Don’t really see the path forward from here. Some bad dice but I think the losing move was letting you grab Gibraltar I1. Could have been prevented but I’m a bit rusty.
Will think if I have forgotten anything a bit before posting.
@lennardf said in SovietCat (Allies +3) vs LennardF, BM3:
@sovietishcat Nope, too many planes! I would like the AA to shoot a little better this time around…
1 bomber went :upside_down_face:
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
Combat Move - Italians
1 infantry moved from Novosibirsk to Tsinghai
3 fighters moved from Germany to Holland Belgium
1 bomber moved from Germany to Northern Italy
1 infantry moved from Western Germany to Northern Italy
1 infantry moved from Western Germany to Holland Belgium
1 artillery moved from Western Germany to Holland Belgium
Combat - Italians
Battle in Northern Italy
Italians attack with 1 bomber and 1 infantry
Americans defend with 1 factory_minor and 1 infantry
Italians roll dice for 1 bomber and 1 infantry in Northern Italy, round 2 : 0/2 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Northern Italy
1 bomber owned by the Italians retreated
Americans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Italians: 1 infantry
Battle in Holland Belgium
Italians attack with 1 artillery, 3 fighters and 1 infantry
British defend with 2 infantry
Italians roll dice for 1 artillery, 3 fighters and 1 infantry in Holland Belgium, round 2 : 1/5 hits, 2.17 expected hits
British roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Holland Belgium
Italians roll dice for 1 artillery, 3 fighters and 1 infantry in Holland Belgium, round 3 : 0/5 hits, 2.17 expected hits
British roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Holland Belgium
Italians roll dice for 1 artillery and 3 fighters in Holland Belgium, round 4 : 4/4 hits, 1.83 expected hits
British roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Holland Belgium
Italians win, taking Holland Belgium from British with 1 artillery and 3 fighters remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Northern Italy to Germany
3 fighters moved from Holland Belgium to Germany
Turn Complete - Italians
Combat Hit Differential Summary :
Americans regular : 0.67
Italians regular : -2.00
British regular : -0.33
@sovietishcat better than that…
@LennardF Would you mind If I moved my 3 UK arts in Eastern Persia from Persia?
@sovietishcat You can move the 3 art in Persia to E. Persia.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 artillery, 2 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
3 fighters moved from Syria to France
1 carrier, 1 cruiser, 1 submarine and 1 transport moved from 42 Sea Zone to 54 Sea Zone
2 fighters moved from 42 Sea Zone to Queensland
1 fighter moved from Java to 54 Sea Zone
1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
1 fighter moved from Java to 54 Sea Zone
Place Units - ANZAC
1 artillery and 1 infantry placed in Queensland
1 fighter placed in Queensland
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Purchase Units - French
French buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - French
1 infantry moved from France to Holland Belgium
3 fighters moved from France to Holland Belgium
Combat - French
Battle in Holland Belgium
French attack with 3 fighters and 1 infantry
Italians defend with 1 artillery
French roll dice for 3 fighters and 1 infantry in Holland Belgium, round 2 : 4/4 hits, 1,67 expected hits
Germans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Italians lost in Holland Belgium
French win, taking Holland Belgium from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Non Combat Move - French
3 fighters moved from Holland Belgium to France
1 artillery and 1 infantry moved from Southern France to France
1 infantry moved from Syria to Iraq
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Iraq to Persia
Place Units - French
1 artillery, 1 fighter and 1 infantry placed in France
Turn Complete - French
French collect 20 PUs; end with 20 PUs
Turning on Edit Mode
EDIT: Removing units owned by British from Persia: 3 artilleries
EDIT: Adding units owned by British to Eastern Persia: 3 artilleries
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
French regular : 2,33
Germans regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 20x factory_major, 3x factory_minor; Remaining resources: 72 PUs;
Germans buy 13 infantry and 6 mech_infantrys; Remaining resources: 9 PUs;
Combat Move - Germans
1 infantry moved from Novosibirsk to Kazakhstan
5 artilleries and 7 infantry moved from Baltic States to Eastern Poland
1 infantry moved from Belarus to Eastern Poland
1 infantry moved from Vologda to Samara
1 infantry moved from Smolensk to Archangel
Germans take Archangel from Russians
35 mech_infantrys moved from Ukraine to Eastern Poland
28 artilleries and 29 infantry moved from Rostov to Caucasus
1 infantry moved from Tambov to Volgograd
12 armour moved from Ukraine to Caucasus
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Northern Italy
1 bomber moved from Western Germany to Kazakhstan
1 bomber moved from Western Germany to Northern Italy
2 fighters moved from Germany to Northern Italy
1 tactical_bomber moved from Germany to Northern Italy
2 fighters moved from Germany to Holland Belgium
1 tactical_bomber moved from Germany to Holland Belgium
1 tactical_bomber moved from Germany to Northern Italy
1 infantry moved from Finland to Karelia
1 infantry moved from Finland to Vyborg
1 infantry moved from Volgograd to Kazakhstan
2 infantry moved from Volgograd to Caucasus
4 armour moved from Ukraine to Caucasus
4 armour moved from Ukraine to Caucasus
2 armour moved from Ukraine to Volgograd
Combat - Germans
Battle in Northern Italy
Germans attack with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers
Americans defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers in Northern Italy, round 2 : 3/6 hits, 3.17 expected hits
Americans roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Northern Italy
Germans win, taking Northern Italy from Americans with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Germans attack with 2 fighters, 1 infantry and 1 tactical_bomber
French defend with 1 infantry
Germans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/4 hits, 1.83 expected hits
French roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Holland Belgium
Germans win, taking Holland Belgium from French with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Kazakhstan
Germans attack with 1 bomber and 2 infantry
British defend with 1 mech_infantry
Germans roll dice for 1 bomber and 2 infantry in Kazakhstan, round 2 : 1/3 hits, 1.00 expected hits
British roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Kazakhstan
Germans win, taking Kazakhstan from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Caucasus
Germans attack with 20 armour, 28 artilleries and 31 infantry
British defend with 1 armour
Germans roll dice for 20 armour, 28 artilleries and 31 infantry in Caucasus, round 2 : 26/79 hits, 29.17 expected hits
British roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in Caucasus
Germans win, taking Caucasus from British with 20 armour, 28 artilleries and 31 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Non Combat Move - Germans
3 aaGuns moved from Rostov to Caucasus
1 bomber moved from Kazakhstan to Volgograd
2 fighters moved from Northern Italy to Western Germany
1 bomber and 2 tactical_bombers moved from Northern Italy to Germany
2 fighters moved from Holland Belgium to Western Germany
1 tactical_bomber moved from Holland Belgium to Germany
Place Units - Germans
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Ukraine
10 infantry placed in Germany
3 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,6,1,5,2,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,2,6,6,2,4,4
Germans collect 50 PUs (7 lost to blockades); end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
French regular : -0.33
Germans regular : -3.17
British regular : 0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 20x factory_major, 3x factory_minor; Remaining resources: 72 PUs;
Germans buy 13 infantry and 6 mech_infantrys; Remaining resources: 9 PUs;
Combat Move - Germans
1 infantry moved from Novosibirsk to Kazakhstan
5 artilleries and 7 infantry moved from Baltic States to Eastern Poland
1 infantry moved from Belarus to Eastern Poland
1 infantry moved from Vologda to Samara
1 infantry moved from Smolensk to Archangel
Germans take Archangel from Russians
35 mech_infantrys moved from Ukraine to Eastern Poland
28 artilleries and 29 infantry moved from Rostov to Caucasus
1 infantry moved from Tambov to Volgograd
12 armour moved from Ukraine to Caucasus
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Northern Italy
1 bomber moved from Western Germany to Kazakhstan
1 bomber moved from Western Germany to Northern Italy
2 fighters moved from Germany to Northern Italy
1 tactical_bomber moved from Germany to Northern Italy
2 fighters moved from Germany to Holland Belgium
1 tactical_bomber moved from Germany to Holland Belgium
1 tactical_bomber moved from Germany to Northern Italy
1 infantry moved from Finland to Karelia
1 infantry moved from Finland to Vyborg
1 infantry moved from Volgograd to Kazakhstan
2 infantry moved from Volgograd to Caucasus
4 armour moved from Ukraine to Caucasus
4 armour moved from Ukraine to Caucasus
2 armour moved from Ukraine to Volgograd
Combat - Germans
Battle in Northern Italy
Germans attack with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers
Americans defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers in Northern Italy, round 2 : 3/6 hits, 3.17 expected hits
Americans roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Northern Italy
Germans win, taking Northern Italy from Americans with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Germans attack with 2 fighters, 1 infantry and 1 tactical_bomber
French defend with 1 infantry
Germans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/4 hits, 1.83 expected hits
French roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Holland Belgium
Germans win, taking Holland Belgium from French with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Kazakhstan
Germans attack with 1 bomber and 2 infantry
British defend with 1 mech_infantry
Germans roll dice for 1 bomber and 2 infantry in Kazakhstan, round 2 : 1/3 hits, 1.00 expected hits
British roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Kazakhstan
Germans win, taking Kazakhstan from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Caucasus
Germans attack with 20 armour, 28 artilleries and 31 infantry
British defend with 1 armour
Germans roll dice for 20 armour, 28 artilleries and 31 infantry in Caucasus, round 2 : 26/79 hits, 29.17 expected hits
British roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in Caucasus
Germans win, taking Caucasus from British with 20 armour, 28 artilleries and 31 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Non Combat Move - Germans
3 aaGuns moved from Rostov to Caucasus
1 bomber moved from Kazakhstan to Volgograd
2 fighters moved from Northern Italy to Western Germany
1 bomber and 2 tactical_bombers moved from Northern Italy to Germany
2 fighters moved from Holland Belgium to Western Germany
1 tactical_bomber moved from Holland Belgium to Germany
Place Units - Germans
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Ukraine
10 infantry placed in Germany
3 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,6,1,5,2,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,2,6,6,2,4,4
Germans collect 50 PUs (7 lost to blockades); end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Slovakia Hungary: 1 aaGun
EDIT: Adding units owned by Germans to Germany: 1 aaGun
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0.33
French regular : -0.33
Germans regular : -3.17
British regular : 0.17
@lennardf Please use 2nd file, one post-combat move of an AA that I forgot.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14
Combat Move - Russians
1 armour moved from Novgorod to Belarus
Russians take Belarus from Germans
1 armour moved from Belarus to Baltic States
Russians take Baltic States from Germans
Combat - Russians
Non Combat Move - Russians
4 aaGuns, 2 armour, 15 artilleries, 63 infantry and 3 mech_infantrys moved from Novgorod to Baltic States
1 tactical_bomber moved from Queensland to Hawaiian Islands
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 73 PUs; 6 SuicideAttackTokens;
Japanese buy 2 carriers, 1 destroyer, 7 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from India to West India
2 tactical_bombers moved from Yunnan to West India
1 tactical_bomber moved from Yunnan to West India
2 tactical_bombers moved from Yunnan to 39 Sea Zone
2 bombers moved from Yunnan to 43 Sea Zone
1 bomber moved from Kwangtung to 43 Sea Zone
2 tactical_bombers moved from Yunnan to 37 Sea Zone
2 fighters moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 20 Sea Zone to 43 Sea Zone
1 submarine moved from 35 Sea Zone to 46 Sea Zone
1 submarine moved from 35 Sea Zone to 45 Sea Zone
3 fighters moved from 35 Sea Zone to 46 Sea Zone
3 fighters moved from 35 Sea Zone to 45 Sea Zone
2 fighters moved from 35 Sea Zone to Celebes
1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
2 fighters moved from 35 Sea Zone to 46 Sea Zone
2 fighters moved from 35 Sea Zone to 45 Sea Zone
2 fighters moved from Japan to 44 Sea Zone
2 submarines moved from 20 Sea Zone to 44 Sea Zone
3 artilleries and 3 infantry moved from Philippines to 35 Sea Zone
3 artilleries, 2 battleships, 8 carriers, 1 cruiser, 2 destroyers, 3 infantry, 1 submarine and 5 transports moved from 35 Sea Zone to 44 Sea Zone
3 infantry moved from 44 Sea Zone to Celebes
3 artilleries moved from 44 Sea Zone to Celebes
6 infantry moved from Burma to India
1 mech_infantry moved from Yunnan to India
8 infantry moved from Yunnan to Burma
1 artillery and 2 infantry moved from French Indo China to Yunnan
1 infantry moved from Hunan to Yunnan
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Shensi to Kweichow
1 infantry moved from Tsinghai to Shensi
1 infantry moved from Anhwe to Hunan
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Shantung to Anhwe
1 infantry moved from Shantung to Anhwe
1 infantry moved from Kiangsu to Anhwe
1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Kiangsu to 19 Sea Zone
1 infantry moved from Shantung to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 3 bombers, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from Neutral with 3 bombers, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 46 Sea Zone
Japanese attack with 5 fighters and 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 5 fighters in 46 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 46 Sea Zone
Japanese win with 5 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 37 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Americans with 2 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 44 Sea Zone
Japanese attack with 2 battleships, 8 carriers, 1 cruiser, 2 destroyers, 2 fighters, 3 submarines and 5 transports
Americans defend with 1 destroyer
Japanese roll dice for 3 submarines in 44 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
Americans roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Neutral with 2 battleships, 8 carriers, 1 cruiser, 2 destroyers, 2 fighters, 3 submarines and 5 transports remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 45 Sea Zone
Japanese attack with 5 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 45 Sea Zone
Japanese win with 5 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in West India
Japanese attack with 1 infantry and 3 tactical_bombers
ANZAC defend with 1 infantry
Japanese roll dice for 1 infantry and 3 tactical_bombers in West India, round 2 : 2/4 hits, 1.67 expected hits
UK_Pacific roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in West India
Japanese win, taking West India from UK_Pacific with 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Celebes
Japanese attack with 3 artilleries, 2 fighters and 3 infantry
ANZAC defend with 2 infantry
Japanese roll dice for 3 artilleries, 2 fighters and 3 infantry in Celebes, round 2 : 2/8 hits, 3.00 expected hits
ANZAC roll dice for 2 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 3 artilleries, 2 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Non Combat Move - Japanese
5 fighters moved from 46 Sea Zone to 44 Sea Zone
5 fighters moved from 45 Sea Zone to 44 Sea Zone
2 fighters moved from Celebes to 44 Sea Zone
2 fighters moved from 37 Sea Zone to 44 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
1 tactical_bomber moved from 43 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 20 Sea Zone
2 tactical_bombers moved from 37 Sea Zone to French Indo China
3 bombers moved from 43 Sea Zone to French Indo China
3 tactical_bombers moved from West India to India
Place Units - Japanese
1 carrier and 1 destroyer placed in 39 Sea Zone
1 infantry placed in India
3 infantry placed in French Indo China
1 carrier and 2 submarines placed in 20 Sea Zone
3 infantry placed in Kiangsu
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,5,5,3
Japanese collect 66 PUs (3 lost to blockades); end with 66 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Americans regular : -1.33
Japanese regular : 0.50
UK_Pacific regular : -0.33
ANZAC regular : -1.00
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14
Purchase Units - Americans
Americans repair damage of 2x factory_minor; Remaining resources: 95 PUs;
Americans buy 1 artillery, 2 bombers, 1 carrier, 1 destroyer, 1 fighter, 5 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Southern Italy to Northern Italy
1 fighter moved from Greece to Northern Italy
1 bomber moved from Iraq to Northern Italy
2 bombers moved from France to 112 Sea Zone
1 bomber moved from France to Finland
1 bomber moved from France to Finland
6 fighters moved from France to 115 Sea Zone
3 fighters moved from France to 112 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
10 fighters and 1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
2 submarines moved from 39 Sea Zone to 80 Sea Zone
5 bombers moved from France to 115 Sea Zone
1 bomber moved from France to Finland
Combat - Americans
Combat Hit Differential Summary :
@LennardF Scramble sz 112?
@sovietishcat No scramble. C’mon dice…
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14
Purchase Units - Americans
Americans repair damage of 2x factory_minor; Remaining resources: 95 PUs;
Americans buy 1 artillery, 2 bombers, 1 carrier, 1 destroyer, 1 fighter, 5 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Southern Italy to Northern Italy
1 fighter moved from Greece to Northern Italy
1 bomber moved from Iraq to Northern Italy
2 bombers moved from France to 112 Sea Zone
1 bomber moved from France to Finland
1 bomber moved from France to Finland
6 fighters moved from France to 115 Sea Zone
3 fighters moved from France to 112 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
10 fighters and 1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
2 submarines moved from 39 Sea Zone to 80 Sea Zone
5 bombers moved from France to 115 Sea Zone
1 bomber moved from France to Finland
Combat - Americans
Battle in Norway
Battle in Northern Italy
Americans attack with 1 bomber, 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 1 infantry
Americans roll dice for 1 bomber, 1 fighter and 2 infantry in Northern Italy, round 2 : 2/4 hits, 1,50 expected hits
Germans roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Northern Italy
Americans win, taking Norway from Germans, taking Northern Italy from Germans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Battle in Finland
Americans attack with 3 bombers
Germans defend with 1 infantry
Americans roll dice for 3 bombers in Finland, round 2 : 2/3 hits, 2,00 expected hits
Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Finland
Americans win with 3 bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 115 Sea Zone
Americans attack with 5 bombers and 6 fighters
Germans defend with 1 battleship, 1 carrier, 1 cruiser, 2 submarines and 2 transports
2 submarines owned by the Germans submerged
Americans roll dice for 5 bombers and 6 fighters in 115 Sea Zone, round 2 : 7/11 hits, 6,33 expected hits
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser and 2 transports in 115 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
1 battleship owned by the Germans, 1 carrier owned by the Germans, 1 fighter owned by the Americans, 2 transports owned by the Germans and 1 cruiser owned by the Germans lost in 115 Sea Zone
Americans win with 5 bombers and 5 fighters remaining. Battle score for attacker is 52
Casualties for Americans: 1 fighter
Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser and 2 transports
Battle in 45 Sea Zone
Americans attack with 1 destroyer, 10 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 10 fighters and 1 tactical_bomber in 45 Sea Zone, round 2 : 2/12 hits, 6,00 expected hits
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 45 Sea Zone
Americans win with 1 destroyer, 10 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
10 fighters and 1 tactical_bomber moved from 45 Sea Zone to Java
1 fighter moved from Queensland to Java
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 carrier, 1 destroyer and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier, 1 cruiser, 2 destroyers and 9 transports moved from 95 Sea Zone to 91 Sea Zone
2 bombers and 3 fighters moved from 112 Sea Zone to France
5 bombers moved from 115 Sea Zone to Baltic States
5 fighters moved from 115 Sea Zone to Baltic States
3 bombers moved from Finland to Baltic States
1 fighter moved from Iraq to Southern Italy
1 bomber and 1 fighter moved from Northern Italy to France
2 bombers moved from Eastern United States to France
1 marine moved from Central United States to 101 Sea Zone
1 marine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 marine moved from 91 Sea Zone to Gibraltar
2 mech_infantrys moved from Southern Italy to France
Place Units - Americans
2 bombers placed in Eastern United States
1 fighter and 1 tactical_bomber placed in Western United States
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
3 infantry placed in Greece
1 artillery and 1 infantry placed in Southern Italy
Americans undo move 5.
2 infantry placed in Greece
1 infantry placed in Southern Italy
Turn Complete - Americans
Americans collect 65 PUs; end with 65 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs
Purchase Units - British
British buy 15 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Eastern Persia to West India
2 fighters and 1 tactical_bomber moved from Persia to West India
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
1 fighter moved from France to Holland Belgium
Combat - British
Battle in West India
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in West India, round 2 : 3/5 hits, 2,00 expected hits
Japanese roll dice for 1 infantry in West India, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in West India
British win, taking West India from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Holland Belgium
British attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
British roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 2/2 hits, 1,17 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 3 infantry moved from Normandy Bordeaux to France
1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from Holland Belgium to United Kingdom
1 fighter moved from Holland Belgium to France
4 artilleries and 10 infantry moved from Northwest Persia to Persia
4 aaGuns, 9 artilleries and 15 infantry moved from Eastern Persia to Persia
2 fighters and 1 tactical_bomber moved from West India to Persia
6 mech_infantrys moved from Iraq to Persia
1 infantry moved from Iraq to Persia
1 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Egypt to Trans-Jordan
1 fighter moved from 95 Sea Zone to France
1 artillery moved from Southern Italy to 95 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 transports moved from 95 Sea Zone to 91 Sea Zone
1 artillery moved from 91 Sea Zone to Gibraltar
Place Units - British
3 infantry placed in Persia
3 infantry placed in Iraq
3 infantry placed in Egypt
2 mech_infantrys placed in Union of South Africa
6 infantry placed in United Kingdom
Turn Complete - British
British collect 38 PUs; end with 38 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 50 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : -2,83
Japanese regular : 0,50
Germans regular : -0,50
British regular : 1,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14
Combat Move - Italians
1 infantry moved from Western Germany to Holland Belgium
1 artillery moved from Western Germany to Holland Belgium
1 fighter moved from Germany to 112 Sea Zone
2 fighters moved from Germany to Holland Belgium
1 bomber moved from Germany to Holland Belgium
Combat - Italians
Battle in 112 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 112 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Holland Belgium
Italians attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
British defend with 2 infantry
Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Holland Belgium, round 2 : 3/5 hits, 2.33 expected hits
British roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Holland Belgium
Italians win, taking Holland Belgium from British with 1 artillery, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Italians
4 armour moved from Western Germany to Slovakia Hungary
1 mech_infantry moved from Western Germany to Slovakia Hungary
1 fighter moved from 112 Sea Zone to Germany
1 bomber moved from Holland Belgium to Germany
2 fighters moved from Holland Belgium to Germany
Turn Complete - Italians
Combat Hit Differential Summary :
Italians regular : 0.67
British regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 artillery, 2 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
3 fighters moved from Queensland to Java
3 fighters moved from 54 Sea Zone to Java
1 fighter moved from New South Wales to Queensland
1 fighter moved from Queensland to 54 Sea Zone
Place Units - ANZAC
2 fighters placed in Queensland
1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Purchase Units - French
French buy 1 aaGun, 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - French
2 infantry moved from France to Holland Belgium
4 fighters moved from France to Holland Belgium
Combat - French
Battle in Holland Belgium
French attack with 4 fighters and 2 infantry
Italians defend with 1 artillery and 1 infantry
French roll dice for 4 fighters and 2 infantry in Holland Belgium, round 2 : 1/6 hits, 2,33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Italians lost in Holland Belgium
French roll dice for 4 fighters and 2 infantry in Holland Belgium, round 3 : 3/6 hits, 2,33 expected hits
Germans roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Italians lost in Holland Belgium
French win, taking Holland Belgium from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - French
3 fighters moved from Holland Belgium to France
1 fighter moved from Holland Belgium to United Kingdom
1 infantry moved from Persia to Eastern Persia
1 infantry moved from Iraq to Northwest Persia
Place Units - French
1 aaGun, 1 fighter and 1 mech_infantry placed in France
Turn Complete - French
French collect 20 PUs; end with 21 PUs
Combat Hit Differential Summary :
French regular : -0,67
Germans regular : -1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 19 infantry; Remaining resources: 22 PUs;
Combat Move - Germans
5 artilleries moved from Eastern Poland to Slovakia Hungary
8 infantry moved from Eastern Poland to Slovakia Hungary
12 infantry moved from Germany to Western Germany
35 mech_infantrys moved from Eastern Poland to Germany
20 armour, 28 artilleries and 31 infantry moved from Caucasus to Northwest Persia
1 infantry moved from Kazakhstan to Caucasus
1 infantry moved from Volgograd to Caucasus
2 armour moved from Volgograd to Northwest Persia
3 mech_infantrys moved from Volgograd to Northwest Persia
3 mech_infantrys moved from Ukraine to Caucasus
1 infantry moved from Karelia to Finland
1 infantry moved from Vyborg to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Archangel to Belarus
Germans take Belarus from Russians
1 infantry moved from Samara to Volgograd
1 bomber moved from Volgograd to Northern Italy
2 fighters moved from Western Germany to Holland Belgium
1 bomber moved from Germany to Holland Belgium
2 tactical_bombers moved from Germany to Northern Italy
1 tactical_bomber moved from Germany to Northern Italy
2 fighters moved from Western Germany to Holland Belgium
4 infantry moved from Germany to Slovakia Hungary
2 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Northern Italy
1 infantry moved from Germany to Slovakia Hungary
Combat - Germans
Battle in Northern Italy
Germans attack with 1 bomber, 1 infantry and 3 tactical_bombers
Americans defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 bomber, 1 infantry and 3 tactical_bombers in Northern Italy, round 2 : 4/5 hits, 2.33 expected hits
Americans roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Northern Italy
Germans win with 1 bomber and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Germans attack with 1 bomber, 4 fighters and 2 infantry
French defend with 2 infantry
Germans roll dice for 1 bomber, 4 fighters and 2 infantry in Holland Belgium, round 2 : 3/7 hits, 3.00 expected hits
French roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 2 infantry owned by the French lost in Holland Belgium
Germans win, taking Holland Belgium from French with 1 bomber, 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for French: 2 infantry
Battle in Northwest Persia
Germans attack with 22 armour, 28 artilleries, 31 infantry and 3 mech_infantrys
French defend with 1 infantry
Germans roll dice for 22 armour, 28 artilleries, 31 infantry and 3 mech_infantrys in Northwest Persia, round 2 : 28/84 hits, 30.67 expected hits
British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Northwest Persia
Germans win, taking Northwest Persia from British with 22 armour, 28 artilleries, 31 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Non Combat Move - Germans
2 aaGuns moved from Caucasus to Northwest Persia
1 aaGun moved from Germany to Slovakia Hungary
1 aaGun moved from Western Germany to Germany
1 bomber moved from Holland Belgium to Western Germany
1 bomber moved from Northern Italy to Western Germany
3 tactical_bombers moved from Northern Italy to Slovakia Hungary
4 fighters moved from Holland Belgium to Slovakia Hungary
Place Units - Germans
3 infantry placed in Volgograd
3 infantry placed in Ukraine
10 infantry placed in Germany
3 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 51 PUs; end with 73 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 75 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 95 PUs
Combat Hit Differential Summary :
Americans regular : 0.67
French regular : 0.33
Germans regular : -1.00
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15
Combat Move - Russians
2 armour, 15 artilleries, 63 infantry and 3 mech_infantrys moved from Baltic States to Poland
Russians take Poland from Germans
1 armour moved from Baltic States to Eastern Poland
Russians take Eastern Poland from Germans
1 armour moved from Eastern Poland to Poland
Combat - Russians
Non Combat Move - Russians
4 aaGuns moved from Baltic States to Poland
1 tactical_bomber moved from Hawaiian Islands to Queensland
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 2 fighters, 6 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 44 Sea Zone to 35 Sea Zone
1 submarine moved from 46 Sea Zone to 45 Sea Zone
6 fighters moved from 44 Sea Zone to 45 Sea Zone
2 fighters moved from 44 Sea Zone to 45 Sea Zone
3 artilleries and 3 infantry moved from Celebes to 44 Sea Zone
3 artilleries, 2 battleships, 8 carriers, 1 cruiser, 1 destroyer, 3 infantry, 3 submarines and 5 transports moved from 44 Sea Zone to 43 Sea Zone
3 artilleries moved from 43 Sea Zone to Borneo
3 infantry moved from 43 Sea Zone to Borneo
2 tactical_bombers moved from French Indo China to Borneo
1 submarine moved from 37 Sea Zone to 43 Sea Zone
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
2 fighters moved from 44 Sea Zone to Borneo
2 tactical_bombers moved from 39 Sea Zone to 80 Sea Zone
1 destroyer moved from 39 Sea Zone to 80 Sea Zone
Japanese take 39 Sea Zone from Americans
1 carrier moved from 39 Sea Zone to 43 Sea Zone
3 tactical_bombers moved from India to 80 Sea Zone
6 armour, 16 artilleries, 17 infantry, 1 marine and 18 mech_infantrys moved from India to West India
8 infantry moved from Burma to India
1 artillery and 4 infantry moved from Yunnan to Burma
3 infantry moved from French Indo China to Shan State
1 infantry moved from Hunan to Yunnan
1 infantry moved from Kweichow to Yunnan
2 infantry moved from Kwangtung to Kwangsi
1 mech_infantry moved from Hopei to Yunnan
1 infantry moved from Anhwe to Hopei
2 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hunan
3 infantry moved from Kiangsu to Anhwe
1 carrier, 1 destroyer, 2 submarines, 2 tactical_bombers and 1 transport moved from 20 Sea Zone to 6 Sea Zone
1 bomber moved from French Indo China to Japan
2 bombers moved from French Indo China to India
Combat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 carrier, 1 destroyer, 2 submarines, 2 tactical_bombers and 1 transport
Americans defend with 1 submarine
Japanese roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
1 submarine owned by the Americans lost in 6 Sea Zone
Japanese win with 1 carrier, 1 destroyer, 2 submarines, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in West India
Japanese attack with 6 armour, 16 artilleries, 17 infantry, 1 marine and 18 mech_infantrys
British defend with 1 infantry
Japanese roll dice for 6 armour, 16 artilleries, 17 infantry, 1 marine and 18 mech_infantrys in West India, round 2 : 13/58 hits, 17.00 expected hits
UK_Pacific roll dice for 1 infantry in West India, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in West India
Japanese win, taking West India from UK_Pacific with 6 armour, 16 artilleries, 16 infantry, 1 marine and 18 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in 80 Sea Zone
Japanese attack with 1 destroyer and 5 tactical_bombers
Americans defend with 2 submarines
Japanese roll dice for 1 destroyer and 5 tactical_bombers in 80 Sea Zone, round 2 : 3/6 hits, 2.83 expected hits
Americans roll dice for 2 submarines in 80 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
2 submarines owned by the Americans lost in 80 Sea Zone
Japanese win, taking 80 Sea Zone from Neutral with 1 destroyer and 5 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Americans: 2 submarines
Battle in Borneo
Japanese attack with 3 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 2 battleships and 1 cruiser in Borneo, round 2 : 3/3 hits, 1.83 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 3 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in 44 Sea Zone
Japanese attack with 1 destroyer and 6 fighters
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer and 6 fighters in 44 Sea Zone, round 2 : 2/7 hits, 3.33 expected hits
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 44 Sea Zone
Japanese win with 1 destroyer and 6 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 45 Sea Zone
Japanese attack with 8 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 8 fighters in 45 Sea Zone, round 2 : 5/8 hits, 4.00 expected hits
Americans roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 45 Sea Zone
Japanese win with 8 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
8 fighters moved from 45 Sea Zone to 43 Sea Zone
6 fighters moved from 44 Sea Zone to 43 Sea Zone
2 fighters and 2 tactical_bombers moved from Borneo to 43 Sea Zone
1 aaGun moved from India to West India
5 tactical_bombers moved from 80 Sea Zone to Northwest Persia
Place Units - Japanese
2 fighters placed in Japan
1 carrier, 1 destroyer and 2 submarines placed in 6 Sea Zone
3 infantry placed in India
3 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 73 PUs; end with 73 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 76 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Americans regular : -0.83
Japanese regular : -3.00
UK_Pacific regular : 1.00