone
1 infantry moved from Southern Manchuria to Northern Manchuria
1 fighter and 1 tactical_bomber moved from Southern Manchuria to Northern Manchuria
1 carrier moved from 34 Sea Zone to 21 Sea Zone
1 cruiser moved from 34 Sea Zone to 27 Sea Zone
1 submarine moved from 34 Sea Zone to 45 Sea Zone
1 submarine moved from 34 Sea Zone to 45 Sea Zone
1 infantry moved from French Indo China to Kwangsi
1 fighter moved from French Indo China to Kwangsi
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
1 artillery and 1 infantry moved from French Indo China to Shan State
1 artillery moved from Victoria to 64 Sea Zone
1 artillery and 1 transport moved from 64 Sea Zone to 55 Sea Zone
1 infantry moved from Queensland to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 65 Sea Zone
1 artillery and 1 infantry moved from 65 Sea Zone to New Zealand
1 infantry moved from South Australia to Northern Australia
Japanese take Northern Australia from ANZAC
1 submarine moved from 34 Sea Zone to 27 Sea Zone
1 fighter moved from Japan to Kwangtung
1 fighter and 1 tactical_bomber moved from Japan to Fukien
Combat - Japanese
Battle in Hawaiian Islands
Battle in Fukien
Japanese attack with 1 fighter, 1 marine and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 marine and 1 tactical_bomber in Fukien, round 2 : 2/3 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Fukien, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Fukien
Japanese win, taking Hawaiian Islands from Americans, taking Fukien from Chinese with 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in New Zealand
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in New Zealand, round 2 : 1/2 hits, 0.67 expected hits
ANZAC roll dice for 1 infantry in New Zealand, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in New Zealand
Japanese win, taking New Zealand from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Kwangtung
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 cruiser in Kwangtung, round 2 : 1/1 hits, 0.50 expected hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Northern Manchuria
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 armour
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Northern Manchuria, round 2 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 1 armour in Northern Manchuria, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Japanese and 1 armour owned by the Russians lost in Northern Manchuria
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 armour
Battle in Kwangsi
Japanese attack with 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 1 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kwangsi
1 fighter owned by the Japanese retreated
Chinese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in Midway
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield and 2 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Midway, round 2 : 2/4 hits, 1.50 expected hits
Americans roll dice for 2 infantry in Midway, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Midway
Japanese win, taking Midway from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Shan State
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1.83 expected hits
UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Shan State, round 3 : 1/3 hits, 1.50 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the British lost in Shan State
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 2 infantry
Battle in 45 Sea Zone
Japanese attack with 2 submarines
French defend with 1 destroyer
Japanese roll dice for 2 submarines in 45 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
French roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the French lost in 45 Sea Zone
Japanese win, taking 45 Sea Zone from French with 2 submarines remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 27 Sea Zone: 1 carrier
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 carrier
EDIT: Removing units owned by Americans from 26 Sea Zone: 1 carrier
EDIT: Adding units owned by Japanese to 26 Sea Zone: 1 carrier
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Midway to 26 Sea Zone
1 carrier moved from 64 Sea Zone to 55 Sea Zone
1 fighter moved from Fukien to 21 Sea Zone
1 tactical_bomber moved from Fukien to 21 Sea Zone
1 fighter moved from Kwangtung to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
1 fighter moved from Kwangsi to French Indo China
1 fighter and 1 tactical_bomber moved from Northern Manchuria to Southern Manchuria
Place Units - Japanese
1 factory_minor placed in Malaya
3 infantry placed in Southern Manchuria
3 infantry placed in French Indo China
1 submarine placed in 64 Sea Zone
2 infantry placed in New South Wales
1 submarine placed in 7 Sea Zone
Japanese undo move 6.
1 submarine placed in 6 Sea Zone
1 fighter and 1 tactical_bomber placed in Japan
Turn Complete - Japanese
Japanese collect 47 PUs; end with 47 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 50 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 55 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 75 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Chinese regular : 0.83
Americans regular : 0.33
French regular : -0.33
Japanese regular : -0.17
UK_Pacific regular : 1.67
ANZAC regular : -0.33
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 6 fighters, 4 infantry and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Americans
1 armour and 1 infantry moved from Morocco to 93 Sea Zone
1 infantry moved from Gibraltar to 93 Sea Zone
1 infantry moved from Gibraltar to 93 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Holland Belgium
1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone
1 armour and 1 infantry moved from 113 Sea Zone to Normandy Bordeaux
2 infantry moved from 28 Sea Zone to Hawaiian Islands
4 fighters moved from Western United States to Hawaiian Islands
2 fighters moved from 28 Sea Zone to Hawaiian Islands
3 fighters moved from 93 Sea Zone to Holland Belgium
2 fighters moved from 93 Sea Zone to Normandy Bordeaux
1 cruiser, 2 destroyers and 1 submarine moved from 93 Sea Zone to 113 Sea Zone
6 fighters moved from 93 Sea Zone to 113 Sea Zone
Combat - Americans
Combat Hit Differential Summary :
@nikola1975 want to scramble anywhere?
@aagamerz13 No scramble.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 6 fighters, 4 infantry and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Americans
1 armour and 1 infantry moved from Morocco to 93 Sea Zone
1 infantry moved from Gibraltar to 93 Sea Zone
1 infantry moved from Gibraltar to 93 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Holland Belgium
1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone
1 armour and 1 infantry moved from 113 Sea Zone to Normandy Bordeaux
2 infantry moved from 28 Sea Zone to Hawaiian Islands
4 fighters moved from Western United States to Hawaiian Islands
2 fighters moved from 28 Sea Zone to Hawaiian Islands
3 fighters moved from 93 Sea Zone to Holland Belgium
2 fighters moved from 93 Sea Zone to Normandy Bordeaux
1 cruiser, 2 destroyers and 1 submarine moved from 93 Sea Zone to 113 Sea Zone
6 fighters moved from 93 Sea Zone to 113 Sea Zone
Combat - Americans
Battle in 113 Sea Zone
Americans attack with 1 cruiser, 2 destroyers, 6 fighters, 1 submarine and 2 transports
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 113 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer in 113 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 113 Sea Zone
Americans win with 1 cruiser, 2 destroyers, 6 fighters and 2 transports remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Germans: 1 destroyer
Battle in Normandy Bordeaux
Americans attack with 1 armour, 2 fighters and 1 infantry
Germans defend with 1 infantry; Italians defend with 1 factory_minor and 1 harbour
Americans roll dice for 1 armour, 2 fighters and 1 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1.67 expected hits
Italians roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Italians with 1 armour and 2 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Battle in Holland Belgium
Americans attack with 3 fighters and 2 infantry
Germans defend with 1 artillery
Americans roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 : 2/5 hits, 1.83 expected hits
Germans roll dice for 1 artillery in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Germans: 1 artillery
Battle in Hawaiian Islands
Americans attack with 6 fighters and 2 infantry
Japanese defend with 1 airfield, 1 harbour and 1 infantry
Americans roll dice for 1 battleship and 1 cruiser in Hawaiian Islands, round 2 : 2/2 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Hawaiian Islands, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hawaiian Islands
Americans win, taking Hawaiian Islands from Japanese with 6 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
6 fighters moved from Hawaiian Islands to 28 Sea Zone
1 fighter moved from Eastern United States to 28 Sea Zone
4 carriers moved from 93 Sea Zone to 113 Sea Zone
2 fighters moved from Normandy Bordeaux to 113 Sea Zone
3 fighters moved from Holland Belgium to 113 Sea Zone
3 fighters moved from 113 Sea Zone to 93 Sea Zone
1 carrier moved from 104 Sea Zone to 93 Sea Zone
2 infantry moved from Eastern United States to 104 Sea Zone
2 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Gibraltar
2 transports moved from 93 Sea Zone to 104 Sea Zone
Place Units - Americans
4 fighters placed in Western United States
1 submarine placed in 104 Sea Zone
4 infantry placed in Eastern United States
2 fighters placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 27 Sea Zone. Rolls: 2,4,1,6,6,4,3,4,5,2,1,2,4,2,5,6,2,6,4,4,6,5,4,3
Americans collect 56 PUs (1 lost to blockades); end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Combat Hit Differential Summary :
Americans regular : 1.00
Japanese regular : -0.33
Italians regular : 0.67
Germans regular : 1.33