@crockett36 It says I need to download it so I do and then it says map not found, missing map.
ABH and crockett36, (A+69) tutor game
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Ok. The Pacific is an almost complete catastrophe. The US fleet is useless. Going to SZ 6 would be suicidal. Even if you stack, J can bring 2BB + CV + CA + 3DD + 2 SS + 2 sb + 2 ftr + 1 tac + 8 more aircraft!! (Just buys 3 CV + CV in SZ 36) Not gonna lose that one.
So what to do? Good question. Invade Korea? We’re here so I guess so. The Russians can reinforce us. We can launch enough fighter support to prevent the lone tranny from dying, but the rest of the fleet needs to get to a port so it can MOVE. Two very long turns away from that.
The British can try to turtle in India. No guarantees there. J buys tanks next turn and India is in real dire straits with no US force to help.
China can attack Kweichow and consolidate forces in a way that will enable attacks next round, but in the grand scheme, J should say “so what”.
Why is there an ANZAC DD in SZ 60? It’s dead. We need everything we got to defend Australia and India, putting him on the south pole is not useful.
Speaking of Australia, without the US fleet, J is free to just march on over. If India turtles, then J should build his ground forces for the later battle with China. Meanwhile, go grab Australia with 6 transports in 2 turns and never look back for the rest of the game.
Even with a full Pacific buy, the US is so far away that Australia it will be tough to stop. In 2 turns, you can have this buy + Siberian fleet in Hawaii. That will not be able to engage New South Wales but can threaten to land in Queensland and cutoff escape.
Ok, to stop that we need ANZAC blocker. Bye, bye cruiser. It has to go to SZ63 this turn to avoid being sunk. The DD needs to get back ASAP!! Buy defenders (2 rounds = mix of 6 guys+ftrs). Next turn is interesting. J can attempt to take SZ54 with 1 CV + DD + 2ftrs. ANZAC can counter with 3 ftrs + 1 CA + 1 DD maybe? 50/50 battle. If wins, then still need blocker to take SZ54, so buy a DD…bummer now 5 guys.
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I’m depressing myself now…I guess we can hope for a Pacific miracle, but I don’t see it.
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I guess one possible counter is to completely overwhelm Germany and force J to get 7 VCs. But a) I don’t think that will happen quick enough. b) If ANZAC dies, then getting 7 is just a few more turns.
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@surfer Aren’t you double or even triple counting the Japanese force? You have them taking out my navy (which is going to sz 6), capturing India and taking over Sidney. the SZ 6 move is to delay the Calcutta crush, drawing all eyes north.
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@crockett36 did you open up my practice turns?
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@crockett36 Not really. Of course, they can’t do all of that next turn. But, anything the US sends to SZ6 goes to the bottom at a very bad TUV exchange. Moreover, Japan doesn’t have to send the entire force to sink it.
So they are still in position to take India unless they turtle. So India will. Thus, with forces moved north to sink the us, J will finish off China.
These events take pressure off Australia, but 2 of 4 groups in Pacific are compromised… and nothing was gained.
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The goal of these exercise games is to find strategies that don’t involve massive losses for no gain
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I’m fine losing the US fleet at a loss…IF the other allies can destroy the remainder of the fleet so that net TUV is close. The Allies should have more IPCs and can regrow quicker.
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@crockett36 This is such a pivotal turn for the Allies in the Pacific. You might want to take your saved game and continue it on to the Japanese turn as you have three areas that are under threat (India, China, Pacific fleet). Confirm that your unit positions meet your strategic desires as certain battles could be game-changing.
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This is a sacrificial move into sz 6 with a projection of power by my entire air force, 10 units, 12 hit points in second wave. I do not think he can shrug this off. I will play it through to J3. Sidney this turn will be at 12 units all with offensive punch when positioned in the south so that is almost out of reach for the Japanese unless they commit everything. They can’t afford to do everything with Yunnan still in our control and an attack and capture of Sz 6. By the time they reform, Anzac will be above 20.
I consider Gibraltar annoying but a distraction.
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@crockett36 I think I’m going to forgo the bombardment of Gibraltar and let the Brits handle Gib by moving the cruiser and destroyers to 106. Maybe. I’d love to kill those fighters, but can’t do it all.
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@crockett36 so I think we ought to move the Burma force to yunnan and March to Hong Kong
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if you tried that, what would protect India?
At most you buy 4 inf + 5 existing = 9 guys.J is going to take India with 10 + 2 ftr + 2 tac from 2CVs. No counter for 2 turns so J can build in India.
Still sending a large force to SZ6 to sink US since I won’t need aircraft to take India.China will rage, but push 7 + 3 buys to defend FIC next turn. FIC will stand since China can’t take. Kwangtung takes 2 turns go get to with slow moving Chinese and Brit forces. Maybe I can get there, but I’m on the coast and soon to be target practice for the Japanese. China needs to expand on the interior.
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If you don’t get the factories, then losing India means the land war will be lost by the Chinese.
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BTW, we don’t need all the Brit forces in Yunnan to hold. China can buy 4 guys+1 art. Move Szechwan in. Use the 2 guys in Shensi + ftr to take Kweichow. Keep
Brit ftr + tac + 2 AA
17 inf+ 3 art+ 1 ftr + Brits of (2 inf + 1 ftr+ 1 tac+2 AA) is 40/60 loser against the entire J airforce plus ground units.J wouldn’t be able to send all of those however, as many are heading to SZ6 to sink the US…
Put the 5 guys back in India + 1 ftr + 1 AA, added to the 5 + 4 means that against 10 + 2ftr+2tac is a 50/50 ish (high variability) fight for India. I would put another ftr for comfort, especially considering that Yunnan is highly unlikely to be attacked
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@crockett36 What 10 units + 12 hit pts are you talking about in the second wave?
You have 4 units in Amur.
The 2 ftrs + CV in SZ10 can’t attack SZ6 for 2 turns. (The ftrs could, if there was a CV to land on) but that still only 6 units.
You could put the 2 ftrs on the CV in SZ6 in Amur instead, but that still only 8 and only 8 hit pointsJ will have 3 CVs + 9 aircraft + other ships…not a good battle.
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Giving up 21 IPCs worth of transports to defend India is tough to justify, but Brit2c move might be best option. Not sold on the idea of just trashing the US fleet. I feel like there is a better move than just putting it to the bottom.
I would also leave the Brit aircraft in Yunnan. Better to defend there.
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Leave Gibraltar alone. The bright spots we have are Yunnan and the Med.
We don’t need to move through Gibraltar this turn, and sure it would be nice to get a ftr, but keeping the US forces as a threat to invade is more important.G will leave, and then take Gibraltar with US and Brits are free to move wherever.
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@surfer suggestions taken into account. Here is a possible turn.