L21 PtV Nikola1975 (axis+9) vs aagamerz13 (Allies)


  • TripleA Turn Summary: ANZAC round 8

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 8
    
        Combat Move - ANZAC
            1 cruiser moved from 7 Sea Zone to 26 Sea Zone
            1 fighter moved from Yunnan to Eastern India
    
        Non Combat Move - ANZAC
    
        Turn Complete - ANZAC
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 8
    
        Combat Move - ANZAC
            1 cruiser moved from 7 Sea Zone to 26 Sea Zone
            1 fighter moved from Yunnan to Eastern India
    
        Non Combat Move - ANZAC
    
        Turn Complete - ANZAC
    
        Combat Move - French
            1 destroyer moved from 81 Sea Zone to 40 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 artilleries, 9 infantry, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Karelia to Archangel
                  Germans take Archangel from Russians
            2 armour, 5 artilleries and 28 infantry moved from Baltic States to Northern Belarus
                  Germans take Northern Belarus from Russians
            1 infantry moved from Karelia to Vyborg
                  Germans take Vyborg from Russians
            1 artillery and 1 infantry moved from Northern Caucasus to Rostov
            2 infantry moved from Poland to Baltic States
            6 infantry moved from Poland to Eastern Poland
            2 artilleries and 7 infantry moved from Germany to Poland
            1 artillery and 1 infantry moved from Yugoslavia to 99 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 100 Sea Zone
            1 transport moved from 100 Sea Zone to 99 Sea Zone
            1 armour moved from Northwest Persia to Iraq
                  Germans take Iraq from British
            1 armour moved from Iraq to Southern Persia
                  Germans take Southern Persia from British
            1 armour moved from Northwest Persia to Northeast Persia
                  Germans take Northeast Persia from British
            1 armour moved from Northeast Persia to Southern Persia
            1 mech_infantry moved from Northwest Persia to Southern Persia
            1 fighter moved from 115 Sea Zone to 113 Sea Zone
    
        Combat - Germans
    
        Non Combat Move - Germans
            1 artillery and 1 infantry moved from 100 Sea Zone to Alexandria
            1 aaGun moved from Baltic States to Northern Belarus
            1 aaGun moved from Poland to Baltic States
    
        Place Units - Germans
            2 artilleries and 1 infantry placed in Yugoslavia
            2 artilleries and 1 infantry placed in Western Germany
            1 transport placed in 115 Sea Zone
            2 tactical_bombers placed in Western Germany
            3 infantry placed in Ukraine
            4 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 56 PUs; end with 56 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 59 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 67 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 73 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 15 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Leningrad to Archangel
            2 fighters and 1 tactical_bomber moved from Leningrad to Archangel
            1 infantry moved from Stalingrad to Northern Caucasus
                  Russians take Northern Caucasus from Germans
            1 destroyer moved from 5 Sea Zone to 20 Sea Zone
                  Russians take 20 Sea Zone from Japanese
    
        Combat - Russians
            Battle in Archangel
                Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 0/5 hits, 2.00 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                    Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Archangel, round 3 : 2/4 hits, 1.83 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Archangel to Novgorod
            1 aaGun, 2 armour, 24 infantry and 1 mech_infantry moved from Leningrad to Novgorod
            3 infantry moved from Yaroslavl to Novgorod
            3 artilleries and 41 infantry moved from Stalingrad to Northern Caucasus
            1 infantry moved from Samara to Stalingrad
            1 infantry moved from Bryansk to Smolensk
            4 infantry moved from Russia to Samara
            1 infantry moved from Bryansk to Southern Belarus
            1 infantry moved from Amur to Korea
            2 infantry moved from Siberia to Amur
            2 artilleries moved from Russia to Samara
            1 infantry moved from Russia to Samara
    
        Place Units - Russians
            3 infantry placed in Siberia
            10 infantry placed in Russia
            2 infantry placed in Urals
    
        Turn Complete - Russians
            Russians collect 38 PUs; end with 38 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 1.33
    Russians regular : -1.83
    

    Savegame


  • TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 1 carrier, 1 destroyer and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 transport moved from 35 Sea Zone to 7 Sea Zone
            2 infantry moved from Japan to 7 Sea Zone
            2 infantry moved from 7 Sea Zone to Iwo Jima
            1 fighter and 1 tactical_bomber moved from Japan to Iwo Jima
            1 fighter and 1 tactical_bomber moved from Japan to Iwo Jima
            1 infantry moved from French Indo China to Shan State
            1 infantry moved from French Indo China to Shan State
            1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
            1 fighter moved from French Indo China to Shan State
            1 infantry moved from French Indo China to Kwangsi
                  Japanese take Kwangsi from Chinese
            2 infantry moved from Java to 43 Sea Zone
            2 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
            1 infantry moved from New South Wales to Queensland
                  Japanese take Queensland from ANZAC
            1 infantry moved from New South Wales to South Australia
                  Japanese take South Australia from ANZAC
            1 artillery moved from New South Wales to Victoria
                  Japanese take Victoria from ANZAC
            1 marine moved from Gilbert Islands to 49 Sea Zone
            1 submarine moved from 35 Sea Zone to 20 Sea Zone
            1 fighter and 1 tactical_bomber moved from Japan to 20 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone
            1 transport moved from 59 Sea Zone to 45 Sea Zone
            1 infantry moved from Southern Manchuria to Northern Manchuria
            1 fighter moved from Japan to Northern Manchuria
            1 tactical_bomber moved from Japan to Jehol
            1 infantry moved from Southern Manchuria to Jehol
    
        Combat - Japanese
            Battle in 20 Sea Zone
                Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                Russians defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in 20 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits
                    Russians roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Russians and 1 submarine owned by the Japanese lost in 20 Sea Zone
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Russians: 1 destroyer
            Battle in Jehol
                Japanese attack with 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 infantry and 1 tactical_bomber in Jehol, round 2 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry and 1 tactical_bomber in Jehol, round 3 : 2/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Jehol
                Japanese win, taking Jehol from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Iwo Jima
                Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Americans defend with 2 infantry
                    Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Iwo Jima, round 2 : 4/6 hits, 2.67 expected hits
                    Americans roll dice for 2 infantry in Iwo Jima, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Americans lost in Iwo Jima
                Japanese win, taking Iwo Jima from Americans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
            Battle in Northern Manchuria
                Japanese attack with 1 fighter and 1 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 fighter and 1 infantry in Northern Manchuria, round 2 : 2/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Northern Manchuria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Northern Manchuria
                Japanese win, taking Northern Manchuria from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Shan State
                Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
                British defend with 2 infantry
                    Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/5 hits, 2.00 expected hits
                    UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
    
        Non Combat Move - Japanese
            1 tactical_bomber moved from Shan State to French Indo China
            2 infantry moved from 36 Sea Zone to Davao
            1 tactical_bomber moved from Jehol to Southern Manchuria
            1 destroyer moved from 35 Sea Zone to 17 Sea Zone
            1 fighter moved from Northern Manchuria to Southern Manchuria
            2 tactical_bombers moved from 20 Sea Zone to Japan
            2 fighters and 2 tactical_bombers moved from Iwo Jima to Japan
            1 battleship, 8 carriers, 2 cruisers, 1 destroyer, 4 submarines and 2 transports moved from 35 Sea Zone to 34 Sea Zone
            1 cruiser and 1 marine moved from 49 Sea Zone to 34 Sea Zone
            1 marine moved from 34 Sea Zone to Caroline Islands
            2 fighters moved from Shan State to French Indo China
            2 fighters moved from 20 Sea Zone to Japan
            2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Japan
            1 fighter moved from 35 Sea Zone to Japan
    
        Place Units - Japanese
            1 carrier placed in 64 Sea Zone
            1 destroyer placed in 7 Sea Zone
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Japan: 1 artillery and 1 infantry
            EDIT: Adding units owned by Japanese to Kyushu: 1 artillery and 1 infantry
            EDIT: Turning off Edit Mode
            2 artilleries and 4 infantry placed in Japan
            1 artillery and 2 infantry placed in Southern Manchuria
            2 infantry placed in French Indo China
            Japanese undo move 3.
            2 artilleries and 3 infantry placed in Japan
            1 infantry placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 45 PUs; end with 45 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 48 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 53 PUs
            Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.00
    Americans regular : -0.67
    Japanese regular : 1.67
    UK_Pacific regular : 0.33
    Russians regular : 0.67
    

    Savegame


  • TripleA Manual Gamesave Post: Americans round 9

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 carrier, 5 fighters, 2 infantry and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            3 fighters moved from Korea to 7 Sea Zone
            5 fighters and 1 tactical_bomber moved from 26 Sea Zone to 7 Sea Zone
            5 fighters moved from 26 Sea Zone to 17 Sea Zone
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame


  • scramble there?



  • TripleA Turn Summary: Americans round 9

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 carrier, 5 fighters, 2 infantry and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            3 fighters moved from Korea to 7 Sea Zone
            5 fighters and 1 tactical_bomber moved from 26 Sea Zone to 7 Sea Zone
            5 fighters moved from 26 Sea Zone to 17 Sea Zone
    
        Combat - Americans
            Battle in 17 Sea Zone
                Americans attack with 5 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 5 fighters in 17 Sea Zone, round 2 : 1/5 hits, 2.50 expected hits
                    Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 17 Sea Zone
                Americans win with 4 fighters remaining. Battle score for attacker is -2
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 destroyer
            Battle in 7 Sea Zone
                Americans attack with 8 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer and 1 transport
                    Americans roll dice for 8 fighters and 1 tactical_bomber in 7 Sea Zone, round 2 : 6/9 hits, 4.67 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 7 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 transport owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 destroyer owned by the Japanese lost in 7 Sea Zone
                Americans win with 8 fighters remaining. Battle score for attacker is 4
                Casualties for Americans: 1 tactical_bomber
                Casualties for Japanese: 1 destroyer and 1 transport
    
        Non Combat Move - Americans
            8 fighters moved from 7 Sea Zone to Korea
            3 fighters moved from 17 Sea Zone to Korea
            1 fighter moved from 17 Sea Zone to Korea
            1 battleship, 7 carriers, 1 cruiser, 2 destroyers, 2 marines and 2 submarines moved from 26 Sea Zone to 27 Sea Zone
            1 battleship, 7 carriers, 1 cruiser, 2 destroyers, 2 marines and 2 submarines moved from 27 Sea Zone to 28 Sea Zone
            2 fighters moved from Hawaiian Islands to 28 Sea Zone
            2 infantry moved from Western United States to 11 Sea Zone
            2 carriers, 2 infantry and 1 transport moved from 11 Sea Zone to 28 Sea Zone
            1 armour and 1 infantry moved from Eastern United States to 104 Sea Zone
            1 aaGun moved from Eastern United States to 104 Sea Zone
            1 aaGun, 1 armour, 1 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone
            1 aaGun and 1 infantry moved from 93 Sea Zone to Morocco
            1 armour moved from 93 Sea Zone to Morocco
            1 fighter moved from Gibraltar to Egypt
            1 fighter moved from Eastern United States to 93 Sea Zone
            1 fighter moved from Eastern United States to Gibraltar
    
        Place Units - Americans
            4 fighters placed in Western United States
            2 infantry placed in Eastern United States
            1 transport placed in 104 Sea Zone
            1 carrier placed in 104 Sea Zone
            1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 54 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.17
    Japanese regular : 1.33
    

    Savegame


  • TripleA Turn Summary: Chinese round 9

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 9
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 7 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kiangsi to Fukien
                  Chinese take Fukien from Japanese
            3 infantry moved from Shansi to Chahar
            2 infantry moved from Yunnan to Kwangsi
            1 fighter moved from Yunnan to Kwangsi
            4 infantry moved from Anhwe to Jehol
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 3 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 3 infantry in Chahar, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 mech_infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                    Chinese roll dice for 2 infantry in Chahar, round 3 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 mech_infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 mech_infantry
            Battle in Jehol
                Chinese attack with 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 4 infantry in Jehol, round 2 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 4 infantry in Jehol, round 3 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 4 infantry in Jehol, round 4 : 1/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Jehol, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Jehol
                Chinese win, taking Jehol from Japanese with 4 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Kwangsi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                Chinese win, taking Kwangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kwangsi to Yunnan
            2 infantry moved from Honan to Shansi
            4 infantry moved from Kiangsi to Anhwe
            1 infantry moved from Kiangsi to Anhwe
            1 infantry moved from Yunnan to Kweichow
    
        Place Units - Chinese
            1 artillery and 5 infantry placed in Kiangsi
            2 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 24 PUs; end with 25 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Japanese regular : 0.00
    

    Savegame


  • TripleA Turn Summary: Chinese round 9

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 9
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 7 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kiangsi to Fukien
                  Chinese take Fukien from Japanese
            3 infantry moved from Shansi to Chahar
            2 infantry moved from Yunnan to Kwangsi
            1 fighter moved from Yunnan to Kwangsi
            4 infantry moved from Anhwe to Jehol
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 3 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 3 infantry in Chahar, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 mech_infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                    Chinese roll dice for 2 infantry in Chahar, round 3 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 mech_infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 mech_infantry
            Battle in Jehol
                Chinese attack with 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 4 infantry in Jehol, round 2 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 4 infantry in Jehol, round 3 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 4 infantry in Jehol, round 4 : 1/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Jehol, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Jehol
                Chinese win, taking Jehol from Japanese with 4 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Kwangsi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                Chinese win, taking Kwangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kwangsi to Yunnan
            2 infantry moved from Honan to Shansi
            4 infantry moved from Kiangsi to Anhwe
            1 infantry moved from Kiangsi to Anhwe
            1 infantry moved from Yunnan to Kweichow
    
        Place Units - Chinese
            1 artillery and 5 infantry placed in Kiangsi
            2 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 24 PUs; end with 25 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Japanese regular : 0.00
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 carrier, 5 fighters, 2 infantry and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            3 fighters moved from Korea to 7 Sea Zone
            5 fighters and 1 tactical_bomber moved from 26 Sea Zone to 7 Sea Zone
            5 fighters moved from 26 Sea Zone to 17 Sea Zone
    
        Combat - Americans
            Battle in 17 Sea Zone
                Americans attack with 5 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 5 fighters in 17 Sea Zone, round 2 : 1/5 hits, 2.50 expected hits
                    Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 17 Sea Zone
                Americans win with 4 fighters remaining. Battle score for attacker is -2
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 destroyer
            Battle in 7 Sea Zone
                Americans attack with 8 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer and 1 transport
                    Americans roll dice for 8 fighters and 1 tactical_bomber in 7 Sea Zone, round 2 : 6/9 hits, 4.67 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 7 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 transport owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 destroyer owned by the Japanese lost in 7 Sea Zone
                Americans win with 8 fighters remaining. Battle score for attacker is 4
                Casualties for Americans: 1 tactical_bomber
                Casualties for Japanese: 1 destroyer and 1 transport
    
        Non Combat Move - Americans
            8 fighters moved from 7 Sea Zone to Korea
            3 fighters moved from 17 Sea Zone to Korea
            1 fighter moved from 17 Sea Zone to Korea
            1 battleship, 7 carriers, 1 cruiser, 2 destroyers, 2 marines and 2 submarines moved from 26 Sea Zone to 27 Sea Zone
            1 battleship, 7 carriers, 1 cruiser, 2 destroyers, 2 marines and 2 submarines moved from 27 Sea Zone to 28 Sea Zone
            2 fighters moved from Hawaiian Islands to 28 Sea Zone
            2 infantry moved from Western United States to 11 Sea Zone
            2 carriers, 2 infantry and 1 transport moved from 11 Sea Zone to 28 Sea Zone
            1 armour and 1 infantry moved from Eastern United States to 104 Sea Zone
            1 aaGun moved from Eastern United States to 104 Sea Zone
            1 aaGun, 1 armour, 1 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone
            1 aaGun and 1 infantry moved from 93 Sea Zone to Morocco
            1 armour moved from 93 Sea Zone to Morocco
            1 fighter moved from Gibraltar to Egypt
            1 fighter moved from Eastern United States to 93 Sea Zone
            1 fighter moved from Eastern United States to Gibraltar
    
        Place Units - Americans
            4 fighters placed in Western United States
            2 infantry placed in Eastern United States
            1 transport placed in 104 Sea Zone
            1 carrier placed in 104 Sea Zone
            1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 54 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 7 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kiangsi to Fukien
                  Chinese take Fukien from Japanese
            3 infantry moved from Shansi to Chahar
            2 infantry moved from Yunnan to Kwangsi
            1 fighter moved from Yunnan to Kwangsi
            4 infantry moved from Anhwe to Jehol
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 3 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 3 infantry in Chahar, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 mech_infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                    Chinese roll dice for 2 infantry in Chahar, round 3 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 mech_infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 mech_infantry
            Battle in Jehol
                Chinese attack with 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 4 infantry in Jehol, round 2 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 4 infantry in Jehol, round 3 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 4 infantry in Jehol, round 4 : 1/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Jehol, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Jehol
                Chinese win, taking Jehol from Japanese with 4 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Kwangsi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                Chinese win, taking Kwangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kwangsi to Yunnan
            2 infantry moved from Honan to Shansi
            4 infantry moved from Kiangsi to Anhwe
            1 infantry moved from Kiangsi to Anhwe
            1 infantry moved from Yunnan to Kweichow
    
        Place Units - Chinese
            1 artillery and 5 infantry placed in Kiangsi
            2 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 24 PUs; end with 25 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 28 PUs
    
        Purchase Units - British
            British buy 2 armour, 5 infantry and 1 mech_infantry; Remaining resources: 2 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 5 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            7 fighters moved from Egypt to 100 Sea Zone
            2 infantry moved from Burma to Shan State
            1 fighter and 1 tactical_bomber moved from Yunnan to Shan State
    
        Combat - British
            Battle in 100 Sea Zone
                British attack with 7 fighters
                Germans defend with 1 transport
                    1 transport owned by the Germans lost in 100 Sea Zone
                British win with 7 fighters remaining. Battle score for attacker is 6
                Casualties for Germans: 1 transport
            Battle in Shan State
                British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            3 infantry moved from Burma to Yunnan
            1 fighter and 1 tactical_bomber moved from Shan State to Yunnan
            1 infantry moved from Kweichow to Hunan
            1 infantry moved from Kweichow to Yunnan
            2 mech_infantrys moved from Belgian Congo to Egypt
            7 fighters moved from 100 Sea Zone to Egypt
    
        Place Units - British
            2 armour and 1 infantry placed in Egypt
            1 mech_infantry placed in Union of South Africa
            4 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 29 PUs; end with 31 PUs
    
        Place Units - UK_Pacific
            5 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 12 PUs; end with 13 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
            Some Units in Eastern India change ownership: 5 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Americans regular : -0.17
    Japanese regular : 1.00
    British regular : -0.50
    

    Savegame


  • TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour and 1 artillery moved from Alexandria to Tobruk
            1 fighter moved from Alexandria to Tobruk
    
        Combat - Italians
            Battle in Tobruk
                Italians attack with 1 armour, 1 artillery and 1 fighter
                French defend with 1 infantry
                    Italians roll dice for 1 armour, 1 artillery and 1 fighter in Tobruk, round 2 : 2/3 hits, 1.33 expected hits
                    French roll dice for 1 infantry in Tobruk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the French lost in Tobruk
                Italians win, taking Tobruk from French with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Tobruk to Southern Italy
            1 infantry moved from Southern Italy to Northern Italy
            1 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            2 infantry placed in Southern Italy
            2 infantry placed in Northern Italy
            1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    French regular : -0.33
    Italians regular : 0.67
    

    Savegame


  • @nikola1975 Hi N. fast paced game which is good.


  • @aagamerz13 Going to bed now actually :)


  • TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 9
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 cruiser moved from 26 Sea Zone to 28 Sea Zone
            1 fighter moved from Eastern India to British Somaliland
    
        Combat Move - French
            1 infantry moved from Tunisia to Libya
            1 destroyer moved from 40 Sea Zone to 45 Sea Zone
                  French take 43 Sea Zone from Japanese
    
        Combat - French
            Battle in 45 Sea Zone
                French attack with 1 destroyer
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 45 Sea Zone
                French win, taking 45 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 transport
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • @nikola1975 ok later. itโ€™s just 6pm here


  • TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 artilleries, 1 factory_minor and 14 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 infantry moved from Ukraine to Kursk
            1 artillery and 1 infantry moved from Rostov to Stalingrad
            14 armour and 4 mech_infantrys moved from Rostov to Kursk
            2 armour, 5 artilleries and 28 infantry moved from Northern Belarus to Southern Belarus
            1 infantry moved from Vyborg to Leningrad
                  Germans take Leningrad from Russians
            6 infantry moved from Eastern Poland to Southern Belarus
            2 artilleries and 7 infantry moved from Poland to Eastern Poland
            4 infantry moved from Germany to Poland
            8 infantry moved from Rostov to Kursk
            1 artillery and 1 infantry moved from Rostov to Tambov
            3 infantry moved from Rostov to Kursk
            1 artillery moved from Karelia to Vyborg
            2 artilleries moved from Western Germany to 115 Sea Zone
            5 infantry moved from Western Germany to 115 Sea Zone
            1 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone
            1 infantry moved from Holland Belgium to 113 Sea Zone
            2 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone
            2 infantry moved from 114 Sea Zone to Scotland
            2 artilleries, 4 infantry and 3 transports moved from 115 Sea Zone to 114 Sea Zone
            2 artilleries and 4 infantry moved from 114 Sea Zone to Scotland
            1 carrier and 1 tactical_bomber moved from 115 Sea Zone to 114 Sea Zone
            1 artillery moved from Western Germany to Holland Belgium
            2 tactical_bombers moved from Western Germany to 114 Sea Zone
            1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 5 fighters, 5 submarines and 2 tactical_bombers moved from 113 Sea Zone to 114 Sea Zone
            1 infantry moved from Baltic States to Eastern Poland
    
        Combat - Germans
            Battle in Scotland
            Battle in Kursk
                Germans attack with 14 armour, 14 infantry and 4 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 14 armour, 14 infantry and 4 mech_infantrys in Kursk, round 2 : 10/32 hits, 10.67 expected hits
                    Russians roll dice for 1 infantry in Kursk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Kursk
                Germans win, taking Scotland from British, taking Kursk from Russians with 14 armour, 14 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Tambov
                Germans attack with 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                Germans win, taking Tambov from Russians with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Southern Belarus
                Germans attack with 2 armour, 5 artilleries and 34 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 armour, 5 artilleries and 34 infantry in Southern Belarus, round 2 : 9/41 hits, 9.17 expected hits
                    Russians roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Southern Belarus
                Germans win, taking Southern Belarus from Russians with 2 armour, 5 artilleries and 34 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Stalingrad
                Germans attack with 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 1 infantry in Stalingrad, round 2 : 2/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Stalingrad, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Stalingrad
                Germans win, taking Stalingrad from Russians with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 aaGun moved from Northern Belarus to Southern Belarus
            1 aaGun moved from Baltic States to Eastern Poland
            2 artilleries and 2 infantry moved from Alexandria to Tobruk
            1 fighter and 1 tactical_bomber moved from Alexandria to Tobruk
    
        Place Units - Germans
            1 factory_minor placed in Southern Persia
            1 artillery and 2 infantry placed in Ukraine
            3 artilleries and 5 infantry placed in Western Germany
            Germans undo move 3.
            3 artilleries and 5 infantry placed in Western Germany
            2 artilleries and 7 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 64 PUs; end with 64 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 67 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 75 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 81 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 96 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.67
    Germans regular : 0.83
    

    Savegame


  • TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 1 armour and 12 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Amur to Northern Manchuria
            1 armour moved from Korea to Northern Manchuria
            1 infantry moved from Northern Caucasus to Southern Caucasus
                  Russians take Southern Caucasus from Germans
            1 infantry moved from Northern Caucasus to Rostov
                  Russians take Rostov from Germans
            1 artillery moved from Samara to Stalingrad
            3 infantry moved from Samara to Stalingrad
            1 infantry moved from Novgorod to Northern Belarus
                  Russians take Northern Belarus from Germans
            1 mech_infantry moved from Novgorod to Archangel
                  Russians take Archangel from Germans
            3 infantry moved from Novgorod to Leningrad
            1 infantry moved from Smolensk to Bryansk
            1 infantry moved from Russia to Tula
            2 fighters and 1 tactical_bomber moved from Novgorod to Leningrad
    
        Combat - Russians
            Battle in Leningrad
                Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
                Germans defend with 1 airfield, 1 harbour and 1 infantry
                    Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Leningrad, round 2 : 2/6 hits, 2.17 expected hits
                    Germans roll dice for 1 infantry in Leningrad, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Leningrad
                Russians win, taking Leningrad from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Northern Manchuria
                Russians attack with 1 armour and 1 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 armour and 1 infantry in Northern Manchuria, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Northern Manchuria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Northern Manchuria
                Russians win, taking Northern Manchuria from Japanese with 1 armour remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Stalingrad
                Russians attack with 1 artillery and 3 infantry
                Germans defend with 1 artillery
                    Russians roll dice for 1 artillery and 3 infantry in Stalingrad, round 2 : 2/4 hits, 1.00 expected hits
                    Germans roll dice for 1 artillery in Stalingrad, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Stalingrad
                Russians win, taking Stalingrad from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery
    
        Non Combat Move - Russians
            1 infantry moved from Amur to Korea
            3 infantry moved from Siberia to Amur
            2 fighters and 1 tactical_bomber moved from Leningrad to Novgorod
            2 fighters and 1 tactical_bomber moved from Novgorod to Russia
            21 infantry moved from Novgorod to Smolensk
            1 infantry moved from Novgorod to Smolensk
            1 aaGun moved from Novgorod to Smolensk
            2 armour moved from Novgorod to Smolensk
            18 infantry moved from Russia to Smolensk
            1 artillery moved from Northern Caucasus to Southern Caucasus
            2 artilleries and 22 infantry moved from Northern Caucasus to Stalingrad
            1 artillery and 7 infantry moved from Samara to Russia
            2 infantry moved from Urals to Samara
            6 infantry moved from Northern Caucasus to Stalingrad
            10 infantry moved from Northern Caucasus to Southern Caucasus
            2 infantry moved from Northern Caucasus to Stalingrad
            1 artillery moved from Russia to Smolensk
            1 aaGun moved from Russia to Smolensk
    
        Place Units - Russians
            1 armour and 2 infantry placed in Siberia
            10 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 40 PUs; end with 41 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 44 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 48 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.67
    Germans regular : -0.67
    Russians regular : 1.17
    

    Savegame


  • @aagamerz13 Hm, I believe I have mis-moved my carriers and have probably made an illegal moves in that process as well. I think I would not be able to send planes where I sent them, based on carriers moves in combat phase.

    The fights went through and I think they were quite favorable to Japan. But, in order to make this through properly, I am asking you if you will allow me this phase to be repeated?

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